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authorraysan5 <raysan5@gmail.com>2013-11-28 19:59:56 +0100
committerraysan5 <raysan5@gmail.com>2013-11-28 19:59:56 +0100
commite9143b8a8d2eb439b01b94c00518db2b59ffb1e7 (patch)
tree8539603494a773f852721da1d6f7b19bca0d8f64 /CHANGELOG
parent818e79638b5ff14fdae9f6a162e596bf119f82c5 (diff)
downloadraylib-e9143b8a8d2eb439b01b94c00518db2b59ffb1e7.tar.gz
raylib-e9143b8a8d2eb439b01b94c00518db2b59ffb1e7.zip
Added some functions and Updated examples
View CHANGELOG for details
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changelog
---------
-Current: raylib 1.0 (November 2013)
+Current: raylib 1.0.1 (November 2013)
+-----------------------------------------------
+Update: raylib 1.0.1 (28 November 2013)
+-----------------------------------------------
+[text] DrawText() - Removed spacing parameter
+[text] MeasureText() - Removed spacing parameter
+[text] DrawFps() - Renamed to DrawFPS() for coherence with similar function
+[core] IsKeyPressed() - Change functionality, check if key pressed once
+[core] IsKeyDown() - Added, check if key is being pressed
+[core] IsKeyReleased() - Change functionality, chek if key released once
+[core] IsKeyUp() - Added, check if key is being NOT pressed
+[core] IsMouseButtonDown() - Added, check if mouse button is being pressed
+[core] IsMouseButtonPressed() - Change functionality, check if mouse button pressed once
+[core] IsMouseButtonUp() - Added, check if mouse button is NOT being pressed
+[core] IsMouseButtonReleased() - Change functionality, check if mouse button released once
+[textures] DrawTexturePro() - Added, texture drawing with 'pro' parameters
+
+[examples] Function changes applied to ALL examples
-----------------------------------------------
Release: raylib 1.0.0 (18 November 2013)