aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorRay <raysan5@gmail.com>2019-02-15 17:58:00 +0100
committerGitHub <noreply@github.com>2019-02-15 17:58:00 +0100
commit8a21830b77eaa76ffe0c31df5f96aecd6bd2eecc (patch)
tree2d6f216f70e43ed477c14cf5a1d6a224ed7df379
parentbc86b0f78b3f901ddc688f55915d260359f0da15 (diff)
parenteed69d41271a597c9753605da77281f93231d4f8 (diff)
downloadraylib-8a21830b77eaa76ffe0c31df5f96aecd6bd2eecc.tar.gz
raylib-8a21830b77eaa76ffe0c31df5f96aecd6bd2eecc.zip
Merge pull request #755 from neonmoe/fix-config-flags
Fix config.h flags
-rw-r--r--src/models.c4
-rw-r--r--src/raudio.c24
-rw-r--r--src/shapes.c2
-rw-r--r--src/text.c10
-rw-r--r--src/textures.c258
5 files changed, 178 insertions, 120 deletions
diff --git a/src/models.c b/src/models.c
index 925ede07..5feec0f6 100644
--- a/src/models.c
+++ b/src/models.c
@@ -655,12 +655,16 @@ Mesh LoadMesh(const char *fileName)
TraceLog(LOG_WARNING, "[%s] Mesh fileformat not supported, it can't be loaded", fileName);
#endif
+#if defined(SUPPORT_MESH_GENERATION)
if (mesh.vertexCount == 0)
{
TraceLog(LOG_WARNING, "Mesh could not be loaded! Let's load a cube to replace it!");
mesh = GenMeshCube(1.0f, 1.0f, 1.0f);
}
else rlLoadMesh(&mesh, false); // Upload vertex data to GPU (static mesh)
+#else
+ rlLoadMesh(&mesh, false); // Upload vertex data to GPU (static mesh)
+#endif
return mesh;
}
diff --git a/src/raudio.c b/src/raudio.c
index af4bc3a4..b19c7d86 100644
--- a/src/raudio.c
+++ b/src/raudio.c
@@ -767,7 +767,11 @@ Wave LoadWave(const char *fileName)
{
Wave wave = { 0 };
+#if defined(SUPPORT_FILEFORMAT_WAV)
if (IsFileExtension(fileName, ".wav")) wave = LoadWAV(fileName);
+#else
+ if (false) {}
+#endif
#if defined(SUPPORT_FILEFORMAT_OGG)
else if (IsFileExtension(fileName, ".ogg")) wave = LoadOGG(fileName);
#endif
@@ -887,7 +891,11 @@ void ExportWave(Wave wave, const char *fileName)
{
bool success = false;
+#if defined(SUPPORT_FILEFORMAT_WAV)
if (IsFileExtension(fileName, ".wav")) success = SaveWAV(wave, fileName);
+#else
+ if (false) {}
+#endif
else if (IsFileExtension(fileName, ".raw"))
{
// Export raw sample data (without header)
@@ -1087,6 +1095,7 @@ Music LoadMusicStream(const char *fileName)
Music music = (MusicData *)malloc(sizeof(MusicData));
bool musicLoaded = true;
+#if defined(SUPPORT_FILEFORMAT_OGG)
if (IsFileExtension(fileName, ".ogg"))
{
// Open ogg audio stream
@@ -1110,6 +1119,9 @@ Music LoadMusicStream(const char *fileName)
TraceLog(LOG_DEBUG, "[%s] OGG memory required: %i", fileName, info.temp_memory_required);
}
}
+#else
+ if (false) {}
+#endif
#if defined(SUPPORT_FILEFORMAT_FLAC)
else if (IsFileExtension(fileName, ".flac"))
{
@@ -1202,7 +1214,11 @@ Music LoadMusicStream(const char *fileName)
if (!musicLoaded)
{
+ #if defined(SUPPORT_FILEFORMAT_OGG)
if (music->ctxType == MUSIC_AUDIO_OGG) stb_vorbis_close(music->ctxOgg);
+ #else
+ if (false) {}
+ #endif
#if defined(SUPPORT_FILEFORMAT_FLAC)
else if (music->ctxType == MUSIC_AUDIO_FLAC) drflac_free(music->ctxFlac);
#endif
@@ -1232,7 +1248,11 @@ void UnloadMusicStream(Music music)
CloseAudioStream(music->stream);
+#if defined(SUPPORT_FILEFORMAT_OGG)
if (music->ctxType == MUSIC_AUDIO_OGG) stb_vorbis_close(music->ctxOgg);
+#else
+ if (false) {}
+#endif
#if defined(SUPPORT_FILEFORMAT_FLAC)
else if (music->ctxType == MUSIC_AUDIO_FLAC) drflac_free(music->ctxFlac);
#endif
@@ -1297,7 +1317,9 @@ void StopMusicStream(Music music)
// Restart music context
switch (music->ctxType)
{
+#if defined(SUPPORT_FILEFORMAT_OGG)
case MUSIC_AUDIO_OGG: stb_vorbis_seek_start(music->ctxOgg); break;
+#endif
#if defined(SUPPORT_FILEFORMAT_FLAC)
case MUSIC_AUDIO_FLAC: /* TODO: Restart FLAC context */ break;
#endif
@@ -1339,12 +1361,14 @@ void UpdateMusicStream(Music music)
// TODO: Really don't like ctxType thingy...
switch (music->ctxType)
{
+ #if defined(SUPPORT_FILEFORMAT_OGG)
case MUSIC_AUDIO_OGG:
{
// NOTE: Returns the number of samples to process (be careful! we ask for number of shorts!)
stb_vorbis_get_samples_short_interleaved(music->ctxOgg, music->stream.channels, (short *)pcm, samplesCount);
} break;
+ #endif
#if defined(SUPPORT_FILEFORMAT_FLAC)
case MUSIC_AUDIO_FLAC:
{
diff --git a/src/shapes.c b/src/shapes.c
index 454e176a..8976c81c 100644
--- a/src/shapes.c
+++ b/src/shapes.c
@@ -742,7 +742,7 @@ static Texture2D GetShapesTexture(void)
recTexShapes = (Rectangle){ rec.x + 1, rec.y + 1, rec.width - 2, rec.height - 2 };
#else
texShapes = GetTextureDefault(); // Use default white texture
- recTexShapes = { 0.0f, 0.0f, 1.0f, 1.0f };
+ recTexShapes = (Rectangle){ 0.0f, 0.0f, 1.0f, 1.0f };
#endif
}
diff --git a/src/text.c b/src/text.c
index a6253ffd..17f6d9dd 100644
--- a/src/text.c
+++ b/src/text.c
@@ -309,6 +309,7 @@ Font LoadFontEx(const char *fileName, int fontSize, int *fontChars, int charsCou
font.charsCount = (charsCount > 0) ? charsCount : 95;
font.chars = LoadFontData(fileName, font.baseSize, fontChars, font.charsCount, FONT_DEFAULT);
+#if defined(SUPPORT_FILEFORMAT_TTF)
if (font.chars != NULL)
{
Image atlas = GenImageFontAtlas(font.chars, font.charsCount, font.baseSize, 2, 0);
@@ -316,6 +317,9 @@ Font LoadFontEx(const char *fileName, int fontSize, int *fontChars, int charsCou
UnloadImage(atlas);
}
else font = GetFontDefault();
+#else
+ font = GetFontDefault();
+#endif
return font;
}
@@ -449,6 +453,7 @@ CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int c
CharInfo *chars = NULL;
+#if defined(SUPPORT_FILEFORMAT_TTF)
// Load font data (including pixel data) from TTF file
// NOTE: Loaded information should be enough to generate font image atlas,
// using any packaging method
@@ -537,12 +542,16 @@ CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int c
if (genFontChars) free(fontChars);
}
else TraceLog(LOG_WARNING, "[%s] TTF file could not be opened", fileName);
+#else
+ TraceLog(LOG_WARNING, "[%s] TTF support is disabled", fileName);
+#endif
return chars;
}
// Generate image font atlas using chars info
// NOTE: Packing method: 0-Default, 1-Skyline
+#if defined(SUPPORT_FILEFORMAT_TTF)
Image GenImageFontAtlas(CharInfo *chars, int charsCount, int fontSize, int padding, int packMethod)
{
Image atlas = { 0 };
@@ -667,6 +676,7 @@ Image GenImageFontAtlas(CharInfo *chars, int charsCount, int fontSize, int paddi
return atlas;
}
+#endif
// Unload Font from GPU memory (VRAM)
void UnloadFont(Font font)
diff --git a/src/textures.c b/src/textures.c
index bd47fc81..5edd7201 100644
--- a/src/textures.c
+++ b/src/textures.c
@@ -182,7 +182,11 @@ Image LoadImage(const char *fileName)
{
Image image = { 0 };
+#if defined(SUPPORT_FILEFORMAT_PNG)
if ((IsFileExtension(fileName, ".png"))
+#else
+ if ((false)
+#endif
#if defined(SUPPORT_FILEFORMAT_BMP)
|| (IsFileExtension(fileName, ".bmp"))
#endif
@@ -398,90 +402,6 @@ Texture2D LoadTextureFromImage(Image image)
return texture;
}
-// Load cubemap from image, multiple image cubemap layouts supported
-TextureCubemap LoadTextureCubemap(Image image, int layoutType)
-{
- TextureCubemap cubemap = { 0 };
-
- if (layoutType == CUBEMAP_AUTO_DETECT) // Try to automatically guess layout type
- {
- // Check image width/height to determine the type of cubemap provided
- if (image.width > image.height)
- {
- if ((image.width/6) == image.height) { layoutType = CUBEMAP_LINE_HORIZONTAL; cubemap.width = image.width/6; }
- else if ((image.width/4) == (image.height/3)) { layoutType = CUBEMAP_CROSS_FOUR_BY_THREE; cubemap.width = image.width/4; }
- else if (image.width >= (int)((float)image.height*1.85f)) { layoutType = CUBEMAP_PANORAMA; cubemap.width = image.width/4; }
- }
- else if (image.height > image.width)
- {
- if ((image.height/6) == image.width) { layoutType = CUBEMAP_LINE_VERTICAL; cubemap.width = image.height/6; }
- else if ((image.width/3) == (image.height/4)) { layoutType = CUBEMAP_CROSS_THREE_BY_FOUR; cubemap.width = image.width/3; }
- }
-
- cubemap.height = cubemap.width;
- }
-
- int size = cubemap.width;
-
- if (layoutType != CUBEMAP_AUTO_DETECT)
- {
- //unsigned int dataSize = GetPixelDataSize(size, size, format);
- //void *facesData = malloc(size*size*dataSize*6); // Get memory for 6 faces in a column
-
- Image faces = { 0 }; // Vertical column image
- Rectangle faceRecs[6] = { 0 }; // Face source rectangles
- for (int i = 0; i < 6; i++) faceRecs[i] = (Rectangle){ 0, 0, size, size };
-
- if (layoutType == CUBEMAP_LINE_VERTICAL)
- {
- faces = image;
- for (int i = 0; i < 6; i++) faceRecs[i].y = size*i;
- }
- else if (layoutType == CUBEMAP_PANORAMA)
- {
- // TODO: Convert panorama image to square faces...
- }
- else
- {
- if (layoutType == CUBEMAP_LINE_HORIZONTAL) for (int i = 0; i < 6; i++) faceRecs[i].x = size*i;
- else if (layoutType == CUBEMAP_CROSS_THREE_BY_FOUR)
- {
- faceRecs[0].x = size; faceRecs[0].y = size;
- faceRecs[1].x = size; faceRecs[1].y = 3*size;
- faceRecs[2].x = size; faceRecs[2].y = 0;
- faceRecs[3].x = size; faceRecs[3].y = 2*size;
- faceRecs[4].x = 0; faceRecs[4].y = size;
- faceRecs[5].x = 2*size; faceRecs[5].y = size;
- }
- else if (layoutType == CUBEMAP_CROSS_FOUR_BY_THREE)
- {
- faceRecs[0].x = 2*size; faceRecs[0].y = size;
- faceRecs[1].x = 0; faceRecs[1].y = size;
- faceRecs[2].x = size; faceRecs[2].y = 0;
- faceRecs[3].x = size; faceRecs[3].y = 2*size;
- faceRecs[4].x = size; faceRecs[4].y = size;
- faceRecs[5].x = 3*size; faceRecs[5].y = size;
- }
-
- // Convert image data to 6 faces in a vertical column, that's the optimum layout for loading
- faces = GenImageColor(size, size*6, MAGENTA);
- ImageFormat(&faces, image.format);
-
- // TODO: Image formating does not work with compressed textures!
- }
-
- for (int i = 0; i < 6; i++) ImageDraw(&faces, image, faceRecs[i], (Rectangle){ 0, size*i, size, size });
-
- cubemap.id = rlLoadTextureCubemap(faces.data, size, faces.format);
- if (cubemap.id == 0) TraceLog(LOG_WARNING, "Cubemap image could not be loaded.");
-
- UnloadImage(faces);
- }
- else TraceLog(LOG_WARNING, "Cubemap image layout can not be detected.");
-
- return cubemap;
-}
-
// Load texture for rendering (framebuffer)
// NOTE: Render texture is loaded by default with RGBA color attachment and depth RenderBuffer
RenderTexture2D LoadRenderTexture(int width, int height)
@@ -825,14 +745,27 @@ void ExportImage(Image image, const char *fileName)
{
int success = 0;
+#if defined(SUPPORT_IMAGE_EXPORT)
// NOTE: Getting Color array as RGBA unsigned char values
unsigned char *imgData = (unsigned char *)GetImageData(image);
+#if defined(SUPPORT_FILEFORMAT_PNG)
if (IsFileExtension(fileName, ".png")) success = stbi_write_png(fileName, image.width, image.height, 4, imgData, image.width*4);
+#else
+ if (false) {}
+#endif
+#if defined(SUPPORT_FILEFORMAT_BMP)
else if (IsFileExtension(fileName, ".bmp")) success = stbi_write_bmp(fileName, image.width, image.height, 4, imgData);
+#endif
+#if defined(SUPPORT_FILEFORMAT_TGA)
else if (IsFileExtension(fileName, ".tga")) success = stbi_write_tga(fileName, image.width, image.height, 4, imgData);
+#endif
+#if defined(SUPPORT_FILEFORMAT_JPG)
else if (IsFileExtension(fileName, ".jpg")) success = stbi_write_jpg(fileName, image.width, image.height, 4, imgData, 80); // JPG quality: between 1 and 100
+#endif
+#if defined(SUPPORT_FILEFORMAT_KTX)
else if (IsFileExtension(fileName, ".ktx")) success = SaveKTX(image, fileName);
+#endif
else if (IsFileExtension(fileName, ".raw"))
{
// Export raw pixel data (without header)
@@ -842,10 +775,11 @@ void ExportImage(Image image, const char *fileName)
fclose(rawFile);
}
+ free(imgData);
+#endif
+
if (success != 0) TraceLog(LOG_INFO, "Image exported successfully: %s", fileName);
else TraceLog(LOG_WARNING, "Image could not be exported.");
-
- free(imgData);
}
// Export image as code file (.h) defining an array of bytes
@@ -1133,7 +1067,9 @@ void ImageFormat(Image *image, int newFormat)
if (image->mipmaps > 1)
{
image->mipmaps = 1;
+ #if defined(SUPPORT_IMAGE_MANIPULATION)
if (image->data != NULL) ImageMipmaps(image);
+ #endif
}
}
else TraceLog(LOG_WARNING, "Image data format is compressed, can not be converted");
@@ -1202,38 +1138,6 @@ void ImageAlphaClear(Image *image, Color color, float threshold)
ImageFormat(image, prevFormat);
}
-// Crop image depending on alpha value
-void ImageAlphaCrop(Image *image, float threshold)
-{
- Color *pixels = GetImageData(*image);
-
- int xMin = 65536; // Define a big enough number
- int xMax = 0;
- int yMin = 65536;
- int yMax = 0;
-
- for (int y = 0; y < image->height; y++)
- {
- for (int x = 0; x < image->width; x++)
- {
- if (pixels[y*image->width + x].a > (unsigned char)(threshold*255.0f))
- {
- if (x < xMin) xMin = x;
- if (x > xMax) xMax = x;
- if (y < yMin) yMin = y;
- if (y > yMax) yMax = y;
- }
- }
- }
-
- Rectangle crop = { xMin, yMin, (xMax + 1) - xMin, (yMax + 1) - yMin };
-
- free(pixels);
-
- // Check for not empty image brefore cropping
- if (!((xMax < xMin) || (yMax < yMin))) ImageCrop(image, crop);
-}
-
// Premultiply alpha channel
void ImageAlphaPremultiply(Image *image)
{
@@ -1259,6 +1163,90 @@ void ImageAlphaPremultiply(Image *image)
#if defined(SUPPORT_IMAGE_MANIPULATION)
+// Load cubemap from image, multiple image cubemap layouts supported
+TextureCubemap LoadTextureCubemap(Image image, int layoutType)
+{
+ TextureCubemap cubemap = { 0 };
+
+ if (layoutType == CUBEMAP_AUTO_DETECT) // Try to automatically guess layout type
+ {
+ // Check image width/height to determine the type of cubemap provided
+ if (image.width > image.height)
+ {
+ if ((image.width/6) == image.height) { layoutType = CUBEMAP_LINE_HORIZONTAL; cubemap.width = image.width/6; }
+ else if ((image.width/4) == (image.height/3)) { layoutType = CUBEMAP_CROSS_FOUR_BY_THREE; cubemap.width = image.width/4; }
+ else if (image.width >= (int)((float)image.height*1.85f)) { layoutType = CUBEMAP_PANORAMA; cubemap.width = image.width/4; }
+ }
+ else if (image.height > image.width)
+ {
+ if ((image.height/6) == image.width) { layoutType = CUBEMAP_LINE_VERTICAL; cubemap.width = image.height/6; }
+ else if ((image.width/3) == (image.height/4)) { layoutType = CUBEMAP_CROSS_THREE_BY_FOUR; cubemap.width = image.width/3; }
+ }
+
+ cubemap.height = cubemap.width;
+ }
+
+ int size = cubemap.width;
+
+ if (layoutType != CUBEMAP_AUTO_DETECT)
+ {
+ //unsigned int dataSize = GetPixelDataSize(size, size, format);
+ //void *facesData = malloc(size*size*dataSize*6); // Get memory for 6 faces in a column
+
+ Image faces = { 0 }; // Vertical column image
+ Rectangle faceRecs[6] = { 0 }; // Face source rectangles
+ for (int i = 0; i < 6; i++) faceRecs[i] = (Rectangle){ 0, 0, size, size };
+
+ if (layoutType == CUBEMAP_LINE_VERTICAL)
+ {
+ faces = image;
+ for (int i = 0; i < 6; i++) faceRecs[i].y = size*i;
+ }
+ else if (layoutType == CUBEMAP_PANORAMA)
+ {
+ // TODO: Convert panorama image to square faces...
+ }
+ else
+ {
+ if (layoutType == CUBEMAP_LINE_HORIZONTAL) for (int i = 0; i < 6; i++) faceRecs[i].x = size*i;
+ else if (layoutType == CUBEMAP_CROSS_THREE_BY_FOUR)
+ {
+ faceRecs[0].x = size; faceRecs[0].y = size;
+ faceRecs[1].x = size; faceRecs[1].y = 3*size;
+ faceRecs[2].x = size; faceRecs[2].y = 0;
+ faceRecs[3].x = size; faceRecs[3].y = 2*size;
+ faceRecs[4].x = 0; faceRecs[4].y = size;
+ faceRecs[5].x = 2*size; faceRecs[5].y = size;
+ }
+ else if (layoutType == CUBEMAP_CROSS_FOUR_BY_THREE)
+ {
+ faceRecs[0].x = 2*size; faceRecs[0].y = size;
+ faceRecs[1].x = 0; faceRecs[1].y = size;
+ faceRecs[2].x = size; faceRecs[2].y = 0;
+ faceRecs[3].x = size; faceRecs[3].y = 2*size;
+ faceRecs[4].x = size; faceRecs[4].y = size;
+ faceRecs[5].x = 3*size; faceRecs[5].y = size;
+ }
+
+ // Convert image data to 6 faces in a vertical column, that's the optimum layout for loading
+ faces = GenImageColor(size, size*6, MAGENTA);
+ ImageFormat(&faces, image.format);
+
+ // TODO: Image formating does not work with compressed textures!
+ }
+
+ for (int i = 0; i < 6; i++) ImageDraw(&faces, image, faceRecs[i], (Rectangle){ 0, size*i, size, size });
+
+ cubemap.id = rlLoadTextureCubemap(faces.data, size, faces.format);
+ if (cubemap.id == 0) TraceLog(LOG_WARNING, "Cubemap image could not be loaded.");
+
+ UnloadImage(faces);
+ }
+ else TraceLog(LOG_WARNING, "Cubemap image layout can not be detected.");
+
+ return cubemap;
+}
+
// Crop an image to area defined by a rectangle
// NOTE: Security checks are performed in case rectangle goes out of bounds
void ImageCrop(Image *image, Rectangle crop)
@@ -1309,6 +1297,38 @@ void ImageCrop(Image *image, Rectangle crop)
}
}
+// Crop image depending on alpha value
+void ImageAlphaCrop(Image *image, float threshold)
+{
+ Color *pixels = GetImageData(*image);
+
+ int xMin = 65536; // Define a big enough number
+ int xMax = 0;
+ int yMin = 65536;
+ int yMax = 0;
+
+ for (int y = 0; y < image->height; y++)
+ {
+ for (int x = 0; x < image->width; x++)
+ {
+ if (pixels[y*image->width + x].a > (unsigned char)(threshold*255.0f))
+ {
+ if (x < xMin) xMin = x;
+ if (x > xMax) xMax = x;
+ if (y < yMin) yMin = y;
+ if (y > yMax) yMax = y;
+ }
+ }
+ }
+
+ Rectangle crop = { xMin, yMin, (xMax + 1) - xMin, (yMax + 1) - yMin };
+
+ free(pixels);
+
+ // Check for not empty image brefore cropping
+ if (!((xMax < xMin) || (yMax < yMin))) ImageCrop(image, crop);
+}
+
// Resize and image to new size
// NOTE: Uses stb default scaling filters (both bicubic):
// STBIR_DEFAULT_FILTER_UPSAMPLE STBIR_FILTER_CATMULLROM
@@ -2146,7 +2166,6 @@ void ImageColorReplace(Image *image, Color color, Color replace)
}
#endif // SUPPORT_IMAGE_MANIPULATION
-#if defined(SUPPORT_IMAGE_GENERATION)
// Generate image: plain color
Image GenImageColor(int width, int height, Color color)
{
@@ -2161,6 +2180,7 @@ Image GenImageColor(int width, int height, Color color)
return image;
}
+#if defined(SUPPORT_IMAGE_GENERATION)
// Generate image: vertical gradient
Image GenImageGradientV(int width, int height, Color top, Color bottom)
{