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authorRay <raysan5@gmail.com>2017-10-17 13:37:07 +0200
committerGitHub <noreply@github.com>2017-10-17 13:37:07 +0200
commit5b71e5b3d1cb87d7ed764d6be82bd6fcb9fa875f (patch)
tree919a4dc7f5623df04ab316c855e43eb32a051cc9
parent7057d083692f51a3d89734da81fa4db76705987f (diff)
downloadraylib-5b71e5b3d1cb87d7ed764d6be82bd6fcb9fa875f.tar.gz
raylib-5b71e5b3d1cb87d7ed764d6be82bd6fcb9fa875f.zip
Update CHANGELOG
-rw-r--r--CHANGELOG11
1 files changed, 7 insertions, 4 deletions
diff --git a/CHANGELOG b/CHANGELOG
index d24e50ef..10e28b83 100644
--- a/CHANGELOG
+++ b/CHANGELOG
@@ -39,6 +39,8 @@ detailed changes:
[rlgl] ADDED: rlGenMapIrradiance(), Generate irradiance texture map
[rlgl] ADDED: rlGenMapPrefilter(), Generate prefilter texture map
[rlgl] ADDED: rlGenMapBRDF(), Generate BRDF texture map
+[rlgl] ADDED: GetVrDeviceInfo(), Get VR device information for some standard devices
+[rlgl] REVIEWED: InitVrSimulator(), to accept device parameters as input
[core] ADDED: SetWindowTitle(), Set title for window (only PLATFORM_DESKTOP)
[core] ADDED: GetExtension(), Get file extension
[shapes] REMOVED: DrawRectangleGradient(), replaced by DrawRectangleGradientV() and DrawRectangleGradientH()
@@ -72,19 +74,20 @@ detailed changes:
[models] ADDED: GenMeshKnot(), Generate trefoil knot mesh
[models] ADDED: GenMeshHeightmap(), Generate heightmap mesh from image data
[models] ADDED: GenMeshCubicmap(), Generate cubes-based map mesh from image data
-[raymath] REVIEW: full Matrix functionality to align with GLM in usage
-[raymath] RENAME: Vector3 functions for consistency: Vector*() renamed to Vector3*()
+[raymath] REVIEWED: full Matrix functionality to align with GLM in usage
+[raymath] RENAMED: Vector3 functions for consistency: Vector*() renamed to Vector3*()
[build] Integrate Android APK building into examples Makefile
[build] Integrate Android APK building into templates Makefiles
[build] Improved Visual Studio 2015 project, folders, references...
+[templates] Reviewed the full pack to support Android building
[examples] Reviewed full collection to adapt to raylib changes
[examples] [textures] ADDED: textures_image_generation
[examples] [models] ADDED: models_mesh_generation
[examples] [models] ADDED: models_material_pbr
[examples] [models] ADDED: models_skybox
[examples] [models] ADDED: models_yaw_pitch_roll
-[examples] [others] REVIEW: rlgl_standalone
-[examples] [others] REVIEW: audio_standalone
+[examples] [others] REVIEWED: rlgl_standalone
+[examples] [others] REVIEWED: audio_standalone
[github] Moved raylib webpage to own repo: github.com/raysan5/raylib.com
[games] Reviewed game: Koala Seasons
[*] Updated STB libraries to latest version