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authorRay <raysan5@gmail.com>2016-07-16 15:03:26 +0200
committerGitHub <noreply@github.com>2016-07-16 15:03:26 +0200
commit4ef3acfa417faea57aae66554caf454f4aa2015a (patch)
tree8e4b94e78a80c35e4f7687bafb2e96921fc70bfd
parent0fbd48a8890d5f3e2158dbec12a6e452b6fb81b0 (diff)
downloadraylib-4ef3acfa417faea57aae66554caf454f4aa2015a.tar.gz
raylib-4ef3acfa417faea57aae66554caf454f4aa2015a.zip
Update README.md
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@@ -145,9 +145,9 @@ Redesigned physics module: [physac](https://github.com/raysan5/raylib/blob/devel
Audio chiptunese support and mixing channels: Added support for module audio music (.xm, .mod) loading and playing. Multiple mixing channels are now also supported. All this features thanks to the amazing work of @kd7tck.
-Other additions include a [2D camera system](https://github.com/raysan5/raylib/blob/develop/examples/core_2d_camera.c), render textures for offline render (and most comprhensive [postprocessing](https://github.com/raysan5/raylib/blob/develop/examples/shaders_postprocessing.c)) or support for legacy OpenGL 2.1 on desktop platforms.
+Other additions include a [2D camera system](https://github.com/raysan5/raylib/blob/develop/examples/core_2d_camera.c), render textures for offline render (and most comprehensive [postprocessing](https://github.com/raysan5/raylib/blob/develop/examples/shaders_postprocessing.c)) or support for legacy OpenGL 2.1 on desktop platforms.
-This new version is so massie that is difficult to list all the improvements, most of raylib modules have been reviewed and [rlgl](https://github.com/raysan5/raylib/blob/develop/src/rlgl.c) module has been completely redesigned to accomodate to new material-lighting systems and stereo rendering. You can check [CHANGELOG](https://github.com/raysan5/raylib/blob/develop/CHANGELOG) file for a more detailed list of changes.
+This new version is so massive that is difficult to list all the improvements, most of raylib modules have been reviewed and [rlgl](https://github.com/raysan5/raylib/blob/develop/src/rlgl.c) module has been completely redesigned to accomodate to new material-lighting systems and stereo rendering. You can check [CHANGELOG](https://github.com/raysan5/raylib/blob/develop/CHANGELOG) file for a more detailed list of changes.
Up to 8 new code examples have been added to show the new raylib features and also some samples to show the usage of [rlgl]() and [audio]() raylib modules as standalone libraries.