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authorraysan5 <raysan5@gmail.com>2018-02-04 12:33:46 +0100
committerraysan5 <raysan5@gmail.com>2018-02-04 12:33:46 +0100
commit6dc2f979ccbb4ec6f8166805b5f4f6377efbce70 (patch)
tree9637c6d00738ecc75195bd754bc9bc6daad642d2
parentc32ed921a2d6ee0c5c1857f7e613ab17942b43d8 (diff)
downloadraylib-6dc2f979ccbb4ec6f8166805b5f4f6377efbce70.tar.gz
raylib-6dc2f979ccbb4ec6f8166805b5f4f6377efbce70.zip
Updated raylib version
Note that this version is under development and could be buggy on some platforms...
-rw-r--r--src/core.c4
-rw-r--r--src/raylib.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/core.c b/src/core.c
index 821a2d61..1cafac28 100644
--- a/src/core.c
+++ b/src/core.c
@@ -431,7 +431,7 @@ static void *GamepadThread(void *arg); // Mouse reading thread
// NOTE: data parameter could be used to pass any kind of required data to the initialization
void InitWindow(int width, int height, void *data)
{
- TraceLog(LOG_INFO, "Initializing raylib (v1.9-dev)");
+ TraceLog(LOG_INFO, "Initializing raylib (v1.9.3-dev)");
#if defined(PLATFORM_DESKTOP)
windowTitle = (char *)data;
@@ -501,7 +501,7 @@ void InitWindow(int width, int height, void *data)
// NOTE: data parameter could be used to pass any kind of required data to the initialization
void InitWindow(int width, int height, void *data)
{
- TraceLog(LOG_INFO, "Initializing raylib (v1.9-dev)");
+ TraceLog(LOG_INFO, "Initializing raylib (v1.9.3-dev)");
screenWidth = width;
screenHeight = height;
diff --git a/src/raylib.h b/src/raylib.h
index 61a14a8c..a34ef9d6 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -1,6 +1,6 @@
/**********************************************************************************************
*
-* raylib v1.9-dev
+* raylib v1.9.3-dev
*
* A simple and easy-to-use library to learn videogames programming (www.raylib.com)
*