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authorRay <raysan5@gmail.com>2017-04-09 23:46:47 +0200
committerRay <raysan5@gmail.com>2017-04-09 23:46:47 +0200
commitf7bebf9861734c47d0840868f243b186a59a96ba (patch)
treef5ca2d320c680ef5926b5455e4498646031cd5ac /docs/examples/src/text_writing_anim.c
parent8374460c3986b16c68a6dea0643e9af541987d52 (diff)
downloadraylib-f7bebf9861734c47d0840868f243b186a59a96ba.tar.gz
raylib-f7bebf9861734c47d0840868f243b186a59a96ba.zip
Working on web examples
Reorganizing folders Review examples Work on makefile and loader.html
Diffstat (limited to 'docs/examples/src/text_writing_anim.c')
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diff --git a/docs/examples/src/text_writing_anim.c b/docs/examples/src/text_writing_anim.c
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-/*******************************************************************************************
-*
-* raylib [text] example - Text Writing Animation
-*
-* This example has been created using raylib 1.4 (www.raylib.com)
-* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
-*
-* Copyright (c) 2016 Ramon Santamaria (@raysan5)
-*
-********************************************************************************************/
-
-#include "raylib.h"
-
-int main()
-{
- // Initialization
- //--------------------------------------------------------------------------------------
- int screenWidth = 800;
- int screenHeight = 450;
-
- InitWindow(screenWidth, screenHeight, "raylib [text] example - text writing anim");
-
- const char message[128] = "This sample illustrates a text writing\nanimation effect! Check it out! ;)";
-
- int framesCounter = 0;
-
- SetTargetFPS(60);
- //--------------------------------------------------------------------------------------
-
- // Main game loop
- while (!WindowShouldClose()) // Detect window close button or ESC key
- {
- // Update
- //----------------------------------------------------------------------------------
- if (IsKeyDown(KEY_SPACE)) framesCounter += 8;
- else framesCounter++;
-
- if (IsKeyPressed(KEY_ENTER)) framesCounter = 0;
- //----------------------------------------------------------------------------------
-
- // Draw
- //----------------------------------------------------------------------------------
- BeginDrawing();
-
- ClearBackground(RAYWHITE);
-
- DrawText(SubText(message, 0, framesCounter/10), 210, 160, 20, MAROON);
-
- DrawText("PRESS [ENTER] to RESTART!", 240, 260, 20, LIGHTGRAY);
- DrawText("PRESS [SPACE] to SPEED UP!", 239, 300, 20, LIGHTGRAY);
-
- EndDrawing();
- //----------------------------------------------------------------------------------
- }
-
- // De-Initialization
- //--------------------------------------------------------------------------------------
- CloseWindow(); // Close window and OpenGL context
- //--------------------------------------------------------------------------------------
-
- return 0;
-} \ No newline at end of file