diff options
| author | Ray <raysan5@gmail.com> | 2016-10-05 00:48:44 +0200 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2016-10-05 00:48:44 +0200 |
| commit | db6538859cd2fabb44f1f29cd87f5b498ca0c2c8 (patch) | |
| tree | fbf515597add99255f0e980d7a12ea33a3aa5585 | |
| parent | b082807b0b90bce07e15098d6d0a17574d100277 (diff) | |
| download | raylib-db6538859cd2fabb44f1f29cd87f5b498ca0c2c8.tar.gz raylib-db6538859cd2fabb44f1f29cd87f5b498ca0c2c8.zip | |
Added flag to allow resizable window
| -rw-r--r-- | src/core.c | 21 | ||||
| -rw-r--r-- | src/raylib.h | 11 |
2 files changed, 19 insertions, 13 deletions
@@ -1483,15 +1483,20 @@ static void InitGraphicsDevice(int width, int height) displayHeight = screenHeight; #endif // defined(PLATFORM_WEB) - glfwDefaultWindowHints(); // Set default windows hints + glfwDefaultWindowHints(); // Set default windows hints - glfwWindowHint(GLFW_RESIZABLE, GL_FALSE); // Avoid window being resizable - //glfwWindowHint(GLFW_DECORATED, GL_TRUE); // Border and buttons on Window - //glfwWindowHint(GLFW_RED_BITS, 8); // Framebuffer red color component bits - //glfwWindowHint(GLFW_DEPTH_BITS, 16); // Depthbuffer bits (24 by default) - //glfwWindowHint(GLFW_REFRESH_RATE, 0); // Refresh rate for fullscreen window + if (configFlags & FLAG_RESIZABLE_WINDOW) + { + glfwWindowHint(GLFW_RESIZABLE, GL_TRUE); // Resizable window + } + else glfwWindowHint(GLFW_RESIZABLE, GL_FALSE); // Avoid window being resizable + + //glfwWindowHint(GLFW_DECORATED, GL_TRUE); // Border and buttons on Window + //glfwWindowHint(GLFW_RED_BITS, 8); // Framebuffer red color component bits + //glfwWindowHint(GLFW_DEPTH_BITS, 16); // Depthbuffer bits (24 by default) + //glfwWindowHint(GLFW_REFRESH_RATE, 0); // Refresh rate for fullscreen window //glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API); // Default OpenGL API to use. Alternative: GLFW_OPENGL_ES_API - //glfwWindowHint(GLFW_AUX_BUFFERS, 0); // Number of auxiliar buffers + //glfwWindowHint(GLFW_AUX_BUFFERS, 0); // Number of auxiliar buffers // NOTE: When asking for an OpenGL context version, most drivers provide highest supported version // with forward compatibility to older OpenGL versions. @@ -1499,7 +1504,7 @@ static void InitGraphicsDevice(int width, int height) if (configFlags & FLAG_MSAA_4X_HINT) { - glfwWindowHint(GLFW_SAMPLES, 4); // Enables multisampling x4 (MSAA), default is 0 + glfwWindowHint(GLFW_SAMPLES, 4); // Enables multisampling x4 (MSAA), default is 0 TraceLog(INFO, "Trying to enable MSAA x4"); } diff --git a/src/raylib.h b/src/raylib.h index d022e8f5..e6e510a9 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -101,11 +101,12 @@ // raylib Config Flags #define FLAG_FULLSCREEN_MODE 1 -#define FLAG_SHOW_LOGO 2 -#define FLAG_SHOW_MOUSE_CURSOR 4 -#define FLAG_CENTERED_MODE 8 -#define FLAG_MSAA_4X_HINT 16 -#define FLAG_VSYNC_HINT 32 +#define FLAG_RESIZABLE_WINDOW 2 +#define FLAG_SHOW_LOGO 4 +#define FLAG_SHOW_MOUSE_CURSOR 8 +#define FLAG_CENTERED_MODE 16 +#define FLAG_MSAA_4X_HINT 32 +#define FLAG_VSYNC_HINT 64 // Keyboard Function Keys #define KEY_SPACE 32 |
