#------------------------------------------------- # # Project created by QtCreator 2010-10-12T20:44:51 # #------------------------------------------------- SHAPES_SRCS = \ Collision/Shapes/b2PolygonShape.cpp \ Collision/Shapes/b2CircleShape.cpp SHAPES_HDRS = \ Collision/Shapes/b2Shape.h \ Collision/Shapes/b2PolygonShape.h \ Collision/Shapes/b2CircleShape.h COLLISION_HDRS += \ Collision/b2TimeOfImpact.h \ Collision/b2DynamicTree.h \ Collision/b2Distance.h \ Collision/b2Collision.h \ Collision/b2BroadPhase.h COLLISION_SRCS += \ Collision/b2TimeOfImpact.cpp \ Collision/b2DynamicTree.cpp \ Collision/b2Distance.cpp \ Collision/b2Collision.cpp \ Collision/b2CollidePolygon.cpp \ Collision/b2CollideCircle.cpp \ Collision/b2BroadPhase.cpp COMMON_HDRS += \ Common/b2StackAllocator.h \ Common/b2Settings.h \ Common/b2Math.h \ Common/b2BlockAllocator.h COMMON_SRCS += \ Common/b2StackAllocator.cpp \ Common/b2Settings.cpp \ Common/b2Math.cpp \ Common/b2BlockAllocator.cpp DYNAMICS_HDRS += \ Dynamics/b2WorldCallbacks.h \ Dynamics/b2World.h \ Dynamics/b2TimeStep.h \ Dynamics/b2Island.h \ Dynamics/b2Fixture.h \ Dynamics/b2ContactManager.h \ Dynamics/b2Body.h DYNAMICS_SRCS += \ Dynamics/b2WorldCallbacks.cpp \ Dynamics/b2World.cpp \ Dynamics/b2Island.cpp \ Dynamics/b2Fixture.cpp \ Dynamics/b2ContactManager.cpp \ Dynamics/b2Body.cpp CONTACTS_HDRS += \ Dynamics/Contacts/b2TOISolver.h \ Dynamics/Contacts/b2PolygonContact.h \ Dynamics/Contacts/b2PolygonAndCircleContact.h \ Dynamics/Contacts/b2ContactSolver.h \ Dynamics/Contacts/b2Contact.h \ Dynamics/Contacts/b2CircleContact.h CONTACTS_SRCS += \ Dynamics/Contacts/b2TOISolver.cpp \ Dynamics/Contacts/b2PolygonContact.cpp \ Dynamics/Contacts/b2PolygonAndCircleContact.cpp \ Dynamics/Contacts/b2ContactSolver.cpp \ Dynamics/Contacts/b2Contact.cpp \ Dynamics/Contacts/b2CircleContact.cpp JOINTS_HDRS += \ Dynamics/Joints/b2WeldJoint.h \ Dynamics/Joints/b2RevoluteJoint.h \ Dynamics/Joints/b2PulleyJoint.h \ Dynamics/Joints/b2PrismaticJoint.h \ Dynamics/Joints/b2MouseJoint.h \ Dynamics/Joints/b2LineJoint.h \ Dynamics/Joints/b2Joint.h \ Dynamics/Joints/b2GearJoint.h \ Dynamics/Joints/b2FrictionJoint.h \ Dynamics/Joints/b2DistanceJoint.h JOINTS_SRCS += \ Dynamics/Joints/b2WeldJoint.cpp \ Dynamics/Joints/b2RevoluteJoint.cpp \ Dynamics/Joints/b2PulleyJoint.cpp \ Dynamics/Joints/b2PrismaticJoint.cpp \ Dynamics/Joints/b2MouseJoint.cpp \ Dynamics/Joints/b2LineJoint.cpp \ Dynamics/Joints/b2Joint.cpp \ Dynamics/Joints/b2GearJoint.cpp \ Dynamics/Joints/b2FrictionJoint.cpp \ Dynamics/Joints/b2DistanceJoint.cpp GENERAL_HDRS += \ SOURCES += $${COLLISION_SRCS} $${SHAPES_SRCS} $${COMMON_SRCS} \ $${DYNAMICS_SRCS} $${CONTACTS_SRCS} $${JOINTS_SRCS} HEADERS += $${COLLISION_HDRS} $${SHAPES_HDRS} $${COMMON_HDRS} \ $${DYNAMICS_HDRS} $${CONTACTS_HDRS} $${JOINTS_HDRS} \ $${GENERAL_HDRS}