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<title>raylib, branch 1.1.1</title>
<subtitle>Forked from https://github.com/raysan5/raylib</subtitle>
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<entry>
<title>Upload new game: Dr. Turtle &amp; Mr. Gamera</title>
<updated>2014-07-25T08:50:51+00:00</updated>
<author>
<name>Ray</name>
<email>raysan5@gmail.com</email>
</author>
<published>2014-07-25T08:50:51+00:00</published>
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<entry>
<title>Corrected bugs...</title>
<updated>2014-07-23T17:50:06+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2014-07-23T17:50:06+00:00</published>
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Set default raylib to use OpenGL 1.1 (compatibility issues on ATI cards)
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Set default raylib to use OpenGL 1.1 (compatibility issues on ATI cards)
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</entry>
<entry>
<title>Corrected bug with drawing order</title>
<updated>2014-07-22T23:25:33+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2014-07-22T23:25:33+00:00</published>
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We have three vertex buffers: lines, triangles and quads for textures.
Drawing in a desired order could become a nighmare... noww it seems it
works prety well...
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We have three vertex buffers: lines, triangles and quads for textures.
Drawing in a desired order could become a nighmare... noww it seems it
works prety well...
</pre>
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</content>
</entry>
<entry>
<title>Update to version 1.1.1</title>
<updated>2014-07-22T22:06:24+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2014-07-22T22:06:24+00:00</published>
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Check CHANGELOG for a detailed list of changes
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Check CHANGELOG for a detailed list of changes
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<entry>
<title>Corrected bug with DrawModel()</title>
<updated>2014-07-08T08:33:04+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2014-07-08T08:33:04+00:00</published>
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<entry>
<title>Corrected DrawSphereWires() function</title>
<updated>2014-06-14T22:50:09+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2014-06-14T22:50:09+00:00</published>
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<entry>
<title>Updated some comments</title>
<updated>2014-06-09T14:33:53+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2014-06-09T14:33:53+00:00</published>
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<entry>
<title>Renamed raylib icon file</title>
<updated>2014-05-10T09:39:51+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2014-05-10T09:39:51+00:00</published>
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<entry>
<title>Updated GLFW3 to 3.0.4</title>
<updated>2014-05-10T09:37:40+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2014-05-10T09:37:40+00:00</published>
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<content type='text'>
Added additional files in case somebody wants to use the DLL library
version
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Added additional files in case somebody wants to use the DLL library
version
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</entry>
<entry>
<title>Renamed GLEW dinamic linkage lib</title>
<updated>2014-05-02T18:04:09+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2014-05-02T18:04:09+00:00</published>
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