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<title>raylib/project/vs2015/raylib.sln, branch fix-mouse-released</title>
<subtitle>Forked from https://github.com/raysan5/raylib</subtitle>
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<entry>
<title>Reorganized project templates folder</title>
<updated>2018-05-10T15:35:02+00:00</updated>
<author>
<name>Ray</name>
<email>raysan5@gmail.com</email>
</author>
<published>2018-05-10T15:35:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.otimperi.dev/raylib/commit/?id=8ae8d3ac782825d732a0680bd1ad80db420718a9'/>
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</entry>
<entry>
<title>Reviewed VS2015 projects</title>
<updated>2018-01-17T13:21:23+00:00</updated>
<author>
<name>Ray</name>
<email>raysan5@gmail.com</email>
</author>
<published>2018-01-17T13:21:23+00:00</published>
<link rel='alternate' type='text/html' href='https://git.otimperi.dev/raylib/commit/?id=727cb1819b0a45f02a926ac370ec70b9b21a2f7b'/>
<id>727cb1819b0a45f02a926ac370ec70b9b21a2f7b</id>
<content type='text'>
- Support OpenGL 1.1 if selected macro
- Corrected MSVC compiler issues with (void *) data
- Removed raylib.dll project
- Created DEBUG_DLL and RELEASE_DLL configurations
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- Support OpenGL 1.1 if selected macro
- Corrected MSVC compiler issues with (void *) data
- Removed raylib.dll project
- Created DEBUG_DLL and RELEASE_DLL configurations
</pre>
</div>
</content>
</entry>
<entry>
<title>Rebuild dynamic libs for MSVC (VS2015)</title>
<updated>2017-11-03T16:32:13+00:00</updated>
<author>
<name>Ray San</name>
<email>raysan5@gmail.com</email>
</author>
<published>2017-11-03T16:32:13+00:00</published>
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Added support for raylib DLL building on MSVC
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Added support for raylib DLL building on MSVC
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</entry>
<entry>
<title>Visual Studio 2015 project</title>
<updated>2016-08-08T15:22:26+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2016-08-08T15:22:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.otimperi.dev/raylib/commit/?id=7e367273282f4ce1986b2b95cd86a2b8c8c4a81c'/>
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