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<title>raylib/shaders/glsl100/blur.fs, branch cmake</title>
<subtitle>Forked from https://github.com/raysan5/raylib</subtitle>
<link rel='alternate' type='text/html' href='https://git.otimperi.dev/raylib/'/>
<entry>
<title>Updated shaders pack</title>
<updated>2016-07-19T08:57:35+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2016-07-19T08:57:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.otimperi.dev/raylib/commit/?id=61558ab83faa52e738b264ea85fe34448651ba87'/>
<id>61558ab83faa52e738b264ea85fe34448651ba87</id>
<content type='text'>
Some deep review of this shaders is required for optimization...
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<pre>
Some deep review of this shaders is required for optimization...
</pre>
</div>
</content>
</entry>
<entry>
<title>Updated shaders with comments</title>
<updated>2016-05-18T10:04:27+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2016-05-18T10:04:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.otimperi.dev/raylib/commit/?id=bc08271da3e68d2880f4ef712c13e88b99f1021d'/>
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<pre>
</pre>
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</entry>
<entry>
<title>Folders rename for consistency on shaders version</title>
<updated>2016-04-07T09:48:09+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2016-04-07T09:48:09+00:00</published>
<link rel='alternate' type='text/html' href='https://git.otimperi.dev/raylib/commit/?id=78b502b0bf1ee796d86837c611150ed5f8d58fd2'/>
<id>78b502b0bf1ee796d86837c611150ed5f8d58fd2</id>
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