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| author | raysan5 <raysan5@gmail.com> | 2016-02-21 17:24:41 +0100 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2016-02-21 17:24:41 +0100 |
| commit | 973da1ad79b18013f32934f91b0efa593b7fa2ce (patch) | |
| tree | fb1c0e978308664058f3302fa3cd0f07c655012a | |
| parent | 4fde188e71568a94dca5a2067131fccdac0057c7 (diff) | |
| download | raylib-973da1ad79b18013f32934f91b0efa593b7fa2ce.tar.gz raylib-973da1ad79b18013f32934f91b0efa593b7fa2ce.zip | |
Updated to raylib v1.4
| -rw-r--r-- | index.htm | 12 |
1 files changed, 2 insertions, 10 deletions
@@ -78,18 +78,10 @@ <div class="content"> <strong>raylib is a simple and easy-to-use library to learn videogames programming.</strong> <br> - <a href="https://github.com/raysan5/raylib/releases/download/1.3.0-installer/raylib_installer.exe"><div class="downloadButtonInstaller" id="btnlib">Download raylib Windows Installer (v1.3.0)</div></a> + <a href="https://github.com/raysan5/raylib/releases/download/1.4.0-installer/raylib_installer_v1.4.exe"><div class="downloadButtonInstaller" id="btnlib">Download raylib Windows Installer (v1.4.0)</div></a> <br> <p>raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Allegro and SDL have also been analyzed for reference.</p> <br> - <!-- - <div id="newVersion">raylib v1.2.2 comes with support for <b>Android</b>, <b>Raspberry Pi</b> and <b>HTML5</b>!</div> - <br> - <p>Wanna check raylib features running on the web? <a class="simplelink" href="raylib_demo.html">CHECK IT HERE!</a></p> - <p>Wanna see all functions available in raylib? <a class="simplelink" href="cheatsheet.html">Check cheatsheet</a></p> - <p><strong>GLOBAL GAME JAM 2015 VIDEOGAME: JUST DO</strong>. Ready to play on web, <a class="simplelink" href="just_do.html">PLAY NOW!</a></p> - <br> - --> <p><strong>NOTE for ADVENTURERS:</strong> raylib is a programming library to learn videogames programming; no fancy interface, no visual helpers, no auto-debugging... just coding in the most pure spartan-programmers way. Are you ready to learn? <a class="simplelink" href="examples.htm" target="_self">Jump to code examples!</a>.</p> <br> <strong>some raylib features</strong> @@ -98,7 +90,7 @@ - Written in plain C code (C99)<br> - Uses C# PascalCase/camelCase notation<br> - Hardware accelerated with OpenGL (<strong>1.1, 3.3 or ES2</strong>)<br> - - Unique OpenGL abstraction layer [<a class="simplelink" href="https://github.com/raysan5/raylib/blob/master/src/rlgl.h" target="_blank">rlgl</a>]<br> + - Unique OpenGL abstraction layer (usable as standalone module): [<a class="simplelink" href="https://github.com/raysan5/raylib/blob/master/src/rlgl.h" target="_blank">rlgl</a>]<br> - Powerful fonts module with SpriteFonts support<br> - Outstanding texture formats support, including compressed formats<br> - Basic 3d support for Geometrics, Models, Heightmaps and Billboards<br> |
