#ifndef MenuScene_h #define MenuScene_h #include "GameScene.h" #include "ParallaxScrollerStatic.h" class GameView; /** * Scene for first view displayed when application launches. */ class MenuScene : public GameScene { Q_OBJECT public: MenuScene(const QString &name, const QRectF &rect, GameView *parent = 0); virtual ~MenuScene(); void initializeScene(); void updateLogic(); signals: public slots: private: ParallaxScrollerStatic* m_background; }; #endif // MenuScene_h