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| author | raysan5 <raysan5@gmail.com> | 2016-07-18 13:00:09 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2016-07-18 13:00:09 +0200 |
| commit | a47da559ce26290e1147d2f30a882055abd27fcd (patch) | |
| tree | e8540657134dd835c80c7261dd026cdeb8cd145a | |
| parent | 455380d4132403038cf56db6f156e6b3de8122c8 (diff) | |
| download | raylib-a47da559ce26290e1147d2f30a882055abd27fcd.tar.gz raylib-a47da559ce26290e1147d2f30a882055abd27fcd.zip | |
Updated for raylib 1.5
| -rw-r--r-- | index.htm | 23 |
1 files changed, 13 insertions, 10 deletions
@@ -78,7 +78,7 @@ <div class="content"> <strong>raylib is a simple and easy-to-use library to learn videogames programming.</strong> <br> - <a href="https://github.com/raysan5/raylib/releases/download/1.4.0-installer/raylib_installer_v1.4.exe"><div class="downloadButtonInstaller" id="btnlib">Download raylib Windows Installer (v1.4.0)</div></a> + <a href="https://github.com/raysan5/raylib/releases/download/1.5.0-installer/raylib_installer_v1.5.exe"><div class="downloadButtonInstaller" id="btnlib">Download raylib Windows Installer (v1.5.0)</div></a> <br> <p>raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Allegro and SDL have also been analyzed for reference.</p> <br> @@ -89,23 +89,25 @@ <div class="list"> - Written in plain C code (C99)<br> - Uses C# PascalCase/camelCase notation<br> - - Hardware accelerated with OpenGL (<strong>1.1, 3.3 or ES2</strong>)<br> + - Hardware accelerated with OpenGL (<strong>1.1, 2.1, 3.3 or ES 2.0</strong>)<br> - Unique OpenGL abstraction layer (usable as standalone module): [<a class="simplelink" href="https://github.com/raysan5/raylib/blob/master/src/rlgl.h" target="_blank">rlgl</a>]<br> - Powerful fonts module with SpriteFonts support (XNA fonts, AngelCode fonts, TTF)<br> - - Outstanding texture formats support, including compressed formats<br> + - Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC)<br> - Basic 3d support for Geometrics, Models, Heightmaps and Billboards<br> + - Materials (diffuse, normal, specular) and Lighting (point, directional, spot)<br> - Shaders support, including Model shaders and Postprocessing shaders<br> - Powerful math module for Vector and Matrix operations [<a class="simplelink" href="https://github.com/raysan5/raylib/blob/master/src/raymath.h" target="_blank">raymath</a>]<br> - - Audio loading and playing with streaming support (WAV and OGG)<br> - - Custom color palette for fancy visuals on raywhite background<br> - - <strong>Multiplatform support, including Android, Raspberry Pi and HTML5</strong><br> + - Audio loading and playing with streaming support (WAV, OGG, XM, MOD)<br> + - VR stereo rendering support with configurable HMD device parameters<br> + - <strong>Multiplatform support: Android, Raspberry Pi, HTML5, Oculus Rift CV1</strong><br> + - Custom color palette for fancy visuals on raywhite background<br> + - Minimal external dependencies (GLFW3, OpenGL, OpenAL)<br> </div> <br> + <a href="img/raylib_architecture.png"><img src="img/raylib_architecture.png" alt="raylib architechture" width="800" height="450"/></a> + <br> <br> - <strong>raylib architecture</strong> - <img src="img/raylib_architecture.png" alt="raylib architechture" width="800" height="450"/> <p>Wanna see all functions available in raylib? <a class="simplelink" href="cheatsheet.html">CHECK CHEATSHEET</a></p> - <br> <p>raylib is open-source and free to use. <a class="simplelink" href="license.htm" target="_self">View license</a>.</p> <br> <strong>raylib supporters on patreon</strong> @@ -115,8 +117,9 @@ <p> - Dani Gómez</p> <p> - Marc Agüera</p> <p> - Sergio Martínez</p> + <p> - Pau Fernandez (<a class="simplelink" href="https://twitter.com/pauek" target="_blank">@pauek</a>)</p> <br> - <p>And a very special thanks to <strong>Pau Fernandez</strong> (<a class="simplelink" href="https://twitter.com/pauek" target="_blank">@pauek</a>) for his generous contribution.</p> + <p>And a very special thanks to <strong>Ilya Zarembsky</strong> for his generous contribution. Many thanks Ilya! Hope your students enjoy raylib! :D</p> </div> <div class="footer"> |
