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| author | raysan5 <raysan5@gmail.com> | 2014-12-31 19:25:50 +0100 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2014-12-31 19:25:50 +0100 |
| commit | fad81f36e4cfd37901caad8555c49c41ac65aaee (patch) | |
| tree | 89aeddb683c133c6d94f1a03f9d1a1399d2a6bf4 /README.md | |
| parent | b482e26925d8816387211d98cc8ed445a6c55788 (diff) | |
| download | raylib-fad81f36e4cfd37901caad8555c49c41ac65aaee.tar.gz raylib-fad81f36e4cfd37901caad8555c49c41ac65aaee.zip | |
Updated docs
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 13 |
1 files changed, 12 insertions, 1 deletions
@@ -10,6 +10,9 @@ Allegro and SDL have also been analyzed for reference. Want to see how easy is making games with raylib? Jump to [code examples!] (http://www.raylib.com/examples.htm) +Since version 1.2.2 raylib can compile directly for web (html5) using emscripten and asm.js, +to see a demo of raylib features working on web, [check here!] (http://www.raylib.com/raylib_demo.html) + history ------- @@ -83,7 +86,7 @@ features * Powerful math module for Vector and Matrix operations [raymath] * Audio loading and playing with streaming support (WAV and OGG) * Custom color palette for fancy visuals on raywhite background - * Multiple platforms support: Windows, Linux, Mac, **Android** and **Raspberry Pi** + * Multiple platforms support: Windows, Linux, Mac, **Android**, **Raspberry Pi** and **HTML5** raylib uses on its core module the outstanding [GLFW3] (http://www.glfw.org/) library. The best option by far I found for multiplatform (Windows, Linux, Mac) window/context and input management (clean, focused, great license, well documented, modern, ...). @@ -160,6 +163,14 @@ _Step 3._ Navigate from command line to folder raylib/template_android/ and type NOTE: libraylib.a will be generated in folder raylib/src_android/obj/local/armeabi/, it must be copied to Android project; if using raylib/template_android project, copy it to raylib/template_android/jni/libs/. +**Building raylib sources for Web (HTML5)** + +_Step 1._ Make sure you have installed emscripten SDK: + +> Download latest version from [here].(http://kripken.github.io/emscripten-site/docs/getting_started/downloads.html) I recommend following the portable version installation instructions. + +_Step 2._ TODO + building examples ----------------- |
