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<title>raylib/src/rlgl.c, branch gh-pages</title>
<subtitle>Forked from https://github.com/raysan5/raylib</subtitle>
<link rel='alternate' type='text/html' href='https://git.otimperi.dev/raylib/'/>
<entry>
<title>Removed raylib src files to store just web</title>
<updated>2015-09-13T17:29:38+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2015-09-13T17:29:38+00:00</published>
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</entry>
<entry>
<title>Added strdup() function replacement</title>
<updated>2015-09-02T23:27:49+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2015-09-02T23:27:49+00:00</published>
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strdup() is not a C99 function (it's POSIX), not available in emscripten
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<pre>
strdup() is not a C99 function (it's POSIX), not available in emscripten
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</content>
</entry>
<entry>
<title>Corrected crazy bug about model textures</title>
<updated>2015-09-02T18:36:05+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2015-09-02T18:36:05+00:00</published>
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<id>94d0e8320795aeba496dbda639a5430375fcce07</id>
<content type='text'>
On OpenGL ES it was set to use GL_CLAMP_TO_EDGE wrap mode for textures.
On LoadOBJ() texture coordinates were wrongly Y-flipped
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<pre>
On OpenGL ES it was set to use GL_CLAMP_TO_EDGE wrap mode for textures.
On LoadOBJ() texture coordinates were wrongly Y-flipped
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</div>
</content>
</entry>
<entry>
<title>Reviewed to work on Raspberry Pi</title>
<updated>2015-09-01T23:08:41+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2015-09-01T23:08:41+00:00</published>
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<id>4879106096c868e5c8f16ca3796dcb9c85c0dac6</id>
<content type='text'>
[rlgl] Extensions strings loading was redone to avoid a Segmentation
Fault on Raspberry Pi
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<pre>
[rlgl] Extensions strings loading was redone to avoid a Segmentation
Fault on Raspberry Pi
</pre>
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</content>
</entry>
<entry>
<title>Updated some comments</title>
<updated>2015-09-01T21:15:26+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2015-09-01T21:15:26+00:00</published>
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<entry>
<title>Reviewed some comments</title>
<updated>2015-08-30T15:44:47+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2015-08-30T15:44:47+00:00</published>
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<pre>
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</entry>
<entry>
<title>Small code tweaks</title>
<updated>2015-08-29T18:20:28+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2015-08-29T18:20:28+00:00</published>
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</entry>
<entry>
<title>Detected issue</title>
<updated>2015-08-29T15:01:36+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2015-08-29T15:01:36+00:00</published>
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<entry>
<title>Small tweaks</title>
<updated>2015-08-28T12:14:29+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2015-08-28T12:14:29+00:00</published>
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</entry>
<entry>
<title>View description:</title>
<updated>2015-08-27T14:13:47+00:00</updated>
<author>
<name>raysan5</name>
<email>raysan5@gmail.com</email>
</author>
<published>2015-08-27T14:12:03+00:00</published>
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<id>86f683dcbb6599ffd133f528e3654db1f7235d23</id>
<content type='text'>
- Trying to implement rlglUnproject() - NOT WORKING
- Tested GLEW alternatives: glad and glLoadGen - NOT WORKING
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- Trying to implement rlglUnproject() - NOT WORKING
- Tested GLEW alternatives: glad and glLoadGen - NOT WORKING
</pre>
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</content>
</entry>
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