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authorraysan5 <raysan5@gmail.com>2016-07-18 13:00:09 +0200
committerraysan5 <raysan5@gmail.com>2016-07-18 13:00:09 +0200
commita47da559ce26290e1147d2f30a882055abd27fcd (patch)
treee8540657134dd835c80c7261dd026cdeb8cd145a
parent455380d4132403038cf56db6f156e6b3de8122c8 (diff)
downloadraylib-a47da559ce26290e1147d2f30a882055abd27fcd.tar.gz
raylib-a47da559ce26290e1147d2f30a882055abd27fcd.zip
Updated for raylib 1.5
-rw-r--r--index.htm23
1 files changed, 13 insertions, 10 deletions
diff --git a/index.htm b/index.htm
index e22db1f5..8538050f 100644
--- a/index.htm
+++ b/index.htm
@@ -78,7 +78,7 @@
<div class="content">
<strong>raylib is a simple and easy-to-use library to learn videogames programming.</strong>
<br>
- <a href="https://github.com/raysan5/raylib/releases/download/1.4.0-installer/raylib_installer_v1.4.exe"><div class="downloadButtonInstaller" id="btnlib">Download raylib Windows Installer (v1.4.0)</div></a>
+ <a href="https://github.com/raysan5/raylib/releases/download/1.5.0-installer/raylib_installer_v1.5.exe"><div class="downloadButtonInstaller" id="btnlib">Download raylib Windows Installer (v1.5.0)</div></a>
<br>
<p>raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Allegro and SDL have also been analyzed for reference.</p>
<br>
@@ -89,23 +89,25 @@
<div class="list">
- Written in plain C code (C99)<br>
- Uses C# PascalCase/camelCase notation<br>
- - Hardware accelerated with OpenGL (<strong>1.1, 3.3 or ES2</strong>)<br>
+ - Hardware accelerated with OpenGL (<strong>1.1, 2.1, 3.3 or ES 2.0</strong>)<br>
- Unique OpenGL abstraction layer (usable as standalone module): [<a class="simplelink" href="https://github.com/raysan5/raylib/blob/master/src/rlgl.h" target="_blank">rlgl</a>]<br>
- Powerful fonts module with SpriteFonts support (XNA fonts, AngelCode fonts, TTF)<br>
- - Outstanding texture formats support, including compressed formats<br>
+ - Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC)<br>
- Basic 3d support for Geometrics, Models, Heightmaps and Billboards<br>
+ - Materials (diffuse, normal, specular) and Lighting (point, directional, spot)<br>
- Shaders support, including Model shaders and Postprocessing shaders<br>
- Powerful math module for Vector and Matrix operations [<a class="simplelink" href="https://github.com/raysan5/raylib/blob/master/src/raymath.h" target="_blank">raymath</a>]<br>
- - Audio loading and playing with streaming support (WAV and OGG)<br>
- - Custom color palette for fancy visuals on raywhite background<br>
- - <strong>Multiplatform support, including Android, Raspberry Pi and HTML5</strong><br>
+ - Audio loading and playing with streaming support (WAV, OGG, XM, MOD)<br>
+ - VR stereo rendering support with configurable HMD device parameters<br>
+ - <strong>Multiplatform support: Android, Raspberry Pi, HTML5, Oculus Rift CV1</strong><br>
+ - Custom color palette for fancy visuals on raywhite background<br>
+ - Minimal external dependencies (GLFW3, OpenGL, OpenAL)<br>
</div>
<br>
+ <a href="img/raylib_architecture.png"><img src="img/raylib_architecture.png" alt="raylib architechture" width="800" height="450"/></a>
+ <br>
<br>
- <strong>raylib architecture</strong>
- <img src="img/raylib_architecture.png" alt="raylib architechture" width="800" height="450"/>
<p>Wanna see all functions available in raylib? <a class="simplelink" href="cheatsheet.html">CHECK CHEATSHEET</a></p>
- <br>
<p>raylib is open-source and free to use. <a class="simplelink" href="license.htm" target="_self">View license</a>.</p>
<br>
<strong>raylib supporters on patreon</strong>
@@ -115,8 +117,9 @@
<p> - Dani Gómez</p>
<p> - Marc Agüera</p>
<p> - Sergio Martínez</p>
+ <p> - Pau Fernandez (<a class="simplelink" href="https://twitter.com/pauek" target="_blank">@pauek</a>)</p>
<br>
- <p>And a very special thanks to <strong>Pau Fernandez</strong> (<a class="simplelink" href="https://twitter.com/pauek" target="_blank">@pauek</a>) for his generous contribution.</p>
+ <p>And a very special thanks to <strong>Ilya Zarembsky</strong> for his generous contribution. Many thanks Ilya! Hope your students enjoy raylib! :D</p>
</div>
<div class="footer">