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| author | Ray <raysan5@gmail.com> | 2016-07-15 19:44:18 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2016-07-15 19:44:18 +0200 |
| commit | a2794379a0e1e2ab1486888aaa710f65d492e0fc (patch) | |
| tree | acd8185cf8574ccba8fab46ccdbca30f9a3cd895 /ROADMAP.md | |
| parent | 1c98e6b698b8002e0c6c769c6d9f23a6e15f3bdf (diff) | |
| parent | fc19e24eba4358b3afb052f80425af4947b172d6 (diff) | |
| download | raylib-a2794379a0e1e2ab1486888aaa710f65d492e0fc.tar.gz raylib-a2794379a0e1e2ab1486888aaa710f65d492e0fc.zip | |
Merge pull request #132 from raysan5/develop
Develop branch integration
Diffstat (limited to 'ROADMAP.md')
| -rw-r--r-- | ROADMAP.md | 14 |
1 files changed, 10 insertions, 4 deletions
@@ -6,16 +6,22 @@ Here it is a wish list of features I would like to add and functions to improve. Note that around the raylib source code there are multiple TODO points with pending revisions/bugs. Check [GitHub Issues](https://github.com/raysan5/raylib/issues) for further details! -raylib 1.5 +raylib 1.x - Redesign Shaders/Textures system, use Materials - Redesign physics module (physac) + [IN PROGRESS] LUA scripting support (wrapper to lua lib) Basic GPU stats sytem (memory, draws, time...) Procedural image generation functions (spot, gradient, noise...) Procedural mesh generation functions (cube, cone, sphere...) Touch-based camera controls for Android Skybox and Fog support - [IN PROGRESS] LUA scripting support (wrapper to lua lib) + +raylib 1.5 + + [DONE] Support Oculus Rift CV1 and VR stereo rendering (simulator) + [DONE] Redesign Shaders/Textures system -> New Materials system + [DONE] Support lighting: Omni, Directional and Spot lights + [DONE] Redesign physics module (physac) + [DONE] Chiptunes audio modules support raylib 1.4 |
