#ifndef CreditsScene_h #define CreditsScene_h #include "GameScene.h" #include "ParallaxScrollerStatic.h" class CreditsScene : public GameScene { public: CreditsScene(const QString &name, const QRectF &rect, GameView *parent = 0); virtual ~CreditsScene(); void updateLogic(); /** * Initializes resources used on scene. */ void initializeScene(); private: ParallaxScrollerStatic* m_background; }; #endif // CreditsScene_h