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<title>raylib/examples/shaders_basic_lighting.c, branch fix-mouse-released</title>
<subtitle>Forked from https://github.com/raysan5/raylib</subtitle>
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<entry>
<title>Remove deprecated phong lighting shaders and example</title>
<updated>2016-05-21T16:11:25+00:00</updated>
<author>
<name>victorfisac</name>
<email>victorfisac@gmail.com</email>
</author>
<published>2016-05-21T16:11:25+00:00</published>
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<entry>
<title>Review shader and add comments</title>
<updated>2016-04-07T10:43:45+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2016-04-07T10:43:45+00:00</published>
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<entry>
<title>3d Camera: Added support for field-of-view Y</title>
<updated>2016-03-05T12:05:45+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2016-03-05T12:05:45+00:00</published>
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<entry>
<title>Some code tweaks</title>
<updated>2016-02-12T18:02:23+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2016-02-12T18:02:23+00:00</published>
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<entry>
<title>Move Light struct to example</title>
<updated>2016-01-25T12:39:23+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2016-01-25T12:39:23+00:00</published>
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<entry>
<title>Update shaders_basic_lighting.c</title>
<updated>2016-01-17T01:13:08+00:00</updated>
<author>
<name>Ray</name>
<email>raysan5@gmail.com</email>
</author>
<published>2016-01-17T01:13:08+00:00</published>
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<entry>
<title>Rename lighting_blinn_phong.c to shaders_basic_lighting.c</title>
<updated>2016-01-17T01:11:06+00:00</updated>
<author>
<name>Ray</name>
<email>raysan5@gmail.com</email>
</author>
<published>2016-01-17T01:11:06+00:00</published>
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