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authorRay <raysan5@gmail.com>2016-07-15 19:44:18 +0200
committerGitHub <noreply@github.com>2016-07-15 19:44:18 +0200
commita2794379a0e1e2ab1486888aaa710f65d492e0fc (patch)
treeacd8185cf8574ccba8fab46ccdbca30f9a3cd895 /ROADMAP.md
parent1c98e6b698b8002e0c6c769c6d9f23a6e15f3bdf (diff)
parentfc19e24eba4358b3afb052f80425af4947b172d6 (diff)
downloadraylib-a2794379a0e1e2ab1486888aaa710f65d492e0fc.tar.gz
raylib-a2794379a0e1e2ab1486888aaa710f65d492e0fc.zip
Merge pull request #132 from raysan5/develop
Develop branch integration
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@@ -6,16 +6,22 @@ Here it is a wish list of features I would like to add and functions to improve.
Note that around the raylib source code there are multiple TODO points with pending revisions/bugs. Check [GitHub Issues](https://github.com/raysan5/raylib/issues) for further details!
-raylib 1.5
+raylib 1.x
- Redesign Shaders/Textures system, use Materials
- Redesign physics module (physac)
+ [IN PROGRESS] LUA scripting support (wrapper to lua lib)
Basic GPU stats sytem (memory, draws, time...)
Procedural image generation functions (spot, gradient, noise...)
Procedural mesh generation functions (cube, cone, sphere...)
Touch-based camera controls for Android
Skybox and Fog support
- [IN PROGRESS] LUA scripting support (wrapper to lua lib)
+
+raylib 1.5
+
+ [DONE] Support Oculus Rift CV1 and VR stereo rendering (simulator)
+ [DONE] Redesign Shaders/Textures system -> New Materials system
+ [DONE] Support lighting: Omni, Directional and Spot lights
+ [DONE] Redesign physics module (physac)
+ [DONE] Chiptunes audio modules support
raylib 1.4