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authorRay <raysan5@gmail.com>2019-10-29 16:03:21 +0100
committerRay <raysan5@gmail.com>2019-10-29 16:03:21 +0100
commitdc6136e820a5793fb469e78154b57a46ac619139 (patch)
tree0e1c8006738d0fad0584fac2d6157e9d9fb708a2
parent75b0264f35d8895c1e64c7c7bc85d1572d167cf2 (diff)
downloadraylib-dc6136e820a5793fb469e78154b57a46ac619139.tar.gz
raylib-dc6136e820a5793fb469e78154b57a46ac619139.zip
Review formatting for PR #1004
-rw-r--r--src/physac.h35
-rw-r--r--src/rlgl.h5
-rw-r--r--src/shapes.c2
3 files changed, 17 insertions, 25 deletions
diff --git a/src/physac.h b/src/physac.h
index b23fb1af..ea7dcc58 100644
--- a/src/physac.h
+++ b/src/physac.h
@@ -842,17 +842,13 @@ PHYSACDEF void DestroyPhysicsBody(PhysicsBody body)
}
}
-
- if (index == -1){
-
- #if defined(PHYSAC_DEBUG)
- printf("[PHYSAC] cannot find body id %i in pointers array\n", id);
- #endif
-
- // prevent access to index -1
- return;
- }
-
+ if (index == -1)
+ {
+ #if defined(PHYSAC_DEBUG)
+ printf("[PHYSAC] Not possible to find body id %i in pointers array\n", id);
+ #endif
+ return; // Prevent access to index -1
+ }
// Free body allocated memory
PHYSAC_FREE(body);
@@ -1257,16 +1253,13 @@ static void DestroyPhysicsManifold(PhysicsManifold manifold)
}
}
-
- if (index == -1) {
- #if defined(PHYSAC_DEBUG)
- printf("[PHYSAC] cannot find manifold id %i in pointers array\n", id);
- #endif
-
- //prevent access to index -1
- return;
- }
-
+ if (index == -1)
+ {
+ #if defined(PHYSAC_DEBUG)
+ printf("[PHYSAC] Not possible to manifold id %i in pointers array\n", id);
+ #endif
+ return; // Prevent access to index -1
+ }
// Free manifold allocated memory
PHYSAC_FREE(manifold);
diff --git a/src/rlgl.h b/src/rlgl.h
index 6eb215c0..d62099d1 100644
--- a/src/rlgl.h
+++ b/src/rlgl.h
@@ -1887,10 +1887,9 @@ unsigned int rlLoadTexture(void *data, int width, int height, int format, int mi
#endif
#endif // GRAPHICS_API_OPENGL_11
- if( data == NULL ){
- //ups!
+ if (data == NULL)
+ {
TraceLog(LOG_WARNING, "Got asked to load texture from a NULL pointer!");
-
return id;
}
diff --git a/src/shapes.c b/src/shapes.c
index fc0fb00c..5aef9739 100644
--- a/src/shapes.c
+++ b/src/shapes.c
@@ -1524,7 +1524,7 @@ static float EaseCubicInOut(float t, float b, float c, float d)
// Get texture to draw shapes (RAII)
static Texture2D GetShapesTexture(void)
{
- if (texShapes.id == 0) //this variable is an unsigned int, will never be negative
+ if (texShapes.id == 0)
{
#if defined(SUPPORT_FONT_TEXTURE)
texShapes = GetFontDefault().texture; // Use font texture white character