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| author | raysan5 <raysan5@gmail.com> | 2016-04-17 11:11:48 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2016-04-17 11:11:48 +0200 |
| commit | 0da88ac5c5aecba35fc8b79a7865de1247417991 (patch) | |
| tree | a2d274494d4130e1ad9097638114b1189a7aa5c4 | |
| parent | c8a30b262d26575bbdd25219f24720e79437cce1 (diff) | |
| download | raylib-0da88ac5c5aecba35fc8b79a7865de1247417991.tar.gz raylib-0da88ac5c5aecba35fc8b79a7865de1247417991.zip | |
Updated template game library name
| -rw-r--r-- | templates/android_project/AndroidManifest.xml | 3 | ||||
| -rw-r--r-- | templates/android_project/jni/Android.mk | 4 |
2 files changed, 3 insertions, 4 deletions
diff --git a/templates/android_project/AndroidManifest.xml b/templates/android_project/AndroidManifest.xml index f9f41b33..6755027e 100644 --- a/templates/android_project/AndroidManifest.xml +++ b/templates/android_project/AndroidManifest.xml @@ -29,8 +29,7 @@ <!-- android:theme="@android:style/Theme.NoTitleBar.Fullscreen" --> <!-- android:screenOrientation="portrait" --> <!-- Tell NativeActivity the name of our .so --> - <!--<meta-data android:name="android.app.lib_name" android:value="raylib_game" /> --> - <meta-data android:name="android.app.lib_name" android:value="@string/app_name" /> + <meta-data android:name="android.app.lib_name" android:value="raylib_game" /> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> diff --git a/templates/android_project/jni/Android.mk b/templates/android_project/jni/Android.mk index 424db553..fe4ba813 100644 --- a/templates/android_project/jni/Android.mk +++ b/templates/android_project/jni/Android.mk @@ -73,7 +73,7 @@ include $(PREBUILT_STATIC_LIBRARY) include $(CLEAR_VARS) # Module name -LOCAL_MODULE := raylibGame +LOCAL_MODULE := raylib_game # Module source files LOCAL_SRC_FILES := basic_game.c @@ -95,7 +95,7 @@ LOCAL_STATIC_LIBRARIES := android_native_app_glue raylib openal # NOTE: It brokes the build, using static library instead #LOCAL_SHARED_LIBRARIES := openal -# Build the shared library libraylibGame.so +# Build the shared library libraylib_game.so include $(BUILD_SHARED_LIBRARY) $(call import-module,android/native_app_glue) |
