aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorRay <raysan5@gmail.com>2016-02-21 12:22:44 +0100
committerRay <raysan5@gmail.com>2016-02-21 12:22:44 +0100
commitc70d8acb333ca2997ddd944aa1d4cd3c39dc1cac (patch)
tree6dceb19c1ad22ccaa647e69727ef7bb6244c655d
parent16dd57747c9fd588b60b1f39c6ece56c238f600e (diff)
downloadraylib-c70d8acb333ca2997ddd944aa1d4cd3c39dc1cac.tar.gz
raylib-c70d8acb333ca2997ddd944aa1d4cd3c39dc1cac.zip
Update README.md
-rw-r--r--README.md3
1 files changed, 1 insertions, 2 deletions
diff --git a/README.md b/README.md
index c89c33cc..30ceeed5 100644
--- a/README.md
+++ b/README.md
@@ -115,8 +115,7 @@ New [physac](https://github.com/raysan5/raylib/blob/develop/src/physac.h) physic
Raspberry Pi input system has been redesigned to better read raw inputs using generic Linux event handlers (keyboard:`stdin`, mouse:`/dev/input/mouse0`, gamepad:`/dev/input/js0`). Gamepad support has also been added (experimental).
-Other important improvements are the functional raycast system for 3D picking, including some ray collision-detection functions, and the addition of two simple functions for persistent data storage. Now raylib user can save and load game data in a file (only some platforms supported).
-
+Other important improvements are the functional raycast system for 3D picking, including some ray collision-detection functions, and the addition of two simple functions for persistent data storage. Now raylib user can save and load game data in a file (only some platforms supported). A simple [easings](https://github.com/raysan5/raylib/blob/develop/src/easings.h) module has also been added for values animation.
Up to 8 new code examples have been added to show the new raylib features and +10 complete game samples have been provided to learn how to create some classic games like Arkanoid, Asteroids, Missile Commander, Snake or Tetris.