/* * layer.h * Copyright 2008-2010, Thorbjørn Lindeijer * Copyright 2009, Jeff Bland * * This file is part of libtiled. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef LAYER_H #define LAYER_H #include "object.h" #include #include #include #include #include namespace Tiled { class Map; class ObjectGroup; class TileLayer; class Tileset; /** * A map layer. */ class TILEDSHARED_EXPORT Layer : public Object { public: /** * Constructor. */ Layer(const QString &name, int x, int y, int width, int height); /** * Returns the name of this layer. */ const QString &name() const { return mName; } /** * Sets the name of this layer. */ void setName(const QString &name) { mName = name; } /** * Returns the opacity of this layer. */ float opacity() const { return mOpacity; } /** * Sets the opacity of this layer. */ void setOpacity(float opacity) { mOpacity = opacity; } /** * Returns the visibility of this layer. */ bool isVisible() const { return mVisible; } /** * Sets the visibility of this layer. */ void setVisible(bool visible) { mVisible = visible; } /** * Returns the map this layer is part of. */ Map *map() const { return mMap; } /** * Sets the map this layer is part of. Should only be called from the * Map class. */ void setMap(Map *map) { mMap = map; } /** * Returns the x position of this layer (in tiles). */ int x() const { return mX; } /** * Sets the x position of this layer (in tiles). */ void setX(int x) { mX = x; } /** * Returns the y position of this layer (in tiles). */ int y() const { return mY; } /** * Sets the y position of this layer (in tiles). */ void setY(int y) { mY = y; } /** * Returns the position of this layer (in tiles). */ QPoint position() const { return QPoint(mX, mY); } /** * Sets the position of this layer (in tiles). */ void setPosition(QPoint pos) { setPosition(pos.x(), pos.y()); } void setPosition(int x, int y) { mX = x; mY = y; } /** * Returns the width of this layer. */ int width() const { return mWidth; } /** * Returns the height of this layer. */ int height() const { return mHeight; } /** * Returns the bounds of this layer. */ QRect bounds() const { return QRect(mX, mY, mWidth, mHeight); } /** * Computes and returns the set of tilesets used by this layer. */ virtual QSet usedTilesets() const = 0; /** * Returns whether this layer is referencing the given tileset. */ virtual bool referencesTileset(const Tileset *tileset) const = 0; /** * Replaces all references to tiles from \a oldTileset with tiles from * \a newTileset. */ virtual void replaceReferencesToTileset(Tileset *oldTileset, Tileset *newTileset) = 0; /** * Resizes this layer to \a size, while shifting its contents by \a offset. * Note that the position of the layer remains unaffected. */ virtual void resize(const QSize &size, const QPoint &offset); /** * Offsets the layer by the given amount, and optionally wraps it around. */ virtual void offset(const QPoint &offset, const QRect &bounds, bool wrapX, bool wrapY) = 0; /** * Returns whether this layer can merge together with the \a other layer. */ virtual bool canMergeWith(Layer *other) const = 0; /** * Returns a newly allocated layer that is the result of merging this layer * with the \a other layer. Where relevant, the other layer is considered * to be on top of this one. * * Should only be called when canMergeWith returns true. */ virtual Layer *mergedWith(Layer *other) const = 0; /** * Returns a duplicate of this layer. The caller is responsible for the * ownership of this newly created layer. */ virtual Layer *clone() const = 0; // These functions allow checking whether this Layer is an instance of the // given subclass without relying on a dynamic_cast. virtual TileLayer *asTileLayer() { return 0; } virtual ObjectGroup *asObjectGroup() { return 0; } protected: Layer *initializeClone(Layer *clone) const; QString mName; int mX; int mY; int mWidth; int mHeight; float mOpacity; bool mVisible; Map *mMap; }; } // namespace Tiled #endif // LAYER_H