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| author | Ray <raysan5@gmail.com> | 2013-11-19 00:14:40 +0100 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2013-11-19 00:14:40 +0100 |
| commit | c3488dcaa7097f01eae2b218425c2f73b264f508 (patch) | |
| tree | 8be423c5b2074a270e9a4a7960084bd275e8edaf | |
| parent | 0d06b81734e892b0cab6e63f588bc4cdcce42a2b (diff) | |
| download | raylib-c3488dcaa7097f01eae2b218425c2f73b264f508.tar.gz raylib-c3488dcaa7097f01eae2b218425c2f73b264f508.zip | |
Update README.md
| -rw-r--r-- | README.md | 14 |
1 files changed, 5 insertions, 9 deletions
@@ -1,9 +1,5 @@ - <img src="http://www.raylib.com/favicon.ico" width=256> -raylib -======= - about ----- @@ -12,7 +8,7 @@ raylib is a simple and easy-to-use library to learn C videogames programming. raylib is highly inspired by Borland BGI graphics lib (more specifically WinBGI) and by XNA framework. Allegro and SDL have also been analyzed for reference. -Want to see how easy is making games with raylib? Jump to [code examples!] (http://www.raylib.com/examples.htm) +Want to see how easy is making games with raylib? Jump to [code examples!] (http://www.raylib.com/examples.php) history ------- @@ -51,10 +47,10 @@ features * Basic 3D Support (camera, basic models, OBJ models, etc) * Powerful Text module with SpriteFonts support -raylib uses on its core module the outstanding [GLFW3] (http://glfw.org/) library. The best option by far I found for +raylib uses on its core module the outstanding [GLFW3] (http://www.glfw.org/) library. The best option by far I found for window/context and input management (clean, focused, great license, well documented, modern, ...). -raylib is licensed under a zlib/libpng license like GLFW3. View [LICENSE] (link to license file). +raylib is licensed under a zlib/libpng license like GLFW3. View [LICENSE] (https://github.com/raysan5/raylib/blob/master/LICENSE.md). tool requirements ------------------ @@ -101,7 +97,7 @@ contact If you are using raylib and you enjoy it, please, [let me know][raysan5]. -If you feel you can help, then, [helpme!] (http://www.raylib.com/helpme.htm) +If you feel you can help, then, [helpme!] (http://www.raylib.com/helpme.php) acknowledgments --------------- @@ -112,4 +108,4 @@ The following people have contributed in some way to make raylib project a reali - Elendow -[raysan5]: mailto:raysan@raysanweb.com "Ramon Santamaria - Ray San"
\ No newline at end of file +[raysan5]: mailto:raysan@raysanweb.com "Ramon Santamaria - Ray San" |
