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authorRay <raysan5@gmail.com>2017-05-16 00:14:14 +0200
committerRay <raysan5@gmail.com>2017-05-16 00:14:14 +0200
commit65e6a6db53552fa241e81ae52b4258f7969b8771 (patch)
treefd4e83886e52c8aca3b9c5d9586a338546f2044e /docs/examples
parentc9d6b7e3567bdd02af014e8a7cd1956157307303 (diff)
downloadraylib-65e6a6db53552fa241e81ae52b4258f7969b8771.tar.gz
raylib-65e6a6db53552fa241e81ae52b4258f7969b8771.zip
Improved shaders_postprocessing example
Diffstat (limited to 'docs/examples')
-rw-r--r--docs/examples/web/core/core_3d_camera_first_person.c1
-rw-r--r--docs/examples/web/core/core_vr_simulator.c3
-rw-r--r--docs/examples/web/core/core_vr_simulator.js10978
-rw-r--r--docs/examples/web/makefile3
-rw-r--r--docs/examples/web/shaders/resources/shaders/glsl100/base.fs24
-rw-r--r--docs/examples/web/shaders/resources/shaders/glsl100/blur.fs34
-rw-r--r--docs/examples/web/shaders/resources/shaders/glsl100/cross_hatching.fs47
-rw-r--r--docs/examples/web/shaders/resources/shaders/glsl100/cross_stitching.fs57
-rw-r--r--docs/examples/web/shaders/resources/shaders/glsl100/dream_vision.fs37
-rw-r--r--docs/examples/web/shaders/resources/shaders/glsl100/fisheye.fs43
-rw-r--r--docs/examples/web/shaders/resources/shaders/glsl100/pixelizer.fs32
-rw-r--r--docs/examples/web/shaders/resources/shaders/glsl100/posterization.fs29
-rw-r--r--docs/examples/web/shaders/resources/shaders/glsl100/predator.fs31
-rw-r--r--docs/examples/web/shaders/resources/shaders/glsl100/scanlines.fs44
-rw-r--r--docs/examples/web/shaders/resources/shaders/glsl100/sobel.fs40
-rw-r--r--docs/examples/web/shaders/resources/shaders/glsl100/swirl.fs5
-rw-r--r--docs/examples/web/shaders/resources/shaders/glsl330/base.vs26
-rw-r--r--docs/examples/web/shaders/resources/shaders/glsl330/bloom.fs40
-rw-r--r--docs/examples/web/shaders/resources/shaders/glsl330/depth.fs27
-rw-r--r--docs/examples/web/shaders/resources/shaders/glsl330/distortion.fs56
-rw-r--r--docs/examples/web/shaders/resources/shaders/glsl330/grayscale.fs26
-rw-r--r--docs/examples/web/shaders/resources/shaders/glsl330/swirl.fs46
-rw-r--r--docs/examples/web/shaders/shaders_postprocessing.c91
-rw-r--r--docs/examples/web/shaders/shaders_postprocessing.data530
-rw-r--r--docs/examples/web/shaders/shaders_postprocessing.js24135
25 files changed, 19274 insertions, 17111 deletions
diff --git a/docs/examples/web/core/core_3d_camera_first_person.c b/docs/examples/web/core/core_3d_camera_first_person.c
index 495f278c..2b489bcf 100644
--- a/docs/examples/web/core/core_3d_camera_first_person.c
+++ b/docs/examples/web/core/core_3d_camera_first_person.c
@@ -34,7 +34,6 @@ Color colors[MAX_COLUMNS];
//Vector3 playerPosition;
Vector3 playerPosition = { 4.0f, 2.0f, 4.0f }; // Define player position
-
//----------------------------------------------------------------------------------
// Module Functions Declaration
//----------------------------------------------------------------------------------
diff --git a/docs/examples/web/core/core_vr_simulator.c b/docs/examples/web/core/core_vr_simulator.c
index 6bd0e591..3a3b8dd2 100644
--- a/docs/examples/web/core/core_vr_simulator.c
+++ b/docs/examples/web/core/core_vr_simulator.c
@@ -85,6 +85,9 @@ void UpdateDrawFrame(void)
UpdateCamera(&camera); // Update camera (simulator mode)
if (IsKeyPressed(KEY_SPACE)) ToggleVrMode(); // Toggle VR mode
+
+ // Lock mouse cursor if mouse click on canvas
+ if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) DisableCursor();
//----------------------------------------------------------------------------------
// Draw
diff --git a/docs/examples/web/core/core_vr_simulator.js b/docs/examples/web/core/core_vr_simulator.js
index 0997fdc2..f27d33bb 100644
--- a/docs/examples/web/core/core_vr_simulator.js
+++ b/docs/examples/web/core/core_vr_simulator.js
@@ -1605,12 +1605,12 @@ function _emscripten_asm_const_iii(code, a0, a1) {
STATIC_BASE = 8;
-STATICTOP = STATIC_BASE + 21984;
+STATICTOP = STATIC_BASE + 22064;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,205,204,236,63,2,0,0,0,86,1,0,0,85,1,0,0,87,0,0,0,83,0,0,0,68,0,0,0,65,0,0,0,69,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ allocate([99,66,108,117,101,41,46,98,59,32,10,32,32,32,32,32,32,32,118,101,99,50,32,116,99,71,114,101,101,110,32,61,32,108,101,110,115,67,101,110,116,101,114,32,43,32,115,99,97,108,101,42,116,104,101,116,97,49,59,32,10,32,32,32,32,32,32,32,102,108,111,97,116,32,103,114,101,101,110,32,61,32,116,101,120,116,117,114,101,50,68,40,116,101,120,116,117,114,101,48,44,32,116,99,71,114,101,101,110,41,46,103,59,32,10,32,32,32,32,32,32,32,118,101,99,50,32,116,104,101,116,97,82,101,100,32,61,32,116,104,101,116,97,49,42,40,99,104,114,111,109,97,65,98,80,97,114,97,109,46,120,32,43,32,99,104,114,111,109,97,65,98,80,97,114,97,109,46,121,42,114,83,113,41,59,32,10,32,32,32,32,32,32,32,118,101,99,50,32,116,99,82,101,100,32,61,32,108,101,110,115,67,101,110,116,101,114,32,43,32,115,99,97,108,101,42,116,104,101,116,97,82,101,100,59,32,10,32,32,32,32,32,32,32,102,108,111,97,116,32,114,101,100,32,61,32,116,101,120,116,117,114,101,50,68,40,116,101,120,116,117,114,101,48,44,32,116,99,82,101,100,41,46,114,59,32,10,32,32,32,32,32,32,32,103,108,95,70,114,97,103,67,111,108,111,114,32,61,32,118,101,99,52,40,114,101,100,44,32,103,114,101,101,110,44,32,98,108,117,101,44,32,49,46,48,41,59,32,10,32,32,32,32,125,32,10,125,32,10,0,86,82,58,32,68,105,115,116,111,114,116,105,111,110,32,83,99,97,108,101,58,32,37,102,0,86,82,58,32,68,105,115,116,111,114,116,105,111,110,32,83,104,97,100,101,114,58,32,76,101,102,116,76,101,110,115,67,101,110,116,101,114,32,61,32,123,32,37,102,44,32,37,102,32,125,0,86,82,58,32,68,105,115,116,111,114,116,105,111,110,32,83,104,97,100,101,114,58,32,82,105,103,104,116,76,101,110,115,67,101,110,116,101,114,32,61,32,123,32,37,102,44,32,37,102,32,125,0,86,82,58,32,68,105,115,116,111,114,116,105,111,110,32,83,104,97,100,101,114,58,32,83,99,97,108,101,32,61,32,123,32,37,102,44,32,37,102,32,125,0,86,82,58,32,68,105,115,116,111,114,116,105,111,110,32,83,104,97,100,101,114,58,32,83,99,97,108,101,73,110,32,61,32,123,32,37,102,44,32,37,102,32,125,0,108,101,102,116,76,101,110,115,67,101,110,116,101,114,0,114,105,103,104,116,76,101,110,115,67,101,110,116,101,114,0,108,101,102,116,83,99,114,101,101,110,67,101,110,116,101,114,0,114,105,103,104,116,83,99,114,101,101,110,67,101,110,116,101,114,0,115,99,97,108,101,0,115,99,97,108,101,73,110,0,104,109,100,87,97,114,112,80,97,114,97,109,0,99,104,114,111,109,97,65,98,80,97,114,97,109,0,37,50,105,32,70,80,83,0,69,88,84,0,65,82,66,0,79,69,83,0,65,78,71,76,69,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,0,103,108,85,115,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,85,115,101,80,114,111,103,114,97,109,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,0,103,108,65,116,116,97,99,104,79,98,106,101,99,116,0,103,108,65,116,116,97,99,104,83,104,97,100,101,114,0,103,108,68,101,116,97,99,104,79,98,106,101,99,116,0,103,108,68,101,116,97,99,104,83,104,97,100,101,114,0,103,108,80,105,120,101,108,83,116,111,114,101,105,0,103,108,71,101,116,83,116,114,105,110,103,0,103,108,71,101,116,73,110,116,101,103,101,114,118,0,103,108,71,101,116,70,108,111,97,116,118,0,103,108,71,101,116,66,111,111,108,101,97,110,118,0,103,108,71,101,110,84,101,120,116,117,114,101,115,0,103,108,68,101,108,101,116,101,84,101,120,116,117,114,101,115,0,103,108,67,111,109,112,114,101,115,115,101,100,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,109,112,114,101,115,115,101,100,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,84,101,120,73,109,97,103,101,50,68,0,103,108,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,82,101,97,100,80,105,120,101,108,115,0,103,108,66,105,110,100,84,101,120,116,117,114,101,0,103,108,71,101,116,84,101,120,80,97,114,97,109,101,116,101,114,102,118,0,103,108,71,101,116,84,101,120,80,97,114,97,109,101,116,101,114,105,118,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,118,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,118,0,103,108,73,115,84,101,120,116,117,114,101,0,103,108,71,101,110,66,117,102,102,101,114,115,0,103,108,68,101,108,101,116,101,66,117,102,102,101,114,115,0,103,108,71,101,116,66,117,102,102,101,114,80,97,114,97,109,101,116,101,114,105,118,0,103,108,66,117,102,102,101,114,68,97,116,97,0,103,108,66,117,102,102,101,114,83,117,98,68,97,116,97,0,103,108,73,115,66,117,102,102,101,114,0,103,108,71,101,110,82,101,110,100,101,114,98,117,102,102,101,114,115,0,103,108,68,101,108,101,116,101,82,101,110,100,101,114,98,117,102,102,101,114,115,0,103,108,66,105,110,100,82,101,110,100,101,114,98,117,102,102,101,114,0,103,108,71,101,116,82,101,110,100,101,114,98,117,102,102,101,114,80,97,114,97,109,101,116,101,114,105,118,0,103,108,73,115,82,101,110,100,101,114,98,117,102,102,101,114,0,103,108,71,101,116,85,110,105,102,111,114,109,102,118,0,103,108,71,101,116,85,110,105,102,111,114,109,105,118,0,103,108,71,101,116,85,110,105,102,111,114,109,76,111,99,97,116,105,111,110,0,103,108,71,101,116,86,1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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([44,32,48,46,48,44,32,49,46,48,41,59,32,10,32,32,32,125,32,10,32,32,32,101,108,115,101,32,10,32,32,32,123,32,10,32,32,32,32,32,32,32,102,108,111,97,116,32,98,108,117,101,32,61,32,116,101,120,116,117,114,101,50,68,40,116,101,120,116,117,114,101,48,44,32,116,99,66,108,117,101,41,46,98,59,32,10,32,32,32,32,32,32,32,118,101,99,50,32,116,99,71,114,101,101,110,32,61,32,108,101,110,115,67,101,110,116,101,114,32,43,32,115,99,97,108,101,42,116,104,101,116,97,49,59,32,10,32,32,32,32,32,32,32,102,108,111,97,116,32,103,114,101,101,110,32,61,32,116,101,120,116,117,114,101,50,68,40,116,101,120,116,117,114,101,48,44,32,116,99,71,114,101,101,110,41,46,103,59,32,10,32,32,32,32,32,32,32,118,101,99,50,32,116,104,101,116,97,82,101,100,32,61,32,116,104,101,116,97,49,42,40,99,104,114,111,109,97,65,98,80,97,114,97,109,46,120,32,43,32,99,104,114,111,109,97,65,98,80,97,114,97,109,46,121,42,114,83,113,41,59,32,10,32,32,32,32,32,32,32,118,101,99,50,32,116,99,82,101,100,32,61,32,108,101,110,115,67,101,110,116,101,114,32,43,32,115,99,97,108,101,42,116,104,101,116,97,82,101,100,59,32,10,32,32,32,32,32,32,32,102,108,111,97,116,32,114,101,100,32,61,32,116,101,120,116,117,114,101,50,68,40,116,101,120,116,117,114,101,48,44,32,116,99,82,101,100,41,46,114,59,32,10,32,32,32,32,32,32,32,103,108,95,70,114,97,103,67,111,108,111,114,32,61,32,118,101,99,52,40,114,101,100,44,32,103,114,101,101,110,44,32,98,108,117,101,44,32,49,46,48,41,59,32,10,32,32,32,32,125,32,10,125,32,10,0,86,82,58,32,68,105,115,116,111,114,116,105,111,110,32,83,99,97,108,101,58,32,37,102,0,86,82,58,32,68,105,115,116,111,114,116,105,111,110,32,83,104,97,100,101,114,58,32,76,101,102,116,76,101,110,115,67,101,110,116,101,114,32,61,32,123,32,37,102,44,32,37,102,32,125,0,86,82,58,32,68,105,115,116,111,114,116,105,111,110,32,83,104,97,100,101,114,58,32,82,105,103,104,116,76,101,110,115,67,101,110,116,101,114,32,61,32,123,32,37,102,44,32,37,102,32,125,0,86,82,58,32,68,105,115,116,111,114,116,105,111,110,32,83,104,97,100,101,114,58,32,83,99,97,108,101,32,61,32,123,32,37,102,44,32,37,102,32,125,0,86,82,58,32,68,105,115,116,111,114,116,105,111,110,32,83,104,97,100,101,114,58,32,83,99,97,108,101,73,110,32,61,32,123,32,37,102,44,32,37,102,32,125,0,108,101,102,116,76,101,110,115,67,101,110,116,101,114,0,114,105,103,104,116,76,101,110,115,67,101,110,116,101,114,0,108,101,102,116,83,99,114,101,101,110,67,101,110,116,101,114,0,114,105,103,104,116,83,99,114,101,101,110,67,101,110,116,101,114,0,115,99,97,108,101,0,115,99,97,108,101,73,110,0,104,109,100,87,97,114,112,80,97,114,97,109,0,99,104,114,111,109,97,65,98,80,97,114,97,109,0,69,88,84,0,65,82,66,0,79,69,83,0,65,78,71,76,69,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,0,103,108,85,115,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,85,115,101,80,114,111,103,114,97,109,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,0,103,108,65,116,116,97,99,104,79,98,106,101,99,116,0,103,108,65,116,116,97,99,104,83,104,97,100,101,114,0,103,108,68,101,116,97,99,104,79,98,106,101,99,116,0,103,108,68,101,116,97,99,104,83,104,97,100,101,114,0,103,108,80,105,120,101,108,83,116,111,114,101,105,0,103,108,71,101,116,83,116,114,105,110,103,0,103,108,71,101,116,73,110,116,101,103,101,114,118,0,103,108,71,101,116,70,108,111,97,116,118,0,103,108,71,101,116,66,111,111,108,101,97,110,118,0,103,108,71,101,110,84,101,120,116,117,114,101,115,0,103,108,68,101,108,101,116,101,84,101,120,116,117,114,101,115,0,103,108,67,111,109,112,114,101,115,115,101,100,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,109,112,114,101,115,115,101,100,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,84,101,120,73,109,97,103,101,50,68,0,103,108,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,82,101,97,100,80,105,120,101,108,115,0,103,108,66,105,110,100,84,101,120,116,117,114,101,0,103,108,71,101,116,84,101,120,80,97,114,97,109,101,116,101,114,102,118,0,103,108,71,101,116,84,101,120,80,97,114,97,109,101,116,101,114,105,118,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,118,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,118,0,103,108,73,115,84,101,120,116,117,114,101,0,103,108,71,101,110,66,117,102,102,101,114,115,0,103,108,68,101,108,101,116,101,66,117,102,102,101,114,115,0,103,108,71,101,116,66,117,102,102,101,114,80,97,114,97,109,101,116,101,114,105,118,0,103,108,66,117,102,102,101,114,68,97,116,97,0,103,108,66,117,102,102,101,114,83,117,98,68,97,116,97,0,103,108,73,115,66,117,102,102,101,114,0,103,108,71,101,110,82,101,110,100,101,114,98,117,102,102,101,114,115,0,103,108,68,101,108,101,116,101,82,101,110,100,101,114,98,117,102,102,101,114,115,0,103,108,66,105,110,100,82,101,110,100,101,114,98,117,102,102,101,114,0,103,108,71,101,116,82,101,110,100,101,114,98,117,102,102,101,114,80,97,114,97,109,101,116,101,114,105,118,0,103,108,73,115,82,101,110,100,101,114,98,11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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -5294,22 +5294,8 @@ function copyTempDouble(ptr) {
GLctx.uniform1fv(GL.uniforms[location], view);
}
- function _glDeleteBuffers(n, buffers) {
- for (var i = 0; i < n; i++) {
- var id = HEAP32[(((buffers)+(i*4))>>2)];
- var buffer = GL.buffers[id];
-
- // From spec: "glDeleteBuffers silently ignores 0's and names that do not
- // correspond to existing buffer objects."
- if (!buffer) continue;
-
- GLctx.deleteBuffer(buffer);
- buffer.name = 0;
- GL.buffers[id] = null;
-
- if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
- if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
- }
+ function _glfwSetMouseButtonCallback(winid, cbfun) {
+ GLFW.setMouseButtonCallback(winid, cbfun);
}
function _emscripten_set_gamepaddisconnected_callback(userData, useCapture, callbackfunc) {
@@ -6319,8 +6305,22 @@ function copyTempDouble(ptr) {
GLctx.uniform1fv(GL.uniforms[location], view);
}
- function _glfwSetMouseButtonCallback(winid, cbfun) {
- GLFW.setMouseButtonCallback(winid, cbfun);
+ function _glDeleteBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((buffers)+(i*4))>>2)];
+ var buffer = GL.buffers[id];
+
+ // From spec: "glDeleteBuffers silently ignores 0's and names that do not
+ // correspond to existing buffer objects."
+ if (!buffer) continue;
+
+ GLctx.deleteBuffer(buffer);
+ buffer.name = 0;
+ GL.buffers[id] = null;
+
+ if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
+ if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
+ }
}
function _emscripten_glCreateProgram() {
@@ -6452,10 +6452,6 @@ function copyTempDouble(ptr) {
GLFW.errorFunc = cbfun;
}
- function _glfwSetCursorPos(winid, x, y) {
- GLFW.setCursorPos(winid, x, y);
- }
-
function _emscripten_glCreateShader(shaderType) {
var id = GL.getNewId(GL.shaders);
GL.shaders[id] = GLctx.createShader(shaderType);
@@ -6870,7 +6866,7 @@ function invoke_viiii(index,a1,a2,a3,a4) {
Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity };
-Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_glUniform2fv": _glUniform2fv, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_glCompileShader": _glCompileShader, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "___syscall146": ___syscall146, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glBindRenderbuffer": _glBindRenderbuffer, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_glGenTextures": _glGenTextures, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glFramebufferRenderbuffer": _glFramebufferRenderbuffer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "_glBindFramebuffer": _glBindFramebuffer, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_glGenFramebuffers": _glGenFramebuffers, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_glDeleteFramebuffers": _glDeleteFramebuffers, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "_glUniform1fv": _glUniform1fv, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_glCheckFramebufferStatus": _glCheckFramebufferStatus, "_glFramebufferTexture2D": _glFramebufferTexture2D, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_glUniform3fv": _glUniform3fv, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_glfwSetCursorPos": _glfwSetCursorPos, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_glGetFloatv": _glGetFloatv, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glAttachShader": _glAttachShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_glfwGetMouseButton": _glfwGetMouseButton, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_glfwGetKey": _glfwGetKey, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glUniform4fv": _glUniform4fv, "_emscripten_glFrustum": _emscripten_glFrustum, "_glRenderbufferStorage": _glRenderbufferStorage, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_glGenRenderbuffers": _glGenRenderbuffers, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 };
+Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_glUniform2fv": _glUniform2fv, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "___syscall146": ___syscall146, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glBindRenderbuffer": _glBindRenderbuffer, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_glGenTextures": _glGenTextures, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_glFramebufferRenderbuffer": _glFramebufferRenderbuffer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "_glBindFramebuffer": _glBindFramebuffer, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_glGenFramebuffers": _glGenFramebuffers, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_glDeleteFramebuffers": _glDeleteFramebuffers, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "_glUniform1fv": _glUniform1fv, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_glCheckFramebufferStatus": _glCheckFramebufferStatus, "_glFramebufferTexture2D": _glFramebufferTexture2D, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_glUniform3fv": _glUniform3fv, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_glGetFloatv": _glGetFloatv, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_glfwGetMouseButton": _glfwGetMouseButton, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_glfwGetKey": _glfwGetKey, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glUniform4fv": _glUniform4fv, "_emscripten_glFrustum": _emscripten_glFrustum, "_glRenderbufferStorage": _glRenderbufferStorage, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_glGenRenderbuffers": _glGenRenderbuffers, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 };
// EMSCRIPTEN_START_ASM
var asm = (function(global, env, buffer) {
'use asm';
@@ -7005,7 +7001,6 @@ var asm = (function(global, env, buffer) {
var _glDisableVertexAttribArray=env._glDisableVertexAttribArray;
var _glCreateShader=env._glCreateShader;
var _emscripten_glReadPixels=env._emscripten_glReadPixels;
- var _glCompileShader=env._glCompileShader;
var _emscripten_glSampleCoverage=env._emscripten_glSampleCoverage;
var _emscripten_glVertexPointer=env._emscripten_glVertexPointer;
var _emscripten_set_touchstart_callback=env._emscripten_set_touchstart_callback;
@@ -7090,7 +7085,7 @@ var asm = (function(global, env, buffer) {
var _emscripten_get_now=env._emscripten_get_now;
var _emscripten_glDisable=env._emscripten_glDisable;
var _emscripten_glNormalPointer=env._emscripten_glNormalPointer;
- var _emscripten_glBindTexture=env._emscripten_glBindTexture;
+ var _glAttachShader=env._glAttachShader;
var _glFramebufferRenderbuffer=env._glFramebufferRenderbuffer;
var _emscripten_glEnable=env._emscripten_glEnable;
var _glCreateProgram=env._glCreateProgram;
@@ -7105,7 +7100,7 @@ var asm = (function(global, env, buffer) {
var _glBindFramebuffer=env._glBindFramebuffer;
var _emscripten_glVertexAttrib1f=env._emscripten_glVertexAttrib1f;
var _glGenFramebuffers=env._glGenFramebuffers;
- var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv;
+ var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback;
var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate;
var _exit=env._exit;
var _emscripten_glEnableClientState=env._emscripten_glEnableClientState;
@@ -7143,7 +7138,7 @@ var asm = (function(global, env, buffer) {
var _glBindTexture=env._glBindTexture;
var _emscripten_glUniform3iv=env._emscripten_glUniform3iv;
var _emscripten_glUniform2iv=env._emscripten_glUniform2iv;
- var _glfwSetCursorPos=env._glfwSetCursorPos;
+ var _emscripten_glHint=env._emscripten_glHint;
var _glfwSetCharCallback=env._glfwSetCharCallback;
var emscriptenWebGLGetVertexAttrib=env.emscriptenWebGLGetVertexAttrib;
var _glGetFloatv=env._glGetFloatv;
@@ -7155,7 +7150,7 @@ var asm = (function(global, env, buffer) {
var _emscripten_glTexSubImage2D=env._emscripten_glTexSubImage2D;
var _emscripten_memcpy_big=env._emscripten_memcpy_big;
var _emscripten_glPixelStorei=env._emscripten_glPixelStorei;
- var _glAttachShader=env._glAttachShader;
+ var _glCompileShader=env._glCompileShader;
var _emscripten_get_pointerlock_status=env._emscripten_get_pointerlock_status;
var _glfwGetMouseButton=env._glfwGetMouseButton;
var _emscripten_glColorPointer=env._emscripten_glColorPointer;
@@ -7233,8 +7228,8 @@ var asm = (function(global, env, buffer) {
var _emscripten_glGetProgramiv=env._emscripten_glGetProgramiv;
var _glfwMakeContextCurrent=env._glfwMakeContextCurrent;
var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv;
- var _emscripten_glHint=env._emscripten_glHint;
- var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback;
+ var _emscripten_glBindTexture=env._emscripten_glBindTexture;
+ var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv;
var _glfwGetCursorPos=env._glfwGetCursorPos;
var _emscripten_glActiveTexture=env._emscripten_glActiveTexture;
var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers;
@@ -7321,14 +7316,14 @@ function _main() {
$1 = HEAP32[3]|0;
_InitWindow($0,$1,3524);
_InitVrSimulator(2);
- HEAPF32[4151] = 5.0;
- HEAPF32[(16608)>>2] = 5.0;
- HEAPF32[(16612)>>2] = 5.0;
- ;HEAP32[(16616)>>2]=0|0;HEAP32[(16616)+4>>2]=0|0;HEAP32[(16616)+8>>2]=0|0;HEAP32[(16616)+12>>2]=0|0;
- HEAPF32[(16632)>>2] = 1.0;
- HEAPF32[(16636)>>2] = 0.0;
- HEAPF32[(16640)>>2] = 60.0;
- dest=$camera$byval_copy; src=16604; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAPF32[4169] = 5.0;
+ HEAPF32[(16680)>>2] = 5.0;
+ HEAPF32[(16684)>>2] = 5.0;
+ ;HEAP32[(16688)>>2]=0|0;HEAP32[(16688)+4>>2]=0|0;HEAP32[(16688)+8>>2]=0|0;HEAP32[(16688)+12>>2]=0|0;
+ HEAPF32[(16704)>>2] = 1.0;
+ HEAPF32[(16708)>>2] = 0.0;
+ HEAPF32[(16712)>>2] = 60.0;
+ dest=$camera$byval_copy; src=16676; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetCameraMode($camera$byval_copy,3);
_emscripten_set_main_loop((1|0),0,1);
_CloseVrSimulator();
@@ -7336,8 +7331,8 @@ function _main() {
STACKTOP = sp;return 0;
}
function _UpdateDrawFrame() {
- var $$byval_copy3 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $cubePosition$byval_copy2 = 0, dest = 0, label = 0, sp = 0, src = 0;
- var stop = 0;
+ var $$byval_copy3 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $cubePosition$byval_copy2 = 0, dest = 0, label = 0;
+ var sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
$$byval_copy3 = sp + 16|0;
@@ -7345,43 +7340,48 @@ function _UpdateDrawFrame() {
$0 = sp + 64|0;
$1 = sp + 60|0;
$2 = sp + 56|0;
- _UpdateCamera(16604);
+ _UpdateCamera(16676);
$3 = (_IsKeyPressed(32)|0);
$4 = ($3|0)==(0);
if (!($4)) {
_ToggleVrMode();
}
+ $5 = (_IsMouseButtonPressed(0)|0);
+ $6 = ($5|0)==(0);
+ if (!($6)) {
+ _DisableCursor();
+ }
_BeginDrawing();
HEAP8[$0>>0] = -11;
- $5 = ((($0)) + 1|0);
- HEAP8[$5>>0] = -11;
- $6 = ((($0)) + 2|0);
- HEAP8[$6>>0] = -11;
- $7 = ((($0)) + 3|0);
- HEAP8[$7>>0] = -1;
+ $7 = ((($0)) + 1|0);
+ HEAP8[$7>>0] = -11;
+ $8 = ((($0)) + 2|0);
+ HEAP8[$8>>0] = -11;
+ $9 = ((($0)) + 3|0);
+ HEAP8[$9>>0] = -1;
;HEAP8[$$byval_copy3>>0]=HEAP8[$0>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$0+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$0+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$0+3>>0]|0;
_ClearBackground($$byval_copy3);
_BeginVrDrawing();
- dest=$$byval_copy3; src=16604; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy3; src=16676; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_Begin3dMode($$byval_copy3);
HEAP8[$1>>0] = -26;
- $8 = ((($1)) + 1|0);
- HEAP8[$8>>0] = 41;
- $9 = ((($1)) + 2|0);
- HEAP8[$9>>0] = 55;
- $10 = ((($1)) + 3|0);
- HEAP8[$10>>0] = -1;
- ;HEAP32[$cubePosition$byval_copy2>>2]=HEAP32[16592>>2]|0;HEAP32[$cubePosition$byval_copy2+4>>2]=HEAP32[16592+4>>2]|0;HEAP32[$cubePosition$byval_copy2+8>>2]=HEAP32[16592+8>>2]|0;
+ $10 = ((($1)) + 1|0);
+ HEAP8[$10>>0] = 41;
+ $11 = ((($1)) + 2|0);
+ HEAP8[$11>>0] = 55;
+ $12 = ((($1)) + 3|0);
+ HEAP8[$12>>0] = -1;
+ ;HEAP32[$cubePosition$byval_copy2>>2]=HEAP32[16664>>2]|0;HEAP32[$cubePosition$byval_copy2+4>>2]=HEAP32[16664+4>>2]|0;HEAP32[$cubePosition$byval_copy2+8>>2]=HEAP32[16664+8>>2]|0;
;HEAP8[$$byval_copy3>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$1+3>>0]|0;
_DrawCube($cubePosition$byval_copy2,2.0,2.0,2.0,$$byval_copy3);
HEAP8[$2>>0] = -66;
- $11 = ((($2)) + 1|0);
- HEAP8[$11>>0] = 33;
- $12 = ((($2)) + 2|0);
- HEAP8[$12>>0] = 55;
- $13 = ((($2)) + 3|0);
- HEAP8[$13>>0] = -1;
- ;HEAP32[$cubePosition$byval_copy2>>2]=HEAP32[16592>>2]|0;HEAP32[$cubePosition$byval_copy2+4>>2]=HEAP32[16592+4>>2]|0;HEAP32[$cubePosition$byval_copy2+8>>2]=HEAP32[16592+8>>2]|0;
+ $13 = ((($2)) + 1|0);
+ HEAP8[$13>>0] = 33;
+ $14 = ((($2)) + 2|0);
+ HEAP8[$14>>0] = 55;
+ $15 = ((($2)) + 3|0);
+ HEAP8[$15>>0] = -1;
+ ;HEAP32[$cubePosition$byval_copy2>>2]=HEAP32[16664>>2]|0;HEAP32[$cubePosition$byval_copy2+4>>2]=HEAP32[16664+4>>2]|0;HEAP32[$cubePosition$byval_copy2+8>>2]=HEAP32[16664+8>>2]|0;
;HEAP8[$$byval_copy3>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$2+3>>0]|0;
_DrawCubeWires($cubePosition$byval_copy2,2.0,2.0,2.0,$$byval_copy3);
_DrawGrid(40,1.0);
@@ -7391,155 +7391,2868 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
-function _Vector2Distance($0,$1) {
+function _TraceLog($0,$1,$varargs) {
$0 = $0|0;
$1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ $varargs = $varargs|0;
+ var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- $2 = +HEAPF32[$0>>2];
- $3 = +HEAPF32[$1>>2];
- $4 = $2 - $3;
- $5 = $4 * $4;
- $6 = ((($0)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($1)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $7 - $9;
- $11 = $10 * $10;
- $12 = $5 + $11;
- $13 = (+Math_sqrt((+$12)));
- return (+$13);
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $2 = sp;
+ switch ($0|0) {
+ case 0: {
+ ;HEAP8[16384>>0]=HEAP8[3560>>0]|0;HEAP8[16384+1>>0]=HEAP8[3560+1>>0]|0;HEAP8[16384+2>>0]=HEAP8[3560+2>>0]|0;HEAP8[16384+3>>0]=HEAP8[3560+3>>0]|0;HEAP8[16384+4>>0]=HEAP8[3560+4>>0]|0;HEAP8[16384+5>>0]=HEAP8[3560+5>>0]|0;HEAP8[16384+6>>0]=HEAP8[3560+6>>0]|0;
+ break;
+ }
+ case 2: {
+ $3 = 16384;
+ $4 = $3;
+ HEAP32[$4>>2] = 1330795077;
+ $5 = (($3) + 4)|0;
+ $6 = $5;
+ HEAP32[$6>>2] = 2112082;
+ break;
+ }
+ case 1: {
+ dest=16384; src=3567; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ break;
+ }
+ case 3: {
+ $7 = 16384;
+ $8 = $7;
+ HEAP32[$8>>2] = 1430406468;
+ $9 = (($7) + 4)|0;
+ $10 = $9;
+ HEAP32[$10>>2] = 2112071;
+ break;
+ }
+ default: {
+ }
+ }
+ (_strcat(16384,$1)|0);
+ $strlen = (_strlen(16384)|0);
+ $endptr = (16384 + ($strlen)|0);
+ HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
+ HEAP32[$2>>2] = $varargs;
+ $11 = ($0|0)==(3);
+ if ($11) {
+ STACKTOP = sp;return;
+ }
+ (_vprintf(16384,$2)|0);
+ $12 = ($0|0)==(2);
+ if ($12) {
+ _exit(1);
+ // unreachable;
+ } else {
+ STACKTOP = sp;return;
+ }
}
-function _Vector2Angle($0,$1) {
+function _LoadDefaultFont() {
+ var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy1 = sp + 44|0;
+ $vararg_buffer = sp;
+ $0 = sp + 4|0;
+ $1 = sp + 24|0;
+ HEAP32[(16740)>>2] = 224;
+ $2 = (_malloc(65536)|0);
+ _memset(($2|0),0,65536)|0;
+ $$095104 = 0;$$096103 = 0;
+ while(1) {
+ $3 = (16 + ($$095104<<2)|0);
+ $4 = HEAP32[$3>>2]|0;
+ $$097102 = 31;
+ while(1) {
+ $16 = 1 << $$097102;
+ $17 = $4 & $16;
+ $18 = ($17|0)==(0);
+ if (!($18)) {
+ $19 = (($$097102) + ($$096103))|0;
+ $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0);
+ HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24;
+ }
+ $20 = (($$097102) + -1)|0;
+ $21 = ($$097102|0)>(0);
+ if ($21) {
+ $$097102 = $20;
+ } else {
+ break;
+ }
+ }
+ $12 = (($$095104) + 1)|0;
+ $13 = ($$095104|0)>(511);
+ $$ = $13 ? 0 : $12;
+ $14 = (($$096103) + 32)|0;
+ $15 = ($14|0)<(16384);
+ if ($15) {
+ $$095104 = $$;$$096103 = $14;
+ } else {
+ break;
+ }
+ }
+ _LoadImageEx($0,$2,128,128);
+ _ImageFormat($0,2);
+ _free($2);
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ _LoadTextureFromImage($1,$$byval_copy1);
+ ;HEAP32[16716>>2]=HEAP32[$1>>2]|0;HEAP32[16716+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16716+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16716+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16716+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ _UnloadImage($$byval_copy1);
+ $5 = HEAP32[(16740)>>2]|0;
+ $6 = $5 << 5;
+ $7 = (_malloc($6)|0);
+ HEAP32[(16744)>>2] = $7;
+ $8 = ($5|0)>(0);
+ if (!($8)) {
+ $$lcssa = $7;
+ $22 = ((($$lcssa)) + 16|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(16736)>>2] = $23;
+ $24 = HEAP32[4179]|0;
+ HEAP32[$vararg_buffer>>2] = $24;
+ _TraceLog(0,3577,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ $9 = HEAP32[(16720)>>2]|0;
+ $10 = HEAP32[(16740)>>2]|0;
+ $11 = HEAP32[(16744)>>2]|0;
+ $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
+ while(1) {
+ $25 = (($$0101) + 32)|0;
+ $26 = (($27) + ($$0101<<5)|0);
+ HEAP32[$26>>2] = $25;
+ $28 = (((($27) + ($$0101<<5)|0)) + 4|0);
+ HEAP32[$28>>2] = $$090100;
+ $29 = ($$09299*11)|0;
+ $30 = (($29) + 1)|0;
+ $31 = (((($27) + ($$0101<<5)|0)) + 8|0);
+ HEAP32[$31>>2] = $30;
+ $32 = (2064 + ($$0101<<2)|0);
+ $33 = HEAP32[$32>>2]|0;
+ $34 = (((($27) + ($$0101<<5)|0)) + 12|0);
+ HEAP32[$34>>2] = $33;
+ $35 = (((($27) + ($$0101<<5)|0)) + 16|0);
+ HEAP32[$35>>2] = 10;
+ $36 = (($$090100) + 1)|0;
+ $37 = (($36) + ($33))|0;
+ $38 = ($37|0)<($9|0);
+ $39 = (($$09299) + 1)|0;
+ if ($38) {
+ $$191 = $37;$$193 = $$09299;
+ } else {
+ $40 = ($39*11)|0;
+ $41 = (($40) + 1)|0;
+ $42 = (($33) + 2)|0;
+ HEAP32[$28>>2] = 1;
+ HEAP32[$31>>2] = $41;
+ $$191 = $42;$$193 = $39;
+ }
+ $43 = (((($27) + ($$0101<<5)|0)) + 20|0);
+ HEAP32[$43>>2] = 0;
+ $44 = (((($27) + ($$0101<<5)|0)) + 24|0);
+ HEAP32[$44>>2] = 0;
+ $45 = (((($27) + ($$0101<<5)|0)) + 28|0);
+ HEAP32[$45>>2] = 0;
+ $46 = (($$0101) + 1)|0;
+ $47 = ($46|0)<($10|0);
+ if ($47) {
+ $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11;
+ } else {
+ $$lcssa = $11;
+ break;
+ }
+ }
+ $22 = ((($$lcssa)) + 16|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(16736)>>2] = $23;
+ $24 = HEAP32[4179]|0;
+ HEAP32[$vararg_buffer>>2] = $24;
+ _TraceLog(0,3577,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _LoadImageEx($0,$1,$2,$3) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
+ $4 = $2 << 2;
+ $5 = Math_imul($4, $3)|0;
+ $6 = (_malloc($5)|0);
+ $7 = ($5|0)>(0);
+ if ($7) {
+ $8 = (($5) + -1)|0;
+ $9 = $8 >>> 2;
+ $$03334 = 0;$$035 = 0;
+ while(1) {
+ $10 = (($1) + ($$03334<<2)|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = (($6) + ($$035)|0);
+ HEAP8[$12>>0] = $11;
+ $13 = (((($1) + ($$03334<<2)|0)) + 1|0);
+ $14 = HEAP8[$13>>0]|0;
+ $15 = $$035 | 1;
+ $16 = (($6) + ($15)|0);
+ HEAP8[$16>>0] = $14;
+ $17 = (((($1) + ($$03334<<2)|0)) + 2|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = $$035 | 2;
+ $20 = (($6) + ($19)|0);
+ HEAP8[$20>>0] = $18;
+ $21 = (((($1) + ($$03334<<2)|0)) + 3|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = $$035 | 3;
+ $24 = (($6) + ($23)|0);
+ HEAP8[$24>>0] = $22;
+ $25 = (($$03334) + 1)|0;
+ $26 = (($$035) + 4)|0;
+ $exitcond = ($$03334|0)==($9|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$03334 = $25;$$035 = $26;
+ }
+ }
+ }
+ HEAP32[$0>>2] = $6;
+ $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0);
+ HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2;
+ $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0);
+ HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0);
+ HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7;
+ return;
}
-function _VectorZero($0) {
+function _ImageFormat($0,$1) {
$0 = $0|0;
- var $1 = 0, $2 = 0, label = 0, sp = 0;
+ $1 = $1|0;
+ var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0;
+ var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0;
+ var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0;
+ var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0;
+ var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0;
+ var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0;
+ var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0;
+ var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0;
+ var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0;
+ var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0;
+ var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0;
+ var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0;
+ var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0;
+ var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
sp = STACKTOP;
- HEAPF32[$0>>2] = 0.0;
- $1 = ((($0)) + 4|0);
- HEAPF32[$1>>2] = 0.0;
- $2 = ((($0)) + 8|0);
- HEAPF32[$2>>2] = 0.0;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp + 4|0;
+ $vararg_buffer = sp;
+ $2 = ((($0)) + 16|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)==($1|0);
+ if ($4) {
+ STACKTOP = sp;return;
+ }
+ $5 = ($3|0)<(9);
+ $6 = ($1|0)<(9);
+ $or$cond = $6 & $5;
+ if (!($or$cond)) {
+ _TraceLog(1,4003,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
+ $7 = (_GetImageData($$byval_copy)|0);
+ $8 = HEAP32[$0>>2]|0;
+ _free($8);
+ HEAP32[$2>>2] = $1;
+ switch ($1|0) {
+ case 1: {
+ $9 = ((($0)) + 4|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($0)) + 8|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = Math_imul($12, $10)|0;
+ $14 = (_malloc($13)|0);
+ HEAP32[$0>>2] = $14;
+ $15 = Math_imul($12, $10)|0;
+ $16 = ($15|0)>(0);
+ if ($16) {
+ $$0171188 = 0;
+ while(1) {
+ $17 = (($7) + ($$0171188<<2)|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = (+($18&255));
+ $20 = $19 * 0.29899999499320984;
+ $21 = (((($7) + ($$0171188<<2)|0)) + 1|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = (+($22&255));
+ $24 = $23 * 0.58700001239776611;
+ $25 = $20 + $24;
+ $26 = (((($7) + ($$0171188<<2)|0)) + 2|0);
+ $27 = HEAP8[$26>>0]|0;
+ $28 = (+($27&255));
+ $29 = $28 * 0.11400000005960464;
+ $30 = $25 + $29;
+ $31 = (~~(($30))&255);
+ $32 = HEAP32[$0>>2]|0;
+ $33 = (($32) + ($$0171188)|0);
+ HEAP8[$33>>0] = $31;
+ $34 = (($$0171188) + 1)|0;
+ $35 = HEAP32[$9>>2]|0;
+ $36 = HEAP32[$11>>2]|0;
+ $37 = Math_imul($36, $35)|0;
+ $38 = ($34|0)<($37|0);
+ if ($38) {
+ $$0171188 = $34;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 2: {
+ $39 = ((($0)) + 4|0);
+ $40 = HEAP32[$39>>2]|0;
+ $41 = ((($0)) + 8|0);
+ $42 = HEAP32[$41>>2]|0;
+ $43 = $40 << 1;
+ $44 = Math_imul($43, $42)|0;
+ $45 = (_malloc($44)|0);
+ HEAP32[$0>>2] = $45;
+ $46 = HEAP32[$39>>2]|0;
+ $47 = $46 << 1;
+ $48 = Math_imul($47, $42)|0;
+ $49 = ($48|0)>(0);
+ if ($49) {
+ $$0170190 = 0;$$0172189 = 0;
+ while(1) {
+ $50 = (($7) + ($$0172189<<2)|0);
+ $51 = HEAP8[$50>>0]|0;
+ $52 = (+($51&255));
+ $53 = $52 * 0.29899999499320984;
+ $54 = (((($7) + ($$0172189<<2)|0)) + 1|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = (+($55&255));
+ $57 = $56 * 0.58700001239776611;
+ $58 = $53 + $57;
+ $59 = (((($7) + ($$0172189<<2)|0)) + 2|0);
+ $60 = HEAP8[$59>>0]|0;
+ $61 = (+($60&255));
+ $62 = $61 * 0.11400000005960464;
+ $63 = $58 + $62;
+ $64 = (~~(($63))&255);
+ $65 = HEAP32[$0>>2]|0;
+ $66 = (($65) + ($$0170190)|0);
+ HEAP8[$66>>0] = $64;
+ $67 = (((($7) + ($$0172189<<2)|0)) + 3|0);
+ $68 = HEAP8[$67>>0]|0;
+ $69 = HEAP32[$0>>2]|0;
+ $70 = $$0170190 | 1;
+ $71 = (($69) + ($70)|0);
+ HEAP8[$71>>0] = $68;
+ $72 = (($$0172189) + 1)|0;
+ $73 = (($$0170190) + 2)|0;
+ $74 = HEAP32[$39>>2]|0;
+ $75 = HEAP32[$41>>2]|0;
+ $76 = $74 << 1;
+ $77 = Math_imul($76, $75)|0;
+ $78 = ($73|0)<($77|0);
+ if ($78) {
+ $$0170190 = $73;$$0172189 = $72;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 3: {
+ $79 = ((($0)) + 4|0);
+ $80 = HEAP32[$79>>2]|0;
+ $81 = ((($0)) + 8|0);
+ $82 = HEAP32[$81>>2]|0;
+ $83 = $80 << 1;
+ $84 = Math_imul($83, $82)|0;
+ $85 = (_malloc($84)|0);
+ HEAP32[$0>>2] = $85;
+ $86 = HEAP32[$79>>2]|0;
+ $87 = Math_imul($82, $86)|0;
+ $88 = ($87|0)>(0);
+ if ($88) {
+ $89 = HEAP8[$7>>0]|0;
+ $90 = (+($89&255));
+ $91 = $90 * 31.0;
+ $92 = $91 / 255.0;
+ $roundf179 = (+_roundf((+$92)));
+ $93 = (~~(($roundf179))&255);
+ $94 = ((($7)) + 1|0);
+ $95 = HEAP8[$94>>0]|0;
+ $96 = (+($95&255));
+ $97 = $96 * 63.0;
+ $98 = $97 / 255.0;
+ $roundf180 = (+_roundf((+$98)));
+ $99 = (~~(($roundf180))&255);
+ $100 = ((($7)) + 2|0);
+ $101 = HEAP8[$100>>0]|0;
+ $102 = (+($101&255));
+ $103 = $102 * 31.0;
+ $104 = $103 / 255.0;
+ $roundf181 = (+_roundf((+$104)));
+ $105 = (~~(($roundf181))&255);
+ $106 = $93&255;
+ $107 = $106 << 11;
+ $108 = $99&255;
+ $109 = $108 << 5;
+ $110 = $109 | $107;
+ $111 = $105&255;
+ $112 = $110 | $111;
+ $113 = $112&65535;
+ $114 = HEAP32[$0>>2]|0;
+ $115 = HEAP32[$79>>2]|0;
+ $116 = HEAP32[$81>>2]|0;
+ $117 = Math_imul($116, $115)|0;
+ $$0169192 = 0;
+ while(1) {
+ $118 = (($114) + ($$0169192<<1)|0);
+ HEAP16[$118>>1] = $113;
+ $119 = (($$0169192) + 1)|0;
+ $120 = ($119|0)<($117|0);
+ if ($120) {
+ $$0169192 = $119;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 4: {
+ $121 = ((($0)) + 4|0);
+ $122 = HEAP32[$121>>2]|0;
+ $123 = ((($0)) + 8|0);
+ $124 = HEAP32[$123>>2]|0;
+ $125 = ($122*3)|0;
+ $126 = Math_imul($125, $124)|0;
+ $127 = (_malloc($126)|0);
+ HEAP32[$0>>2] = $127;
+ $128 = HEAP32[$121>>2]|0;
+ $129 = ($128*3)|0;
+ $130 = Math_imul($129, $124)|0;
+ $131 = ($130|0)>(0);
+ if ($131) {
+ $$0168195 = 0;$$1194 = 0;
+ while(1) {
+ $132 = (($7) + ($$1194<<2)|0);
+ $133 = HEAP8[$132>>0]|0;
+ $134 = HEAP32[$0>>2]|0;
+ $135 = (($134) + ($$0168195)|0);
+ HEAP8[$135>>0] = $133;
+ $136 = (((($7) + ($$1194<<2)|0)) + 1|0);
+ $137 = HEAP8[$136>>0]|0;
+ $138 = HEAP32[$0>>2]|0;
+ $139 = (($$0168195) + 1)|0;
+ $140 = (($138) + ($139)|0);
+ HEAP8[$140>>0] = $137;
+ $141 = (((($7) + ($$1194<<2)|0)) + 2|0);
+ $142 = HEAP8[$141>>0]|0;
+ $143 = HEAP32[$0>>2]|0;
+ $144 = (($$0168195) + 2)|0;
+ $145 = (($143) + ($144)|0);
+ HEAP8[$145>>0] = $142;
+ $146 = (($$1194) + 1)|0;
+ $147 = (($$0168195) + 3)|0;
+ $148 = HEAP32[$121>>2]|0;
+ $149 = HEAP32[$123>>2]|0;
+ $150 = ($148*3)|0;
+ $151 = Math_imul($150, $149)|0;
+ $152 = ($147|0)<($151|0);
+ if ($152) {
+ $$0168195 = $147;$$1194 = $146;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 5: {
+ $153 = ((($0)) + 4|0);
+ $154 = HEAP32[$153>>2]|0;
+ $155 = ((($0)) + 8|0);
+ $156 = HEAP32[$155>>2]|0;
+ $157 = $154 << 1;
+ $158 = Math_imul($157, $156)|0;
+ $159 = (_malloc($158)|0);
+ HEAP32[$0>>2] = $159;
+ $160 = HEAP32[$153>>2]|0;
+ $161 = Math_imul($156, $160)|0;
+ $162 = ($161|0)>(0);
+ if ($162) {
+ $163 = HEAP32[$0>>2]|0;
+ $164 = HEAP32[$153>>2]|0;
+ $165 = HEAP32[$155>>2]|0;
+ $166 = Math_imul($165, $164)|0;
+ $$0167197 = 0;
+ while(1) {
+ $167 = (($7) + ($$0167197<<2)|0);
+ $168 = HEAP8[$167>>0]|0;
+ $169 = (+($168&255));
+ $170 = $169 * 31.0;
+ $171 = $170 / 255.0;
+ $roundf176 = (+_roundf((+$171)));
+ $172 = (~~(($roundf176))&255);
+ $173 = (((($7) + ($$0167197<<2)|0)) + 1|0);
+ $174 = HEAP8[$173>>0]|0;
+ $175 = (+($174&255));
+ $176 = $175 * 31.0;
+ $177 = $176 / 255.0;
+ $roundf177 = (+_roundf((+$177)));
+ $178 = (~~(($roundf177))&255);
+ $179 = (((($7) + ($$0167197<<2)|0)) + 2|0);
+ $180 = HEAP8[$179>>0]|0;
+ $181 = (+($180&255));
+ $182 = $181 * 31.0;
+ $183 = $182 / 255.0;
+ $roundf178 = (+_roundf((+$183)));
+ $184 = (~~(($roundf178))&255);
+ $185 = (((($7) + ($$0167197<<2)|0)) + 3|0);
+ $186 = HEAP8[$185>>0]|0;
+ $187 = ($186&255)>(50);
+ $188 = $172&255;
+ $189 = $188 << 11;
+ $190 = $178&255;
+ $191 = $190 << 6;
+ $192 = $191 | $189;
+ $193 = $184&255;
+ $194 = $193 << 1;
+ $195 = $192 | $194;
+ $196 = $187&1;
+ $197 = $195 | $196;
+ $198 = $197&65535;
+ $199 = (($163) + ($$0167197<<1)|0);
+ HEAP16[$199>>1] = $198;
+ $200 = (($$0167197) + 1)|0;
+ $201 = ($200|0)<($166|0);
+ if ($201) {
+ $$0167197 = $200;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 6: {
+ $202 = ((($0)) + 4|0);
+ $203 = HEAP32[$202>>2]|0;
+ $204 = ((($0)) + 8|0);
+ $205 = HEAP32[$204>>2]|0;
+ $206 = $203 << 1;
+ $207 = Math_imul($206, $205)|0;
+ $208 = (_malloc($207)|0);
+ HEAP32[$0>>2] = $208;
+ $209 = HEAP32[$202>>2]|0;
+ $210 = Math_imul($205, $209)|0;
+ $211 = ($210|0)>(0);
+ if ($211) {
+ $212 = HEAP32[$0>>2]|0;
+ $213 = HEAP32[$202>>2]|0;
+ $214 = HEAP32[$204>>2]|0;
+ $215 = Math_imul($214, $213)|0;
+ $$0166199 = 0;
+ while(1) {
+ $216 = (($7) + ($$0166199<<2)|0);
+ $217 = HEAP8[$216>>0]|0;
+ $218 = (+($217&255));
+ $219 = $218 * 15.0;
+ $220 = $219 / 255.0;
+ $roundf = (+_roundf((+$220)));
+ $221 = (~~(($roundf))&255);
+ $222 = (((($7) + ($$0166199<<2)|0)) + 1|0);
+ $223 = HEAP8[$222>>0]|0;
+ $224 = (+($223&255));
+ $225 = $224 * 15.0;
+ $226 = $225 / 255.0;
+ $roundf173 = (+_roundf((+$226)));
+ $227 = (~~(($roundf173))&255);
+ $228 = (((($7) + ($$0166199<<2)|0)) + 2|0);
+ $229 = HEAP8[$228>>0]|0;
+ $230 = (+($229&255));
+ $231 = $230 * 15.0;
+ $232 = $231 / 255.0;
+ $roundf174 = (+_roundf((+$232)));
+ $233 = (~~(($roundf174))&255);
+ $234 = (((($7) + ($$0166199<<2)|0)) + 3|0);
+ $235 = HEAP8[$234>>0]|0;
+ $236 = (+($235&255));
+ $237 = $236 * 15.0;
+ $238 = $237 / 255.0;
+ $roundf175 = (+_roundf((+$238)));
+ $239 = (~~(($roundf175))&255);
+ $240 = $221&255;
+ $241 = $240 << 12;
+ $242 = $227&255;
+ $243 = $242 << 8;
+ $244 = $243 | $241;
+ $245 = $233&255;
+ $246 = $245 << 4;
+ $247 = $244 | $246;
+ $248 = $239&255;
+ $249 = $247 | $248;
+ $250 = $249&65535;
+ $251 = (($212) + ($$0166199<<1)|0);
+ HEAP16[$251>>1] = $250;
+ $252 = (($$0166199) + 1)|0;
+ $253 = ($252|0)<($215|0);
+ if ($253) {
+ $$0166199 = $252;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 7: {
+ $254 = ((($0)) + 4|0);
+ $255 = HEAP32[$254>>2]|0;
+ $256 = ((($0)) + 8|0);
+ $257 = HEAP32[$256>>2]|0;
+ $258 = $255 << 2;
+ $259 = Math_imul($258, $257)|0;
+ $260 = (_malloc($259)|0);
+ HEAP32[$0>>2] = $260;
+ $261 = HEAP32[$254>>2]|0;
+ $262 = $261 << 2;
+ $263 = Math_imul($262, $257)|0;
+ $264 = ($263|0)>(0);
+ if ($264) {
+ $$0202 = 0;$$2201 = 0;
+ while(1) {
+ $265 = (($7) + ($$2201<<2)|0);
+ $266 = HEAP8[$265>>0]|0;
+ $267 = HEAP32[$0>>2]|0;
+ $268 = (($267) + ($$0202)|0);
+ HEAP8[$268>>0] = $266;
+ $269 = (((($7) + ($$2201<<2)|0)) + 1|0);
+ $270 = HEAP8[$269>>0]|0;
+ $271 = HEAP32[$0>>2]|0;
+ $272 = $$0202 | 1;
+ $273 = (($271) + ($272)|0);
+ HEAP8[$273>>0] = $270;
+ $274 = (((($7) + ($$2201<<2)|0)) + 2|0);
+ $275 = HEAP8[$274>>0]|0;
+ $276 = HEAP32[$0>>2]|0;
+ $277 = $$0202 | 2;
+ $278 = (($276) + ($277)|0);
+ HEAP8[$278>>0] = $275;
+ $279 = (((($7) + ($$2201<<2)|0)) + 3|0);
+ $280 = HEAP8[$279>>0]|0;
+ $281 = HEAP32[$0>>2]|0;
+ $282 = $$0202 | 3;
+ $283 = (($281) + ($282)|0);
+ HEAP8[$283>>0] = $280;
+ $284 = (($$2201) + 1)|0;
+ $285 = (($$0202) + 4)|0;
+ $286 = HEAP32[$254>>2]|0;
+ $287 = HEAP32[$256>>2]|0;
+ $288 = $286 << 2;
+ $289 = Math_imul($288, $287)|0;
+ $290 = ($285|0)<($289|0);
+ if ($290) {
+ $$0202 = $285;$$2201 = $284;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ default: {
+ }
+ }
+ _free($7);
+ STACKTOP = sp;return;
+}
+function _LoadTextureFromImage($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sroa$10$0$$sroa_idx6 = 0, $$sroa$12$0$$sroa_idx8 = 0, $$sroa$6$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0;
+ var $vararg_ptr4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer = sp;
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($1)) + 4|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($1)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($1)) + 16|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($1)) + 12|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0);
+ $12 = HEAP32[$3>>2]|0;
+ $13 = HEAP32[$5>>2]|0;
+ HEAP32[$vararg_buffer>>2] = $11;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $12;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $13;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $10;
+ $vararg_ptr4 = ((($vararg_buffer)) + 16|0);
+ HEAP32[$vararg_ptr4>>2] = $8;
+ _TraceLog(3,3622,$vararg_buffer);
+ HEAP32[$0>>2] = $11;
+ $$sroa$6$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAP32[$$sroa$6$0$$sroa_idx2>>2] = $12;
+ $$sroa$8$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAP32[$$sroa$8$0$$sroa_idx4>>2] = $13;
+ $$sroa$10$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAP32[$$sroa$10$0$$sroa_idx6>>2] = $10;
+ $$sroa$12$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAP32[$$sroa$12$0$$sroa_idx8>>2] = $8;
+ STACKTOP = sp;return;
+}
+function _UnloadImage($0) {
+ $0 = $0|0;
+ var $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ _free($1);
return;
}
-function _VectorSubtract($0,$1,$2) {
+function _rlglLoadTexture($0,$1,$2,$3,$4) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0 = 0, $$off = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond101 = 0, $or$cond7 = 0, $or$cond97 = 0, $or$cond99 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0;
+ var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $3 = +HEAPF32[$1>>2];
- $4 = +HEAPF32[$2>>2];
- $5 = $3 - $4;
- HEAPF32[$0>>2] = $5;
- $6 = ((($0)) + 4|0);
- $7 = ((($1)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = ((($2)) + 4|0);
- $10 = +HEAPF32[$9>>2];
- $11 = $8 - $10;
- HEAPF32[$6>>2] = $11;
- $12 = ((($0)) + 8|0);
- $13 = ((($1)) + 8|0);
- $14 = +HEAPF32[$13>>2];
- $15 = ((($2)) + 8|0);
- $16 = +HEAPF32[$15>>2];
- $17 = $14 - $16;
- HEAPF32[$12>>2] = $17;
+ STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
+ $vararg_buffer15 = sp + 64|0;
+ $vararg_buffer11 = sp + 48|0;
+ $vararg_buffer9 = sp + 40|0;
+ $vararg_buffer7 = sp + 32|0;
+ $vararg_buffer5 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $5 = sp + 68|0;
+ _glBindTexture(3553,0);
+ HEAP32[$5>>2] = 0;
+ $6 = HEAP32[4187]|0;
+ $7 = ($6|0)==(0);
+ $$off = (($3) + -9)|0;
+ $8 = ($$off>>>0)<(4);
+ $or$cond = $8 & $7;
+ if ($or$cond) {
+ _TraceLog(1,3672,$vararg_buffer);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $9 = HEAP32[4188]|0;
+ $10 = ($9|0)==(0);
+ $11 = ($3|0)==(13);
+ $or$cond7 = $11 & $10;
+ if ($or$cond7) {
+ _TraceLog(1,3716,$vararg_buffer1);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $12 = HEAP32[4189]|0;
+ $13 = ($12|0)==(0);
+ $14 = $3 | 1;
+ $15 = ($14|0)==(15);
+ $or$cond97 = $15 & $13;
+ if ($or$cond97) {
+ _TraceLog(1,3761,$vararg_buffer3);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $16 = HEAP32[4190]|0;
+ $17 = ($16|0)==(0);
+ $18 = ($14|0)==(17);
+ $or$cond99 = $18 & $17;
+ if ($or$cond99) {
+ _TraceLog(1,3806,$vararg_buffer5);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $19 = HEAP32[4191]|0;
+ $20 = ($19|0)==(0);
+ $21 = ($14|0)==(19);
+ $or$cond101 = $21 & $20;
+ if ($or$cond101) {
+ _TraceLog(1,3851,$vararg_buffer7);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ _glGenTextures(1,($5|0));
+ $22 = HEAP32[$5>>2]|0;
+ _glBindTexture(3553,($22|0));
+ do {
+ switch ($3|0) {
+ case 1: {
+ _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0));
+ break;
+ }
+ case 2: {
+ _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0));
+ break;
+ }
+ case 3: {
+ _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0));
+ break;
+ }
+ case 4: {
+ _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0));
+ break;
+ }
+ case 5: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0));
+ break;
+ }
+ case 6: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0));
+ break;
+ }
+ case 7: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0));
+ break;
+ }
+ case 8: {
+ $23 = HEAP32[4192]|0;
+ $24 = ($23|0)==(0);
+ if (!($24)) {
+ _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5126,($0|0));
+ }
+ break;
+ }
+ case 9: {
+ $25 = HEAP32[4187]|0;
+ $26 = ($25|0)==(0);
+ if (!($26)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33776);
+ }
+ break;
+ }
+ case 10: {
+ $27 = HEAP32[4187]|0;
+ $28 = ($27|0)==(0);
+ if (!($28)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33777);
+ }
+ break;
+ }
+ case 11: {
+ $29 = HEAP32[4187]|0;
+ $30 = ($29|0)==(0);
+ if (!($30)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33778);
+ }
+ break;
+ }
+ case 12: {
+ $31 = HEAP32[4187]|0;
+ $32 = ($31|0)==(0);
+ if (!($32)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33779);
+ }
+ break;
+ }
+ case 13: {
+ $33 = HEAP32[4188]|0;
+ $34 = ($33|0)==(0);
+ if (!($34)) {
+ _LoadCompressedTexture($0,$1,$2,$4,36196);
+ }
+ break;
+ }
+ case 14: {
+ $35 = HEAP32[4189]|0;
+ $36 = ($35|0)==(0);
+ if (!($36)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37492);
+ }
+ break;
+ }
+ case 15: {
+ $37 = HEAP32[4189]|0;
+ $38 = ($37|0)==(0);
+ if (!($38)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37496);
+ }
+ break;
+ }
+ case 16: {
+ $39 = HEAP32[4190]|0;
+ $40 = ($39|0)==(0);
+ if (!($40)) {
+ _LoadCompressedTexture($0,$1,$2,$4,35840);
+ }
+ break;
+ }
+ case 17: {
+ $41 = HEAP32[4190]|0;
+ $42 = ($41|0)==(0);
+ if (!($42)) {
+ _LoadCompressedTexture($0,$1,$2,$4,35842);
+ }
+ break;
+ }
+ case 18: {
+ $43 = HEAP32[4191]|0;
+ $44 = ($43|0)==(0);
+ if (!($44)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37808);
+ }
+ break;
+ }
+ case 19: {
+ $45 = HEAP32[4191]|0;
+ $46 = ($45|0)==(0);
+ if (!($46)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37815);
+ }
+ break;
+ }
+ default: {
+ _TraceLog(1,3896,$vararg_buffer9);
+ }
+ }
+ } while(0);
+ $47 = HEAP32[4193]|0;
+ $48 = ($47|0)==(0);
+ if ($48) {
+ _glTexParameteri(3553,10242,33071);
+ _glTexParameteri(3553,10243,33071);
+ } else {
+ _glTexParameteri(3553,10242,10497);
+ _glTexParameteri(3553,10243,10497);
+ }
+ _glTexParameteri(3553,10240,9728);
+ _glTexParameteri(3553,10241,9728);
+ _glBindTexture(3553,0);
+ $49 = HEAP32[$5>>2]|0;
+ $50 = ($49|0)==(0);
+ if ($50) {
+ _TraceLog(1,3974,$vararg_buffer15);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ HEAP32[$vararg_buffer11>>2] = $49;
+ $vararg_ptr13 = ((($vararg_buffer11)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $1;
+ $vararg_ptr14 = ((($vararg_buffer11)) + 8|0);
+ HEAP32[$vararg_ptr14>>2] = $2;
+ _TraceLog(0,3925,$vararg_buffer11);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ return (0)|0;
+}
+function _LoadCompressedTexture($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _glPixelStorei(3317,1);
+ switch ($4|0) {
+ case 33776: case 33777: case 36196: case 37492: {
+ $$038 = 8;
+ break;
+ }
+ default: {
+ $$038 = 16;
+ }
+ }
+ $5 = ($3|0)<(1);
+ $6 = $1 | $2;
+ $7 = ($6|0)==(0);
+ $or$cond42 = $5 | $7;
+ if ($or$cond42) {
+ return;
+ } else {
+ $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1;
+ }
+ while(1) {
+ $8 = (($$046) + 3)|0;
+ $9 = (($8|0) / 4)&-1;
+ $10 = (($$03943) + 3)|0;
+ $11 = (($10|0) / 4)&-1;
+ $12 = Math_imul($11, $$038)|0;
+ $13 = Math_imul($12, $9)|0;
+ $14 = (($0) + ($$03744)|0);
+ _glCompressedTexImage2D(3553,($$03645|0),($4|0),($$046|0),($$03943|0),0,($13|0),($14|0));
+ $15 = (($13) + ($$03744))|0;
+ $16 = (($$046|0) / 2)&-1;
+ $17 = (($$03943|0) / 2)&-1;
+ $18 = ($$046|0)<(2);
+ $$ = $18 ? 1 : $16;
+ $19 = ($$03943|0)<(2);
+ $$140 = $19 ? 1 : $17;
+ $20 = (($$03645) + 1)|0;
+ $21 = ($20|0)>=($3|0);
+ $22 = $$ | $$140;
+ $23 = ($22|0)==(0);
+ $or$cond = $21 | $23;
+ if ($or$cond) {
+ break;
+ } else {
+ $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$;
+ }
+ }
return;
}
-function _VectorCrossProduct($0,$1,$2) {
+function _GetImageData($0) {
+ $0 = $0|0;
+ var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0;
+ var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0;
+ var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0;
+ var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0;
+ var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = $2 << 2;
+ $6 = Math_imul($5, $4)|0;
+ $7 = (_malloc($6)|0);
+ $8 = HEAP32[$1>>2]|0;
+ $9 = Math_imul($4, $8)|0;
+ $10 = ($9|0)>(0);
+ if (!($10)) {
+ STACKTOP = sp;return ($7|0);
+ }
+ $11 = ((($0)) + 16|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = HEAP32[$0>>2]|0;
+ $$0104105 = 0;$$0106 = 0;
+ while(1) {
+ switch ($12|0) {
+ case 1: {
+ $14 = (($13) + ($$0106)|0);
+ $15 = HEAP8[$14>>0]|0;
+ $16 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$16>>0] = $15;
+ $17 = HEAP8[$14>>0]|0;
+ $18 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$18>>0] = $17;
+ $19 = HEAP8[$14>>0]|0;
+ $20 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$20>>0] = $19;
+ $21 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$21>>0] = -1;
+ $22 = (($$0106) + 1)|0;
+ $$1 = $22;
+ break;
+ }
+ case 2: {
+ $23 = (($13) + ($$0106)|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$25>>0] = $24;
+ $26 = HEAP8[$23>>0]|0;
+ $27 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$27>>0] = $26;
+ $28 = HEAP8[$23>>0]|0;
+ $29 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$29>>0] = $28;
+ $30 = (($$0106) + 1)|0;
+ $31 = (($13) + ($30)|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$33>>0] = $32;
+ $34 = (($$0106) + 2)|0;
+ $$1 = $34;
+ break;
+ }
+ case 5: {
+ $35 = (($13) + ($$0106<<1)|0);
+ $36 = HEAP16[$35>>1]|0;
+ $37 = $36&65535;
+ $38 = $37 >>> 11;
+ $39 = (+($38|0));
+ $40 = $39 * 8.0;
+ $41 = (~~(($40))&255);
+ $42 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$42>>0] = $41;
+ $43 = $37 >>> 6;
+ $44 = $43 & 31;
+ $45 = (+($44|0));
+ $46 = $45 * 8.0;
+ $47 = (~~(($46))&255);
+ $48 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$48>>0] = $47;
+ $49 = $37 >>> 1;
+ $50 = $49 & 31;
+ $51 = (+($50|0));
+ $52 = $51 * 8.0;
+ $53 = (~~(($52))&255);
+ $54 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$54>>0] = $53;
+ $55 = $37 & 1;
+ $56 = (0 - ($55))|0;
+ $57 = $56&255;
+ $58 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$58>>0] = $57;
+ $59 = (($$0106) + 1)|0;
+ $$1 = $59;
+ break;
+ }
+ case 3: {
+ $60 = (($13) + ($$0106<<1)|0);
+ $61 = HEAP16[$60>>1]|0;
+ $62 = $61&65535;
+ $63 = $62 >>> 11;
+ $64 = (+($63|0));
+ $65 = $64 * 8.0;
+ $66 = (~~(($65))&255);
+ $67 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$67>>0] = $66;
+ $68 = $62 >>> 5;
+ $69 = $68 & 63;
+ $70 = (+($69|0));
+ $71 = $70 * 4.0;
+ $72 = (~~(($71))&255);
+ $73 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$73>>0] = $72;
+ $74 = $62 & 31;
+ $75 = (+($74|0));
+ $76 = $75 * 8.0;
+ $77 = (~~(($76))&255);
+ $78 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$78>>0] = $77;
+ $79 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$79>>0] = -1;
+ $80 = (($$0106) + 1)|0;
+ $$1 = $80;
+ break;
+ }
+ case 6: {
+ $81 = (($13) + ($$0106<<1)|0);
+ $82 = HEAP16[$81>>1]|0;
+ $83 = $82&65535;
+ $84 = $83 >>> 12;
+ $85 = (+($84|0));
+ $86 = $85 * 17.0;
+ $87 = (~~(($86))&255);
+ $88 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$88>>0] = $87;
+ $89 = $83 >>> 8;
+ $90 = $89 & 15;
+ $91 = (+($90|0));
+ $92 = $91 * 17.0;
+ $93 = (~~(($92))&255);
+ $94 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$94>>0] = $93;
+ $95 = $83 >>> 4;
+ $96 = $95 & 15;
+ $97 = (+($96|0));
+ $98 = $97 * 17.0;
+ $99 = (~~(($98))&255);
+ $100 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$100>>0] = $99;
+ $101 = $83 & 15;
+ $102 = (+($101|0));
+ $103 = $102 * 17.0;
+ $104 = (~~(($103))&255);
+ $105 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$105>>0] = $104;
+ $106 = (($$0106) + 1)|0;
+ $$1 = $106;
+ break;
+ }
+ case 7: {
+ $107 = (($13) + ($$0106)|0);
+ $108 = HEAP8[$107>>0]|0;
+ $109 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$109>>0] = $108;
+ $110 = (($$0106) + 1)|0;
+ $111 = (($13) + ($110)|0);
+ $112 = HEAP8[$111>>0]|0;
+ $113 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$113>>0] = $112;
+ $114 = (($$0106) + 2)|0;
+ $115 = (($13) + ($114)|0);
+ $116 = HEAP8[$115>>0]|0;
+ $117 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$117>>0] = $116;
+ $118 = (($$0106) + 3)|0;
+ $119 = (($13) + ($118)|0);
+ $120 = HEAP8[$119>>0]|0;
+ $121 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$121>>0] = $120;
+ $122 = (($$0106) + 4)|0;
+ $$1 = $122;
+ break;
+ }
+ case 4: {
+ $123 = (($13) + ($$0106)|0);
+ $124 = HEAP8[$123>>0]|0;
+ $125 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$125>>0] = $124;
+ $126 = (($$0106) + 1)|0;
+ $127 = (($13) + ($126)|0);
+ $128 = HEAP8[$127>>0]|0;
+ $129 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$129>>0] = $128;
+ $130 = (($$0106) + 2)|0;
+ $131 = (($13) + ($130)|0);
+ $132 = HEAP8[$131>>0]|0;
+ $133 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$133>>0] = $132;
+ $134 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$134>>0] = -1;
+ $135 = (($$0106) + 3)|0;
+ $$1 = $135;
+ break;
+ }
+ default: {
+ _TraceLog(1,4057,$vararg_buffer);
+ $$1 = $$0106;
+ }
+ }
+ $136 = (($$0104105) + 1)|0;
+ $137 = HEAP32[$1>>2]|0;
+ $138 = HEAP32[$3>>2]|0;
+ $139 = Math_imul($138, $137)|0;
+ $140 = ($136|0)<($139|0);
+ if ($140) {
+ $$0104105 = $136;$$0106 = $$1;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return ($7|0);
+}
+function _UnloadDefaultFont() {
+ var $$byval_copy = 0, $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[16716>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16716+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16716+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16716+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16716+16>>2]|0;
+ _UnloadTexture($$byval_copy);
+ $0 = HEAP32[(16744)>>2]|0;
+ _free($0);
+ STACKTOP = sp;return;
+}
+function _UnloadTexture($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = ($1|0)==(0);
+ if ($2) {
+ STACKTOP = sp;return;
+ }
+ _rlDeleteTextures($1);
+ $3 = HEAP32[$0>>2]|0;
+ HEAP32[$vararg_buffer>>2] = $3;
+ _TraceLog(0,4103,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _rlDeleteTextures($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ HEAP32[$1>>2] = $0;
+ $2 = ($0|0)==(0);
+ if (!($2)) {
+ _glDeleteTextures(1,($1|0));
+ }
+ STACKTOP = sp;return;
+}
+function _GetDefaultFont($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ;HEAP32[$0>>2]=HEAP32[16716>>2]|0;HEAP32[$0+4>>2]=HEAP32[16716+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16716+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16716+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16716+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16716+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16716+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16716+28>>2]|0;
+ return;
+}
+function _DrawText($0,$1,$2,$3,$4) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $3 = 0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0;
- var $9 = 0.0, label = 0, sp = 0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $3 = ((($1)) + 4|0);
- $4 = +HEAPF32[$3>>2];
- $5 = ((($2)) + 8|0);
- $6 = +HEAPF32[$5>>2];
- $7 = $4 * $6;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy2 = sp + 112|0;
+ $$byval_copy1 = sp + 104|0;
+ $$byval_copy = sp + 72|0;
+ $5 = sp + 32|0;
+ $6 = sp + 64|0;
+ $7 = sp;
+ _GetDefaultFont($5);
+ $8 = HEAP32[$5>>2]|0;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ STACKTOP = sp;return;
+ }
+ $10 = (+($1|0));
+ HEAPF32[$6>>2] = $10;
+ $11 = ((($6)) + 4|0);
+ $12 = (+($2|0));
+ HEAPF32[$11>>2] = $12;
+ $13 = ($3|0)>(10);
+ $$ = $13 ? $3 : 10;
+ $14 = (($$>>>0) / 10)&-1;
+ _GetDefaultFont($7);
+ $15 = (+($$|0));
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2);
+ STACKTOP = sp;return;
+}
+function _DrawTextEx($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = +$3;
+ $4 = $4|0;
+ $5 = $5|0;
+ var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0.0, $29 = 0.0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0;
+ var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0;
+ var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0;
+ var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy5 = sp + 88|0;
+ $$byval_copy4 = sp + 80|0;
+ $$byval_copy3 = sp + 64|0;
+ $$byval_copy2 = sp + 48|0;
+ $$byval_copy1 = sp + 24|0;
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = (_strlen($1)|0);
+ $9 = ((($0)) + 20|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (+($10|0));
+ $12 = $3 / $11;
+ $13 = ($8|0)>(0);
+ if (!($13)) {
+ STACKTOP = sp;return;
+ }
+ $14 = ((($0)) + 28|0);
+ $15 = +HEAPF32[$2>>2];
+ $16 = ((($6)) + 4|0);
+ $17 = ((($2)) + 4|0);
+ $18 = ((($6)) + 8|0);
+ $19 = ((($6)) + 12|0);
+ $20 = ((($7)) + 4|0);
+ $21 = (+($4|0));
+ $$04954 = 0;$$05153 = 0;$$055 = 0;
+ while(1) {
+ $22 = (($1) + ($$055)|0);
+ $23 = HEAP8[$22>>0]|0;
+ $24 = $23&255;
+ switch ($23<<24>>24) {
+ case 10: {
+ $25 = HEAP32[$9>>2]|0;
+ $26 = (($25|0) / 2)&-1;
+ $27 = (($26) + ($25))|0;
+ $28 = (+($27|0));
+ $29 = $12 * $28;
+ $30 = (~~(($29)));
+ $31 = (($30) + ($$05153))|0;
+ $$150 = 0;$$152 = $31;$$2 = $$055;
+ break;
+ }
+ case -62: {
+ $32 = (($$055) + 1)|0;
+ $33 = (($1) + ($32)|0);
+ $34 = HEAP8[$33>>0]|0;
+ $35 = $34&255;
+ $$1 = $32;$$sink = $35;
+ label = 8;
+ break;
+ }
+ case -61: {
+ $36 = (($$055) + 1)|0;
+ $37 = (($1) + ($36)|0);
+ $38 = HEAP8[$37>>0]|0;
+ $39 = $38&255;
+ $40 = (($39) + 64)|0;
+ $$1 = $36;$$sink = $40;
+ label = 8;
+ break;
+ }
+ default: {
+ $$1 = $$055;$$sink = $24;
+ label = 8;
+ }
+ }
+ do {
+ if ((label|0) == 8) {
+ label = 0;
+ ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0;
+ $41 = (_GetCharIndex($$byval_copy5,$$sink)|0);
+ $42 = HEAP32[$14>>2]|0;
+ $43 = (((($42) + ($41<<5)|0)) + 4|0);
+ $44 = (+($$04954|0));
+ $45 = $44 + $15;
+ $46 = (((($42) + ($41<<5)|0)) + 20|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = (+($47|0));
+ $49 = $12 * $48;
+ $50 = $45 + $49;
+ $51 = (~~(($50)));
+ HEAP32[$6>>2] = $51;
+ $52 = +HEAPF32[$17>>2];
+ $53 = (+($$05153|0));
+ $54 = $53 + $52;
+ $55 = (((($42) + ($41<<5)|0)) + 24|0);
+ $56 = HEAP32[$55>>2]|0;
+ $57 = (+($56|0));
+ $58 = $12 * $57;
+ $59 = $54 + $58;
+ $60 = (~~(($59)));
+ HEAP32[$16>>2] = $60;
+ $61 = (((($42) + ($41<<5)|0)) + 12|0);
+ $62 = HEAP32[$61>>2]|0;
+ $63 = (+($62|0));
+ $64 = $12 * $63;
+ $65 = (~~(($64)));
+ HEAP32[$18>>2] = $65;
+ $66 = (((($42) + ($41<<5)|0)) + 16|0);
+ $67 = HEAP32[$66>>2]|0;
+ $68 = (+($67|0));
+ $69 = $12 * $68;
+ $70 = (~~(($69)));
+ HEAP32[$19>>2] = $70;
+ HEAPF32[$7>>2] = 0.0;
+ HEAPF32[$20>>2] = 0.0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0;
+ ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0;
+ _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5);
+ $71 = HEAP32[$14>>2]|0;
+ $72 = (((($71) + ($41<<5)|0)) + 28|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = ($73|0)==(0);
+ if ($74) {
+ $75 = (((($71) + ($41<<5)|0)) + 12|0);
+ $76 = HEAP32[$75>>2]|0;
+ $77 = (+($76|0));
+ $78 = $12 * $77;
+ $79 = $21 + $78;
+ $80 = (~~(($79)));
+ $81 = (($80) + ($$04954))|0;
+ $$150 = $81;$$152 = $$05153;$$2 = $$1;
+ break;
+ } else {
+ $82 = (+($73|0));
+ $83 = $12 * $82;
+ $84 = $21 + $83;
+ $85 = (~~(($84)));
+ $86 = (($85) + ($$04954))|0;
+ $$150 = $86;$$152 = $$05153;$$2 = $$1;
+ break;
+ }
+ }
+ } while(0);
+ $87 = (($$2) + 1)|0;
+ $88 = ($87|0)<($8|0);
+ if ($88) {
+ $$04954 = $$150;$$05153 = $$152;$$055 = $87;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _GetCharIndex($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($0)) + 24|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)>(0);
+ if (!($4)) {
+ $$08 = 0;
+ return ($$08|0);
+ }
+ $5 = ((($0)) + 28|0);
+ $6 = HEAP32[$5>>2]|0;
+ $$09 = 0;
+ while(1) {
+ $7 = (($6) + ($$09<<5)|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)==($1|0);
+ if ($9) {
+ $$08 = $$09;
+ label = 5;
+ break;
+ }
+ $10 = (($$09) + 1)|0;
+ $11 = HEAP32[$2>>2]|0;
+ $12 = ($10|0)<($11|0);
+ if ($12) {
+ $$09 = $10;
+ } else {
+ $$08 = 0;
+ label = 5;
+ break;
+ }
+ }
+ if ((label|0) == 5) {
+ return ($$08|0);
+ }
+ return (0)|0;
+}
+function _DrawTexturePro($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = +$4;
+ $5 = $5|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0;
+ var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0;
+ var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0;
+ var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0;
+ var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $6 = HEAP32[$0>>2]|0;
+ $7 = ($6|0)==(0);
+ if ($7) {
+ return;
+ }
$8 = ((($1)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = ($9|0)<(0);
+ if ($10) {
+ $11 = HEAP32[$1>>2]|0;
+ $12 = (($11) - ($9))|0;
+ HEAP32[$1>>2] = $12;
+ }
+ $13 = ((($1)) + 12|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ($14|0)<(0);
+ if ($15) {
+ $16 = ((($1)) + 4|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($17) - ($14))|0;
+ HEAP32[$16>>2] = $18;
+ }
+ $19 = HEAP32[$0>>2]|0;
+ _rlEnableTexture($19);
+ _rlPushMatrix();
+ $20 = HEAP32[$2>>2]|0;
+ $21 = (+($20|0));
+ $22 = ((($2)) + 4|0);
+ $23 = HEAP32[$22>>2]|0;
+ $24 = (+($23|0));
+ _rlTranslatef($21,$24,0.0);
+ _rlRotatef($4,0.0,0.0,1.0);
+ $25 = +HEAPF32[$3>>2];
+ $26 = -$25;
+ $27 = ((($3)) + 4|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = -$28;
+ _rlTranslatef($26,$29,0.0);
+ _rlBegin(7);
+ $30 = HEAP8[$5>>0]|0;
+ $31 = ((($5)) + 1|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = ((($5)) + 2|0);
+ $34 = HEAP8[$33>>0]|0;
+ $35 = ((($5)) + 3|0);
+ $36 = HEAP8[$35>>0]|0;
+ _rlColor4ub($30,$32,$34,$36);
+ $37 = HEAP32[$1>>2]|0;
+ $38 = (+($37|0));
+ $39 = ((($0)) + 4|0);
+ $40 = HEAP32[$39>>2]|0;
+ $41 = (+($40|0));
+ $42 = $38 / $41;
+ $43 = ((($1)) + 4|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (+($44|0));
+ $46 = ((($0)) + 8|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = (+($47|0));
+ $49 = $45 / $48;
+ _rlTexCoord2f($42,$49);
+ _rlVertex2f(0.0,0.0);
+ $50 = HEAP32[$1>>2]|0;
+ $51 = (+($50|0));
+ $52 = HEAP32[$39>>2]|0;
+ $53 = (+($52|0));
+ $54 = $51 / $53;
+ $55 = HEAP32[$43>>2]|0;
+ $56 = HEAP32[$13>>2]|0;
+ $57 = (($56) + ($55))|0;
+ $58 = (+($57|0));
+ $59 = HEAP32[$46>>2]|0;
+ $60 = (+($59|0));
+ $61 = $58 / $60;
+ _rlTexCoord2f($54,$61);
+ $62 = ((($2)) + 12|0);
+ $63 = HEAP32[$62>>2]|0;
+ $64 = (+($63|0));
+ _rlVertex2f(0.0,$64);
+ $65 = HEAP32[$1>>2]|0;
+ $66 = HEAP32[$8>>2]|0;
+ $67 = (($66) + ($65))|0;
+ $68 = (+($67|0));
+ $69 = HEAP32[$39>>2]|0;
+ $70 = (+($69|0));
+ $71 = $68 / $70;
+ $72 = HEAP32[$43>>2]|0;
+ $73 = HEAP32[$13>>2]|0;
+ $74 = (($73) + ($72))|0;
+ $75 = (+($74|0));
+ $76 = HEAP32[$46>>2]|0;
+ $77 = (+($76|0));
+ $78 = $75 / $77;
+ _rlTexCoord2f($71,$78);
+ $79 = ((($2)) + 8|0);
+ $80 = HEAP32[$79>>2]|0;
+ $81 = (+($80|0));
+ $82 = HEAP32[$62>>2]|0;
+ $83 = (+($82|0));
+ _rlVertex2f($81,$83);
+ $84 = HEAP32[$1>>2]|0;
+ $85 = HEAP32[$8>>2]|0;
+ $86 = (($85) + ($84))|0;
+ $87 = (+($86|0));
+ $88 = HEAP32[$39>>2]|0;
+ $89 = (+($88|0));
+ $90 = $87 / $89;
+ $91 = HEAP32[$43>>2]|0;
+ $92 = (+($91|0));
+ $93 = HEAP32[$46>>2]|0;
+ $94 = (+($93|0));
+ $95 = $92 / $94;
+ _rlTexCoord2f($90,$95);
+ $96 = HEAP32[$79>>2]|0;
+ $97 = (+($96|0));
+ _rlVertex2f($97,0.0);
+ _rlEnd();
+ _rlPopMatrix();
+ _rlDisableTexture();
+ return;
+}
+function _rlEnableTexture($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[4243]|0;
+ $2 = HEAP32[4241]|0;
+ $3 = (($2) + -1)|0;
+ $4 = (((($1) + (($3*144)|0)|0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ($5|0)==($0|0);
+ if ($6) {
+ return;
+ }
+ $7 = (($1) + (($3*144)|0)|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)>(0);
+ if ($9) {
+ $10 = (($2) + 1)|0;
+ HEAP32[4241] = $10;
+ }
+ $11 = HEAP32[4241]|0;
+ $12 = (($11) + -1)|0;
+ $13 = (((($1) + (($12*144)|0)|0)) + 8|0);
+ HEAP32[$13>>2] = $0;
+ $14 = (($1) + (($12*144)|0)|0);
+ HEAP32[$14>>2] = 0;
+ return;
+}
+function _rlPushMatrix() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $0 = HEAP32[4391]|0;
+ $1 = ($0|0)==(15);
+ if ($1) {
+ HEAP32[$vararg_buffer>>2] = 16;
+ _TraceLog(2,4232,$vararg_buffer);
+ }
+ $2 = HEAP32[4391]|0;
+ $3 = (17568 + ($2<<6)|0);
+ $4 = HEAP32[4648]|0;
+ dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _rlLoadIdentity();
+ $5 = HEAP32[4391]|0;
+ $6 = (($5) + 1)|0;
+ HEAP32[4391] = $6;
+ $7 = HEAP32[4653]|0;
+ $8 = ($7|0)==(5888);
+ if (!($8)) {
+ STACKTOP = sp;return;
+ }
+ HEAP32[4649] = 1;
+ STACKTOP = sp;return;
+}
+function _rlTranslatef($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $3 = sp + 64|0;
+ $4 = sp;
+ _MatrixTranslate($3,$0,$1,$2);
+ _MatrixTranspose($3);
+ $5 = HEAP32[4648]|0;
+ dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($4,$$byval_copy,$$byval_copy1);
+ dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlRotatef($0,$1,$2,$3) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0);
+ $$byval_copy2 = sp + 272|0;
+ $$byval_copy1 = sp + 208|0;
+ $4 = sp + 144|0;
+ $5 = sp + 64|0;
+ $6 = sp + 80|0;
+ $7 = sp;
+ _MatrixIdentity($4);
+ HEAPF32[$5>>2] = $1;
+ $8 = ((($5)) + 4|0);
+ HEAPF32[$8>>2] = $2;
+ $9 = ((($5)) + 8|0);
+ HEAPF32[$9>>2] = $3;
+ _VectorNormalize($5);
+ $10 = $0 * 0.01745329238474369;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0;
+ _MatrixRotate($6,$$byval_copy2,$10);
+ dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixTranspose($4);
+ $11 = HEAP32[4648]|0;
+ dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
+ dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlBegin($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[4652] = $0;
+ return;
+}
+function _rlColor4ub($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = HEAP32[4652]|0;
+ switch ($4|0) {
+ case 1: {
+ $$sink37 = (16984);$$sink38 = (16996);
+ break;
+ }
+ case 4: {
+ $$sink37 = (17032);$$sink38 = (17044);
+ break;
+ }
+ case 7: {
+ $$sink37 = (16792);$$sink38 = (16804);
+ break;
+ }
+ default: {
+ return;
+ }
+ }
+ $5 = HEAP32[$$sink38>>2]|0;
+ $6 = HEAP32[$$sink37>>2]|0;
+ $7 = $6 << 2;
+ $8 = (($5) + ($7)|0);
+ HEAP8[$8>>0] = $0;
+ $9 = HEAP32[$$sink38>>2]|0;
+ $10 = HEAP32[$$sink37>>2]|0;
+ $11 = $10 << 2;
+ $12 = $11 | 1;
+ $13 = (($9) + ($12)|0);
+ HEAP8[$13>>0] = $1;
+ $14 = HEAP32[$$sink38>>2]|0;
+ $15 = HEAP32[$$sink37>>2]|0;
+ $16 = $15 << 2;
+ $17 = $16 | 2;
+ $18 = (($14) + ($17)|0);
+ HEAP8[$18>>0] = $2;
+ $19 = HEAP32[$$sink38>>2]|0;
+ $20 = HEAP32[$$sink37>>2]|0;
+ $21 = $20 << 2;
+ $22 = $21 | 3;
+ $23 = (($19) + ($22)|0);
+ HEAP8[$23>>0] = $3;
+ $24 = HEAP32[$$sink37>>2]|0;
+ $25 = (($24) + 1)|0;
+ HEAP32[$$sink37>>2] = $25;
+ return;
+}
+function _rlNormal3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _rlTexCoord2f($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[4652]|0;
+ $3 = ($2|0)==(7);
+ if (!($3)) {
+ return;
+ }
+ $4 = HEAP32[(16800)>>2]|0;
+ $5 = HEAP32[(16788)>>2]|0;
+ $6 = $5 << 1;
+ $7 = (($4) + ($6<<2)|0);
+ HEAPF32[$7>>2] = $0;
+ $8 = $6 | 1;
+ $9 = (($4) + ($8<<2)|0);
+ HEAPF32[$9>>2] = $1;
+ $10 = (($5) + 1)|0;
+ HEAP32[(16788)>>2] = $10;
+ return;
+}
+function _rlVertex2f($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $2 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[740];
+ _rlVertex3f($0,$1,$2);
+ return;
+}
+function _rlEnd() {
+ var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0;
+ var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0;
+ var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0;
+ var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
+ var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0;
+ var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0;
+ var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0;
+ var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy = sp;
+ $0 = HEAP32[4649]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ $2 = HEAP32[4650]|0;
+ $3 = ($2|0)>(0);
+ if ($3) {
+ $$03956 = 0;
+ while(1) {
+ $6 = HEAP32[4651]|0;
+ $7 = (($6) + (($$03956*12)|0)|0);
+ $8 = HEAP32[4648]|0;
+ dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _VectorTransform($7,$$byval_copy);
+ $9 = (($$03956) + 1)|0;
+ $5 = HEAP32[4650]|0;
+ $10 = ($9|0)<($5|0);
+ if ($10) {
+ $$03956 = $9;
+ } else {
+ break;
+ }
+ }
+ HEAP32[4649] = 0;
+ $4 = ($5|0)>(0);
+ if ($4) {
+ $$04154 = 0;
+ while(1) {
+ $11 = HEAP32[4651]|0;
+ $12 = (($11) + (($$04154*12)|0)|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0);
+ $17 = +HEAPF32[$16>>2];
+ _rlVertex3f($13,$15,$17);
+ $18 = (($$04154) + 1)|0;
+ $19 = HEAP32[4650]|0;
+ $20 = ($18|0)<($19|0);
+ if ($20) {
+ $$04154 = $18;
+ } else {
+ break;
+ }
+ }
+ }
+ } else {
+ HEAP32[4649] = 0;
+ }
+ HEAP32[4650] = 0;
+ }
+ $21 = HEAP32[4652]|0;
+ switch ($21|0) {
+ case 1: {
+ $22 = HEAP32[4244]|0;
+ $23 = HEAP32[(16984)>>2]|0;
+ $24 = ($22|0)==($23|0);
+ if ($24) {
+ $148 = +HEAPF32[740];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[740] = $149;
+ STACKTOP = sp;return;
+ }
+ $25 = (($22) - ($23))|0;
+ $26 = ($25|0)>(0);
+ if ($26) {
+ $$04347 = 0;
+ } else {
+ $148 = +HEAPF32[740];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[740] = $149;
+ STACKTOP = sp;return;
+ }
+ while(1) {
+ $27 = HEAP32[(16996)>>2]|0;
+ $28 = HEAP32[(16984)>>2]|0;
+ $29 = $28 << 2;
+ $30 = (($29) + -4)|0;
+ $31 = (($27) + ($30)|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = (($27) + ($29)|0);
+ HEAP8[$33>>0] = $32;
+ $34 = HEAP32[(16996)>>2]|0;
+ $35 = HEAP32[(16984)>>2]|0;
+ $36 = $35 << 2;
+ $37 = (($36) + -3)|0;
+ $38 = (($34) + ($37)|0);
+ $39 = HEAP8[$38>>0]|0;
+ $40 = $36 | 1;
+ $41 = (($34) + ($40)|0);
+ HEAP8[$41>>0] = $39;
+ $42 = HEAP32[(16996)>>2]|0;
+ $43 = HEAP32[(16984)>>2]|0;
+ $44 = $43 << 2;
+ $45 = (($44) + -2)|0;
+ $46 = (($42) + ($45)|0);
+ $47 = HEAP8[$46>>0]|0;
+ $48 = $44 | 2;
+ $49 = (($42) + ($48)|0);
+ HEAP8[$49>>0] = $47;
+ $50 = HEAP32[(16996)>>2]|0;
+ $51 = HEAP32[(16984)>>2]|0;
+ $52 = $51 << 2;
+ $53 = (($52) + -1)|0;
+ $54 = (($50) + ($53)|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = $52 | 3;
+ $57 = (($50) + ($56)|0);
+ HEAP8[$57>>0] = $55;
+ $58 = HEAP32[(16984)>>2]|0;
+ $59 = (($58) + 1)|0;
+ HEAP32[(16984)>>2] = $59;
+ $60 = (($$04347) + 1)|0;
+ $exitcond = ($60|0)==($25|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$04347 = $60;
+ }
+ }
+ $148 = +HEAPF32[740];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[740] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 4: {
+ $61 = HEAP32[4256]|0;
+ $62 = HEAP32[(17032)>>2]|0;
+ $63 = ($61|0)==($62|0);
+ if ($63) {
+ $148 = +HEAPF32[740];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[740] = $149;
+ STACKTOP = sp;return;
+ }
+ $64 = (($61) - ($62))|0;
+ $65 = ($64|0)>(0);
+ if ($65) {
+ $$04248 = 0;
+ } else {
+ $148 = +HEAPF32[740];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[740] = $149;
+ STACKTOP = sp;return;
+ }
+ while(1) {
+ $66 = HEAP32[(17044)>>2]|0;
+ $67 = HEAP32[(17032)>>2]|0;
+ $68 = $67 << 2;
+ $69 = (($68) + -4)|0;
+ $70 = (($66) + ($69)|0);
+ $71 = HEAP8[$70>>0]|0;
+ $72 = (($66) + ($68)|0);
+ HEAP8[$72>>0] = $71;
+ $73 = HEAP32[(17044)>>2]|0;
+ $74 = HEAP32[(17032)>>2]|0;
+ $75 = $74 << 2;
+ $76 = (($75) + -3)|0;
+ $77 = (($73) + ($76)|0);
+ $78 = HEAP8[$77>>0]|0;
+ $79 = $75 | 1;
+ $80 = (($73) + ($79)|0);
+ HEAP8[$80>>0] = $78;
+ $81 = HEAP32[(17044)>>2]|0;
+ $82 = HEAP32[(17032)>>2]|0;
+ $83 = $82 << 2;
+ $84 = (($83) + -2)|0;
+ $85 = (($81) + ($84)|0);
+ $86 = HEAP8[$85>>0]|0;
+ $87 = $83 | 2;
+ $88 = (($81) + ($87)|0);
+ HEAP8[$88>>0] = $86;
+ $89 = HEAP32[(17044)>>2]|0;
+ $90 = HEAP32[(17032)>>2]|0;
+ $91 = $90 << 2;
+ $92 = (($91) + -1)|0;
+ $93 = (($89) + ($92)|0);
+ $94 = HEAP8[$93>>0]|0;
+ $95 = $91 | 3;
+ $96 = (($89) + ($95)|0);
+ HEAP8[$96>>0] = $94;
+ $97 = HEAP32[(17032)>>2]|0;
+ $98 = (($97) + 1)|0;
+ HEAP32[(17032)>>2] = $98;
+ $99 = (($$04248) + 1)|0;
+ $exitcond60 = ($99|0)==($64|0);
+ if ($exitcond60) {
+ break;
+ } else {
+ $$04248 = $99;
+ }
+ }
+ $148 = +HEAPF32[740];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[740] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 7: {
+ $100 = HEAP32[4196]|0;
+ $101 = HEAP32[(16792)>>2]|0;
+ $102 = ($100|0)==($101|0);
+ if (!($102)) {
+ $103 = (($100) - ($101))|0;
+ $104 = ($103|0)>(0);
+ if ($104) {
+ $$04052 = 0;
+ while(1) {
+ $105 = HEAP32[(16804)>>2]|0;
+ $106 = HEAP32[(16792)>>2]|0;
+ $107 = $106 << 2;
+ $108 = (($107) + -4)|0;
+ $109 = (($105) + ($108)|0);
+ $110 = HEAP8[$109>>0]|0;
+ $111 = (($105) + ($107)|0);
+ HEAP8[$111>>0] = $110;
+ $112 = HEAP32[(16804)>>2]|0;
+ $113 = HEAP32[(16792)>>2]|0;
+ $114 = $113 << 2;
+ $115 = (($114) + -3)|0;
+ $116 = (($112) + ($115)|0);
+ $117 = HEAP8[$116>>0]|0;
+ $118 = $114 | 1;
+ $119 = (($112) + ($118)|0);
+ HEAP8[$119>>0] = $117;
+ $120 = HEAP32[(16804)>>2]|0;
+ $121 = HEAP32[(16792)>>2]|0;
+ $122 = $121 << 2;
+ $123 = (($122) + -2)|0;
+ $124 = (($120) + ($123)|0);
+ $125 = HEAP8[$124>>0]|0;
+ $126 = $122 | 2;
+ $127 = (($120) + ($126)|0);
+ HEAP8[$127>>0] = $125;
+ $128 = HEAP32[(16804)>>2]|0;
+ $129 = HEAP32[(16792)>>2]|0;
+ $130 = $129 << 2;
+ $131 = (($130) + -1)|0;
+ $132 = (($128) + ($131)|0);
+ $133 = HEAP8[$132>>0]|0;
+ $134 = $130 | 3;
+ $135 = (($128) + ($134)|0);
+ HEAP8[$135>>0] = $133;
+ $136 = HEAP32[(16792)>>2]|0;
+ $137 = (($136) + 1)|0;
+ HEAP32[(16792)>>2] = $137;
+ $138 = (($$04052) + 1)|0;
+ $exitcond63 = ($138|0)==($103|0);
+ if ($exitcond63) {
+ break;
+ } else {
+ $$04052 = $138;
+ }
+ }
+ }
+ }
+ $139 = HEAP32[4196]|0;
+ $140 = HEAP32[(16788)>>2]|0;
+ $141 = ($139|0)>($140|0);
+ if (!($141)) {
+ $148 = +HEAPF32[740];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[740] = $149;
+ STACKTOP = sp;return;
+ }
+ $142 = HEAP32[(16800)>>2]|0;
+ $$promoted = HEAP32[(16788)>>2]|0;
+ $143 = $$promoted << 1;
+ $scevgep = (($142) + ($143<<2)|0);
+ $144 = (($139) - ($140))|0;
+ $145 = $144 << 3;
+ _memset(($scevgep|0),0,($145|0))|0;
+ $146 = (($139) + ($$promoted))|0;
+ $147 = (($146) - ($140))|0;
+ HEAP32[(16788)>>2] = $147;
+ $148 = +HEAPF32[740];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[740] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ $148 = +HEAPF32[740];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[740] = $149;
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _rlPopMatrix() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[4391]|0;
+ $1 = ($0|0)>(0);
+ if (!($1)) {
+ return;
+ }
+ $2 = HEAP32[4391]|0;
+ $3 = (($2) + -1)|0;
+ $4 = (17568 + ($3<<6)|0);
+ $5 = HEAP32[4648]|0;
+ _memmove(($5|0),($4|0),64)|0;
+ $6 = (($2) + -1)|0;
+ HEAP32[4391] = $6;
+ return;
+}
+function _rlDisableTexture() {
+ var $0 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[4196]|0;
+ $1 = ($0|0)>(4095);
+ if (!($1)) {
+ return;
+ }
+ _rlglDraw();
+ return;
+}
+function _rlglDraw() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _UpdateDefaultBuffers();
+ _DrawDefaultBuffers();
+ return;
+}
+function _UpdateDefaultBuffers() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[4244]|0;
+ $1 = ($0|0)>(0);
+ if ($1) {
+ $2 = HEAP32[4282]|0;
+ $3 = ($2|0)==(0);
+ if (!($3)) {
+ $4 = HEAP32[4283]|0;
+ $5 = HEAP32[(17004)>>2]|0;
+ FUNCTION_TABLE_vi[$4 & 31]($5);
+ }
+ $6 = HEAP32[(17008)>>2]|0;
+ _glBindBuffer(34962,($6|0));
+ $7 = HEAP32[4244]|0;
+ $8 = ($7*12)|0;
+ $9 = HEAP32[(16988)>>2]|0;
+ _glBufferSubData(34962,0,($8|0),($9|0));
+ $10 = HEAP32[(17012)>>2]|0;
+ _glBindBuffer(34962,($10|0));
+ $11 = HEAP32[(16984)>>2]|0;
+ $12 = $11 << 2;
+ $13 = HEAP32[(16996)>>2]|0;
+ _glBufferSubData(34962,0,($12|0),($13|0));
+ }
+ $14 = HEAP32[4256]|0;
+ $15 = ($14|0)>(0);
+ if ($15) {
+ $16 = HEAP32[4282]|0;
+ $17 = ($16|0)==(0);
+ if (!($17)) {
+ $18 = HEAP32[4283]|0;
+ $19 = HEAP32[(17052)>>2]|0;
+ FUNCTION_TABLE_vi[$18 & 31]($19);
+ }
+ $20 = HEAP32[(17056)>>2]|0;
+ _glBindBuffer(34962,($20|0));
+ $21 = HEAP32[4256]|0;
+ $22 = ($21*12)|0;
+ $23 = HEAP32[(17036)>>2]|0;
+ _glBufferSubData(34962,0,($22|0),($23|0));
+ $24 = HEAP32[(17060)>>2]|0;
+ _glBindBuffer(34962,($24|0));
+ $25 = HEAP32[(17032)>>2]|0;
+ $26 = $25 << 2;
+ $27 = HEAP32[(17044)>>2]|0;
+ _glBufferSubData(34962,0,($26|0),($27|0));
+ }
+ $28 = HEAP32[4196]|0;
+ $29 = ($28|0)>(0);
+ if ($29) {
+ $30 = HEAP32[4282]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $32 = HEAP32[4283]|0;
+ $33 = HEAP32[(16812)>>2]|0;
+ FUNCTION_TABLE_vi[$32 & 31]($33);
+ }
+ $34 = HEAP32[(16816)>>2]|0;
+ _glBindBuffer(34962,($34|0));
+ $35 = HEAP32[4196]|0;
+ $36 = ($35*12)|0;
+ $37 = HEAP32[(16796)>>2]|0;
+ _glBufferSubData(34962,0,($36|0),($37|0));
+ $38 = HEAP32[(16820)>>2]|0;
+ _glBindBuffer(34962,($38|0));
+ $39 = HEAP32[4196]|0;
+ $40 = $39 << 3;
+ $41 = HEAP32[(16800)>>2]|0;
+ _glBufferSubData(34962,0,($40|0),($41|0));
+ $42 = HEAP32[(16824)>>2]|0;
+ _glBindBuffer(34962,($42|0));
+ $43 = HEAP32[4196]|0;
+ $44 = $43 << 2;
+ $45 = HEAP32[(16804)>>2]|0;
+ _glBufferSubData(34962,0,($44|0),($45|0));
+ }
+ $46 = HEAP32[4282]|0;
+ $47 = ($46|0)==(0);
+ if ($47) {
+ return;
+ }
+ $48 = HEAP32[4283]|0;
+ FUNCTION_TABLE_vi[$48 & 31](0);
+ return;
+}
+function _DrawDefaultBuffers() {
+ var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0;
+ var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0;
+ var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0;
+ var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0;
+ var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0;
+ var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0);
+ $$byval_copy2 = sp + 256|0;
+ $modelview$byval_copy = sp + 192|0;
+ $0 = sp + 128|0;
+ $1 = sp + 64|0;
+ $2 = sp;
+ dest=$0; src=16832; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=16896; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[4240]|0;
+ $4 = ($3|0)!=(0);
+ $$ = $4 ? 2 : 1;
+ $$02932 = 0;
+ while(1) {
+ if ($4) {
+ dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
+ }
+ $8 = HEAP32[4244]|0;
+ $9 = ($8|0)>(0);
+ $10 = HEAP32[4256]|0;
+ $11 = ($10|0)>(0);
+ $or$cond = $9 | $11;
+ $12 = HEAP32[4196]|0;
+ $13 = ($12|0)>(0);
+ $or$cond3 = $or$cond | $13;
+ if ($or$cond3) {
+ $14 = HEAP32[4268]|0;
+ _glUseProgram(($14|0));
+ dest=$modelview$byval_copy; src=16896; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=16832; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
+ $15 = HEAP32[(17100)>>2]|0;
+ dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $16 = (_MatrixToFloat($$byval_copy2)|0);
+ _glUniformMatrix4fv(($15|0),1,0,($16|0));
+ $17 = HEAP32[(17104)>>2]|0;
+ _glUniform4f(($17|0),1.0,1.0,1.0,1.0);
+ $18 = HEAP32[(17116)>>2]|0;
+ _glUniform1i(($18|0),0);
+ }
+ $19 = HEAP32[4244]|0;
+ $20 = ($19|0)>(0);
+ if ($20) {
+ $21 = HEAP32[4242]|0;
+ _glBindTexture(3553,($21|0));
+ $22 = HEAP32[4282]|0;
+ $23 = ($22|0)==(0);
+ if ($23) {
+ $26 = HEAP32[(17008)>>2]|0;
+ _glBindBuffer(34962,($26|0));
+ $27 = HEAP32[(17076)>>2]|0;
+ _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
+ $28 = HEAP32[(17076)>>2]|0;
+ _glEnableVertexAttribArray(($28|0));
+ $29 = HEAP32[(17012)>>2]|0;
+ _glBindBuffer(34962,($29|0));
+ $30 = HEAP32[(17096)>>2]|0;
+ _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
+ $31 = HEAP32[(17096)>>2]|0;
+ _glEnableVertexAttribArray(($31|0));
+ } else {
+ $24 = HEAP32[4283]|0;
+ $25 = HEAP32[(17004)>>2]|0;
+ FUNCTION_TABLE_vi[$24 & 31]($25);
+ }
+ $32 = HEAP32[4244]|0;
+ _glDrawArrays(1,0,($32|0));
+ $33 = HEAP32[4282]|0;
+ $34 = ($33|0)==(0);
+ if ($34) {
+ _glBindBuffer(34962,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $35 = HEAP32[4256]|0;
+ $36 = ($35|0)>(0);
+ if ($36) {
+ $37 = HEAP32[4242]|0;
+ _glBindTexture(3553,($37|0));
+ $38 = HEAP32[4282]|0;
+ $39 = ($38|0)==(0);
+ if ($39) {
+ $42 = HEAP32[(17056)>>2]|0;
+ _glBindBuffer(34962,($42|0));
+ $43 = HEAP32[(17076)>>2]|0;
+ _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
+ $44 = HEAP32[(17076)>>2]|0;
+ _glEnableVertexAttribArray(($44|0));
+ $45 = HEAP32[(17060)>>2]|0;
+ _glBindBuffer(34962,($45|0));
+ $46 = HEAP32[(17096)>>2]|0;
+ _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
+ $47 = HEAP32[(17096)>>2]|0;
+ _glEnableVertexAttribArray(($47|0));
+ } else {
+ $40 = HEAP32[4283]|0;
+ $41 = HEAP32[(17052)>>2]|0;
+ FUNCTION_TABLE_vi[$40 & 31]($41);
+ }
+ $48 = HEAP32[4256]|0;
+ _glDrawArrays(4,0,($48|0));
+ $49 = HEAP32[4282]|0;
+ $50 = ($49|0)==(0);
+ if ($50) {
+ _glBindBuffer(34962,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $51 = HEAP32[4196]|0;
+ $52 = ($51|0)>(0);
+ if ($52) {
+ $53 = HEAP32[4282]|0;
+ $54 = ($53|0)==(0);
+ if ($54) {
+ $57 = HEAP32[(16816)>>2]|0;
+ _glBindBuffer(34962,($57|0));
+ $58 = HEAP32[(17076)>>2]|0;
+ _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
+ $59 = HEAP32[(17076)>>2]|0;
+ _glEnableVertexAttribArray(($59|0));
+ $60 = HEAP32[(16820)>>2]|0;
+ _glBindBuffer(34962,($60|0));
+ $61 = HEAP32[(17080)>>2]|0;
+ _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
+ $62 = HEAP32[(17080)>>2]|0;
+ _glEnableVertexAttribArray(($62|0));
+ $63 = HEAP32[(16824)>>2]|0;
+ _glBindBuffer(34962,($63|0));
+ $64 = HEAP32[(17096)>>2]|0;
+ _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
+ $65 = HEAP32[(17096)>>2]|0;
+ _glEnableVertexAttribArray(($65|0));
+ $66 = HEAP32[(16828)>>2]|0;
+ _glBindBuffer(34963,($66|0));
+ } else {
+ $55 = HEAP32[4283]|0;
+ $56 = HEAP32[(16812)>>2]|0;
+ FUNCTION_TABLE_vi[$55 & 31]($56);
+ }
+ $67 = HEAP32[4241]|0;
+ $68 = ($67|0)>(0);
+ if ($68) {
+ $$02830 = 0;$$031 = 0;
+ while(1) {
+ $71 = HEAP32[4243]|0;
+ $72 = (($71) + (($$031*144)|0)|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = (($73|0) / 4)&-1;
+ $75 = ($74*6)|0;
+ $76 = (((($71) + (($$031*144)|0)|0)) + 8|0);
+ $77 = HEAP32[$76>>2]|0;
+ _glBindTexture(3553,($77|0));
+ $78 = $$02830 << 1;
+ $79 = $78;
+ _glDrawElements(4,($75|0),5123,($79|0));
+ $80 = HEAP32[4243]|0;
+ $81 = (($80) + (($$031*144)|0)|0);
+ $82 = HEAP32[$81>>2]|0;
+ $83 = (($82|0) / 4)&-1;
+ $84 = ($83*6)|0;
+ $85 = (($84) + ($$02830))|0;
+ $86 = (($$031) + 1)|0;
+ $87 = HEAP32[4241]|0;
+ $88 = ($86|0)<($87|0);
+ if ($88) {
+ $$02830 = $85;$$031 = $86;
+ } else {
+ break;
+ }
+ }
+ }
+ $69 = HEAP32[4282]|0;
+ $70 = ($69|0)==(0);
+ if ($70) {
+ _glBindBuffer(34962,0);
+ _glBindBuffer(34963,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $89 = HEAP32[4282]|0;
+ $90 = ($89|0)==(0);
+ if (!($90)) {
+ $91 = HEAP32[4283]|0;
+ FUNCTION_TABLE_vi[$91 & 31](0);
+ }
+ _glUseProgram(0);
+ $92 = (($$02932) + 1)|0;
+ $93 = ($92|0)<($$|0);
+ if ($93) {
+ $$02932 = $92;
+ } else {
+ break;
+ }
+ }
+ HEAP32[4241] = 1;
+ $5 = HEAP32[4242]|0;
+ $6 = HEAP32[4243]|0;
+ $7 = ((($6)) + 8|0);
+ HEAP32[$7>>2] = $5;
+ HEAP32[$6>>2] = 0;
+ HEAP32[4244] = 0;
+ HEAP32[(16984)>>2] = 0;
+ HEAP32[4256] = 0;
+ HEAP32[(17032)>>2] = 0;
+ HEAP32[4196] = 0;
+ HEAP32[(16788)>>2] = 0;
+ HEAP32[(16792)>>2] = 0;
+ HEAPF32[740] = -1.0;
+ dest=16832; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=16896; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _SetStereoView($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy3 = sp + 192|0;
+ $$byval_copy = sp + 64|0;
+ $3 = sp;
+ $4 = sp + 128|0;
+ dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $5 = HEAP32[4300]|0;
+ $6 = Math_imul($5, $0)|0;
+ $7 = (($6|0) / 2)&-1;
+ $8 = (($5|0) / 2)&-1;
+ $9 = HEAP32[4301]|0;
+ _rlViewport($7,0,$8,$9);
+ $10 = (17436 + ($0<<6)|0);
+ dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($4,$$byval_copy,$$byval_copy3);
+ $11 = (17308 + ($0<<6)|0);
+ dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetMatrixModelview($$byval_copy3);
+ dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetMatrixProjection($$byval_copy3);
+ STACKTOP = sp;return;
+}
+function _MatrixMultiply($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0;
+ var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0;
+ var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0;
+ var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0;
+ var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0;
+ var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0;
+ var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0;
+ var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0;
+ var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0;
+ var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$2>>2];
+ $4 = +HEAPF32[$1>>2];
+ $5 = $3 * $4;
+ $6 = ((($2)) + 16|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
$9 = +HEAPF32[$8>>2];
- $10 = ((($2)) + 4|0);
- $11 = +HEAPF32[$10>>2];
- $12 = $9 * $11;
- $13 = $7 - $12;
- $14 = +HEAPF32[$2>>2];
- $15 = $9 * $14;
- $16 = +HEAPF32[$1>>2];
- $17 = $6 * $16;
- $18 = $15 - $17;
- $19 = $11 * $16;
- $20 = $4 * $14;
- $21 = $19 - $20;
- HEAPF32[$0>>2] = $13;
+ $10 = $7 * $9;
+ $11 = $5 + $10;
+ $12 = ((($2)) + 32|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = ((($1)) + 8|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $13 * $15;
+ $17 = $11 + $16;
+ $18 = ((($2)) + 48|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = ((($1)) + 12|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $19 * $21;
+ $23 = $17 + $22;
+ $24 = ((($1)) + 16|0);
+ $25 = +HEAPF32[$24>>2];
+ $26 = $3 * $25;
+ $27 = ((($1)) + 20|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = $7 * $28;
+ $30 = $26 + $29;
+ $31 = ((($1)) + 24|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $13 * $32;
+ $34 = $30 + $33;
+ $35 = ((($1)) + 28|0);
+ $36 = +HEAPF32[$35>>2];
+ $37 = $19 * $36;
+ $38 = $34 + $37;
+ $39 = ((($1)) + 32|0);
+ $40 = +HEAPF32[$39>>2];
+ $41 = $3 * $40;
+ $42 = ((($1)) + 36|0);
+ $43 = +HEAPF32[$42>>2];
+ $44 = $7 * $43;
+ $45 = $41 + $44;
+ $46 = ((($1)) + 40|0);
+ $47 = +HEAPF32[$46>>2];
+ $48 = $13 * $47;
+ $49 = $45 + $48;
+ $50 = ((($1)) + 44|0);
+ $51 = +HEAPF32[$50>>2];
+ $52 = $19 * $51;
+ $53 = $49 + $52;
+ $54 = ((($1)) + 48|0);
+ $55 = +HEAPF32[$54>>2];
+ $56 = $3 * $55;
+ $57 = ((($1)) + 52|0);
+ $58 = +HEAPF32[$57>>2];
+ $59 = $7 * $58;
+ $60 = $56 + $59;
+ $61 = ((($1)) + 56|0);
+ $62 = +HEAPF32[$61>>2];
+ $63 = $13 * $62;
+ $64 = $60 + $63;
+ $65 = ((($1)) + 60|0);
+ $66 = +HEAPF32[$65>>2];
+ $67 = $19 * $66;
+ $68 = $64 + $67;
+ $69 = ((($2)) + 4|0);
+ $70 = +HEAPF32[$69>>2];
+ $71 = $4 * $70;
+ $72 = ((($2)) + 20|0);
+ $73 = +HEAPF32[$72>>2];
+ $74 = $9 * $73;
+ $75 = $71 + $74;
+ $76 = ((($2)) + 36|0);
+ $77 = +HEAPF32[$76>>2];
+ $78 = $15 * $77;
+ $79 = $75 + $78;
+ $80 = ((($2)) + 52|0);
+ $81 = +HEAPF32[$80>>2];
+ $82 = $21 * $81;
+ $83 = $79 + $82;
+ $84 = $25 * $70;
+ $85 = $28 * $73;
+ $86 = $84 + $85;
+ $87 = $32 * $77;
+ $88 = $86 + $87;
+ $89 = $36 * $81;
+ $90 = $88 + $89;
+ $91 = $40 * $70;
+ $92 = $43 * $73;
+ $93 = $91 + $92;
+ $94 = $47 * $77;
+ $95 = $93 + $94;
+ $96 = $51 * $81;
+ $97 = $95 + $96;
+ $98 = $55 * $70;
+ $99 = $58 * $73;
+ $100 = $98 + $99;
+ $101 = $62 * $77;
+ $102 = $100 + $101;
+ $103 = $66 * $81;
+ $104 = $102 + $103;
+ $105 = ((($2)) + 8|0);
+ $106 = +HEAPF32[$105>>2];
+ $107 = $4 * $106;
+ $108 = ((($2)) + 24|0);
+ $109 = +HEAPF32[$108>>2];
+ $110 = $9 * $109;
+ $111 = $107 + $110;
+ $112 = ((($2)) + 40|0);
+ $113 = +HEAPF32[$112>>2];
+ $114 = $15 * $113;
+ $115 = $111 + $114;
+ $116 = ((($2)) + 56|0);
+ $117 = +HEAPF32[$116>>2];
+ $118 = $21 * $117;
+ $119 = $115 + $118;
+ $120 = $25 * $106;
+ $121 = $28 * $109;
+ $122 = $120 + $121;
+ $123 = $32 * $113;
+ $124 = $122 + $123;
+ $125 = $36 * $117;
+ $126 = $124 + $125;
+ $127 = $40 * $106;
+ $128 = $43 * $109;
+ $129 = $127 + $128;
+ $130 = $47 * $113;
+ $131 = $129 + $130;
+ $132 = $51 * $117;
+ $133 = $131 + $132;
+ $134 = $55 * $106;
+ $135 = $58 * $109;
+ $136 = $134 + $135;
+ $137 = $62 * $113;
+ $138 = $136 + $137;
+ $139 = $66 * $117;
+ $140 = $138 + $139;
+ $141 = ((($2)) + 12|0);
+ $142 = +HEAPF32[$141>>2];
+ $143 = $4 * $142;
+ $144 = ((($2)) + 28|0);
+ $145 = +HEAPF32[$144>>2];
+ $146 = $9 * $145;
+ $147 = $143 + $146;
+ $148 = ((($2)) + 44|0);
+ $149 = +HEAPF32[$148>>2];
+ $150 = $15 * $149;
+ $151 = $147 + $150;
+ $152 = ((($2)) + 60|0);
+ $153 = +HEAPF32[$152>>2];
+ $154 = $21 * $153;
+ $155 = $151 + $154;
+ $156 = $25 * $142;
+ $157 = $28 * $145;
+ $158 = $156 + $157;
+ $159 = $32 * $149;
+ $160 = $158 + $159;
+ $161 = $36 * $153;
+ $162 = $160 + $161;
+ $163 = $40 * $142;
+ $164 = $43 * $145;
+ $165 = $163 + $164;
+ $166 = $47 * $149;
+ $167 = $165 + $166;
+ $168 = $51 * $153;
+ $169 = $167 + $168;
+ $170 = $55 * $142;
+ $171 = $58 * $145;
+ $172 = $170 + $171;
+ $173 = $62 * $149;
+ $174 = $172 + $173;
+ $175 = $66 * $153;
+ $176 = $174 + $175;
+ HEAPF32[$0>>2] = $23;
$$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $18;
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83;
$$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $21;
+ HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119;
+ $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155;
+ $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38;
+ $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90;
+ $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126;
+ $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162;
+ $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53;
+ $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97;
+ $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133;
+ $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104;
+ $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140;
+ $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176;
return;
}
-function _VectorLength($0) {
+function _MatrixToFloat($0) {
$0 = $0|0;
- var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = +HEAPF32[$0>>2];
- $2 = $1 * $1;
- $3 = ((($0)) + 4|0);
- $4 = +HEAPF32[$3>>2];
- $5 = $4 * $4;
- $6 = $2 + $5;
- $7 = ((($0)) + 8|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $8 * $8;
- $10 = $6 + $9;
- $11 = (+Math_sqrt((+$10)));
- return (+$11);
+ $1 = HEAP32[$0>>2]|0;
+ HEAP32[4284] = $1;
+ $2 = ((($0)) + 4|0);
+ $3 = HEAP32[$2>>2]|0;
+ HEAP32[(17140)>>2] = $3;
+ $4 = ((($0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[(17144)>>2] = $5;
+ $6 = ((($0)) + 12|0);
+ $7 = HEAP32[$6>>2]|0;
+ HEAP32[(17148)>>2] = $7;
+ $8 = ((($0)) + 16|0);
+ $9 = HEAP32[$8>>2]|0;
+ HEAP32[(17152)>>2] = $9;
+ $10 = ((($0)) + 20|0);
+ $11 = HEAP32[$10>>2]|0;
+ HEAP32[(17156)>>2] = $11;
+ $12 = ((($0)) + 24|0);
+ $13 = HEAP32[$12>>2]|0;
+ HEAP32[(17160)>>2] = $13;
+ $14 = ((($0)) + 28|0);
+ $15 = HEAP32[$14>>2]|0;
+ HEAP32[(17164)>>2] = $15;
+ $16 = ((($0)) + 32|0);
+ $17 = HEAP32[$16>>2]|0;
+ HEAP32[(17168)>>2] = $17;
+ $18 = ((($0)) + 36|0);
+ $19 = HEAP32[$18>>2]|0;
+ HEAP32[(17172)>>2] = $19;
+ $20 = ((($0)) + 40|0);
+ $21 = HEAP32[$20>>2]|0;
+ HEAP32[(17176)>>2] = $21;
+ $22 = ((($0)) + 44|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(17180)>>2] = $23;
+ $24 = ((($0)) + 48|0);
+ $25 = HEAP32[$24>>2]|0;
+ HEAP32[(17184)>>2] = $25;
+ $26 = ((($0)) + 52|0);
+ $27 = HEAP32[$26>>2]|0;
+ HEAP32[(17188)>>2] = $27;
+ $28 = ((($0)) + 56|0);
+ $29 = HEAP32[$28>>2]|0;
+ HEAP32[(17192)>>2] = $29;
+ $30 = ((($0)) + 60|0);
+ $31 = HEAP32[$30>>2]|0;
+ HEAP32[(17196)>>2] = $31;
+ return (17136|0);
}
-function _VectorNormalize($0) {
+function _rlViewport($0,$1,$2,$3) {
$0 = $0|0;
- var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var label = 0, sp = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;
- $1 = (+_VectorLength($$byval_copy));
- $2 = $1 == 0.0;
- $$op = 1.0 / $1;
- $3 = $2 ? 1.0 : $$op;
- $4 = +HEAPF32[$0>>2];
- $5 = $4 * $3;
- HEAPF32[$0>>2] = $5;
- $6 = ((($0)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = $3 * $7;
- HEAPF32[$6>>2] = $8;
- $9 = ((($0)) + 8|0);
- $10 = +HEAPF32[$9>>2];
- $11 = $3 * $10;
- HEAPF32[$9>>2] = $11;
- STACKTOP = sp;return;
+ _glViewport(($0|0),($1|0),($2|0),($3|0));
+ return;
+}
+function _SetMatrixModelview($0) {
+ $0 = $0|0;
+ var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ dest=16896; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
+}
+function _SetMatrixProjection($0) {
+ $0 = $0|0;
+ var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ dest=16832; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
}
function _VectorTransform($0,$1) {
$0 = $0|0;
@@ -7599,48 +10312,115 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _MatrixTranspose($0) {
- $0 = $0|0;
- var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
- var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+function _rlVertex3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
+ var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = ((($0)) + 4|0);
- $2 = HEAP32[$1>>2]|0;
- $3 = ((($0)) + 8|0);
- $4 = HEAP32[$3>>2]|0;
- $5 = ((($0)) + 12|0);
- $6 = HEAP32[$5>>2]|0;
- $7 = ((($0)) + 16|0);
- $8 = HEAP32[$7>>2]|0;
- $9 = ((($0)) + 24|0);
- $10 = HEAP32[$9>>2]|0;
- $11 = ((($0)) + 28|0);
- $12 = HEAP32[$11>>2]|0;
- $13 = ((($0)) + 32|0);
- $14 = HEAP32[$13>>2]|0;
- $15 = ((($0)) + 36|0);
- $16 = HEAP32[$15>>2]|0;
- $17 = ((($0)) + 44|0);
- $18 = HEAP32[$17>>2]|0;
- $19 = ((($0)) + 48|0);
- $20 = HEAP32[$19>>2]|0;
- $21 = ((($0)) + 52|0);
- $22 = HEAP32[$21>>2]|0;
- $23 = ((($0)) + 56|0);
- $24 = HEAP32[$23>>2]|0;
- HEAP32[$1>>2] = $8;
- HEAP32[$3>>2] = $14;
- HEAP32[$5>>2] = $20;
- HEAP32[$7>>2] = $2;
- HEAP32[$9>>2] = $16;
- HEAP32[$11>>2] = $22;
- HEAP32[$13>>2] = $4;
- HEAP32[$15>>2] = $10;
- HEAP32[$17>>2] = $24;
- HEAP32[$19>>2] = $6;
- HEAP32[$21>>2] = $12;
- HEAP32[$23>>2] = $18;
- return;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $3 = HEAP32[4649]|0;
+ $4 = ($3|0)==(0);
+ if (!($4)) {
+ $5 = HEAP32[4651]|0;
+ $6 = HEAP32[4650]|0;
+ $7 = (($5) + (($6*12)|0)|0);
+ HEAPF32[$7>>2] = $0;
+ $8 = (((($5) + (($6*12)|0)|0)) + 4|0);
+ HEAPF32[$8>>2] = $1;
+ $9 = (((($5) + (($6*12)|0)|0)) + 8|0);
+ HEAPF32[$9>>2] = $2;
+ $10 = (($6) + 1)|0;
+ HEAP32[4650] = $10;
+ STACKTOP = sp;return;
+ }
+ $11 = HEAP32[4652]|0;
+ switch ($11|0) {
+ case 1: {
+ $12 = HEAP32[4244]|0;
+ $13 = ($12|0)<(2048);
+ if ($13) {
+ $14 = HEAP32[(16988)>>2]|0;
+ $15 = ($12*3)|0;
+ $16 = (($14) + ($15<<2)|0);
+ HEAPF32[$16>>2] = $0;
+ $17 = (($15) + 1)|0;
+ $18 = (($14) + ($17<<2)|0);
+ HEAPF32[$18>>2] = $1;
+ $19 = (($15) + 2)|0;
+ $20 = (($14) + ($19<<2)|0);
+ HEAPF32[$20>>2] = $2;
+ $21 = (($12) + 1)|0;
+ HEAP32[4244] = $21;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(2,4153,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ case 4: {
+ $22 = HEAP32[4256]|0;
+ $23 = ($22|0)<(6144);
+ if ($23) {
+ $24 = HEAP32[(17036)>>2]|0;
+ $25 = ($22*3)|0;
+ $26 = (($24) + ($25<<2)|0);
+ HEAPF32[$26>>2] = $0;
+ $27 = (($25) + 1)|0;
+ $28 = (($24) + ($27<<2)|0);
+ HEAPF32[$28>>2] = $1;
+ $29 = (($25) + 2)|0;
+ $30 = (($24) + ($29<<2)|0);
+ HEAPF32[$30>>2] = $2;
+ $31 = (($22) + 1)|0;
+ HEAP32[4256] = $31;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(2,4178,$vararg_buffer1);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ case 7: {
+ $32 = HEAP32[4196]|0;
+ $33 = ($32|0)<(4096);
+ if ($33) {
+ $34 = HEAP32[(16796)>>2]|0;
+ $35 = ($32*3)|0;
+ $36 = (($34) + ($35<<2)|0);
+ HEAPF32[$36>>2] = $0;
+ $37 = (($35) + 1)|0;
+ $38 = (($34) + ($37<<2)|0);
+ HEAPF32[$38>>2] = $1;
+ $39 = (($35) + 2)|0;
+ $40 = (($34) + ($39<<2)|0);
+ HEAPF32[$40>>2] = $2;
+ $41 = (($32) + 1)|0;
+ HEAP32[4196] = $41;
+ $42 = HEAP32[4243]|0;
+ $43 = HEAP32[4241]|0;
+ $44 = (($43) + -1)|0;
+ $45 = (($42) + (($44*144)|0)|0);
+ $46 = HEAP32[$45>>2]|0;
+ $47 = (($46) + 1)|0;
+ HEAP32[$45>>2] = $47;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(2,4207,$vararg_buffer3);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
}
function _MatrixIdentity($0) {
$0 = $0|0;
@@ -7661,33 +10441,29 @@ function _MatrixIdentity($0) {
HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
return;
}
-function _MatrixTranslate($0,$1,$2,$3) {
+function _VectorNormalize($0) {
$0 = $0|0;
- $1 = +$1;
- $2 = +$2;
- $3 = +$3;
- var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0;
+ var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- HEAPF32[$0>>2] = 1.0;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
- ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0;
- HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0;
- $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
- ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0;
- HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0;
- $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
- HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
- HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1;
- $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
- HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2;
- $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
- HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3;
- $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
- HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0;
- return;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $$byval_copy = sp;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;
+ $1 = (+_VectorLength($$byval_copy));
+ $2 = $1 == 0.0;
+ $$op = 1.0 / $1;
+ $3 = $2 ? 1.0 : $$op;
+ $4 = +HEAPF32[$0>>2];
+ $5 = $4 * $3;
+ HEAPF32[$0>>2] = $5;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = $3 * $7;
+ HEAPF32[$6>>2] = $8;
+ $9 = ((($0)) + 8|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $3 * $10;
+ HEAPF32[$9>>2] = $11;
+ STACKTOP = sp;return;
}
function _MatrixRotate($0,$1,$2) {
$0 = $0|0;
@@ -7877,6 +10653,428 @@ function _MatrixRotate($0,$1,$2) {
HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138;
STACKTOP = sp;return;
}
+function _MatrixTranspose($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($0)) + 12|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($0)) + 16|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($0)) + 24|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($0)) + 28|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = ((($0)) + 32|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($0)) + 36|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = ((($0)) + 44|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($0)) + 48|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($0)) + 52|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ((($0)) + 56|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$1>>2] = $8;
+ HEAP32[$3>>2] = $14;
+ HEAP32[$5>>2] = $20;
+ HEAP32[$7>>2] = $2;
+ HEAP32[$9>>2] = $16;
+ HEAP32[$11>>2] = $22;
+ HEAP32[$13>>2] = $4;
+ HEAP32[$15>>2] = $10;
+ HEAP32[$17>>2] = $24;
+ HEAP32[$19>>2] = $6;
+ HEAP32[$21>>2] = $12;
+ HEAP32[$23>>2] = $18;
+ return;
+}
+function _VectorLength($0) {
+ $0 = $0|0;
+ var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = +HEAPF32[$0>>2];
+ $2 = $1 * $1;
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $4 * $4;
+ $6 = $2 + $5;
+ $7 = ((($0)) + 8|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $8 * $8;
+ $10 = $6 + $9;
+ $11 = (+Math_sqrt((+$10)));
+ return (+$11);
+}
+function _MatrixTranslate($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 1.0;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
+ ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0;
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0;
+ $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
+ $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
+ ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0;
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0;
+ $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2;
+ $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3;
+ $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0;
+ return;
+}
+function _rlLoadIdentity() {
+ var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $0 = sp;
+ $1 = HEAP32[4648]|0;
+ _MatrixIdentity($0);
+ dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _FormatText($0,$varargs) {
+ $0 = $0|0;
+ $varargs = $varargs|0;
+ var $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ HEAP32[$1>>2] = $varargs;
+ (_vsprintf(19668,$0,$1)|0);
+ STACKTOP = sp;return (19668|0);
+}
+function _DrawFPS($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $$byval_copy = sp;
+ $2 = sp + 4|0;
+ $3 = HEAP32[4654]|0;
+ $4 = HEAP32[741]|0;
+ $5 = ($3|0)<($4|0);
+ if ($5) {
+ $6 = (($3) + 1)|0;
+ $$sink = $6;
+ } else {
+ $7 = (_GetFPS()|0);
+ HEAP32[4655] = $7;
+ HEAP32[741] = $7;
+ $$sink = 0;
+ }
+ HEAP32[4654] = $$sink;
+ $8 = HEAP32[4655]|0;
+ HEAP32[$$byval_copy>>2] = $8;
+ (_FormatText(4270,$$byval_copy)|0);
+ HEAP8[$2>>0] = 0;
+ $9 = ((($2)) + 1|0);
+ HEAP8[$9>>0] = -98;
+ $10 = ((($2)) + 2|0);
+ HEAP8[$10>>0] = 47;
+ $11 = ((($2)) + 3|0);
+ HEAP8[$11>>0] = -1;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0;
+ _DrawText(19668,$0,$1,20,$$byval_copy);
+ STACKTOP = sp;return;
+}
+function _GetFPS() {
+ var $0 = 0.0, $1 = 0.0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (+_GetFrameTime());
+ $1 = 1.0 / $0;
+ $2 = (~~(($1)));
+ return ($2|0);
+}
+function _GetFrameTime() {
+ var $0 = 0.0, $1 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = +HEAPF64[2064];
+ $1 = $0;
+ return (+$1);
+}
+function _rlglLoadRenderTexture($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0, $vararg_buffer9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0);
+ $vararg_buffer9 = sp + 40|0;
+ $vararg_buffer7 = sp + 32|0;
+ $vararg_buffer5 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $3 = sp + 44|0;
+ HEAP32[$3>>2] = 0;
+ $4 = ((($3)) + 4|0);
+ HEAP32[$4>>2] = 0;
+ $5 = ((($3)) + 8|0);
+ HEAP32[$5>>2] = $1;
+ $6 = ((($3)) + 12|0);
+ HEAP32[$6>>2] = $2;
+ $7 = ((($3)) + 20|0);
+ HEAP32[$7>>2] = 7;
+ $8 = ((($3)) + 16|0);
+ HEAP32[$8>>2] = 1;
+ $9 = ((($3)) + 24|0);
+ HEAP32[$9>>2] = 0;
+ $10 = ((($3)) + 28|0);
+ HEAP32[$10>>2] = $1;
+ $11 = ((($3)) + 32|0);
+ HEAP32[$11>>2] = $2;
+ $12 = ((($3)) + 40|0);
+ HEAP32[$12>>2] = 19;
+ $13 = ((($3)) + 36|0);
+ HEAP32[$13>>2] = 1;
+ _glGenTextures(1,($4|0));
+ $14 = HEAP32[$4>>2]|0;
+ _glBindTexture(3553,($14|0));
+ _glTexParameteri(3553,10242,33071);
+ _glTexParameteri(3553,10243,33071);
+ _glTexParameteri(3553,10241,9729);
+ _glTexParameteri(3553,10240,9729);
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,(0|0));
+ _glBindTexture(3553,0);
+ _glGenRenderbuffers(1,($9|0));
+ $15 = HEAP32[$9>>2]|0;
+ _glBindRenderbuffer(36161,($15|0));
+ _glRenderbufferStorage(36161,33189,($1|0),($2|0));
+ _glGenFramebuffers(1,($3|0));
+ $16 = HEAP32[$3>>2]|0;
+ _glBindFramebuffer(36160,($16|0));
+ $17 = HEAP32[$4>>2]|0;
+ _glFramebufferTexture2D(36160,36064,3553,($17|0),0);
+ $18 = HEAP32[$9>>2]|0;
+ _glFramebufferRenderbuffer(36160,36096,36161,($18|0));
+ $19 = (_glCheckFramebufferStatus(36160)|0);
+ $20 = ($19|0)==(36053);
+ if ($20) {
+ $21 = HEAP32[$3>>2]|0;
+ HEAP32[$vararg_buffer9>>2] = $21;
+ _TraceLog(0,4458,$vararg_buffer9);
+ _glBindFramebuffer(36160,0);
+ dest=$0; src=$3; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+ }
+ _TraceLog(1,4278,$vararg_buffer);
+ switch ($19|0) {
+ case 36061: {
+ _TraceLog(1,4321,$vararg_buffer1);
+ break;
+ }
+ case 36054: {
+ _TraceLog(1,4348,$vararg_buffer3);
+ break;
+ }
+ case 36057: {
+ _TraceLog(1,4382,$vararg_buffer5);
+ break;
+ }
+ case 36055: {
+ _TraceLog(1,4416,$vararg_buffer7);
+ break;
+ }
+ default: {
+ }
+ }
+ _glDeleteTextures(1,($4|0));
+ _glDeleteTextures(1,($9|0));
+ _glDeleteFramebuffers(1,($3|0));
+ _glBindFramebuffer(36160,0);
+ dest=$0; src=$3; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlDeleteRenderTextures($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = ($1|0)==(0);
+ if (!($2)) {
+ _glDeleteFramebuffers(1,($0|0));
+ }
+ $3 = ((($0)) + 4|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0);
+ if (!($5)) {
+ _glDeleteTextures(1,($3|0));
+ }
+ $6 = ((($0)) + 24|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ($7|0)==(0);
+ if (!($8)) {
+ _glDeleteTextures(1,($6|0));
+ }
+ $9 = HEAP32[$0>>2]|0;
+ HEAP32[$vararg_buffer>>2] = $9;
+ _TraceLog(0,4510,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _rlGetVersion() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return 4;
+}
+function _DrawCube($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ $4 = $4|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0;
+ var $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlPushMatrix();
+ $5 = +HEAPF32[$0>>2];
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($0)) + 8|0);
+ $9 = +HEAPF32[$8>>2];
+ _rlTranslatef($5,$7,$9);
+ _rlBegin(4);
+ $10 = HEAP8[$4>>0]|0;
+ $11 = ((($4)) + 1|0);
+ $12 = HEAP8[$11>>0]|0;
+ $13 = ((($4)) + 2|0);
+ $14 = HEAP8[$13>>0]|0;
+ $15 = ((($4)) + 3|0);
+ $16 = HEAP8[$15>>0]|0;
+ _rlColor4ub($10,$12,$14,$16);
+ $17 = $1 * 0.5;
+ $18 = 0.0 - $17;
+ $19 = $2 * 0.5;
+ $20 = 0.0 - $19;
+ $21 = $3 * 0.5;
+ $22 = $21 + 0.0;
+ _rlVertex3f($18,$20,$22);
+ $23 = $17 + 0.0;
+ _rlVertex3f($23,$20,$22);
+ $24 = $19 + 0.0;
+ _rlVertex3f($18,$24,$22);
+ _rlVertex3f($23,$24,$22);
+ _rlVertex3f($18,$24,$22);
+ _rlVertex3f($23,$20,$22);
+ $25 = 0.0 - $21;
+ _rlVertex3f($18,$20,$25);
+ _rlVertex3f($18,$24,$25);
+ _rlVertex3f($23,$20,$25);
+ _rlVertex3f($23,$24,$25);
+ _rlVertex3f($23,$20,$25);
+ _rlVertex3f($18,$24,$25);
+ _rlVertex3f($18,$24,$25);
+ _rlVertex3f($18,$24,$22);
+ _rlVertex3f($23,$24,$22);
+ _rlVertex3f($23,$24,$25);
+ _rlVertex3f($18,$24,$25);
+ _rlVertex3f($23,$24,$22);
+ _rlVertex3f($18,$20,$25);
+ _rlVertex3f($23,$20,$22);
+ _rlVertex3f($18,$20,$22);
+ _rlVertex3f($23,$20,$25);
+ _rlVertex3f($23,$20,$22);
+ _rlVertex3f($18,$20,$25);
+ _rlVertex3f($23,$20,$25);
+ _rlVertex3f($23,$24,$25);
+ _rlVertex3f($23,$24,$22);
+ _rlVertex3f($23,$20,$22);
+ _rlVertex3f($23,$20,$25);
+ _rlVertex3f($23,$24,$22);
+ _rlVertex3f($18,$20,$25);
+ _rlVertex3f($18,$24,$22);
+ _rlVertex3f($18,$24,$25);
+ _rlVertex3f($18,$20,$22);
+ _rlVertex3f($18,$24,$22);
+ _rlVertex3f($18,$20,$25);
+ _rlEnd();
+ _rlPopMatrix();
+ return;
+}
+function _DrawCubeWires($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ $4 = $4|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0;
+ var $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlPushMatrix();
+ $5 = +HEAPF32[$0>>2];
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($0)) + 8|0);
+ $9 = +HEAPF32[$8>>2];
+ _rlTranslatef($5,$7,$9);
+ _rlBegin(1);
+ $10 = HEAP8[$4>>0]|0;
+ $11 = ((($4)) + 1|0);
+ $12 = HEAP8[$11>>0]|0;
+ $13 = ((($4)) + 2|0);
+ $14 = HEAP8[$13>>0]|0;
+ $15 = ((($4)) + 3|0);
+ $16 = HEAP8[$15>>0]|0;
+ _rlColor4ub($10,$12,$14,$16);
+ $17 = $1 * 0.5;
+ $18 = 0.0 - $17;
+ $19 = $2 * 0.5;
+ $20 = 0.0 - $19;
+ $21 = $3 * 0.5;
+ $22 = $21 + 0.0;
+ _rlVertex3f($18,$20,$22);
+ $23 = $17 + 0.0;
+ _rlVertex3f($23,$20,$22);
+ _rlVertex3f($23,$20,$22);
+ $24 = $19 + 0.0;
+ _rlVertex3f($23,$24,$22);
+ _rlVertex3f($23,$24,$22);
+ _rlVertex3f($18,$24,$22);
+ _rlVertex3f($18,$24,$22);
+ _rlVertex3f($18,$20,$22);
+ $25 = 0.0 - $21;
+ _rlVertex3f($18,$20,$25);
+ _rlVertex3f($23,$20,$25);
+ _rlVertex3f($23,$20,$25);
+ _rlVertex3f($23,$24,$25);
+ _rlVertex3f($23,$24,$25);
+ _rlVertex3f($18,$24,$25);
+ _rlVertex3f($18,$24,$25);
+ _rlVertex3f($18,$20,$25);
+ _rlVertex3f($18,$24,$22);
+ _rlVertex3f($18,$24,$25);
+ _rlVertex3f($23,$24,$22);
+ _rlVertex3f($23,$24,$25);
+ _rlVertex3f($18,$20,$22);
+ _rlVertex3f($18,$20,$25);
+ _rlVertex3f($23,$20,$22);
+ _rlVertex3f($23,$20,$25);
+ _rlEnd();
+ _rlPopMatrix();
+ return;
+}
function _MatrixScale($0,$1,$2,$3) {
$0 = $0|0;
$1 = +$1;
@@ -7899,226 +11097,274 @@ function _MatrixScale($0,$1,$2,$3) {
HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
return;
}
-function _MatrixMultiply($0,$1,$2) {
+function _DrawGrid($0,$1) {
+ $0 = $0|0;
+ $1 = +$1;
+ var $$024 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (($0|0) / 2)&-1;
+ _rlBegin(1);
+ $3 = (0 - ($2))|0;
+ $4 = ($2|0)<($3|0);
+ if ($4) {
+ _rlEnd();
+ return;
+ }
+ $5 = (+($3|0));
+ $6 = $5 * $1;
+ $7 = (+($2|0));
+ $8 = $7 * $1;
+ $$024 = $3;
+ while(1) {
+ $9 = ($$024|0)==(0);
+ if ($9) {
+ _rlColor3f(0.5,0.5,0.5);
+ _rlColor3f(0.5,0.5,0.5);
+ _rlColor3f(0.5,0.5,0.5);
+ _rlColor3f(0.5,0.5,0.5);
+ } else {
+ _rlColor3f(0.75,0.75,0.75);
+ _rlColor3f(0.75,0.75,0.75);
+ _rlColor3f(0.75,0.75,0.75);
+ _rlColor3f(0.75,0.75,0.75);
+ }
+ $10 = (+($$024|0));
+ $11 = $10 * $1;
+ _rlVertex3f($11,0.0,$6);
+ _rlVertex3f($11,0.0,$8);
+ _rlVertex3f($6,0.0,$11);
+ _rlVertex3f($8,0.0,$11);
+ $12 = (($$024) + 1)|0;
+ $13 = ($$024|0)<($2|0);
+ if ($13) {
+ $$024 = $12;
+ } else {
+ break;
+ }
+ }
+ _rlEnd();
+ return;
+}
+function _rlColor3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = $0 * 255.0;
+ $4 = (~~(($3))&255);
+ $5 = $1 * 255.0;
+ $6 = (~~(($5))&255);
+ $7 = $2 * 255.0;
+ $8 = (~~(($7))&255);
+ _rlColor4ub($4,$6,$8,-1);
+ return;
+}
+function _VectorSubtract($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0;
- var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0;
- var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0;
- var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0;
- var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0;
- var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0;
- var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0;
- var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0;
- var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0;
- var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $3 = +HEAPF32[$2>>2];
- $4 = +HEAPF32[$1>>2];
- $5 = $3 * $4;
- $6 = ((($2)) + 16|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$1>>2];
+ $4 = +HEAPF32[$2>>2];
+ $5 = $3 - $4;
+ HEAPF32[$0>>2] = $5;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 - $10;
+ HEAPF32[$6>>2] = $11;
+ $12 = ((($0)) + 8|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = ((($2)) + 8|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = $14 - $16;
+ HEAPF32[$12>>2] = $17;
+ return;
+}
+function _VectorCrossProduct($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $3 = 0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0;
+ var $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($1)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = ((($2)) + 8|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = $4 * $6;
+ $8 = ((($1)) + 8|0);
$9 = +HEAPF32[$8>>2];
- $10 = $7 * $9;
- $11 = $5 + $10;
- $12 = ((($2)) + 32|0);
- $13 = +HEAPF32[$12>>2];
- $14 = ((($1)) + 8|0);
+ $10 = ((($2)) + 4|0);
+ $11 = +HEAPF32[$10>>2];
+ $12 = $9 * $11;
+ $13 = $7 - $12;
+ $14 = +HEAPF32[$2>>2];
+ $15 = $9 * $14;
+ $16 = +HEAPF32[$1>>2];
+ $17 = $6 * $16;
+ $18 = $15 - $17;
+ $19 = $11 * $16;
+ $20 = $4 * $14;
+ $21 = $19 - $20;
+ HEAPF32[$0>>2] = $13;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $18;
+ $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $21;
+ return;
+}
+function _MatrixLookAt($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$byval_copy4 = 0, $$byval_copy5 = 0, $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0, $11 = 0.0, $12 = 0.0;
+ var $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $31 = 0.0, $32 = 0.0;
+ var $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $5 = 0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy5 = sp + 48|0;
+ $$byval_copy4 = sp + 36|0;
+ $4 = sp + 24|0;
+ $5 = sp + 12|0;
+ $6 = sp;
+ ;HEAP32[$$byval_copy4>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[$1+8>>2]|0;
+ ;HEAP32[$$byval_copy5>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$2+8>>2]|0;
+ _VectorSubtract($4,$$byval_copy4,$$byval_copy5);
+ _VectorNormalize($4);
+ ;HEAP32[$$byval_copy4>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[$3+8>>2]|0;
+ ;HEAP32[$$byval_copy5>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$4+8>>2]|0;
+ _VectorCrossProduct($5,$$byval_copy4,$$byval_copy5);
+ _VectorNormalize($5);
+ ;HEAP32[$$byval_copy4>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[$4+8>>2]|0;
+ ;HEAP32[$$byval_copy5>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$5+8>>2]|0;
+ _VectorCrossProduct($6,$$byval_copy4,$$byval_copy5);
+ _VectorNormalize($6);
+ $7 = +HEAPF32[$5>>2];
+ $8 = ((($5)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = ((($5)) + 8|0);
+ $11 = +HEAPF32[$10>>2];
+ $12 = +HEAPF32[$1>>2];
+ $13 = $7 * $12;
+ $14 = ((($1)) + 4|0);
$15 = +HEAPF32[$14>>2];
- $16 = $13 * $15;
- $17 = $11 + $16;
- $18 = ((($2)) + 48|0);
+ $16 = $9 * $15;
+ $17 = $13 + $16;
+ $18 = ((($1)) + 8|0);
$19 = +HEAPF32[$18>>2];
- $20 = ((($1)) + 12|0);
- $21 = +HEAPF32[$20>>2];
- $22 = $19 * $21;
- $23 = $17 + $22;
- $24 = ((($1)) + 16|0);
+ $20 = $11 * $19;
+ $21 = $17 + $20;
+ $22 = -$21;
+ $23 = +HEAPF32[$6>>2];
+ $24 = ((($6)) + 4|0);
$25 = +HEAPF32[$24>>2];
- $26 = $3 * $25;
- $27 = ((($1)) + 20|0);
- $28 = +HEAPF32[$27>>2];
- $29 = $7 * $28;
- $30 = $26 + $29;
- $31 = ((($1)) + 24|0);
- $32 = +HEAPF32[$31>>2];
- $33 = $13 * $32;
- $34 = $30 + $33;
- $35 = ((($1)) + 28|0);
+ $26 = ((($6)) + 8|0);
+ $27 = +HEAPF32[$26>>2];
+ $28 = $12 * $23;
+ $29 = $15 * $25;
+ $30 = $28 + $29;
+ $31 = $19 * $27;
+ $32 = $30 + $31;
+ $33 = -$32;
+ $34 = +HEAPF32[$4>>2];
+ $35 = ((($4)) + 4|0);
$36 = +HEAPF32[$35>>2];
- $37 = $19 * $36;
- $38 = $34 + $37;
- $39 = ((($1)) + 32|0);
- $40 = +HEAPF32[$39>>2];
- $41 = $3 * $40;
- $42 = ((($1)) + 36|0);
- $43 = +HEAPF32[$42>>2];
- $44 = $7 * $43;
- $45 = $41 + $44;
- $46 = ((($1)) + 40|0);
- $47 = +HEAPF32[$46>>2];
- $48 = $13 * $47;
- $49 = $45 + $48;
- $50 = ((($1)) + 44|0);
- $51 = +HEAPF32[$50>>2];
- $52 = $19 * $51;
- $53 = $49 + $52;
- $54 = ((($1)) + 48|0);
- $55 = +HEAPF32[$54>>2];
- $56 = $3 * $55;
- $57 = ((($1)) + 52|0);
- $58 = +HEAPF32[$57>>2];
- $59 = $7 * $58;
- $60 = $56 + $59;
- $61 = ((($1)) + 56|0);
- $62 = +HEAPF32[$61>>2];
- $63 = $13 * $62;
- $64 = $60 + $63;
- $65 = ((($1)) + 60|0);
- $66 = +HEAPF32[$65>>2];
- $67 = $19 * $66;
- $68 = $64 + $67;
- $69 = ((($2)) + 4|0);
- $70 = +HEAPF32[$69>>2];
- $71 = $4 * $70;
- $72 = ((($2)) + 20|0);
- $73 = +HEAPF32[$72>>2];
- $74 = $9 * $73;
- $75 = $71 + $74;
- $76 = ((($2)) + 36|0);
- $77 = +HEAPF32[$76>>2];
- $78 = $15 * $77;
- $79 = $75 + $78;
- $80 = ((($2)) + 52|0);
- $81 = +HEAPF32[$80>>2];
- $82 = $21 * $81;
- $83 = $79 + $82;
- $84 = $25 * $70;
- $85 = $28 * $73;
- $86 = $84 + $85;
- $87 = $32 * $77;
- $88 = $86 + $87;
- $89 = $36 * $81;
- $90 = $88 + $89;
- $91 = $40 * $70;
- $92 = $43 * $73;
- $93 = $91 + $92;
- $94 = $47 * $77;
- $95 = $93 + $94;
- $96 = $51 * $81;
- $97 = $95 + $96;
- $98 = $55 * $70;
- $99 = $58 * $73;
- $100 = $98 + $99;
- $101 = $62 * $77;
- $102 = $100 + $101;
- $103 = $66 * $81;
- $104 = $102 + $103;
- $105 = ((($2)) + 8|0);
- $106 = +HEAPF32[$105>>2];
- $107 = $4 * $106;
- $108 = ((($2)) + 24|0);
- $109 = +HEAPF32[$108>>2];
- $110 = $9 * $109;
- $111 = $107 + $110;
- $112 = ((($2)) + 40|0);
- $113 = +HEAPF32[$112>>2];
- $114 = $15 * $113;
- $115 = $111 + $114;
- $116 = ((($2)) + 56|0);
- $117 = +HEAPF32[$116>>2];
- $118 = $21 * $117;
- $119 = $115 + $118;
- $120 = $25 * $106;
- $121 = $28 * $109;
- $122 = $120 + $121;
- $123 = $32 * $113;
- $124 = $122 + $123;
- $125 = $36 * $117;
- $126 = $124 + $125;
- $127 = $40 * $106;
- $128 = $43 * $109;
- $129 = $127 + $128;
- $130 = $47 * $113;
- $131 = $129 + $130;
- $132 = $51 * $117;
- $133 = $131 + $132;
- $134 = $55 * $106;
- $135 = $58 * $109;
- $136 = $134 + $135;
- $137 = $62 * $113;
- $138 = $136 + $137;
- $139 = $66 * $117;
- $140 = $138 + $139;
- $141 = ((($2)) + 12|0);
- $142 = +HEAPF32[$141>>2];
- $143 = $4 * $142;
- $144 = ((($2)) + 28|0);
- $145 = +HEAPF32[$144>>2];
- $146 = $9 * $145;
- $147 = $143 + $146;
- $148 = ((($2)) + 44|0);
- $149 = +HEAPF32[$148>>2];
- $150 = $15 * $149;
- $151 = $147 + $150;
- $152 = ((($2)) + 60|0);
- $153 = +HEAPF32[$152>>2];
- $154 = $21 * $153;
- $155 = $151 + $154;
- $156 = $25 * $142;
- $157 = $28 * $145;
- $158 = $156 + $157;
- $159 = $32 * $149;
- $160 = $158 + $159;
- $161 = $36 * $153;
- $162 = $160 + $161;
- $163 = $40 * $142;
- $164 = $43 * $145;
- $165 = $163 + $164;
- $166 = $47 * $149;
- $167 = $165 + $166;
- $168 = $51 * $153;
- $169 = $167 + $168;
- $170 = $55 * $142;
- $171 = $58 * $145;
- $172 = $170 + $171;
- $173 = $62 * $149;
- $174 = $172 + $173;
- $175 = $66 * $153;
- $176 = $174 + $175;
- HEAPF32[$0>>2] = $23;
+ $37 = ((($4)) + 8|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = $12 * $34;
+ $40 = $15 * $36;
+ $41 = $39 + $40;
+ $42 = $19 * $38;
+ $43 = $41 + $42;
+ $44 = -$43;
+ HEAPF32[$0>>2] = $7;
$$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83;
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $23;
$$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119;
+ HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $34;
$$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0);
- HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155;
+ HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = 0.0;
$$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0);
- HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38;
+ HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $9;
$$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
- HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90;
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $25;
$$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
- HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126;
+ HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $36;
$$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0);
- HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162;
+ HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = 0.0;
$$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0);
- HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53;
+ HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $11;
$$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0);
- HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97;
+ HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $27;
$$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
- HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133;
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $38;
$$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
- HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169;
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0;
$$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
- HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68;
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $22;
$$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
- HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104;
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $33;
$$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
- HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140;
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $44;
$$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
- HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176;
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0;
+ STACKTOP = sp;return;
+}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
return;
}
function _MatrixFrustum($0,$1,$2,$3,$4,$5,$6) {
@@ -8282,104 +11528,6 @@ function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) {
HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 1.0;
return;
}
-function _MatrixLookAt($0,$1,$2,$3) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- var $$byval_copy4 = 0, $$byval_copy5 = 0, $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0, $11 = 0.0, $12 = 0.0;
- var $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $31 = 0.0, $32 = 0.0;
- var $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $5 = 0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
- $$byval_copy5 = sp + 48|0;
- $$byval_copy4 = sp + 36|0;
- $4 = sp + 24|0;
- $5 = sp + 12|0;
- $6 = sp;
- ;HEAP32[$$byval_copy4>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[$1+8>>2]|0;
- ;HEAP32[$$byval_copy5>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$2+8>>2]|0;
- _VectorSubtract($4,$$byval_copy4,$$byval_copy5);
- _VectorNormalize($4);
- ;HEAP32[$$byval_copy4>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[$3+8>>2]|0;
- ;HEAP32[$$byval_copy5>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$4+8>>2]|0;
- _VectorCrossProduct($5,$$byval_copy4,$$byval_copy5);
- _VectorNormalize($5);
- ;HEAP32[$$byval_copy4>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[$4+8>>2]|0;
- ;HEAP32[$$byval_copy5>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$5+8>>2]|0;
- _VectorCrossProduct($6,$$byval_copy4,$$byval_copy5);
- _VectorNormalize($6);
- $7 = +HEAPF32[$5>>2];
- $8 = ((($5)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = ((($5)) + 8|0);
- $11 = +HEAPF32[$10>>2];
- $12 = +HEAPF32[$1>>2];
- $13 = $7 * $12;
- $14 = ((($1)) + 4|0);
- $15 = +HEAPF32[$14>>2];
- $16 = $9 * $15;
- $17 = $13 + $16;
- $18 = ((($1)) + 8|0);
- $19 = +HEAPF32[$18>>2];
- $20 = $11 * $19;
- $21 = $17 + $20;
- $22 = -$21;
- $23 = +HEAPF32[$6>>2];
- $24 = ((($6)) + 4|0);
- $25 = +HEAPF32[$24>>2];
- $26 = ((($6)) + 8|0);
- $27 = +HEAPF32[$26>>2];
- $28 = $12 * $23;
- $29 = $15 * $25;
- $30 = $28 + $29;
- $31 = $19 * $27;
- $32 = $30 + $31;
- $33 = -$32;
- $34 = +HEAPF32[$4>>2];
- $35 = ((($4)) + 4|0);
- $36 = +HEAPF32[$35>>2];
- $37 = ((($4)) + 8|0);
- $38 = +HEAPF32[$37>>2];
- $39 = $12 * $34;
- $40 = $15 * $36;
- $41 = $39 + $40;
- $42 = $19 * $38;
- $43 = $41 + $42;
- $44 = -$43;
- HEAPF32[$0>>2] = $7;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $23;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $34;
- $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0);
- HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = 0.0;
- $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0);
- HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $9;
- $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
- HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $25;
- $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
- HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $36;
- $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0);
- HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = 0.0;
- $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0);
- HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $11;
- $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0);
- HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $27;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
- HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $38;
- $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
- HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
- HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $22;
- $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
- HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $33;
- $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
- HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $44;
- $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
- HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0;
- STACKTOP = sp;return;
-}
function _ProcessGestureEvent($0) {
$0 = $0|0;
var $$$sink = 0, $$sink = 0, $$sink10 = 0, $$sink11 = 0, $$sink16 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0;
@@ -8398,7 +11546,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[4162] = $2;
+ HEAP32[4673] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -8411,7 +11559,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 16312;
+ $95 = 16520;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -8424,48 +11572,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 16352;
+ $106 = 16560;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4088];
- $111 = +HEAPF32[4078];
+ $110 = +HEAPF32[4140];
+ $111 = +HEAPF32[4130];
$112 = $110 - $111;
- HEAPF32[4090] = $112;
- $113 = +HEAPF32[(16356)>>2];
- $114 = +HEAPF32[(16316)>>2];
+ HEAPF32[4142] = $112;
+ $113 = +HEAPF32[(16564)>>2];
+ $114 = +HEAPF32[(16524)>>2];
$115 = $113 - $114;
- HEAPF32[(16364)>>2] = $115;
- HEAP32[4161] = 4;
+ HEAPF32[(16572)>>2] = $115;
+ HEAP32[4672] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16344>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16344+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16368>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16368+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16552>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16552+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16576>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16576+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[4167] = $116;
- $117 = 16344;
+ HEAPF32[4678] = $116;
+ $117 = 16552;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 16312;
+ $123 = 16520;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 16368;
+ $127 = 16576;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 16352;
+ $133 = 16560;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -8478,7 +11626,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 16344;
+ $144 = 16552;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -8491,27 +11639,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 16368;
+ $155 = 16576;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4092];
- $160 = +HEAPF32[4086];
+ $159 = +HEAPF32[4144];
+ $160 = +HEAPF32[4138];
$161 = $159 - $160;
- HEAPF32[4090] = $161;
- $162 = +HEAPF32[(16372)>>2];
- $163 = +HEAPF32[(16348)>>2];
+ HEAPF32[4142] = $161;
+ $162 = +HEAPF32[(16580)>>2];
+ $163 = +HEAPF32[(16556)>>2];
$164 = $162 - $163;
- HEAPF32[(16364)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16312>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16312+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16344>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16344+4>>2]|0;
+ HEAPF32[(16572)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16520>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16520+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16552>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16552+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16352>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16352+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16368>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16368+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16560>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16560+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16576>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16576+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -8523,31 +11671,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16344>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16344+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16368>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16368+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16552>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16552+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16576>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16576+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[4167];
+ $170 = +HEAPF32[4678];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[4161] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16344>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16344+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16368>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16368+4>>2]|0;
+ HEAP32[4672] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16552>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16552+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16576>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16576+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[4168] = $174;
+ HEAPF32[4679] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[4167] = 0.0;
- HEAPF32[4168] = 0.0;
- HEAPF32[4090] = 0.0;
- HEAPF32[(16364)>>2] = 0.0;
- HEAP32[4162] = 0;
- HEAP32[4161] = 0;
+ HEAPF32[4678] = 0.0;
+ HEAPF32[4679] = 0.0;
+ HEAPF32[4142] = 0.0;
+ HEAPF32[(16572)>>2] = 0.0;
+ HEAP32[4673] = 0;
+ HEAP32[4672] = 0;
STACKTOP = sp;return;
break;
}
@@ -8557,22 +11705,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[4163]|0;
+ $6 = HEAP32[4674]|0;
$7 = (($6) + 1)|0;
- HEAP32[4163] = $7;
- $8 = HEAP32[4161]|0;
+ HEAP32[4674] = $7;
+ $8 = HEAP32[4672]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16312>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16312+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16520>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16520+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[4161] = 2;
- HEAP32[4163] = 0;
+ HEAP32[4672] = 2;
+ HEAP32[4674] = 0;
} else {
label = 6;
}
@@ -8580,8 +11728,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[4163] = 1;
- HEAP32[4161] = 1;
+ HEAP32[4674] = 1;
+ HEAP32[4672] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -8590,19 +11738,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 16312;
+ $21 = 16520;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 16320;
+ $25 = 16528;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 16328;
+ $29 = 16536;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -8610,14 +11758,14 @@ function _ProcessGestureEvent($0) {
HEAP32[$32>>2] = $20;
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
- HEAP32[4] = $34;
- HEAPF32[4084] = 0.0;
- HEAPF32[(16340)>>2] = 0.0;
+ HEAP32[742] = $34;
+ HEAPF32[4136] = 0.0;
+ HEAPF32[(16548)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[4161]|0;
+ $35 = HEAP32[4672]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -8627,31 +11775,31 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 16328;
+ $44 = 16536;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16312>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16312+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16328>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16328+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16520>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16520+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16536>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16536+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[4164] = $49;
- HEAP32[4165] = 0;
+ HEAPF32[4675] = $49;
+ HEAP32[4676] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
- $51 = HEAP32[4]|0;
+ $51 = HEAP32[742]|0;
$52 = ((($0)) + 8|0);
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16312>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16312+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16328>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16328+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16520>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16520+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16536>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16536+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[4166] = $56;
+ HEAPF32[4677] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -8682,22 +11830,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[4164] = 0.0;
- HEAPF32[4166] = 0.0;
+ HEAPF32[4675] = 0.0;
+ HEAPF32[4677] = 0.0;
$$sink10 = 0;
}
- HEAP32[4161] = $$sink10;
- HEAPF32[4080] = 0.0;
- HEAPF32[(16324)>>2] = 0.0;
- HEAP32[4162] = 0;
+ HEAP32[4672] = $$sink10;
+ HEAPF32[4132] = 0.0;
+ HEAPF32[(16532)>>2] = 0.0;
+ HEAP32[4673] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[4165]|0;
+ $65 = HEAP32[4676]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[4165] = 1;
+ HEAP32[4676] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -8706,31 +11854,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 16344;
+ $74 = 16552;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[4161]|0;
+ $78 = HEAP32[4672]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16312>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16312+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16344>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16344+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16520>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16520+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16552>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16552+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[4161] = 8;
+ HEAP32[4672] = 8;
}
}
- $82 = +HEAPF32[4086];
- $83 = +HEAPF32[4080];
+ $82 = +HEAPF32[4138];
+ $83 = +HEAPF32[4132];
$84 = $82 - $83;
- HEAPF32[4084] = $84;
- $85 = +HEAPF32[(16348)>>2];
- $86 = +HEAPF32[(16324)>>2];
+ HEAPF32[4136] = $84;
+ $85 = +HEAPF32[(16556)>>2];
+ $86 = +HEAPF32[(16532)>>2];
$87 = $85 - $86;
- HEAPF32[(16340)>>2] = $87;
+ HEAPF32[(16548)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -8742,16 +11890,16 @@ function _ProcessGestureEvent($0) {
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4161]|0;
+ $0 = HEAP32[4672]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[4162]|0;
+ $2 = HEAP32[4673]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[4161] = 4;
+ HEAP32[4672] = 4;
}
- $4 = HEAP32[4161]|0;
+ $4 = HEAP32[4672]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -8764,581 +11912,517 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[4161] = 0;
+ HEAP32[4672] = 0;
return;
}
function _SetCameraMode($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$sroa$023$0$$sroa_idx = 0, $$sroa$023$0$copyload = 0.0, $$sroa$030$0$copyload = 0.0, $$sroa$4$0$$sroa_idx25 = 0, $$sroa$4$0$copyload = 0.0, $$sroa$432$0$$sroa_idx33 = 0, $$sroa$432$0$copyload = 0.0, $$sroa$527$0$$sroa_idx28 = 0, $$sroa$527$0$copyload = 0.0, $$sroa$535$0$$sroa_idx36 = 0, $$sroa$535$0$copyload = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0;
- var $19 = 0.0, $2 = 0.0, $20 = 0.0, $21 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ var $$off = 0, $$sroa$024$0$$sroa_idx = 0, $$sroa$024$0$copyload = 0.0, $$sroa$031$0$copyload = 0.0, $$sroa$4$0$$sroa_idx26 = 0, $$sroa$4$0$copyload = 0.0, $$sroa$433$0$$sroa_idx34 = 0, $$sroa$433$0$copyload = 0.0, $$sroa$528$0$$sroa_idx29 = 0, $$sroa$528$0$copyload = 0.0, $$sroa$536$0$$sroa_idx37 = 0, $$sroa$536$0$copyload = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0;
+ var $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0.0, $21 = 0, $22 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
- $$sroa$030$0$copyload = +HEAPF32[$0>>2];
- $$sroa$432$0$$sroa_idx33 = ((($0)) + 4|0);
- $$sroa$432$0$copyload = +HEAPF32[$$sroa$432$0$$sroa_idx33>>2];
- $$sroa$535$0$$sroa_idx36 = ((($0)) + 8|0);
- $$sroa$535$0$copyload = +HEAPF32[$$sroa$535$0$$sroa_idx36>>2];
- $$sroa$023$0$$sroa_idx = ((($0)) + 12|0);
- $$sroa$023$0$copyload = +HEAPF32[$$sroa$023$0$$sroa_idx>>2];
- $$sroa$4$0$$sroa_idx25 = ((($0)) + 16|0);
- $$sroa$4$0$copyload = +HEAPF32[$$sroa$4$0$$sroa_idx25>>2];
- $$sroa$527$0$$sroa_idx28 = ((($0)) + 20|0);
- $$sroa$527$0$copyload = +HEAPF32[$$sroa$527$0$$sroa_idx28>>2];
- $2 = $$sroa$023$0$copyload - $$sroa$030$0$copyload;
- $3 = $$sroa$4$0$copyload - $$sroa$432$0$copyload;
- $4 = $$sroa$527$0$copyload - $$sroa$535$0$copyload;
+ $$sroa$031$0$copyload = +HEAPF32[$0>>2];
+ $$sroa$433$0$$sroa_idx34 = ((($0)) + 4|0);
+ $$sroa$433$0$copyload = +HEAPF32[$$sroa$433$0$$sroa_idx34>>2];
+ $$sroa$536$0$$sroa_idx37 = ((($0)) + 8|0);
+ $$sroa$536$0$copyload = +HEAPF32[$$sroa$536$0$$sroa_idx37>>2];
+ $$sroa$024$0$$sroa_idx = ((($0)) + 12|0);
+ $$sroa$024$0$copyload = +HEAPF32[$$sroa$024$0$$sroa_idx>>2];
+ $$sroa$4$0$$sroa_idx26 = ((($0)) + 16|0);
+ $$sroa$4$0$copyload = +HEAPF32[$$sroa$4$0$$sroa_idx26>>2];
+ $$sroa$528$0$$sroa_idx29 = ((($0)) + 20|0);
+ $$sroa$528$0$copyload = +HEAPF32[$$sroa$528$0$$sroa_idx29>>2];
+ $2 = $$sroa$024$0$copyload - $$sroa$031$0$copyload;
+ $3 = $$sroa$4$0$copyload - $$sroa$433$0$copyload;
+ $4 = $$sroa$528$0$copyload - $$sroa$536$0$copyload;
$5 = $2 * $2;
$6 = $3 * $3;
$7 = $5 + $6;
$8 = $4 * $4;
$9 = $7 + $8;
$10 = (+Math_sqrt((+$9)));
- HEAPF32[4169] = $10;
+ HEAPF32[4680] = $10;
$11 = $5 + $8;
$12 = (+Math_sqrt((+$11)));
$13 = (+Math_sqrt((+$7)));
$14 = (+Math_abs((+$2)));
$15 = $14 / $12;
$16 = (+Math_asin((+$15)));
- HEAPF32[4170] = $16;
+ HEAPF32[4681] = $16;
$17 = (+Math_abs((+$3)));
$18 = $17 / $13;
$19 = (+Math_asin((+$18)));
$20 = -$19;
- HEAPF32[4171] = $20;
- $21 = HEAP32[$$sroa$432$0$$sroa_idx33>>2]|0;
- HEAP32[5] = $21;
- HEAP32[4172] = $1;
+ HEAPF32[4682] = $20;
+ $21 = HEAP32[$$sroa$433$0$$sroa_idx34>>2]|0;
+ HEAP32[743] = $21;
+ $$off = (($1) + -3)|0;
+ $22 = ($$off>>>0)<(2);
+ if ($22) {
+ _DisableCursor();
+ HEAP32[4683] = $1;
+ return;
+ } else {
+ _EnableCursor();
+ HEAP32[4683] = $1;
+ return;
+ }
+}
+function _DisableCursor() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[4684] = 1;
+ HEAP32[4685] = 1;
+ return;
+}
+function _EnableCursor() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[4684] = 1;
+ HEAP32[4685] = 0;
return;
}
function _UpdateCamera($0) {
$0 = $0|0;
- var $$ = 0, $$0 = 0, $$byval_copy3 = 0, $$not = 0, $$not188 = 0, $$off187 = 0, $$pr = 0, $$pr190 = 0, $$sink = 0.0, $$sink17 = 0, $$sink22 = 0.0, $$sink22$p = 0.0, $$sink26 = 0.0, $$sink28 = 0.0, $$sroa$095$0 = 0.0, $$sroa$9$0 = 0.0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0;
- var $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0;
- var $120 = 0.0, $121 = 0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0, $136 = 0.0, $137 = 0, $138 = 0.0;
- var $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0.0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0, $146 = 0.0, $147 = 0.0, $148 = 0.0, $149 = 0, $15 = 0, $150 = 0, $151 = 0.0, $152 = 0.0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0;
- var $157 = 0.0, $158 = 0.0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0, $168 = 0.0, $169 = 0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0;
- var $175 = 0.0, $176 = 0, $177 = 0.0, $178 = 0.0, $179 = 0.0, $18 = 0, $180 = 0.0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0.0, $185 = 0.0, $186 = 0.0, $187 = 0.0, $188 = 0.0, $189 = 0.0, $19 = 0, $190 = 0.0, $191 = 0, $192 = 0.0;
- var $193 = 0, $194 = 0.0, $195 = 0.0, $196 = 0.0, $197 = 0.0, $198 = 0.0, $199 = 0.0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0.0, $204 = 0.0, $205 = 0.0, $206 = 0.0, $207 = 0, $208 = 0, $209 = 0, $21 = 0;
- var $210 = 0, $211 = 0.0, $212 = 0.0, $213 = 0.0, $214 = 0.0, $215 = 0.0, $216 = 0.0, $217 = 0.0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0, $221 = 0, $222 = 0.0, $223 = 0.0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0.0, $228 = 0.0;
- var $229 = 0.0, $23 = 0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0.0, $234 = 0.0, $235 = 0.0, $236 = 0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0, $240 = 0.0, $241 = 0.0, $242 = 0, $243 = 0.0, $244 = 0.0, $245 = 0.0, $246 = 0.0;
- var $247 = 0.0, $248 = 0.0, $249 = 0.0, $25 = 0, $250 = 0.0, $251 = 0, $252 = 0.0, $253 = 0.0, $254 = 0.0, $255 = 0.0, $256 = 0.0, $257 = 0.0, $258 = 0.0, $259 = 0.0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0.0;
- var $265 = 0.0, $266 = 0, $267 = 0.0, $268 = 0.0, $269 = 0, $27 = 0, $270 = 0.0, $271 = 0.0, $272 = 0.0, $273 = 0.0, $274 = 0, $275 = 0.0, $276 = 0.0, $277 = 0.0, $278 = 0, $279 = 0.0, $28 = 0, $280 = 0.0, $281 = 0.0, $282 = 0.0;
- var $283 = 0.0, $284 = 0.0, $285 = 0.0, $286 = 0.0, $287 = 0.0, $288 = 0.0, $289 = 0.0, $29 = 0, $290 = 0, $291 = 0.0, $292 = 0.0, $293 = 0, $294 = 0.0, $295 = 0.0, $296 = 0.0, $297 = 0, $298 = 0.0, $299 = 0.0, $3 = 0, $30 = 0;
- var $300 = 0.0, $301 = 0.0, $302 = 0.0, $303 = 0.0, $304 = 0.0, $305 = 0.0, $306 = 0.0, $307 = 0.0, $308 = 0, $309 = 0.0, $31 = 0, $310 = 0.0, $311 = 0, $312 = 0, $313 = 0.0, $314 = 0.0, $315 = 0.0, $316 = 0.0, $317 = 0.0, $318 = 0.0;
- var $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0.0, $324 = 0.0, $325 = 0.0, $326 = 0.0, $327 = 0, $328 = 0.0, $329 = 0.0, $33 = 0, $330 = 0.0, $331 = 0.0, $332 = 0.0, $333 = 0.0, $334 = 0.0, $335 = 0.0, $336 = 0;
- var $337 = 0.0, $338 = 0.0, $339 = 0, $34 = 0, $340 = 0.0, $341 = 0.0, $342 = 0.0, $343 = 0.0, $344 = 0, $345 = 0, $346 = 0.0, $347 = 0.0, $348 = 0.0, $349 = 0.0, $35 = 0, $350 = 0.0, $351 = 0, $352 = 0.0, $353 = 0.0, $354 = 0.0;
- var $355 = 0.0, $356 = 0.0, $357 = 0, $358 = 0.0, $359 = 0.0, $36 = 0, $360 = 0.0, $361 = 0.0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0.0, $367 = 0, $368 = 0.0, $369 = 0.0, $37 = 0.0, $370 = 0.0, $371 = 0.0, $372 = 0.0;
- var $373 = 0.0, $374 = 0.0, $375 = 0.0, $376 = 0, $377 = 0.0, $378 = 0.0, $379 = 0, $38 = 0.0, $380 = 0, $381 = 0.0, $382 = 0.0, $383 = 0.0, $384 = 0.0, $385 = 0.0, $386 = 0.0, $387 = 0.0, $388 = 0, $389 = 0.0, $39 = 0.0, $390 = 0.0;
- var $391 = 0, $392 = 0.0, $393 = 0.0, $394 = 0, $395 = 0.0, $396 = 0.0, $397 = 0.0, $398 = 0.0, $399 = 0, $4 = 0, $40 = 0, $400 = 0.0, $401 = 0.0, $402 = 0.0, $403 = 0, $404 = 0.0, $405 = 0.0, $406 = 0, $407 = 0, $408 = 0;
- var $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0;
- var $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0;
- var $7 = 0, $70 = 0.0, $71 = 0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0, $87 = 0;
- var $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0, $93 = 0.0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0, $98 = 0, $99 = 0.0, $not$ = 0, $or$cond = 0, $or$cond11 = 0, $or$cond13 = 0, $or$cond15 = 0, $or$cond189 = 0, $or$cond3 = 0;
- var $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, $storemerge = 0.0, label = 0, sp = 0;
+ var $$ = 0, $$0 = 0, $$not = 0, $$not170 = 0, $$pr = 0, $$pr172 = 0, $$sink = 0.0, $$sink15 = 0, $$sink20 = 0.0, $$sink20$p = 0.0, $$sink24 = 0.0, $$sink26 = 0.0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0;
+ var $106 = 0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0;
+ var $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0, $129 = 0.0, $13 = 0, $130 = 0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0, $138 = 0.0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0.0;
+ var $142 = 0.0, $143 = 0.0, $144 = 0.0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0.0, $149 = 0.0, $15 = 0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0, $159 = 0.0, $16 = 0;
+ var $160 = 0.0, $161 = 0, $162 = 0, $163 = 0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0.0;
+ var $179 = 0.0, $18 = 0, $180 = 0.0, $181 = 0, $182 = 0, $183 = 0.0, $184 = 0.0, $185 = 0.0, $186 = 0.0, $187 = 0.0, $188 = 0.0, $189 = 0.0, $19 = 0, $190 = 0.0, $191 = 0.0, $192 = 0.0, $193 = 0.0, $194 = 0.0, $195 = 0.0, $196 = 0.0;
+ var $197 = 0, $198 = 0.0, $199 = 0.0, $2 = 0, $20 = 0, $200 = 0.0, $201 = 0.0, $202 = 0.0, $203 = 0, $204 = 0.0, $205 = 0.0, $206 = 0.0, $207 = 0.0, $208 = 0.0, $209 = 0.0, $21 = 0, $210 = 0.0, $211 = 0.0, $212 = 0, $213 = 0.0;
+ var $214 = 0.0, $215 = 0.0, $216 = 0.0, $217 = 0.0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0.0, $229 = 0.0, $23 = 0, $230 = 0, $231 = 0.0;
+ var $232 = 0.0, $233 = 0.0, $234 = 0.0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0, $240 = 0.0, $241 = 0.0, $242 = 0.0, $243 = 0.0, $244 = 0.0, $245 = 0.0, $246 = 0.0, $247 = 0.0, $248 = 0.0, $249 = 0.0, $25 = 0;
+ var $250 = 0.0, $251 = 0, $252 = 0.0, $253 = 0.0, $254 = 0, $255 = 0.0, $256 = 0.0, $257 = 0.0, $258 = 0, $259 = 0.0, $26 = 0, $260 = 0.0, $261 = 0.0, $262 = 0.0, $263 = 0.0, $264 = 0.0, $265 = 0.0, $266 = 0.0, $267 = 0.0, $268 = 0.0;
+ var $269 = 0, $27 = 0, $270 = 0.0, $271 = 0.0, $272 = 0, $273 = 0, $274 = 0.0, $275 = 0.0, $276 = 0.0, $277 = 0.0, $278 = 0.0, $279 = 0.0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0.0, $285 = 0.0, $286 = 0.0;
+ var $287 = 0.0, $288 = 0, $289 = 0.0, $29 = 0.0, $290 = 0.0, $291 = 0.0, $292 = 0.0, $293 = 0.0, $294 = 0.0, $295 = 0.0, $296 = 0.0, $297 = 0, $298 = 0.0, $299 = 0.0, $3 = 0, $30 = 0.0, $300 = 0, $301 = 0.0, $302 = 0.0, $303 = 0.0;
+ var $304 = 0.0, $305 = 0, $306 = 0, $307 = 0.0, $308 = 0.0, $309 = 0.0, $31 = 0.0, $310 = 0.0, $311 = 0.0, $312 = 0, $313 = 0.0, $314 = 0.0, $315 = 0.0, $316 = 0.0, $317 = 0.0, $318 = 0, $319 = 0.0, $32 = 0, $320 = 0.0, $321 = 0.0;
+ var $322 = 0.0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0.0, $328 = 0, $329 = 0.0, $33 = 0.0, $330 = 0.0, $331 = 0.0, $332 = 0.0, $333 = 0.0, $334 = 0.0, $335 = 0.0, $336 = 0.0, $337 = 0, $338 = 0.0, $339 = 0.0, $34 = 0.0;
+ var $340 = 0, $341 = 0, $342 = 0.0, $343 = 0.0, $344 = 0.0, $345 = 0.0, $346 = 0.0, $347 = 0.0, $348 = 0.0, $349 = 0, $35 = 0.0, $350 = 0.0, $351 = 0.0, $352 = 0, $353 = 0.0, $354 = 0.0, $355 = 0, $356 = 0.0, $357 = 0.0, $358 = 0.0;
+ var $359 = 0.0, $36 = 0, $360 = 0, $361 = 0.0, $362 = 0.0, $363 = 0.0, $364 = 0, $365 = 0.0, $366 = 0.0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0;
+ var $377 = 0, $378 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0.0, $5 = 0, $50 = 0.0, $51 = 0.0, $52 = 0, $53 = 0;
+ var $54 = 0.0, $55 = 0, $56 = 0, $57 = 0.0, $58 = 0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0;
+ var $72 = 0.0, $73 = 0, $74 = 0.0, $75 = 0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0;
+ var $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, $98 = 0, $99 = 0.0, $not$ = 0, $or$cond = 0, $or$cond11 = 0, $or$cond13 = 0, $or$cond169 = 0, $or$cond171 = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0;
+ var $storemerge = 0.0, label = 0, sp = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
- $$byval_copy3 = sp + 72|0;
- $1 = sp + 56|0;
- $2 = sp + 16|0;
- $3 = sp + 64|0;
- $4 = sp + 48|0;
- $5 = sp + 40|0;
- $6 = sp + 8|0;
- $7 = sp;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $1 = sp;
+ $2 = sp + 8|0;
_GetMousePosition($1);
- $8 = (_GetMouseWheelMove()|0);
- $9 = HEAP32[6]|0;
- $10 = (_IsMouseButtonDown($9)|0);
- $11 = HEAP32[7]|0;
- $12 = (_IsKeyDown($11)|0);
- $13 = HEAP32[8]|0;
+ $3 = (_GetMouseWheelMove()|0);
+ $4 = HEAP32[744]|0;
+ $5 = (_IsMouseButtonDown($4)|0);
+ $6 = HEAP32[745]|0;
+ $7 = (_IsKeyDown($6)|0);
+ $8 = HEAP32[746]|0;
+ $9 = (_IsKeyDown($8)|0);
+ $10 = HEAP32[747]|0;
+ $11 = (_IsKeyDown($10)|0);
+ HEAP32[$2>>2] = $11;
+ $12 = ((($2)) + 4|0);
+ $13 = HEAP32[748]|0;
$14 = (_IsKeyDown($13)|0);
- $15 = HEAP32[9]|0;
- $16 = (_IsKeyDown($15)|0);
- HEAP32[$2>>2] = $16;
- $17 = ((($2)) + 4|0);
- $18 = HEAP32[10]|0;
- $19 = (_IsKeyDown($18)|0);
- HEAP32[$17>>2] = $19;
- $20 = ((($2)) + 8|0);
- $21 = HEAP32[11]|0;
- $22 = (_IsKeyDown($21)|0);
- HEAP32[$20>>2] = $22;
- $23 = ((($2)) + 12|0);
- $24 = HEAP32[12]|0;
- $25 = (_IsKeyDown($24)|0);
- HEAP32[$23>>2] = $25;
- $26 = ((($2)) + 16|0);
- $27 = HEAP32[13]|0;
- $28 = (_IsKeyDown($27)|0);
- HEAP32[$26>>2] = $28;
- $29 = ((($2)) + 20|0);
- $30 = HEAP32[14]|0;
- $31 = (_IsKeyDown($30)|0);
- HEAP32[$29>>2] = $31;
- $32 = HEAP32[4172]|0;
- $33 = ($32|0)==(0);
+ HEAP32[$12>>2] = $14;
+ $15 = ((($2)) + 8|0);
+ $16 = HEAP32[749]|0;
+ $17 = (_IsKeyDown($16)|0);
+ HEAP32[$15>>2] = $17;
+ $18 = ((($2)) + 12|0);
+ $19 = HEAP32[750]|0;
+ $20 = (_IsKeyDown($19)|0);
+ HEAP32[$18>>2] = $20;
+ $21 = ((($2)) + 16|0);
+ $22 = HEAP32[751]|0;
+ $23 = (_IsKeyDown($22)|0);
+ HEAP32[$21>>2] = $23;
+ $24 = ((($2)) + 20|0);
+ $25 = HEAP32[752]|0;
+ $26 = (_IsKeyDown($25)|0);
+ HEAP32[$24>>2] = $26;
+ $27 = HEAP32[4683]|0;
+ $28 = ($27|0)==(0);
L1: do {
- if ($33) {
- label = 58;
+ if ($28) {
+ label = 47;
} else {
- $34 = (_GetScreenWidth()|0);
- $35 = (_GetScreenHeight()|0);
- $$off187 = (($32) + -3)|0;
- $36 = ($$off187>>>0)<(2);
- do {
- if ($36) {
- _HideCursor();
- $37 = +HEAPF32[$1>>2];
- $38 = (+($35|0));
- $39 = $38 / 3.0;
- $40 = $37 < $39;
- $41 = ((($1)) + 4|0);
- $42 = +HEAPF32[$41>>2];
- if ($40) {
- $43 = (($35|0) / 3)&-1;
- $44 = (($34) - ($43))|0;
- $45 = (+($44|0));
- HEAPF32[$3>>2] = $45;
- $46 = ((($3)) + 4|0);
- HEAPF32[$46>>2] = $42;
- ;HEAP32[$$byval_copy3>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$3+4>>2]|0;
- _SetMousePosition($$byval_copy3);
- $$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0;
- break;
- }
- $47 = $42 < $39;
- if ($47) {
- HEAPF32[$4>>2] = $37;
- $48 = ((($4)) + 4|0);
- $49 = (($35|0) / 3)&-1;
- $50 = (($35) - ($49))|0;
- $51 = (+($50|0));
- HEAPF32[$48>>2] = $51;
- ;HEAP32[$$byval_copy3>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$4+4>>2]|0;
- _SetMousePosition($$byval_copy3);
- $$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0;
- break;
- }
- $52 = (+($34|0));
- $53 = $52 - $39;
- $54 = $37 > $53;
- if ($54) {
- $55 = (($35|0) / 3)&-1;
- $56 = (+($55|0));
- HEAPF32[$5>>2] = $56;
- $57 = ((($5)) + 4|0);
- $58 = HEAP32[$41>>2]|0;
- HEAP32[$57>>2] = $58;
- ;HEAP32[$$byval_copy3>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$5+4>>2]|0;
- _SetMousePosition($$byval_copy3);
- $$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0;
- break;
- }
- $59 = $38 - $39;
- $60 = $42 > $59;
- if ($60) {
- HEAPF32[$6>>2] = $37;
- $61 = ((($6)) + 4|0);
- $62 = (($35|0) / 3)&-1;
- $63 = (+($62|0));
- HEAPF32[$61>>2] = $63;
- ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;
- _SetMousePosition($$byval_copy3);
- $$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0;
- break;
- } else {
- $64 = +HEAPF32[4094];
- $65 = $37 - $64;
- $66 = +HEAPF32[(16380)>>2];
- $67 = $42 - $66;
- $$sroa$095$0 = $65;$$sroa$9$0 = $67;
- break;
- }
- } else {
- _ShowCursor();
- $68 = +HEAPF32[$1>>2];
- $69 = +HEAPF32[4094];
- $70 = $68 - $69;
- $71 = ((($1)) + 4|0);
- $72 = +HEAPF32[$71>>2];
- $73 = +HEAPF32[(16380)>>2];
- $74 = $72 - $73;
- $$sroa$095$0 = $70;$$sroa$9$0 = $74;
- }
- } while(0);
- _GetMousePosition($7);
- $75 = $7;
- $76 = $75;
- $77 = HEAP32[$76>>2]|0;
- $78 = (($75) + 4)|0;
- $79 = $78;
- $80 = HEAP32[$79>>2]|0;
- $81 = 16376;
- $82 = $81;
- HEAP32[$82>>2] = $77;
- $83 = (($81) + 4)|0;
- $84 = $83;
- HEAP32[$84>>2] = $80;
- $$pr = HEAP32[4172]|0;
+ $29 = +HEAPF32[$1>>2];
+ $30 = +HEAPF32[4146];
+ $31 = $29 - $30;
+ $32 = ((($1)) + 4|0);
+ $33 = +HEAPF32[$32>>2];
+ $34 = +HEAPF32[(16588)>>2];
+ $35 = $33 - $34;
+ $36 = $1;
+ $37 = $36;
+ $38 = HEAP32[$37>>2]|0;
+ $39 = (($36) + 4)|0;
+ $40 = $39;
+ $41 = HEAP32[$40>>2]|0;
+ $42 = 16584;
+ $43 = $42;
+ HEAP32[$43>>2] = $38;
+ $44 = (($42) + 4)|0;
+ $45 = $44;
+ HEAP32[$45>>2] = $41;
+ $$pr = HEAP32[4683]|0;
switch ($$pr|0) {
case 1: {
- $85 = +HEAPF32[4169];
- $86 = $85 < 120.0;
- $87 = ($8|0)<(0);
- $or$cond3 = $87 & $86;
+ $46 = +HEAPF32[4680];
+ $47 = $46 < 120.0;
+ $48 = ($3|0)<(0);
+ $or$cond = $48 & $47;
do {
- if ($or$cond3) {
- $88 = (+($8|0));
- $89 = $88 * 1.5;
- $90 = $85 - $89;
- HEAPF32[4169] = $90;
- $91 = $90 > 120.0;
- if ($91) {
- HEAPF32[4169] = 120.0;
+ if ($or$cond) {
+ $49 = (+($3|0));
+ $50 = $49 * 1.5;
+ $51 = $46 - $50;
+ HEAPF32[4680] = $51;
+ $52 = $51 > 120.0;
+ if ($52) {
+ HEAPF32[4680] = 120.0;
}
} else {
- $92 = ((($0)) + 4|0);
- $93 = +HEAPF32[$92>>2];
- $94 = ((($0)) + 12|0);
- $95 = ((($0)) + 16|0);
- $96 = +HEAPF32[$95>>2];
- $97 = $93 > $96;
- $98 = $85 == 120.0;
- $or$cond5 = $98 & $97;
- $or$cond7 = $87 & $or$cond5;
- if ($or$cond7) {
- $99 = (+($8|0));
- $100 = +HEAPF32[$94>>2];
- $101 = +HEAPF32[$0>>2];
- $102 = $100 - $101;
- $103 = $99 * $102;
- $104 = $103 * 1.5;
- $105 = $104 / $85;
- $106 = $100 + $105;
- HEAPF32[$94>>2] = $106;
- $107 = $96 - $93;
- $108 = $99 * $107;
- $109 = $108 * 1.5;
- $110 = $109 / $85;
- $111 = $96 + $110;
- HEAPF32[$95>>2] = $111;
- $112 = ((($0)) + 20|0);
- $113 = +HEAPF32[$112>>2];
- $114 = ((($0)) + 8|0);
- $115 = +HEAPF32[$114>>2];
- $116 = $113 - $115;
- $117 = $99 * $116;
- $118 = $117 * 1.5;
- $119 = $118 / $85;
- $120 = $113 + $119;
- HEAPF32[$112>>2] = $120;
+ $53 = ((($0)) + 4|0);
+ $54 = +HEAPF32[$53>>2];
+ $55 = ((($0)) + 12|0);
+ $56 = ((($0)) + 16|0);
+ $57 = +HEAPF32[$56>>2];
+ $58 = $54 > $57;
+ $59 = $46 == 120.0;
+ $or$cond3 = $59 & $58;
+ $or$cond5 = $48 & $or$cond3;
+ if ($or$cond5) {
+ $60 = (+($3|0));
+ $61 = +HEAPF32[$55>>2];
+ $62 = +HEAPF32[$0>>2];
+ $63 = $61 - $62;
+ $64 = $60 * $63;
+ $65 = $64 * 1.5;
+ $66 = $65 / $46;
+ $67 = $61 + $66;
+ HEAPF32[$55>>2] = $67;
+ $68 = $57 - $54;
+ $69 = $60 * $68;
+ $70 = $69 * 1.5;
+ $71 = $70 / $46;
+ $72 = $57 + $71;
+ HEAPF32[$56>>2] = $72;
+ $73 = ((($0)) + 20|0);
+ $74 = +HEAPF32[$73>>2];
+ $75 = ((($0)) + 8|0);
+ $76 = +HEAPF32[$75>>2];
+ $77 = $74 - $76;
+ $78 = $60 * $77;
+ $79 = $78 * 1.5;
+ $80 = $79 / $46;
+ $81 = $74 + $80;
+ HEAPF32[$73>>2] = $81;
break;
}
- $$not = $97 ^ 1;
- $121 = !($96 >= 0.0);
- $or$cond = $121 | $$not;
- if (!($or$cond)) {
- $122 = (+($8|0));
- $123 = +HEAPF32[$94>>2];
- $124 = +HEAPF32[$0>>2];
- $125 = $123 - $124;
- $126 = $122 * $125;
- $127 = $126 * 1.5;
- $128 = $127 / $85;
- $129 = $123 + $128;
- HEAPF32[$94>>2] = $129;
- $130 = $96 - $93;
- $131 = $122 * $130;
- $132 = $131 * 1.5;
- $133 = $132 / $85;
- $134 = $96 + $133;
- HEAPF32[$95>>2] = $134;
- $135 = ((($0)) + 20|0);
- $136 = +HEAPF32[$135>>2];
- $137 = ((($0)) + 8|0);
- $138 = +HEAPF32[$137>>2];
- $139 = $136 - $138;
- $140 = $122 * $139;
- $141 = $140 * 1.5;
- $142 = $141 / $85;
- $143 = $136 + $142;
- HEAPF32[$135>>2] = $143;
+ $$not = $58 ^ 1;
+ $82 = !($57 >= 0.0);
+ $or$cond169 = $82 | $$not;
+ if (!($or$cond169)) {
+ $83 = (+($3|0));
+ $84 = +HEAPF32[$55>>2];
+ $85 = +HEAPF32[$0>>2];
+ $86 = $84 - $85;
+ $87 = $83 * $86;
+ $88 = $87 * 1.5;
+ $89 = $88 / $46;
+ $90 = $84 + $89;
+ HEAPF32[$55>>2] = $90;
+ $91 = $57 - $54;
+ $92 = $83 * $91;
+ $93 = $92 * 1.5;
+ $94 = $93 / $46;
+ $95 = $57 + $94;
+ HEAPF32[$56>>2] = $95;
+ $96 = ((($0)) + 20|0);
+ $97 = +HEAPF32[$96>>2];
+ $98 = ((($0)) + 8|0);
+ $99 = +HEAPF32[$98>>2];
+ $100 = $97 - $99;
+ $101 = $83 * $100;
+ $102 = $101 * 1.5;
+ $103 = $102 / $46;
+ $104 = $97 + $103;
+ HEAPF32[$96>>2] = $104;
break;
}
- if ($97) {
- $144 = $96 < 0.0;
- $145 = ($8|0)>(0);
- $or$cond9 = $145 & $144;
- if ($or$cond9) {
- $146 = (+($8|0));
- $147 = $146 * 1.5;
- $148 = $85 - $147;
- HEAPF32[4169] = $148;
- $149 = $148 < 0.30000001192092896;
- if (!($149)) {
+ if ($58) {
+ $105 = $57 < 0.0;
+ $106 = ($3|0)>(0);
+ $or$cond7 = $106 & $105;
+ if ($or$cond7) {
+ $107 = (+($3|0));
+ $108 = $107 * 1.5;
+ $109 = $46 - $108;
+ HEAPF32[4680] = $109;
+ $110 = $109 < 0.30000001192092896;
+ if (!($110)) {
break;
}
- HEAPF32[4169] = 0.30000001192092896;
+ HEAPF32[4680] = 0.30000001192092896;
break;
}
}
- $150 = $93 < $96;
- $or$cond11 = $98 & $150;
- $or$cond13 = $87 & $or$cond11;
- $151 = +HEAPF32[$95>>2];
- $152 = +HEAPF32[$92>>2];
- if ($or$cond13) {
- $153 = (+($8|0));
- $154 = +HEAPF32[$94>>2];
- $155 = +HEAPF32[$0>>2];
- $156 = $154 - $155;
- $157 = $153 * $156;
- $158 = $157 * 1.5;
- $159 = $158 / $85;
- $160 = $154 + $159;
- HEAPF32[$94>>2] = $160;
- $161 = $151 - $152;
- $162 = $153 * $161;
- $163 = $162 * 1.5;
- $164 = +HEAPF32[4169];
- $165 = $163 / $164;
- $166 = $151 + $165;
- HEAPF32[$95>>2] = $166;
- $167 = ((($0)) + 20|0);
- $168 = +HEAPF32[$167>>2];
- $169 = ((($0)) + 8|0);
- $170 = +HEAPF32[$169>>2];
- $171 = $168 - $170;
- $172 = $153 * $171;
- $173 = $172 * 1.5;
- $174 = $173 / $164;
- $175 = $168 + $174;
- HEAPF32[$167>>2] = $175;
+ $111 = $54 < $57;
+ $or$cond9 = $59 & $111;
+ $or$cond11 = $48 & $or$cond9;
+ $112 = +HEAPF32[$56>>2];
+ $113 = +HEAPF32[$53>>2];
+ if ($or$cond11) {
+ $114 = (+($3|0));
+ $115 = +HEAPF32[$55>>2];
+ $116 = +HEAPF32[$0>>2];
+ $117 = $115 - $116;
+ $118 = $114 * $117;
+ $119 = $118 * 1.5;
+ $120 = $119 / $46;
+ $121 = $115 + $120;
+ HEAPF32[$55>>2] = $121;
+ $122 = $112 - $113;
+ $123 = $114 * $122;
+ $124 = $123 * 1.5;
+ $125 = +HEAPF32[4680];
+ $126 = $124 / $125;
+ $127 = $112 + $126;
+ HEAPF32[$56>>2] = $127;
+ $128 = ((($0)) + 20|0);
+ $129 = +HEAPF32[$128>>2];
+ $130 = ((($0)) + 8|0);
+ $131 = +HEAPF32[$130>>2];
+ $132 = $129 - $131;
+ $133 = $114 * $132;
+ $134 = $133 * 1.5;
+ $135 = $134 / $125;
+ $136 = $129 + $135;
+ HEAPF32[$128>>2] = $136;
break;
}
- $$not188 = $150 ^ 1;
- $176 = !($96 <= 0.0);
- $or$cond189 = $176 | $$not188;
- if (!($or$cond189)) {
- $177 = (+($8|0));
- $178 = +HEAPF32[$94>>2];
- $179 = +HEAPF32[$0>>2];
- $180 = $178 - $179;
- $181 = $177 * $180;
- $182 = $181 * 1.5;
- $183 = $182 / $85;
- $184 = $178 + $183;
- HEAPF32[$94>>2] = $184;
- $185 = $151 - $152;
- $186 = $177 * $185;
- $187 = $186 * 1.5;
- $188 = +HEAPF32[4169];
- $189 = $187 / $188;
- $190 = $151 + $189;
- HEAPF32[$95>>2] = $190;
- $191 = ((($0)) + 20|0);
- $192 = +HEAPF32[$191>>2];
- $193 = ((($0)) + 8|0);
- $194 = +HEAPF32[$193>>2];
- $195 = $192 - $194;
- $196 = $177 * $195;
- $197 = $196 * 1.5;
- $198 = $197 / $188;
- $199 = $192 + $198;
- HEAPF32[$191>>2] = $199;
+ $$not170 = $111 ^ 1;
+ $137 = !($57 <= 0.0);
+ $or$cond171 = $137 | $$not170;
+ if (!($or$cond171)) {
+ $138 = (+($3|0));
+ $139 = +HEAPF32[$55>>2];
+ $140 = +HEAPF32[$0>>2];
+ $141 = $139 - $140;
+ $142 = $138 * $141;
+ $143 = $142 * 1.5;
+ $144 = $143 / $46;
+ $145 = $139 + $144;
+ HEAPF32[$55>>2] = $145;
+ $146 = $112 - $113;
+ $147 = $138 * $146;
+ $148 = $147 * 1.5;
+ $149 = +HEAPF32[4680];
+ $150 = $148 / $149;
+ $151 = $112 + $150;
+ HEAPF32[$56>>2] = $151;
+ $152 = ((($0)) + 20|0);
+ $153 = +HEAPF32[$152>>2];
+ $154 = ((($0)) + 8|0);
+ $155 = +HEAPF32[$154>>2];
+ $156 = $153 - $155;
+ $157 = $138 * $156;
+ $158 = $157 * 1.5;
+ $159 = $158 / $149;
+ $160 = $153 + $159;
+ HEAPF32[$152>>2] = $160;
break;
}
- $200 = $152 < $151;
- if ($200) {
- $201 = $151 > 0.0;
- $202 = ($8|0)>(0);
- $or$cond15 = $202 & $201;
- if ($or$cond15) {
- $203 = (+($8|0));
- $204 = $203 * 1.5;
- $205 = +HEAPF32[4169];
- $206 = $205 - $204;
- HEAPF32[4169] = $206;
- $207 = $206 < 0.30000001192092896;
- if ($207) {
- HEAPF32[4169] = 0.30000001192092896;
+ $161 = $113 < $112;
+ if ($161) {
+ $162 = $112 > 0.0;
+ $163 = ($3|0)>(0);
+ $or$cond13 = $163 & $162;
+ if ($or$cond13) {
+ $164 = (+($3|0));
+ $165 = $164 * 1.5;
+ $166 = +HEAPF32[4680];
+ $167 = $166 - $165;
+ HEAPF32[4680] = $167;
+ $168 = $167 < 0.30000001192092896;
+ if ($168) {
+ HEAPF32[4680] = 0.30000001192092896;
}
}
}
}
} while(0);
- $208 = ($10|0)==(0);
- if ($208) {
- label = 58;
+ $169 = ($5|0)==(0);
+ if ($169) {
+ label = 47;
break L1;
}
- $209 = ($12|0)==(0);
- if ($209) {
- $222 = $$sroa$095$0 * -0.0099999997764825821;
- $223 = +HEAPF32[4170];
- $224 = (+Math_cos((+$223)));
- $225 = $222 * $224;
- $226 = $$sroa$9$0 * 0.0099999997764825821;
- $227 = (+Math_sin((+$223)));
- $228 = $226 * $227;
- $229 = +HEAPF32[4171];
- $230 = (+Math_sin((+$229)));
- $231 = $228 * $230;
- $232 = $225 + $231;
- $233 = +HEAPF32[4169];
- $234 = $233 / 5.0999999046325684;
- $235 = $232 * $234;
- $236 = ((($0)) + 12|0);
- $237 = +HEAPF32[$236>>2];
- $238 = $237 + $235;
- HEAPF32[$236>>2] = $238;
- $239 = (+Math_cos((+$229)));
- $240 = $226 * $239;
- $241 = $234 * $240;
- $242 = ((($0)) + 16|0);
- $243 = +HEAPF32[$242>>2];
- $244 = $243 + $241;
- HEAPF32[$242>>2] = $244;
- $245 = $$sroa$095$0 * 0.0099999997764825821;
- $246 = $245 * $227;
- $247 = $226 * $224;
- $248 = $247 * $230;
- $249 = $246 + $248;
- $250 = $249 * $234;
- $251 = ((($0)) + 20|0);
- $252 = +HEAPF32[$251>>2];
- $253 = $250 + $252;
- HEAPF32[$251>>2] = $253;
- label = 58;
+ $170 = ($7|0)==(0);
+ if ($170) {
+ $183 = $31 * -0.0099999997764825821;
+ $184 = +HEAPF32[4681];
+ $185 = (+Math_cos((+$184)));
+ $186 = $183 * $185;
+ $187 = $35 * 0.0099999997764825821;
+ $188 = (+Math_sin((+$184)));
+ $189 = $187 * $188;
+ $190 = +HEAPF32[4682];
+ $191 = (+Math_sin((+$190)));
+ $192 = $189 * $191;
+ $193 = $186 + $192;
+ $194 = +HEAPF32[4680];
+ $195 = $194 / 5.0999999046325684;
+ $196 = $193 * $195;
+ $197 = ((($0)) + 12|0);
+ $198 = +HEAPF32[$197>>2];
+ $199 = $198 + $196;
+ HEAPF32[$197>>2] = $199;
+ $200 = (+Math_cos((+$190)));
+ $201 = $187 * $200;
+ $202 = $195 * $201;
+ $203 = ((($0)) + 16|0);
+ $204 = +HEAPF32[$203>>2];
+ $205 = $204 + $202;
+ HEAPF32[$203>>2] = $205;
+ $206 = $31 * 0.0099999997764825821;
+ $207 = $206 * $188;
+ $208 = $187 * $185;
+ $209 = $208 * $191;
+ $210 = $207 + $209;
+ $211 = $210 * $195;
+ $212 = ((($0)) + 20|0);
+ $213 = +HEAPF32[$212>>2];
+ $214 = $211 + $213;
+ HEAPF32[$212>>2] = $214;
+ label = 47;
break L1;
}
- $210 = ($14|0)==(0);
- if (!($210)) {
- $211 = $$sroa$9$0 * 0.05000000074505806;
- $212 = +HEAPF32[4169];
- $213 = $211 + $212;
- HEAPF32[4169] = $213;
- label = 58;
+ $171 = ($9|0)==(0);
+ if (!($171)) {
+ $172 = $35 * 0.05000000074505806;
+ $173 = +HEAPF32[4680];
+ $174 = $172 + $173;
+ HEAPF32[4680] = $174;
+ label = 47;
break L1;
}
- $214 = $$sroa$095$0 * 0.0099999997764825821;
- $215 = +HEAPF32[4170];
- $216 = $215 - $214;
- HEAPF32[4170] = $216;
- $217 = $$sroa$9$0 * 0.0099999997764825821;
- $218 = +HEAPF32[4171];
- $219 = $218 - $217;
- HEAPF32[4171] = $219;
- $220 = $219 > 1.483529806137085;
- if ($220) {
- HEAPF32[4171] = 1.483529806137085;
- label = 58;
+ $175 = $31 * 0.0099999997764825821;
+ $176 = +HEAPF32[4681];
+ $177 = $176 - $175;
+ HEAPF32[4681] = $177;
+ $178 = $35 * 0.0099999997764825821;
+ $179 = +HEAPF32[4682];
+ $180 = $179 - $178;
+ HEAPF32[4682] = $180;
+ $181 = $180 > 1.483529806137085;
+ if ($181) {
+ HEAPF32[4682] = 1.483529806137085;
+ label = 47;
break L1;
}
- $221 = $219 < -1.483529806137085;
- if (!($221)) {
- label = 58;
+ $182 = $180 < -1.483529806137085;
+ if (!($182)) {
+ label = 47;
break L1;
}
- HEAPF32[4171] = -1.483529806137085;
- label = 58;
+ HEAPF32[4682] = -1.483529806137085;
+ label = 47;
break L1;
break;
}
case 2: {
- $254 = +HEAPF32[4170];
- $255 = $254 + 0.0099999997764825821;
- HEAPF32[4170] = $255;
- $256 = (+($8|0));
- $257 = $256 * 1.5;
- $258 = +HEAPF32[4169];
- $259 = $258 - $257;
- HEAPF32[4169] = $259;
- $260 = $259 < 1.2000000476837158;
- if (!($260)) {
- label = 58;
+ $215 = +HEAPF32[4681];
+ $216 = $215 + 0.0099999997764825821;
+ HEAPF32[4681] = $216;
+ $217 = (+($3|0));
+ $218 = $217 * 1.5;
+ $219 = +HEAPF32[4680];
+ $220 = $219 - $218;
+ HEAPF32[4680] = $220;
+ $221 = $220 < 1.2000000476837158;
+ if (!($221)) {
+ label = 47;
break L1;
}
- HEAPF32[4169] = 1.2000000476837158;
- label = 58;
+ HEAPF32[4680] = 1.2000000476837158;
+ label = 47;
break L1;
break;
}
case 4: case 3: {
- $264 = +HEAPF32[4170];
- $265 = (+Math_sin((+$264)));
- $266 = HEAP32[$17>>2]|0;
- $267 = (+($266>>>0));
- $268 = $265 * $267;
- $269 = HEAP32[$2>>2]|0;
- $270 = (+($269>>>0));
- $271 = $265 * $270;
- $272 = $268 - $271;
- $273 = (+Math_cos((+$264)));
- $274 = HEAP32[$23>>2]|0;
- $275 = (+($274>>>0));
- $276 = $273 * $275;
- $277 = $272 - $276;
- $278 = HEAP32[$20>>2]|0;
- $279 = (+($278>>>0));
- $280 = $273 * $279;
- $281 = $277 + $280;
- $282 = $281 / 20.0;
- $283 = +HEAPF32[$0>>2];
- $284 = $283 + $282;
- HEAPF32[$0>>2] = $284;
- $285 = +HEAPF32[4171];
- $286 = (+Math_sin((+$285)));
- $287 = $270 * $286;
- $288 = $267 * $286;
- $289 = $287 - $288;
- $290 = HEAP32[$26>>2]|0;
- $291 = (+($290>>>0));
- $292 = $289 + $291;
- $293 = HEAP32[$29>>2]|0;
- $294 = (+($293>>>0));
- $295 = $292 - $294;
- $296 = $295 / 20.0;
- $297 = ((($0)) + 4|0);
- $298 = +HEAPF32[$297>>2];
- $299 = $298 + $296;
- HEAPF32[$297>>2] = $299;
- $300 = $267 * $273;
- $301 = $273 * $270;
- $302 = $300 - $301;
- $303 = $265 * $275;
- $304 = $302 + $303;
- $305 = $265 * $279;
- $306 = $304 - $305;
- $307 = $306 / 20.0;
- $308 = ((($0)) + 8|0);
- $309 = +HEAPF32[$308>>2];
- $310 = $307 + $309;
- HEAPF32[$308>>2] = $310;
- $311 = HEAP32[$2>>2]|0;
- $312 = ($311|0)==(0);
- if ($312) {
- $261 = ((($2)) + 4|0);
- $262 = HEAP32[$261>>2]|0;
- $263 = ($262|0)==(0);
- if ($263) {
- $407 = ((($2)) + 8|0);
- $408 = HEAP32[$407>>2]|0;
- $409 = ($408|0)==(0);
- if ($409) {
- $410 = ((($2)) + 12|0);
- $411 = HEAP32[$410>>2]|0;
- $412 = ($411|0)==(0);
- if ($412) {
- $413 = ((($2)) + 16|0);
- $414 = HEAP32[$413>>2]|0;
- $415 = ($414|0)==(0);
- if ($415) {
- $416 = ((($2)) + 20|0);
- $417 = HEAP32[$416>>2]|0;
- $not$ = ($417|0)!=(0);
+ $225 = +HEAPF32[4681];
+ $226 = (+Math_sin((+$225)));
+ $227 = HEAP32[$12>>2]|0;
+ $228 = (+($227>>>0));
+ $229 = $226 * $228;
+ $230 = HEAP32[$2>>2]|0;
+ $231 = (+($230>>>0));
+ $232 = $226 * $231;
+ $233 = $229 - $232;
+ $234 = (+Math_cos((+$225)));
+ $235 = HEAP32[$18>>2]|0;
+ $236 = (+($235>>>0));
+ $237 = $234 * $236;
+ $238 = $233 - $237;
+ $239 = HEAP32[$15>>2]|0;
+ $240 = (+($239>>>0));
+ $241 = $234 * $240;
+ $242 = $238 + $241;
+ $243 = $242 / 20.0;
+ $244 = +HEAPF32[$0>>2];
+ $245 = $244 + $243;
+ HEAPF32[$0>>2] = $245;
+ $246 = +HEAPF32[4682];
+ $247 = (+Math_sin((+$246)));
+ $248 = $231 * $247;
+ $249 = $228 * $247;
+ $250 = $248 - $249;
+ $251 = HEAP32[$21>>2]|0;
+ $252 = (+($251>>>0));
+ $253 = $250 + $252;
+ $254 = HEAP32[$24>>2]|0;
+ $255 = (+($254>>>0));
+ $256 = $253 - $255;
+ $257 = $256 / 20.0;
+ $258 = ((($0)) + 4|0);
+ $259 = +HEAPF32[$258>>2];
+ $260 = $259 + $257;
+ HEAPF32[$258>>2] = $260;
+ $261 = $228 * $234;
+ $262 = $234 * $231;
+ $263 = $261 - $262;
+ $264 = $226 * $236;
+ $265 = $263 + $264;
+ $266 = $226 * $240;
+ $267 = $265 - $266;
+ $268 = $267 / 20.0;
+ $269 = ((($0)) + 8|0);
+ $270 = +HEAPF32[$269>>2];
+ $271 = $268 + $270;
+ HEAPF32[$269>>2] = $271;
+ $272 = HEAP32[$2>>2]|0;
+ $273 = ($272|0)==(0);
+ if ($273) {
+ $222 = ((($2)) + 4|0);
+ $223 = HEAP32[$222>>2]|0;
+ $224 = ($223|0)==(0);
+ if ($224) {
+ $368 = ((($2)) + 8|0);
+ $369 = HEAP32[$368>>2]|0;
+ $370 = ($369|0)==(0);
+ if ($370) {
+ $371 = ((($2)) + 12|0);
+ $372 = HEAP32[$371>>2]|0;
+ $373 = ($372|0)==(0);
+ if ($373) {
+ $374 = ((($2)) + 16|0);
+ $375 = HEAP32[$374>>2]|0;
+ $376 = ($375|0)==(0);
+ if ($376) {
+ $377 = ((($2)) + 20|0);
+ $378 = HEAP32[$377>>2]|0;
+ $not$ = ($378|0)!=(0);
$$ = $not$&1;
$$0 = $$;
} else {
@@ -9356,133 +12440,133 @@ function _UpdateCamera($0) {
} else {
$$0 = 1;
}
- $313 = $$sroa$095$0 * 0.0030000000260770321;
- $314 = +HEAPF32[4170];
- $315 = $314 - $313;
- HEAPF32[4170] = $315;
- $316 = $$sroa$9$0 * 0.0030000000260770321;
- $317 = +HEAPF32[4171];
- $318 = $317 - $316;
- HEAPF32[4171] = $318;
- $319 = HEAP32[4172]|0;
- $320 = ($319|0)==(4);
- if ($320) {
- $321 = $318 > 0.087266460061073303;
- if ($321) {
- $$sink26 = 0.087266460061073303;
- label = 49;
+ $274 = $31 * 0.0030000000260770321;
+ $275 = +HEAPF32[4681];
+ $276 = $275 - $274;
+ HEAPF32[4681] = $276;
+ $277 = $35 * 0.0030000000260770321;
+ $278 = +HEAPF32[4682];
+ $279 = $278 - $277;
+ HEAPF32[4682] = $279;
+ $280 = HEAP32[4683]|0;
+ $281 = ($280|0)==(4);
+ if ($281) {
+ $282 = $279 > 0.087266460061073303;
+ if ($282) {
+ $$sink24 = 0.087266460061073303;
+ label = 38;
} else {
- $322 = $318 < -1.483529806137085;
- if ($322) {
- $$sink26 = -1.483529806137085;
- label = 49;
+ $283 = $279 < -1.483529806137085;
+ if ($283) {
+ $$sink24 = -1.483529806137085;
+ label = 38;
}
}
- if ((label|0) == 49) {
- HEAPF32[4171] = $$sink26;
+ if ((label|0) == 38) {
+ HEAPF32[4682] = $$sink24;
}
- $323 = (+($8|0));
- $324 = $323 * 1.5;
- $325 = +HEAPF32[4169];
- $326 = $325 - $324;
- $327 = $326 < 1.2000000476837158;
- $storemerge = $327 ? 1.2000000476837158 : $326;
- HEAPF32[4169] = $storemerge;
- $328 = +HEAPF32[$0>>2];
- $329 = +HEAPF32[4170];
- $330 = (+Math_cos((+$329)));
- $331 = $330 * 0.40000000596046448;
- $332 = $328 + $331;
- $333 = (+Math_sin((+$329)));
- $334 = $333 * 0.0;
- $335 = $332 + $334;
- $336 = ((($0)) + 12|0);
- HEAPF32[$336>>2] = $335;
- $337 = +HEAPF32[$297>>2];
- $338 = $337 + 0.0;
- $339 = ((($0)) + 16|0);
- HEAPF32[$339>>2] = $338;
- $340 = +HEAPF32[$308>>2];
- $341 = $334 + $340;
- $342 = $333 * 0.40000000596046448;
- $343 = $341 - $342;
- $$sink = $343;$$sink17 = $336;
+ $284 = (+($3|0));
+ $285 = $284 * 1.5;
+ $286 = +HEAPF32[4680];
+ $287 = $286 - $285;
+ $288 = $287 < 1.2000000476837158;
+ $storemerge = $288 ? 1.2000000476837158 : $287;
+ HEAPF32[4680] = $storemerge;
+ $289 = +HEAPF32[$0>>2];
+ $290 = +HEAPF32[4681];
+ $291 = (+Math_cos((+$290)));
+ $292 = $291 * 0.40000000596046448;
+ $293 = $289 + $292;
+ $294 = (+Math_sin((+$290)));
+ $295 = $294 * 0.0;
+ $296 = $293 + $295;
+ $297 = ((($0)) + 12|0);
+ HEAPF32[$297>>2] = $296;
+ $298 = +HEAPF32[$258>>2];
+ $299 = $298 + 0.0;
+ $300 = ((($0)) + 16|0);
+ HEAPF32[$300>>2] = $299;
+ $301 = +HEAPF32[$269>>2];
+ $302 = $295 + $301;
+ $303 = $294 * 0.40000000596046448;
+ $304 = $302 - $303;
+ $$sink = $304;$$sink15 = $297;
} else {
- $344 = $318 > 1.483529806137085;
- if ($344) {
- $$sink28 = 1.483529806137085;
- label = 53;
+ $305 = $279 > 1.483529806137085;
+ if ($305) {
+ $$sink26 = 1.483529806137085;
+ label = 42;
} else {
- $345 = $318 < -1.483529806137085;
- if ($345) {
- $$sink28 = -1.483529806137085;
- label = 53;
+ $306 = $279 < -1.483529806137085;
+ if ($306) {
+ $$sink26 = -1.483529806137085;
+ label = 42;
}
}
- if ((label|0) == 53) {
- HEAPF32[4171] = $$sink28;
+ if ((label|0) == 42) {
+ HEAPF32[4682] = $$sink26;
}
- $346 = +HEAPF32[$0>>2];
- $347 = +HEAPF32[4170];
- $348 = (+Math_sin((+$347)));
- $349 = $348 * 25.0;
- $350 = $346 - $349;
- $351 = ((($0)) + 12|0);
- HEAPF32[$351>>2] = $350;
- $352 = +HEAPF32[$297>>2];
- $353 = +HEAPF32[4171];
- $354 = (+Math_sin((+$353)));
- $355 = $354 * 25.0;
- $356 = $352 + $355;
- $357 = ((($0)) + 16|0);
- HEAPF32[$357>>2] = $356;
- $358 = +HEAPF32[$308>>2];
- $359 = (+Math_cos((+$347)));
- $360 = $359 * 25.0;
- $361 = $358 - $360;
- $362 = ((($0)) + 20|0);
- HEAPF32[$362>>2] = $361;
- $363 = ($$0|0)==(0);
- if (!($363)) {
- $364 = HEAP32[4173]|0;
- $365 = (($364) + 1)|0;
- HEAP32[4173] = $365;
+ $307 = +HEAPF32[$0>>2];
+ $308 = +HEAPF32[4681];
+ $309 = (+Math_sin((+$308)));
+ $310 = $309 * 25.0;
+ $311 = $307 - $310;
+ $312 = ((($0)) + 12|0);
+ HEAPF32[$312>>2] = $311;
+ $313 = +HEAPF32[$258>>2];
+ $314 = +HEAPF32[4682];
+ $315 = (+Math_sin((+$314)));
+ $316 = $315 * 25.0;
+ $317 = $313 + $316;
+ $318 = ((($0)) + 16|0);
+ HEAPF32[$318>>2] = $317;
+ $319 = +HEAPF32[$269>>2];
+ $320 = (+Math_cos((+$308)));
+ $321 = $320 * 25.0;
+ $322 = $319 - $321;
+ $323 = ((($0)) + 20|0);
+ HEAPF32[$323>>2] = $322;
+ $324 = ($$0|0)==(0);
+ if (!($324)) {
+ $325 = HEAP32[4686]|0;
+ $326 = (($325) + 1)|0;
+ HEAP32[4686] = $326;
}
- $366 = +HEAPF32[5];
- $367 = HEAP32[4173]|0;
- $368 = (+($367|0));
- $369 = $368 / 5.0;
- $370 = (+Math_sin((+$369)));
- $371 = $370 / 30.0;
- $372 = $366 - $371;
- HEAPF32[$297>>2] = $372;
- $373 = $368 / 10.0;
- $374 = (+Math_sin((+$373)));
- $375 = $374 / 200.0;
- $376 = ((($0)) + 24|0);
- HEAPF32[$376>>2] = $375;
- $377 = -$374;
- $378 = $377 / 200.0;
- $$sink = $378;$$sink17 = $376;
- }
- $379 = ((($$sink17)) + 8|0);
- HEAPF32[$379>>2] = $$sink;
- label = 58;
+ $327 = +HEAPF32[743];
+ $328 = HEAP32[4686]|0;
+ $329 = (+($328|0));
+ $330 = $329 / 5.0;
+ $331 = (+Math_sin((+$330)));
+ $332 = $331 / 30.0;
+ $333 = $327 - $332;
+ HEAPF32[$258>>2] = $333;
+ $334 = $329 / 10.0;
+ $335 = (+Math_sin((+$334)));
+ $336 = $335 / 200.0;
+ $337 = ((($0)) + 24|0);
+ HEAPF32[$337>>2] = $336;
+ $338 = -$335;
+ $339 = $338 / 200.0;
+ $$sink = $339;$$sink15 = $337;
+ }
+ $340 = ((($$sink15)) + 8|0);
+ HEAPF32[$340>>2] = $$sink;
+ label = 47;
break L1;
break;
}
default: {
- $380 = $$pr;
+ $341 = $$pr;
break L1;
}
}
}
} while(0);
- if ((label|0) == 58) {
- $$pr190 = HEAP32[4172]|0;
- $380 = $$pr190;
+ if ((label|0) == 47) {
+ $$pr172 = HEAP32[4683]|0;
+ $341 = $$pr172;
}
- switch ($380|0) {
+ switch ($341|0) {
case 1: case 2: case 4: {
break;
}
@@ -9490,44 +12574,44 @@ function _UpdateCamera($0) {
STACKTOP = sp;return;
}
}
- $381 = +HEAPF32[4170];
- $382 = (+Math_sin((+$381)));
- $383 = +HEAPF32[4169];
- $384 = $382 * $383;
- $385 = +HEAPF32[4171];
- $386 = (+Math_cos((+$385)));
- $387 = $384 * $386;
- $388 = ((($0)) + 12|0);
- $389 = +HEAPF32[$388>>2];
- $390 = $387 + $389;
- HEAPF32[$0>>2] = $390;
- $391 = !($385 <= 0.0);
- $392 = (+Math_sin((+$385)));
- $393 = +HEAPF32[4169];
- $394 = ((($0)) + 16|0);
- $395 = +HEAPF32[$394>>2];
- $396 = $392 * $393;
- $397 = $392 * $396;
- $398 = -$397;
- $$sink22$p = $391 ? $398 : $397;
- $$sink22 = $395 + $$sink22$p;
- $399 = ((($0)) + 4|0);
- HEAPF32[$399>>2] = $$sink22;
- $400 = (+Math_cos((+$381)));
- $401 = $393 * $400;
- $402 = $386 * $401;
- $403 = ((($0)) + 20|0);
- $404 = +HEAPF32[$403>>2];
- $405 = $404 + $402;
- $406 = ((($0)) + 8|0);
- HEAPF32[$406>>2] = $405;
+ $342 = +HEAPF32[4681];
+ $343 = (+Math_sin((+$342)));
+ $344 = +HEAPF32[4680];
+ $345 = $343 * $344;
+ $346 = +HEAPF32[4682];
+ $347 = (+Math_cos((+$346)));
+ $348 = $345 * $347;
+ $349 = ((($0)) + 12|0);
+ $350 = +HEAPF32[$349>>2];
+ $351 = $348 + $350;
+ HEAPF32[$0>>2] = $351;
+ $352 = !($346 <= 0.0);
+ $353 = (+Math_sin((+$346)));
+ $354 = +HEAPF32[4680];
+ $355 = ((($0)) + 16|0);
+ $356 = +HEAPF32[$355>>2];
+ $357 = $353 * $354;
+ $358 = $353 * $357;
+ $359 = -$358;
+ $$sink20$p = $352 ? $359 : $358;
+ $$sink20 = $356 + $$sink20$p;
+ $360 = ((($0)) + 4|0);
+ HEAPF32[$360>>2] = $$sink20;
+ $361 = (+Math_cos((+$342)));
+ $362 = $354 * $361;
+ $363 = $347 * $362;
+ $364 = ((($0)) + 20|0);
+ $365 = +HEAPF32[$364>>2];
+ $366 = $365 + $363;
+ $367 = ((($0)) + 8|0);
+ HEAPF32[$367>>2] = $366;
STACKTOP = sp;return;
}
function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 16384;
+ $1 = 16592;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -9544,7 +12628,7 @@ function _GetMousePosition($0) {
function _GetMouseWheelMove() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4178]|0;
+ $0 = HEAP32[4688]|0;
$1 = (($0|0) / 100)&-1;
return ($1|0);
}
@@ -9566,60 +12650,11 @@ function _IsKeyDown($0) {
$$ = $2&1;
return ($$|0);
}
-function _GetScreenWidth() {
- var $0 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = HEAP32[4177]|0;
- return ($0|0);
-}
-function _GetScreenHeight() {
- var $0 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = HEAP32[4176]|0;
- return ($0|0);
-}
-function _HideCursor() {
- var label = 0, sp = 0;
- sp = STACKTOP;
- HEAP32[4174] = 1;
- return;
-}
-function _SetMousePosition($0) {
- $0 = $0|0;
- var $1 = 0, $10 = 0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = $0;
- $2 = $1;
- $3 = HEAP32[$2>>2]|0;
- $4 = (($1) + 4)|0;
- $5 = $4;
- $6 = HEAP32[$5>>2]|0;
- $7 = 16384;
- $8 = $7;
- HEAP32[$8>>2] = $3;
- $9 = (($7) + 4)|0;
- $10 = $9;
- HEAP32[$10>>2] = $6;
- $11 = HEAP32[4175]|0;
- $12 = +HEAPF32[$0>>2];
- $13 = $12;
- $14 = ((($0)) + 4|0);
- $15 = +HEAPF32[$14>>2];
- $16 = $15;
- _glfwSetCursorPos(($11|0),(+$13),(+$16));
- return;
-}
-function _ShowCursor() {
- var label = 0, sp = 0;
- sp = STACKTOP;
- HEAP32[4174] = 0;
- return;
-}
function _GetKeyStatus($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4175]|0;
+ $1 = HEAP32[4687]|0;
$2 = (_glfwGetKey(($1|0),($0|0))|0);
return ($2|0);
}
@@ -9627,7 +12662,7 @@ function _GetMouseButtonStatus($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4175]|0;
+ $1 = HEAP32[4687]|0;
$2 = (_glfwGetMouseButton(($1|0),($0|0))|0);
return ($2|0);
}
@@ -9639,29 +12674,29 @@ function _InitWindow($0,$1,$2) {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- _TraceLog(0,3560,$vararg_buffer);
- HEAP32[4179] = $2;
+ _TraceLog(0,4567,$vararg_buffer);
+ HEAP32[4689] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
(_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0);
- (_emscripten_set_keypress_callback((3589|0),(0|0),1,(5|0))|0);
- (_emscripten_set_click_callback((3589|0),(0|0),1,(6|0))|0);
- (_emscripten_set_touchstart_callback((3589|0),(0|0),1,(7|0))|0);
- (_emscripten_set_touchend_callback((3589|0),(0|0),1,(7|0))|0);
- (_emscripten_set_touchmove_callback((3589|0),(0|0),1,(7|0))|0);
- (_emscripten_set_touchcancel_callback((3589|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_keypress_callback((4596|0),(0|0),1,(5|0))|0);
+ (_emscripten_set_click_callback((4596|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchstart_callback((4596|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchend_callback((4596|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchmove_callback((4596|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchcancel_callback((4596|0),(0|0),1,(7|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0);
- $3 = HEAP32[4177]|0;
+ $3 = HEAP32[4690]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[4096] = $5;
- $6 = HEAP32[4176]|0;
+ HEAPF32[4148] = $5;
+ $6 = HEAP32[4691]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(16388)>>2] = $8;
- $9 = HEAP32[4180]|0;
+ HEAPF32[(16596)>>2] = $8;
+ $9 = HEAP32[4692]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -9670,62 +12705,6 @@ function _InitWindow($0,$1,$2) {
_LogoAnimation();
STACKTOP = sp;return;
}
-function _TraceLog($0,$1,$varargs) {
- $0 = $0|0;
- $1 = $1|0;
- $varargs = $varargs|0;
- var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $2 = sp;
- switch ($0|0) {
- case 0: {
- ;HEAP8[16424>>0]=HEAP8[8118>>0]|0;HEAP8[16424+1>>0]=HEAP8[8118+1>>0]|0;HEAP8[16424+2>>0]=HEAP8[8118+2>>0]|0;HEAP8[16424+3>>0]=HEAP8[8118+3>>0]|0;HEAP8[16424+4>>0]=HEAP8[8118+4>>0]|0;HEAP8[16424+5>>0]=HEAP8[8118+5>>0]|0;HEAP8[16424+6>>0]=HEAP8[8118+6>>0]|0;
- break;
- }
- case 1: {
- $3 = 16424;
- $4 = $3;
- HEAP32[$4>>2] = 1330795077;
- $5 = (($3) + 4)|0;
- $6 = $5;
- HEAP32[$6>>2] = 2112082;
- break;
- }
- case 2: {
- dest=16424; src=8125; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
- break;
- }
- case 3: {
- $7 = 16424;
- $8 = $7;
- HEAP32[$8>>2] = 1430406468;
- $9 = (($7) + 4)|0;
- $10 = $9;
- HEAP32[$10>>2] = 2112071;
- break;
- }
- default: {
- }
- }
- (_strcat(16424,$1)|0);
- $strlen = (_strlen(16424)|0);
- $endptr = (16424 + ($strlen)|0);
- HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
- HEAP32[$2>>2] = $varargs;
- $11 = ($0|0)==(3);
- if ($11) {
- STACKTOP = sp;return;
- }
- (_vprintf(16424,$2)|0);
- $12 = ($0|0)==(1);
- if ($12) {
- _exit(1);
- // unreachable;
- } else {
- STACKTOP = sp;return;
- }
-}
function _InitGraphicsDevice($0,$1) {
$0 = $0|0;
$1 = $1|0;
@@ -9749,22 +12728,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[4177] = $0;
- HEAP32[4176] = $1;
+ HEAP32[4690] = $0;
+ HEAP32[4691] = $1;
_MatrixIdentity($2);
- dest=16796; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18788; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((1|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
- _TraceLog(1,4260,$vararg_buffer);
+ _TraceLog(2,4791,$vararg_buffer);
}
- $6 = HEAP32[4177]|0;
- HEAP32[4215] = $6;
- $7 = HEAP32[4176]|0;
- HEAP32[4216] = $7;
+ $6 = HEAP32[4690]|0;
+ HEAP32[4713] = $6;
+ $7 = HEAP32[4691]|0;
+ HEAP32[4714] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[19588]|0;
+ $8 = HEAP8[19732]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -9772,18 +12751,18 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[19588]|0;
+ $11 = HEAP8[19732]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[19588]|0;
+ $14 = HEAP8[19732]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
_glfwWindowHint(135181,4);
- _TraceLog(0,4286,$vararg_buffer1);
+ _TraceLog(0,4817,$vararg_buffer1);
}
$17 = (_rlGetVersion()|0);
$18 = ($17|0)==(2);
@@ -9800,18 +12779,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[4217]|0;
+ $21 = HEAP32[4715]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[4177]|0;
- $48 = HEAP32[4176]|0;
- $49 = HEAP32[4179]|0;
+ $47 = HEAP32[4690]|0;
+ $48 = HEAP32[4691]|0;
+ $49 = HEAP32[4689]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[4175] = $50;
- $51 = HEAP32[4177]|0;
- HEAP32[4218] = $51;
- $52 = HEAP32[4176]|0;
- HEAP32[4219] = $52;
+ HEAP32[4687] = $50;
+ $51 = HEAP32[4690]|0;
+ HEAP32[4716] = $51;
+ $52 = HEAP32[4691]|0;
+ HEAP32[4717] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -9820,9 +12799,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[4177]|0;
+ $27 = HEAP32[4690]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[4176]|0;
+ $29 = HEAP32[4691]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -9844,87 +12823,87 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[4215] = $31;
- HEAP32[4216] = $34;
+ HEAP32[4713] = $31;
+ HEAP32[4714] = $34;
}
} while(0);
- $38 = HEAP32[4215]|0;
- $39 = HEAP32[4216]|0;
+ $38 = HEAP32[4713]|0;
+ $39 = HEAP32[4714]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
- _TraceLog(2,4311,$vararg_buffer3);
- $40 = HEAP32[4215]|0;
- $41 = HEAP32[4216]|0;
+ _TraceLog(1,4842,$vararg_buffer3);
+ $40 = HEAP32[4713]|0;
+ $41 = HEAP32[4714]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[4215]|0;
- $43 = HEAP32[4216]|0;
- $44 = HEAP32[4179]|0;
+ $42 = HEAP32[4713]|0;
+ $43 = HEAP32[4714]|0;
+ $44 = HEAP32[4689]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[4175] = $46;
+ HEAP32[4687] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
if ($53) {
_glfwTerminate();
- _TraceLog(1,4349,$vararg_buffer6);
+ _TraceLog(2,4880,$vararg_buffer6);
} else {
- _TraceLog(0,4382,$vararg_buffer8);
- $55 = HEAP32[4218]|0;
- $56 = HEAP32[4219]|0;
+ _TraceLog(0,4913,$vararg_buffer8);
+ $55 = HEAP32[4716]|0;
+ $56 = HEAP32[4717]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
- _TraceLog(0,4422,$vararg_buffer10);
- $57 = HEAP32[4177]|0;
- $58 = HEAP32[4176]|0;
+ _TraceLog(0,4953,$vararg_buffer10);
+ $57 = HEAP32[4690]|0;
+ $58 = HEAP32[4691]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
- _TraceLog(0,4443,$vararg_buffer14);
- $59 = HEAP32[4220]|0;
- $60 = HEAP32[4221]|0;
+ _TraceLog(0,4974,$vararg_buffer14);
+ $59 = HEAP32[4718]|0;
+ $60 = HEAP32[4719]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
- _TraceLog(0,4464,$vararg_buffer18);
+ _TraceLog(0,4995,$vararg_buffer18);
}
- $61 = HEAP32[4175]|0;
+ $61 = HEAP32[4687]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[4175]|0;
+ $62 = HEAP32[4687]|0;
(_glfwSetCursorEnterCallback(($62|0),(2|0))|0);
- $63 = HEAP32[4175]|0;
+ $63 = HEAP32[4687]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[4175]|0;
+ $64 = HEAP32[4687]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[4175]|0;
+ $65 = HEAP32[4687]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[4175]|0;
+ $66 = HEAP32[4687]|0;
(_glfwSetCharCallback(($66|0),(3|0))|0);
- $67 = HEAP32[4175]|0;
+ $67 = HEAP32[4687]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[4175]|0;
+ $68 = HEAP32[4687]|0;
(_glfwSetWindowIconifyCallback(($68|0),(4|0))|0);
- $69 = HEAP32[4175]|0;
+ $69 = HEAP32[4687]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[19588]|0;
+ $70 = HEAP8[19732]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[4177]|0;
- $74 = HEAP32[4176]|0;
+ $73 = HEAP32[4690]|0;
+ $74 = HEAP32[4691]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4218]|0;
- $76 = HEAP32[4220]|0;
+ $75 = HEAP32[4716]|0;
+ $76 = HEAP32[4718]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4219]|0;
- $80 = HEAP32[4221]|0;
+ $79 = HEAP32[4717]|0;
+ $80 = HEAP32[4719]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -9942,19 +12921,19 @@ function _InitGraphicsDevice($0,$1) {
STACKTOP = sp;return;
}
_glfwSwapInterval(1);
- _TraceLog(0,4489,$vararg_buffer22);
- $73 = HEAP32[4177]|0;
- $74 = HEAP32[4176]|0;
+ _TraceLog(0,5020,$vararg_buffer22);
+ $73 = HEAP32[4690]|0;
+ $74 = HEAP32[4691]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4218]|0;
- $76 = HEAP32[4220]|0;
+ $75 = HEAP32[4716]|0;
+ $76 = HEAP32[4718]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4219]|0;
- $80 = HEAP32[4221]|0;
+ $79 = HEAP32[4717]|0;
+ $80 = HEAP32[4719]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -9971,140 +12950,13 @@ function _InitGraphicsDevice($0,$1) {
_ClearBackground($$byval_copy);
STACKTOP = sp;return;
}
-function _LoadDefaultFont() {
- var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
- var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
- var $vararg_buffer = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
- $$byval_copy1 = sp + 44|0;
- $vararg_buffer = sp;
- $0 = sp + 4|0;
- $1 = sp + 24|0;
- HEAP32[(16764)>>2] = 224;
- $2 = (_malloc(65536)|0);
- _memset(($2|0),0,65536)|0;
- $$095104 = 0;$$096103 = 0;
- while(1) {
- $3 = (60 + ($$095104<<2)|0);
- $4 = HEAP32[$3>>2]|0;
- $$097102 = 31;
- while(1) {
- $16 = 1 << $$097102;
- $17 = $4 & $16;
- $18 = ($17|0)==(0);
- if (!($18)) {
- $19 = (($$097102) + ($$096103))|0;
- $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0);
- HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24;
- }
- $20 = (($$097102) + -1)|0;
- $21 = ($$097102|0)>(0);
- if ($21) {
- $$097102 = $20;
- } else {
- break;
- }
- }
- $12 = (($$095104) + 1)|0;
- $13 = ($$095104|0)>(511);
- $$ = $13 ? 0 : $12;
- $14 = (($$096103) + 32)|0;
- $15 = ($14|0)<(16384);
- if ($15) {
- $$095104 = $$;$$096103 = $14;
- } else {
- break;
- }
- }
- _LoadImageEx($0,$2,128,128);
- _ImageFormat($0,2);
- _free($2);
- ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
- _LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[16740>>2]=HEAP32[$1>>2]|0;HEAP32[16740+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16740+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16740+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16740+16>>2]=HEAP32[$1+16>>2]|0;
- ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
- _UnloadImage($$byval_copy1);
- $5 = HEAP32[(16764)>>2]|0;
- $6 = $5 << 5;
- $7 = (_malloc($6)|0);
- HEAP32[(16768)>>2] = $7;
- $8 = ($5|0)>(0);
- if (!($8)) {
- $$lcssa = $7;
- $22 = ((($$lcssa)) + 16|0);
- $23 = HEAP32[$22>>2]|0;
- HEAP32[(16760)>>2] = $23;
- $24 = HEAP32[4185]|0;
- HEAP32[$vararg_buffer>>2] = $24;
- _TraceLog(0,3784,$vararg_buffer);
- STACKTOP = sp;return;
- }
- $9 = HEAP32[(16744)>>2]|0;
- $10 = HEAP32[(16764)>>2]|0;
- $11 = HEAP32[(16768)>>2]|0;
- $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
- while(1) {
- $25 = (($$0101) + 32)|0;
- $26 = (($27) + ($$0101<<5)|0);
- HEAP32[$26>>2] = $25;
- $28 = (((($27) + ($$0101<<5)|0)) + 4|0);
- HEAP32[$28>>2] = $$090100;
- $29 = ($$09299*11)|0;
- $30 = (($29) + 1)|0;
- $31 = (((($27) + ($$0101<<5)|0)) + 8|0);
- HEAP32[$31>>2] = $30;
- $32 = (2108 + ($$0101<<2)|0);
- $33 = HEAP32[$32>>2]|0;
- $34 = (((($27) + ($$0101<<5)|0)) + 12|0);
- HEAP32[$34>>2] = $33;
- $35 = (((($27) + ($$0101<<5)|0)) + 16|0);
- HEAP32[$35>>2] = 10;
- $36 = (($$090100) + 1)|0;
- $37 = (($36) + ($33))|0;
- $38 = ($37|0)<($9|0);
- $39 = (($$09299) + 1)|0;
- if ($38) {
- $$191 = $37;$$193 = $$09299;
- } else {
- $40 = ($39*11)|0;
- $41 = (($40) + 1)|0;
- $42 = (($33) + 2)|0;
- HEAP32[$28>>2] = 1;
- HEAP32[$31>>2] = $41;
- $$191 = $42;$$193 = $39;
- }
- $43 = (((($27) + ($$0101<<5)|0)) + 20|0);
- HEAP32[$43>>2] = 0;
- $44 = (((($27) + ($$0101<<5)|0)) + 24|0);
- HEAP32[$44>>2] = 0;
- $45 = (((($27) + ($$0101<<5)|0)) + 28|0);
- HEAP32[$45>>2] = 0;
- $46 = (($$0101) + 1)|0;
- $47 = ($46|0)<($10|0);
- if ($47) {
- $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11;
- } else {
- $$lcssa = $11;
- break;
- }
- }
- $22 = ((($$lcssa)) + 16|0);
- $23 = HEAP32[$22>>2]|0;
- HEAP32[(16760)>>2] = $23;
- $24 = HEAP32[4185]|0;
- HEAP32[$vararg_buffer>>2] = $24;
- _TraceLog(0,3784,$vararg_buffer);
- STACKTOP = sp;return;
-}
function _InitTimer() {
var $0 = 0, $1 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2052] = $1;
+ HEAPF64[2078] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -10134,7 +12986,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
HEAP32[$vararg_ptr8>>2] = $10;
$vararg_ptr9 = ((($vararg_buffer4)) + 12|0);
HEAP32[$vararg_ptr9>>2] = $12;
- _TraceLog(0,3717,$vararg_buffer4);
+ _TraceLog(0,4724,$vararg_buffer4);
STACKTOP = sp;return 0;
} else {
HEAP32[$vararg_buffer>>2] = $6;
@@ -10144,7 +12996,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
HEAP32[$vararg_ptr2>>2] = $10;
$vararg_ptr3 = ((($vararg_buffer)) + 12|0);
HEAP32[$vararg_ptr3>>2] = $12;
- _TraceLog(0,3648,$vararg_buffer);
+ _TraceLog(0,4655,$vararg_buffer);
STACKTOP = sp;return 0;
}
return (0)|0;
@@ -10160,7 +13012,7 @@ function _EmscriptenKeyboardCallback($0,$1,$2) {
return 0;
}
$4 = ((($1)) + 32|0);
- $5 = (_strcmp($4,3641)|0);
+ $5 = (_strcmp($4,4648)|0);
$6 = ($5|0)==(0);
if (!($6)) {
return 0;
@@ -10172,23 +13024,27 @@ function _EmscriptenMouseCallback($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 272|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(272|0);
$3 = sp;
$4 = ($0|0)==(4);
- if (!($4)) {
+ $5 = HEAP32[4684]|0;
+ $6 = ($5|0)!=(0);
+ $or$cond = $4 & $6;
+ if (!($or$cond)) {
STACKTOP = sp;return 0;
}
(_emscripten_get_pointerlock_status(($3|0))|0);
- $5 = HEAP32[$3>>2]|0;
- $6 = ($5|0)==(0);
- if ($6) {
+ $7 = HEAP32[$3>>2]|0;
+ $8 = ($7|0)==(0);
+ if ($8) {
(_emscripten_request_pointerlock((0|0),1)|0);
} else {
(_emscripten_exit_pointerlock()|0);
(_emscripten_get_pointerlock_status(($3|0))|0);
}
+ HEAP32[4684] = 0;
STACKTOP = sp;return 0;
}
function _EmscriptenTouchCallback($0,$1,$2) {
@@ -10263,7 +13119,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 16400;
+ $31 = 16608;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -10276,7 +13132,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (16408);
+ $42 = (16616);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -10332,7 +13188,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (16724 + ($10<<2)|0);
+ $11 = (18772 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -10346,1083 +13202,38 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2049] = $$;
+ HEAPF64[2075] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
$6 = $1 ? 0.0 : $5;
HEAPF64[$vararg_buffer>>3] = $6;
- _TraceLog(0,3597,$vararg_buffer);
+ _TraceLog(0,4604,$vararg_buffer);
STACKTOP = sp;return;
}
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4180] = 0;
- return;
-}
-function _GetTime() {
- var $0 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = (+_glfwGetTime());
- return (+$0);
-}
-function _LoadImageEx($0,$1,$2,$3) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
- var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $4 = $2 << 2;
- $5 = Math_imul($4, $3)|0;
- $6 = (_malloc($5)|0);
- $7 = ($5|0)>(0);
- if ($7) {
- $8 = (($5) + -1)|0;
- $9 = $8 >>> 2;
- $$03334 = 0;$$035 = 0;
- while(1) {
- $10 = (($1) + ($$03334<<2)|0);
- $11 = HEAP8[$10>>0]|0;
- $12 = (($6) + ($$035)|0);
- HEAP8[$12>>0] = $11;
- $13 = (((($1) + ($$03334<<2)|0)) + 1|0);
- $14 = HEAP8[$13>>0]|0;
- $15 = $$035 | 1;
- $16 = (($6) + ($15)|0);
- HEAP8[$16>>0] = $14;
- $17 = (((($1) + ($$03334<<2)|0)) + 2|0);
- $18 = HEAP8[$17>>0]|0;
- $19 = $$035 | 2;
- $20 = (($6) + ($19)|0);
- HEAP8[$20>>0] = $18;
- $21 = (((($1) + ($$03334<<2)|0)) + 3|0);
- $22 = HEAP8[$21>>0]|0;
- $23 = $$035 | 3;
- $24 = (($6) + ($23)|0);
- HEAP8[$24>>0] = $22;
- $25 = (($$03334) + 1)|0;
- $26 = (($$035) + 4)|0;
- $exitcond = ($$03334|0)==($9|0);
- if ($exitcond) {
- break;
- } else {
- $$03334 = $25;$$035 = $26;
- }
- }
- }
- HEAP32[$0>>2] = $6;
- $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0);
- HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2;
- $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0);
- HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0);
- HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1;
- $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0);
- HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7;
- return;
-}
-function _ImageFormat($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0;
- var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0;
- var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0;
- var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0;
- var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0;
- var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0;
- var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0;
- var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0;
- var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0;
- var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0;
- var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0;
- var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
- var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0;
- var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
- var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0;
- var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
- $$byval_copy = sp + 4|0;
- $vararg_buffer = sp;
- $2 = ((($0)) + 16|0);
- $3 = HEAP32[$2>>2]|0;
- $4 = ($3|0)==($1|0);
- if ($4) {
- STACKTOP = sp;return;
- }
- $5 = ($3|0)<(8);
- $6 = ($1|0)<(8);
- $or$cond = $6 & $5;
- if (!($or$cond)) {
- _TraceLog(2,4160,$vararg_buffer);
- STACKTOP = sp;return;
- }
- ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
- $7 = (_GetImageData($$byval_copy)|0);
- $8 = HEAP32[$0>>2]|0;
- _free($8);
- HEAP32[$2>>2] = $1;
- switch ($1|0) {
- case 1: {
- $9 = ((($0)) + 4|0);
- $10 = HEAP32[$9>>2]|0;
- $11 = ((($0)) + 8|0);
- $12 = HEAP32[$11>>2]|0;
- $13 = Math_imul($12, $10)|0;
- $14 = (_malloc($13)|0);
- HEAP32[$0>>2] = $14;
- $15 = Math_imul($12, $10)|0;
- $16 = ($15|0)>(0);
- if ($16) {
- $$0171188 = 0;
- while(1) {
- $17 = (($7) + ($$0171188<<2)|0);
- $18 = HEAP8[$17>>0]|0;
- $19 = (+($18&255));
- $20 = $19 * 0.29899999499320984;
- $21 = (((($7) + ($$0171188<<2)|0)) + 1|0);
- $22 = HEAP8[$21>>0]|0;
- $23 = (+($22&255));
- $24 = $23 * 0.58700001239776611;
- $25 = $20 + $24;
- $26 = (((($7) + ($$0171188<<2)|0)) + 2|0);
- $27 = HEAP8[$26>>0]|0;
- $28 = (+($27&255));
- $29 = $28 * 0.11400000005960464;
- $30 = $25 + $29;
- $31 = (~~(($30))&255);
- $32 = HEAP32[$0>>2]|0;
- $33 = (($32) + ($$0171188)|0);
- HEAP8[$33>>0] = $31;
- $34 = (($$0171188) + 1)|0;
- $35 = HEAP32[$9>>2]|0;
- $36 = HEAP32[$11>>2]|0;
- $37 = Math_imul($36, $35)|0;
- $38 = ($34|0)<($37|0);
- if ($38) {
- $$0171188 = $34;
- } else {
- break;
- }
- }
- }
- break;
- }
- case 2: {
- $39 = ((($0)) + 4|0);
- $40 = HEAP32[$39>>2]|0;
- $41 = ((($0)) + 8|0);
- $42 = HEAP32[$41>>2]|0;
- $43 = $40 << 1;
- $44 = Math_imul($43, $42)|0;
- $45 = (_malloc($44)|0);
- HEAP32[$0>>2] = $45;
- $46 = HEAP32[$39>>2]|0;
- $47 = $46 << 1;
- $48 = Math_imul($47, $42)|0;
- $49 = ($48|0)>(0);
- if ($49) {
- $$0170190 = 0;$$0172189 = 0;
- while(1) {
- $50 = (($7) + ($$0172189<<2)|0);
- $51 = HEAP8[$50>>0]|0;
- $52 = (+($51&255));
- $53 = $52 * 0.29899999499320984;
- $54 = (((($7) + ($$0172189<<2)|0)) + 1|0);
- $55 = HEAP8[$54>>0]|0;
- $56 = (+($55&255));
- $57 = $56 * 0.58700001239776611;
- $58 = $53 + $57;
- $59 = (((($7) + ($$0172189<<2)|0)) + 2|0);
- $60 = HEAP8[$59>>0]|0;
- $61 = (+($60&255));
- $62 = $61 * 0.11400000005960464;
- $63 = $58 + $62;
- $64 = (~~(($63))&255);
- $65 = HEAP32[$0>>2]|0;
- $66 = (($65) + ($$0170190)|0);
- HEAP8[$66>>0] = $64;
- $67 = (((($7) + ($$0172189<<2)|0)) + 3|0);
- $68 = HEAP8[$67>>0]|0;
- $69 = HEAP32[$0>>2]|0;
- $70 = $$0170190 | 1;
- $71 = (($69) + ($70)|0);
- HEAP8[$71>>0] = $68;
- $72 = (($$0172189) + 1)|0;
- $73 = (($$0170190) + 2)|0;
- $74 = HEAP32[$39>>2]|0;
- $75 = HEAP32[$41>>2]|0;
- $76 = $74 << 1;
- $77 = Math_imul($76, $75)|0;
- $78 = ($73|0)<($77|0);
- if ($78) {
- $$0170190 = $73;$$0172189 = $72;
- } else {
- break;
- }
- }
- }
- break;
- }
- case 3: {
- $79 = ((($0)) + 4|0);
- $80 = HEAP32[$79>>2]|0;
- $81 = ((($0)) + 8|0);
- $82 = HEAP32[$81>>2]|0;
- $83 = $80 << 1;
- $84 = Math_imul($83, $82)|0;
- $85 = (_malloc($84)|0);
- HEAP32[$0>>2] = $85;
- $86 = HEAP32[$79>>2]|0;
- $87 = Math_imul($82, $86)|0;
- $88 = ($87|0)>(0);
- if ($88) {
- $89 = HEAP8[$7>>0]|0;
- $90 = (+($89&255));
- $91 = $90 * 31.0;
- $92 = $91 / 255.0;
- $roundf179 = (+_roundf((+$92)));
- $93 = (~~(($roundf179))&255);
- $94 = ((($7)) + 1|0);
- $95 = HEAP8[$94>>0]|0;
- $96 = (+($95&255));
- $97 = $96 * 63.0;
- $98 = $97 / 255.0;
- $roundf180 = (+_roundf((+$98)));
- $99 = (~~(($roundf180))&255);
- $100 = ((($7)) + 2|0);
- $101 = HEAP8[$100>>0]|0;
- $102 = (+($101&255));
- $103 = $102 * 31.0;
- $104 = $103 / 255.0;
- $roundf181 = (+_roundf((+$104)));
- $105 = (~~(($roundf181))&255);
- $106 = $93&255;
- $107 = $106 << 11;
- $108 = $99&255;
- $109 = $108 << 5;
- $110 = $109 | $107;
- $111 = $105&255;
- $112 = $110 | $111;
- $113 = $112&65535;
- $114 = HEAP32[$0>>2]|0;
- $115 = HEAP32[$79>>2]|0;
- $116 = HEAP32[$81>>2]|0;
- $117 = Math_imul($116, $115)|0;
- $$0169192 = 0;
- while(1) {
- $118 = (($114) + ($$0169192<<1)|0);
- HEAP16[$118>>1] = $113;
- $119 = (($$0169192) + 1)|0;
- $120 = ($119|0)<($117|0);
- if ($120) {
- $$0169192 = $119;
- } else {
- break;
- }
- }
- }
- break;
- }
- case 4: {
- $121 = ((($0)) + 4|0);
- $122 = HEAP32[$121>>2]|0;
- $123 = ((($0)) + 8|0);
- $124 = HEAP32[$123>>2]|0;
- $125 = ($122*3)|0;
- $126 = Math_imul($125, $124)|0;
- $127 = (_malloc($126)|0);
- HEAP32[$0>>2] = $127;
- $128 = HEAP32[$121>>2]|0;
- $129 = ($128*3)|0;
- $130 = Math_imul($129, $124)|0;
- $131 = ($130|0)>(0);
- if ($131) {
- $$0168195 = 0;$$1194 = 0;
- while(1) {
- $132 = (($7) + ($$1194<<2)|0);
- $133 = HEAP8[$132>>0]|0;
- $134 = HEAP32[$0>>2]|0;
- $135 = (($134) + ($$0168195)|0);
- HEAP8[$135>>0] = $133;
- $136 = (((($7) + ($$1194<<2)|0)) + 1|0);
- $137 = HEAP8[$136>>0]|0;
- $138 = HEAP32[$0>>2]|0;
- $139 = (($$0168195) + 1)|0;
- $140 = (($138) + ($139)|0);
- HEAP8[$140>>0] = $137;
- $141 = (((($7) + ($$1194<<2)|0)) + 2|0);
- $142 = HEAP8[$141>>0]|0;
- $143 = HEAP32[$0>>2]|0;
- $144 = (($$0168195) + 2)|0;
- $145 = (($143) + ($144)|0);
- HEAP8[$145>>0] = $142;
- $146 = (($$1194) + 1)|0;
- $147 = (($$0168195) + 3)|0;
- $148 = HEAP32[$121>>2]|0;
- $149 = HEAP32[$123>>2]|0;
- $150 = ($148*3)|0;
- $151 = Math_imul($150, $149)|0;
- $152 = ($147|0)<($151|0);
- if ($152) {
- $$0168195 = $147;$$1194 = $146;
- } else {
- break;
- }
- }
- }
- break;
- }
- case 5: {
- $153 = ((($0)) + 4|0);
- $154 = HEAP32[$153>>2]|0;
- $155 = ((($0)) + 8|0);
- $156 = HEAP32[$155>>2]|0;
- $157 = $154 << 1;
- $158 = Math_imul($157, $156)|0;
- $159 = (_malloc($158)|0);
- HEAP32[$0>>2] = $159;
- $160 = HEAP32[$153>>2]|0;
- $161 = Math_imul($156, $160)|0;
- $162 = ($161|0)>(0);
- if ($162) {
- $163 = HEAP32[$0>>2]|0;
- $164 = HEAP32[$153>>2]|0;
- $165 = HEAP32[$155>>2]|0;
- $166 = Math_imul($165, $164)|0;
- $$0167197 = 0;
- while(1) {
- $167 = (($7) + ($$0167197<<2)|0);
- $168 = HEAP8[$167>>0]|0;
- $169 = (+($168&255));
- $170 = $169 * 31.0;
- $171 = $170 / 255.0;
- $roundf176 = (+_roundf((+$171)));
- $172 = (~~(($roundf176))&255);
- $173 = (((($7) + ($$0167197<<2)|0)) + 1|0);
- $174 = HEAP8[$173>>0]|0;
- $175 = (+($174&255));
- $176 = $175 * 31.0;
- $177 = $176 / 255.0;
- $roundf177 = (+_roundf((+$177)));
- $178 = (~~(($roundf177))&255);
- $179 = (((($7) + ($$0167197<<2)|0)) + 2|0);
- $180 = HEAP8[$179>>0]|0;
- $181 = (+($180&255));
- $182 = $181 * 31.0;
- $183 = $182 / 255.0;
- $roundf178 = (+_roundf((+$183)));
- $184 = (~~(($roundf178))&255);
- $185 = (((($7) + ($$0167197<<2)|0)) + 3|0);
- $186 = HEAP8[$185>>0]|0;
- $187 = ($186&255)>(50);
- $188 = $172&255;
- $189 = $188 << 11;
- $190 = $178&255;
- $191 = $190 << 6;
- $192 = $191 | $189;
- $193 = $184&255;
- $194 = $193 << 1;
- $195 = $192 | $194;
- $196 = $187&1;
- $197 = $195 | $196;
- $198 = $197&65535;
- $199 = (($163) + ($$0167197<<1)|0);
- HEAP16[$199>>1] = $198;
- $200 = (($$0167197) + 1)|0;
- $201 = ($200|0)<($166|0);
- if ($201) {
- $$0167197 = $200;
- } else {
- break;
- }
- }
- }
- break;
- }
- case 6: {
- $202 = ((($0)) + 4|0);
- $203 = HEAP32[$202>>2]|0;
- $204 = ((($0)) + 8|0);
- $205 = HEAP32[$204>>2]|0;
- $206 = $203 << 1;
- $207 = Math_imul($206, $205)|0;
- $208 = (_malloc($207)|0);
- HEAP32[$0>>2] = $208;
- $209 = HEAP32[$202>>2]|0;
- $210 = Math_imul($205, $209)|0;
- $211 = ($210|0)>(0);
- if ($211) {
- $212 = HEAP32[$0>>2]|0;
- $213 = HEAP32[$202>>2]|0;
- $214 = HEAP32[$204>>2]|0;
- $215 = Math_imul($214, $213)|0;
- $$0166199 = 0;
- while(1) {
- $216 = (($7) + ($$0166199<<2)|0);
- $217 = HEAP8[$216>>0]|0;
- $218 = (+($217&255));
- $219 = $218 * 15.0;
- $220 = $219 / 255.0;
- $roundf = (+_roundf((+$220)));
- $221 = (~~(($roundf))&255);
- $222 = (((($7) + ($$0166199<<2)|0)) + 1|0);
- $223 = HEAP8[$222>>0]|0;
- $224 = (+($223&255));
- $225 = $224 * 15.0;
- $226 = $225 / 255.0;
- $roundf173 = (+_roundf((+$226)));
- $227 = (~~(($roundf173))&255);
- $228 = (((($7) + ($$0166199<<2)|0)) + 2|0);
- $229 = HEAP8[$228>>0]|0;
- $230 = (+($229&255));
- $231 = $230 * 15.0;
- $232 = $231 / 255.0;
- $roundf174 = (+_roundf((+$232)));
- $233 = (~~(($roundf174))&255);
- $234 = (((($7) + ($$0166199<<2)|0)) + 3|0);
- $235 = HEAP8[$234>>0]|0;
- $236 = (+($235&255));
- $237 = $236 * 15.0;
- $238 = $237 / 255.0;
- $roundf175 = (+_roundf((+$238)));
- $239 = (~~(($roundf175))&255);
- $240 = $221&255;
- $241 = $240 << 12;
- $242 = $227&255;
- $243 = $242 << 8;
- $244 = $243 | $241;
- $245 = $233&255;
- $246 = $245 << 4;
- $247 = $244 | $246;
- $248 = $239&255;
- $249 = $247 | $248;
- $250 = $249&65535;
- $251 = (($212) + ($$0166199<<1)|0);
- HEAP16[$251>>1] = $250;
- $252 = (($$0166199) + 1)|0;
- $253 = ($252|0)<($215|0);
- if ($253) {
- $$0166199 = $252;
- } else {
- break;
- }
- }
- }
- break;
- }
- case 7: {
- $254 = ((($0)) + 4|0);
- $255 = HEAP32[$254>>2]|0;
- $256 = ((($0)) + 8|0);
- $257 = HEAP32[$256>>2]|0;
- $258 = $255 << 2;
- $259 = Math_imul($258, $257)|0;
- $260 = (_malloc($259)|0);
- HEAP32[$0>>2] = $260;
- $261 = HEAP32[$254>>2]|0;
- $262 = $261 << 2;
- $263 = Math_imul($262, $257)|0;
- $264 = ($263|0)>(0);
- if ($264) {
- $$0202 = 0;$$2201 = 0;
- while(1) {
- $265 = (($7) + ($$2201<<2)|0);
- $266 = HEAP8[$265>>0]|0;
- $267 = HEAP32[$0>>2]|0;
- $268 = (($267) + ($$0202)|0);
- HEAP8[$268>>0] = $266;
- $269 = (((($7) + ($$2201<<2)|0)) + 1|0);
- $270 = HEAP8[$269>>0]|0;
- $271 = HEAP32[$0>>2]|0;
- $272 = $$0202 | 1;
- $273 = (($271) + ($272)|0);
- HEAP8[$273>>0] = $270;
- $274 = (((($7) + ($$2201<<2)|0)) + 2|0);
- $275 = HEAP8[$274>>0]|0;
- $276 = HEAP32[$0>>2]|0;
- $277 = $$0202 | 2;
- $278 = (($276) + ($277)|0);
- HEAP8[$278>>0] = $275;
- $279 = (((($7) + ($$2201<<2)|0)) + 3|0);
- $280 = HEAP8[$279>>0]|0;
- $281 = HEAP32[$0>>2]|0;
- $282 = $$0202 | 3;
- $283 = (($281) + ($282)|0);
- HEAP8[$283>>0] = $280;
- $284 = (($$2201) + 1)|0;
- $285 = (($$0202) + 4)|0;
- $286 = HEAP32[$254>>2]|0;
- $287 = HEAP32[$256>>2]|0;
- $288 = $286 << 2;
- $289 = Math_imul($288, $287)|0;
- $290 = ($285|0)<($289|0);
- if ($290) {
- $$0202 = $285;$$2201 = $284;
- } else {
- break;
- }
- }
- }
- break;
- }
- default: {
- }
- }
- _free($7);
- STACKTOP = sp;return;
-}
-function _LoadTextureFromImage($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = HEAP32[$1>>2]|0;
- $3 = ((($1)) + 4|0);
- $4 = HEAP32[$3>>2]|0;
- $5 = ((($1)) + 8|0);
- $6 = HEAP32[$5>>2]|0;
- $7 = ((($1)) + 16|0);
- $8 = HEAP32[$7>>2]|0;
- $9 = ((($1)) + 12|0);
- $10 = HEAP32[$9>>2]|0;
- $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0);
- $12 = HEAP32[$3>>2]|0;
- $13 = HEAP32[$5>>2]|0;
- HEAP32[$0>>2] = $11;
- $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12;
- $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13;
- $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0);
- HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10;
- $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0);
- HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8;
+ HEAP32[4692] = 0;
return;
}
-function _UnloadImage($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = HEAP32[$0>>2]|0;
- _free($1);
- return;
-}
-function _rlglLoadTexture($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$0 = 0, $$off = 0, $$off92 = 0, $$off93 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
- var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
- var $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond100 = 0, $or$cond7 = 0, $or$cond96 = 0, $or$cond98 = 0, $switch = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0;
- var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0;
+function _GetScreenWidth() {
+ var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
- $vararg_buffer15 = sp + 64|0;
- $vararg_buffer11 = sp + 48|0;
- $vararg_buffer9 = sp + 40|0;
- $vararg_buffer7 = sp + 32|0;
- $vararg_buffer5 = sp + 24|0;
- $vararg_buffer3 = sp + 16|0;
- $vararg_buffer1 = sp + 8|0;
- $vararg_buffer = sp;
- $5 = sp + 68|0;
- _glBindTexture(3553,0);
- HEAP32[$5>>2] = 0;
- $6 = HEAP32[4193]|0;
- $7 = ($6|0)==(0);
- $8 = $3 & -4;
- $switch = ($8|0)==(8);
- $or$cond100 = $switch & $7;
- if ($or$cond100) {
- _TraceLog(2,3829,$vararg_buffer);
- $$0 = HEAP32[$5>>2]|0;
- STACKTOP = sp;return ($$0|0);
- }
- $9 = HEAP32[4194]|0;
- $10 = ($9|0)==(0);
- $11 = ($3|0)==(12);
- $or$cond7 = $11 & $10;
- if ($or$cond7) {
- _TraceLog(2,3873,$vararg_buffer1);
- $$0 = HEAP32[$5>>2]|0;
- STACKTOP = sp;return ($$0|0);
- }
- $12 = HEAP32[4195]|0;
- $13 = ($12|0)==(0);
- $$off = (($3) + -13)|0;
- $14 = ($$off>>>0)<(2);
- $or$cond = $14 & $13;
- if ($or$cond) {
- _TraceLog(2,3918,$vararg_buffer3);
- $$0 = HEAP32[$5>>2]|0;
- STACKTOP = sp;return ($$0|0);
- }
- $15 = HEAP32[4196]|0;
- $16 = ($15|0)==(0);
- $$off92 = (($3) + -15)|0;
- $17 = ($$off92>>>0)<(2);
- $or$cond96 = $17 & $16;
- if ($or$cond96) {
- _TraceLog(2,3963,$vararg_buffer5);
- $$0 = HEAP32[$5>>2]|0;
- STACKTOP = sp;return ($$0|0);
- }
- $18 = HEAP32[4197]|0;
- $19 = ($18|0)==(0);
- $$off93 = (($3) + -17)|0;
- $20 = ($$off93>>>0)<(2);
- $or$cond98 = $20 & $19;
- if ($or$cond98) {
- _TraceLog(2,4008,$vararg_buffer7);
- $$0 = HEAP32[$5>>2]|0;
- STACKTOP = sp;return ($$0|0);
- }
- _glGenTextures(1,($5|0));
- $21 = HEAP32[$5>>2]|0;
- _glBindTexture(3553,($21|0));
- do {
- switch ($3|0) {
- case 1: {
- _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0));
- break;
- }
- case 2: {
- _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0));
- break;
- }
- case 3: {
- _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0));
- break;
- }
- case 4: {
- _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0));
- break;
- }
- case 5: {
- _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0));
- break;
- }
- case 6: {
- _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0));
- break;
- }
- case 7: {
- _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0));
- break;
- }
- case 8: {
- $22 = HEAP32[4193]|0;
- $23 = ($22|0)==(0);
- if (!($23)) {
- _LoadCompressedTexture($0,$1,$2,$4,33776);
- }
- break;
- }
- case 9: {
- $24 = HEAP32[4193]|0;
- $25 = ($24|0)==(0);
- if (!($25)) {
- _LoadCompressedTexture($0,$1,$2,$4,33777);
- }
- break;
- }
- case 10: {
- $26 = HEAP32[4193]|0;
- $27 = ($26|0)==(0);
- if (!($27)) {
- _LoadCompressedTexture($0,$1,$2,$4,33778);
- }
- break;
- }
- case 11: {
- $28 = HEAP32[4193]|0;
- $29 = ($28|0)==(0);
- if (!($29)) {
- _LoadCompressedTexture($0,$1,$2,$4,33779);
- }
- break;
- }
- case 12: {
- $30 = HEAP32[4194]|0;
- $31 = ($30|0)==(0);
- if (!($31)) {
- _LoadCompressedTexture($0,$1,$2,$4,36196);
- }
- break;
- }
- case 13: {
- $32 = HEAP32[4195]|0;
- $33 = ($32|0)==(0);
- if (!($33)) {
- _LoadCompressedTexture($0,$1,$2,$4,37492);
- }
- break;
- }
- case 14: {
- $34 = HEAP32[4195]|0;
- $35 = ($34|0)==(0);
- if (!($35)) {
- _LoadCompressedTexture($0,$1,$2,$4,37496);
- }
- break;
- }
- case 15: {
- $36 = HEAP32[4196]|0;
- $37 = ($36|0)==(0);
- if (!($37)) {
- _LoadCompressedTexture($0,$1,$2,$4,35840);
- }
- break;
- }
- case 16: {
- $38 = HEAP32[4196]|0;
- $39 = ($38|0)==(0);
- if (!($39)) {
- _LoadCompressedTexture($0,$1,$2,$4,35842);
- }
- break;
- }
- case 17: {
- $40 = HEAP32[4197]|0;
- $41 = ($40|0)==(0);
- if (!($41)) {
- _LoadCompressedTexture($0,$1,$2,$4,37808);
- }
- break;
- }
- case 18: {
- $42 = HEAP32[4197]|0;
- $43 = ($42|0)==(0);
- if (!($43)) {
- _LoadCompressedTexture($0,$1,$2,$4,37815);
- }
- break;
- }
- default: {
- _TraceLog(2,4053,$vararg_buffer9);
- }
- }
- } while(0);
- $44 = HEAP32[4198]|0;
- $45 = ($44|0)==(0);
- if ($45) {
- _glTexParameteri(3553,10242,33071);
- _glTexParameteri(3553,10243,33071);
- } else {
- _glTexParameteri(3553,10242,10497);
- _glTexParameteri(3553,10243,10497);
- }
- _glTexParameteri(3553,10240,9728);
- _glTexParameteri(3553,10241,9728);
- _glBindTexture(3553,0);
- $46 = HEAP32[$5>>2]|0;
- $47 = ($46|0)==(0);
- if ($47) {
- _TraceLog(2,4131,$vararg_buffer15);
- $$0 = HEAP32[$5>>2]|0;
- STACKTOP = sp;return ($$0|0);
- } else {
- HEAP32[$vararg_buffer11>>2] = $46;
- $vararg_ptr13 = ((($vararg_buffer11)) + 4|0);
- HEAP32[$vararg_ptr13>>2] = $1;
- $vararg_ptr14 = ((($vararg_buffer11)) + 8|0);
- HEAP32[$vararg_ptr14>>2] = $2;
- _TraceLog(0,4082,$vararg_buffer11);
- $$0 = HEAP32[$5>>2]|0;
- STACKTOP = sp;return ($$0|0);
- }
- return (0)|0;
+ $0 = HEAP32[4690]|0;
+ return ($0|0);
}
-function _LoadCompressedTexture($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0;
- var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0;
+function _GetScreenHeight() {
+ var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- _glPixelStorei(3317,1);
- switch ($4|0) {
- case 33776: case 33777: case 36196: case 37492: {
- $$038 = 8;
- break;
- }
- default: {
- $$038 = 16;
- }
- }
- $5 = ($3|0)<(1);
- $6 = $1 | $2;
- $7 = ($6|0)==(0);
- $or$cond42 = $5 | $7;
- if ($or$cond42) {
- return;
- } else {
- $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1;
- }
- while(1) {
- $8 = (($$046) + 3)|0;
- $9 = (($8|0) / 4)&-1;
- $10 = (($$03943) + 3)|0;
- $11 = (($10|0) / 4)&-1;
- $12 = Math_imul($11, $$038)|0;
- $13 = Math_imul($12, $9)|0;
- $14 = (($0) + ($$03744)|0);
- _glCompressedTexImage2D(3553,($$03645|0),($4|0),($$046|0),($$03943|0),0,($13|0),($14|0));
- $15 = (($13) + ($$03744))|0;
- $16 = (($$046|0) / 2)&-1;
- $17 = (($$03943|0) / 2)&-1;
- $18 = ($$046|0)<(2);
- $$ = $18 ? 1 : $16;
- $19 = ($$03943|0)<(2);
- $$140 = $19 ? 1 : $17;
- $20 = (($$03645) + 1)|0;
- $21 = ($20|0)>=($3|0);
- $22 = $$ | $$140;
- $23 = ($22|0)==(0);
- $or$cond = $21 | $23;
- if ($or$cond) {
- break;
- } else {
- $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$;
- }
- }
- return;
+ $0 = HEAP32[4691]|0;
+ return ($0|0);
}
-function _GetImageData($0) {
- $0 = $0|0;
- var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0;
- var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0;
- var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
- var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0;
- var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
- var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0;
- var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0;
- var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+function _GetTime() {
+ var $0 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $vararg_buffer = sp;
- $1 = ((($0)) + 4|0);
- $2 = HEAP32[$1>>2]|0;
- $3 = ((($0)) + 8|0);
- $4 = HEAP32[$3>>2]|0;
- $5 = $2 << 2;
- $6 = Math_imul($5, $4)|0;
- $7 = (_malloc($6)|0);
- $8 = HEAP32[$1>>2]|0;
- $9 = Math_imul($4, $8)|0;
- $10 = ($9|0)>(0);
- if (!($10)) {
- STACKTOP = sp;return ($7|0);
- }
- $11 = ((($0)) + 16|0);
- $12 = HEAP32[$11>>2]|0;
- $13 = HEAP32[$0>>2]|0;
- $$0104105 = 0;$$0106 = 0;
- while(1) {
- switch ($12|0) {
- case 1: {
- $14 = (($13) + ($$0106)|0);
- $15 = HEAP8[$14>>0]|0;
- $16 = (($7) + ($$0104105<<2)|0);
- HEAP8[$16>>0] = $15;
- $17 = HEAP8[$14>>0]|0;
- $18 = (((($7) + ($$0104105<<2)|0)) + 1|0);
- HEAP8[$18>>0] = $17;
- $19 = HEAP8[$14>>0]|0;
- $20 = (((($7) + ($$0104105<<2)|0)) + 2|0);
- HEAP8[$20>>0] = $19;
- $21 = (((($7) + ($$0104105<<2)|0)) + 3|0);
- HEAP8[$21>>0] = -1;
- $22 = (($$0106) + 1)|0;
- $$1 = $22;
- break;
- }
- case 2: {
- $23 = (($13) + ($$0106)|0);
- $24 = HEAP8[$23>>0]|0;
- $25 = (($7) + ($$0104105<<2)|0);
- HEAP8[$25>>0] = $24;
- $26 = HEAP8[$23>>0]|0;
- $27 = (((($7) + ($$0104105<<2)|0)) + 1|0);
- HEAP8[$27>>0] = $26;
- $28 = HEAP8[$23>>0]|0;
- $29 = (((($7) + ($$0104105<<2)|0)) + 2|0);
- HEAP8[$29>>0] = $28;
- $30 = (($$0106) + 1)|0;
- $31 = (($13) + ($30)|0);
- $32 = HEAP8[$31>>0]|0;
- $33 = (((($7) + ($$0104105<<2)|0)) + 3|0);
- HEAP8[$33>>0] = $32;
- $34 = (($$0106) + 2)|0;
- $$1 = $34;
- break;
- }
- case 5: {
- $35 = (($13) + ($$0106<<1)|0);
- $36 = HEAP16[$35>>1]|0;
- $37 = $36&65535;
- $38 = $37 >>> 11;
- $39 = (+($38|0));
- $40 = $39 * 8.0;
- $41 = (~~(($40))&255);
- $42 = (($7) + ($$0104105<<2)|0);
- HEAP8[$42>>0] = $41;
- $43 = $37 >>> 6;
- $44 = $43 & 31;
- $45 = (+($44|0));
- $46 = $45 * 8.0;
- $47 = (~~(($46))&255);
- $48 = (((($7) + ($$0104105<<2)|0)) + 1|0);
- HEAP8[$48>>0] = $47;
- $49 = $37 >>> 1;
- $50 = $49 & 31;
- $51 = (+($50|0));
- $52 = $51 * 8.0;
- $53 = (~~(($52))&255);
- $54 = (((($7) + ($$0104105<<2)|0)) + 2|0);
- HEAP8[$54>>0] = $53;
- $55 = $37 & 1;
- $56 = (0 - ($55))|0;
- $57 = $56&255;
- $58 = (((($7) + ($$0104105<<2)|0)) + 3|0);
- HEAP8[$58>>0] = $57;
- $59 = (($$0106) + 1)|0;
- $$1 = $59;
- break;
- }
- case 3: {
- $60 = (($13) + ($$0106<<1)|0);
- $61 = HEAP16[$60>>1]|0;
- $62 = $61&65535;
- $63 = $62 >>> 11;
- $64 = (+($63|0));
- $65 = $64 * 8.0;
- $66 = (~~(($65))&255);
- $67 = (($7) + ($$0104105<<2)|0);
- HEAP8[$67>>0] = $66;
- $68 = $62 >>> 5;
- $69 = $68 & 63;
- $70 = (+($69|0));
- $71 = $70 * 4.0;
- $72 = (~~(($71))&255);
- $73 = (((($7) + ($$0104105<<2)|0)) + 1|0);
- HEAP8[$73>>0] = $72;
- $74 = $62 & 31;
- $75 = (+($74|0));
- $76 = $75 * 8.0;
- $77 = (~~(($76))&255);
- $78 = (((($7) + ($$0104105<<2)|0)) + 2|0);
- HEAP8[$78>>0] = $77;
- $79 = (((($7) + ($$0104105<<2)|0)) + 3|0);
- HEAP8[$79>>0] = -1;
- $80 = (($$0106) + 1)|0;
- $$1 = $80;
- break;
- }
- case 6: {
- $81 = (($13) + ($$0106<<1)|0);
- $82 = HEAP16[$81>>1]|0;
- $83 = $82&65535;
- $84 = $83 >>> 12;
- $85 = (+($84|0));
- $86 = $85 * 17.0;
- $87 = (~~(($86))&255);
- $88 = (($7) + ($$0104105<<2)|0);
- HEAP8[$88>>0] = $87;
- $89 = $83 >>> 8;
- $90 = $89 & 15;
- $91 = (+($90|0));
- $92 = $91 * 17.0;
- $93 = (~~(($92))&255);
- $94 = (((($7) + ($$0104105<<2)|0)) + 1|0);
- HEAP8[$94>>0] = $93;
- $95 = $83 >>> 4;
- $96 = $95 & 15;
- $97 = (+($96|0));
- $98 = $97 * 17.0;
- $99 = (~~(($98))&255);
- $100 = (((($7) + ($$0104105<<2)|0)) + 2|0);
- HEAP8[$100>>0] = $99;
- $101 = $83 & 15;
- $102 = (+($101|0));
- $103 = $102 * 17.0;
- $104 = (~~(($103))&255);
- $105 = (((($7) + ($$0104105<<2)|0)) + 3|0);
- HEAP8[$105>>0] = $104;
- $106 = (($$0106) + 1)|0;
- $$1 = $106;
- break;
- }
- case 7: {
- $107 = (($13) + ($$0106)|0);
- $108 = HEAP8[$107>>0]|0;
- $109 = (($7) + ($$0104105<<2)|0);
- HEAP8[$109>>0] = $108;
- $110 = (($$0106) + 1)|0;
- $111 = (($13) + ($110)|0);
- $112 = HEAP8[$111>>0]|0;
- $113 = (((($7) + ($$0104105<<2)|0)) + 1|0);
- HEAP8[$113>>0] = $112;
- $114 = (($$0106) + 2)|0;
- $115 = (($13) + ($114)|0);
- $116 = HEAP8[$115>>0]|0;
- $117 = (((($7) + ($$0104105<<2)|0)) + 2|0);
- HEAP8[$117>>0] = $116;
- $118 = (($$0106) + 3)|0;
- $119 = (($13) + ($118)|0);
- $120 = HEAP8[$119>>0]|0;
- $121 = (((($7) + ($$0104105<<2)|0)) + 3|0);
- HEAP8[$121>>0] = $120;
- $122 = (($$0106) + 4)|0;
- $$1 = $122;
- break;
- }
- case 4: {
- $123 = (($13) + ($$0106)|0);
- $124 = HEAP8[$123>>0]|0;
- $125 = (($7) + ($$0104105<<2)|0);
- HEAP8[$125>>0] = $124;
- $126 = (($$0106) + 1)|0;
- $127 = (($13) + ($126)|0);
- $128 = HEAP8[$127>>0]|0;
- $129 = (((($7) + ($$0104105<<2)|0)) + 1|0);
- HEAP8[$129>>0] = $128;
- $130 = (($$0106) + 2)|0;
- $131 = (($13) + ($130)|0);
- $132 = HEAP8[$131>>0]|0;
- $133 = (((($7) + ($$0104105<<2)|0)) + 2|0);
- HEAP8[$133>>0] = $132;
- $134 = (((($7) + ($$0104105<<2)|0)) + 3|0);
- HEAP8[$134>>0] = -1;
- $135 = (($$0106) + 3)|0;
- $$1 = $135;
- break;
- }
- default: {
- _TraceLog(2,4214,$vararg_buffer);
- $$1 = $$0106;
- }
- }
- $136 = (($$0104105) + 1)|0;
- $137 = HEAP32[$1>>2]|0;
- $138 = HEAP32[$3>>2]|0;
- $139 = Math_imul($138, $137)|0;
- $140 = ($136|0)<($139|0);
- if ($140) {
- $$0104105 = $136;$$0106 = $$1;
- } else {
- break;
- }
- }
- STACKTOP = sp;return ($7|0);
+ $0 = (+_glfwGetTime());
+ return (+$0);
}
function _ErrorCallback($0,$1) {
$0 = $0|0;
@@ -11434,14 +13245,9 @@ function _ErrorCallback($0,$1) {
HEAP32[$vararg_buffer>>2] = $0;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $1;
- _TraceLog(2,8080,$vararg_buffer);
+ _TraceLog(1,8629,$vararg_buffer);
STACKTOP = sp;return;
}
-function _rlGetVersion() {
- var label = 0, sp = 0;
- sp = STACKTOP;
- return 4;
-}
function _SetupFramebufferSize($0,$1) {
$0 = $0|0;
$1 = $1|0;
@@ -11455,20 +13261,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[4177]|0;
+ $3 = HEAP32[4690]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[4176]|0;
+ $5 = HEAP32[4691]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[4218] = $3;
- HEAP32[4219] = $5;
- HEAP32[4220] = 0;
- HEAP32[4221] = 0;
+ HEAP32[4716] = $3;
+ HEAP32[4717] = $5;
+ HEAP32[4718] = 0;
+ HEAP32[4719] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -11478,13 +13284,13 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr12>>2] = $0;
$vararg_ptr13 = ((($vararg_buffer8)) + 12|0);
HEAP32[$vararg_ptr13>>2] = $1;
- _TraceLog(0,8014,$vararg_buffer8);
+ _TraceLog(0,8563,$vararg_buffer8);
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[4177]|0;
+ $35 = HEAP32[4690]|0;
$36 = (+($35|0));
- $37 = HEAP32[4176]|0;
+ $37 = HEAP32[4691]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -11492,26 +13298,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[4218] = $45;
- HEAP32[4219] = $37;
+ HEAP32[4716] = $45;
+ HEAP32[4717] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[4220] = $46;
+ HEAP32[4718] = $46;
$$sink1 = 0;
} else {
- HEAP32[4218] = $35;
+ HEAP32[4716] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[4219] = $42;
- HEAP32[4220] = 0;
+ HEAP32[4717] = $42;
+ HEAP32[4718] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[4221] = $$sink1;
+ HEAP32[4719] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[4176]|0;
+ $7 = HEAP32[4691]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -11519,13 +13325,13 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr2>>2] = $0;
$vararg_ptr3 = ((($vararg_buffer)) + 12|0);
HEAP32[$vararg_ptr3>>2] = $1;
- _TraceLog(2,7871,$vararg_buffer);
+ _TraceLog(1,8420,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[4177]|0;
+ $9 = HEAP32[4690]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[4176]|0;
+ $13 = HEAP32[4691]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -11533,37 +13339,37 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[4218] = $23;
- HEAP32[4219] = $1;
+ HEAP32[4716] = $23;
+ HEAP32[4717] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[4220] = $24;
+ HEAP32[4718] = $24;
$$sink = 0;
} else {
- HEAP32[4218] = $0;
- $17 = HEAP32[4176]|0;
+ HEAP32[4716] = $0;
+ $17 = HEAP32[4691]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[4219] = $20;
- HEAP32[4220] = 0;
+ HEAP32[4717] = $20;
+ HEAP32[4718] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[4221] = $$sink;
- $25 = HEAP32[4218]|0;
+ HEAP32[4719] = $$sink;
+ $25 = HEAP32[4716]|0;
$26 = (+($25|0));
- $27 = HEAP32[4177]|0;
+ $27 = HEAP32[4690]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=16796; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4218] = $0;
- HEAP32[4219] = $1;
+ dest=18788; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4716] = $0;
+ HEAP32[4717] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
- _TraceLog(2,7949,$vararg_buffer4);
+ _TraceLog(1,8498,$vararg_buffer4);
STACKTOP = sp;return;
}
function _WindowSizeCallback($0,$1,$2) {
@@ -11581,10 +13387,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[4177] = $1;
- HEAP32[4176] = $2;
- HEAP32[4218] = $1;
- HEAP32[4219] = $2;
+ HEAP32[4690] = $1;
+ HEAP32[4691] = $2;
+ HEAP32[4716] = $1;
+ HEAP32[4717] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -11602,7 +13408,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
$4 = $4|0;
var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $5 = HEAP32[752]|0;
+ $5 = HEAP32[754]|0;
$6 = ($5|0)==($1|0);
$7 = ($3|0)==(1);
$or$cond = $7 & $6;
@@ -11611,12 +13417,12 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (19595 + ($1)|0);
+ $9 = (19739 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
}
- HEAP32[751] = $1;
+ HEAP32[753] = $1;
return;
}
function _MouseButtonCallback($0,$1,$2,$3) {
@@ -11632,7 +13438,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (19589 + ($1)|0);
+ $7 = (19733 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -11711,7 +13517,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 16400;
+ $15 = 16608;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -11736,7 +13542,7 @@ function _CharCallback($0,$1) {
$1 = $1|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[751] = $1;
+ HEAP32[753] = $1;
return;
}
function _ScrollCallback($0,$1,$2) {
@@ -11746,7 +13552,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[4591] = $3;
+ HEAP32[4722] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -11756,18 +13562,18 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[4590] = $$sink;
+ HEAP32[4721] = $$sink;
return;
}
function _rlglInit($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$05965 = 0, $$06066 = 0, $$06167 = 0, $$062 = 0, $$sink63 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $$06066 = 0, $$06167 = 0, $$06268 = 0, $$063 = 0, $$sink64 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
- var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0;
- var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0, $exitcond = 0, $exitcond69 = 0, $exitcond70 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0;
- var $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0.0, $73 = 0.0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0;
+ var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $9 = 0, $exitcond = 0, $exitcond70 = 0, $exitcond71 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0;
+ var $vararg_buffer19 = 0, $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0);
$vararg_buffer41 = sp + 2184|0;
@@ -11796,252 +13602,244 @@ function _rlglInit($0,$1) {
$6 = sp + 2192|0;
$7 = (_glGetString(7936)|0);
HEAP32[$vararg_buffer>>2] = $7;
- _TraceLog(0,4512,$vararg_buffer);
+ _TraceLog(0,5043,$vararg_buffer);
$8 = (_glGetString(7937)|0);
HEAP32[$vararg_buffer1>>2] = $8;
- _TraceLog(0,4530,$vararg_buffer1);
+ _TraceLog(0,5061,$vararg_buffer1);
$9 = (_glGetString(7938)|0);
HEAP32[$vararg_buffer4>>2] = $9;
- _TraceLog(0,4548,$vararg_buffer4);
+ _TraceLog(0,5079,$vararg_buffer4);
$10 = (_glGetString(35724)|0);
HEAP32[$vararg_buffer7>>2] = $10;
- _TraceLog(0,4566,$vararg_buffer7);
+ _TraceLog(0,5097,$vararg_buffer7);
$11 = (_glGetString(7939)|0);
$12 = (_strlen($11)|0);
$13 = (($12) + 1)|0;
$14 = (_malloc($13)|0);
_memcpy(($14|0),($11|0),($13|0))|0;
- $$062 = 0;$$sink63 = $14;
+ $$063 = 0;$$sink64 = $14;
while(1) {
- $15 = (_strtok($$sink63,4584)|0);
- $16 = (($vararg_buffer7) + ($$062<<2)|0);
+ $15 = (_strtok($$sink64,5115)|0);
+ $16 = (($vararg_buffer7) + ($$063<<2)|0);
HEAP32[$16>>2] = $15;
$17 = ($15|0)==(0|0);
- $18 = (($$062) + 1)|0;
+ $18 = (($$063) + 1)|0;
if ($17) {
break;
} else {
- $$062 = $18;$$sink63 = 0;
+ $$063 = $18;$$sink64 = 0;
}
}
_free($14);
- $19 = (($$062) + -1)|0;
+ $19 = (($$063) + -1)|0;
HEAP32[$vararg_buffer10>>2] = $19;
- _TraceLog(0,4586,$vararg_buffer10);
- $20 = ($$062|0)>(1);
+ _TraceLog(0,5117,$vararg_buffer10);
+ $20 = ($$063|0)>(1);
if ($20) {
- $$06167 = 0;
+ $$06268 = 0;
while(1) {
- $23 = (($vararg_buffer7) + ($$06167<<2)|0);
+ $23 = (($vararg_buffer7) + ($$06268<<2)|0);
$24 = HEAP32[$23>>2]|0;
- $25 = (_strcmp($24,4621)|0);
+ $25 = (_strcmp($24,5152)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[4256] = 1;
- $27 = (_eglGetProcAddress((4648|0))|0);
- HEAP32[4257] = $27;
- $28 = (_eglGetProcAddress((4669|0))|0);
- HEAP32[4258] = $28;
- $29 = (_eglGetProcAddress((4690|0))|0);
- HEAP32[4259] = $29;
- }
- $30 = (_strcmp($24,4714)|0);
+ HEAP32[4282] = 1;
+ $27 = (_eglGetProcAddress((5179|0))|0);
+ HEAP32[4656] = $27;
+ $28 = (_eglGetProcAddress((5200|0))|0);
+ HEAP32[4283] = $28;
+ $29 = (_eglGetProcAddress((5221|0))|0);
+ HEAP32[4671] = $29;
+ }
+ $30 = (_strcmp($24,5245)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[4198] = 1;
+ HEAP32[4193] = 1;
}
- $32 = (_strcmp($24,4734)|0);
+ $32 = (_strcmp($24,5265)|0);
$33 = ($32|0)==(0);
if ($33) {
- label = 12;
+ HEAP32[4192] = 1;
+ }
+ $34 = (_strcmp($24,5283)|0);
+ $35 = ($34|0)==(0);
+ if ($35) {
+ label = 14;
} else {
- $34 = HEAP32[$23>>2]|0;
- $35 = (_strcmp($34,4766)|0);
- $36 = ($35|0)==(0);
- if ($36) {
- label = 12;
+ $36 = HEAP32[$23>>2]|0;
+ $37 = (_strcmp($36,5315)|0);
+ $38 = ($37|0)==(0);
+ if ($38) {
+ label = 14;
} else {
- $37 = (_strcmp($34,4799)|0);
- $38 = ($37|0)==(0);
- if ($38) {
- label = 12;
+ $39 = (_strcmp($36,5348)|0);
+ $40 = ($39|0)==(0);
+ if ($40) {
+ label = 14;
}
}
}
- if ((label|0) == 12) {
+ if ((label|0) == 14) {
label = 0;
- HEAP32[4193] = 1;
+ HEAP32[4187] = 1;
}
- $39 = (_strcmp($24,4839)|0);
- $40 = ($39|0)==(0);
- if ($40) {
- label = 15;
+ $41 = HEAP32[$23>>2]|0;
+ $42 = (_strcmp($41,5388)|0);
+ $43 = ($42|0)==(0);
+ if ($43) {
+ label = 17;
} else {
- $41 = HEAP32[$23>>2]|0;
- $42 = (_strcmp($41,4875)|0);
- $43 = ($42|0)==(0);
- if ($43) {
- label = 15;
+ $44 = (_strcmp($41,5424)|0);
+ $45 = ($44|0)==(0);
+ if ($45) {
+ label = 17;
}
}
- if ((label|0) == 15) {
+ if ((label|0) == 17) {
label = 0;
- HEAP32[4194] = 1;
- }
- $44 = HEAP32[$23>>2]|0;
- $45 = (_strcmp($44,4908)|0);
- $46 = ($45|0)==(0);
- if ($46) {
- HEAP32[4195] = 1;
+ HEAP32[4188] = 1;
}
- $47 = (_strcmp($44,4933)|0);
- $48 = ($47|0)==(0);
- if ($48) {
- HEAP32[4196] = 1;
+ $46 = (_strcmp($41,5457)|0);
+ $47 = ($46|0)==(0);
+ if ($47) {
+ HEAP32[4189] = 1;
}
- $49 = (_strcmp($44,4966)|0);
+ $48 = HEAP32[$23>>2]|0;
+ $49 = (_strcmp($48,5482)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[4197] = 1;
+ HEAP32[4190] = 1;
}
- $51 = (_strcmp($44,5002)|0);
+ $51 = (_strcmp($48,5515)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[4260] = 1;
- _glGetFloatv(34047,(17044|0));
- }
- $53 = HEAP32[$23>>2]|0;
- $54 = (_strcmp($53,5036)|0);
- $55 = ($54|0)==(0);
- if ($55) {
- HEAP32[4262] = 1;
- }
- $56 = (($$06167) + 1)|0;
- $exitcond70 = ($56|0)==($19|0);
- if ($exitcond70) {
+ HEAP32[4191] = 1;
+ }
+ $53 = (_strcmp($48,5551)|0);
+ $54 = ($53|0)==(0);
+ if ($54) {
+ HEAP32[4720] = 1;
+ _glGetFloatv(34047,(16780|0));
+ }
+ $55 = (_strcmp($48,5585)|0);
+ $56 = ($55|0)==(0);
+ if ($56) {
+ HEAP32[4194] = 1;
+ }
+ $57 = (($$06268) + 1)|0;
+ $exitcond71 = ($57|0)==($19|0);
+ if ($exitcond71) {
break;
} else {
- $$06167 = $56;
+ $$06268 = $57;
}
}
}
- $21 = HEAP32[4256]|0;
+ $21 = HEAP32[4282]|0;
$22 = ($21|0)==(0);
if ($22) {
- _TraceLog(2,5139,$vararg_buffer15);
+ _TraceLog(1,5688,$vararg_buffer15);
} else {
- _TraceLog(0,5064,$vararg_buffer13);
+ _TraceLog(0,5613,$vararg_buffer13);
}
- $57 = HEAP32[4198]|0;
- $58 = ($57|0)==(0);
- if ($58) {
- _TraceLog(2,5275,$vararg_buffer19);
+ $58 = HEAP32[4193]|0;
+ $59 = ($58|0)==(0);
+ if ($59) {
+ _TraceLog(1,5824,$vararg_buffer19);
} else {
- _TraceLog(0,5200,$vararg_buffer17);
+ _TraceLog(0,5749,$vararg_buffer17);
}
- $59 = HEAP32[4193]|0;
- $60 = ($59|0)==(0);
- if (!($60)) {
- _TraceLog(0,5367,$vararg_buffer21);
+ $60 = HEAP32[4187]|0;
+ $61 = ($60|0)==(0);
+ if (!($61)) {
+ _TraceLog(0,5916,$vararg_buffer21);
}
- $61 = HEAP32[4194]|0;
- $62 = ($61|0)==(0);
- if (!($62)) {
- _TraceLog(0,5413,$vararg_buffer23);
+ $62 = HEAP32[4188]|0;
+ $63 = ($62|0)==(0);
+ if (!($63)) {
+ _TraceLog(0,5962,$vararg_buffer23);
}
- $63 = HEAP32[4195]|0;
- $64 = ($63|0)==(0);
- if (!($64)) {
- _TraceLog(0,5460,$vararg_buffer25);
+ $64 = HEAP32[4189]|0;
+ $65 = ($64|0)==(0);
+ if (!($65)) {
+ _TraceLog(0,6009,$vararg_buffer25);
}
- $65 = HEAP32[4196]|0;
- $66 = ($65|0)==(0);
- if (!($66)) {
- _TraceLog(0,5511,$vararg_buffer27);
+ $66 = HEAP32[4190]|0;
+ $67 = ($66|0)==(0);
+ if (!($67)) {
+ _TraceLog(0,6060,$vararg_buffer27);
}
- $67 = HEAP32[4197]|0;
- $68 = ($67|0)==(0);
- if (!($68)) {
- _TraceLog(0,5558,$vararg_buffer29);
+ $68 = HEAP32[4191]|0;
+ $69 = ($68|0)==(0);
+ if (!($69)) {
+ _TraceLog(0,6107,$vararg_buffer29);
}
- $69 = HEAP32[4260]|0;
- $70 = ($69|0)==(0);
- if (!($70)) {
- $71 = +HEAPF32[4261];
- $72 = $71;
- HEAPF64[$vararg_buffer31>>3] = $72;
- _TraceLog(0,5605,$vararg_buffer31);
+ $70 = HEAP32[4720]|0;
+ $71 = ($70|0)==(0);
+ if (!($71)) {
+ $72 = +HEAPF32[4195];
+ $73 = $72;
+ HEAPF64[$vararg_buffer31>>3] = $73;
+ _TraceLog(0,6154,$vararg_buffer31);
}
- $73 = HEAP32[4262]|0;
- $74 = ($73|0)==(0);
- if (!($74)) {
- _TraceLog(0,5671,$vararg_buffer34);
+ $74 = HEAP32[4194]|0;
+ $75 = ($74|0)==(0);
+ if (!($75)) {
+ _TraceLog(0,6220,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
- $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[4263] = $75;
- $76 = ($75|0)==(0);
- if ($76) {
- _TraceLog(2,5775,$vararg_buffer39);
+ $76 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
+ HEAP32[4242] = $76;
+ $77 = ($76|0)==(0);
+ if ($77) {
+ _TraceLog(1,6324,$vararg_buffer39);
} else {
- HEAP32[$vararg_buffer36>>2] = $75;
- _TraceLog(0,5724,$vararg_buffer36);
+ HEAP32[$vararg_buffer36>>2] = $76;
+ _TraceLog(0,6273,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=17056; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=17112; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18628; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17072; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
- $77 = (_malloc(49152)|0);
- HEAP32[4292] = $77;
- $$06066 = 0;
+ $78 = (_malloc(49152)|0);
+ HEAP32[4651] = $78;
+ $$06167 = 0;
while(1) {
- $79 = HEAP32[4292]|0;
- $80 = (($79) + (($$06066*12)|0)|0);
+ $80 = HEAP32[4651]|0;
+ $81 = (($80) + (($$06167*12)|0)|0);
_VectorZero($3);
- ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
- $81 = (($$06066) + 1)|0;
- $exitcond69 = ($81|0)==(4096);
- if ($exitcond69) {
+ ;HEAP32[$81>>2]=HEAP32[$3>>2]|0;HEAP32[$81+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$81+8>>2]=HEAP32[$3+8>>2]|0;
+ $82 = (($$06167) + 1)|0;
+ $exitcond70 = ($82|0)==(4096);
+ if ($exitcond70) {
break;
} else {
- $$06066 = $81;
+ $$06167 = $82;
}
}
- $78 = (_malloc(36864)|0);
- HEAP32[4293] = $78;
- $$05965 = 0;
+ $79 = (_malloc(36864)|0);
+ HEAP32[4243] = $79;
+ $$06066 = 0;
while(1) {
- $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
- HEAP32[$82>>2] = 0;
- $83 = (($78) + (($$05965*144)|0)|0);
+ $83 = (((($79) + (($$06066*144)|0)|0)) + 8|0);
HEAP32[$83>>2] = 0;
- $84 = (($$05965) + 1)|0;
- $exitcond = ($84|0)==(256);
+ $84 = (($79) + (($$06066*144)|0)|0);
+ HEAP32[$84>>2] = 0;
+ $85 = (($$06066) + 1)|0;
+ $exitcond = ($85|0)==(256);
if ($exitcond) {
break;
} else {
- $$05965 = $84;
+ $$06066 = $85;
}
}
- HEAP32[4294] = 1;
- $85 = HEAP32[4263]|0;
- $86 = ((($78)) + 8|0);
- HEAP32[$86>>2] = $85;
- HEAP32[4295] = 4;
- _MatrixIdentity($4);
- dest=17184; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixIdentity($4);
- dest=(17248); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixIdentity($4);
- dest=(17312); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixIdentity($4);
- dest=(17376); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixIdentity($4);
- dest=(17440); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixIdentity($4);
- dest=(17504); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4241] = 1;
+ $86 = HEAP32[4242]|0;
+ $87 = ((($79)) + 8|0);
+ HEAP32[$87>>2] = $86;
+ HEAP32[4652] = 4;
_MatrixIdentity($4);
- dest=(17568); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17568; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
dest=(17632); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
@@ -12060,11 +13858,23 @@ function _rlglInit($0,$1) {
dest=(18080); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
dest=(18144); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(18208); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(18272); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(18336); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(18400); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(18464); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(18528); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=16892; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=16832; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=16956; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4222] = 16956;
+ dest=16896; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4648] = 16896;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -12075,21 +13885,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[4552] = $0;
- HEAP32[4553] = $1;
- _TraceLog(0,5814,$vararg_buffer41);
+ HEAP32[4300] = $0;
+ HEAP32[4301] = $1;
+ _TraceLog(0,6363,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4220]|0;
+ $0 = HEAP32[4718]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[4221]|0;
+ $2 = HEAP32[4719]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[4218]|0;
+ $4 = HEAP32[4716]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[4219]|0;
+ $6 = HEAP32[4717]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -12100,12 +13910,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 16892;
+ $modelview$sink = 16832;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 16956;
+ $modelview$sink = 16896;
label = 3;
break;
}
@@ -12113,21 +13923,11 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[4222] = $modelview$sink;
+ HEAP32[4648] = $modelview$sink;
}
- HEAP32[4255] = $0;
+ HEAP32[4653] = $0;
return;
}
-function _rlLoadIdentity() {
- var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
- $0 = sp;
- $1 = HEAP32[4222]|0;
- _MatrixIdentity($0);
- dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- STACKTOP = sp;return;
-}
function _rlOrtho($0,$1,$2,$3,$4,$5) {
$0 = +$0;
$1 = +$1;
@@ -12144,7 +13944,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4222]|0;
+ $8 = HEAP32[4648]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -12183,16 +13983,6 @@ function _rlClearColor($0,$1,$2,$3) {
_glClearColor((+$5),(+$7),(+$9),(+$11));
return;
}
-function _rlViewport($0,$1,$2,$3) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- _glViewport(($0|0),($1|0),($2|0),($3|0));
- return;
-}
function _LoadDefaultShader($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
@@ -12203,17 +13993,17 @@ function _LoadDefaultShader($0) {
$1 = sp + 16|0;
$2 = sp + 513|0;
$3 = sp + 72|0;
- _memcpy(($2|0),(6390|0),489)|0;
- _memcpy(($3|0),(6879|0),441)|0;
+ _memcpy(($2|0),(6939|0),489)|0;
+ _memcpy(($3|0),(7428|0),441)|0;
$4 = (_LoadShaderProgram($2,$3)|0);
HEAP32[$1>>2] = $4;
$5 = ($4|0)==(0);
if ($5) {
HEAP32[$vararg_buffer1>>2] = $4;
- _TraceLog(2,7368,$vararg_buffer1);
+ _TraceLog(1,7917,$vararg_buffer1);
} else {
HEAP32[$vararg_buffer>>2] = $4;
- _TraceLog(0,7320,$vararg_buffer);
+ _TraceLog(0,7869,$vararg_buffer);
}
$6 = HEAP32[$1>>2]|0;
$7 = ($6|0)==(0);
@@ -12241,15 +14031,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(18228)>>2] = $0;
+ HEAP32[(16988)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(18236)>>2] = $1;
- HEAP32[(18232)>>2] = 0;
- HEAP32[(18240)>>2] = 0;
+ HEAP32[(16996)>>2] = $1;
+ HEAP32[(16992)>>2] = 0;
+ HEAP32[(17000)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(18236)>>2]|0;
+ $2 = HEAP32[(16996)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -12260,19 +14050,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[4554] = 0;
- HEAP32[(18224)>>2] = 0;
- HEAP32[(18220)>>2] = 0;
+ HEAP32[4244] = 0;
+ HEAP32[(16984)>>2] = 0;
+ HEAP32[(16980)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(18276)>>2] = $5;
+ HEAP32[(17036)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(18284)>>2] = $6;
- HEAP32[(18280)>>2] = 0;
- HEAP32[(18288)>>2] = 0;
+ HEAP32[(17044)>>2] = $6;
+ HEAP32[(17040)>>2] = 0;
+ HEAP32[(17048)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(18284)>>2]|0;
+ $7 = HEAP32[(17044)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -12283,24 +14073,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[4566] = 0;
- HEAP32[(18272)>>2] = 0;
- HEAP32[(18268)>>2] = 0;
+ HEAP32[4256] = 0;
+ HEAP32[(17032)>>2] = 0;
+ HEAP32[(17028)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(18324)>>2] = $10;
+ HEAP32[(16796)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(18328)>>2] = $11;
+ HEAP32[(16800)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(18332)>>2] = $12;
+ HEAP32[(16804)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(18336)>>2] = $13;
- $14 = HEAP32[(18324)>>2]|0;
+ HEAP32[(16808)>>2] = $13;
+ $14 = HEAP32[(16796)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(18328)>>2]|0;
+ $15 = HEAP32[(16800)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(18332)>>2]|0;
+ $17 = HEAP32[(16804)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -12311,7 +14101,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(18336)>>2]|0;
+ $16 = HEAP32[(16808)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -12348,140 +14138,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[4578] = 0;
- HEAP32[(18316)>>2] = 0;
- HEAP32[(18320)>>2] = 0;
- _TraceLog(0,5861,$vararg_buffer);
- $20 = HEAP32[4256]|0;
+ HEAP32[4196] = 0;
+ HEAP32[(16788)>>2] = 0;
+ HEAP32[(16792)>>2] = 0;
+ _TraceLog(0,6410,$vararg_buffer);
+ $20 = HEAP32[4282]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[4257]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(18244));
- $44 = HEAP32[4258]|0;
- $45 = HEAP32[(18244)>>2]|0;
+ $43 = HEAP32[4656]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(17004));
+ $44 = HEAP32[4283]|0;
+ $45 = HEAP32[(17004)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((18248)|0));
- $46 = HEAP32[(18248)>>2]|0;
+ _glGenBuffers(2,((17008)|0));
+ $46 = HEAP32[(17008)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(18228)>>2]|0;
+ $47 = HEAP32[(16988)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(17116)>>2]|0;
+ $48 = HEAP32[(17076)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(17116)>>2]|0;
+ $49 = HEAP32[(17076)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((18252)|0));
- $50 = HEAP32[(18252)>>2]|0;
+ _glGenBuffers(2,((17012)|0));
+ $50 = HEAP32[(17012)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(18236)>>2]|0;
+ $51 = HEAP32[(16996)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(17136)>>2]|0;
+ $52 = HEAP32[(17096)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(17136)>>2]|0;
+ $53 = HEAP32[(17096)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[4256]|0;
+ $54 = HEAP32[4282]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(18248)>>2]|0;
- $58 = HEAP32[(18252)>>2]|0;
+ $57 = HEAP32[(17008)>>2]|0;
+ $58 = HEAP32[(17012)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
- _TraceLog(0,5999,$vararg_buffer3);
+ _TraceLog(0,6548,$vararg_buffer3);
} else {
- $56 = HEAP32[(18244)>>2]|0;
+ $56 = HEAP32[(17004)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
- _TraceLog(0,5934,$vararg_buffer1);
+ _TraceLog(0,6483,$vararg_buffer1);
}
- $59 = HEAP32[4256]|0;
+ $59 = HEAP32[4282]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[4257]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(18292));
- $62 = HEAP32[4258]|0;
- $63 = HEAP32[(18292)>>2]|0;
+ $61 = HEAP32[4656]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(17052));
+ $62 = HEAP32[4283]|0;
+ $63 = HEAP32[(17052)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((18296)|0));
- $64 = HEAP32[(18296)>>2]|0;
+ _glGenBuffers(1,((17056)|0));
+ $64 = HEAP32[(17056)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(18276)>>2]|0;
+ $65 = HEAP32[(17036)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(17116)>>2]|0;
+ $66 = HEAP32[(17076)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(17116)>>2]|0;
+ $67 = HEAP32[(17076)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((18300)|0));
- $68 = HEAP32[(18300)>>2]|0;
+ _glGenBuffers(1,((17060)|0));
+ $68 = HEAP32[(17060)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(18284)>>2]|0;
+ $69 = HEAP32[(17044)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(17136)>>2]|0;
+ $70 = HEAP32[(17096)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(17136)>>2]|0;
+ $71 = HEAP32[(17096)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[4256]|0;
+ $72 = HEAP32[4282]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(18296)>>2]|0;
- $76 = HEAP32[(18300)>>2]|0;
+ $75 = HEAP32[(17056)>>2]|0;
+ $76 = HEAP32[(17060)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
- _TraceLog(0,6145,$vararg_buffer10);
+ _TraceLog(0,6694,$vararg_buffer10);
} else {
- $74 = HEAP32[(18292)>>2]|0;
+ $74 = HEAP32[(17052)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
- _TraceLog(0,6076,$vararg_buffer7);
+ _TraceLog(0,6625,$vararg_buffer7);
}
- $77 = HEAP32[4256]|0;
+ $77 = HEAP32[4282]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[4257]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(18340));
- $80 = HEAP32[4258]|0;
- $81 = HEAP32[(18340)>>2]|0;
+ $79 = HEAP32[4656]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(16812));
+ $80 = HEAP32[4283]|0;
+ $81 = HEAP32[(16812)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((18344)|0));
- $82 = HEAP32[(18344)>>2]|0;
+ _glGenBuffers(1,((16816)|0));
+ $82 = HEAP32[(16816)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(18324)>>2]|0;
+ $83 = HEAP32[(16796)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(17116)>>2]|0;
+ $84 = HEAP32[(17076)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(17116)>>2]|0;
+ $85 = HEAP32[(17076)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((18348)|0));
- $86 = HEAP32[(18348)>>2]|0;
+ _glGenBuffers(1,((16820)|0));
+ $86 = HEAP32[(16820)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(18328)>>2]|0;
+ $87 = HEAP32[(16800)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(17120)>>2]|0;
+ $88 = HEAP32[(17080)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(17120)>>2]|0;
+ $89 = HEAP32[(17080)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((18352)|0));
- $90 = HEAP32[(18352)>>2]|0;
+ _glGenBuffers(1,((16824)|0));
+ $90 = HEAP32[(16824)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(18332)>>2]|0;
+ $91 = HEAP32[(16804)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(17136)>>2]|0;
+ $92 = HEAP32[(17096)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(17136)>>2]|0;
+ $93 = HEAP32[(17096)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((18356)|0));
- $94 = HEAP32[(18356)>>2]|0;
+ _glGenBuffers(1,((16828)|0));
+ $94 = HEAP32[(16828)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(18336)>>2]|0;
+ $95 = HEAP32[(16808)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[4256]|0;
+ $96 = HEAP32[4282]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(18344)>>2]|0;
- $100 = HEAP32[(18348)>>2]|0;
- $101 = HEAP32[(18352)>>2]|0;
- $102 = HEAP32[(18356)>>2]|0;
+ $99 = HEAP32[(16816)>>2]|0;
+ $100 = HEAP32[(16820)>>2]|0;
+ $101 = HEAP32[(16824)>>2]|0;
+ $102 = HEAP32[(16828)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -12489,18 +14279,18 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr21>>2] = $101;
$vararg_ptr22 = ((($vararg_buffer17)) + 12|0);
HEAP32[$vararg_ptr22>>2] = $102;
- _TraceLog(0,6291,$vararg_buffer17);
+ _TraceLog(0,6840,$vararg_buffer17);
} else {
- $98 = HEAP32[(18340)>>2]|0;
+ $98 = HEAP32[(16812)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
- _TraceLog(0,6226,$vararg_buffer14);
+ _TraceLog(0,6775,$vararg_buffer14);
}
- $103 = HEAP32[4256]|0;
+ $103 = HEAP32[4282]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[4258]|0;
+ $105 = HEAP32[4283]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -12537,10 +14327,10 @@ function _LoadShaderProgram($0,$1) {
$9 = ($8|0)==(1);
if ($9) {
HEAP32[$vararg_buffer4>>2] = $6;
- _TraceLog(0,7624,$vararg_buffer4);
+ _TraceLog(0,8173,$vararg_buffer4);
} else {
HEAP32[$vararg_buffer>>2] = $6;
- _TraceLog(2,7572,$vararg_buffer);
+ _TraceLog(1,8121,$vararg_buffer);
HEAP32[$vararg_buffer>>2] = 0;
_glGetShaderiv(($6|0),35716,($vararg_buffer|0));
$10 = HEAP32[$vararg_buffer>>2]|0;
@@ -12550,7 +14340,7 @@ function _LoadShaderProgram($0,$1) {
$13 = HEAP32[$vararg_buffer>>2]|0;
_glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0));
HEAP32[$vararg_buffer1>>2] = $12;
- _TraceLog(0,7621,$vararg_buffer1);
+ _TraceLog(0,8170,$vararg_buffer1);
_llvm_stackrestore(($11|0));
}
_glCompileShader(($7|0));
@@ -12559,10 +14349,10 @@ function _LoadShaderProgram($0,$1) {
$15 = ($14|0)==(1);
if ($15) {
HEAP32[$vararg_buffer13>>2] = $7;
- _TraceLog(0,7725,$vararg_buffer13);
+ _TraceLog(0,8274,$vararg_buffer13);
} else {
HEAP32[$vararg_buffer7>>2] = $7;
- _TraceLog(2,7674,$vararg_buffer7);
+ _TraceLog(1,8223,$vararg_buffer7);
HEAP32[$vararg_buffer7>>2] = 0;
_glGetShaderiv(($7|0),35716,($vararg_buffer7|0));
$16 = HEAP32[$vararg_buffer7>>2]|0;
@@ -12572,25 +14362,25 @@ function _LoadShaderProgram($0,$1) {
$19 = HEAP32[$vararg_buffer7>>2]|0;
_glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0));
HEAP32[$vararg_buffer10>>2] = $18;
- _TraceLog(0,7621,$vararg_buffer10);
+ _TraceLog(0,8170,$vararg_buffer10);
_llvm_stackrestore(($17|0));
}
$20 = (_glCreateProgram()|0);
_glAttachShader(($20|0),($6|0));
_glAttachShader(($20|0),($7|0));
- _glBindAttribLocation(($20|0),0,(7416|0));
- _glBindAttribLocation(($20|0),1,(7431|0));
- _glBindAttribLocation(($20|0),2,(7462|0));
- _glBindAttribLocation(($20|0),3,(7489|0));
- _glBindAttribLocation(($20|0),4,(7475|0));
- _glBindAttribLocation(($20|0),5,(7446|0));
+ _glBindAttribLocation(($20|0),0,(7965|0));
+ _glBindAttribLocation(($20|0),1,(7980|0));
+ _glBindAttribLocation(($20|0),2,(8011|0));
+ _glBindAttribLocation(($20|0),3,(8038|0));
+ _glBindAttribLocation(($20|0),4,(8024|0));
+ _glBindAttribLocation(($20|0),5,(7995|0));
_glLinkProgram(($20|0));
_glGetProgramiv(($20|0),35714,($4|0));
$21 = HEAP32[$4>>2]|0;
$22 = ($21|0)==(0);
if ($22) {
HEAP32[$vararg_buffer16>>2] = $20;
- _TraceLog(2,7777,$vararg_buffer16);
+ _TraceLog(1,8326,$vararg_buffer16);
HEAP32[$vararg_buffer16>>2] = 0;
_glGetProgramiv(($20|0),35716,($vararg_buffer16|0));
$23 = HEAP32[$vararg_buffer16>>2]|0;
@@ -12600,7 +14390,7 @@ function _LoadShaderProgram($0,$1) {
$26 = HEAP32[$vararg_buffer16>>2]|0;
_glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0));
HEAP32[$vararg_buffer19>>2] = $25;
- _TraceLog(0,7621,$vararg_buffer19);
+ _TraceLog(0,8170,$vararg_buffer19);
_glDeleteProgram(($20|0));
_llvm_stackrestore(($24|0));
$$0 = 0;
@@ -12609,7 +14399,7 @@ function _LoadShaderProgram($0,$1) {
STACKTOP = sp;return ($$0|0);
} else {
HEAP32[$vararg_buffer22>>2] = $20;
- _TraceLog(0,7823,$vararg_buffer22);
+ _TraceLog(0,8372,$vararg_buffer22);
$$0 = $20;
_glDeleteShader(($6|0));
_glDeleteShader(($7|0));
@@ -12624,55 +14414,55 @@ function _LoadDefaultShaderLocations($0) {
var sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- $2 = (_glGetAttribLocation(($1|0),(7416|0))|0);
+ $2 = (_glGetAttribLocation(($1|0),(7965|0))|0);
$3 = ((($0)) + 4|0);
HEAP32[$3>>2] = $2;
$4 = HEAP32[$0>>2]|0;
- $5 = (_glGetAttribLocation(($4|0),(7431|0))|0);
+ $5 = (_glGetAttribLocation(($4|0),(7980|0))|0);
$6 = ((($0)) + 8|0);
HEAP32[$6>>2] = $5;
$7 = HEAP32[$0>>2]|0;
- $8 = (_glGetAttribLocation(($7|0),(7446|0))|0);
+ $8 = (_glGetAttribLocation(($7|0),(7995|0))|0);
$9 = ((($0)) + 12|0);
HEAP32[$9>>2] = $8;
$10 = HEAP32[$0>>2]|0;
- $11 = (_glGetAttribLocation(($10|0),(7462|0))|0);
+ $11 = (_glGetAttribLocation(($10|0),(8011|0))|0);
$12 = ((($0)) + 16|0);
HEAP32[$12>>2] = $11;
$13 = HEAP32[$0>>2]|0;
- $14 = (_glGetAttribLocation(($13|0),(7475|0))|0);
+ $14 = (_glGetAttribLocation(($13|0),(8024|0))|0);
$15 = ((($0)) + 20|0);
HEAP32[$15>>2] = $14;
$16 = HEAP32[$0>>2]|0;
- $17 = (_glGetAttribLocation(($16|0),(7489|0))|0);
+ $17 = (_glGetAttribLocation(($16|0),(8038|0))|0);
$18 = ((($0)) + 24|0);
HEAP32[$18>>2] = $17;
$19 = HEAP32[$0>>2]|0;
- $20 = (_glGetUniformLocation(($19|0),(7501|0))|0);
+ $20 = (_glGetUniformLocation(($19|0),(8050|0))|0);
$21 = ((($0)) + 28|0);
HEAP32[$21>>2] = $20;
$22 = HEAP32[$0>>2]|0;
- $23 = (_glGetUniformLocation(($22|0),(7511|0))|0);
+ $23 = (_glGetUniformLocation(($22|0),(8060|0))|0);
$24 = ((($0)) + 32|0);
HEAP32[$24>>2] = $23;
$25 = HEAP32[$0>>2]|0;
- $26 = (_glGetUniformLocation(($25|0),(7522|0))|0);
+ $26 = (_glGetUniformLocation(($25|0),(8071|0))|0);
$27 = ((($0)) + 36|0);
HEAP32[$27>>2] = $26;
$28 = HEAP32[$0>>2]|0;
- $29 = (_glGetUniformLocation(($28|0),(7533|0))|0);
+ $29 = (_glGetUniformLocation(($28|0),(8082|0))|0);
$30 = ((($0)) + 40|0);
HEAP32[$30>>2] = $29;
$31 = HEAP32[$0>>2]|0;
- $32 = (_glGetUniformLocation(($31|0),(7545|0))|0);
+ $32 = (_glGetUniformLocation(($31|0),(8094|0))|0);
$33 = ((($0)) + 44|0);
HEAP32[$33>>2] = $32;
$34 = HEAP32[$0>>2]|0;
- $35 = (_glGetUniformLocation(($34|0),(7554|0))|0);
+ $35 = (_glGetUniformLocation(($34|0),(8103|0))|0);
$36 = ((($0)) + 48|0);
HEAP32[$36>>2] = $35;
$37 = HEAP32[$0>>2]|0;
- $38 = (_glGetUniformLocation(($37|0),(7563|0))|0);
+ $38 = (_glGetUniformLocation(($37|0),(8112|0))|0);
$39 = ((($0)) + 52|0);
HEAP32[$39>>2] = $38;
return;
@@ -12681,9 +14471,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (19589 + ($0)|0);
+ $1 = (19733 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (19592 + ($0)|0);
+ $3 = (19736 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -12695,9 +14485,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (19589 + ($0)|0);
+ $1 = (19733 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (19592 + ($0)|0);
+ $3 = (19736 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -12718,21 +14508,10 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[4175]|0;
+ $0 = HEAP32[4687]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
- _TraceLog(0,8135,$vararg_buffer);
- STACKTOP = sp;return;
-}
-function _UnloadDefaultFont() {
- var $$byval_copy = 0, $0 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
- $$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[16740>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16740+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16740+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16740+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16740+16>>2]|0;
- _UnloadTexture($$byval_copy);
- $0 = HEAP32[(16768)>>2]|0;
- _free($0);
+ _TraceLog(0,8667,$vararg_buffer);
STACKTOP = sp;return;
}
function _rlglClose() {
@@ -12742,11 +14521,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(17052|0));
- $0 = HEAP32[4263]|0;
+ _glDeleteTextures(1,(16968|0));
+ $0 = HEAP32[4242]|0;
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(0,8162,$vararg_buffer);
- $1 = HEAP32[4293]|0;
+ _TraceLog(0,8694,$vararg_buffer);
+ $1 = HEAP32[4243]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -12754,17 +14533,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[4264]|0;
+ $0 = HEAP32[4657]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4256]|0;
+ $0 = HEAP32[4282]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4258]|0;
+ $2 = HEAP32[4283]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -12773,144 +14552,60 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((18248)|0));
- _glDeleteBuffers(1,((18252)|0));
- _glDeleteBuffers(1,((18296)|0));
- _glDeleteBuffers(1,((18300)|0));
- _glDeleteBuffers(1,((18344)|0));
- _glDeleteBuffers(1,((18348)|0));
- _glDeleteBuffers(1,((18352)|0));
- _glDeleteBuffers(1,((18356)|0));
- $3 = HEAP32[4256]|0;
+ _glDeleteBuffers(1,((17008)|0));
+ _glDeleteBuffers(1,((17012)|0));
+ _glDeleteBuffers(1,((17056)|0));
+ _glDeleteBuffers(1,((17060)|0));
+ _glDeleteBuffers(1,((16816)|0));
+ _glDeleteBuffers(1,((16820)|0));
+ _glDeleteBuffers(1,((16824)|0));
+ _glDeleteBuffers(1,((16828)|0));
+ $3 = HEAP32[4282]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4259]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(18244));
- $6 = HEAP32[4259]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(18292));
- $7 = HEAP32[4259]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(18340));
+ $5 = HEAP32[4671]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(17004));
+ $6 = HEAP32[4671]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(17052));
+ $7 = HEAP32[4671]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(16812));
}
- $8 = HEAP32[(18228)>>2]|0;
+ $8 = HEAP32[(16988)>>2]|0;
_free($8);
- $9 = HEAP32[(18236)>>2]|0;
+ $9 = HEAP32[(16996)>>2]|0;
_free($9);
- $10 = HEAP32[(18276)>>2]|0;
+ $10 = HEAP32[(17036)>>2]|0;
_free($10);
- $11 = HEAP32[(18284)>>2]|0;
+ $11 = HEAP32[(17044)>>2]|0;
_free($11);
- $12 = HEAP32[(18324)>>2]|0;
+ $12 = HEAP32[(16796)>>2]|0;
_free($12);
- $13 = HEAP32[(18328)>>2]|0;
+ $13 = HEAP32[(16800)>>2]|0;
_free($13);
- $14 = HEAP32[(18332)>>2]|0;
+ $14 = HEAP32[(16804)>>2]|0;
_free($14);
- $15 = HEAP32[(18336)>>2]|0;
+ $15 = HEAP32[(16808)>>2]|0;
_free($15);
return;
}
-function _UnloadTexture($0) {
- $0 = $0|0;
- var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $vararg_buffer = sp;
- $1 = HEAP32[$0>>2]|0;
- $2 = ($1|0)==(0);
- if ($2) {
- STACKTOP = sp;return;
- }
- _rlDeleteTextures($1);
- $3 = HEAP32[$0>>2]|0;
- HEAP32[$vararg_buffer>>2] = $3;
- _TraceLog(0,8227,$vararg_buffer);
- STACKTOP = sp;return;
-}
-function _rlDeleteTextures($0) {
- $0 = $0|0;
- var $1 = 0, $2 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $1 = sp;
- HEAP32[$1>>2] = $0;
- $2 = ($0|0)==(0);
- if (!($2)) {
- _glDeleteTextures(1,($1|0));
- }
- STACKTOP = sp;return;
-}
function _BeginDrawing() {
var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2069] = $0;
- $1 = +HEAPF64[2052];
+ HEAPF64[2079] = $0;
+ $1 = +HEAPF64[2078];
$2 = $0 - $1;
- HEAPF64[2070] = $2;
- HEAPF64[2052] = $0;
+ HEAPF64[2080] = $2;
+ HEAPF64[2078] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=16796; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=18788; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(18368);
+ _rlMultMatrixf(17136);
STACKTOP = sp;return;
}
-function _MatrixToFloat($0) {
- $0 = $0|0;
- var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
- var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = HEAP32[$0>>2]|0;
- HEAP32[4592] = $1;
- $2 = ((($0)) + 4|0);
- $3 = HEAP32[$2>>2]|0;
- HEAP32[(18372)>>2] = $3;
- $4 = ((($0)) + 8|0);
- $5 = HEAP32[$4>>2]|0;
- HEAP32[(18376)>>2] = $5;
- $6 = ((($0)) + 12|0);
- $7 = HEAP32[$6>>2]|0;
- HEAP32[(18380)>>2] = $7;
- $8 = ((($0)) + 16|0);
- $9 = HEAP32[$8>>2]|0;
- HEAP32[(18384)>>2] = $9;
- $10 = ((($0)) + 20|0);
- $11 = HEAP32[$10>>2]|0;
- HEAP32[(18388)>>2] = $11;
- $12 = ((($0)) + 24|0);
- $13 = HEAP32[$12>>2]|0;
- HEAP32[(18392)>>2] = $13;
- $14 = ((($0)) + 28|0);
- $15 = HEAP32[$14>>2]|0;
- HEAP32[(18396)>>2] = $15;
- $16 = ((($0)) + 32|0);
- $17 = HEAP32[$16>>2]|0;
- HEAP32[(18400)>>2] = $17;
- $18 = ((($0)) + 36|0);
- $19 = HEAP32[$18>>2]|0;
- HEAP32[(18404)>>2] = $19;
- $20 = ((($0)) + 40|0);
- $21 = HEAP32[$20>>2]|0;
- HEAP32[(18408)>>2] = $21;
- $22 = ((($0)) + 44|0);
- $23 = HEAP32[$22>>2]|0;
- HEAP32[(18412)>>2] = $23;
- $24 = ((($0)) + 48|0);
- $25 = HEAP32[$24>>2]|0;
- HEAP32[(18416)>>2] = $25;
- $26 = ((($0)) + 52|0);
- $27 = HEAP32[$26>>2]|0;
- HEAP32[(18420)>>2] = $27;
- $28 = ((($0)) + 56|0);
- $29 = HEAP32[$28>>2]|0;
- HEAP32[(18424)>>2] = $29;
- $30 = ((($0)) + 60|0);
- $31 = HEAP32[$30>>2]|0;
- HEAP32[(18428)>>2] = $31;
- return (18368|0);
-}
function _rlMultMatrixf($0) {
$0 = $0|0;
var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
@@ -12984,7 +14679,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[4222]|0;
+ $49 = HEAP32[4648]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -12998,15 +14693,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2069] = $0;
- $1 = +HEAPF64[2052];
+ HEAPF64[2079] = $0;
+ $1 = +HEAPF64[2078];
$2 = $0 - $1;
- HEAPF64[2071] = $2;
- HEAPF64[2052] = $0;
- $3 = +HEAPF64[2070];
+ HEAPF64[2081] = $2;
+ HEAPF64[2078] = $0;
+ $3 = +HEAPF64[2080];
$4 = $2 + $3;
- HEAPF64[2072] = $4;
- $5 = +HEAPF64[2049];
+ HEAPF64[2064] = $4;
+ $5 = +HEAPF64[2075];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -13016,26 +14711,19 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2069] = $10;
- $11 = +HEAPF64[2052];
+ HEAPF64[2079] = $10;
+ $11 = +HEAPF64[2078];
$12 = $10 - $11;
- HEAPF64[2052] = $10;
- $13 = +HEAPF64[2072];
+ HEAPF64[2078] = $10;
+ $13 = +HEAPF64[2064];
$14 = $12 + $13;
- HEAPF64[2072] = $14;
- return;
-}
-function _rlglDraw() {
- var label = 0, sp = 0;
- sp = STACKTOP;
- _UpdateDefaultBuffers();
- _DrawDefaultBuffers();
+ HEAPF64[2064] = $14;
return;
}
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4175]|0;
+ $0 = HEAP32[4687]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -13049,22 +14737,22 @@ function _PollInputEvents() {
$1 = sp + 1432|0;
$2 = sp;
_UpdateGestures();
- HEAP32[751] = -1;
HEAP32[753] = -1;
- HEAP32[4608] = 0;
- $3 = HEAP32[4175]|0;
+ HEAP32[755] = -1;
+ HEAP32[4723] = 0;
+ $3 = HEAP32[4687]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[4096] = $5;
+ HEAPF32[4148] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(16388)>>2] = $7;
- _memcpy((20107|0),(19595|0),512)|0;
- ;HEAP8[19592>>0]=HEAP8[19589>>0]|0;HEAP8[19592+1>>0]=HEAP8[19589+1>>0]|0;HEAP8[19592+2>>0]=HEAP8[19589+2>>0]|0;
- $8 = HEAP32[4591]|0;
- HEAP32[4178] = $8;
- HEAP32[4591] = 0;
+ HEAPF32[(16596)>>2] = $7;
+ _memcpy((20251|0),(19739|0),512)|0;
+ ;HEAP8[19736>>0]=HEAP8[19733>>0]|0;HEAP8[19736+1>>0]=HEAP8[19733+1>>0]|0;HEAP8[19736+2>>0]=HEAP8[19733+2>>0]|0;
+ $8 = HEAP32[4722]|0;
+ HEAP32[4688] = $8;
+ HEAP32[4722] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -13074,8 +14762,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (20619 + ($$05160<<5)|0);
- $scevgep67 = (20747 + ($$05160<<5)|0);
+ $scevgep = (20763 + ($$05160<<5)|0);
+ $scevgep67 = (20891 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -13089,10 +14777,10 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((20747 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((20891 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
- HEAP32[753] = $$04857;
+ HEAP32[755] = $$04857;
} else {
HEAP8[$24>>0] = 0;
}
@@ -13116,7 +14804,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((18436 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((18896 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -13132,7 +14820,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[4608] = $$lcssa;
+ HEAP32[4723] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -13168,360 +14856,6 @@ function _Wait($0) {
}
return;
}
-function _UpdateDefaultBuffers() {
- var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
- var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
- var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = HEAP32[4554]|0;
- $1 = ($0|0)>(0);
- if ($1) {
- $2 = HEAP32[4256]|0;
- $3 = ($2|0)==(0);
- if (!($3)) {
- $4 = HEAP32[4258]|0;
- $5 = HEAP32[(18244)>>2]|0;
- FUNCTION_TABLE_vi[$4 & 31]($5);
- }
- $6 = HEAP32[(18248)>>2]|0;
- _glBindBuffer(34962,($6|0));
- $7 = HEAP32[4554]|0;
- $8 = ($7*12)|0;
- $9 = HEAP32[(18228)>>2]|0;
- _glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(18252)>>2]|0;
- _glBindBuffer(34962,($10|0));
- $11 = HEAP32[(18224)>>2]|0;
- $12 = $11 << 2;
- $13 = HEAP32[(18236)>>2]|0;
- _glBufferSubData(34962,0,($12|0),($13|0));
- }
- $14 = HEAP32[4566]|0;
- $15 = ($14|0)>(0);
- if ($15) {
- $16 = HEAP32[4256]|0;
- $17 = ($16|0)==(0);
- if (!($17)) {
- $18 = HEAP32[4258]|0;
- $19 = HEAP32[(18292)>>2]|0;
- FUNCTION_TABLE_vi[$18 & 31]($19);
- }
- $20 = HEAP32[(18296)>>2]|0;
- _glBindBuffer(34962,($20|0));
- $21 = HEAP32[4566]|0;
- $22 = ($21*12)|0;
- $23 = HEAP32[(18276)>>2]|0;
- _glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(18300)>>2]|0;
- _glBindBuffer(34962,($24|0));
- $25 = HEAP32[(18272)>>2]|0;
- $26 = $25 << 2;
- $27 = HEAP32[(18284)>>2]|0;
- _glBufferSubData(34962,0,($26|0),($27|0));
- }
- $28 = HEAP32[4578]|0;
- $29 = ($28|0)>(0);
- if ($29) {
- $30 = HEAP32[4256]|0;
- $31 = ($30|0)==(0);
- if (!($31)) {
- $32 = HEAP32[4258]|0;
- $33 = HEAP32[(18340)>>2]|0;
- FUNCTION_TABLE_vi[$32 & 31]($33);
- }
- $34 = HEAP32[(18344)>>2]|0;
- _glBindBuffer(34962,($34|0));
- $35 = HEAP32[4578]|0;
- $36 = ($35*12)|0;
- $37 = HEAP32[(18324)>>2]|0;
- _glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(18348)>>2]|0;
- _glBindBuffer(34962,($38|0));
- $39 = HEAP32[4578]|0;
- $40 = $39 << 3;
- $41 = HEAP32[(18328)>>2]|0;
- _glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(18352)>>2]|0;
- _glBindBuffer(34962,($42|0));
- $43 = HEAP32[4578]|0;
- $44 = $43 << 2;
- $45 = HEAP32[(18332)>>2]|0;
- _glBufferSubData(34962,0,($44|0),($45|0));
- }
- $46 = HEAP32[4256]|0;
- $47 = ($46|0)==(0);
- if ($47) {
- return;
- }
- $48 = HEAP32[4258]|0;
- FUNCTION_TABLE_vi[$48 & 31](0);
- return;
-}
-function _DrawDefaultBuffers() {
- var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0;
- var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0;
- var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0;
- var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0;
- var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0;
- var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0);
- $$byval_copy2 = sp + 256|0;
- $modelview$byval_copy = sp + 192|0;
- $0 = sp + 128|0;
- $1 = sp + 64|0;
- $2 = sp;
- dest=$0; src=16892; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=16956; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[4641]|0;
- $4 = ($3|0)!=(0);
- $$ = $4 ? 2 : 1;
- $$02932 = 0;
- while(1) {
- if ($4) {
- dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
- }
- $8 = HEAP32[4554]|0;
- $9 = ($8|0)>(0);
- $10 = HEAP32[4566]|0;
- $11 = ($10|0)>(0);
- $or$cond = $9 | $11;
- $12 = HEAP32[4578]|0;
- $13 = ($12|0)>(0);
- $or$cond3 = $or$cond | $13;
- if ($or$cond3) {
- $14 = HEAP32[4278]|0;
- _glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=16956; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=16892; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(17140)>>2]|0;
- dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $16 = (_MatrixToFloat($$byval_copy2)|0);
- _glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(17144)>>2]|0;
- _glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(17156)>>2]|0;
- _glUniform1i(($18|0),0);
- }
- $19 = HEAP32[4554]|0;
- $20 = ($19|0)>(0);
- if ($20) {
- $21 = HEAP32[4263]|0;
- _glBindTexture(3553,($21|0));
- $22 = HEAP32[4256]|0;
- $23 = ($22|0)==(0);
- if ($23) {
- $26 = HEAP32[(18248)>>2]|0;
- _glBindBuffer(34962,($26|0));
- $27 = HEAP32[(17116)>>2]|0;
- _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(17116)>>2]|0;
- _glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(18252)>>2]|0;
- _glBindBuffer(34962,($29|0));
- $30 = HEAP32[(17136)>>2]|0;
- _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(17136)>>2]|0;
- _glEnableVertexAttribArray(($31|0));
- } else {
- $24 = HEAP32[4258]|0;
- $25 = HEAP32[(18244)>>2]|0;
- FUNCTION_TABLE_vi[$24 & 31]($25);
- }
- $32 = HEAP32[4554]|0;
- _glDrawArrays(1,0,($32|0));
- $33 = HEAP32[4256]|0;
- $34 = ($33|0)==(0);
- if ($34) {
- _glBindBuffer(34962,0);
- }
- _glBindTexture(3553,0);
- }
- $35 = HEAP32[4566]|0;
- $36 = ($35|0)>(0);
- if ($36) {
- $37 = HEAP32[4263]|0;
- _glBindTexture(3553,($37|0));
- $38 = HEAP32[4256]|0;
- $39 = ($38|0)==(0);
- if ($39) {
- $42 = HEAP32[(18296)>>2]|0;
- _glBindBuffer(34962,($42|0));
- $43 = HEAP32[(17116)>>2]|0;
- _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(17116)>>2]|0;
- _glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(18300)>>2]|0;
- _glBindBuffer(34962,($45|0));
- $46 = HEAP32[(17136)>>2]|0;
- _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(17136)>>2]|0;
- _glEnableVertexAttribArray(($47|0));
- } else {
- $40 = HEAP32[4258]|0;
- $41 = HEAP32[(18292)>>2]|0;
- FUNCTION_TABLE_vi[$40 & 31]($41);
- }
- $48 = HEAP32[4566]|0;
- _glDrawArrays(4,0,($48|0));
- $49 = HEAP32[4256]|0;
- $50 = ($49|0)==(0);
- if ($50) {
- _glBindBuffer(34962,0);
- }
- _glBindTexture(3553,0);
- }
- $51 = HEAP32[4578]|0;
- $52 = ($51|0)>(0);
- if ($52) {
- $53 = HEAP32[4256]|0;
- $54 = ($53|0)==(0);
- if ($54) {
- $57 = HEAP32[(18344)>>2]|0;
- _glBindBuffer(34962,($57|0));
- $58 = HEAP32[(17116)>>2]|0;
- _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(17116)>>2]|0;
- _glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(18348)>>2]|0;
- _glBindBuffer(34962,($60|0));
- $61 = HEAP32[(17120)>>2]|0;
- _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(17120)>>2]|0;
- _glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(18352)>>2]|0;
- _glBindBuffer(34962,($63|0));
- $64 = HEAP32[(17136)>>2]|0;
- _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(17136)>>2]|0;
- _glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(18356)>>2]|0;
- _glBindBuffer(34963,($66|0));
- } else {
- $55 = HEAP32[4258]|0;
- $56 = HEAP32[(18340)>>2]|0;
- FUNCTION_TABLE_vi[$55 & 31]($56);
- }
- $67 = HEAP32[4294]|0;
- $68 = ($67|0)>(0);
- if ($68) {
- $$02830 = 0;$$031 = 0;
- while(1) {
- $71 = HEAP32[4293]|0;
- $72 = (($71) + (($$031*144)|0)|0);
- $73 = HEAP32[$72>>2]|0;
- $74 = (($73|0) / 4)&-1;
- $75 = ($74*6)|0;
- $76 = (((($71) + (($$031*144)|0)|0)) + 8|0);
- $77 = HEAP32[$76>>2]|0;
- _glBindTexture(3553,($77|0));
- $78 = $$02830 << 1;
- $79 = $78;
- _glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[4293]|0;
- $81 = (($80) + (($$031*144)|0)|0);
- $82 = HEAP32[$81>>2]|0;
- $83 = (($82|0) / 4)&-1;
- $84 = ($83*6)|0;
- $85 = (($84) + ($$02830))|0;
- $86 = (($$031) + 1)|0;
- $87 = HEAP32[4294]|0;
- $88 = ($86|0)<($87|0);
- if ($88) {
- $$02830 = $85;$$031 = $86;
- } else {
- break;
- }
- }
- }
- $69 = HEAP32[4256]|0;
- $70 = ($69|0)==(0);
- if ($70) {
- _glBindBuffer(34962,0);
- _glBindBuffer(34963,0);
- }
- _glBindTexture(3553,0);
- }
- $89 = HEAP32[4256]|0;
- $90 = ($89|0)==(0);
- if (!($90)) {
- $91 = HEAP32[4258]|0;
- FUNCTION_TABLE_vi[$91 & 31](0);
- }
- _glUseProgram(0);
- $92 = (($$02932) + 1)|0;
- $93 = ($92|0)<($$|0);
- if ($93) {
- $$02932 = $92;
- } else {
- break;
- }
- }
- HEAP32[4294] = 1;
- $5 = HEAP32[4263]|0;
- $6 = HEAP32[4293]|0;
- $7 = ((($6)) + 8|0);
- HEAP32[$7>>2] = $5;
- HEAP32[$6>>2] = 0;
- HEAP32[4554] = 0;
- HEAP32[(18224)>>2] = 0;
- HEAP32[4566] = 0;
- HEAP32[(18272)>>2] = 0;
- HEAP32[4578] = 0;
- HEAP32[(18316)>>2] = 0;
- HEAP32[(18320)>>2] = 0;
- HEAPF32[754] = -1.0;
- dest=16892; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=16956; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- STACKTOP = sp;return;
-}
-function _SetStereoView($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
- $$byval_copy3 = sp + 192|0;
- $$byval_copy = sp + 64|0;
- $3 = sp;
- $4 = sp + 128|0;
- dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[4552]|0;
- $6 = Math_imul($5, $0)|0;
- $7 = (($6|0) / 2)&-1;
- $8 = (($5|0) / 2)&-1;
- $9 = HEAP32[4553]|0;
- _rlViewport($7,0,$8,$9);
- $10 = (18796 + ($0<<6)|0);
- dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (18668 + ($0<<6)|0);
- dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _SetMatrixModelview($$byval_copy3);
- dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _SetMatrixProjection($$byval_copy3);
- STACKTOP = sp;return;
-}
-function _SetMatrixModelview($0) {
- $0 = $0|0;
- var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- dest=16956; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- return;
-}
-function _SetMatrixProjection($0) {
- $0 = $0|0;
- var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- dest=16892; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- return;
-}
function _Begin3dMode($0) {
$0 = $0|0;
var $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy3 = 0, $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0;
@@ -13536,9 +14870,9 @@ function _Begin3dMode($0) {
_rlMatrixMode(5889);
_rlPushMatrix();
_rlLoadIdentity();
- $2 = HEAP32[4177]|0;
+ $2 = HEAP32[4690]|0;
$3 = (+($2|0));
- $4 = HEAP32[4176]|0;
+ $4 = HEAP32[4691]|0;
$5 = (+($4|0));
$6 = $3 / $5;
$7 = ((($0)) + 36|0);
@@ -13563,37 +14897,10 @@ function _Begin3dMode($0) {
_MatrixLookAt($1,$$byval_copy,$$byval_copy1,$$byval_copy3);
dest=$$byval_copy3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($$byval_copy3)|0);
- _rlMultMatrixf(18368);
+ _rlMultMatrixf(17136);
_rlEnableDepthTest();
STACKTOP = sp;return;
}
-function _rlPushMatrix() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $vararg_buffer = sp;
- $0 = HEAP32[4731]|0;
- $1 = ($0|0)==(15);
- if ($1) {
- HEAP32[$vararg_buffer>>2] = 16;
- _TraceLog(1,8277,$vararg_buffer);
- }
- $2 = HEAP32[4731]|0;
- $3 = (17184 + ($2<<6)|0);
- $4 = HEAP32[4222]|0;
- dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _rlLoadIdentity();
- $5 = HEAP32[4731]|0;
- $6 = (($5) + 1)|0;
- HEAP32[4731] = $6;
- $7 = HEAP32[4255]|0;
- $8 = ($7|0)==(5888);
- if (!($8)) {
- STACKTOP = sp;return;
- }
- HEAP32[4732] = 1;
- STACKTOP = sp;return;
-}
function _rlFrustum($0,$1,$2,$3,$4,$5) {
$0 = +$0;
$1 = +$1;
@@ -13610,7 +14917,7 @@ function _rlFrustum($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixFrustum($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4222]|0;
+ $8 = HEAP32[4648]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -13634,23 +14941,6 @@ function _End3dMode() {
_rlDisableDepthTest();
return;
}
-function _rlPopMatrix() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = HEAP32[4731]|0;
- $1 = ($0|0)>(0);
- if (!($1)) {
- return;
- }
- $2 = HEAP32[4731]|0;
- $3 = (($2) + -1)|0;
- $4 = (17184 + ($3<<6)|0);
- $5 = HEAP32[4222]|0;
- _memmove(($5|0),($4|0),64)|0;
- $6 = (($2) + -1)|0;
- HEAP32[4731] = $6;
- return;
-}
function _rlDisableDepthTest() {
var label = 0, sp = 0;
sp = STACKTOP;
@@ -13670,28 +14960,13 @@ function _rlDisableRenderTexture() {
_glBindFramebuffer(36160,0);
return;
}
-function _GetFPS() {
- var $0 = 0.0, $1 = 0.0, $2 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = (+_GetFrameTime());
- $1 = 1.0 / $0;
- $2 = (~~(($1)));
- return ($2|0);
-}
-function _GetFrameTime() {
- var $0 = 0.0, $1 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = +HEAPF64[2072];
- $1 = $0;
- return (+$1);
-}
function _IsKeyPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (19595 + ($0)|0);
+ $1 = (19739 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (20107 + ($0)|0);
+ $3 = (20251 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -13699,653 +14974,6 @@ function _IsKeyPressed($0) {
$$0 = $or$cond&1;
return ($$0|0);
}
-function _rlTranslatef($0,$1,$2) {
- $0 = +$0;
- $1 = +$1;
- $2 = +$2;
- var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
- $$byval_copy1 = sp + 192|0;
- $$byval_copy = sp + 128|0;
- $3 = sp + 64|0;
- $4 = sp;
- _MatrixTranslate($3,$0,$1,$2);
- _MatrixTranspose($3);
- $5 = HEAP32[4222]|0;
- dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixMultiply($4,$$byval_copy,$$byval_copy1);
- dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- STACKTOP = sp;return;
-}
-function _rlRotatef($0,$1,$2,$3) {
- $0 = +$0;
- $1 = +$1;
- $2 = +$2;
- $3 = +$3;
- var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0);
- $$byval_copy2 = sp + 272|0;
- $$byval_copy1 = sp + 208|0;
- $4 = sp + 144|0;
- $5 = sp + 64|0;
- $6 = sp + 80|0;
- $7 = sp;
- _MatrixIdentity($4);
- HEAPF32[$5>>2] = $1;
- $8 = ((($5)) + 4|0);
- HEAPF32[$8>>2] = $2;
- $9 = ((($5)) + 8|0);
- HEAPF32[$9>>2] = $3;
- _VectorNormalize($5);
- $10 = $0 * 0.01745329238474369;
- ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0;
- _MatrixRotate($6,$$byval_copy2,$10);
- dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixTranspose($4);
- $11 = HEAP32[4222]|0;
- dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
- dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- STACKTOP = sp;return;
-}
-function _rlBegin($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- HEAP32[4295] = $0;
- return;
-}
-function _rlEnd() {
- var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0;
- var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0;
- var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0;
- var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
- var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
- var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0;
- var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0;
- var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0;
- var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
- $$byval_copy = sp;
- $0 = HEAP32[4732]|0;
- $1 = ($0|0)==(0);
- if (!($1)) {
- $2 = HEAP32[4733]|0;
- $3 = ($2|0)>(0);
- if ($3) {
- $$03956 = 0;
- while(1) {
- $6 = HEAP32[4292]|0;
- $7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[4222]|0;
- dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _VectorTransform($7,$$byval_copy);
- $9 = (($$03956) + 1)|0;
- $5 = HEAP32[4733]|0;
- $10 = ($9|0)<($5|0);
- if ($10) {
- $$03956 = $9;
- } else {
- break;
- }
- }
- HEAP32[4732] = 0;
- $4 = ($5|0)>(0);
- if ($4) {
- $$04154 = 0;
- while(1) {
- $11 = HEAP32[4292]|0;
- $12 = (($11) + (($$04154*12)|0)|0);
- $13 = +HEAPF32[$12>>2];
- $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
- $15 = +HEAPF32[$14>>2];
- $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0);
- $17 = +HEAPF32[$16>>2];
- _rlVertex3f($13,$15,$17);
- $18 = (($$04154) + 1)|0;
- $19 = HEAP32[4733]|0;
- $20 = ($18|0)<($19|0);
- if ($20) {
- $$04154 = $18;
- } else {
- break;
- }
- }
- }
- } else {
- HEAP32[4732] = 0;
- }
- HEAP32[4733] = 0;
- }
- $21 = HEAP32[4295]|0;
- switch ($21|0) {
- case 1: {
- $22 = HEAP32[4554]|0;
- $23 = HEAP32[(18224)>>2]|0;
- $24 = ($22|0)==($23|0);
- if ($24) {
- $148 = +HEAPF32[754];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[754] = $149;
- STACKTOP = sp;return;
- }
- $25 = (($22) - ($23))|0;
- $26 = ($25|0)>(0);
- if ($26) {
- $$04347 = 0;
- } else {
- $148 = +HEAPF32[754];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[754] = $149;
- STACKTOP = sp;return;
- }
- while(1) {
- $27 = HEAP32[(18236)>>2]|0;
- $28 = HEAP32[(18224)>>2]|0;
- $29 = $28 << 2;
- $30 = (($29) + -4)|0;
- $31 = (($27) + ($30)|0);
- $32 = HEAP8[$31>>0]|0;
- $33 = (($27) + ($29)|0);
- HEAP8[$33>>0] = $32;
- $34 = HEAP32[(18236)>>2]|0;
- $35 = HEAP32[(18224)>>2]|0;
- $36 = $35 << 2;
- $37 = (($36) + -3)|0;
- $38 = (($34) + ($37)|0);
- $39 = HEAP8[$38>>0]|0;
- $40 = $36 | 1;
- $41 = (($34) + ($40)|0);
- HEAP8[$41>>0] = $39;
- $42 = HEAP32[(18236)>>2]|0;
- $43 = HEAP32[(18224)>>2]|0;
- $44 = $43 << 2;
- $45 = (($44) + -2)|0;
- $46 = (($42) + ($45)|0);
- $47 = HEAP8[$46>>0]|0;
- $48 = $44 | 2;
- $49 = (($42) + ($48)|0);
- HEAP8[$49>>0] = $47;
- $50 = HEAP32[(18236)>>2]|0;
- $51 = HEAP32[(18224)>>2]|0;
- $52 = $51 << 2;
- $53 = (($52) + -1)|0;
- $54 = (($50) + ($53)|0);
- $55 = HEAP8[$54>>0]|0;
- $56 = $52 | 3;
- $57 = (($50) + ($56)|0);
- HEAP8[$57>>0] = $55;
- $58 = HEAP32[(18224)>>2]|0;
- $59 = (($58) + 1)|0;
- HEAP32[(18224)>>2] = $59;
- $60 = (($$04347) + 1)|0;
- $exitcond = ($60|0)==($25|0);
- if ($exitcond) {
- break;
- } else {
- $$04347 = $60;
- }
- }
- $148 = +HEAPF32[754];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[754] = $149;
- STACKTOP = sp;return;
- break;
- }
- case 4: {
- $61 = HEAP32[4566]|0;
- $62 = HEAP32[(18272)>>2]|0;
- $63 = ($61|0)==($62|0);
- if ($63) {
- $148 = +HEAPF32[754];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[754] = $149;
- STACKTOP = sp;return;
- }
- $64 = (($61) - ($62))|0;
- $65 = ($64|0)>(0);
- if ($65) {
- $$04248 = 0;
- } else {
- $148 = +HEAPF32[754];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[754] = $149;
- STACKTOP = sp;return;
- }
- while(1) {
- $66 = HEAP32[(18284)>>2]|0;
- $67 = HEAP32[(18272)>>2]|0;
- $68 = $67 << 2;
- $69 = (($68) + -4)|0;
- $70 = (($66) + ($69)|0);
- $71 = HEAP8[$70>>0]|0;
- $72 = (($66) + ($68)|0);
- HEAP8[$72>>0] = $71;
- $73 = HEAP32[(18284)>>2]|0;
- $74 = HEAP32[(18272)>>2]|0;
- $75 = $74 << 2;
- $76 = (($75) + -3)|0;
- $77 = (($73) + ($76)|0);
- $78 = HEAP8[$77>>0]|0;
- $79 = $75 | 1;
- $80 = (($73) + ($79)|0);
- HEAP8[$80>>0] = $78;
- $81 = HEAP32[(18284)>>2]|0;
- $82 = HEAP32[(18272)>>2]|0;
- $83 = $82 << 2;
- $84 = (($83) + -2)|0;
- $85 = (($81) + ($84)|0);
- $86 = HEAP8[$85>>0]|0;
- $87 = $83 | 2;
- $88 = (($81) + ($87)|0);
- HEAP8[$88>>0] = $86;
- $89 = HEAP32[(18284)>>2]|0;
- $90 = HEAP32[(18272)>>2]|0;
- $91 = $90 << 2;
- $92 = (($91) + -1)|0;
- $93 = (($89) + ($92)|0);
- $94 = HEAP8[$93>>0]|0;
- $95 = $91 | 3;
- $96 = (($89) + ($95)|0);
- HEAP8[$96>>0] = $94;
- $97 = HEAP32[(18272)>>2]|0;
- $98 = (($97) + 1)|0;
- HEAP32[(18272)>>2] = $98;
- $99 = (($$04248) + 1)|0;
- $exitcond60 = ($99|0)==($64|0);
- if ($exitcond60) {
- break;
- } else {
- $$04248 = $99;
- }
- }
- $148 = +HEAPF32[754];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[754] = $149;
- STACKTOP = sp;return;
- break;
- }
- case 7: {
- $100 = HEAP32[4578]|0;
- $101 = HEAP32[(18320)>>2]|0;
- $102 = ($100|0)==($101|0);
- if (!($102)) {
- $103 = (($100) - ($101))|0;
- $104 = ($103|0)>(0);
- if ($104) {
- $$04052 = 0;
- while(1) {
- $105 = HEAP32[(18332)>>2]|0;
- $106 = HEAP32[(18320)>>2]|0;
- $107 = $106 << 2;
- $108 = (($107) + -4)|0;
- $109 = (($105) + ($108)|0);
- $110 = HEAP8[$109>>0]|0;
- $111 = (($105) + ($107)|0);
- HEAP8[$111>>0] = $110;
- $112 = HEAP32[(18332)>>2]|0;
- $113 = HEAP32[(18320)>>2]|0;
- $114 = $113 << 2;
- $115 = (($114) + -3)|0;
- $116 = (($112) + ($115)|0);
- $117 = HEAP8[$116>>0]|0;
- $118 = $114 | 1;
- $119 = (($112) + ($118)|0);
- HEAP8[$119>>0] = $117;
- $120 = HEAP32[(18332)>>2]|0;
- $121 = HEAP32[(18320)>>2]|0;
- $122 = $121 << 2;
- $123 = (($122) + -2)|0;
- $124 = (($120) + ($123)|0);
- $125 = HEAP8[$124>>0]|0;
- $126 = $122 | 2;
- $127 = (($120) + ($126)|0);
- HEAP8[$127>>0] = $125;
- $128 = HEAP32[(18332)>>2]|0;
- $129 = HEAP32[(18320)>>2]|0;
- $130 = $129 << 2;
- $131 = (($130) + -1)|0;
- $132 = (($128) + ($131)|0);
- $133 = HEAP8[$132>>0]|0;
- $134 = $130 | 3;
- $135 = (($128) + ($134)|0);
- HEAP8[$135>>0] = $133;
- $136 = HEAP32[(18320)>>2]|0;
- $137 = (($136) + 1)|0;
- HEAP32[(18320)>>2] = $137;
- $138 = (($$04052) + 1)|0;
- $exitcond63 = ($138|0)==($103|0);
- if ($exitcond63) {
- break;
- } else {
- $$04052 = $138;
- }
- }
- }
- }
- $139 = HEAP32[4578]|0;
- $140 = HEAP32[(18316)>>2]|0;
- $141 = ($139|0)>($140|0);
- if (!($141)) {
- $148 = +HEAPF32[754];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[754] = $149;
- STACKTOP = sp;return;
- }
- $142 = HEAP32[(18328)>>2]|0;
- $$promoted = HEAP32[(18316)>>2]|0;
- $143 = $$promoted << 1;
- $scevgep = (($142) + ($143<<2)|0);
- $144 = (($139) - ($140))|0;
- $145 = $144 << 3;
- _memset(($scevgep|0),0,($145|0))|0;
- $146 = (($139) + ($$promoted))|0;
- $147 = (($146) - ($140))|0;
- HEAP32[(18316)>>2] = $147;
- $148 = +HEAPF32[754];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[754] = $149;
- STACKTOP = sp;return;
- break;
- }
- default: {
- $148 = +HEAPF32[754];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[754] = $149;
- STACKTOP = sp;return;
- }
- }
-}
-function _rlVertex3f($0,$1,$2) {
- $0 = +$0;
- $1 = +$1;
- $2 = +$2;
- var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
- var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
- var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
- $vararg_buffer3 = sp + 16|0;
- $vararg_buffer1 = sp + 8|0;
- $vararg_buffer = sp;
- $3 = HEAP32[4732]|0;
- $4 = ($3|0)==(0);
- if (!($4)) {
- $5 = HEAP32[4292]|0;
- $6 = HEAP32[4733]|0;
- $7 = (($5) + (($6*12)|0)|0);
- HEAPF32[$7>>2] = $0;
- $8 = (((($5) + (($6*12)|0)|0)) + 4|0);
- HEAPF32[$8>>2] = $1;
- $9 = (((($5) + (($6*12)|0)|0)) + 8|0);
- HEAPF32[$9>>2] = $2;
- $10 = (($6) + 1)|0;
- HEAP32[4733] = $10;
- STACKTOP = sp;return;
- }
- $11 = HEAP32[4295]|0;
- switch ($11|0) {
- case 1: {
- $12 = HEAP32[4554]|0;
- $13 = ($12|0)<(2048);
- if ($13) {
- $14 = HEAP32[(18228)>>2]|0;
- $15 = ($12*3)|0;
- $16 = (($14) + ($15<<2)|0);
- HEAPF32[$16>>2] = $0;
- $17 = (($15) + 1)|0;
- $18 = (($14) + ($17<<2)|0);
- HEAPF32[$18>>2] = $1;
- $19 = (($15) + 2)|0;
- $20 = (($14) + ($19<<2)|0);
- HEAPF32[$20>>2] = $2;
- $21 = (($12) + 1)|0;
- HEAP32[4554] = $21;
- STACKTOP = sp;return;
- } else {
- _TraceLog(1,8315,$vararg_buffer);
- STACKTOP = sp;return;
- }
- break;
- }
- case 4: {
- $22 = HEAP32[4566]|0;
- $23 = ($22|0)<(6144);
- if ($23) {
- $24 = HEAP32[(18276)>>2]|0;
- $25 = ($22*3)|0;
- $26 = (($24) + ($25<<2)|0);
- HEAPF32[$26>>2] = $0;
- $27 = (($25) + 1)|0;
- $28 = (($24) + ($27<<2)|0);
- HEAPF32[$28>>2] = $1;
- $29 = (($25) + 2)|0;
- $30 = (($24) + ($29<<2)|0);
- HEAPF32[$30>>2] = $2;
- $31 = (($22) + 1)|0;
- HEAP32[4566] = $31;
- STACKTOP = sp;return;
- } else {
- _TraceLog(1,8340,$vararg_buffer1);
- STACKTOP = sp;return;
- }
- break;
- }
- case 7: {
- $32 = HEAP32[4578]|0;
- $33 = ($32|0)<(4096);
- if ($33) {
- $34 = HEAP32[(18324)>>2]|0;
- $35 = ($32*3)|0;
- $36 = (($34) + ($35<<2)|0);
- HEAPF32[$36>>2] = $0;
- $37 = (($35) + 1)|0;
- $38 = (($34) + ($37<<2)|0);
- HEAPF32[$38>>2] = $1;
- $39 = (($35) + 2)|0;
- $40 = (($34) + ($39<<2)|0);
- HEAPF32[$40>>2] = $2;
- $41 = (($32) + 1)|0;
- HEAP32[4578] = $41;
- $42 = HEAP32[4293]|0;
- $43 = HEAP32[4294]|0;
- $44 = (($43) + -1)|0;
- $45 = (($42) + (($44*144)|0)|0);
- $46 = HEAP32[$45>>2]|0;
- $47 = (($46) + 1)|0;
- HEAP32[$45>>2] = $47;
- STACKTOP = sp;return;
- } else {
- _TraceLog(1,8369,$vararg_buffer3);
- STACKTOP = sp;return;
- }
- break;
- }
- default: {
- STACKTOP = sp;return;
- }
- }
-}
-function _rlVertex2f($0,$1) {
- $0 = +$0;
- $1 = +$1;
- var $2 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[754];
- _rlVertex3f($0,$1,$2);
- return;
-}
-function _rlTexCoord2f($0,$1) {
- $0 = +$0;
- $1 = +$1;
- var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = HEAP32[4295]|0;
- $3 = ($2|0)==(7);
- if (!($3)) {
- return;
- }
- $4 = HEAP32[(18328)>>2]|0;
- $5 = HEAP32[(18316)>>2]|0;
- $6 = $5 << 1;
- $7 = (($4) + ($6<<2)|0);
- HEAPF32[$7>>2] = $0;
- $8 = $6 | 1;
- $9 = (($4) + ($8<<2)|0);
- HEAPF32[$9>>2] = $1;
- $10 = (($5) + 1)|0;
- HEAP32[(18316)>>2] = $10;
- return;
-}
-function _rlNormal3f($0,$1,$2) {
- $0 = +$0;
- $1 = +$1;
- $2 = +$2;
- var label = 0, sp = 0;
- sp = STACKTOP;
- return;
-}
-function _rlColor4ub($0,$1,$2,$3) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
- var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $4 = HEAP32[4295]|0;
- switch ($4|0) {
- case 1: {
- $$sink37 = (18224);$$sink38 = (18236);
- break;
- }
- case 4: {
- $$sink37 = (18272);$$sink38 = (18284);
- break;
- }
- case 7: {
- $$sink37 = (18320);$$sink38 = (18332);
- break;
- }
- default: {
- return;
- }
- }
- $5 = HEAP32[$$sink38>>2]|0;
- $6 = HEAP32[$$sink37>>2]|0;
- $7 = $6 << 2;
- $8 = (($5) + ($7)|0);
- HEAP8[$8>>0] = $0;
- $9 = HEAP32[$$sink38>>2]|0;
- $10 = HEAP32[$$sink37>>2]|0;
- $11 = $10 << 2;
- $12 = $11 | 1;
- $13 = (($9) + ($12)|0);
- HEAP8[$13>>0] = $1;
- $14 = HEAP32[$$sink38>>2]|0;
- $15 = HEAP32[$$sink37>>2]|0;
- $16 = $15 << 2;
- $17 = $16 | 2;
- $18 = (($14) + ($17)|0);
- HEAP8[$18>>0] = $2;
- $19 = HEAP32[$$sink38>>2]|0;
- $20 = HEAP32[$$sink37>>2]|0;
- $21 = $20 << 2;
- $22 = $21 | 3;
- $23 = (($19) + ($22)|0);
- HEAP8[$23>>0] = $3;
- $24 = HEAP32[$$sink37>>2]|0;
- $25 = (($24) + 1)|0;
- HEAP32[$$sink37>>2] = $25;
- return;
-}
-function _rlColor3f($0,$1,$2) {
- $0 = +$0;
- $1 = +$1;
- $2 = +$2;
- var $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = $0 * 255.0;
- $4 = (~~(($3))&255);
- $5 = $1 * 255.0;
- $6 = (~~(($5))&255);
- $7 = $2 * 255.0;
- $8 = (~~(($7))&255);
- _rlColor4ub($4,$6,$8,-1);
- return;
-}
-function _rlEnableTexture($0) {
- $0 = $0|0;
- var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = HEAP32[4293]|0;
- $2 = HEAP32[4294]|0;
- $3 = (($2) + -1)|0;
- $4 = (((($1) + (($3*144)|0)|0)) + 8|0);
- $5 = HEAP32[$4>>2]|0;
- $6 = ($5|0)==($0|0);
- if ($6) {
- return;
- }
- $7 = (($1) + (($3*144)|0)|0);
- $8 = HEAP32[$7>>2]|0;
- $9 = ($8|0)>(0);
- if ($9) {
- $10 = (($2) + 1)|0;
- HEAP32[4294] = $10;
- }
- $11 = HEAP32[4294]|0;
- $12 = (($11) + -1)|0;
- $13 = (((($1) + (($12*144)|0)|0)) + 8|0);
- HEAP32[$13>>2] = $0;
- $14 = (($1) + (($12*144)|0)|0);
- HEAP32[$14>>2] = 0;
- return;
-}
-function _rlDisableTexture() {
- var $0 = 0, $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = HEAP32[4578]|0;
- $1 = ($0|0)>(4095);
- if (!($1)) {
- return;
- }
- _rlglDraw();
- return;
-}
-function _rlDeleteRenderTextures($0) {
- $0 = $0|0;
- var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $vararg_buffer = sp;
- $1 = HEAP32[$0>>2]|0;
- $2 = ($1|0)==(0);
- if (!($2)) {
- _glDeleteFramebuffers(1,($0|0));
- }
- $3 = ((($0)) + 4|0);
- $4 = HEAP32[$3>>2]|0;
- $5 = ($4|0)==(0);
- if (!($5)) {
- _glDeleteTextures(1,($3|0));
- }
- $6 = ((($0)) + 24|0);
- $7 = HEAP32[$6>>2]|0;
- $8 = ($7|0)==(0);
- if (!($8)) {
- _glDeleteTextures(1,($6|0));
- }
- $9 = HEAP32[$0>>2]|0;
- HEAP32[$vararg_buffer>>2] = $9;
- _TraceLog(0,8394,$vararg_buffer);
- STACKTOP = sp;return;
-}
function _rlDeleteShader($0) {
$0 = $0|0;
var $1 = 0, label = 0, sp = 0;
@@ -14357,100 +14985,6 @@ function _rlDeleteShader($0) {
_glDeleteProgram(($0|0));
return;
}
-function _rlglLoadRenderTexture($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
- var $vararg_buffer1 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0, $vararg_buffer9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0);
- $vararg_buffer9 = sp + 40|0;
- $vararg_buffer7 = sp + 32|0;
- $vararg_buffer5 = sp + 24|0;
- $vararg_buffer3 = sp + 16|0;
- $vararg_buffer1 = sp + 8|0;
- $vararg_buffer = sp;
- $3 = sp + 44|0;
- HEAP32[$3>>2] = 0;
- $4 = ((($3)) + 4|0);
- HEAP32[$4>>2] = 0;
- $5 = ((($3)) + 8|0);
- HEAP32[$5>>2] = $1;
- $6 = ((($3)) + 12|0);
- HEAP32[$6>>2] = $2;
- $7 = ((($3)) + 20|0);
- HEAP32[$7>>2] = 7;
- $8 = ((($3)) + 16|0);
- HEAP32[$8>>2] = 1;
- $9 = ((($3)) + 24|0);
- HEAP32[$9>>2] = 0;
- $10 = ((($3)) + 28|0);
- HEAP32[$10>>2] = $1;
- $11 = ((($3)) + 32|0);
- HEAP32[$11>>2] = $2;
- $12 = ((($3)) + 40|0);
- HEAP32[$12>>2] = 19;
- $13 = ((($3)) + 36|0);
- HEAP32[$13>>2] = 1;
- _glGenTextures(1,($4|0));
- $14 = HEAP32[$4>>2]|0;
- _glBindTexture(3553,($14|0));
- _glTexParameteri(3553,10242,33071);
- _glTexParameteri(3553,10243,33071);
- _glTexParameteri(3553,10241,9729);
- _glTexParameteri(3553,10240,9729);
- _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,(0|0));
- _glBindTexture(3553,0);
- _glGenRenderbuffers(1,($9|0));
- $15 = HEAP32[$9>>2]|0;
- _glBindRenderbuffer(36161,($15|0));
- _glRenderbufferStorage(36161,33189,($1|0),($2|0));
- _glGenFramebuffers(1,($3|0));
- $16 = HEAP32[$3>>2]|0;
- _glBindFramebuffer(36160,($16|0));
- $17 = HEAP32[$4>>2]|0;
- _glFramebufferTexture2D(36160,36064,3553,($17|0),0);
- $18 = HEAP32[$9>>2]|0;
- _glFramebufferRenderbuffer(36160,36096,36161,($18|0));
- $19 = (_glCheckFramebufferStatus(36160)|0);
- $20 = ($19|0)==(36053);
- if ($20) {
- $21 = HEAP32[$3>>2]|0;
- HEAP32[$vararg_buffer9>>2] = $21;
- _TraceLog(0,8631,$vararg_buffer9);
- _glBindFramebuffer(36160,0);
- dest=$0; src=$3; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- STACKTOP = sp;return;
- }
- _TraceLog(2,8451,$vararg_buffer);
- switch ($19|0) {
- case 36061: {
- _TraceLog(2,8494,$vararg_buffer1);
- break;
- }
- case 36054: {
- _TraceLog(2,8521,$vararg_buffer3);
- break;
- }
- case 36057: {
- _TraceLog(2,8555,$vararg_buffer5);
- break;
- }
- case 36055: {
- _TraceLog(2,8589,$vararg_buffer7);
- break;
- }
- default: {
- }
- }
- _glDeleteTextures(1,($4|0));
- _glDeleteTextures(1,($9|0));
- _glDeleteFramebuffers(1,($3|0));
- _glBindFramebuffer(36160,0);
- dest=$0; src=$3; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- STACKTOP = sp;return;
-}
function _UnloadShader($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0;
@@ -14465,7 +14999,7 @@ function _UnloadShader($0) {
_rlDeleteShader($1);
$3 = HEAP32[$0>>2]|0;
HEAP32[$vararg_buffer>>2] = $3;
- _TraceLog(0,8683,$vararg_buffer);
+ _TraceLog(0,8759,$vararg_buffer);
STACKTOP = sp;return;
}
function _GetShaderLocation($0,$1) {
@@ -14484,7 +15018,7 @@ function _GetShaderLocation($0,$1) {
HEAP32[$vararg_buffer>>2] = $2;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $1;
- _TraceLog(3,8725,$vararg_buffer);
+ _TraceLog(3,8801,$vararg_buffer);
STACKTOP = sp;return ($3|0);
}
function _SetShaderValue($0,$1,$2,$3) {
@@ -14516,7 +15050,7 @@ function _SetShaderValue($0,$1,$2,$3) {
break;
}
default: {
- _TraceLog(2,8780,$vararg_buffer);
+ _TraceLog(1,8856,$vararg_buffer);
}
}
STACKTOP = sp;return;
@@ -14535,69 +15069,69 @@ function _InitVrSimulator($0) {
$2 = ($0|0)==(1);
do {
if ($2) {
- HEAP32[4734] = 1280;
- HEAP32[(18940)>>2] = 800;
- HEAPF32[(18944)>>2] = 0.14975999295711517;
- HEAPF32[(18948)>>2] = 0.093560002744197845;
- HEAPF32[(18952)>>2] = 0.046780001372098923;
- HEAPF32[(18956)>>2] = 0.041000001132488251;
- HEAPF32[(18960)>>2] = 0.063500002026557922;
- HEAPF32[(18964)>>2] = 0.064000003039836884;
- HEAPF32[(18968)>>2] = 1.0;
- HEAPF32[(18972)>>2] = 0.2199999988079071;
- HEAPF32[(18976)>>2] = 0.23999999463558197;
- HEAPF32[(18980)>>2] = 0.0;
- HEAPF32[(18984)>>2] = 0.99599999189376831;
- HEAPF32[(18988)>>2] = -0.0040000001899898052;
- HEAPF32[(18992)>>2] = 1.0140000581741333;
- HEAPF32[(18996)>>2] = 0.0;
- _TraceLog(0,8824,$vararg_buffer);
+ HEAP32[4756] = 1280;
+ HEAP32[(19028)>>2] = 800;
+ HEAPF32[(19032)>>2] = 0.14975999295711517;
+ HEAPF32[(19036)>>2] = 0.093560002744197845;
+ HEAPF32[(19040)>>2] = 0.046780001372098923;
+ HEAPF32[(19044)>>2] = 0.041000001132488251;
+ HEAPF32[(19048)>>2] = 0.063500002026557922;
+ HEAPF32[(19052)>>2] = 0.064000003039836884;
+ HEAPF32[(19056)>>2] = 1.0;
+ HEAPF32[(19060)>>2] = 0.2199999988079071;
+ HEAPF32[(19064)>>2] = 0.23999999463558197;
+ HEAPF32[(19068)>>2] = 0.0;
+ HEAPF32[(19072)>>2] = 0.99599999189376831;
+ HEAPF32[(19076)>>2] = -0.0040000001899898052;
+ HEAPF32[(19080)>>2] = 1.0140000581741333;
+ HEAPF32[(19084)>>2] = 0.0;
+ _TraceLog(0,8900,$vararg_buffer);
} else {
$3 = $0 | 2;
$4 = ($3|0)==(2);
if ($4) {
- HEAP32[4734] = 2160;
- HEAP32[(18940)>>2] = 1200;
- HEAPF32[(18944)>>2] = 0.13379299640655518;
- HEAPF32[(18948)>>2] = 0.066899999976158142;
- HEAPF32[(18952)>>2] = 0.046780001372098923;
- HEAPF32[(18956)>>2] = 0.041000001132488251;
- HEAPF32[(18960)>>2] = 0.070000000298023224;
- HEAPF32[(18964)>>2] = 0.070000000298023224;
- HEAPF32[(18968)>>2] = 1.0;
- HEAPF32[(18972)>>2] = 0.2199999988079071;
- HEAPF32[(18976)>>2] = 0.23999999463558197;
- HEAPF32[(18980)>>2] = 0.0;
- HEAPF32[(18984)>>2] = 0.99599999189376831;
- HEAPF32[(18988)>>2] = -0.0040000001899898052;
- HEAPF32[(18992)>>2] = 1.0140000581741333;
- HEAPF32[(18996)>>2] = 0.0;
- _TraceLog(0,8868,$vararg_buffer1);
+ HEAP32[4756] = 2160;
+ HEAP32[(19028)>>2] = 1200;
+ HEAPF32[(19032)>>2] = 0.13379299640655518;
+ HEAPF32[(19036)>>2] = 0.066899999976158142;
+ HEAPF32[(19040)>>2] = 0.046780001372098923;
+ HEAPF32[(19044)>>2] = 0.041000001132488251;
+ HEAPF32[(19048)>>2] = 0.070000000298023224;
+ HEAPF32[(19052)>>2] = 0.070000000298023224;
+ HEAPF32[(19056)>>2] = 1.0;
+ HEAPF32[(19060)>>2] = 0.2199999988079071;
+ HEAPF32[(19064)>>2] = 0.23999999463558197;
+ HEAPF32[(19068)>>2] = 0.0;
+ HEAPF32[(19072)>>2] = 0.99599999189376831;
+ HEAPF32[(19076)>>2] = -0.0040000001899898052;
+ HEAPF32[(19080)>>2] = 1.0140000581741333;
+ HEAPF32[(19084)>>2] = 0.0;
+ _TraceLog(0,8944,$vararg_buffer1);
break;
} else {
- _TraceLog(2,8912,$vararg_buffer3);
- _TraceLog(2,8969,$vararg_buffer5);
+ _TraceLog(1,8988,$vararg_buffer3);
+ _TraceLog(1,9045,$vararg_buffer5);
break;
}
}
} while(0);
- $5 = HEAP32[4552]|0;
- $6 = HEAP32[4553]|0;
+ $5 = HEAP32[4300]|0;
+ $6 = HEAP32[4301]|0;
_rlglLoadRenderTexture($1,$5,$6);
- dest=18568; src=$1; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $7 = (_LoadShaderProgram(6390,9007)|0);
- HEAP32[(18612)>>2] = $7;
+ dest=17208; src=$1; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $7 = (_LoadShaderProgram(6939,9083)|0);
+ HEAP32[(17252)>>2] = $7;
$8 = ($7|0)==(0);
if ($8) {
- dest=$hmd$byval_copy; src=18936; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$hmd$byval_copy; src=19024; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoConfig($hmd$byval_copy);
- HEAP32[4750] = 1;
+ HEAP32[4772] = 1;
STACKTOP = sp;return;
}
- _LoadDefaultShaderLocations((18612));
- dest=$hmd$byval_copy; src=18936; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _LoadDefaultShaderLocations((17252));
+ dest=$hmd$byval_copy; src=19024; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoConfig($hmd$byval_copy);
- HEAP32[4750] = 1;
+ HEAP32[4772] = 1;
STACKTOP = sp;return;
}
function _SetStereoConfig($0) {
@@ -14685,7 +15219,7 @@ function _SetStereoConfig($0) {
$59 = $53 + $58;
$60 = $59;
HEAPF64[$vararg_buffer>>3] = $60;
- _TraceLog(3,10598,$vararg_buffer);
+ _TraceLog(3,10674,$vararg_buffer);
HEAPF32[$vararg_buffer>>2] = 4.0;
$61 = ((($vararg_buffer)) + 4|0);
$62 = 2.0 / $18;
@@ -14703,7 +15237,7 @@ function _SetStereoConfig($0) {
HEAPF64[$vararg_buffer1>>3] = $68;
$vararg_ptr4 = ((($vararg_buffer1)) + 8|0);
HEAPF64[$vararg_ptr4>>3] = $70;
- _TraceLog(3,10623,$vararg_buffer1);
+ _TraceLog(3,10699,$vararg_buffer1);
$71 = +HEAPF32[$2>>2];
$72 = $71;
$73 = +HEAPF32[$30>>2];
@@ -14711,7 +15245,7 @@ function _SetStereoConfig($0) {
HEAPF64[$vararg_buffer5>>3] = $72;
$vararg_ptr8 = ((($vararg_buffer5)) + 8|0);
HEAPF64[$vararg_ptr8>>3] = $74;
- _TraceLog(3,10674,$vararg_buffer5);
+ _TraceLog(3,10750,$vararg_buffer5);
$75 = +HEAPF32[$5>>2];
$76 = $75;
$77 = +HEAPF32[$64>>2];
@@ -14719,7 +15253,7 @@ function _SetStereoConfig($0) {
HEAPF64[$$byval_copy34>>3] = $76;
$vararg_ptr12 = ((($$byval_copy34)) + 8|0);
HEAPF64[$vararg_ptr12>>3] = $78;
- _TraceLog(3,10726,$$byval_copy34);
+ _TraceLog(3,10802,$$byval_copy34);
$79 = +HEAPF32[$vararg_buffer>>2];
$80 = $79;
$81 = +HEAPF32[$61>>2];
@@ -14727,39 +15261,39 @@ function _SetStereoConfig($0) {
HEAPF64[$$byval_copy35>>3] = $80;
$vararg_ptr16 = ((($$byval_copy35)) + 8|0);
HEAPF64[$vararg_ptr16>>3] = $82;
- _TraceLog(3,10768,$$byval_copy35);
- dest=$$byval_copy35; src=(18612); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $83 = (_GetShaderLocation($$byval_copy35,10812)|0);
- dest=$$byval_copy35; src=(18612); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _TraceLog(3,10844,$$byval_copy35);
+ dest=$$byval_copy35; src=(17252); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $83 = (_GetShaderLocation($$byval_copy35,10888)|0);
+ dest=$$byval_copy35; src=(17252); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetShaderValue($$byval_copy35,$83,$1,2);
- dest=$$byval_copy35; src=(18612); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $84 = (_GetShaderLocation($$byval_copy35,10827)|0);
- dest=$$byval_copy35; src=(18612); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy35; src=(17252); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $84 = (_GetShaderLocation($$byval_copy35,10903)|0);
+ dest=$$byval_copy35; src=(17252); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetShaderValue($$byval_copy35,$84,$2,2);
- dest=$$byval_copy35; src=(18612); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $85 = (_GetShaderLocation($$byval_copy35,10843)|0);
- dest=$$byval_copy35; src=(18612); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy35; src=(17252); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $85 = (_GetShaderLocation($$byval_copy35,10919)|0);
+ dest=$$byval_copy35; src=(17252); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetShaderValue($$byval_copy35,$85,$3,2);
- dest=$$byval_copy35; src=(18612); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $86 = (_GetShaderLocation($$byval_copy35,10860)|0);
- dest=$$byval_copy35; src=(18612); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy35; src=(17252); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $86 = (_GetShaderLocation($$byval_copy35,10936)|0);
+ dest=$$byval_copy35; src=(17252); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetShaderValue($$byval_copy35,$86,$4,2);
- dest=$$byval_copy35; src=(18612); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $87 = (_GetShaderLocation($$byval_copy35,10878)|0);
- dest=$$byval_copy35; src=(18612); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy35; src=(17252); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $87 = (_GetShaderLocation($$byval_copy35,10954)|0);
+ dest=$$byval_copy35; src=(17252); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetShaderValue($$byval_copy35,$87,$5,2);
- dest=$$byval_copy35; src=(18612); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $88 = (_GetShaderLocation($$byval_copy35,10884)|0);
- dest=$$byval_copy35; src=(18612); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy35; src=(17252); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $88 = (_GetShaderLocation($$byval_copy35,10960)|0);
+ dest=$$byval_copy35; src=(17252); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetShaderValue($$byval_copy35,$88,$vararg_buffer,2);
- dest=$$byval_copy35; src=(18612); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $89 = (_GetShaderLocation($$byval_copy35,10892)|0);
- dest=$$byval_copy35; src=(18612); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy35; src=(17252); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $89 = (_GetShaderLocation($$byval_copy35,10968)|0);
+ dest=$$byval_copy35; src=(17252); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetShaderValue($$byval_copy35,$89,$43,4);
- dest=$$byval_copy35; src=(18612); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $90 = (_GetShaderLocation($$byval_copy35,10905)|0);
+ dest=$$byval_copy35; src=(17252); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $90 = (_GetShaderLocation($$byval_copy35,10981)|0);
$91 = ((($0)) + 48|0);
- dest=$$byval_copy35; src=(18612); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy35; src=(17252); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetShaderValue($$byval_copy35,$90,$91,4);
$92 = ((($0)) + 12|0);
$93 = +HEAPF32[$92>>2];
@@ -14779,24 +15313,24 @@ function _SetStereoConfig($0) {
dest=$$byval_copy34; src=$vararg_buffer5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy35; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy34,$$byval_copy35);
- dest=(18668); src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17308); src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$105 = -$39;
_MatrixTranslate($8,$105,0.0,0.0);
dest=$$byval_copy34; src=$vararg_buffer5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy35; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($9,$$byval_copy34,$$byval_copy35);
- dest=(18732); src=$9; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixTranspose((18668));
- _MatrixTranspose((18732));
+ dest=(17372); src=$9; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixTranspose((17308));
+ _MatrixTranspose((17372));
$106 = ((($0)) + 28|0);
$107 = +HEAPF32[$106>>2];
$108 = $107 * -0.5;
_MatrixTranslate($10,$108,0.075000002980232239,0.045000001788139343);
- dest=(18796); src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17436); src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$109 = +HEAPF32[$106>>2];
$110 = $109 * 0.5;
_MatrixTranslate($11,$110,0.075000002980232239,0.045000001788139343);
- dest=(18860); src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17500); src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _CloseVrSimulator() {
@@ -14804,14 +15338,14 @@ function _CloseVrSimulator() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy1 = sp;
- $0 = HEAP32[4750]|0;
+ $0 = HEAP32[4772]|0;
$1 = ($0|0)==(0);
if ($1) {
STACKTOP = sp;return;
}
- dest=$$byval_copy1; src=18568; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=17208; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlDeleteRenderTextures($$byval_copy1);
- dest=$$byval_copy1; src=(18612); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=(17252); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_UnloadShader($$byval_copy1);
STACKTOP = sp;return;
}
@@ -14821,42 +15355,42 @@ function _ToggleVrMode() {
STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
$0 = sp + 64|0;
$1 = sp;
- $2 = HEAP32[4750]|0;
+ $2 = HEAP32[4772]|0;
$3 = ($2|0)==(0);
$4 = $3&1;
- HEAP32[4750] = $4;
+ HEAP32[4772] = $4;
if ($3) {
- HEAP32[4641] = 1;
+ HEAP32[4240] = 1;
STACKTOP = sp;return;
} else {
- HEAP32[4641] = 0;
- $5 = HEAP32[4552]|0;
- $6 = HEAP32[4553]|0;
+ HEAP32[4240] = 0;
+ $5 = HEAP32[4300]|0;
+ $6 = HEAP32[4301]|0;
_rlViewport(0,0,$5,$6);
- $7 = HEAP32[4552]|0;
+ $7 = HEAP32[4300]|0;
$8 = (+($7|0));
- $9 = HEAP32[4553]|0;
+ $9 = HEAP32[4301]|0;
$10 = (+($9|0));
_MatrixOrtho($0,0.0,$8,$10,0.0,0.0,1.0);
- dest=16892; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixTranspose(16892);
+ dest=16832; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixTranspose(16832);
_MatrixIdentity($1);
- dest=16956; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=16896; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
}
function _BeginVrDrawing() {
var $0 = 0, $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4750]|0;
+ $0 = HEAP32[4772]|0;
$1 = ($0|0)==(0);
if ($1) {
return;
}
- $2 = HEAP32[4642]|0;
+ $2 = HEAP32[4302]|0;
_rlEnableRenderTexture($2);
_rlClearScreenBuffers();
- HEAP32[4641] = 1;
+ HEAP32[4240] = 1;
return;
}
function _EndVrDrawing() {
@@ -14866,28 +15400,28 @@ function _EndVrDrawing() {
STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
$0 = sp + 64|0;
$1 = sp;
- $2 = HEAP32[4750]|0;
+ $2 = HEAP32[4772]|0;
$3 = ($2|0)==(0);
if ($3) {
STACKTOP = sp;return;
}
- HEAP32[4641] = 0;
+ HEAP32[4240] = 0;
_rlDisableRenderTexture();
_rlClearScreenBuffers();
- $4 = HEAP32[4552]|0;
- $5 = HEAP32[4553]|0;
+ $4 = HEAP32[4300]|0;
+ $5 = HEAP32[4301]|0;
_rlViewport(0,0,$4,$5);
_rlMatrixMode(5889);
_rlLoadIdentity();
- $6 = HEAP32[4552]|0;
+ $6 = HEAP32[4300]|0;
$7 = (+($6|0));
- $8 = HEAP32[4553]|0;
+ $8 = HEAP32[4301]|0;
$9 = (+($8|0));
_rlOrtho(0.0,$7,$9,0.0,0.0,1.0);
_rlMatrixMode(5888);
_rlLoadIdentity();
- dest=17112; src=(18612); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $10 = HEAP32[(18572)>>2]|0;
+ dest=17072; src=(17252); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $10 = HEAP32[(17212)>>2]|0;
_rlEnableTexture($10);
_rlPushMatrix();
_rlBegin(7);
@@ -14895,17 +15429,17 @@ function _EndVrDrawing() {
_rlTexCoord2f(0.0,1.0);
_rlVertex2f(0.0,0.0);
_rlTexCoord2f(0.0,0.0);
- $11 = HEAP32[(18580)>>2]|0;
+ $11 = HEAP32[(17220)>>2]|0;
$12 = (+($11|0));
_rlVertex2f(0.0,$12);
_rlTexCoord2f(1.0,0.0);
- $13 = HEAP32[(18576)>>2]|0;
+ $13 = HEAP32[(17216)>>2]|0;
$14 = (+($13|0));
- $15 = HEAP32[(18580)>>2]|0;
+ $15 = HEAP32[(17220)>>2]|0;
$16 = (+($15|0));
_rlVertex2f($14,$16);
_rlTexCoord2f(1.0,1.0);
- $17 = HEAP32[(18576)>>2]|0;
+ $17 = HEAP32[(17216)>>2]|0;
$18 = (+($17|0));
_rlVertex2f($18,0.0);
_rlEnd();
@@ -14913,630 +15447,22 @@ function _EndVrDrawing() {
_rlDisableTexture();
_UpdateDefaultBuffers();
_DrawDefaultBuffers();
- dest=17112; src=17056; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $19 = HEAP32[4552]|0;
- $20 = HEAP32[4553]|0;
+ dest=17072; src=18628; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $19 = HEAP32[4300]|0;
+ $20 = HEAP32[4301]|0;
_rlViewport(0,0,$19,$20);
- $21 = HEAP32[4552]|0;
+ $21 = HEAP32[4300]|0;
$22 = (+($21|0));
- $23 = HEAP32[4553]|0;
+ $23 = HEAP32[4301]|0;
$24 = (+($23|0));
_MatrixOrtho($0,0.0,$22,$24,0.0,0.0,1.0);
- dest=16892; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixTranspose(16892);
+ dest=16832; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixTranspose(16832);
_MatrixIdentity($1);
- dest=16956; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=16896; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlDisableDepthTest();
STACKTOP = sp;return;
}
-function _GetDefaultFont($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[16740>>2]|0;HEAP32[$0+4>>2]=HEAP32[16740+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16740+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16740+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16740+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16740+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16740+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16740+28>>2]|0;
- return;
-}
-function _GetCharIndex($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($0)) + 24|0);
- $3 = HEAP32[$2>>2]|0;
- $4 = ($3|0)>(0);
- if (!($4)) {
- $$08 = 0;
- return ($$08|0);
- }
- $5 = ((($0)) + 28|0);
- $6 = HEAP32[$5>>2]|0;
- $$09 = 0;
- while(1) {
- $7 = (($6) + ($$09<<5)|0);
- $8 = HEAP32[$7>>2]|0;
- $9 = ($8|0)==($1|0);
- if ($9) {
- $$08 = $$09;
- label = 5;
- break;
- }
- $10 = (($$09) + 1)|0;
- $11 = HEAP32[$2>>2]|0;
- $12 = ($10|0)<($11|0);
- if ($12) {
- $$09 = $10;
- } else {
- $$08 = 0;
- label = 5;
- break;
- }
- }
- if ((label|0) == 5) {
- return ($$08|0);
- }
- return (0)|0;
-}
-function _DrawTexturePro($0,$1,$2,$3,$4,$5) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = +$4;
- $5 = $5|0;
- var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0;
- var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0;
- var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0;
- var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0;
- var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $6 = HEAP32[$0>>2]|0;
- $7 = ($6|0)==(0);
- if ($7) {
- return;
- }
- $8 = ((($1)) + 8|0);
- $9 = HEAP32[$8>>2]|0;
- $10 = ($9|0)<(0);
- if ($10) {
- $11 = HEAP32[$1>>2]|0;
- $12 = (($11) - ($9))|0;
- HEAP32[$1>>2] = $12;
- }
- $13 = ((($1)) + 12|0);
- $14 = HEAP32[$13>>2]|0;
- $15 = ($14|0)<(0);
- if ($15) {
- $16 = ((($1)) + 4|0);
- $17 = HEAP32[$16>>2]|0;
- $18 = (($17) - ($14))|0;
- HEAP32[$16>>2] = $18;
- }
- $19 = HEAP32[$0>>2]|0;
- _rlEnableTexture($19);
- _rlPushMatrix();
- $20 = HEAP32[$2>>2]|0;
- $21 = (+($20|0));
- $22 = ((($2)) + 4|0);
- $23 = HEAP32[$22>>2]|0;
- $24 = (+($23|0));
- _rlTranslatef($21,$24,0.0);
- _rlRotatef($4,0.0,0.0,1.0);
- $25 = +HEAPF32[$3>>2];
- $26 = -$25;
- $27 = ((($3)) + 4|0);
- $28 = +HEAPF32[$27>>2];
- $29 = -$28;
- _rlTranslatef($26,$29,0.0);
- _rlBegin(7);
- $30 = HEAP8[$5>>0]|0;
- $31 = ((($5)) + 1|0);
- $32 = HEAP8[$31>>0]|0;
- $33 = ((($5)) + 2|0);
- $34 = HEAP8[$33>>0]|0;
- $35 = ((($5)) + 3|0);
- $36 = HEAP8[$35>>0]|0;
- _rlColor4ub($30,$32,$34,$36);
- $37 = HEAP32[$1>>2]|0;
- $38 = (+($37|0));
- $39 = ((($0)) + 4|0);
- $40 = HEAP32[$39>>2]|0;
- $41 = (+($40|0));
- $42 = $38 / $41;
- $43 = ((($1)) + 4|0);
- $44 = HEAP32[$43>>2]|0;
- $45 = (+($44|0));
- $46 = ((($0)) + 8|0);
- $47 = HEAP32[$46>>2]|0;
- $48 = (+($47|0));
- $49 = $45 / $48;
- _rlTexCoord2f($42,$49);
- _rlVertex2f(0.0,0.0);
- $50 = HEAP32[$1>>2]|0;
- $51 = (+($50|0));
- $52 = HEAP32[$39>>2]|0;
- $53 = (+($52|0));
- $54 = $51 / $53;
- $55 = HEAP32[$43>>2]|0;
- $56 = HEAP32[$13>>2]|0;
- $57 = (($56) + ($55))|0;
- $58 = (+($57|0));
- $59 = HEAP32[$46>>2]|0;
- $60 = (+($59|0));
- $61 = $58 / $60;
- _rlTexCoord2f($54,$61);
- $62 = ((($2)) + 12|0);
- $63 = HEAP32[$62>>2]|0;
- $64 = (+($63|0));
- _rlVertex2f(0.0,$64);
- $65 = HEAP32[$1>>2]|0;
- $66 = HEAP32[$8>>2]|0;
- $67 = (($66) + ($65))|0;
- $68 = (+($67|0));
- $69 = HEAP32[$39>>2]|0;
- $70 = (+($69|0));
- $71 = $68 / $70;
- $72 = HEAP32[$43>>2]|0;
- $73 = HEAP32[$13>>2]|0;
- $74 = (($73) + ($72))|0;
- $75 = (+($74|0));
- $76 = HEAP32[$46>>2]|0;
- $77 = (+($76|0));
- $78 = $75 / $77;
- _rlTexCoord2f($71,$78);
- $79 = ((($2)) + 8|0);
- $80 = HEAP32[$79>>2]|0;
- $81 = (+($80|0));
- $82 = HEAP32[$62>>2]|0;
- $83 = (+($82|0));
- _rlVertex2f($81,$83);
- $84 = HEAP32[$1>>2]|0;
- $85 = HEAP32[$8>>2]|0;
- $86 = (($85) + ($84))|0;
- $87 = (+($86|0));
- $88 = HEAP32[$39>>2]|0;
- $89 = (+($88|0));
- $90 = $87 / $89;
- $91 = HEAP32[$43>>2]|0;
- $92 = (+($91|0));
- $93 = HEAP32[$46>>2]|0;
- $94 = (+($93|0));
- $95 = $92 / $94;
- _rlTexCoord2f($90,$95);
- $96 = HEAP32[$79>>2]|0;
- $97 = (+($96|0));
- _rlVertex2f($97,0.0);
- _rlEnd();
- _rlPopMatrix();
- _rlDisableTexture();
- return;
-}
-function _DrawText($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
- $$byval_copy2 = sp + 112|0;
- $$byval_copy1 = sp + 104|0;
- $$byval_copy = sp + 72|0;
- $5 = sp + 32|0;
- $6 = sp + 64|0;
- $7 = sp;
- _GetDefaultFont($5);
- $8 = HEAP32[$5>>2]|0;
- $9 = ($8|0)==(0);
- if ($9) {
- STACKTOP = sp;return;
- }
- $10 = (+($1|0));
- HEAPF32[$6>>2] = $10;
- $11 = ((($6)) + 4|0);
- $12 = (+($2|0));
- HEAPF32[$11>>2] = $12;
- $13 = ($3|0)>(10);
- $$ = $13 ? $3 : 10;
- $14 = (($$>>>0) / 10)&-1;
- _GetDefaultFont($7);
- $15 = (+($$|0));
- ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0;
- ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0;
- ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0;
- _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2);
- STACKTOP = sp;return;
-}
-function _DrawTextEx($0,$1,$2,$3,$4,$5) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = +$3;
- $4 = $4|0;
- $5 = $5|0;
- var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0;
- var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0;
- var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0;
- var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0;
- var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
- $$byval_copy5 = sp + 88|0;
- $$byval_copy4 = sp + 80|0;
- $$byval_copy3 = sp + 64|0;
- $$byval_copy2 = sp + 48|0;
- $$byval_copy1 = sp + 24|0;
- $6 = sp + 8|0;
- $7 = sp;
- $8 = (_strlen($1)|0);
- $9 = ((($0)) + 20|0);
- $10 = HEAP32[$9>>2]|0;
- $11 = (+($10|0));
- $12 = $3 / $11;
- $13 = ($8|0)>(0);
- if (!($13)) {
- STACKTOP = sp;return;
- }
- $14 = ((($0)) + 28|0);
- $15 = +HEAPF32[$2>>2];
- $16 = ((($6)) + 4|0);
- $17 = ((($2)) + 4|0);
- $18 = ((($6)) + 8|0);
- $19 = ((($6)) + 12|0);
- $20 = ((($7)) + 4|0);
- $21 = (+($4|0));
- $$04954 = 0;$$05153 = 0;$$055 = 0;
- while(1) {
- $22 = (($1) + ($$055)|0);
- $23 = HEAP8[$22>>0]|0;
- switch ($23<<24>>24) {
- case 10: {
- $24 = HEAP32[$9>>2]|0;
- $25 = (($24|0) / 2)&-1;
- $26 = (($25) + ($24))|0;
- $27 = (+($26|0));
- $28 = $12 * $27;
- $29 = (~~(($28)));
- $30 = (($29) + ($$05153))|0;
- $$150 = 0;$$152 = $30;$$2 = $$055;
- break;
- }
- case -62: {
- $31 = (($$055) + 1)|0;
- $32 = (($1) + ($31)|0);
- $33 = HEAP8[$32>>0]|0;
- $34 = $33&255;
- $$1 = $31;$$sink = $34;
- label = 9;
- break;
- }
- case -61: {
- $35 = (($$055) + 1)|0;
- $36 = (($1) + ($35)|0);
- $37 = HEAP8[$36>>0]|0;
- $38 = $37&255;
- $39 = (($38) + 64)|0;
- $$1 = $35;$$sink = $39;
- label = 9;
- break;
- }
- default: {
- $40 = $23 << 24 >> 24;
- $$1 = $$055;$$sink = $40;
- label = 9;
- }
- }
- do {
- if ((label|0) == 9) {
- label = 0;
- ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0;
- $41 = (_GetCharIndex($$byval_copy5,$$sink)|0);
- $42 = HEAP32[$14>>2]|0;
- $43 = (((($42) + ($41<<5)|0)) + 4|0);
- $44 = (+($$04954|0));
- $45 = $44 + $15;
- $46 = (((($42) + ($41<<5)|0)) + 20|0);
- $47 = HEAP32[$46>>2]|0;
- $48 = (+($47|0));
- $49 = $12 * $48;
- $50 = $45 + $49;
- $51 = (~~(($50)));
- HEAP32[$6>>2] = $51;
- $52 = +HEAPF32[$17>>2];
- $53 = (+($$05153|0));
- $54 = $53 + $52;
- $55 = (((($42) + ($41<<5)|0)) + 24|0);
- $56 = HEAP32[$55>>2]|0;
- $57 = (+($56|0));
- $58 = $12 * $57;
- $59 = $54 + $58;
- $60 = (~~(($59)));
- HEAP32[$16>>2] = $60;
- $61 = (((($42) + ($41<<5)|0)) + 12|0);
- $62 = HEAP32[$61>>2]|0;
- $63 = (+($62|0));
- $64 = $12 * $63;
- $65 = (~~(($64)));
- HEAP32[$18>>2] = $65;
- $66 = (((($42) + ($41<<5)|0)) + 16|0);
- $67 = HEAP32[$66>>2]|0;
- $68 = (+($67|0));
- $69 = $12 * $68;
- $70 = (~~(($69)));
- HEAP32[$19>>2] = $70;
- HEAPF32[$7>>2] = 0.0;
- HEAPF32[$20>>2] = 0.0;
- ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
- ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0;
- ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0;
- ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0;
- ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0;
- _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5);
- $71 = HEAP32[$14>>2]|0;
- $72 = (((($71) + ($41<<5)|0)) + 28|0);
- $73 = HEAP32[$72>>2]|0;
- $74 = ($73|0)==(0);
- if ($74) {
- $75 = (((($71) + ($41<<5)|0)) + 12|0);
- $76 = HEAP32[$75>>2]|0;
- $77 = (+($76|0));
- $78 = $12 * $77;
- $79 = $21 + $78;
- $80 = (~~(($79)));
- $81 = (($80) + ($$04954))|0;
- $$150 = $81;$$152 = $$05153;$$2 = $$1;
- break;
- } else {
- $82 = (+($73|0));
- $83 = $12 * $82;
- $84 = $21 + $83;
- $85 = (~~(($84)));
- $86 = (($85) + ($$04954))|0;
- $$150 = $86;$$152 = $$05153;$$2 = $$1;
- break;
- }
- }
- } while(0);
- $87 = (($$2) + 1)|0;
- $88 = ($87|0)<($8|0);
- if ($88) {
- $$04954 = $$150;$$05153 = $$152;$$055 = $87;
- } else {
- break;
- }
- }
- STACKTOP = sp;return;
-}
-function _FormatText($0,$varargs) {
- $0 = $0|0;
- $varargs = $varargs|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $1 = sp;
- HEAP32[$1>>2] = $varargs;
- (_vsprintf(20875,$0,$1)|0);
- STACKTOP = sp;return (20875|0);
-}
-function _DrawFPS($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $$byval_copy = sp;
- $2 = sp + 4|0;
- $3 = HEAP32[4751]|0;
- $4 = HEAP32[755]|0;
- $5 = ($3|0)<($4|0);
- if ($5) {
- $6 = (($3) + 1)|0;
- $$sink = $6;
- } else {
- $7 = (_GetFPS()|0);
- HEAP32[4752] = $7;
- HEAP32[755] = $7;
- $$sink = 0;
- }
- HEAP32[4751] = $$sink;
- $8 = HEAP32[4752]|0;
- HEAP32[$$byval_copy>>2] = $8;
- (_FormatText(10919,$$byval_copy)|0);
- HEAP8[$2>>0] = 0;
- $9 = ((($2)) + 1|0);
- HEAP8[$9>>0] = -98;
- $10 = ((($2)) + 2|0);
- HEAP8[$10>>0] = 47;
- $11 = ((($2)) + 3|0);
- HEAP8[$11>>0] = -1;
- ;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0;
- _DrawText(20875,$0,$1,20,$$byval_copy);
- STACKTOP = sp;return;
-}
-function _DrawCube($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = +$1;
- $2 = +$2;
- $3 = +$3;
- $4 = $4|0;
- var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0;
- var $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- _rlPushMatrix();
- $5 = +HEAPF32[$0>>2];
- $6 = ((($0)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($0)) + 8|0);
- $9 = +HEAPF32[$8>>2];
- _rlTranslatef($5,$7,$9);
- _rlBegin(4);
- $10 = HEAP8[$4>>0]|0;
- $11 = ((($4)) + 1|0);
- $12 = HEAP8[$11>>0]|0;
- $13 = ((($4)) + 2|0);
- $14 = HEAP8[$13>>0]|0;
- $15 = ((($4)) + 3|0);
- $16 = HEAP8[$15>>0]|0;
- _rlColor4ub($10,$12,$14,$16);
- $17 = $1 * 0.5;
- $18 = 0.0 - $17;
- $19 = $2 * 0.5;
- $20 = 0.0 - $19;
- $21 = $3 * 0.5;
- $22 = $21 + 0.0;
- _rlVertex3f($18,$20,$22);
- $23 = $17 + 0.0;
- _rlVertex3f($23,$20,$22);
- $24 = $19 + 0.0;
- _rlVertex3f($18,$24,$22);
- _rlVertex3f($23,$24,$22);
- _rlVertex3f($18,$24,$22);
- _rlVertex3f($23,$20,$22);
- $25 = 0.0 - $21;
- _rlVertex3f($18,$20,$25);
- _rlVertex3f($18,$24,$25);
- _rlVertex3f($23,$20,$25);
- _rlVertex3f($23,$24,$25);
- _rlVertex3f($23,$20,$25);
- _rlVertex3f($18,$24,$25);
- _rlVertex3f($18,$24,$25);
- _rlVertex3f($18,$24,$22);
- _rlVertex3f($23,$24,$22);
- _rlVertex3f($23,$24,$25);
- _rlVertex3f($18,$24,$25);
- _rlVertex3f($23,$24,$22);
- _rlVertex3f($18,$20,$25);
- _rlVertex3f($23,$20,$22);
- _rlVertex3f($18,$20,$22);
- _rlVertex3f($23,$20,$25);
- _rlVertex3f($23,$20,$22);
- _rlVertex3f($18,$20,$25);
- _rlVertex3f($23,$20,$25);
- _rlVertex3f($23,$24,$25);
- _rlVertex3f($23,$24,$22);
- _rlVertex3f($23,$20,$22);
- _rlVertex3f($23,$20,$25);
- _rlVertex3f($23,$24,$22);
- _rlVertex3f($18,$20,$25);
- _rlVertex3f($18,$24,$22);
- _rlVertex3f($18,$24,$25);
- _rlVertex3f($18,$20,$22);
- _rlVertex3f($18,$24,$22);
- _rlVertex3f($18,$20,$25);
- _rlEnd();
- _rlPopMatrix();
- return;
-}
-function _DrawCubeWires($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = +$1;
- $2 = +$2;
- $3 = +$3;
- $4 = $4|0;
- var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0;
- var $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- _rlPushMatrix();
- $5 = +HEAPF32[$0>>2];
- $6 = ((($0)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($0)) + 8|0);
- $9 = +HEAPF32[$8>>2];
- _rlTranslatef($5,$7,$9);
- _rlBegin(1);
- $10 = HEAP8[$4>>0]|0;
- $11 = ((($4)) + 1|0);
- $12 = HEAP8[$11>>0]|0;
- $13 = ((($4)) + 2|0);
- $14 = HEAP8[$13>>0]|0;
- $15 = ((($4)) + 3|0);
- $16 = HEAP8[$15>>0]|0;
- _rlColor4ub($10,$12,$14,$16);
- $17 = $1 * 0.5;
- $18 = 0.0 - $17;
- $19 = $2 * 0.5;
- $20 = 0.0 - $19;
- $21 = $3 * 0.5;
- $22 = $21 + 0.0;
- _rlVertex3f($18,$20,$22);
- $23 = $17 + 0.0;
- _rlVertex3f($23,$20,$22);
- _rlVertex3f($23,$20,$22);
- $24 = $19 + 0.0;
- _rlVertex3f($23,$24,$22);
- _rlVertex3f($23,$24,$22);
- _rlVertex3f($18,$24,$22);
- _rlVertex3f($18,$24,$22);
- _rlVertex3f($18,$20,$22);
- $25 = 0.0 - $21;
- _rlVertex3f($18,$20,$25);
- _rlVertex3f($23,$20,$25);
- _rlVertex3f($23,$20,$25);
- _rlVertex3f($23,$24,$25);
- _rlVertex3f($23,$24,$25);
- _rlVertex3f($18,$24,$25);
- _rlVertex3f($18,$24,$25);
- _rlVertex3f($18,$20,$25);
- _rlVertex3f($18,$24,$22);
- _rlVertex3f($18,$24,$25);
- _rlVertex3f($23,$24,$22);
- _rlVertex3f($23,$24,$25);
- _rlVertex3f($18,$20,$22);
- _rlVertex3f($18,$20,$25);
- _rlVertex3f($23,$20,$22);
- _rlVertex3f($23,$20,$25);
- _rlEnd();
- _rlPopMatrix();
- return;
-}
-function _DrawGrid($0,$1) {
- $0 = $0|0;
- $1 = +$1;
- var $$024 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = (($0|0) / 2)&-1;
- _rlBegin(1);
- $3 = (0 - ($2))|0;
- $4 = ($2|0)<($3|0);
- if ($4) {
- _rlEnd();
- return;
- }
- $5 = (+($3|0));
- $6 = $5 * $1;
- $7 = (+($2|0));
- $8 = $7 * $1;
- $$024 = $3;
- while(1) {
- $9 = ($$024|0)==(0);
- if ($9) {
- _rlColor3f(0.5,0.5,0.5);
- _rlColor3f(0.5,0.5,0.5);
- _rlColor3f(0.5,0.5,0.5);
- _rlColor3f(0.5,0.5,0.5);
- } else {
- _rlColor3f(0.75,0.75,0.75);
- _rlColor3f(0.75,0.75,0.75);
- _rlColor3f(0.75,0.75,0.75);
- _rlColor3f(0.75,0.75,0.75);
- }
- $10 = (+($$024|0));
- $11 = $10 * $1;
- _rlVertex3f($11,0.0,$6);
- _rlVertex3f($11,0.0,$8);
- _rlVertex3f($6,0.0,$11);
- _rlVertex3f($8,0.0,$11);
- $12 = (($$024) + 1)|0;
- $13 = ($$024|0)<($2|0);
- if ($13) {
- $$024 = $12;
- } else {
- break;
- }
- }
- _rlEnd();
- return;
-}
function _emscripten_GetProcAddress($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0;
@@ -15583,7 +15509,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,10927)|0);
+ $12 = (_strstr($11,10995)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -15592,7 +15518,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,10931)|0);
+ $17 = (_strstr($16,10999)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -15601,7 +15527,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,10935)|0);
+ $22 = (_strstr($21,11003)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -15610,7 +15536,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,10939)|0);
+ $27 = (_strstr($26,11007)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -15619,1210 +15545,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,10945)|0);
+ $32 = (_strcmp($31,11013)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,10983)|0);
+ $35 = (_strcmp($34,11051)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 11002;
+ HEAP32[$3>>2] = 11070;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,11015)|0);
+ $38 = (_strcmp($37,11083)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 11036;
+ HEAP32[$3>>2] = 11104;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,11051)|0);
+ $41 = (_strcmp($40,11119)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 11066;
+ HEAP32[$3>>2] = 11134;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,11081)|0);
+ $44 = (_strcmp($43,11149)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 11096;
+ HEAP32[$3>>2] = 11164;
}
} else {
- HEAP32[$3>>2] = 10967;
+ HEAP32[$3>>2] = 11035;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,11111)|0);
+ $47 = (_strcmp($46,11179)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,11125)|0);
+ $50 = (_strcmp($49,11193)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 2;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,11137)|0);
+ $53 = (_strcmp($52,11205)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 6;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,11151)|0);
+ $56 = (_strcmp($55,11219)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 7;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,11163)|0);
+ $59 = (_strcmp($58,11231)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 8;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,11177)|0);
+ $62 = (_strcmp($61,11245)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 9;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,11191)|0);
+ $65 = (_strcmp($64,11259)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 10;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,11208)|0);
+ $68 = (_strcmp($67,11276)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,11231)|0);
+ $71 = (_strcmp($70,11299)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,11257)|0);
+ $74 = (_strcmp($73,11325)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,11270)|0);
+ $77 = (_strcmp($76,11338)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,11286)|0);
+ $80 = (_strcmp($79,11354)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,11299)|0);
+ $83 = (_strcmp($82,11367)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 11;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,11313)|0);
+ $86 = (_strcmp($85,11381)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,11333)|0);
+ $89 = (_strcmp($88,11401)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,11353)|0);
+ $92 = (_strcmp($91,11421)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,11370)|0);
+ $95 = (_strcmp($94,11438)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,11387)|0);
+ $98 = (_strcmp($97,11455)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 3;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,11399)|0);
+ $101 = (_strcmp($100,11467)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 12;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,11412)|0);
+ $104 = (_strcmp($103,11480)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 13;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,11428)|0);
+ $107 = (_strcmp($106,11496)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,11451)|0);
+ $110 = (_strcmp($109,11519)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,11464)|0);
+ $113 = (_strcmp($112,11532)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,11480)|0);
+ $116 = (_strcmp($115,11548)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 4;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,11491)|0);
+ $119 = (_strcmp($118,11559)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 14;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,11510)|0);
+ $122 = (_strcmp($121,11578)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 15;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,11532)|0);
+ $125 = (_strcmp($124,11600)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 16;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,11551)|0);
+ $128 = (_strcmp($127,11619)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,11580)|0);
+ $131 = (_strcmp($130,11648)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 5;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,11597)|0);
+ $134 = (_strcmp($133,11665)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,11612)|0);
+ $137 = (_strcmp($136,11680)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,11627)|0);
+ $140 = (_strcmp($139,11695)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,11648)|0);
+ $143 = (_strcmp($142,11716)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,11668)|0);
+ $146 = (_strcmp($145,11736)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,11688)|0);
+ $149 = (_strcmp($148,11756)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,11714)|0);
+ $152 = (_strcmp($151,11782)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,11733)|0);
+ $155 = (_strcmp($154,11801)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,11745)|0);
+ $158 = (_strcmp($157,11813)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,11757)|0);
+ $161 = (_strcmp($160,11825)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,11769)|0);
+ $164 = (_strcmp($163,11837)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,11781)|0);
+ $167 = (_strcmp($166,11849)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 17;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,11793)|0);
+ $170 = (_strcmp($169,11861)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,11805)|0);
+ $173 = (_strcmp($172,11873)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,11817)|0);
+ $176 = (_strcmp($175,11885)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,11829)|0);
+ $179 = (_strcmp($178,11897)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,11842)|0);
+ $182 = (_strcmp($181,11910)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,11855)|0);
+ $185 = (_strcmp($184,11923)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,11868)|0);
+ $188 = (_strcmp($187,11936)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,11881)|0);
+ $191 = (_strcmp($190,11949)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,11894)|0);
+ $194 = (_strcmp($193,11962)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,11907)|0);
+ $197 = (_strcmp($196,11975)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,11920)|0);
+ $200 = (_strcmp($199,11988)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,11933)|0);
+ $203 = (_strcmp($202,12001)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,11952)|0);
+ $206 = (_strcmp($205,12020)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,11971)|0);
+ $209 = (_strcmp($208,12039)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,11990)|0);
+ $212 = (_strcmp($211,12058)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 18;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,12003)|0);
+ $215 = (_strcmp($214,12071)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 19;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,12021)|0);
+ $218 = (_strcmp($217,12089)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 20;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,12039)|0);
+ $221 = (_strcmp($220,12107)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 21;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,12057)|0);
+ $224 = (_strcmp($223,12125)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 22;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,12075)|0);
+ $227 = (_strcmp($226,12143)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,12095)|0);
+ $230 = (_strcmp($229,12163)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,11036)|0);
+ $233 = (_strcmp($232,11104)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 6;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,12113)|0);
+ $236 = (_strcmp($235,12181)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,12128)|0);
+ $239 = (_strcmp($238,12196)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,12149)|0);
+ $242 = (_strcmp($241,12217)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,12164)|0);
+ $245 = (_strcmp($244,12232)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,12182)|0);
+ $248 = (_strcmp($247,12250)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,12198)|0);
+ $251 = (_strcmp($250,12266)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,12217)|0);
+ $254 = (_strcmp($253,12285)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,12231)|0);
+ $257 = (_strcmp($256,12299)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,12246)|0);
+ $260 = (_strcmp($259,12314)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 7;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,10967)|0);
+ $263 = (_strcmp($262,11035)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,12257)|0);
+ $266 = (_strcmp($265,12325)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,11066)|0);
+ $269 = (_strcmp($268,11134)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 23;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,11096)|0);
+ $272 = (_strcmp($271,11164)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 24;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,12273)|0);
+ $275 = (_strcmp($274,12341)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,12300)|0);
+ $278 = (_strcmp($277,12368)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,12314)|0);
+ $281 = (_strcmp($280,12382)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,11002)|0);
+ $284 = (_strcmp($283,11070)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,12334)|0);
+ $287 = (_strcmp($286,12402)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,12352)|0);
+ $290 = (_strcmp($289,12420)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 8;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,12364)|0);
+ $293 = (_strcmp($292,12432)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,12385)|0);
+ $296 = (_strcmp($295,12453)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 25;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,12403)|0);
+ $299 = (_strcmp($298,12471)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 26;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,12421)|0);
+ $302 = (_strcmp($301,12489)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 27;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,12442)|0);
+ $305 = (_strcmp($304,12510)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,12468)|0);
+ $308 = (_strcmp($307,12536)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,12491)|0);
+ $311 = (_strcmp($310,12559)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,12529)|0);
+ $314 = (_strcmp($313,12597)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 9;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,12545)|0);
+ $317 = (_strcmp($316,12613)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,12560)|0);
+ $320 = (_strcmp($319,12628)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,12583)|0);
+ $323 = (_strcmp($322,12651)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,12596)|0);
+ $326 = (_strcmp($325,12664)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 28;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,12610)|0);
+ $329 = (_strcmp($328,12678)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 29;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,12624)|0);
+ $332 = (_strcmp($331,12692)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,12644)|0);
+ $335 = (_strcmp($334,12712)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,12664)|0);
+ $338 = (_strcmp($337,12732)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,12680)|0);
+ $341 = (_strcmp($340,12748)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,12698)|0);
+ $344 = (_strcmp($343,12766)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,12714)|0);
+ $347 = (_strcmp($346,12782)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,12729)|0);
+ $350 = (_strcmp($349,12797)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,12751)|0);
+ $353 = (_strcmp($352,12819)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 30;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,12769)|0);
+ $356 = (_strcmp($355,12837)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 31;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,12790)|0);
+ $359 = (_strcmp($358,12858)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,12808)|0);
+ $362 = (_strcmp($361,12876)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,12821)|0);
+ $365 = (_strcmp($364,12889)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,12836)|0);
+ $368 = (_strcmp($367,12904)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,12850)|0);
+ $371 = (_strcmp($370,12918)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,12860)|0);
+ $374 = (_strcmp($373,12928)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,12870)|0);
+ $377 = (_strcmp($376,12938)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,12892)|0);
+ $380 = (_strcmp($379,12960)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,12918)|0);
+ $383 = (_strcmp($382,12986)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,12945)|0);
+ $386 = (_strcmp($385,13013)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,12958)|0);
+ $389 = (_strcmp($388,13026)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,12973)|0);
+ $392 = (_strcmp($391,13041)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,12988)|0);
+ $395 = (_strcmp($394,13056)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,13012)|0);
+ $398 = (_strcmp($397,13080)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,13023)|0);
+ $401 = (_strcmp($400,13091)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 32;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,13045)|0);
+ $404 = (_strcmp($403,13113)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,13067)|0);
+ $407 = (_strcmp($406,13135)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,13091)|0);
+ $410 = (_strcmp($409,13159)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,13100)|0);
+ $413 = (_strcmp($412,13168)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,13108)|0);
+ $416 = (_strcmp($415,13176)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,13121)|0);
+ $419 = (_strcmp($418,13189)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,13135)|0);
+ $422 = (_strcmp($421,13203)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,13147)|0);
+ $425 = (_strcmp($424,13215)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,13156)|0);
+ $428 = (_strcmp($427,13224)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,13166)|0);
+ $431 = (_strcmp($430,13234)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,13178)|0);
+ $434 = (_strcmp($433,13246)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,13189)|0);
+ $437 = (_strcmp($436,13257)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,13197)|0);
+ $440 = (_strcmp($439,13265)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,13209)|0);
+ $443 = (_strcmp($442,13277)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,13224)|0);
+ $446 = (_strcmp($445,13292)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,13236)|0);
+ $449 = (_strcmp($448,13304)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,13250)|0);
+ $452 = (_strcmp($451,13318)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 10;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,13275)|0);
+ $455 = (_strcmp($454,13343)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,13292)|0);
+ $458 = (_strcmp($457,13360)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,13308)|0);
+ $461 = (_strcmp($460,13376)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,13324)|0);
+ $464 = (_strcmp($463,13392)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 11;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,13336)|0);
+ $467 = (_strcmp($466,13404)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 33;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,13348)|0);
+ $470 = (_strcmp($469,13416)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 34;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,13372)|0);
+ $473 = (_strcmp($472,13440)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,13385)|0);
+ $476 = (_strcmp($475,13453)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,13399)|0);
+ $479 = (_strcmp($478,13467)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 35;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,13421)|0);
+ $482 = (_strcmp($481,13489)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 36;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,13428)|0);
+ $485 = (_strcmp($484,13496)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,13444)|0);
+ $488 = (_strcmp($487,13512)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,13461)|0);
+ $491 = (_strcmp($490,13529)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,13478)|0);
+ $494 = (_strcmp($493,13546)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,13494)|0);
+ $497 = (_strcmp($496,13562)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,13510)|0);
+ $500 = (_strcmp($499,13578)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,13527)|0);
+ $503 = (_strcmp($502,13595)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,13541)|0);
+ $506 = (_strcmp($505,13609)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,13553)|0);
+ $509 = (_strcmp($508,13621)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,13564)|0);
+ $512 = (_strcmp($511,13632)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,13577)|0);
+ $515 = (_strcmp($514,13645)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,13587)|0);
+ $518 = (_strcmp($517,13655)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,13604)|0);
+ $521 = (_strcmp($520,13672)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,13616)|0);
+ $524 = (_strcmp($523,13684)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,13638)|0);
+ $527 = (_strcmp($526,13706)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,13658)|0);
+ $530 = (_strcmp($529,13726)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,13671)|0);
+ $533 = (_strcmp($532,13739)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,13693)|0);
+ $536 = (_strcmp($535,13761)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,13713)|0);
+ $539 = (_strcmp($538,13781)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,13730)|0);
+ $542 = (_strcmp($541,13798)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,13747)|0);
+ $545 = (_strcmp($544,13815)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,13767)|0);
+ $548 = (_strcmp($547,13835)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -16844,7 +16770,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (19012|0);
+ return (19092|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -17656,7 +17582,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((13883 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((13951 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -17834,7 +17760,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 14347;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 14415;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -17855,7 +17781,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 14347;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 14415;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -17863,8 +17789,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 14347 : (14349);
- $$$ = $238 ? $$ : (14348);
+ $$ = $240 ? 14415 : (14417);
+ $$$ = $238 ? $$ : (14416);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -17881,7 +17807,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 14347;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 14415;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -17894,7 +17820,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 14347;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 14415;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -17908,7 +17834,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 14357;
+ $271 = $270 ? $269 : 14425;
$$1 = $271;
label = 71;
break;
@@ -17948,7 +17874,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 14347;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 14415;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -17970,8 +17896,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (14347 + ($208)|0);
- $$289 = $or$cond283 ? 14347 : $209;
+ $209 = (14415 + ($208)|0);
+ $$289 = $or$cond283 ? 14415 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -17992,7 +17918,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 14347;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 14415;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -18522,7 +18448,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (14399 + ($7)|0);
+ $9 = (14467 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -18880,14 +18806,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 14364;
+ $$0471 = $14;$$0520 = 1;$$0521 = 14432;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (14365) : (14370);
- $$$ = $16 ? $$ : (14367);
+ $$ = $18 ? (14433) : (14438);
+ $$$ = $16 ? $$ : (14435);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -18986,7 +18912,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (14399 + ($80)|0);
+ $81 = (14467 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -19597,7 +19523,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,14415,1);
+ _out($0,14483,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -19678,7 +19604,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,14415,1);
+ _out($0,14483,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -19735,9 +19661,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 14383 : 14387;
+ $29 = $28 ? 14451 : 14455;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 14391 : 14395;
+ $31 = $28 ? 14459 : 14463;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -19947,7 +19873,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (14417 + ($$016)|0);
+ $3 = (14485 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -19958,7 +19884,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 14505;$$115 = 87;
+ $$01214 = 14573;$$115 = 87;
label = 5;
break;
} else {
@@ -19968,9 +19894,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 14505;
+ $$012$lcssa = 14573;
} else {
- $$01214 = 14505;$$115 = $$016;
+ $$01214 = 14573;$$115 = $$016;
label = 5;
}
}
@@ -20607,13 +20533,13 @@ function ___stpcpy($0,$1) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((19076|0));
- return (19084|0);
+ ___lock((19156|0));
+ return (19164|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((19076|0));
+ ___unlock((19156|0));
return;
}
function _fflush($0) {
@@ -21453,7 +21379,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 16584;
+ $2 = 16656;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -21573,7 +21499,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[4772]|0;
+ $3 = HEAP32[4792]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -21592,22 +21518,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[4772] = 0;
+ HEAP32[4792] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[4772] = $10;
+ HEAP32[4792] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[4772] = 0;
+ HEAP32[4792] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[4772] = $13;
+ HEAP32[4792] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -21688,7 +21614,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[4773]|0;
+ $8 = HEAP32[4793]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -21697,7 +21623,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (19132 + ($15<<2)|0);
+ $16 = (19212 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -21708,9 +21634,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[4773] = $24;
+ HEAP32[4793] = $24;
} else {
- $25 = HEAP32[(19108)>>2]|0;
+ $25 = HEAP32[(19188)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -21741,7 +21667,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(19100)>>2]|0;
+ $37 = HEAP32[(19180)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -21775,7 +21701,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (19132 + ($68<<2)|0);
+ $69 = (19212 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -21786,10 +21712,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[4773] = $77;
+ HEAP32[4793] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(19108)>>2]|0;
+ $78 = HEAP32[(19188)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -21822,22 +21748,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(19112)>>2]|0;
+ $92 = HEAP32[(19192)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (19132 + ($94<<2)|0);
+ $95 = (19212 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[4773] = $100;
+ HEAP32[4793] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(19108)>>2]|0;
+ $103 = HEAP32[(19188)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -21854,12 +21780,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(19100)>>2] = $84;
- HEAP32[(19112)>>2] = $87;
+ HEAP32[(19180)>>2] = $84;
+ HEAP32[(19192)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(19096)>>2]|0;
+ $108 = HEAP32[(19176)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -21887,7 +21813,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (19396 + ($132<<2)|0);
+ $133 = (19476 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -21927,7 +21853,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(19108)>>2]|0;
+ $155 = HEAP32[(19188)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -22022,7 +21948,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (19396 + ($188<<2)|0);
+ $189 = (19476 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -22033,11 +21959,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(19096)>>2] = $194;
+ HEAP32[(19176)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(19108)>>2]|0;
+ $195 = HEAP32[(19188)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -22058,7 +21984,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(19108)>>2]|0;
+ $201 = HEAP32[(19188)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -22088,7 +22014,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(19108)>>2]|0;
+ $213 = HEAP32[(19188)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -22125,22 +22051,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(19112)>>2]|0;
+ $231 = HEAP32[(19192)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (19132 + ($233<<2)|0);
+ $234 = (19212 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[4773] = $238;
+ HEAP32[4793] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(19108)>>2]|0;
+ $241 = HEAP32[(19188)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -22157,8 +22083,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(19100)>>2] = $$0193$lcssa$i;
- HEAP32[(19112)>>2] = $157;
+ HEAP32[(19180)>>2] = $$0193$lcssa$i;
+ HEAP32[(19192)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -22174,7 +22100,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(19096)>>2]|0;
+ $250 = HEAP32[(19176)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -22214,7 +22140,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (19396 + ($$0358$i<<2)|0);
+ $278 = (19476 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -22306,7 +22232,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (19396 + ($330<<2)|0);
+ $331 = (19476 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -22350,11 +22276,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(19100)>>2]|0;
+ $345 = HEAP32[(19180)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(19108)>>2]|0;
+ $348 = HEAP32[(19188)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -22451,7 +22377,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (19396 + ($381<<2)|0);
+ $382 = (19476 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -22462,12 +22388,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(19096)>>2] = $387;
+ HEAP32[(19176)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(19108)>>2]|0;
+ $388 = HEAP32[(19188)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -22489,7 +22415,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(19108)>>2]|0;
+ $394 = HEAP32[(19188)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -22521,7 +22447,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(19108)>>2]|0;
+ $406 = HEAP32[(19188)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -22562,20 +22488,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (19132 + ($425<<2)|0);
- $427 = HEAP32[4773]|0;
+ $426 = (19212 + ($425<<2)|0);
+ $427 = HEAP32[4793]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[4773] = $431;
+ HEAP32[4793] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(19108)>>2]|0;
+ $434 = HEAP32[(19188)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -22627,7 +22553,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (19396 + ($$0361$i<<2)|0);
+ $464 = (19476 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -22639,7 +22565,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(19096)>>2] = $472;
+ HEAP32[(19176)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -22678,7 +22604,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(19108)>>2]|0;
+ $491 = HEAP32[(19188)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -22697,7 +22623,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(19108)>>2]|0;
+ $498 = HEAP32[(19188)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -22730,16 +22656,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(19100)>>2]|0;
+ $506 = HEAP32[(19180)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(19112)>>2]|0;
+ $509 = HEAP32[(19192)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(19112)>>2] = $511;
- HEAP32[(19100)>>2] = $508;
+ HEAP32[(19192)>>2] = $511;
+ HEAP32[(19180)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -22749,8 +22675,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(19100)>>2] = 0;
- HEAP32[(19112)>>2] = 0;
+ HEAP32[(19180)>>2] = 0;
+ HEAP32[(19192)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -22764,14 +22690,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(19104)>>2]|0;
+ $524 = HEAP32[(19184)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(19104)>>2] = $526;
- $527 = HEAP32[(19116)>>2]|0;
+ HEAP32[(19184)>>2] = $526;
+ $527 = HEAP32[(19196)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(19116)>>2] = $528;
+ HEAP32[(19196)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -22782,23 +22708,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[4891]|0;
+ $534 = HEAP32[4911]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(19572)>>2] = 4096;
- HEAP32[(19568)>>2] = 4096;
- HEAP32[(19576)>>2] = -1;
- HEAP32[(19580)>>2] = -1;
- HEAP32[(19584)>>2] = 0;
- HEAP32[(19536)>>2] = 0;
+ HEAP32[(19652)>>2] = 4096;
+ HEAP32[(19648)>>2] = 4096;
+ HEAP32[(19656)>>2] = -1;
+ HEAP32[(19660)>>2] = -1;
+ HEAP32[(19664)>>2] = 0;
+ HEAP32[(19616)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[4891] = $538;
+ HEAP32[4911] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(19572)>>2]|0;
+ $$pre$i212 = HEAP32[(19652)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -22811,10 +22737,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(19532)>>2]|0;
+ $546 = HEAP32[(19612)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(19524)>>2]|0;
+ $548 = HEAP32[(19604)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -22824,18 +22750,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(19536)>>2]|0;
+ $552 = HEAP32[(19616)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(19116)>>2]|0;
+ $555 = HEAP32[(19196)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (19540);
+ $$0$i$i = (19620);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -22893,7 +22819,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(19568)>>2]|0;
+ $569 = HEAP32[(19648)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -22903,13 +22829,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(19524)>>2]|0;
+ $578 = HEAP32[(19604)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(19532)>>2]|0;
+ $582 = HEAP32[(19612)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -22955,7 +22881,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(19572)>>2]|0;
+ $601 = HEAP32[(19652)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -22980,9 +22906,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(19536)>>2]|0;
+ $611 = HEAP32[(19616)>>2]|0;
$612 = $611 | 4;
- HEAP32[(19536)>>2] = $612;
+ HEAP32[(19616)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -23018,35 +22944,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(19524)>>2]|0;
+ $626 = HEAP32[(19604)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(19524)>>2] = $627;
- $628 = HEAP32[(19528)>>2]|0;
+ HEAP32[(19604)>>2] = $627;
+ $628 = HEAP32[(19608)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(19528)>>2] = $627;
+ HEAP32[(19608)>>2] = $627;
}
- $630 = HEAP32[(19116)>>2]|0;
+ $630 = HEAP32[(19196)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(19108)>>2]|0;
+ $632 = HEAP32[(19188)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(19108)>>2] = $$749$i;
- }
- HEAP32[(19540)>>2] = $$749$i;
- HEAP32[(19544)>>2] = $$723948$i;
- HEAP32[(19552)>>2] = 0;
- $635 = HEAP32[4891]|0;
- HEAP32[(19128)>>2] = $635;
- HEAP32[(19124)>>2] = -1;
+ HEAP32[(19188)>>2] = $$749$i;
+ }
+ HEAP32[(19620)>>2] = $$749$i;
+ HEAP32[(19624)>>2] = $$723948$i;
+ HEAP32[(19632)>>2] = 0;
+ $635 = HEAP32[4911]|0;
+ HEAP32[(19208)>>2] = $635;
+ HEAP32[(19204)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (19132 + ($636<<2)|0);
+ $637 = (19212 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -23069,18 +22995,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(19116)>>2] = $649;
- HEAP32[(19104)>>2] = $650;
+ HEAP32[(19196)>>2] = $649;
+ HEAP32[(19184)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(19580)>>2]|0;
- HEAP32[(19120)>>2] = $655;
+ $655 = HEAP32[(19660)>>2]|0;
+ HEAP32[(19200)>>2] = $655;
} else {
- $$024371$i = (19540);
+ $$024371$i = (19620);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -23112,7 +23038,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(19104)>>2]|0;
+ $671 = HEAP32[(19184)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -23123,30 +23049,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(19116)>>2] = $679;
- HEAP32[(19104)>>2] = $681;
+ HEAP32[(19196)>>2] = $679;
+ HEAP32[(19184)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(19580)>>2]|0;
- HEAP32[(19120)>>2] = $686;
+ $686 = HEAP32[(19660)>>2]|0;
+ HEAP32[(19200)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(19108)>>2]|0;
+ $687 = HEAP32[(19188)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(19108)>>2] = $$749$i;
+ HEAP32[(19188)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (19540);
+ $$124470$i = (19620);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -23201,21 +23127,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(19104)>>2]|0;
+ $726 = HEAP32[(19184)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(19104)>>2] = $727;
- HEAP32[(19116)>>2] = $721;
+ HEAP32[(19184)>>2] = $727;
+ HEAP32[(19196)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(19112)>>2]|0;
+ $730 = HEAP32[(19192)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(19100)>>2]|0;
+ $732 = HEAP32[(19180)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(19100)>>2] = $733;
- HEAP32[(19112)>>2] = $721;
+ HEAP32[(19180)>>2] = $733;
+ HEAP32[(19192)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -23238,7 +23164,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (19132 + ($748<<2)|0);
+ $749 = (19212 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -23261,9 +23187,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[4773]|0;
+ $759 = HEAP32[4793]|0;
$760 = $759 & $758;
- HEAP32[4773] = $760;
+ HEAP32[4793] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -23376,7 +23302,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (19396 + ($796<<2)|0);
+ $797 = (19476 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -23388,12 +23314,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(19096)>>2]|0;
+ $802 = HEAP32[(19176)>>2]|0;
$803 = $802 & $801;
- HEAP32[(19096)>>2] = $803;
+ HEAP32[(19176)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(19108)>>2]|0;
+ $804 = HEAP32[(19188)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -23414,7 +23340,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(19108)>>2]|0;
+ $810 = HEAP32[(19188)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -23446,7 +23372,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(19108)>>2]|0;
+ $822 = HEAP32[(19188)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -23479,21 +23405,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (19132 + ($836<<2)|0);
- $838 = HEAP32[4773]|0;
+ $837 = (19212 + ($836<<2)|0);
+ $838 = HEAP32[4793]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[4773] = $842;
+ HEAP32[4793] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(19108)>>2]|0;
+ $845 = HEAP32[(19188)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -23548,20 +23474,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (19396 + ($$0296$i$i<<2)|0);
+ $875 = (19476 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(19096)>>2]|0;
+ $879 = HEAP32[(19176)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(19096)>>2] = $883;
+ HEAP32[(19176)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -23600,7 +23526,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(19108)>>2]|0;
+ $902 = HEAP32[(19188)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -23619,7 +23545,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(19108)>>2]|0;
+ $909 = HEAP32[(19188)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -23646,7 +23572,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (19540);
+ $$0$i$i$i = (19620);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -23687,23 +23613,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(19116)>>2] = $946;
- HEAP32[(19104)>>2] = $947;
+ HEAP32[(19196)>>2] = $946;
+ HEAP32[(19184)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(19580)>>2]|0;
- HEAP32[(19120)>>2] = $952;
+ $952 = HEAP32[(19660)>>2]|0;
+ HEAP32[(19200)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(19540)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19540)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19540)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19540)+12>>2]|0;
- HEAP32[(19540)>>2] = $$749$i;
- HEAP32[(19544)>>2] = $$723948$i;
- HEAP32[(19552)>>2] = 0;
- HEAP32[(19548)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(19620)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19620)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19620)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19620)+12>>2]|0;
+ HEAP32[(19620)>>2] = $$749$i;
+ HEAP32[(19624)>>2] = $$723948$i;
+ HEAP32[(19632)>>2] = 0;
+ HEAP32[(19628)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -23732,20 +23658,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (19132 + ($968<<2)|0);
- $970 = HEAP32[4773]|0;
+ $969 = (19212 + ($968<<2)|0);
+ $970 = HEAP32[4793]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[4773] = $974;
+ HEAP32[4793] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(19108)>>2]|0;
+ $977 = HEAP32[(19188)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -23797,19 +23723,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (19396 + ($$0212$i$i<<2)|0);
+ $1007 = (19476 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(19096)>>2]|0;
+ $1010 = HEAP32[(19176)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(19096)>>2] = $1014;
+ HEAP32[(19176)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -23848,7 +23774,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(19108)>>2]|0;
+ $1033 = HEAP32[(19188)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -23867,7 +23793,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(19108)>>2]|0;
+ $1040 = HEAP32[(19188)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -23890,14 +23816,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(19104)>>2]|0;
+ $1048 = HEAP32[(19184)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(19104)>>2] = $1050;
- $1051 = HEAP32[(19116)>>2]|0;
+ HEAP32[(19184)>>2] = $1050;
+ $1051 = HEAP32[(19196)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(19116)>>2] = $1052;
+ HEAP32[(19196)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -23940,7 +23866,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(19108)>>2]|0;
+ $3 = HEAP32[(19188)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -23973,7 +23899,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(19112)>>2]|0;
+ $19 = HEAP32[(19192)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -23988,7 +23914,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(19100)>>2] = $17;
+ HEAP32[(19180)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -24002,7 +23928,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (19132 + ($27<<2)|0);
+ $28 = (19212 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -24022,9 +23948,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[4773]|0;
+ $37 = HEAP32[4793]|0;
$38 = $37 & $36;
- HEAP32[4773] = $38;
+ HEAP32[4793] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -24138,7 +24064,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (19396 + ($74<<2)|0);
+ $75 = (19476 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -24148,14 +24074,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(19096)>>2]|0;
+ $80 = HEAP32[(19176)>>2]|0;
$81 = $80 & $79;
- HEAP32[(19096)>>2] = $81;
+ HEAP32[(19176)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(19108)>>2]|0;
+ $82 = HEAP32[(19188)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -24177,7 +24103,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(19108)>>2]|0;
+ $88 = HEAP32[(19188)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -24209,7 +24135,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(19108)>>2]|0;
+ $100 = HEAP32[(19188)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -24244,14 +24170,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(19116)>>2]|0;
+ $120 = HEAP32[(19196)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(19112)>>2]|0;
+ $122 = HEAP32[(19192)>>2]|0;
if ($121) {
- $123 = HEAP32[(19104)>>2]|0;
+ $123 = HEAP32[(19184)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(19104)>>2] = $124;
- HEAP32[(19116)>>2] = $$1;
+ HEAP32[(19184)>>2] = $124;
+ HEAP32[(19196)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -24259,16 +24185,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(19112)>>2] = 0;
- HEAP32[(19100)>>2] = 0;
+ HEAP32[(19192)>>2] = 0;
+ HEAP32[(19180)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(19100)>>2]|0;
+ $129 = HEAP32[(19180)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(19100)>>2] = $130;
- HEAP32[(19112)>>2] = $113;
+ HEAP32[(19180)>>2] = $130;
+ HEAP32[(19192)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -24287,10 +24213,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (19132 + ($142<<2)|0);
+ $143 = (19212 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(19108)>>2]|0;
+ $145 = HEAP32[(19188)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -24308,9 +24234,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[4773]|0;
+ $153 = HEAP32[4793]|0;
$154 = $153 & $152;
- HEAP32[4773] = $154;
+ HEAP32[4793] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -24318,7 +24244,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(19108)>>2]|0;
+ $156 = HEAP32[(19188)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -24378,7 +24304,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(19108)>>2]|0;
+ $189 = HEAP32[(19188)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -24391,7 +24317,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(19108)>>2]|0;
+ $169 = HEAP32[(19188)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -24422,7 +24348,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (19396 + ($193<<2)|0);
+ $194 = (19476 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -24432,13 +24358,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(19096)>>2]|0;
+ $199 = HEAP32[(19176)>>2]|0;
$200 = $199 & $198;
- HEAP32[(19096)>>2] = $200;
+ HEAP32[(19176)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(19108)>>2]|0;
+ $201 = HEAP32[(19188)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -24459,7 +24385,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(19108)>>2]|0;
+ $207 = HEAP32[(19188)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -24489,7 +24415,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(19108)>>2]|0;
+ $219 = HEAP32[(19188)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -24510,10 +24436,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(19112)>>2]|0;
+ $226 = HEAP32[(19192)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(19100)>>2] = $135;
+ HEAP32[(19180)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -24532,20 +24458,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (19132 + ($234<<2)|0);
- $236 = HEAP32[4773]|0;
+ $235 = (19212 + ($234<<2)|0);
+ $236 = HEAP32[4793]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[4773] = $240;
+ HEAP32[4793] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(19108)>>2]|0;
+ $243 = HEAP32[(19188)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -24597,21 +24523,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (19396 + ($$0396<<2)|0);
+ $273 = (19476 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(19096)>>2]|0;
+ $277 = HEAP32[(19176)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(19096)>>2] = $281;
+ HEAP32[(19176)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -24649,7 +24575,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(19108)>>2]|0;
+ $300 = HEAP32[(19188)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -24668,7 +24594,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(19108)>>2]|0;
+ $307 = HEAP32[(19188)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -24690,12 +24616,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(19124)>>2]|0;
+ $314 = HEAP32[(19204)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(19124)>>2] = $315;
+ HEAP32[(19204)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (19548);
+ $$0212$in$i = (19628);
} else {
return;
}
@@ -24709,7 +24635,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(19124)>>2] = -1;
+ HEAP32[(19204)>>2] = -1;
return;
}
function runPostSets() {
diff --git a/docs/examples/web/makefile b/docs/examples/web/makefile
index a04f7949..0b327f8e 100644
--- a/docs/examples/web/makefile
+++ b/docs/examples/web/makefile
@@ -563,8 +563,7 @@ shaders/shaders_postprocessing: shaders/shaders_postprocessing.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) -s TOTAL_MEMORY=67108864 \
--preload-file shaders/resources/model/dwarf.obj@resources/model/dwarf.obj \
--preload-file shaders/resources/model/dwarf_diffuse.png@resources/model/dwarf_diffuse.png \
- --preload-file shaders/resources/shaders/glsl100/base.vs@resources/shaders/glsl100/base.vs \
- --preload-file shaders/resources/shaders/glsl100/bloom.fs@resources/shaders/glsl100/bloom.fs
+ --preload-file shaders/resources/shaders/glsl100@resources/shaders/glsl100
# compile [audio] example - sound loading and playing (WAV and OGG)
audio/audio_sound_loading: audio/audio_sound_loading.c
diff --git a/docs/examples/web/shaders/resources/shaders/glsl100/base.fs b/docs/examples/web/shaders/resources/shaders/glsl100/base.fs
new file mode 100644
index 00000000..b004ba0b
--- /dev/null
+++ b/docs/examples/web/shaders/resources/shaders/glsl100/base.fs
@@ -0,0 +1,24 @@
+#version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+uniform vec2 resolution = vec2(800, 450);
+
+void main()
+{
+ // Texel color fetching from texture sampler
+ vec4 texelColor = texture2D(texture0, fragTexCoord);
+
+ // NOTE: Implement here your fragment shader code
+
+ gl_FragColor = texelColor*colDiffuse;
+} \ No newline at end of file
diff --git a/docs/examples/web/shaders/resources/shaders/glsl100/blur.fs b/docs/examples/web/shaders/resources/shaders/glsl100/blur.fs
new file mode 100644
index 00000000..96f780e1
--- /dev/null
+++ b/docs/examples/web/shaders/resources/shaders/glsl100/blur.fs
@@ -0,0 +1,34 @@
+#version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+
+// NOTE: Render size values must be passed from code
+const float renderWidth = 800.0;
+const float renderHeight = 450.0;
+
+vec3 offset = vec3(0.0, 1.3846153846, 3.2307692308);
+vec3 weight = vec3(0.2270270270, 0.3162162162, 0.0702702703);
+
+void main()
+{
+ // Texel color fetching from texture sampler
+ vec3 tc = texture2D(texture0, fragTexCoord).rgb*weight.x;
+
+ tc += texture2D(texture0, fragTexCoord + vec2(offset.y)/renderWidth, 0.0).rgb*weight.y;
+ tc += texture2D(texture0, fragTexCoord - vec2(offset.y)/renderWidth, 0.0).rgb*weight.y;
+
+ tc += texture2D(texture0, fragTexCoord + vec2(offset.z)/renderWidth, 0.0).rgb*weight.z;
+ tc += texture2D(texture0, fragTexCoord - vec2(offset.z)/renderWidth, 0.0).rgb*weight.z;
+
+ gl_FragColor = vec4(tc, 1.0);
+} \ No newline at end of file
diff --git a/docs/examples/web/shaders/resources/shaders/glsl100/cross_hatching.fs b/docs/examples/web/shaders/resources/shaders/glsl100/cross_hatching.fs
new file mode 100644
index 00000000..7d63b0a5
--- /dev/null
+++ b/docs/examples/web/shaders/resources/shaders/glsl100/cross_hatching.fs
@@ -0,0 +1,47 @@
+# version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+
+float hatchOffsetY = 5.0;
+float lumThreshold01 = 0.9;
+float lumThreshold02 = 0.7;
+float lumThreshold03 = 0.5;
+float lumThreshold04 = 0.3;
+
+void main()
+{
+ vec3 tc = vec3(1.0, 1.0, 1.0);
+ float lum = length(texture2D(texture0, fragTexCoord).rgb);
+
+ if (lum < lumThreshold01)
+ {
+ if (mod(gl_FragCoord.x + gl_FragCoord.y, 10.0) == 0.0) tc = vec3(0.0, 0.0, 0.0);
+ }
+
+ if (lum < lumThreshold02)
+ {
+ if (mod(gl_FragCoord .x - gl_FragCoord .y, 10.0) == 0.0) tc = vec3(0.0, 0.0, 0.0);
+ }
+
+ if (lum < lumThreshold03)
+ {
+ if (mod(gl_FragCoord .x + gl_FragCoord .y - hatchOffsetY, 10.0) == 0.0) tc = vec3(0.0, 0.0, 0.0);
+ }
+
+ if (lum < lumThreshold04)
+ {
+ if (mod(gl_FragCoord .x - gl_FragCoord .y - hatchOffsetY, 10.0) == 0.0) tc = vec3(0.0, 0.0, 0.0);
+ }
+
+ gl_FragColor = vec4(tc, 1.0);
+} \ No newline at end of file
diff --git a/docs/examples/web/shaders/resources/shaders/glsl100/cross_stitching.fs b/docs/examples/web/shaders/resources/shaders/glsl100/cross_stitching.fs
new file mode 100644
index 00000000..de6d4f40
--- /dev/null
+++ b/docs/examples/web/shaders/resources/shaders/glsl100/cross_stitching.fs
@@ -0,0 +1,57 @@
+# version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+
+// NOTE: Render size values must be passed from code
+const float renderWidth = 800.0;
+const float renderHeight = 450.0;
+
+float stitchingSize = 6.0;
+int invert = 0;
+
+vec4 PostFX(sampler2D tex, vec2 uv)
+{
+ vec4 c = vec4(0.0);
+ float size = stitchingSize;
+ vec2 cPos = uv * vec2(renderWidth, renderHeight);
+ vec2 tlPos = floor(cPos / vec2(size, size));
+ tlPos *= size;
+
+ int remX = int(mod(cPos.x, size));
+ int remY = int(mod(cPos.y, size));
+
+ if (remX == 0 && remY == 0) tlPos = cPos;
+
+ vec2 blPos = tlPos;
+ blPos.y += (size - 1.0);
+
+ if ((remX == remY) || (((int(cPos.x) - int(blPos.x)) == (int(blPos.y) - int(cPos.y)))))
+ {
+ if (invert == 1) c = vec4(0.2, 0.15, 0.05, 1.0);
+ else c = texture2D(tex, tlPos * vec2(1.0/renderWidth, 1.0/renderHeight)) * 1.4;
+ }
+ else
+ {
+ if (invert == 1) c = texture2D(tex, tlPos * vec2(1.0/renderWidth, 1.0/renderHeight)) * 1.4;
+ else c = vec4(0.0, 0.0, 0.0, 1.0);
+ }
+
+ return c;
+}
+
+void main()
+{
+ vec3 tc = PostFX(texture0, fragTexCoord).rgb;
+
+ gl_FragColor = vec4(tc, 1.0);
+} \ No newline at end of file
diff --git a/docs/examples/web/shaders/resources/shaders/glsl100/dream_vision.fs b/docs/examples/web/shaders/resources/shaders/glsl100/dream_vision.fs
new file mode 100644
index 00000000..fa9c5b77
--- /dev/null
+++ b/docs/examples/web/shaders/resources/shaders/glsl100/dream_vision.fs
@@ -0,0 +1,37 @@
+#version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+
+void main()
+{
+ vec4 color = texture2D(texture0, fragTexCoord);
+
+ color += texture2D(texture0, fragTexCoord + 0.001);
+ color += texture2D(texture0, fragTexCoord + 0.003);
+ color += texture2D(texture0, fragTexCoord + 0.005);
+ color += texture2D(texture0, fragTexCoord + 0.007);
+ color += texture2D(texture0, fragTexCoord + 0.009);
+ color += texture2D(texture0, fragTexCoord + 0.011);
+
+ color += texture2D(texture0, fragTexCoord - 0.001);
+ color += texture2D(texture0, fragTexCoord - 0.003);
+ color += texture2D(texture0, fragTexCoord - 0.005);
+ color += texture2D(texture0, fragTexCoord - 0.007);
+ color += texture2D(texture0, fragTexCoord - 0.009);
+ color += texture2D(texture0, fragTexCoord - 0.011);
+
+ color.rgb = vec3((color.r + color.g + color.b)/3.0);
+ color = color/9.5;
+
+ gl_FragColor = color;
+} \ No newline at end of file
diff --git a/docs/examples/web/shaders/resources/shaders/glsl100/fisheye.fs b/docs/examples/web/shaders/resources/shaders/glsl100/fisheye.fs
new file mode 100644
index 00000000..8beb3d4a
--- /dev/null
+++ b/docs/examples/web/shaders/resources/shaders/glsl100/fisheye.fs
@@ -0,0 +1,43 @@
+#version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+
+const float PI = 3.1415926535;
+
+void main()
+{
+ float aperture = 178.0;
+ float apertureHalf = 0.5 * aperture * (PI / 180.0);
+ float maxFactor = sin(apertureHalf);
+
+ vec2 uv = vec2(0.0);
+ vec2 xy = 2.0 * fragTexCoord.xy - 1.0;
+ float d = length(xy);
+
+ if (d < (2.0 - maxFactor))
+ {
+ d = length(xy * maxFactor);
+ float z = sqrt(1.0 - d * d);
+ float r = atan(d, z) / PI;
+ float phi = atan(xy.y, xy.x);
+
+ uv.x = r * cos(phi) + 0.5;
+ uv.y = r * sin(phi) + 0.5;
+ }
+ else
+ {
+ uv = fragTexCoord.xy;
+ }
+
+ gl_FragColor = texture2D(texture0, uv);
+} \ No newline at end of file
diff --git a/docs/examples/web/shaders/resources/shaders/glsl100/pixelizer.fs b/docs/examples/web/shaders/resources/shaders/glsl100/pixelizer.fs
new file mode 100644
index 00000000..44fb0ca2
--- /dev/null
+++ b/docs/examples/web/shaders/resources/shaders/glsl100/pixelizer.fs
@@ -0,0 +1,32 @@
+#version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+
+// NOTE: Render size values must be passed from code
+const float renderWidth = 800.0;
+const float renderHeight = 450.0;
+
+float pixelWidth = 5.0;
+float pixelHeight = 5.0;
+
+void main()
+{
+ float dx = pixelWidth*(1.0/renderWidth);
+ float dy = pixelHeight*(1.0/renderHeight);
+
+ vec2 coord = vec2(dx*floor(fragTexCoord.x/dx), dy*floor(fragTexCoord.y/dy));
+
+ vec3 tc = texture2D(texture0, coord).rgb;
+
+ gl_FragColor = vec4(tc, 1.0);
+} \ No newline at end of file
diff --git a/docs/examples/web/shaders/resources/shaders/glsl100/posterization.fs b/docs/examples/web/shaders/resources/shaders/glsl100/posterization.fs
new file mode 100644
index 00000000..a7942c82
--- /dev/null
+++ b/docs/examples/web/shaders/resources/shaders/glsl100/posterization.fs
@@ -0,0 +1,29 @@
+#version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+
+float gamma = 0.6;
+float numColors = 8.0;
+
+void main()
+{
+ vec3 color = texture2D(texture0, fragTexCoord.xy).rgb;
+
+ color = pow(color, vec3(gamma, gamma, gamma));
+ color = color*numColors;
+ color = floor(color);
+ color = color/numColors;
+ color = pow(color, vec3(1.0/gamma));
+
+ gl_FragColor = vec4(color, 1.0);
+} \ No newline at end of file
diff --git a/docs/examples/web/shaders/resources/shaders/glsl100/predator.fs b/docs/examples/web/shaders/resources/shaders/glsl100/predator.fs
new file mode 100644
index 00000000..37dc0bdf
--- /dev/null
+++ b/docs/examples/web/shaders/resources/shaders/glsl100/predator.fs
@@ -0,0 +1,31 @@
+#version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+
+void main()
+{
+ vec3 color = texture2D(texture0, fragTexCoord).rgb;
+ vec3 colors[3];
+ colors[0] = vec3(0.0, 0.0, 1.0);
+ colors[1] = vec3(1.0, 1.0, 0.0);
+ colors[2] = vec3(1.0, 0.0, 0.0);
+
+ float lum = (color.r + color.g + color.b)/3.0;
+
+ vec3 tc = vec3(0.0, 0.0, 0.0);
+
+ if (lum < 0.5) tc = mix(colors[0], colors[1], lum/0.5);
+ else tc = mix(colors[1], colors[2], (lum - 0.5)/0.5);
+
+ gl_FragColor = vec4(tc, 1.0);
+} \ No newline at end of file
diff --git a/docs/examples/web/shaders/resources/shaders/glsl100/scanlines.fs b/docs/examples/web/shaders/resources/shaders/glsl100/scanlines.fs
new file mode 100644
index 00000000..ce649e1a
--- /dev/null
+++ b/docs/examples/web/shaders/resources/shaders/glsl100/scanlines.fs
@@ -0,0 +1,44 @@
+#version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+
+float offset = 0.0;
+float frequency = 450.0/3.0;
+
+uniform float time;
+
+void main()
+{
+/*
+ // Scanlines method 1
+ float tval = 0; //time
+ vec2 uv = 0.5 + (fragTexCoord - 0.5)*(0.9 + 0.01*sin(0.5*tval));
+
+ vec4 color = texture2D(texture0, fragTexCoord);
+
+ color = clamp(color*0.5 + 0.5*color*color*1.2, 0.0, 1.0);
+ color *= 0.5 + 0.5*16.0*uv.x*uv.y*(1.0 - uv.x)*(1.0 - uv.y);
+ color *= vec4(0.8, 1.0, 0.7, 1);
+ color *= 0.9 + 0.1*sin(10.0*tval + uv.y*1000.0);
+ color *= 0.97 + 0.03*sin(110.0*tval);
+
+ fragColor = color;
+*/
+ // Scanlines method 2
+ float globalPos = (fragTexCoord.y + offset) * frequency;
+ float wavePos = cos((fract(globalPos) - 0.5)*3.14);
+
+ vec4 color = texture2D(texture0, fragTexCoord);
+
+ gl_FragColor = mix(vec4(0.0, 0.3, 0.0, 0.0), color, wavePos);
+} \ No newline at end of file
diff --git a/docs/examples/web/shaders/resources/shaders/glsl100/sobel.fs b/docs/examples/web/shaders/resources/shaders/glsl100/sobel.fs
new file mode 100644
index 00000000..745562ad
--- /dev/null
+++ b/docs/examples/web/shaders/resources/shaders/glsl100/sobel.fs
@@ -0,0 +1,40 @@
+#version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+vec2 resolution = vec2(800.0, 450.0);
+
+void main()
+{
+ float x = 1.0/resolution.x;
+ float y = 1.0/resolution.y;
+
+ vec4 horizEdge = vec4(0.0);
+ horizEdge -= texture2D(texture0, vec2(fragTexCoord.x - x, fragTexCoord.y - y))*1.0;
+ horizEdge -= texture2D(texture0, vec2(fragTexCoord.x - x, fragTexCoord.y ))*2.0;
+ horizEdge -= texture2D(texture0, vec2(fragTexCoord.x - x, fragTexCoord.y + y))*1.0;
+ horizEdge += texture2D(texture0, vec2(fragTexCoord.x + x, fragTexCoord.y - y))*1.0;
+ horizEdge += texture2D(texture0, vec2(fragTexCoord.x + x, fragTexCoord.y ))*2.0;
+ horizEdge += texture2D(texture0, vec2(fragTexCoord.x + x, fragTexCoord.y + y))*1.0;
+
+ vec4 vertEdge = vec4(0.0);
+ vertEdge -= texture2D(texture0, vec2(fragTexCoord.x - x, fragTexCoord.y - y))*1.0;
+ vertEdge -= texture2D(texture0, vec2(fragTexCoord.x , fragTexCoord.y - y))*2.0;
+ vertEdge -= texture2D(texture0, vec2(fragTexCoord.x + x, fragTexCoord.y - y))*1.0;
+ vertEdge += texture2D(texture0, vec2(fragTexCoord.x - x, fragTexCoord.y + y))*1.0;
+ vertEdge += texture2D(texture0, vec2(fragTexCoord.x , fragTexCoord.y + y))*2.0;
+ vertEdge += texture2D(texture0, vec2(fragTexCoord.x + x, fragTexCoord.y + y))*1.0;
+
+ vec3 edge = sqrt((horizEdge.rgb*horizEdge.rgb) + (vertEdge.rgb*vertEdge.rgb));
+
+ gl_FragColor = vec4(edge, texture2D(texture0, fragTexCoord).a);
+} \ No newline at end of file
diff --git a/docs/examples/web/shaders/resources/shaders/glsl100/swirl.fs b/docs/examples/web/shaders/resources/shaders/glsl100/swirl.fs
index ca7668b2..b969aab7 100644
--- a/docs/examples/web/shaders/resources/shaders/glsl100/swirl.fs
+++ b/docs/examples/web/shaders/resources/shaders/glsl100/swirl.fs
@@ -12,8 +12,9 @@ uniform vec4 colDiffuse;
// NOTE: Add here your custom variables
-const float renderWidth = 800.0; // HARDCODED for example!
-const float renderHeight = 480.0; // Use uniforms instead...
+// NOTE: Render size values should be passed from code
+const float renderWidth = 800;
+const float renderHeight = 450;
float radius = 250.0;
float angle = 0.8;
diff --git a/docs/examples/web/shaders/resources/shaders/glsl330/base.vs b/docs/examples/web/shaders/resources/shaders/glsl330/base.vs
deleted file mode 100644
index 638cb8ae..00000000
--- a/docs/examples/web/shaders/resources/shaders/glsl330/base.vs
+++ /dev/null
@@ -1,26 +0,0 @@
-#version 330
-
-// Input vertex attributes
-in vec3 vertexPosition;
-in vec2 vertexTexCoord;
-in vec3 vertexNormal;
-in vec4 vertexColor;
-
-// Input uniform values
-uniform mat4 mvpMatrix;
-
-// Output vertex attributes (to fragment shader)
-out vec2 fragTexCoord;
-out vec4 fragColor;
-
-// NOTE: Add here your custom variables
-
-void main()
-{
- // Send vertex attributes to fragment shader
- fragTexCoord = vertexTexCoord;
- fragColor = vertexColor;
-
- // Calculate final vertex position
- gl_Position = mvpMatrix*vec4(vertexPosition, 1.0);
-} \ No newline at end of file
diff --git a/docs/examples/web/shaders/resources/shaders/glsl330/bloom.fs b/docs/examples/web/shaders/resources/shaders/glsl330/bloom.fs
deleted file mode 100644
index 333d5b05..00000000
--- a/docs/examples/web/shaders/resources/shaders/glsl330/bloom.fs
+++ /dev/null
@@ -1,40 +0,0 @@
-#version 330
-
-// Input vertex attributes (from vertex shader)
-in vec2 fragTexCoord;
-in vec4 fragColor;
-
-// Input uniform values
-uniform sampler2D texture0;
-uniform vec4 colDiffuse;
-
-// Output fragment color
-out vec4 finalColor;
-
-// NOTE: Add here your custom variables
-
-const vec2 size = vec2(800, 450); // render size
-const float samples = 5.0; // pixels per axis; higher = bigger glow, worse performance
-const float quality = 2.5; // lower = smaller glow, better quality
-
-void main()
-{
- vec4 sum = vec4(0);
- vec2 sizeFactor = vec2(1)/size*quality;
-
- // Texel color fetching from texture sampler
- vec4 source = texture(texture0, fragTexCoord);
-
- const int range = 2; // should be = (samples - 1)/2;
-
- for (int x = -range; x <= range; x++)
- {
- for (int y = -range; y <= range; y++)
- {
- sum += texture(texture0, fragTexCoord + vec2(x, y)*sizeFactor);
- }
- }
-
- // Calculate final fragment color
- finalColor = ((sum/(samples*samples)) + source)*colDiffuse;
-} \ No newline at end of file
diff --git a/docs/examples/web/shaders/resources/shaders/glsl330/depth.fs b/docs/examples/web/shaders/resources/shaders/glsl330/depth.fs
deleted file mode 100644
index 06d399f9..00000000
--- a/docs/examples/web/shaders/resources/shaders/glsl330/depth.fs
+++ /dev/null
@@ -1,27 +0,0 @@
-#version 330
-
-// Input vertex attributes (from vertex shader)
-in vec2 fragTexCoord;
-in vec4 fragColor;
-
-// Input uniform values
-uniform sampler2D texture0; // Depth texture
-uniform vec4 fragTintColor;
-
-// Output fragment color
-out vec4 finalColor;
-
-// NOTE: Add here your custom variables
-
-void main()
-{
- float zNear = 0.01; // camera z near
- float zFar = 10.0; // camera z far
- float z = texture(texture0, fragTexCoord).x;
-
- // Linearize depth value
- float depth = (2.0*zNear)/(zFar + zNear - z*(zFar - zNear));
-
- // Calculate final fragment color
- finalColor = vec4(depth, depth, depth, 1.0f);
-} \ No newline at end of file
diff --git a/docs/examples/web/shaders/resources/shaders/glsl330/distortion.fs b/docs/examples/web/shaders/resources/shaders/glsl330/distortion.fs
deleted file mode 100644
index cb4be8fc..00000000
--- a/docs/examples/web/shaders/resources/shaders/glsl330/distortion.fs
+++ /dev/null
@@ -1,56 +0,0 @@
-#version 330
-
-// Input vertex attributes (from vertex shader)
-in vec2 fragTexCoord;
-
-// Input uniform values
-uniform sampler2D texture0;
-
-// Output fragment color
-out vec4 finalColor;
-
-// NOTE: Default parameters for Oculus Rift DK2 device
-const vec2 LeftLensCenter = vec2(0.2863248, 0.5);
-const vec2 RightLensCenter = vec2(0.7136753, 0.5);
-const vec2 LeftScreenCenter = vec2(0.25, 0.5);
-const vec2 RightScreenCenter = vec2(0.75, 0.5);
-const vec2 Scale = vec2(0.25, 0.45);
-const vec2 ScaleIn = vec2(4.0, 2.5);
-const vec4 HmdWarpParam = vec4(1.0, 0.22, 0.24, 0.0);
-const vec4 ChromaAbParam = vec4(0.996, -0.004, 1.014, 0.0);
-
-void main()
-{
- // The following two variables need to be set per eye
- vec2 LensCenter = fragTexCoord.x < 0.5 ? LeftLensCenter : RightLensCenter;
- vec2 ScreenCenter = fragTexCoord.x < 0.5 ? LeftScreenCenter : RightScreenCenter;
-
- // Scales input texture coordinates for distortion: vec2 HmdWarp(vec2 fragTexCoord, vec2 LensCenter)
- vec2 theta = (fragTexCoord - LensCenter)*ScaleIn; // Scales to [-1, 1]
- float rSq = theta.x*theta.x + theta.y*theta.y;
- vec2 theta1 = theta*(HmdWarpParam.x + HmdWarpParam.y*rSq + HmdWarpParam.z*rSq*rSq + HmdWarpParam.w*rSq*rSq*rSq);
- //vec2 tc = LensCenter + Scale*theta1;
-
- // Detect whether blue texture coordinates are out of range since these will scaled out the furthest
- vec2 thetaBlue = theta1*(ChromaAbParam.z + ChromaAbParam.w*rSq);
- vec2 tcBlue = LensCenter + Scale*thetaBlue;
-
- if (any(bvec2(clamp(tcBlue, ScreenCenter - vec2(0.25, 0.5), ScreenCenter + vec2(0.25, 0.5)) - tcBlue))) finalColor = vec4(0.0, 0.0, 0.0, 1.0);
- else
- {
- // Do blue texture lookup
- float blue = texture(texture0, tcBlue).b;
-
- // Do green lookup (no scaling)
- vec2 tcGreen = LensCenter + Scale*theta1;
- float green = texture(texture0, tcGreen).g;
-
- // Do red scale and lookup
- vec2 thetaRed = theta1*(ChromaAbParam.x + ChromaAbParam.y*rSq);
- vec2 tcRed = LensCenter + Scale*thetaRed;
- float red = texture(texture0, tcRed).r;
-
- finalColor = vec4(red, green, blue, 1.0);
- }
-}
-
diff --git a/docs/examples/web/shaders/resources/shaders/glsl330/grayscale.fs b/docs/examples/web/shaders/resources/shaders/glsl330/grayscale.fs
deleted file mode 100644
index 5b3e11be..00000000
--- a/docs/examples/web/shaders/resources/shaders/glsl330/grayscale.fs
+++ /dev/null
@@ -1,26 +0,0 @@
-#version 330
-
-// Input vertex attributes (from vertex shader)
-in vec2 fragTexCoord;
-in vec4 fragColor;
-
-// Input uniform values
-uniform sampler2D texture0;
-uniform vec4 colDiffuse;
-
-// Output fragment color
-out vec4 finalColor;
-
-// NOTE: Add here your custom variables
-
-void main()
-{
- // Texel color fetching from texture sampler
- vec4 texelColor = texture(texture0, fragTexCoord)*colDiffuse*fragColor;
-
- // Convert texel color to grayscale using NTSC conversion weights
- float gray = dot(texelColor.rgb, vec3(0.299, 0.587, 0.114));
-
- // Calculate final fragment color
- finalColor = vec4(gray, gray, gray, texelColor.a);
-} \ No newline at end of file
diff --git a/docs/examples/web/shaders/resources/shaders/glsl330/swirl.fs b/docs/examples/web/shaders/resources/shaders/glsl330/swirl.fs
deleted file mode 100644
index 5d238ac9..00000000
--- a/docs/examples/web/shaders/resources/shaders/glsl330/swirl.fs
+++ /dev/null
@@ -1,46 +0,0 @@
-#version 330
-
-// Input vertex attributes (from vertex shader)
-in vec2 fragTexCoord;
-in vec4 fragColor;
-
-// Input uniform values
-uniform sampler2D texture0;
-uniform vec4 colDiffuse;
-
-// Output fragment color
-out vec4 finalColor;
-
-// NOTE: Add here your custom variables
-
-const float renderWidth = 800.0; // HARDCODED for example!
-const float renderHeight = 480.0; // Use uniforms instead...
-
-float radius = 250.0;
-float angle = 0.8;
-
-uniform vec2 center = vec2(200.0, 200.0);
-
-void main()
-{
- vec2 texSize = vec2(renderWidth, renderHeight);
- vec2 tc = fragTexCoord*texSize;
- tc -= center;
-
- float dist = length(tc);
-
- if (dist < radius)
- {
- float percent = (radius - dist)/radius;
- float theta = percent*percent*angle*8.0;
- float s = sin(theta);
- float c = cos(theta);
-
- tc = vec2(dot(tc, vec2(c, -s)), dot(tc, vec2(s, c)));
- }
-
- tc += center;
- vec4 color = texture2D(texture0, tc/texSize)*colDiffuse*fragColor;;
-
- finalColor = vec4(color.rgb, 1.0);;
-} \ No newline at end of file
diff --git a/docs/examples/web/shaders/shaders_postprocessing.c b/docs/examples/web/shaders/shaders_postprocessing.c
index f7a78b01..bf65be93 100644
--- a/docs/examples/web/shaders/shaders_postprocessing.c
+++ b/docs/examples/web/shaders/shaders_postprocessing.c
@@ -22,6 +22,48 @@
#include <emscripten/emscripten.h>
#endif
+#if defined(PLATFORM_DESKTOP)
+ #define GLSL_VERSION 330
+ #define DEFAULT_VERTEX_SHADER "resources/shaders/glsl330/base.vs"
+#else // PLATFORM_RPI, PLATFORM_ANDROID, PLATFORM_WEB
+ #define GLSL_VERSION 100
+ #define DEFAULT_VERTEX_SHADER "resources/shaders/glsl100/base.vs"
+#endif
+
+#define MAX_POSTPRO_SHADERS 12
+
+typedef enum {
+ FX_GRAYSCALE = 0,
+ FX_POSTERIZATION,
+ FX_DREAM_VISION,
+ FX_PIXELIZER,
+ FX_CROSS_HATCHING,
+ FX_CROSS_STITCHING,
+ FX_PREDATOR_VIEW,
+ FX_SCANLINES,
+ FX_FISHEYE,
+ FX_SOBEL,
+ FX_BLOOM,
+ FX_BLUR,
+ //FX_FXAA
+} PostproShader;
+
+static const char *postproShaderText[] = {
+ "GRAYSCALE",
+ "POSTERIZATION",
+ "DREAM_VISION",
+ "PIXELIZER",
+ "CROSS_HATCHING",
+ "CROSS_STITCHING",
+ "PREDATOR_VIEW",
+ "SCANLINES",
+ "FISHEYE",
+ "SOBEL",
+ "BLOOM",
+ "BLUR",
+ //"FXAA"
+};
+
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
@@ -33,9 +75,11 @@ Camera camera = {{ 3.0f, 3.0f, 3.0f }, { 0.0f, 1.5f, 0.0f }, { 0.0f, 1.0f, 0.0f
Model dwarf; // OBJ model
Texture2D texture; // Model texture
-Shader shader; // Postpro shader
-Vector3 position = { 0.0f, 0.0f, 0.0f }; // Set model position
+Shader shaders[MAX_POSTPRO_SHADERS]; // Postpro shaders
+int currentShader = FX_GRAYSCALE; // Current shader selected
+
+Vector3 position = { 0.0f, 0.0f, 0.0f }; // Set model position
RenderTexture2D target;
@@ -58,8 +102,21 @@ int main()
texture = LoadTexture("resources/model/dwarf_diffuse.png"); // Load model texture
dwarf.material.texDiffuse = texture; // Set dwarf model diffuse texture
- shader = LoadShader("resources/shaders/glsl100/base.vs",
- "resources/shaders/glsl100/bloom.fs"); // Load postpro shader
+ // Load all postpro shaders
+ // NOTE 1: All postpro shader use the base vertex shader (DEFAULT_VERTEX_SHADER)
+ // NOTE 2: We load the correct shader depending on GLSL version
+ shaders[FX_GRAYSCALE] = LoadShader(DEFAULT_VERTEX_SHADER, FormatText("resources/shaders/glsl%i/grayscale.fs", GLSL_VERSION));
+ shaders[FX_POSTERIZATION] = LoadShader(DEFAULT_VERTEX_SHADER, FormatText("resources/shaders/glsl%i/posterization.fs", GLSL_VERSION));
+ shaders[FX_DREAM_VISION] = LoadShader(DEFAULT_VERTEX_SHADER, FormatText("resources/shaders/glsl%i/dream_vision.fs", GLSL_VERSION));
+ shaders[FX_PIXELIZER] = LoadShader(DEFAULT_VERTEX_SHADER, FormatText("resources/shaders/glsl%i/pixelizer.fs", GLSL_VERSION));
+ shaders[FX_CROSS_HATCHING] = LoadShader(DEFAULT_VERTEX_SHADER, FormatText("resources/shaders/glsl%i/cross_hatching.fs", GLSL_VERSION));
+ shaders[FX_CROSS_STITCHING] = LoadShader(DEFAULT_VERTEX_SHADER, FormatText("resources/shaders/glsl%i/cross_stitching.fs", GLSL_VERSION));
+ shaders[FX_PREDATOR_VIEW] = LoadShader(DEFAULT_VERTEX_SHADER, FormatText("resources/shaders/glsl%i/predator.fs", GLSL_VERSION));
+ shaders[FX_SCANLINES] = LoadShader(DEFAULT_VERTEX_SHADER, FormatText("resources/shaders/glsl%i/scanlines.fs", GLSL_VERSION));
+ shaders[FX_FISHEYE] = LoadShader(DEFAULT_VERTEX_SHADER, FormatText("resources/shaders/glsl%i/fisheye.fs", GLSL_VERSION));
+ shaders[FX_SOBEL] = LoadShader(DEFAULT_VERTEX_SHADER, FormatText("resources/shaders/glsl%i/sobel.fs", GLSL_VERSION));
+ shaders[FX_BLOOM] = LoadShader(DEFAULT_VERTEX_SHADER, FormatText("resources/shaders/glsl%i/bloom.fs", GLSL_VERSION));
+ shaders[FX_BLUR] = LoadShader(DEFAULT_VERTEX_SHADER, FormatText("resources/shaders/glsl%i/blur.fs", GLSL_VERSION));
// Create a RenderTexture2D to be used for render to texture
target = LoadRenderTexture(screenWidth, screenHeight);
@@ -82,7 +139,10 @@ int main()
// De-Initialization
//--------------------------------------------------------------------------------------
- UnloadShader(shader); // Unload shader
+
+ // Unload all postpro shaders
+ for (int i = 0; i < MAX_POSTPRO_SHADERS; i++) UnloadShader(shaders[i]);
+
UnloadTexture(texture); // Unload texture
UnloadModel(dwarf); // Unload model
@@ -100,6 +160,12 @@ void UpdateDrawFrame(void)
// Update
//----------------------------------------------------------------------------------
UpdateCamera(&camera); // Update internal camera and our camera
+
+ if (IsKeyPressed(KEY_RIGHT)) currentShader++;
+ else if (IsKeyPressed(KEY_LEFT)) currentShader--;
+
+ if (currentShader >= MAX_POSTPRO_SHADERS) currentShader = 0;
+ else if (currentShader < 0) currentShader = MAX_POSTPRO_SHADERS - 1;
//----------------------------------------------------------------------------------
// Draw
@@ -117,21 +183,26 @@ void UpdateDrawFrame(void)
DrawGrid(10, 1.0f); // Draw a grid
End3dMode();
-
- DrawText("HELLO POSTPROCESSING!", 70, 190, 50, RED);
EndTextureMode(); // End drawing to texture (now we have a texture available for next passes)
- BeginShaderMode(shader);
+ // Render previously generated texture using selected postpro shader
+ BeginShaderMode(shaders[currentShader]);
// NOTE: Render texture must be y-flipped due to default OpenGL coordinates (left-bottom)
DrawTextureRec(target.texture, (Rectangle){ 0, 0, target.texture.width, -target.texture.height }, (Vector2){ 0, 0 }, WHITE);
EndShaderMode();
+ DrawRectangle(0, 9, 580, 30, Fade(LIGHTGRAY, 0.7f));
+
DrawText("(c) Dwarf 3D model by David Moreno", screenWidth - 200, screenHeight - 20, 10, DARKGRAY);
-
- DrawFPS(10, 10);
+
+ DrawText("CURRENT POSTPRO SHADER:", 10, 15, 20, BLACK);
+ DrawText(postproShaderText[currentShader], 330, 15, 20, RED);
+ DrawText("< >", 540, 10, 30, DARKBLUE);
+
+ DrawFPS(700, 15);
EndDrawing();
//----------------------------------------------------------------------------------
diff --git a/docs/examples/web/shaders/shaders_postprocessing.data b/docs/examples/web/shaders/shaders_postprocessing.data
index f6f6502d..a0ed4476 100644
--- a/docs/examples/web/shaders/shaders_postprocessing.data
+++ b/docs/examples/web/shaders/shaders_postprocessing.data
@@ -60389,6 +60389,29 @@ _ú ƒÀi
€Å®ü3  €ÓV
"þÿG|: ƒÀé+€ÕÁ ½ôí%Ïàóñº
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+uniform vec2 resolution = vec2(800, 450);
+
+void main()
+{
+ // Texel color fetching from texture sampler
+ vec4 texelColor = texture2D(texture0, fragTexCoord);
+
+ // NOTE: Implement here your fragment shader code
+
+ gl_FragColor = texelColor*colDiffuse;
+}#version 100
+
// Input vertex attributes
attribute vec3 vertexPosition;
attribute vec2 vertexTexCoord;
@@ -60450,4 +60473,511 @@ void main()
// Calculate final fragment color
gl_FragColor = ((sum/(samples*samples)) + source)*colDiffuse;
+}#version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+
+// NOTE: Render size values must be passed from code
+const float renderWidth = 800.0;
+const float renderHeight = 450.0;
+
+vec3 offset = vec3(0.0, 1.3846153846, 3.2307692308);
+vec3 weight = vec3(0.2270270270, 0.3162162162, 0.0702702703);
+
+void main()
+{
+ // Texel color fetching from texture sampler
+ vec3 tc = texture2D(texture0, fragTexCoord).rgb*weight.x;
+
+ tc += texture2D(texture0, fragTexCoord + vec2(offset.y)/renderWidth, 0.0).rgb*weight.y;
+ tc += texture2D(texture0, fragTexCoord - vec2(offset.y)/renderWidth, 0.0).rgb*weight.y;
+
+ tc += texture2D(texture0, fragTexCoord + vec2(offset.z)/renderWidth, 0.0).rgb*weight.z;
+ tc += texture2D(texture0, fragTexCoord - vec2(offset.z)/renderWidth, 0.0).rgb*weight.z;
+
+ gl_FragColor = vec4(tc, 1.0);
+}# version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+
+float hatchOffsetY = 5.0;
+float lumThreshold01 = 0.9;
+float lumThreshold02 = 0.7;
+float lumThreshold03 = 0.5;
+float lumThreshold04 = 0.3;
+
+void main()
+{
+ vec3 tc = vec3(1.0, 1.0, 1.0);
+ float lum = length(texture2D(texture0, fragTexCoord).rgb);
+
+ if (lum < lumThreshold01)
+ {
+ if (mod(gl_FragCoord.x + gl_FragCoord.y, 10.0) == 0.0) tc = vec3(0.0, 0.0, 0.0);
+ }
+
+ if (lum < lumThreshold02)
+ {
+ if (mod(gl_FragCoord .x - gl_FragCoord .y, 10.0) == 0.0) tc = vec3(0.0, 0.0, 0.0);
+ }
+
+ if (lum < lumThreshold03)
+ {
+ if (mod(gl_FragCoord .x + gl_FragCoord .y - hatchOffsetY, 10.0) == 0.0) tc = vec3(0.0, 0.0, 0.0);
+ }
+
+ if (lum < lumThreshold04)
+ {
+ if (mod(gl_FragCoord .x - gl_FragCoord .y - hatchOffsetY, 10.0) == 0.0) tc = vec3(0.0, 0.0, 0.0);
+ }
+
+ gl_FragColor = vec4(tc, 1.0);
+}# version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+
+// NOTE: Render size values must be passed from code
+const float renderWidth = 800.0;
+const float renderHeight = 450.0;
+
+float stitchingSize = 6.0;
+int invert = 0;
+
+vec4 PostFX(sampler2D tex, vec2 uv)
+{
+ vec4 c = vec4(0.0);
+ float size = stitchingSize;
+ vec2 cPos = uv * vec2(renderWidth, renderHeight);
+ vec2 tlPos = floor(cPos / vec2(size, size));
+ tlPos *= size;
+
+ int remX = int(mod(cPos.x, size));
+ int remY = int(mod(cPos.y, size));
+
+ if (remX == 0 && remY == 0) tlPos = cPos;
+
+ vec2 blPos = tlPos;
+ blPos.y += (size - 1.0);
+
+ if ((remX == remY) || (((int(cPos.x) - int(blPos.x)) == (int(blPos.y) - int(cPos.y)))))
+ {
+ if (invert == 1) c = vec4(0.2, 0.15, 0.05, 1.0);
+ else c = texture2D(tex, tlPos * vec2(1.0/renderWidth, 1.0/renderHeight)) * 1.4;
+ }
+ else
+ {
+ if (invert == 1) c = texture2D(tex, tlPos * vec2(1.0/renderWidth, 1.0/renderHeight)) * 1.4;
+ else c = vec4(0.0, 0.0, 0.0, 1.0);
+ }
+
+ return c;
+}
+
+void main()
+{
+ vec3 tc = PostFX(texture0, fragTexCoord).rgb;
+
+ gl_FragColor = vec4(tc, 1.0);
+}#version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+
+// Input uniform values
+uniform sampler2D texture0;
+
+// NOTE: Default parameters for Oculus Rift DK2 device
+const vec2 LeftLensCenter = vec2(0.2863248, 0.5);
+const vec2 RightLensCenter = vec2(0.7136753, 0.5);
+const vec2 LeftScreenCenter = vec2(0.25, 0.5);
+const vec2 RightScreenCenter = vec2(0.75, 0.5);
+const vec2 Scale = vec2(0.25, 0.45);
+const vec2 ScaleIn = vec2(4.0, 2.5);
+const vec4 HmdWarpParam = vec4(1.0, 0.22, 0.24, 0.0);
+const vec4 ChromaAbParam = vec4(0.996, -0.004, 1.014, 0.0);
+
+void main()
+{
+ // The following two variables need to be set per eye
+ vec2 LensCenter = fragTexCoord.x < 0.5 ? LeftLensCenter : RightLensCenter;
+ vec2 ScreenCenter = fragTexCoord.x < 0.5 ? LeftScreenCenter : RightScreenCenter;
+
+ // Scales input texture coordinates for distortion: vec2 HmdWarp(vec2 fragTexCoord, vec2 LensCenter)
+ vec2 theta = (fragTexCoord - LensCenter)*ScaleIn; // Scales to [-1, 1]
+ float rSq = theta.x*theta.x + theta.y*theta.y;
+ vec2 theta1 = theta*(HmdWarpParam.x + HmdWarpParam.y*rSq + HmdWarpParam.z*rSq*rSq + HmdWarpParam.w*rSq*rSq*rSq);
+ //vec2 tc = LensCenter + Scale*theta1;
+
+ // Detect whether blue texture coordinates are out of range since these will scaled out the furthest
+ vec2 thetaBlue = theta1*(ChromaAbParam.z + ChromaAbParam.w*rSq);
+ vec2 tcBlue = LensCenter + Scale*thetaBlue;
+
+ if (any(bvec2(clamp(tcBlue, ScreenCenter - vec2(0.25, 0.5), ScreenCenter + vec2(0.25, 0.5)) - tcBlue))) gl_FragColor = vec4(0.0, 0.0, 0.0, 1.0);
+ else
+ {
+ // Do blue texture lookup
+ float blue = texture2D(texture0, tcBlue).b;
+
+ // Do green lookup (no scaling)
+ vec2 tcGreen = LensCenter + Scale*theta1;
+ float green = texture2D(texture0, tcGreen).g;
+
+ // Do red scale and lookup
+ vec2 thetaRed = theta1*(ChromaAbParam.x + ChromaAbParam.y*rSq);
+ vec2 tcRed = LensCenter + Scale*thetaRed;
+ float red = texture2D(texture0, tcRed).r;
+
+ gl_FragColor = vec4(red, green, blue, 1.0);
+ }
+}
+#version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+
+void main()
+{
+ vec4 color = texture2D(texture0, fragTexCoord);
+
+ color += texture2D(texture0, fragTexCoord + 0.001);
+ color += texture2D(texture0, fragTexCoord + 0.003);
+ color += texture2D(texture0, fragTexCoord + 0.005);
+ color += texture2D(texture0, fragTexCoord + 0.007);
+ color += texture2D(texture0, fragTexCoord + 0.009);
+ color += texture2D(texture0, fragTexCoord + 0.011);
+
+ color += texture2D(texture0, fragTexCoord - 0.001);
+ color += texture2D(texture0, fragTexCoord - 0.003);
+ color += texture2D(texture0, fragTexCoord - 0.005);
+ color += texture2D(texture0, fragTexCoord - 0.007);
+ color += texture2D(texture0, fragTexCoord - 0.009);
+ color += texture2D(texture0, fragTexCoord - 0.011);
+
+ color.rgb = vec3((color.r + color.g + color.b)/3.0);
+ color = color/9.5;
+
+ gl_FragColor = color;
+} #version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+
+const float PI = 3.1415926535;
+
+void main()
+{
+ float aperture = 178.0;
+ float apertureHalf = 0.5 * aperture * (PI / 180.0);
+ float maxFactor = sin(apertureHalf);
+
+ vec2 uv = vec2(0.0);
+ vec2 xy = 2.0 * fragTexCoord.xy - 1.0;
+ float d = length(xy);
+
+ if (d < (2.0 - maxFactor))
+ {
+ d = length(xy * maxFactor);
+ float z = sqrt(1.0 - d * d);
+ float r = atan(d, z) / PI;
+ float phi = atan(xy.y, xy.x);
+
+ uv.x = r * cos(phi) + 0.5;
+ uv.y = r * sin(phi) + 0.5;
+ }
+ else
+ {
+ uv = fragTexCoord.xy;
+ }
+
+ gl_FragColor = texture2D(texture0, uv);
+}#version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+
+void main()
+{
+ // Texel color fetching from texture sampler
+ vec4 texelColor = texture2D(texture0, fragTexCoord)*colDiffuse*fragColor;
+
+ // Convert texel color to grayscale using NTSC conversion weights
+ float gray = dot(texelColor.rgb, vec3(0.299, 0.587, 0.114));
+
+ // Calculate final fragment color
+ gl_FragColor = vec4(gray, gray, gray, texelColor.a);
+}#version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+
+// NOTE: Render size values must be passed from code
+const float renderWidth = 800.0;
+const float renderHeight = 450.0;
+
+const float pixelWidth = 5.0;
+const float pixelHeight = 5.0;
+
+void main()
+{
+ float dx = pixelWidth*(1.0/renderWidth);
+ float dy = pixelHeight*(1.0/renderHeight);
+
+ vec2 coord = vec2(dx*floor(fragTexCoord.x/dx), dy*floor(fragTexCoord.y/dy));
+
+ vec3 tc = texture2D(texture0, coord).rgb;
+
+ gl_FragColor = vec4(tc, 1.0);
+}#version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+
+float gamma = 0.6;
+float numColors = 8.0;
+
+void main()
+{
+ vec3 color = texture2D(texture0, fragTexCoord.xy).rgb;
+
+ color = pow(color, vec3(gamma, gamma, gamma));
+ color = color*numColors;
+ color = floor(color);
+ color = color/numColors;
+ color = pow(color, vec3(1.0/gamma));
+
+ gl_FragColor = vec4(color, 1.0);
+}#version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+
+void main()
+{
+ vec3 color = texture2D(texture0, fragTexCoord).rgb;
+ vec3 colors[3];
+ colors[0] = vec3(0.0, 0.0, 1.0);
+ colors[1] = vec3(1.0, 1.0, 0.0);
+ colors[2] = vec3(1.0, 0.0, 0.0);
+
+ float lum = (color.r + color.g + color.b)/3.0;
+
+ vec3 tc = vec3(0.0, 0.0, 0.0);
+
+ if (lum < 0.5) tc = mix(colors[0], colors[1], lum/0.5);
+ else tc = mix(colors[1], colors[2], (lum - 0.5)/0.5);
+
+ gl_FragColor = vec4(tc, 1.0);
+}#version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+
+float offset = 0.0;
+float frequency = 450.0/3.0;
+
+uniform float time;
+
+void main()
+{
+/*
+ // Scanlines method 1
+ float tval = 0; //time
+ vec2 uv = 0.5 + (fragTexCoord - 0.5)*(0.9 + 0.01*sin(0.5*tval));
+
+ vec4 color = texture2D(texture0, fragTexCoord);
+
+ color = clamp(color*0.5 + 0.5*color*color*1.2, 0.0, 1.0);
+ color *= 0.5 + 0.5*16.0*uv.x*uv.y*(1.0 - uv.x)*(1.0 - uv.y);
+ color *= vec4(0.8, 1.0, 0.7, 1);
+ color *= 0.9 + 0.1*sin(10.0*tval + uv.y*1000.0);
+ color *= 0.97 + 0.03*sin(110.0*tval);
+
+ fragColor = color;
+*/
+ // Scanlines method 2
+ float globalPos = (fragTexCoord.y + offset) * frequency;
+ float wavePos = cos((fract(globalPos) - 0.5)*3.14);
+
+ vec4 color = texture2D(texture0, fragTexCoord);
+
+ gl_FragColor = mix(vec4(0.0, 0.3, 0.0, 0.0), color, wavePos);
+}#version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+vec2 resolution = vec2(800.0, 450.0);
+
+void main()
+{
+ float x = 1.0/resolution.x;
+ float y = 1.0/resolution.y;
+
+ vec4 horizEdge = vec4(0.0);
+ horizEdge -= texture2D(texture0, vec2(fragTexCoord.x - x, fragTexCoord.y - y))*1.0;
+ horizEdge -= texture2D(texture0, vec2(fragTexCoord.x - x, fragTexCoord.y ))*2.0;
+ horizEdge -= texture2D(texture0, vec2(fragTexCoord.x - x, fragTexCoord.y + y))*1.0;
+ horizEdge += texture2D(texture0, vec2(fragTexCoord.x + x, fragTexCoord.y - y))*1.0;
+ horizEdge += texture2D(texture0, vec2(fragTexCoord.x + x, fragTexCoord.y ))*2.0;
+ horizEdge += texture2D(texture0, vec2(fragTexCoord.x + x, fragTexCoord.y + y))*1.0;
+
+ vec4 vertEdge = vec4(0.0);
+ vertEdge -= texture2D(texture0, vec2(fragTexCoord.x - x, fragTexCoord.y - y))*1.0;
+ vertEdge -= texture2D(texture0, vec2(fragTexCoord.x , fragTexCoord.y - y))*2.0;
+ vertEdge -= texture2D(texture0, vec2(fragTexCoord.x + x, fragTexCoord.y - y))*1.0;
+ vertEdge += texture2D(texture0, vec2(fragTexCoord.x - x, fragTexCoord.y + y))*1.0;
+ vertEdge += texture2D(texture0, vec2(fragTexCoord.x , fragTexCoord.y + y))*2.0;
+ vertEdge += texture2D(texture0, vec2(fragTexCoord.x + x, fragTexCoord.y + y))*1.0;
+
+ vec3 edge = sqrt((horizEdge.rgb*horizEdge.rgb) + (vertEdge.rgb*vertEdge.rgb));
+
+ gl_FragColor = vec4(edge, texture2D(texture0, fragTexCoord).a);
+}#version 100
+
+precision mediump float;
+
+// Input vertex attributes (from vertex shader)
+varying vec2 fragTexCoord;
+varying vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform vec4 colDiffuse;
+
+// NOTE: Add here your custom variables
+
+// NOTE: Render size values should be passed from code
+const float renderWidth = 800;
+const float renderHeight = 450;
+
+float radius = 250.0;
+float angle = 0.8;
+
+uniform vec2 center;
+
+void main()
+{
+ vec2 texSize = vec2(renderWidth, renderHeight);
+ vec2 tc = fragTexCoord*texSize;
+ tc -= center;
+
+ float dist = length(tc);
+
+ if (dist < radius)
+ {
+ float percent = (radius - dist)/radius;
+ float theta = percent*percent*angle*8.0;
+ float s = sin(theta);
+ float c = cos(theta);
+
+ tc = vec2(dot(tc, vec2(c, -s)), dot(tc, vec2(s, c)));
+ }
+
+ tc += center;
+ vec4 color = texture2D(texture0, tc/texSize)*colDiffuse*fragColor;;
+
+ gl_FragColor = vec4(color.rgb, 1.0);;
} \ No newline at end of file
diff --git a/docs/examples/web/shaders/shaders_postprocessing.js b/docs/examples/web/shaders/shaders_postprocessing.js
index cb64cef8..d3f6aa84 100644
--- a/docs/examples/web/shaders/shaders_postprocessing.js
+++ b/docs/examples/web/shaders/shaders_postprocessing.js
@@ -185,7 +185,7 @@ Module['FS_createPath']('/resources/shaders', 'glsl100', true, true);
}
}
- loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 2748249, "filename": "/resources/model/dwarf.obj"}, {"audio": 0, "start": 2748249, "crunched": 0, "end": 4022872, "filename": "/resources/model/dwarf_diffuse.png"}, {"audio": 0, "start": 4022872, "crunched": 0, "end": 4023477, "filename": "/resources/shaders/glsl100/base.vs"}, {"audio": 0, "start": 4023477, "crunched": 0, "end": 4024557, "filename": "/resources/shaders/glsl100/bloom.fs"}], "remote_package_size": 4024557, "package_uuid": "0ca8ae12-1910-4954-a883-a725db607080"});
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 2748249, "filename": "/resources/model/dwarf.obj"}, {"audio": 0, "start": 2748249, "crunched": 0, "end": 4022872, "filename": "/resources/model/dwarf_diffuse.png"}, {"audio": 0, "start": 4022872, "crunched": 0, "end": 4023423, "filename": "/resources/shaders/glsl100/base.fs"}, {"audio": 0, "start": 4023423, "crunched": 0, "end": 4024028, "filename": "/resources/shaders/glsl100/base.vs"}, {"audio": 0, "start": 4024028, "crunched": 0, "end": 4025108, "filename": "/resources/shaders/glsl100/bloom.fs"}, {"audio": 0, "start": 4025108, "crunched": 0, "end": 4026178, "filename": "/resources/shaders/glsl100/blur.fs"}, {"audio": 0, "start": 4026178, "crunched": 0, "end": 4027346, "filename": "/resources/shaders/glsl100/cross_hatching.fs"}, {"audio": 0, "start": 4027346, "crunched": 0, "end": 4028771, "filename": "/resources/shaders/glsl100/cross_stitching.fs"}, {"audio": 0, "start": 4028771, "crunched": 0, "end": 4030960, "filename": "/resources/shaders/glsl100/distortion.fs"}, {"audio": 0, "start": 4030960, "crunched": 0, "end": 4032107, "filename": "/resources/shaders/glsl100/dream_vision.fs"}, {"audio": 0, "start": 4032107, "crunched": 0, "end": 4033036, "filename": "/resources/shaders/glsl100/fisheye.fs"}, {"audio": 0, "start": 4033036, "crunched": 0, "end": 4033701, "filename": "/resources/shaders/glsl100/grayscale.fs"}, {"audio": 0, "start": 4033701, "crunched": 0, "end": 4034456, "filename": "/resources/shaders/glsl100/pixelizer.fs"}, {"audio": 0, "start": 4034456, "crunched": 0, "end": 4035085, "filename": "/resources/shaders/glsl100/posterization.fs"}, {"audio": 0, "start": 4035085, "crunched": 0, "end": 4035827, "filename": "/resources/shaders/glsl100/predator.fs"}, {"audio": 0, "start": 4035827, "crunched": 0, "end": 4036947, "filename": "/resources/shaders/glsl100/scanlines.fs"}, {"audio": 0, "start": 4036947, "crunched": 0, "end": 4038590, "filename": "/resources/shaders/glsl100/sobel.fs"}, {"audio": 0, "start": 4038590, "crunched": 0, "end": 4039631, "filename": "/resources/shaders/glsl100/swirl.fs"}], "remote_package_size": 4039631, "package_uuid": "09621c9e-8caf-4662-85f4-3a180518546b"});
})();
@@ -1778,12 +1778,12 @@ function _emscripten_asm_const_iii(code, a0, a1) {
STATIC_BASE = 8;
-STATICTOP = STATIC_BASE + 24368;
+STATICTOP = STATIC_BASE + 25904;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,64,64,0,0,64,64,0,0,64,64,0,0,0,0,0,0,192,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,52,66,255,255,255,255,205,204,236,63,2,0,0,0,86,1,0,0,85,1,0,0,87,0,0,0,83,0,0,0,68,0,0,0,65,0,0,0,69,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ allocate([109,112,0,114,101,113,95,99,111,109,112,32,62,61,32,49,32,38,38,32,114,101,113,95,99,111,109,112,32,60,61,32,52,0,115,116,98,105,95,95,99,111,110,118,101,114,116,95,102,111,114,109,97,116,49,54,0,48,0,115,116,98,105,95,95,99,111,110,118,101,114,116,95,102,111,114,109,97,116,0,109,117,108,116,105,112,108,101,32,73,72,68,82,0,98,97,100,32,73,72,68,82,32,108,101,110,0,116,111,111,32,108,97,114,103,101,0,49,47,50,47,52,47,56,47,49,54,45,98,105,116,32,111,110,108,121,0,98,97,100,32,99,116,121,112,101,0,98,97,100,32,99,111,109,112,32,109,101,116,104,111,100,0,98,97,100,32,102,105,108,116,101,114,32,109,101,116,104,111,100,0,98,97,100,32,105,110,116,101,114,108,97,99,101,32,109,101,116,104,111,100,0,48,45,112,105,120,101,108,32,105,109,97,103,101,0,102,105,114,115,116,32,110,111,116,32,73,72,68,82,0,105,110,118,97,108,105,100,32,80,76,84,69,0,116,82,78,83,32,97,102,116,101,114,32,73,68,65,84,0,116,82,78,83,32,98,101,102,111,114,101,32,80,76,84,69,0,98,97,100,32,116,82,78,83,32,108,101,110,0,116,82,78,83,32,119,105,116,104,32,97,108,112,104,97,0,0,255,85,0,17,0,0,0,1,110,111,32,80,76,84,69,0,111,117,116,111,102,100,97,116,97,0,110,111,32,73,68,65,84,0,88,88,88,88,32,80,78,71,32,99,104,117,110,107,32,110,111,116,32,107,110,111,119,110,0,115,45,62,105,109,103,95,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,100,101,95,105,112,104,111,110,101,0,111,117,116,95,110,32,61,61,32,50,32,124,124,32,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,49,54,0,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,32,124,124,32,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,43,49,0,115,116,98,105,95,95,99,114,101,97,116,101,95,112,110,103,95,105,109,97,103,101,95,114,97,119,0,110,111,116,32,101,110,111,117,103,104,32,112,105,120,101,108,115,0,105,109,103,95,119,105,100,116,104,95,98,121,116,101,115,32,60,61,32,120,0,0,1,0,5,6,105,109,103,95,110,43,49,32,61,61,32,111,117,116,95,110,0,105,110,118,97,108,105,100,32,102,105,108,116,101,114,0,105,109,103,95,110,32,61,61,32,51,0,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,64,64,0,0,64,64,0,0,64,64,0,0,0,0,0,0,192,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,52,66,56,20,0,0,66,20,0,0,80,20,0,0,93,20,0,0,103,20,0,0,118,20,0,0,134,20,0,0,148,20,0,0,158,20,0,0,166,20,0,0,172,20,0,0,178,20,0,0,1,1,0,0,1,0,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -7617,6 +7617,8 @@ function copyTempDouble(ptr) {
return 0;
}
+ var _llvm_pow_f64=Math_pow;
+
function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) }
function _emscripten_glTexParameterfv(target, pname, params) {
@@ -8090,16 +8092,9 @@ function copyTempDouble(ptr) {
return JSEvents.lastGamepadState.length;
}
- function _glGetProgramInfoLog(program, maxLength, length, infoLog) {
- var log = GLctx.getProgramInfoLog(GL.programs[program]);
- if (log === null) log = '(unknown error)';
-
- if (maxLength > 0 && infoLog) {
- var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
- if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
- } else {
- if (length) HEAP32[((length)>>2)]=0;
- }
+ function ___assert_fail(condition, filename, line, func) {
+ ABORT = true;
+ throw 'Assertion failed: ' + Pointer_stringify(condition) + ', at: ' + [filename ? Pointer_stringify(filename) : 'unknown filename', line, func ? Pointer_stringify(func) : 'unknown function'] + ' at ' + stackTrace();
}
function _emscripten_glUniform4iv(location, count, value) {
@@ -8571,22 +8566,8 @@ function copyTempDouble(ptr) {
GLctx.uniform1fv(GL.uniforms[location], view);
}
- function _glDeleteBuffers(n, buffers) {
- for (var i = 0; i < n; i++) {
- var id = HEAP32[(((buffers)+(i*4))>>2)];
- var buffer = GL.buffers[id];
-
- // From spec: "glDeleteBuffers silently ignores 0's and names that do not
- // correspond to existing buffer objects."
- if (!buffer) continue;
-
- GLctx.deleteBuffer(buffer);
- buffer.name = 0;
- GL.buffers[id] = null;
-
- if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
- if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
- }
+ function _glfwSetMouseButtonCallback(winid, cbfun) {
+ GLFW.setMouseButtonCallback(winid, cbfun);
}
function _emscripten_set_gamepaddisconnected_callback(userData, useCapture, callbackfunc) {
@@ -9501,9 +9482,16 @@ function copyTempDouble(ptr) {
GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
}
- function ___assert_fail(condition, filename, line, func) {
- ABORT = true;
- throw 'Assertion failed: ' + Pointer_stringify(condition) + ', at: ' + [filename ? Pointer_stringify(filename) : 'unknown filename', line, func ? Pointer_stringify(func) : 'unknown function'] + ' at ' + stackTrace();
+ function _glGetProgramInfoLog(program, maxLength, length, infoLog) {
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
}
function _emscripten_glVertexAttribDivisor(index, divisor) {
@@ -9520,8 +9508,22 @@ function copyTempDouble(ptr) {
}
- function _glfwSetMouseButtonCallback(winid, cbfun) {
- GLFW.setMouseButtonCallback(winid, cbfun);
+ function _glDeleteBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((buffers)+(i*4))>>2)];
+ var buffer = GL.buffers[id];
+
+ // From spec: "glDeleteBuffers silently ignores 0's and names that do not
+ // correspond to existing buffer objects."
+ if (!buffer) continue;
+
+ GLctx.deleteBuffer(buffer);
+ buffer.name = 0;
+ GL.buffers[id] = null;
+
+ if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
+ if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
+ }
}
function _emscripten_glCreateProgram() {
@@ -9655,10 +9657,6 @@ function copyTempDouble(ptr) {
GLFW.errorFunc = cbfun;
}
- function _glfwSetCursorPos(winid, x, y) {
- GLFW.setCursorPos(winid, x, y);
- }
-
function _emscripten_glCreateShader(shaderType) {
var id = GL.getNewId(GL.shaders);
GL.shaders[id] = GLctx.createShader(shaderType);
@@ -10129,7 +10127,7 @@ function invoke_viiii(index,a1,a2,a3,a4) {
Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity };
-Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "___assert_fail": ___assert_fail, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_glVertexAttrib4f": _glVertexAttrib4f, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_glVertexAttrib3f": _glVertexAttrib3f, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "___syscall145": ___syscall145, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glHint": _emscripten_glHint, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "___syscall146": ___syscall146, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glRenderbufferStorage": _glRenderbufferStorage, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glBindRenderbuffer": _glBindRenderbuffer, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_glUniform3f": _glUniform3f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_glGenTextures": _glGenTextures, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_glFramebufferRenderbuffer": _glFramebufferRenderbuffer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "___syscall5": ___syscall5, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "_glBindFramebuffer": _glBindFramebuffer, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_glGenFramebuffers": _glGenFramebuffers, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_glDeleteFramebuffers": _glDeleteFramebuffers, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_glCheckFramebufferStatus": _glCheckFramebufferStatus, "_emscripten_glFinish": _emscripten_glFinish, "_glFramebufferTexture2D": _glFramebufferTexture2D, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "___syscall221": ___syscall221, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glDisable": _emscripten_glDisable, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_glGetFloatv": _glGetFloatv, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_glfwSetCursorPos": _glfwSetCursorPos, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_glfwGetMouseButton": _glfwGetMouseButton, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_glActiveTexture": _glActiveTexture, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_glUniform1f": _glUniform1f, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_glfwGetKey": _glfwGetKey, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_emscripten_glFrustum": _emscripten_glFrustum, "_glVertexAttrib2f": _glVertexAttrib2f, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_glLinkProgram": _glLinkProgram, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_glGenRenderbuffers": _glGenRenderbuffers, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 };
+Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "___assert_fail": ___assert_fail, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_glVertexAttrib4f": _glVertexAttrib4f, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_glVertexAttrib3f": _glVertexAttrib3f, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "___syscall145": ___syscall145, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "___syscall146": ___syscall146, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glRenderbufferStorage": _glRenderbufferStorage, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glBindRenderbuffer": _glBindRenderbuffer, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_glUniform3f": _glUniform3f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_glGenTextures": _glGenTextures, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_glFramebufferRenderbuffer": _glFramebufferRenderbuffer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "___syscall5": ___syscall5, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "_glBindFramebuffer": _glBindFramebuffer, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_glGenFramebuffers": _glGenFramebuffers, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_llvm_pow_f64": _llvm_pow_f64, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_glDeleteFramebuffers": _glDeleteFramebuffers, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_glCheckFramebufferStatus": _glCheckFramebufferStatus, "_emscripten_glFinish": _emscripten_glFinish, "_glFramebufferTexture2D": _glFramebufferTexture2D, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "___syscall221": ___syscall221, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glDisable": _emscripten_glDisable, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_glGetFloatv": _glGetFloatv, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_glfwGetMouseButton": _glfwGetMouseButton, "_emscripten_glHint": _emscripten_glHint, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_glActiveTexture": _glActiveTexture, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_glUniform1f": _glUniform1f, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_glfwGetKey": _glfwGetKey, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_emscripten_glFrustum": _emscripten_glFrustum, "_glVertexAttrib2f": _glVertexAttrib2f, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_glLinkProgram": _glLinkProgram, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_glGenRenderbuffers": _glGenRenderbuffers, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 };
// EMSCRIPTEN_START_ASM
var asm = (function(global, env, buffer) {
'use asm';
@@ -10279,6 +10277,7 @@ var asm = (function(global, env, buffer) {
var _glfwSetWindowSizeCallback=env._glfwSetWindowSizeCallback;
var _emscripten_glGetShaderPrecisionFormat=env._emscripten_glGetShaderPrecisionFormat;
var _glfwInit=env._glfwInit;
+ var _emscripten_glGetPointerv=env._emscripten_glGetPointerv;
var _glGenBuffers=env._glGenBuffers;
var _glShaderSource=env._glShaderSource;
var _emscripten_glGetString=env._emscripten_glGetString;
@@ -10292,7 +10291,6 @@ var asm = (function(global, env, buffer) {
var ___syscall145=env.___syscall145;
var _emscripten_glBindProgramARB=env._emscripten_glBindProgramARB;
var _emscripten_glStencilOpSeparate=env._emscripten_glStencilOpSeparate;
- var _emscripten_glHint=env._emscripten_glHint;
var _emscripten_glFramebufferRenderbuffer=env._emscripten_glFramebufferRenderbuffer;
var ___syscall140=env.___syscall140;
var _glfwSetErrorCallback=env._glfwSetErrorCallback;
@@ -10368,14 +10366,14 @@ var asm = (function(global, env, buffer) {
var _glBindFramebuffer=env._glBindFramebuffer;
var _emscripten_glVertexAttrib1f=env._emscripten_glVertexAttrib1f;
var _glGenFramebuffers=env._glGenFramebuffers;
- var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv;
+ var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback;
var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate;
var _exit=env._exit;
var _emscripten_glEnableClientState=env._emscripten_glEnableClientState;
var _emscripten_glUniform4i=env._emscripten_glUniform4i;
var _emscripten_glDrawRangeElements=env._emscripten_glDrawRangeElements;
var _glCullFace=env._glCullFace;
- var _emscripten_glGetPointerv=env._emscripten_glGetPointerv;
+ var _llvm_pow_f64=env._llvm_pow_f64;
var _emscripten_set_keypress_callback=env._emscripten_set_keypress_callback;
var __emscripten_sample_gamepad_data=env.__emscripten_sample_gamepad_data;
var _glDeleteFramebuffers=env._glDeleteFramebuffers;
@@ -10416,12 +10414,12 @@ var asm = (function(global, env, buffer) {
var _emscripten_glVertexAttrib4f=env._emscripten_glVertexAttrib4f;
var _glDrawArrays=env._glDrawArrays;
var _emscripten_glTexSubImage2D=env._emscripten_glTexSubImage2D;
- var _glfwSetCursorPos=env._glfwSetCursorPos;
+ var _emscripten_memcpy_big=env._emscripten_memcpy_big;
var _emscripten_glPixelStorei=env._emscripten_glPixelStorei;
var _glCompileShader=env._glCompileShader;
var _emscripten_get_pointerlock_status=env._emscripten_get_pointerlock_status;
var _glfwGetMouseButton=env._glfwGetMouseButton;
- var _emscripten_glColorPointer=env._emscripten_glColorPointer;
+ var _emscripten_glHint=env._emscripten_glHint;
var _emscripten_glDepthRange=env._emscripten_glDepthRange;
var _emscripten_glTexCoordPointer=env._emscripten_glTexCoordPointer;
var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv;
@@ -10499,7 +10497,7 @@ var asm = (function(global, env, buffer) {
var _glfwMakeContextCurrent=env._glfwMakeContextCurrent;
var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv;
var _emscripten_glBindTexture=env._emscripten_glBindTexture;
- var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback;
+ var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv;
var _glfwGetCursorPos=env._glfwGetCursorPos;
var _emscripten_glActiveTexture=env._emscripten_glActiveTexture;
var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers;
@@ -10507,7 +10505,7 @@ var asm = (function(global, env, buffer) {
var ___unlock=env.___unlock;
var _glLinkProgram=env._glLinkProgram;
var _glfwSwapBuffers=env._glfwSwapBuffers;
- var _emscripten_memcpy_big=env._emscripten_memcpy_big;
+ var _emscripten_glColorPointer=env._emscripten_glColorPointer;
var _emscripten_set_main_loop=env._emscripten_set_main_loop;
var _emscripten_glBindRenderbuffer=env._emscripten_glBindRenderbuffer;
var _emscripten_glGetProgramInfoLog=env._emscripten_glGetProgramInfoLog;
@@ -10578,2613 +10576,3491 @@ function getTempRet0() {
}
function _main() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $dwarf$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $dwarf$byval_copy = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer16 = 0, $vararg_buffer19 = 0, $vararg_buffer22 = 0, $vararg_buffer25 = 0;
+ var $vararg_buffer28 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 656|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(656|0);
- $dwarf$byval_copy = sp + 392|0;
- $0 = sp + 128|0;
- $1 = sp + 104|0;
- $2 = sp + 48|0;
- $3 = sp;
+ STACKTOP = STACKTOP + 1360|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1360|0);
+ $dwarf$byval_copy = sp + 88|0;
+ $vararg_buffer28 = sp + 80|0;
+ $vararg_buffer25 = sp + 72|0;
+ $vararg_buffer22 = sp + 64|0;
+ $vararg_buffer19 = sp + 56|0;
+ $vararg_buffer16 = sp + 48|0;
+ $vararg_buffer13 = sp + 40|0;
+ $vararg_buffer10 = sp + 32|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $0 = sp + 1096|0;
+ $1 = sp + 1072|0;
+ $2 = sp + 1016|0;
+ $3 = sp + 960|0;
+ $4 = sp + 904|0;
+ $5 = sp + 848|0;
+ $6 = sp + 792|0;
+ $7 = sp + 736|0;
+ $8 = sp + 680|0;
+ $9 = sp + 624|0;
+ $10 = sp + 568|0;
+ $11 = sp + 512|0;
+ $12 = sp + 456|0;
+ $13 = sp + 400|0;
+ $14 = sp + 352|0;
_SetConfigFlags(32);
- $4 = HEAP32[2]|0;
- $5 = HEAP32[3]|0;
- _InitWindow($4,$5,4448);
- _LoadModel($0,4497);
- _memcpy((18700|0),($0|0),264)|0;
- _LoadTexture($1,4523);
- ;HEAP32[18964>>2]=HEAP32[$1>>2]|0;HEAP32[18964+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18964+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18964+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18964+16>>2]=HEAP32[$1+16>>2]|0;
- ;HEAP32[(18888)>>2]=HEAP32[$1>>2]|0;HEAP32[(18888)+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[(18888)+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[(18888)+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[(18888)+16>>2]=HEAP32[$1+16>>2]|0;
- _LoadShader($2,4557,4591);
- dest=18984; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $6 = HEAP32[2]|0;
- $7 = HEAP32[3]|0;
- _LoadRenderTexture($3,$6,$7);
- dest=19040; src=$3; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $15 = HEAP32[2]|0;
+ $16 = HEAP32[3]|0;
+ _InitWindow($15,$16,4512);
+ _LoadModel($0,4561);
+ _memcpy((19608|0),($0|0),264)|0;
+ _LoadTexture($1,4587);
+ ;HEAP32[19872>>2]=HEAP32[$1>>2]|0;HEAP32[19872+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19872+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19872+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19872+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[(19796)>>2]=HEAP32[$1>>2]|0;HEAP32[(19796)+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[(19796)+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[(19796)+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[(19796)+16>>2]=HEAP32[$1+16>>2]|0;
+ HEAP32[$vararg_buffer>>2] = 100;
+ $17 = (_FormatText(4655,$vararg_buffer)|0);
+ _LoadShader($2,4621,$17);
+ dest=19892; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[$vararg_buffer1>>2] = 100;
+ $18 = (_FormatText(4693,$vararg_buffer1)|0);
+ _LoadShader($3,4621,$18);
+ dest=(19948); src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[$vararg_buffer4>>2] = 100;
+ $19 = (_FormatText(4735,$vararg_buffer4)|0);
+ _LoadShader($4,4621,$19);
+ dest=(20004); src=$4; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[$vararg_buffer7>>2] = 100;
+ $20 = (_FormatText(4776,$vararg_buffer7)|0);
+ _LoadShader($5,4621,$20);
+ dest=(20060); src=$5; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[$vararg_buffer10>>2] = 100;
+ $21 = (_FormatText(4814,$vararg_buffer10)|0);
+ _LoadShader($6,4621,$21);
+ dest=(20116); src=$6; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[$vararg_buffer13>>2] = 100;
+ $22 = (_FormatText(4857,$vararg_buffer13)|0);
+ _LoadShader($7,4621,$22);
+ dest=(20172); src=$7; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[$vararg_buffer16>>2] = 100;
+ $23 = (_FormatText(4901,$vararg_buffer16)|0);
+ _LoadShader($8,4621,$23);
+ dest=(20228); src=$8; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[$vararg_buffer19>>2] = 100;
+ $24 = (_FormatText(4938,$vararg_buffer19)|0);
+ _LoadShader($9,4621,$24);
+ dest=(20284); src=$9; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[$vararg_buffer22>>2] = 100;
+ $25 = (_FormatText(4976,$vararg_buffer22)|0);
+ _LoadShader($10,4621,$25);
+ dest=(20340); src=$10; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[$vararg_buffer25>>2] = 100;
+ $26 = (_FormatText(5012,$vararg_buffer25)|0);
+ _LoadShader($11,4621,$26);
+ dest=(20396); src=$11; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[$vararg_buffer28>>2] = 100;
+ $27 = (_FormatText(5046,$vararg_buffer28)|0);
+ _LoadShader($12,4621,$27);
+ dest=(20452); src=$12; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[$dwarf$byval_copy>>2] = 100;
+ $28 = (_FormatText(5080,$dwarf$byval_copy)|0);
+ _LoadShader($13,4621,$28);
+ dest=(20508); src=$13; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $29 = HEAP32[2]|0;
+ $30 = HEAP32[3]|0;
+ _LoadRenderTexture($14,$29,$30);
+ dest=20564; src=$14; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$dwarf$byval_copy; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetCameraMode($dwarf$byval_copy,2);
_emscripten_set_main_loop((1|0),0,1);
- dest=$dwarf$byval_copy; src=18984; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$dwarf$byval_copy; src=19892; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _UnloadShader($dwarf$byval_copy);
+ dest=$dwarf$byval_copy; src=(19948); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _UnloadShader($dwarf$byval_copy);
+ dest=$dwarf$byval_copy; src=(20004); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _UnloadShader($dwarf$byval_copy);
+ dest=$dwarf$byval_copy; src=(20060); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _UnloadShader($dwarf$byval_copy);
+ dest=$dwarf$byval_copy; src=(20116); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _UnloadShader($dwarf$byval_copy);
+ dest=$dwarf$byval_copy; src=(20172); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _UnloadShader($dwarf$byval_copy);
+ dest=$dwarf$byval_copy; src=(20228); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _UnloadShader($dwarf$byval_copy);
+ dest=$dwarf$byval_copy; src=(20284); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_UnloadShader($dwarf$byval_copy);
- ;HEAP32[$dwarf$byval_copy>>2]=HEAP32[18964>>2]|0;HEAP32[$dwarf$byval_copy+4>>2]=HEAP32[18964+4>>2]|0;HEAP32[$dwarf$byval_copy+8>>2]=HEAP32[18964+8>>2]|0;HEAP32[$dwarf$byval_copy+12>>2]=HEAP32[18964+12>>2]|0;HEAP32[$dwarf$byval_copy+16>>2]=HEAP32[18964+16>>2]|0;
+ dest=$dwarf$byval_copy; src=(20340); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _UnloadShader($dwarf$byval_copy);
+ dest=$dwarf$byval_copy; src=(20396); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _UnloadShader($dwarf$byval_copy);
+ dest=$dwarf$byval_copy; src=(20452); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _UnloadShader($dwarf$byval_copy);
+ dest=$dwarf$byval_copy; src=(20508); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _UnloadShader($dwarf$byval_copy);
+ ;HEAP32[$dwarf$byval_copy>>2]=HEAP32[19872>>2]|0;HEAP32[$dwarf$byval_copy+4>>2]=HEAP32[19872+4>>2]|0;HEAP32[$dwarf$byval_copy+8>>2]=HEAP32[19872+8>>2]|0;HEAP32[$dwarf$byval_copy+12>>2]=HEAP32[19872+12>>2]|0;HEAP32[$dwarf$byval_copy+16>>2]=HEAP32[19872+16>>2]|0;
_UnloadTexture($dwarf$byval_copy);
- _memcpy(($dwarf$byval_copy|0),(18700|0),264)|0;
+ _memcpy(($dwarf$byval_copy|0),(19608|0),264)|0;
_UnloadModel($dwarf$byval_copy);
_CloseWindow();
STACKTOP = sp;return 0;
}
function _UpdateDrawFrame() {
- var $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
- var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 416|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(416|0);
- $$byval_copy5 = sp + 336|0;
- $$byval_copy4 = sp + 320|0;
- $$byval_copy3 = sp + 56|0;
- $$byval_copy2 = sp + 36|0;
- $0 = sp + 400|0;
- $1 = sp + 32|0;
- $2 = sp + 396|0;
- $3 = sp + 16|0;
- $4 = sp + 8|0;
- $5 = sp;
- $6 = sp + 392|0;
+ var $$byval_copy10 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$pr = 0, $$sink = 0, $$sink2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0;
+ var $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0;
+ var $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 432|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(432|0);
+ $$byval_copy10 = sp + 336|0;
+ $$byval_copy4 = sp + 292|0;
+ $$byval_copy3 = sp + 24|0;
+ $$byval_copy2 = sp;
+ $0 = sp + 416|0;
+ $1 = sp + 328|0;
+ $2 = sp + 312|0;
+ $3 = sp + 304|0;
+ $4 = sp + 288|0;
+ $5 = sp + 412|0;
+ $6 = sp + 408|0;
+ $7 = sp + 404|0;
+ $8 = sp + 400|0;
+ $9 = sp + 396|0;
+ $10 = sp + 392|0;
_UpdateCamera(16);
+ $11 = (_IsKeyPressed(262)|0);
+ $12 = ($11|0)==(0);
+ if ($12) {
+ $13 = (_IsKeyPressed(263)|0);
+ $14 = ($13|0)==(0);
+ if ($14) {
+ $$pr = HEAP32[4898]|0;
+ $18 = $$pr;
+ } else {
+ $$sink2 = -1;
+ label = 3;
+ }
+ } else {
+ $$sink2 = 1;
+ label = 3;
+ }
+ if ((label|0) == 3) {
+ $15 = HEAP32[4898]|0;
+ $16 = (($15) + ($$sink2))|0;
+ HEAP32[4898] = $16;
+ $18 = $16;
+ }
+ $17 = ($18|0)>(11);
+ if ($17) {
+ $$sink = 0;
+ label = 7;
+ } else {
+ $19 = ($18|0)<(0);
+ if ($19) {
+ $$sink = 11;
+ label = 7;
+ }
+ }
+ if ((label|0) == 7) {
+ HEAP32[4898] = $$sink;
+ }
_BeginDrawing();
HEAP8[$0>>0] = -11;
- $7 = ((($0)) + 1|0);
- HEAP8[$7>>0] = -11;
- $8 = ((($0)) + 2|0);
- HEAP8[$8>>0] = -11;
- $9 = ((($0)) + 3|0);
- HEAP8[$9>>0] = -1;
- ;HEAP8[$$byval_copy5>>0]=HEAP8[$0>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$0+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$0+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$0+3>>0]|0;
- _ClearBackground($$byval_copy5);
- dest=$$byval_copy5; src=19040; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _BeginTextureMode($$byval_copy5);
- dest=$$byval_copy5; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _Begin3dMode($$byval_copy5);
+ $20 = ((($0)) + 1|0);
+ HEAP8[$20>>0] = -11;
+ $21 = ((($0)) + 2|0);
+ HEAP8[$21>>0] = -11;
+ $22 = ((($0)) + 3|0);
+ HEAP8[$22>>0] = -1;
+ ;HEAP8[$$byval_copy10>>0]=HEAP8[$0>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$0+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$0+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$0+3>>0]|0;
+ _ClearBackground($$byval_copy10);
+ dest=$$byval_copy10; src=20564; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _BeginTextureMode($$byval_copy10);
+ dest=$$byval_copy10; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _Begin3dMode($$byval_copy10);
HEAP32[$1>>2] = -1;
- _memcpy(($$byval_copy3|0),(18700|0),264)|0;
- ;HEAP32[$$byval_copy4>>2]=HEAP32[18688>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[18688+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[18688+8>>2]|0;
- ;HEAP8[$$byval_copy5>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$1+3>>0]|0;
- _DrawModel($$byval_copy3,$$byval_copy4,2.0,$$byval_copy5);
+ _memcpy(($$byval_copy3|0),(19608|0),264)|0;
+ ;HEAP32[$$byval_copy4>>2]=HEAP32[19596>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[19596+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[19596+8>>2]|0;
+ ;HEAP8[$$byval_copy10>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$1+3>>0]|0;
+ _DrawModel($$byval_copy3,$$byval_copy4,2.0,$$byval_copy10);
_DrawGrid(10,1.0);
_End3dMode();
- HEAP8[$2>>0] = -26;
- $10 = ((($2)) + 1|0);
- HEAP8[$10>>0] = 41;
- $11 = ((($2)) + 2|0);
- HEAP8[$11>>0] = 55;
- $12 = ((($2)) + 3|0);
- HEAP8[$12>>0] = -1;
- ;HEAP8[$$byval_copy5>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$2+3>>0]|0;
- _DrawText(4626,70,190,50,$$byval_copy5);
_EndTextureMode();
- dest=$$byval_copy5; src=18984; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _BeginShaderMode($$byval_copy5);
- HEAP32[$3>>2] = 0;
- $13 = ((($3)) + 4|0);
- HEAP32[$13>>2] = 0;
- $14 = ((($3)) + 8|0);
- $15 = HEAP32[(19048)>>2]|0;
- HEAP32[$14>>2] = $15;
- $16 = ((($3)) + 12|0);
- $17 = HEAP32[(19052)>>2]|0;
- $18 = (0 - ($17))|0;
- HEAP32[$16>>2] = $18;
- HEAPF32[$4>>2] = 0.0;
- $19 = ((($4)) + 4|0);
- HEAPF32[$19>>2] = 0.0;
- HEAP32[$5>>2] = -1;
- ;HEAP32[$$byval_copy2>>2]=HEAP32[(19044)>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[(19044)+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[(19044)+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[(19044)+12>>2]|0;HEAP32[$$byval_copy2+16>>2]=HEAP32[(19044)+16>>2]|0;
- ;HEAP32[$$byval_copy3>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$3+12>>2]|0;
- ;HEAP32[$$byval_copy4>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$4+4>>2]|0;
- ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0;
- _DrawTextureRec($$byval_copy2,$$byval_copy3,$$byval_copy4,$$byval_copy5);
+ $23 = HEAP32[4898]|0;
+ $24 = (19892 + (($23*56)|0)|0);
+ dest=$$byval_copy10; src=$24; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _BeginShaderMode($$byval_copy10);
+ HEAP32[$2>>2] = 0;
+ $25 = ((($2)) + 4|0);
+ HEAP32[$25>>2] = 0;
+ $26 = ((($2)) + 8|0);
+ $27 = HEAP32[(20572)>>2]|0;
+ HEAP32[$26>>2] = $27;
+ $28 = ((($2)) + 12|0);
+ $29 = HEAP32[(20576)>>2]|0;
+ $30 = (0 - ($29))|0;
+ HEAP32[$28>>2] = $30;
+ HEAPF32[$3>>2] = 0.0;
+ $31 = ((($3)) + 4|0);
+ HEAPF32[$31>>2] = 0.0;
+ HEAP32[$4>>2] = -1;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[(20568)>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[(20568)+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[(20568)+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[(20568)+12>>2]|0;HEAP32[$$byval_copy2+16>>2]=HEAP32[(20568)+16>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$2+12>>2]|0;
+ ;HEAP32[$$byval_copy4>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP8[$$byval_copy10>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawTextureRec($$byval_copy2,$$byval_copy3,$$byval_copy4,$$byval_copy10);
_EndShaderMode();
- $20 = HEAP32[2]|0;
- $21 = (($20) + -200)|0;
- $22 = HEAP32[3]|0;
- $23 = (($22) + -20)|0;
- HEAP8[$6>>0] = 80;
- $24 = ((($6)) + 1|0);
- HEAP8[$24>>0] = 80;
- $25 = ((($6)) + 2|0);
- HEAP8[$25>>0] = 80;
- $26 = ((($6)) + 3|0);
- HEAP8[$26>>0] = -1;
- ;HEAP8[$$byval_copy5>>0]=HEAP8[$6>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$6+3>>0]|0;
- _DrawText(4648,$21,$23,10,$$byval_copy5);
- _DrawFPS(10,10);
+ HEAP8[$6>>0] = -56;
+ $32 = ((($6)) + 1|0);
+ HEAP8[$32>>0] = -56;
+ $33 = ((($6)) + 2|0);
+ HEAP8[$33>>0] = -56;
+ $34 = ((($6)) + 3|0);
+ HEAP8[$34>>0] = -1;
+ ;HEAP8[$$byval_copy10>>0]=HEAP8[$6>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$6+3>>0]|0;
+ _Fade($5,$$byval_copy10,0.69999998807907104);
+ ;HEAP8[$$byval_copy10>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$5+3>>0]|0;
+ _DrawRectangle(0,9,580,30,$$byval_copy10);
+ $35 = HEAP32[2]|0;
+ $36 = (($35) + -200)|0;
+ $37 = HEAP32[3]|0;
+ $38 = (($37) + -20)|0;
+ HEAP8[$7>>0] = 80;
+ $39 = ((($7)) + 1|0);
+ HEAP8[$39>>0] = 80;
+ $40 = ((($7)) + 2|0);
+ HEAP8[$40>>0] = 80;
+ $41 = ((($7)) + 3|0);
+ HEAP8[$41>>0] = -1;
+ ;HEAP8[$$byval_copy10>>0]=HEAP8[$7>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$7+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$7+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$7+3>>0]|0;
+ _DrawText(5113,$36,$38,10,$$byval_copy10);
+ HEAP8[$8>>0] = 0;
+ $42 = ((($8)) + 1|0);
+ HEAP8[$42>>0] = 0;
+ $43 = ((($8)) + 2|0);
+ HEAP8[$43>>0] = 0;
+ $44 = ((($8)) + 3|0);
+ HEAP8[$44>>0] = -1;
+ ;HEAP8[$$byval_copy10>>0]=HEAP8[$8>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$8+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$8+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$8+3>>0]|0;
+ _DrawText(5148,10,15,20,$$byval_copy10);
+ $45 = HEAP32[4898]|0;
+ $46 = (56 + ($45<<2)|0);
+ $47 = HEAP32[$46>>2]|0;
+ HEAP8[$9>>0] = -26;
+ $48 = ((($9)) + 1|0);
+ HEAP8[$48>>0] = 41;
+ $49 = ((($9)) + 2|0);
+ HEAP8[$49>>0] = 55;
+ $50 = ((($9)) + 3|0);
+ HEAP8[$50>>0] = -1;
+ ;HEAP8[$$byval_copy10>>0]=HEAP8[$9>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$9+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$9+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$9+3>>0]|0;
+ _DrawText($47,330,15,20,$$byval_copy10);
+ HEAP8[$10>>0] = 0;
+ $51 = ((($10)) + 1|0);
+ HEAP8[$51>>0] = 82;
+ $52 = ((($10)) + 2|0);
+ HEAP8[$52>>0] = -84;
+ $53 = ((($10)) + 3|0);
+ HEAP8[$53>>0] = -1;
+ ;HEAP8[$$byval_copy10>>0]=HEAP8[$10>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$10+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$10+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$10+3>>0]|0;
+ _DrawText(5172,540,10,30,$$byval_copy10);
+ _DrawFPS(700,15);
_EndDrawing();
STACKTOP = sp;return;
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$0>>2];
- $3 = +HEAPF32[$1>>2];
- $4 = $2 - $3;
- $5 = $4 * $4;
- $6 = ((($0)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($1)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $7 - $9;
- $11 = $10 * $10;
- $12 = $5 + $11;
- $13 = (+Math_sqrt((+$12)));
- return (+$13);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
-function _VectorZero($0) {
- $0 = $0|0;
- var $1 = 0, $2 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- HEAPF32[$0>>2] = 0.0;
- $1 = ((($0)) + 4|0);
- HEAPF32[$1>>2] = 0.0;
- $2 = ((($0)) + 8|0);
- HEAPF32[$2>>2] = 0.0;
- return;
-}
-function _VectorSubtract($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = +HEAPF32[$1>>2];
- $4 = +HEAPF32[$2>>2];
- $5 = $3 - $4;
- HEAPF32[$0>>2] = $5;
- $6 = ((($0)) + 4|0);
- $7 = ((($1)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = ((($2)) + 4|0);
- $10 = +HEAPF32[$9>>2];
- $11 = $8 - $10;
- HEAPF32[$6>>2] = $11;
- $12 = ((($0)) + 8|0);
- $13 = ((($1)) + 8|0);
- $14 = +HEAPF32[$13>>2];
- $15 = ((($2)) + 8|0);
- $16 = +HEAPF32[$15>>2];
- $17 = $14 - $16;
- HEAPF32[$12>>2] = $17;
- return;
-}
-function _VectorCrossProduct($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $3 = 0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0;
- var $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = ((($1)) + 4|0);
- $4 = +HEAPF32[$3>>2];
- $5 = ((($2)) + 8|0);
- $6 = +HEAPF32[$5>>2];
- $7 = $4 * $6;
- $8 = ((($1)) + 8|0);
- $9 = +HEAPF32[$8>>2];
- $10 = ((($2)) + 4|0);
- $11 = +HEAPF32[$10>>2];
- $12 = $9 * $11;
- $13 = $7 - $12;
- $14 = +HEAPF32[$2>>2];
- $15 = $9 * $14;
- $16 = +HEAPF32[$1>>2];
- $17 = $6 * $16;
- $18 = $15 - $17;
- $19 = $11 * $16;
- $20 = $4 * $14;
- $21 = $19 - $20;
- HEAPF32[$0>>2] = $13;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $18;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $21;
- return;
-}
-function _VectorLength($0) {
- $0 = $0|0;
- var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = +HEAPF32[$0>>2];
- $2 = $1 * $1;
- $3 = ((($0)) + 4|0);
- $4 = +HEAPF32[$3>>2];
- $5 = $4 * $4;
- $6 = $2 + $5;
- $7 = ((($0)) + 8|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $8 * $8;
- $10 = $6 + $9;
- $11 = (+Math_sqrt((+$10)));
- return (+$11);
-}
-function _VectorScale($0,$1) {
- $0 = $0|0;
- $1 = +$1;
- var $2 = 0.0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$0>>2];
- $3 = $2 * $1;
- HEAPF32[$0>>2] = $3;
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $5 * $1;
- HEAPF32[$4>>2] = $6;
- $7 = ((($0)) + 8|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $8 * $1;
- HEAPF32[$7>>2] = $9;
- return;
-}
-function _VectorNormalize($0) {
- $0 = $0|0;
- var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;
- $1 = (+_VectorLength($$byval_copy));
- $2 = $1 == 0.0;
- $$op = 1.0 / $1;
- $3 = $2 ? 1.0 : $$op;
- $4 = +HEAPF32[$0>>2];
- $5 = $4 * $3;
- HEAPF32[$0>>2] = $5;
- $6 = ((($0)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = $3 * $7;
- HEAPF32[$6>>2] = $8;
- $9 = ((($0)) + 8|0);
- $10 = +HEAPF32[$9>>2];
- $11 = $3 * $10;
- HEAPF32[$9>>2] = $11;
- STACKTOP = sp;return;
-}
-function _VectorTransform($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0;
- var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0;
- var $47 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$0>>2];
- $3 = ((($0)) + 4|0);
- $4 = +HEAPF32[$3>>2];
- $5 = ((($0)) + 8|0);
- $6 = +HEAPF32[$5>>2];
- $7 = +HEAPF32[$1>>2];
- $8 = $2 * $7;
- $9 = ((($1)) + 4|0);
- $10 = +HEAPF32[$9>>2];
- $11 = $4 * $10;
- $12 = $8 + $11;
- $13 = ((($1)) + 8|0);
- $14 = +HEAPF32[$13>>2];
- $15 = $6 * $14;
- $16 = $12 + $15;
- $17 = ((($1)) + 12|0);
- $18 = +HEAPF32[$17>>2];
- $19 = $18 + $16;
- HEAPF32[$0>>2] = $19;
- $20 = ((($1)) + 16|0);
- $21 = +HEAPF32[$20>>2];
- $22 = $2 * $21;
- $23 = ((($1)) + 20|0);
- $24 = +HEAPF32[$23>>2];
- $25 = $4 * $24;
- $26 = $22 + $25;
- $27 = ((($1)) + 24|0);
- $28 = +HEAPF32[$27>>2];
- $29 = $6 * $28;
- $30 = $26 + $29;
- $31 = ((($1)) + 28|0);
- $32 = +HEAPF32[$31>>2];
- $33 = $32 + $30;
- HEAPF32[$3>>2] = $33;
- $34 = ((($1)) + 32|0);
- $35 = +HEAPF32[$34>>2];
- $36 = $2 * $35;
- $37 = ((($1)) + 36|0);
- $38 = +HEAPF32[$37>>2];
- $39 = $4 * $38;
- $40 = $36 + $39;
- $41 = ((($1)) + 40|0);
- $42 = +HEAPF32[$41>>2];
- $43 = $6 * $42;
- $44 = $40 + $43;
- $45 = ((($1)) + 44|0);
- $46 = +HEAPF32[$45>>2];
- $47 = $46 + $44;
- HEAPF32[$5>>2] = $47;
- return;
-}
-function _MatrixTranspose($0) {
- $0 = $0|0;
- var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
- var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = ((($0)) + 4|0);
- $2 = HEAP32[$1>>2]|0;
- $3 = ((($0)) + 8|0);
- $4 = HEAP32[$3>>2]|0;
- $5 = ((($0)) + 12|0);
- $6 = HEAP32[$5>>2]|0;
- $7 = ((($0)) + 16|0);
- $8 = HEAP32[$7>>2]|0;
- $9 = ((($0)) + 24|0);
- $10 = HEAP32[$9>>2]|0;
- $11 = ((($0)) + 28|0);
- $12 = HEAP32[$11>>2]|0;
- $13 = ((($0)) + 32|0);
- $14 = HEAP32[$13>>2]|0;
- $15 = ((($0)) + 36|0);
- $16 = HEAP32[$15>>2]|0;
- $17 = ((($0)) + 44|0);
- $18 = HEAP32[$17>>2]|0;
- $19 = ((($0)) + 48|0);
- $20 = HEAP32[$19>>2]|0;
- $21 = ((($0)) + 52|0);
- $22 = HEAP32[$21>>2]|0;
- $23 = ((($0)) + 56|0);
- $24 = HEAP32[$23>>2]|0;
- HEAP32[$1>>2] = $8;
- HEAP32[$3>>2] = $14;
- HEAP32[$5>>2] = $20;
- HEAP32[$7>>2] = $2;
- HEAP32[$9>>2] = $16;
- HEAP32[$11>>2] = $22;
- HEAP32[$13>>2] = $4;
- HEAP32[$15>>2] = $10;
- HEAP32[$17>>2] = $24;
- HEAP32[$19>>2] = $6;
- HEAP32[$21>>2] = $12;
- HEAP32[$23>>2] = $18;
- return;
-}
-function _MatrixInvert($0) {
- $0 = $0|0;
- var $1 = 0.0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0;
- var $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0;
- var $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0.0, $142 = 0.0, $143 = 0.0, $144 = 0.0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0.0;
- var $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0;
- var $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0, $27 = 0.0, $28 = 0, $29 = 0.0;
- var $3 = 0.0, $30 = 0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0.0, $47 = 0.0;
- var $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0;
- var $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0;
- var $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = +HEAPF32[$0>>2];
- $2 = ((($0)) + 16|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 32|0);
- $5 = +HEAPF32[$4>>2];
- $6 = ((($0)) + 48|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($0)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = ((($0)) + 20|0);
- $11 = +HEAPF32[$10>>2];
- $12 = ((($0)) + 36|0);
- $13 = +HEAPF32[$12>>2];
- $14 = ((($0)) + 52|0);
- $15 = +HEAPF32[$14>>2];
- $16 = ((($0)) + 8|0);
- $17 = +HEAPF32[$16>>2];
- $18 = ((($0)) + 24|0);
- $19 = +HEAPF32[$18>>2];
- $20 = ((($0)) + 40|0);
- $21 = +HEAPF32[$20>>2];
- $22 = ((($0)) + 56|0);
- $23 = +HEAPF32[$22>>2];
- $24 = ((($0)) + 12|0);
- $25 = +HEAPF32[$24>>2];
- $26 = ((($0)) + 28|0);
- $27 = +HEAPF32[$26>>2];
- $28 = ((($0)) + 44|0);
- $29 = +HEAPF32[$28>>2];
- $30 = ((($0)) + 60|0);
- $31 = +HEAPF32[$30>>2];
- $32 = $1 * $11;
- $33 = $3 * $9;
- $34 = $32 - $33;
- $35 = $1 * $13;
- $36 = $5 * $9;
- $37 = $35 - $36;
- $38 = $1 * $15;
- $39 = $7 * $9;
- $40 = $38 - $39;
- $41 = $3 * $13;
- $42 = $5 * $11;
- $43 = $41 - $42;
- $44 = $3 * $15;
- $45 = $7 * $11;
- $46 = $44 - $45;
- $47 = $5 * $15;
- $48 = $7 * $13;
- $49 = $47 - $48;
- $50 = $17 * $27;
- $51 = $19 * $25;
- $52 = $50 - $51;
- $53 = $17 * $29;
- $54 = $21 * $25;
- $55 = $53 - $54;
- $56 = $17 * $31;
- $57 = $23 * $25;
- $58 = $56 - $57;
- $59 = $19 * $29;
- $60 = $21 * $27;
- $61 = $59 - $60;
- $62 = $19 * $31;
- $63 = $23 * $27;
- $64 = $62 - $63;
- $65 = $21 * $31;
- $66 = $23 * $29;
- $67 = $65 - $66;
- $68 = $34 * $67;
- $69 = $37 * $64;
- $70 = $68 - $69;
- $71 = $40 * $61;
- $72 = $71 + $70;
- $73 = $43 * $58;
- $74 = $73 + $72;
- $75 = $46 * $55;
- $76 = $74 - $75;
- $77 = $49 * $52;
- $78 = $77 + $76;
- $79 = 1.0 / $78;
- $80 = $11 * $67;
- $81 = $13 * $64;
- $82 = $80 - $81;
- $83 = $15 * $61;
- $84 = $83 + $82;
- $85 = $84 * $79;
- $86 = $3 * $67;
- $87 = $5 * $64;
- $88 = $87 - $86;
- $89 = $7 * $61;
- $90 = $88 - $89;
- $91 = $90 * $79;
- $92 = $49 * $27;
- $93 = $46 * $29;
- $94 = $92 - $93;
- $95 = $43 * $31;
- $96 = $94 + $95;
- $97 = $96 * $79;
- $98 = $19 * $49;
- $99 = $46 * $21;
- $100 = $99 - $98;
- $101 = $43 * $23;
- $102 = $100 - $101;
- $103 = $102 * $79;
- $104 = -$9;
- $105 = $67 * $104;
- $106 = $13 * $58;
- $107 = $105 + $106;
- $108 = $15 * $55;
- $109 = $107 - $108;
- $110 = $109 * $79;
- $111 = $1 * $67;
- $112 = $5 * $58;
- $113 = $111 - $112;
- $114 = $7 * $55;
- $115 = $114 + $113;
- $116 = $115 * $79;
- $117 = -$25;
- $118 = $49 * $117;
- $119 = $40 * $29;
- $120 = $118 + $119;
- $121 = $37 * $31;
- $122 = $120 - $121;
- $123 = $122 * $79;
- $124 = $17 * $49;
- $125 = $40 * $21;
- $126 = $124 - $125;
- $127 = $37 * $23;
- $128 = $126 + $127;
- $129 = $128 * $79;
- $130 = $9 * $64;
- $131 = $11 * $58;
- $132 = $130 - $131;
- $133 = $15 * $52;
- $134 = $133 + $132;
- $135 = $134 * $79;
- $136 = $1 * $64;
- $137 = $3 * $58;
- $138 = $137 - $136;
- $139 = $7 * $52;
- $140 = $138 - $139;
- $141 = $140 * $79;
- $142 = $46 * $25;
- $143 = $40 * $27;
- $144 = $142 - $143;
- $145 = $34 * $31;
- $146 = $144 + $145;
- $147 = $146 * $79;
- $148 = $17 * $46;
- $149 = $19 * $40;
- $150 = $149 - $148;
- $151 = $34 * $23;
- $152 = $150 - $151;
- $153 = $152 * $79;
- $154 = $61 * $104;
- $155 = $11 * $55;
- $156 = $154 + $155;
- $157 = $13 * $52;
- $158 = $156 - $157;
- $159 = $158 * $79;
- $160 = $1 * $61;
- $161 = $3 * $55;
- $162 = $160 - $161;
- $163 = $5 * $52;
- $164 = $163 + $162;
- $165 = $164 * $79;
- $166 = $43 * $117;
- $167 = $37 * $27;
- $168 = $166 + $167;
- $169 = $34 * $29;
- $170 = $168 - $169;
- $171 = $170 * $79;
- $172 = $17 * $43;
- $173 = $37 * $19;
- $174 = $172 - $173;
- $175 = $34 * $21;
- $176 = $174 + $175;
- $177 = $176 * $79;
- HEAPF32[$0>>2] = $85;
- HEAPF32[$8>>2] = $110;
- HEAPF32[$16>>2] = $135;
- HEAPF32[$24>>2] = $159;
- HEAPF32[$2>>2] = $91;
- HEAPF32[$10>>2] = $116;
- HEAPF32[$18>>2] = $141;
- HEAPF32[$26>>2] = $165;
- HEAPF32[$4>>2] = $97;
- HEAPF32[$12>>2] = $123;
- HEAPF32[$20>>2] = $147;
- HEAPF32[$28>>2] = $171;
- HEAPF32[$6>>2] = $103;
- HEAPF32[$14>>2] = $129;
- HEAPF32[$22>>2] = $153;
- HEAPF32[$30>>2] = $177;
- return;
-}
-function _MatrixIdentity($0) {
- $0 = $0|0;
- var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- HEAPF32[$0>>2] = 1.0;
- $$sroa$5$0$$sroa_idx = ((($0)) + 4|0);
- ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0;
- $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0);
- HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = 1.0;
- $$sroa$6$0$$sroa_idx = ((($0)) + 24|0);
- ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0;
- $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0);
- HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = 1.0;
- $$sroa$7$0$$sroa_idx = ((($0)) + 44|0);
- ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0;
- $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0);
- HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
- return;
-}
-function _MatrixTranslate($0,$1,$2,$3) {
- $0 = $0|0;
- $1 = +$1;
- $2 = +$2;
- $3 = +$3;
- var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- HEAPF32[$0>>2] = 1.0;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
- ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0;
- HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0;
- $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
- ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0;
- HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0;
- $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
- HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
- HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1;
- $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
- HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2;
- $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
- HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3;
- $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
- HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0;
- return;
-}
-function _MatrixRotate($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = +$2;
- var $$ = 0.0, $$221 = 0.0, $$222 = 0.0, $$sroa$10$0$$sroa_idx199 = 0, $$sroa$11$0$$sroa_idx201 = 0, $$sroa$12$0$$sroa_idx203 = 0, $$sroa$13$0$$sroa_idx205 = 0, $$sroa$14$0$$sroa_idx207 = 0, $$sroa$15$0$$sroa_idx209 = 0, $$sroa$16$0$$sroa_idx211 = 0, $$sroa$17$0$$sroa_idx213 = 0, $$sroa$18$0$$sroa_idx215 = 0, $$sroa$4$0$$sroa_idx187 = 0, $$sroa$5$0$$sroa_idx189 = 0, $$sroa$6$0$$sroa_idx191 = 0, $$sroa$7$0$$sroa_idx193 = 0, $$sroa$8$0$$sroa_idx195 = 0, $$sroa$9$0$$sroa_idx197 = 0, $10 = 0.0, $100 = 0.0;
- var $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0;
- var $12 = 0.0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0;
- var $138 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0;
- var $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0;
- var $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0;
- var $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0;
- var $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $or$cond = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
- $3 = sp;
- _MatrixIdentity($3);
- $4 = +HEAPF32[$1>>2];
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($1)) + 8|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $4 * $4;
- $10 = $6 * $6;
- $11 = $9 + $10;
- $12 = $8 * $8;
- $13 = $11 + $12;
- $14 = (+Math_sqrt((+$13)));
- $15 = $14 != 1.0;
- $16 = $14 != 0.0;
- $or$cond = $15 & $16;
- $17 = 1.0 / $14;
- $18 = $4 * $17;
- $19 = $6 * $17;
- $20 = $8 * $17;
- $$ = $or$cond ? $20 : $8;
- $$221 = $or$cond ? $19 : $6;
- $$222 = $or$cond ? $18 : $4;
- $21 = (+Math_sin((+$2)));
- $22 = (+Math_cos((+$2)));
- $23 = 1.0 - $22;
- $24 = +HEAPF32[$3>>2];
- $25 = ((($3)) + 16|0);
- $26 = +HEAPF32[$25>>2];
- $27 = ((($3)) + 32|0);
- $28 = +HEAPF32[$27>>2];
- $29 = ((($3)) + 48|0);
- $30 = +HEAPF32[$29>>2];
- $31 = ((($3)) + 4|0);
- $32 = +HEAPF32[$31>>2];
- $33 = ((($3)) + 20|0);
- $34 = +HEAPF32[$33>>2];
- $35 = ((($3)) + 36|0);
- $36 = +HEAPF32[$35>>2];
- $37 = ((($3)) + 52|0);
- $38 = +HEAPF32[$37>>2];
- $39 = ((($3)) + 8|0);
- $40 = +HEAPF32[$39>>2];
- $41 = ((($3)) + 24|0);
- $42 = +HEAPF32[$41>>2];
- $43 = ((($3)) + 40|0);
- $44 = +HEAPF32[$43>>2];
- $45 = ((($3)) + 56|0);
- $46 = +HEAPF32[$45>>2];
- $47 = $$222 * $$222;
- $48 = $23 * $47;
- $49 = $22 + $48;
- $50 = $$221 * $$222;
- $51 = $23 * $50;
- $52 = $21 * $$;
- $53 = $52 + $51;
- $54 = $$ * $$222;
- $55 = $23 * $54;
- $56 = $21 * $$221;
- $57 = $55 - $56;
- $58 = $51 - $52;
- $59 = $$221 * $$221;
- $60 = $23 * $59;
- $61 = $22 + $60;
- $62 = $$ * $$221;
- $63 = $23 * $62;
- $64 = $21 * $$222;
- $65 = $64 + $63;
- $66 = $56 + $55;
- $67 = $63 - $64;
- $68 = $$ * $$;
- $69 = $23 * $68;
- $70 = $22 + $69;
- $71 = $24 * $49;
- $72 = $53 * $32;
- $73 = $71 + $72;
- $74 = $57 * $40;
- $75 = $73 + $74;
- $76 = $26 * $49;
- $77 = $53 * $34;
- $78 = $76 + $77;
- $79 = $57 * $42;
- $80 = $78 + $79;
- $81 = $28 * $49;
- $82 = $53 * $36;
- $83 = $81 + $82;
- $84 = $57 * $44;
- $85 = $83 + $84;
- $86 = $30 * $49;
- $87 = $53 * $38;
- $88 = $86 + $87;
- $89 = $57 * $46;
- $90 = $88 + $89;
- $91 = $24 * $58;
- $92 = $61 * $32;
- $93 = $91 + $92;
- $94 = $65 * $40;
- $95 = $93 + $94;
- $96 = $26 * $58;
- $97 = $61 * $34;
- $98 = $96 + $97;
- $99 = $65 * $42;
- $100 = $98 + $99;
- $101 = $28 * $58;
- $102 = $61 * $36;
- $103 = $101 + $102;
- $104 = $65 * $44;
- $105 = $103 + $104;
- $106 = $30 * $58;
- $107 = $61 * $38;
- $108 = $106 + $107;
- $109 = $65 * $46;
- $110 = $108 + $109;
- $111 = $24 * $66;
- $112 = $67 * $32;
- $113 = $111 + $112;
- $114 = $70 * $40;
- $115 = $113 + $114;
- $116 = $26 * $66;
- $117 = $67 * $34;
- $118 = $116 + $117;
- $119 = $70 * $42;
- $120 = $118 + $119;
- $121 = $28 * $66;
- $122 = $67 * $36;
- $123 = $121 + $122;
- $124 = $70 * $44;
- $125 = $123 + $124;
- $126 = $30 * $66;
- $127 = $67 * $38;
- $128 = $126 + $127;
- $129 = $70 * $46;
- $130 = $128 + $129;
- $131 = ((($3)) + 12|0);
- $132 = HEAP32[$131>>2]|0;
- $133 = ((($3)) + 28|0);
- $134 = HEAP32[$133>>2]|0;
- $135 = ((($3)) + 44|0);
- $136 = HEAP32[$135>>2]|0;
- $137 = ((($3)) + 60|0);
- $138 = HEAP32[$137>>2]|0;
- HEAPF32[$0>>2] = $75;
- $$sroa$4$0$$sroa_idx187 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx187>>2] = $95;
- $$sroa$5$0$$sroa_idx189 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx189>>2] = $115;
- $$sroa$6$0$$sroa_idx191 = ((($0)) + 12|0);
- HEAP32[$$sroa$6$0$$sroa_idx191>>2] = $132;
- $$sroa$7$0$$sroa_idx193 = ((($0)) + 16|0);
- HEAPF32[$$sroa$7$0$$sroa_idx193>>2] = $80;
- $$sroa$8$0$$sroa_idx195 = ((($0)) + 20|0);
- HEAPF32[$$sroa$8$0$$sroa_idx195>>2] = $100;
- $$sroa$9$0$$sroa_idx197 = ((($0)) + 24|0);
- HEAPF32[$$sroa$9$0$$sroa_idx197>>2] = $120;
- $$sroa$10$0$$sroa_idx199 = ((($0)) + 28|0);
- HEAP32[$$sroa$10$0$$sroa_idx199>>2] = $134;
- $$sroa$11$0$$sroa_idx201 = ((($0)) + 32|0);
- HEAPF32[$$sroa$11$0$$sroa_idx201>>2] = $85;
- $$sroa$12$0$$sroa_idx203 = ((($0)) + 36|0);
- HEAPF32[$$sroa$12$0$$sroa_idx203>>2] = $105;
- $$sroa$13$0$$sroa_idx205 = ((($0)) + 40|0);
- HEAPF32[$$sroa$13$0$$sroa_idx205>>2] = $125;
- $$sroa$14$0$$sroa_idx207 = ((($0)) + 44|0);
- HEAP32[$$sroa$14$0$$sroa_idx207>>2] = $136;
- $$sroa$15$0$$sroa_idx209 = ((($0)) + 48|0);
- HEAPF32[$$sroa$15$0$$sroa_idx209>>2] = $90;
- $$sroa$16$0$$sroa_idx211 = ((($0)) + 52|0);
- HEAPF32[$$sroa$16$0$$sroa_idx211>>2] = $110;
- $$sroa$17$0$$sroa_idx213 = ((($0)) + 56|0);
- HEAPF32[$$sroa$17$0$$sroa_idx213>>2] = $130;
- $$sroa$18$0$$sroa_idx215 = ((($0)) + 60|0);
- HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138;
- STACKTOP = sp;return;
-}
-function _MatrixScale($0,$1,$2,$3) {
- $0 = $0|0;
- $1 = +$1;
- $2 = +$2;
- $3 = +$3;
- var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- HEAPF32[$0>>2] = $1;
- $$sroa$5$0$$sroa_idx = ((($0)) + 4|0);
- ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0;
- $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0);
- HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = $2;
- $$sroa$6$0$$sroa_idx = ((($0)) + 24|0);
- ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0;
- $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0);
- HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = $3;
- $$sroa$7$0$$sroa_idx = ((($0)) + 44|0);
- ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0;
- $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0);
- HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
- return;
-}
-function _MatrixMultiply($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0;
- var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0;
- var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0;
- var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0;
- var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0;
- var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0;
- var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0;
- var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0;
- var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0;
- var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = +HEAPF32[$2>>2];
- $4 = +HEAPF32[$1>>2];
- $5 = $3 * $4;
- $6 = ((($2)) + 16|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($1)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $7 * $9;
- $11 = $5 + $10;
- $12 = ((($2)) + 32|0);
- $13 = +HEAPF32[$12>>2];
- $14 = ((($1)) + 8|0);
- $15 = +HEAPF32[$14>>2];
- $16 = $13 * $15;
- $17 = $11 + $16;
- $18 = ((($2)) + 48|0);
- $19 = +HEAPF32[$18>>2];
- $20 = ((($1)) + 12|0);
- $21 = +HEAPF32[$20>>2];
- $22 = $19 * $21;
- $23 = $17 + $22;
- $24 = ((($1)) + 16|0);
- $25 = +HEAPF32[$24>>2];
- $26 = $3 * $25;
- $27 = ((($1)) + 20|0);
- $28 = +HEAPF32[$27>>2];
- $29 = $7 * $28;
- $30 = $26 + $29;
- $31 = ((($1)) + 24|0);
- $32 = +HEAPF32[$31>>2];
- $33 = $13 * $32;
- $34 = $30 + $33;
- $35 = ((($1)) + 28|0);
- $36 = +HEAPF32[$35>>2];
- $37 = $19 * $36;
- $38 = $34 + $37;
- $39 = ((($1)) + 32|0);
- $40 = +HEAPF32[$39>>2];
- $41 = $3 * $40;
- $42 = ((($1)) + 36|0);
- $43 = +HEAPF32[$42>>2];
- $44 = $7 * $43;
- $45 = $41 + $44;
- $46 = ((($1)) + 40|0);
- $47 = +HEAPF32[$46>>2];
- $48 = $13 * $47;
- $49 = $45 + $48;
- $50 = ((($1)) + 44|0);
- $51 = +HEAPF32[$50>>2];
- $52 = $19 * $51;
- $53 = $49 + $52;
- $54 = ((($1)) + 48|0);
- $55 = +HEAPF32[$54>>2];
- $56 = $3 * $55;
- $57 = ((($1)) + 52|0);
- $58 = +HEAPF32[$57>>2];
- $59 = $7 * $58;
- $60 = $56 + $59;
- $61 = ((($1)) + 56|0);
- $62 = +HEAPF32[$61>>2];
- $63 = $13 * $62;
- $64 = $60 + $63;
- $65 = ((($1)) + 60|0);
- $66 = +HEAPF32[$65>>2];
- $67 = $19 * $66;
- $68 = $64 + $67;
- $69 = ((($2)) + 4|0);
- $70 = +HEAPF32[$69>>2];
- $71 = $4 * $70;
- $72 = ((($2)) + 20|0);
- $73 = +HEAPF32[$72>>2];
- $74 = $9 * $73;
- $75 = $71 + $74;
- $76 = ((($2)) + 36|0);
- $77 = +HEAPF32[$76>>2];
- $78 = $15 * $77;
- $79 = $75 + $78;
- $80 = ((($2)) + 52|0);
- $81 = +HEAPF32[$80>>2];
- $82 = $21 * $81;
- $83 = $79 + $82;
- $84 = $25 * $70;
- $85 = $28 * $73;
- $86 = $84 + $85;
- $87 = $32 * $77;
- $88 = $86 + $87;
- $89 = $36 * $81;
- $90 = $88 + $89;
- $91 = $40 * $70;
- $92 = $43 * $73;
- $93 = $91 + $92;
- $94 = $47 * $77;
- $95 = $93 + $94;
- $96 = $51 * $81;
- $97 = $95 + $96;
- $98 = $55 * $70;
- $99 = $58 * $73;
- $100 = $98 + $99;
- $101 = $62 * $77;
- $102 = $100 + $101;
- $103 = $66 * $81;
- $104 = $102 + $103;
- $105 = ((($2)) + 8|0);
- $106 = +HEAPF32[$105>>2];
- $107 = $4 * $106;
- $108 = ((($2)) + 24|0);
- $109 = +HEAPF32[$108>>2];
- $110 = $9 * $109;
- $111 = $107 + $110;
- $112 = ((($2)) + 40|0);
- $113 = +HEAPF32[$112>>2];
- $114 = $15 * $113;
- $115 = $111 + $114;
- $116 = ((($2)) + 56|0);
- $117 = +HEAPF32[$116>>2];
- $118 = $21 * $117;
- $119 = $115 + $118;
- $120 = $25 * $106;
- $121 = $28 * $109;
- $122 = $120 + $121;
- $123 = $32 * $113;
- $124 = $122 + $123;
- $125 = $36 * $117;
- $126 = $124 + $125;
- $127 = $40 * $106;
- $128 = $43 * $109;
- $129 = $127 + $128;
- $130 = $47 * $113;
- $131 = $129 + $130;
- $132 = $51 * $117;
- $133 = $131 + $132;
- $134 = $55 * $106;
- $135 = $58 * $109;
- $136 = $134 + $135;
- $137 = $62 * $113;
- $138 = $136 + $137;
- $139 = $66 * $117;
- $140 = $138 + $139;
- $141 = ((($2)) + 12|0);
- $142 = +HEAPF32[$141>>2];
- $143 = $4 * $142;
- $144 = ((($2)) + 28|0);
- $145 = +HEAPF32[$144>>2];
- $146 = $9 * $145;
- $147 = $143 + $146;
- $148 = ((($2)) + 44|0);
- $149 = +HEAPF32[$148>>2];
- $150 = $15 * $149;
- $151 = $147 + $150;
- $152 = ((($2)) + 60|0);
- $153 = +HEAPF32[$152>>2];
- $154 = $21 * $153;
- $155 = $151 + $154;
- $156 = $25 * $142;
- $157 = $28 * $145;
- $158 = $156 + $157;
- $159 = $32 * $149;
- $160 = $158 + $159;
- $161 = $36 * $153;
- $162 = $160 + $161;
- $163 = $40 * $142;
- $164 = $43 * $145;
- $165 = $163 + $164;
- $166 = $47 * $149;
- $167 = $165 + $166;
- $168 = $51 * $153;
- $169 = $167 + $168;
- $170 = $55 * $142;
- $171 = $58 * $145;
- $172 = $170 + $171;
- $173 = $62 * $149;
- $174 = $172 + $173;
- $175 = $66 * $153;
- $176 = $174 + $175;
- HEAPF32[$0>>2] = $23;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119;
- $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0);
- HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155;
- $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0);
- HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38;
- $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
- HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90;
- $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
- HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126;
- $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0);
- HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162;
- $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0);
- HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53;
- $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0);
- HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
- HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133;
- $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
- HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
- HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68;
- $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
- HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104;
- $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
- HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140;
- $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
- HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176;
- return;
-}
-function _MatrixFrustum($0,$1,$2,$3,$4,$5,$6) {
- $0 = $0|0;
- $1 = +$1;
- $2 = +$2;
- $3 = +$3;
- $4 = +$4;
- $5 = +$5;
- $6 = +$6;
- var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0;
- var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0;
- var $35 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $7 = $2 - $1;
- $8 = $7;
- $9 = $4 - $3;
- $10 = $9;
- $11 = $6 - $5;
- $12 = $11;
- $13 = $5 * 2.0;
- $14 = $8;
- $15 = $13 / $14;
- $16 = $15;
- $17 = $10;
- $18 = $13 / $17;
- $19 = $18;
- $20 = $1 + $2;
- $21 = $20 / $14;
- $22 = $21;
- $23 = $3 + $4;
- $24 = $23 / $17;
- $25 = $24;
- $26 = $5 + $6;
- $27 = -$26;
- $28 = $12;
- $29 = $27 / $28;
- $30 = $29;
- $31 = $5 * $6;
- $32 = $31 * 2.0;
- $33 = -$32;
- $34 = $33 / $28;
- $35 = $34;
- HEAPF32[$0>>2] = $16;
- $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0;
- $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = $22;
- $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0);
- HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = 0.0;
- $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0);
- HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0;
- $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0);
- HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $19;
- $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0);
- HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = $25;
- $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0);
- HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = 0.0;
- $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0);
- HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0;
- $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0);
- HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0;
- $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0);
- HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $30;
- $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0);
- HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $35;
- $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0);
- HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0;
- $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0);
- HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0;
- $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0);
- HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = -1.0;
- $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0);
- HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 0.0;
- return;
-}
-function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) {
- $0 = $0|0;
- $1 = +$1;
- $2 = +$2;
- $3 = +$3;
- $4 = +$4;
- $5 = +$5;
- $6 = +$6;
- var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0;
- var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0;
- var sp = 0;
- sp = STACKTOP;
- $7 = $2 - $1;
- $8 = $7;
- $9 = $4 - $3;
- $10 = $9;
- $11 = $6 - $5;
- $12 = $11;
- $13 = 2.0 / $8;
- $14 = 2.0 / $10;
- $15 = -2.0 / $12;
- $16 = $1 + $2;
- $17 = -$16;
- $18 = $8;
- $19 = $17 / $18;
- $20 = $19;
- $21 = $3 + $4;
- $22 = -$21;
- $23 = $10;
- $24 = $22 / $23;
- $25 = $24;
- $26 = $5 + $6;
- $27 = -$26;
- $28 = $12;
- $29 = $27 / $28;
- $30 = $29;
- HEAPF32[$0>>2] = $13;
- $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0;
- $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = 0.0;
- $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0);
- HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = $20;
- $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0);
- HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0;
- $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0);
- HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $14;
- $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0);
- HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = 0.0;
- $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0);
- HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = $25;
- $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0);
- HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0;
- $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0);
- HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0;
- $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0);
- HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $15;
- $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0);
- HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $30;
- $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0);
- HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0;
- $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0);
- HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0;
- $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0);
- HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = 0.0;
- $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0);
- HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 1.0;
- return;
-}
-function _MatrixLookAt($0,$1,$2,$3) {
+function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
$3 = $3|0;
- var $$byval_copy4 = 0, $$byval_copy5 = 0, $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0, $11 = 0.0, $12 = 0.0;
- var $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $31 = 0.0, $32 = 0.0;
- var $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $5 = 0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
- $$byval_copy5 = sp + 48|0;
- $$byval_copy4 = sp + 36|0;
- $4 = sp + 24|0;
- $5 = sp + 12|0;
- $6 = sp;
- ;HEAP32[$$byval_copy4>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[$1+8>>2]|0;
- ;HEAP32[$$byval_copy5>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$2+8>>2]|0;
- _VectorSubtract($4,$$byval_copy4,$$byval_copy5);
- _VectorNormalize($4);
- ;HEAP32[$$byval_copy4>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[$3+8>>2]|0;
- ;HEAP32[$$byval_copy5>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$4+8>>2]|0;
- _VectorCrossProduct($5,$$byval_copy4,$$byval_copy5);
- _VectorNormalize($5);
- ;HEAP32[$$byval_copy4>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[$4+8>>2]|0;
- ;HEAP32[$$byval_copy5>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$5+8>>2]|0;
- _VectorCrossProduct($6,$$byval_copy4,$$byval_copy5);
- _VectorNormalize($6);
- $7 = +HEAPF32[$5>>2];
- $8 = ((($5)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = ((($5)) + 8|0);
- $11 = +HEAPF32[$10>>2];
- $12 = +HEAPF32[$1>>2];
- $13 = $7 * $12;
- $14 = ((($1)) + 4|0);
- $15 = +HEAPF32[$14>>2];
- $16 = $9 * $15;
- $17 = $13 + $16;
- $18 = ((($1)) + 8|0);
- $19 = +HEAPF32[$18>>2];
- $20 = $11 * $19;
- $21 = $17 + $20;
- $22 = -$21;
- $23 = +HEAPF32[$6>>2];
- $24 = ((($6)) + 4|0);
- $25 = +HEAPF32[$24>>2];
- $26 = ((($6)) + 8|0);
- $27 = +HEAPF32[$26>>2];
- $28 = $12 * $23;
- $29 = $15 * $25;
- $30 = $28 + $29;
- $31 = $19 * $27;
- $32 = $30 + $31;
- $33 = -$32;
- $34 = +HEAPF32[$4>>2];
- $35 = ((($4)) + 4|0);
- $36 = +HEAPF32[$35>>2];
- $37 = ((($4)) + 8|0);
- $38 = +HEAPF32[$37>>2];
- $39 = $12 * $34;
- $40 = $15 * $36;
- $41 = $39 + $40;
- $42 = $19 * $38;
- $43 = $41 + $42;
- $44 = -$43;
- HEAPF32[$0>>2] = $7;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $23;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $34;
- $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0);
- HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = 0.0;
- $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0);
- HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $9;
- $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
- HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $25;
- $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
- HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $36;
- $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0);
- HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = 0.0;
- $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0);
- HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $11;
- $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0);
- HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $27;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
- HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $38;
- $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
- HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
- HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $22;
- $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
- HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $33;
- $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
- HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $44;
- $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
- HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0;
- STACKTOP = sp;return;
-}
-function _ProcessGestureEvent($0) {
- $0 = $0|0;
- var $$$sink = 0, $$sink = 0, $$sink10 = 0, $$sink11 = 0, $$sink16 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0;
- var $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0;
- var $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0;
- var $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0;
- var $167 = 0.0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0.0, $174 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
- var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
- var $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0;
- var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0;
- var $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $moveDownPosition$byval_copy11 = 0;
- var $moveDownPosition2$byval_copy12 = 0, $or$cond = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, label = 0, sp = 0;
+ $4 = $4|0;
+ $5 = $5|0;
+ $6 = $6|0;
+ var $$ = 0, $$$301127 = 0, $$010861840 = 0, $$010871839 = 0, $$010881838 = 0, $$010911856 = 0, $$010941846 = 0, $$010951864 = 0, $$01097 = 0, $$01194 = 0, $$011971855 = 0, $$01202 = 0, $$01202$shrunk = 0, $$01203 = 0, $$01300 = 0, $$01300$shrunk = 0, $$01309 = 0, $$01410 = 0, $$01410$shrunk = 0, $$01411 = 0;
+ var $$01411$shrunk = 0, $$01412 = 0, $$01413 = 0, $$01413$shrunk = 0, $$01416 = 0, $$01507 = 0, $$01607 = 0, $$01834 = 0, $$0937$lcssa = 0, $$09371833 = 0, $$0938$lcssa = 0, $$09381832 = 0, $$0941$lcssa = 0, $$09411816 = 0, $$09431831 = 0, $$09441830 = 0, $$0947 = 0, $$0947$shrunk = 0, $$0948 = 0, $$0949 = 0;
+ var $$0950 = 0, $$0950$shrunk = 0, $$0951 = 0, $$0952 = 0, $$0952$shrunk = 0, $$0953 = 0, $$0956 = 0, $$0959 = 0, $$0959$shrunk = 0, $$0960 = 0, $$0963 = 0, $$0967 = 0, $$0971 = 0, $$0971$shrunk = 0, $$0972 = 0, $$0975 = 0, $$0978 = 0, $$0979 = 0, $$0979$shrunk = 0, $$0980 = 0;
+ var $$0980$shrunk = 0, $$0981 = 0, $$0984 = 0, $$0987 = 0, $$0991 = 0, $$1$lcssa = 0, $$100 = 0, $$1001409 = 0, $$101426 = 0, $$101617 = 0, $$110891852 = 0, $$11098 = 0, $$11098$ph = 0, $$111427 = 0, $$111518 = 0, $$111618 = 0, $$11198 = 0, $$11204 = 0, $$11204$ph = 0, $$11310 = 0;
+ var $$11310$ph = 0, $$11417 = 0, $$11508 = 0, $$11608 = 0, $$11818 = 0, $$121428 = 0, $$121428$ph = 0, $$121519 = 0, $$121619 = 0, $$121619$ph = 0, $$13 = 0, $$131004 = 0, $$131110 = 0, $$131216 = 0, $$131322 = 0, $$131429 = 0, $$131520 = 0, $$131620 = 0, $$14 = 0, $$141005 = 0;
+ var $$141111 = 0, $$141217 = 0, $$141323 = 0, $$141430 = 0, $$141521 = 0, $$141621 = 0, $$15 = 0, $$151006 = 0, $$151112 = 0, $$151218 = 0, $$151324 = 0, $$151431 = 0, $$151522 = 0, $$151622 = 0, $$16 = 0, $$161007 = 0, $$161113 = 0, $$161113$ph = 0, $$161219 = 0, $$161325 = 0;
+ var $$161432 = 0, $$161523 = 0, $$161623 = 0, $$17 = 0, $$17$ph = 0, $$171008 = 0, $$171008$ph = 0, $$171114 = 0, $$171220 = 0, $$171220$ph = 0, $$171326 = 0, $$171326$ph = 0, $$171433 = 0, $$171524 = 0, $$171624 = 0, $$1753 = 0, $$1754 = 0, $$18 = 0, $$181009 = 0, $$181115 = 0;
+ var $$181221 = 0, $$181327 = 0, $$181434 = 0, $$181525 = 0, $$181625 = 0, $$19 = 0, $$191010 = 0, $$191116 = 0, $$191222 = 0, $$191328 = 0, $$191435 = 0, $$191526 = 0, $$191626 = 0, $$1939$lcssa = 0, $$19391817 = 0, $$19421823 = 0, $$1945$lcssa = 0, $$19451815 = 0, $$1954 = 0, $$1957 = 0;
+ var $$1961 = 0, $$1961$ = 0, $$1964 = 0, $$1968 = 0, $$1973 = 0, $$1976 = 0, $$1982 = 0, $$1985 = 0, $$1988 = 0, $$1988$ph = 0, $$1992 = 0, $$1992$ph = 0, $$2$lcssa = 0, $$20 = 0, $$201011 = 0, $$201117 = 0, $$201223 = 0, $$201329 = 0, $$201436 = 0, $$201527 = 0;
+ var $$201627 = 0, $$21 = 0, $$21099 = 0, $$211012 = 0, $$211118 = 0, $$211224 = 0, $$211330 = 0, $$211437 = 0, $$211437$ph = 0, $$211528 = 0, $$211628 = 0, $$211628$ph = 0, $$21196 = 0, $$21199$lcssa = 0, $$211991845 = 0, $$21205 = 0, $$21311 = 0, $$21418 = 0, $$21509 = 0, $$21609 = 0;
+ var $$21825 = 0, $$22 = 0, $$221013 = 0, $$221119 = 0, $$221225 = 0, $$221331 = 0, $$221438 = 0, $$221529 = 0, $$221629 = 0, $$23 = 0, $$231014 = 0, $$231120 = 0, $$231226 = 0, $$231332 = 0, $$231439 = 0, $$231530 = 0, $$231630 = 0, $$24 = 0, $$241015 = 0, $$241121 = 0;
+ var $$241227 = 0, $$241333 = 0, $$241440 = 0, $$241531 = 0, $$241631 = 0, $$25 = 0, $$251016 = 0, $$251122 = 0, $$251122$ph = 0, $$251228 = 0, $$251334 = 0, $$251441 = 0, $$251532 = 0, $$251632 = 0, $$26 = 0, $$26$ph = 0, $$261017 = 0, $$261017$ph = 0, $$261123 = 0, $$261229 = 0;
+ var $$261229$ph = 0, $$261335 = 0, $$261335$ph = 0, $$261442 = 0, $$261533 = 0, $$261633 = 0, $$27 = 0, $$271018 = 0, $$271124 = 0, $$271230 = 0, $$271336 = 0, $$271443 = 0, $$271534 = 0, $$271634 = 0, $$28 = 0, $$281019 = 0, $$281125 = 0, $$281231 = 0, $$281337 = 0, $$281444 = 0;
+ var $$281535 = 0, $$281635 = 0, $$29 = 0, $$291020 = 0, $$291126 = 0, $$291232 = 0, $$291338 = 0, $$291445 = 0, $$291536 = 0, $$291636 = 0, $$2940$lcssa = 0, $$29401824 = 0, $$2946$lcssa = 0, $$29461822 = 0, $$2955 = 0, $$2958 = 0, $$2965 = 0, $$2969 = 0, $$2974 = 0, $$2977 = 0;
+ var $$2983 = 0, $$2986 = 0, $$2989 = 0, $$2993 = 0, $$30 = 0, $$301021 = 0, $$301127 = 0, $$301233 = 0, $$301339 = 0, $$301446 = 0, $$301537 = 0, $$301637 = 0, $$31 = 0, $$31100$v = 0, $$311022 = 0, $$311128 = 0, $$311234 = 0, $$311340 = 0, $$311447 = 0, $$311538 = 0;
+ var $$311638 = 0, $$31200 = 0, $$31206 = 0, $$31206$ph = 0, $$31312 = 0, $$31312$ph = 0, $$31419 = 0, $$31419$ph = 0, $$31610 = 0, $$31610$ph = 0, $$32 = 0, $$321023 = 0, $$321129 = 0, $$321235 = 0, $$321341 = 0, $$321448 = 0, $$321448$ph = 0, $$321539 = 0, $$321639 = 0, $$321639$ph = 0;
+ var $$33 = 0, $$331024 = 0, $$331130 = 0, $$331236 = 0, $$331342 = 0, $$331449 = 0, $$331540 = 0, $$331640 = 0, $$34 = 0, $$341025 = 0, $$341131 = 0, $$341237 = 0, $$341343 = 0, $$341450 = 0, $$341541 = 0, $$341641 = 0, $$35 = 0, $$351026 = 0, $$351132 = 0, $$351238 = 0;
+ var $$351344 = 0, $$351451 = 0, $$351542 = 0, $$351642 = 0, $$36 = 0, $$361027 = 0, $$361027$ph = 0, $$361133 = 0, $$361133$ph = 0, $$361239 = 0, $$361345 = 0, $$361452 = 0, $$361543 = 0, $$361643 = 0, $$37 = 0, $$37$ph = 0, $$371028 = 0, $$371134 = 0, $$371240 = 0, $$371240$ph = 0;
+ var $$371346 = 0, $$371346$ph = 0, $$371453 = 0, $$371453$ph = 0, $$371544 = 0, $$371644 = 0, $$371644$ph = 0, $$38 = 0, $$381029 = 0, $$381135 = 0, $$381241 = 0, $$381347 = 0, $$381454 = 0, $$381545 = 0, $$381645 = 0, $$39 = 0, $$391030 = 0, $$391136 = 0, $$391242 = 0, $$391348 = 0;
+ var $$391455 = 0, $$391546 = 0, $$391646 = 0, $$3966 = 0, $$3970 = 0, $$3990 = 0, $$3990$ph = 0, $$3994 = 0, $$3994$ph = 0, $$40 = 0, $$401031 = 0, $$401137 = 0, $$401243 = 0, $$401349 = 0, $$401456 = 0, $$401547 = 0, $$401647 = 0, $$41 = 0, $$411032 = 0, $$411032$ph = 0;
+ var $$411138 = 0, $$411138$ph = 0, $$411244 = 0, $$411350 = 0, $$411457 = 0, $$411548 = 0, $$411648 = 0, $$41201 = 0, $$41420 = 0, $$41511 = 0, $$41611 = 0, $$42 = 0, $$42$ph = 0, $$421033 = 0, $$421139 = 0, $$421245 = 0, $$421245$ph = 0, $$421351 = 0, $$421351$ph = 0, $$421458 = 0;
+ var $$421549 = 0, $$421649 = 0, $$43 = 0, $$431034 = 0, $$431140 = 0, $$431246 = 0, $$431352 = 0, $$431459 = 0, $$431550 = 0, $$431650 = 0, $$44 = 0, $$441035 = 0, $$441141 = 0, $$441247 = 0, $$441353 = 0, $$441460 = 0, $$441460$ph = 0, $$441551 = 0, $$441651 = 0, $$441651$ph = 0;
+ var $$45 = 0, $$451036 = 0, $$451142 = 0, $$451248 = 0, $$451354 = 0, $$451461 = 0, $$451552 = 0, $$451652 = 0, $$46 = 0, $$461037 = 0, $$461143 = 0, $$461249 = 0, $$461355 = 0, $$461462 = 0, $$461553 = 0, $$461653 = 0, $$47 = 0, $$471038 = 0, $$471144 = 0, $$471250 = 0;
+ var $$471356 = 0, $$471463 = 0, $$471554 = 0, $$471654 = 0, $$48 = 0, $$481039 = 0, $$481039$ph = 0, $$481145 = 0, $$481145$ph = 0, $$481251 = 0, $$481357 = 0, $$481464 = 0, $$481555 = 0, $$481655 = 0, $$49 = 0, $$49$ph = 0, $$491040 = 0, $$491146 = 0, $$491252 = 0, $$491252$ph = 0;
+ var $$491358 = 0, $$491358$ph = 0, $$491465 = 0, $$491465$ph = 0, $$491556 = 0, $$491656 = 0, $$491656$ph = 0, $$5 = 0, $$50 = 0, $$501041 = 0, $$501147 = 0, $$501253 = 0, $$501359 = 0, $$501466 = 0, $$501557 = 0, $$501657 = 0, $$51 = 0, $$51102 = 0, $$511042 = 0, $$511148 = 0;
+ var $$511254 = 0, $$511360 = 0, $$511467 = 0, $$511558 = 0, $$511658 = 0, $$51208 = 0, $$51314 = 0, $$51512 = 0, $$52 = 0, $$521043 = 0, $$521043$ph = 0, $$521149 = 0, $$521255 = 0, $$521361 = 0, $$521468 = 0, $$521559 = 0, $$521659 = 0, $$53 = 0, $$531044 = 0, $$531150 = 0;
+ var $$531150$ph = 0, $$531256 = 0, $$531362 = 0, $$531469 = 0, $$531560 = 0, $$531660 = 0, $$54 = 0, $$54$ph = 0, $$541045 = 0, $$541151 = 0, $$541257 = 0, $$541257$ph = 0, $$541363 = 0, $$541363$ph = 0, $$541470$ph = 0, $$541561 = 0, $$541661$lcssa = 0, $$541661$ph = 0, $$5416611868 = 0, $$55 = 0;
+ var $$551046 = 0, $$551152 = 0, $$551258 = 0, $$551364 = 0, $$551471 = 0, $$551562 = 0, $$551662 = 0, $$56 = 0, $$561047 = 0, $$561153 = 0, $$561259 = 0, $$561365 = 0, $$561472 = 0, $$561563 = 0, $$561663 = 0, $$57 = 0, $$571048$ph = 0, $$571154 = 0, $$571260 = 0, $$571366 = 0;
+ var $$571473 = 0, $$571473$ph = 0, $$571564 = 0, $$571664 = 0, $$571664$ph = 0, $$58 = 0, $$581049 = 0, $$581155$lcssa = 0, $$581155$ph = 0, $$5811551871 = 0, $$581261 = 0, $$581367 = 0, $$581474 = 0, $$581565$lcssa = 0, $$581565$ph = 0, $$5815651869 = 0, $$581665 = 0, $$59$lcssa = 0, $$59$ph = 0, $$591050 = 0;
+ var $$591156 = 0, $$591262$ph = 0, $$591368$lcssa = 0, $$591368$ph = 0, $$5913681870 = 0, $$591475 = 0, $$591566 = 0, $$591666 = 0, $$591872 = 0, $$5996 = 0, $$6 = 0, $$60 = 0, $$601051 = 0, $$601051$ph = 0, $$601157 = 0, $$601263 = 0, $$601369 = 0, $$601476 = 0, $$601567 = 0, $$61 = 0;
+ var $$61103 = 0, $$611052 = 0, $$611158 = 0, $$611158$ph = 0, $$611264 = 0, $$611370 = 0, $$611477 = 0, $$611568 = 0, $$611668 = 0, $$61209 = 0, $$61315 = 0, $$61513 = 0, $$62 = 0, $$62$ph = 0, $$621053 = 0, $$621159 = 0, $$621265 = 0, $$621265$ph = 0, $$621371 = 0, $$621371$ph = 0;
+ var $$621478 = 0, $$621569 = 0, $$621669 = 0, $$63 = 0, $$631054 = 0, $$631266 = 0, $$631372 = 0, $$631479 = 0, $$631479$ph = 0, $$631570 = 0, $$631670 = 0, $$64 = 0, $$641055 = 0, $$641161 = 0, $$641267 = 0, $$641373 = 0, $$641480 = 0, $$641571 = 0, $$641671 = 0, $$641671$ph = 0;
+ var $$65 = 0, $$651056 = 0, $$651162 = 0, $$651268 = 0, $$651374 = 0, $$651481 = 0, $$651572 = 0, $$651672 = 0, $$66 = 0, $$661057 = 0, $$661057$ph = 0, $$661163 = 0, $$661269 = 0, $$661375 = 0, $$661482 = 0, $$661673 = 0, $$671058 = 0, $$671164 = 0, $$671164$ph = 0, $$671270 = 0;
+ var $$671483 = 0, $$671574 = 0, $$671674 = 0, $$68 = 0, $$681059 = 0, $$681165 = 0, $$681271 = 0, $$681271$ph = 0, $$681377 = 0, $$681484 = 0, $$681484$ph = 0, $$681575 = 0, $$681675 = 0, $$69 = 0, $$691060 = 0, $$691166 = 0, $$691272 = 0, $$691378 = 0, $$691485 = 0, $$691576 = 0;
+ var $$691676 = 0, $$691676$ph = 0, $$6997 = 0, $$7 = 0, $$70 = 0, $$701061 = 0, $$701167 = 0, $$701273 = 0, $$701379 = 0, $$701486 = 0, $$701577 = 0, $$701677 = 0, $$71 = 0, $$71$ph = 0, $$71104 = 0, $$711062 = 0, $$711062$ph = 0, $$711168 = 0, $$711274 = 0, $$711380 = 0;
+ var $$711380$ph = 0, $$711487 = 0, $$711578 = 0, $$711678 = 0, $$71210 = 0, $$71316 = 0, $$71514 = 0, $$72 = 0, $$721063 = 0, $$721169 = 0, $$721169$ph = 0, $$721275 = 0, $$721381 = 0, $$721488 = 0, $$721488$ph = 0, $$721579 = 0, $$721679 = 0, $$73 = 0, $$731064 = 0, $$731170 = 0;
+ var $$731276 = 0, $$731276$ph = 0, $$731382 = 0, $$731489 = 0, $$731580 = 0, $$731680 = 0, $$731680$ph = 0, $$74 = 0, $$741065 = 0, $$741065$ph = 0, $$741171 = 0, $$741277 = 0, $$741383 = 0, $$741490 = 0, $$741581 = 0, $$741681 = 0, $$75 = 0, $$751066 = 0, $$751172 = 0, $$751278 = 0;
+ var $$751384 = 0, $$751491 = 0, $$751582 = 0, $$751682 = 0, $$76 = 0, $$76$ph = 0, $$761067 = 0, $$761173 = 0, $$761173$ph = 0, $$761279 = 0, $$761279$ph = 0, $$761385 = 0, $$761385$ph = 0, $$761492 = 0, $$761583 = 0, $$761683 = 0, $$77 = 0, $$771068 = 0, $$771174 = 0, $$771280 = 0;
+ var $$771386 = 0, $$771584 = 0, $$771684 = 0, $$78 = 0, $$781069 = 0, $$781175 = 0, $$781281 = 0, $$781387 = 0, $$781585 = 0, $$781685 = 0, $$79 = 0, $$791070 = 0, $$791176 = 0, $$791282 = 0, $$791388 = 0, $$791586 = 0, $$791686 = 0, $$7998 = 0, $$8 = 0, $$8$ph = 0;
+ var $$80 = 0, $$80$ph = 0, $$801071 = 0, $$801177 = 0, $$801283 = 0, $$801389 = 0, $$801389$ph = 0, $$801496 = 0, $$801587 = 0, $$801687 = 0, $$81 = 0, $$81105 = 0, $$81105$ph = 0, $$811178 = 0, $$811284 = 0, $$811390 = 0, $$811497 = 0, $$811588 = 0, $$81211 = 0, $$81211$ph = 0;
+ var $$81317 = 0, $$81317$ph = 0, $$81424 = 0, $$81515 = 0, $$81615 = 0, $$82 = 0, $$821179 = 0, $$821285 = 0, $$821391 = 0, $$821498 = 0, $$821589 = 0, $$83 = 0, $$831180 = 0, $$831392 = 0, $$831499 = 0, $$831590 = 0, $$84 = 0, $$841075 = 0, $$841393 = 0, $$841500 = 0;
+ var $$841500$ph = 0, $$841591 = 0, $$841691 = 0, $$85 = 0, $$851076 = 0, $$851394 = 0, $$851501 = 0, $$851592 = 0, $$851692 = 0, $$86 = 0, $$861077 = 0, $$861289 = 0, $$861395 = 0, $$861502 = 0, $$861693 = 0, $$871078 = 0, $$871184 = 0, $$871290 = 0, $$871503 = 0, $$871694 = 0;
+ var $$881079 = 0, $$881079$ph = 0, $$881185 = 0, $$881291 = 0, $$881504 = 0, $$881595 = 0, $$881695 = 0, $$881695$ph = 0, $$891080 = 0, $$891186 = 0, $$891292 = 0, $$891505 = 0, $$891596 = 0, $$891696 = 0, $$8999 = 0, $$8999$ph = 0, $$9 = 0, $$90 = 0, $$901081 = 0, $$901187 = 0;
+ var $$901187$ph = 0, $$901293 = 0, $$901293$ph = 0, $$901399 = 0, $$901506 = 0, $$901597 = 0, $$901697 = 0, $$91 = 0, $$91000 = 0, $$91106 = 0, $$911082 = 0, $$911188 = 0, $$911294 = 0, $$911400 = 0, $$911598 = 0, $$911698 = 0, $$91212 = 0, $$91318 = 0, $$91425 = 0, $$91616 = 0;
+ var $$92 = 0, $$921083 = 0, $$921189 = 0, $$921295 = 0, $$921401 = 0, $$921599 = 0, $$921699 = 0, $$93 = 0, $$931084 = 0, $$931190 = 0, $$931296 = 0, $$931402 = 0, $$931600 = 0, $$931700 = 0, $$94 = 0, $$94$ph = 0, $$941085 = 0, $$941191 = 0, $$941297 = 0, $$941403 = 0;
+ var $$941403$ph = 0, $$941601 = 0, $$941701 = 0, $$95 = 0, $$951192 = 0, $$951298 = 0, $$951404 = 0, $$951602 = 0, $$96 = 0, $$961193 = 0, $$961299 = 0, $$961405 = 0, $$961603 = 0, $$97 = 0, $$971406 = 0, $$971604 = 0, $$98 = 0, $$981407 = 0, $$981605 = 0, $$99 = 0;
+ var $$991408 = 0, $$991606 = 0, $$lcssa1778 = 0, $$lcssa1779 = 0, $$lcssa1799 = 0, $$lcssa1802 = 0, $$not = 0, $$not1747 = 0, $$sink12 = 0, $$sink13 = 0, $$sink16 = 0, $$sink17 = 0, $$sink1705 = 0, $$sink1710 = 0, $$sink1713 = 0, $$sink1716 = 0, $$sink1719 = 0, $$sink1722 = 0, $$sink1729 = 0, $$sink1732 = 0;
+ var $$sink1736 = 0, $$sink1739 = 0, $$sink1743 = 0, $$sink1746 = 0, $$sink1750 = 0, $$sink3 = 0, $$sink3$shrunk = 0, $$sink30 = 0, $$sink9 = 0, $$sink9$shrunk = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0;
+ var $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0;
+ var $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0;
+ var $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0;
+ var $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0;
+ var $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0;
+ var $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0;
+ var $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0;
+ var $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0;
+ var $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0;
+ var $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0;
+ var $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0;
+ var $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0;
+ var $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0;
+ var $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0;
+ var $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0;
+ var $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0;
+ var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0;
+ var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0;
+ var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0;
+ var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0;
+ var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0;
+ var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0;
+ var $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0;
+ var $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0;
+ var $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0, $562 = 0;
+ var $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0, $580 = 0;
+ var $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0, $599 = 0;
+ var $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0, $616 = 0, $617 = 0;
+ var $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0, $634 = 0, $635 = 0;
+ var $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0, $652 = 0, $653 = 0;
+ var $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0, $670 = 0, $671 = 0;
+ var $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0, $689 = 0, $69 = 0;
+ var $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0, $706 = 0, $707 = 0;
+ var $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0, $724 = 0, $725 = 0;
+ var $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0, $742 = 0, $743 = 0;
+ var $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0, $760 = 0, $761 = 0;
+ var $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0, $779 = 0, $78 = 0;
+ var $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0, $797 = 0, $798 = 0;
+ var $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0, $814 = 0, $815 = 0;
+ var $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0, $832 = 0, $833 = 0;
+ var $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0, $850 = 0, $851 = 0;
+ var $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0, $869 = 0, $87 = 0;
+ var $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0, $887 = 0, $888 = 0;
+ var $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0, $904 = 0, $905 = 0;
+ var $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0, $922 = 0, $923 = 0;
+ var $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0, $940 = 0, $941 = 0;
+ var $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0, $959 = 0, $96 = 0;
+ var $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $97 = 0, $98 = 0, $99 = 0, $brmerge = 0, $exitcond = 0, $not$ = 0, $not$1755 = 0, $or$cond = 0, $or$cond1702 = 0, $or$cond1752 = 0, $or$cond24 = 0, $or$cond29 = 0, $scevgep = 0;
+ var $scevgep1947 = 0, $scevgep1948 = 0, $scevgep1955 = 0, $scevgep1957 = 0, $scevgep1959 = 0, $scevgep19611962 = 0, $trunc = 0, $trunc$clear = 0, dest = 0, label = 0, sp = 0, stop = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $moveDownPosition2$byval_copy12 = sp + 8|0;
- $moveDownPosition$byval_copy11 = sp;
- $1 = ((($0)) + 4|0);
- $2 = HEAP32[$1>>2]|0;
- HEAP32[4772] = $2;
- $3 = ($2|0)<(2);
- $4 = HEAP32[$0>>2]|0;
- $5 = ($4|0)==(1);
- if (!($3)) {
- if ($5) {
- $88 = ((($0)) + 24|0);
- $89 = $88;
- $90 = $89;
- $91 = HEAP32[$90>>2]|0;
- $92 = (($89) + 4)|0;
- $93 = $92;
- $94 = HEAP32[$93>>2]|0;
- $95 = 18408;
- $96 = $95;
- HEAP32[$96>>2] = $91;
- $97 = (($95) + 4)|0;
- $98 = $97;
- HEAP32[$98>>2] = $94;
- $99 = ((($0)) + 32|0);
- $100 = $99;
- $101 = $100;
- $102 = HEAP32[$101>>2]|0;
- $103 = (($100) + 4)|0;
- $104 = $103;
- $105 = HEAP32[$104>>2]|0;
- $106 = 18448;
- $107 = $106;
- HEAP32[$107>>2] = $102;
- $108 = (($106) + 4)|0;
- $109 = $108;
- HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4612];
- $111 = +HEAPF32[4602];
- $112 = $110 - $111;
- HEAPF32[4614] = $112;
- $113 = +HEAPF32[(18452)>>2];
- $114 = +HEAPF32[(18412)>>2];
- $115 = $113 - $114;
- HEAPF32[(18460)>>2] = $115;
- HEAP32[4771] = 4;
- STACKTOP = sp;return;
+ STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0);
+ $7 = sp + 64|0;
+ $8 = sp;
+ $9 = HEAP32[$2>>2]|0;
+ $10 = (($1) + ($9)|0);
+ $11 = HEAP32[$5>>2]|0;
+ $12 = (($4) + ($11)|0);
+ $13 = $6 & 4;
+ $14 = ($13|0)!=(0);
+ $15 = $4;
+ $16 = $3;
+ $17 = $16 ^ -1;
+ $18 = (($15) + ($17))|0;
+ $19 = (($18) + ($11))|0;
+ $$1753 = $14 ? -1 : $19;
+ $20 = (($$1753) + 1)|0;
+ $21 = $20 & $$1753;
+ $22 = ($21|0)!=(0);
+ $23 = ($4>>>0)<($3>>>0);
+ $or$cond1702 = $23 | $22;
+ if ($or$cond1702) {
+ HEAP32[$5>>2] = 0;
+ HEAP32[$2>>2] = 0;
+ $$0951 = -3;
+ STACKTOP = sp;return ($$0951|0);
+ }
+ $24 = ((($0)) + 4|0);
+ $25 = HEAP32[$24>>2]|0;
+ $26 = ((($0)) + 56|0);
+ $27 = HEAP32[$26>>2]|0;
+ $28 = ((($0)) + 32|0);
+ $29 = HEAP32[$28>>2]|0;
+ $30 = ((($0)) + 36|0);
+ $31 = HEAP32[$30>>2]|0;
+ $32 = ((($0)) + 40|0);
+ $33 = HEAP32[$32>>2]|0;
+ $34 = ((($0)) + 60|0);
+ $35 = HEAP32[$34>>2]|0;
+ $36 = HEAP32[$0>>2]|0;
+ L5: do {
+ switch ($36|0) {
+ case 0: {
+ $37 = ((($0)) + 12|0);
+ HEAP32[$37>>2] = 0;
+ $38 = ((($0)) + 8|0);
+ HEAP32[$38>>2] = 0;
+ $39 = ((($0)) + 28|0);
+ HEAP32[$39>>2] = 1;
+ $40 = ((($0)) + 16|0);
+ HEAP32[$40>>2] = 1;
+ $41 = $6 & 1;
+ $42 = ($41|0)==(0);
+ if ($42) {
+ $$01416 = $35;$$01607 = $4;$$41511 = $1;$$5 = 0;$$51102 = 0;$$51208 = 0;$$51314 = 0;$$5996 = 0;
+ label = 14;
+ } else {
+ $43 = ($9|0)<(1);
+ if ($43) {
+ $$01097 = 0;$$01203 = 0;$$01309 = 0;$$0987 = 0;$$0991 = 0;
+ label = 6;
+ } else {
+ $$11098$ph = 0;$$11204$ph = 0;$$11310$ph = 0;$$1988$ph = 0;$$1992$ph = 0;
+ label = 8;
+ }
+ }
+ break;
+ }
+ case 1: {
+ $46 = ($9|0)>(0);
+ if ($46) {
+ $$11098$ph = $31;$$11204$ph = $33;$$11310$ph = $27;$$1988$ph = $25;$$1992$ph = $29;
+ label = 8;
+ } else {
+ $$01097 = $31;$$01203 = $33;$$01309 = $27;$$0987 = $25;$$0991 = $29;
+ label = 6;
+ }
+ break;
}
- switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18440>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18440+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18464>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18464+4>>2]|0;
- $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[4777] = $116;
- $117 = 18440;
- $118 = $117;
- $119 = HEAP32[$118>>2]|0;
- $120 = (($117) + 4)|0;
- $121 = $120;
- $122 = HEAP32[$121>>2]|0;
- $123 = 18408;
- $124 = $123;
- HEAP32[$124>>2] = $119;
- $125 = (($123) + 4)|0;
- $126 = $125;
- HEAP32[$126>>2] = $122;
- $127 = 18464;
- $128 = $127;
- $129 = HEAP32[$128>>2]|0;
- $130 = (($127) + 4)|0;
- $131 = $130;
- $132 = HEAP32[$131>>2]|0;
- $133 = 18448;
- $134 = $133;
- HEAP32[$134>>2] = $129;
- $135 = (($133) + 4)|0;
- $136 = $135;
- HEAP32[$136>>2] = $132;
- $137 = ((($0)) + 24|0);
- $138 = $137;
- $139 = $138;
- $140 = HEAP32[$139>>2]|0;
- $141 = (($138) + 4)|0;
- $142 = $141;
- $143 = HEAP32[$142>>2]|0;
- $144 = 18440;
- $145 = $144;
- HEAP32[$145>>2] = $140;
- $146 = (($144) + 4)|0;
- $147 = $146;
- HEAP32[$147>>2] = $143;
- $148 = ((($0)) + 32|0);
- $149 = $148;
- $150 = $149;
- $151 = HEAP32[$150>>2]|0;
- $152 = (($149) + 4)|0;
- $153 = $152;
- $154 = HEAP32[$153>>2]|0;
- $155 = 18464;
- $156 = $155;
- HEAP32[$156>>2] = $151;
- $157 = (($155) + 4)|0;
- $158 = $157;
- HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4616];
- $160 = +HEAPF32[4610];
- $161 = $159 - $160;
- HEAPF32[4614] = $161;
- $162 = +HEAPF32[(18468)>>2];
- $163 = +HEAPF32[(18444)>>2];
- $164 = $162 - $163;
- HEAPF32[(18460)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18408>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18408+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18440>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18440+4>>2]|0;
- $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $166 = !($165 >= 0.004999999888241291);
- if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18448>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18448+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18464>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18464+4>>2]|0;
- $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $168 = !($167 >= 0.004999999888241291);
- if ($168) {
- $$sink16 = 4;
+ $53 = ($9|0)>(0);
+ if ($53) {
+ $$31206$ph = $33;$$31312$ph = $27;$$3990$ph = $25;$$3994$ph = $29;$$sink1705 = $1;
+ label = 12;
+ } else {
+ $$11508 = $1;$$21099 = $31;$$21205 = $33;$$21311 = $27;$$2989 = $25;$$2993 = $29;
+ label = 10;
+ }
+ break;
+ }
+ case 36: {
+ $$0960 = -1;$$891505 = $35;$$931084 = $29;$$931700 = $4;$$951192 = $31;$$951298 = $33;$$981605 = $1;$$99 = $25;$$991408 = $27;$$sink30 = 36;
+ label = 243;
+ break;
+ }
+ case 3: {
+ $75 = ($9|0)>(0);
+ if ($75) {
+ $$31419$ph = $35;$$31610$ph = $4;$$8$ph = $25;$$81105$ph = $31;$$81211$ph = $33;$$81317$ph = $27;$$8999$ph = $29;$$sink1710 = $1;
+ label = 18;
+ } else {
+ $$21418 = $35;$$21609 = $4;$$61513 = $1;$$7 = $25;$$71104 = $31;$$71210 = $33;$$71316 = $27;$$7998 = $29;
+ label = 16;
+ }
+ break;
+ }
+ case 5: {
+ $90 = ($9|0)>(0);
+ if ($90) {
+ $91 = ((($1)) + 1|0);
+ $92 = HEAP8[$1>>0]|0;
+ $93 = $92&255;
+ $$01412 = $93;$$111518 = $91;
+ } else {
+ $88 = $6 & 2;
+ $89 = ($88|0)==(0);
+ if ($89) {
+ $$01412 = 0;$$111518 = $1;
} else {
- label = 29;
+ $$0960 = 1;$$891505 = $35;$$931084 = $29;$$931700 = $4;$$951192 = $31;$$951298 = $33;$$981605 = $1;$$99 = $25;$$991408 = $27;$$sink30 = 5;
+ label = 243;
+ break L5;
}
+ }
+ $94 = $$01412 << $25;
+ $95 = $94 | $27;
+ $96 = (($25) + 8)|0;
+ $$121519 = $$111518;$$13 = $96;$$131004 = $29;$$131216 = $33;$$131322 = $95;$$81424 = $35;$$81615 = $4;
+ label = 25;
+ break;
+ }
+ case 6: {
+ $106 = ($9|0)>(0);
+ if ($106) {
+ $$121428$ph = $35;$$121619$ph = $4;$$161113$ph = $31;$$17$ph = $25;$$171008$ph = $29;$$171220$ph = $33;$$171326$ph = $27;$$sink1713 = $1;
+ label = 32;
} else {
- label = 29;
+ $$111427 = $35;$$111618 = $4;$$151112 = $31;$$151522 = $1;$$16 = $25;$$161007 = $29;$$161219 = $33;$$161325 = $27;
+ label = 30;
}
- if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18440>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18440+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18464>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18464+4>>2]|0;
- $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[4777];
- $171 = $169 - $170;
- $172 = $171 < 0.0;
- $$sink11 = $172 ? 256 : 512;
- $$sink16 = $$sink11;
+ break;
+ }
+ case 7: {
+ $120 = ($9|0)>(0);
+ if ($120) {
+ $121 = ((($1)) + 1|0);
+ $122 = HEAP8[$1>>0]|0;
+ $$151431 = $35;$$151622 = $4;$$191116 = $31;$$191526 = $121;$$20 = $25;$$201011 = $29;$$201223 = $33;$$201329 = $27;$$sink12 = $122;
+ label = 39;
+ } else {
+ $$141430 = $35;$$141621 = $4;$$181115 = $31;$$181525 = $1;$$19 = $25;$$191010 = $29;$$191222 = $33;$$191328 = $27;
+ label = 36;
}
- HEAP32[4771] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18440>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18440+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18464>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18464+4>>2]|0;
- $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $174 = 360.0 - $173;
- HEAPF32[4778] = $174;
- STACKTOP = sp;return;
break;
}
- case 0: {
- HEAPF32[4777] = 0.0;
- HEAPF32[4778] = 0.0;
- HEAPF32[4614] = 0.0;
- HEAPF32[(18460)>>2] = 0.0;
- HEAP32[4772] = 0;
- HEAP32[4771] = 0;
- STACKTOP = sp;return;
+ case 39: {
+ $$171433 = $35;$$171624 = $4;$$211118 = $31;$$211528 = $1;$$22 = $25;$$221013 = $29;$$221225 = $33;$$221331 = $27;
+ label = 43;
break;
}
- default: {
- STACKTOP = sp;return;
+ case 51: {
+ $152 = ($9|0)>(0);
+ if ($152) {
+ $$211437$ph = $35;$$211628$ph = $4;$$251122$ph = $31;$$26$ph = $25;$$261017$ph = $29;$$261229$ph = $33;$$261335$ph = $27;$$sink1716 = $1;
+ label = 49;
+ } else {
+ $$201436 = $35;$$201627 = $4;$$241121 = $31;$$241531 = $1;$$25 = $25;$$251016 = $29;$$251228 = $33;$$251334 = $27;
+ label = 47;
+ }
+ break;
}
+ case 52: {
+ $$231439 = $35;$$231630 = $4;$$271018 = $29;$$271124 = $31;$$271534 = $1;$$28 = $25;$$281231 = $33;$$281337 = $27;
+ label = 52;
+ break;
}
- }
- if ($5) {
- $6 = HEAP32[4773]|0;
- $7 = (($6) + 1)|0;
- HEAP32[4773] = $7;
- $8 = HEAP32[4771]|0;
- $9 = ($8|0)==(0);
- $10 = ($6|0)>(0);
- $or$cond = $10 & $9;
- if ($or$cond) {
- $11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18408>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18408+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
- $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $13 = $12 < 0.029999999329447746;
- if ($13) {
- HEAP32[4771] = 2;
- HEAP32[4773] = 0;
+ case 9: {
+ $$251441 = $35;$$251632 = $4;$$291020 = $29;$$291126 = $31;$$291536 = $1;$$30 = $25;$$301233 = $33;$$301339 = $27;
+ label = 55;
+ break;
+ }
+ case 38: {
+ $$261442 = $35;$$261633 = $4;$$301021 = $29;$$301127 = $31;$$301537 = $1;$$31 = $25;$$311234 = $33;$$311340 = $27;
+ label = 56;
+ break;
+ }
+ case 40: {
+ $$271443 = $35;$$271634 = $4;$$311022 = $29;$$311128 = $31;$$311538 = $1;$$32 = $25;$$321235 = $33;$$321341 = $27;
+ label = 58;
+ break;
+ }
+ case 10: {
+ $$281444 = $35;$$281635 = $4;$$321023 = $29;$$321129 = $31;$$321539 = $1;$$33 = $25;$$331236 = $33;$$331342 = $27;
+ label = 60;
+ break;
+ }
+ case 11: {
+ $193 = ($9|0)>(0);
+ if ($193) {
+ $$321448$ph = $35;$$321639$ph = $4;$$361027$ph = $29;$$361133$ph = $31;$$37$ph = $25;$$371240$ph = $33;$$371346$ph = $27;$$sink1719 = $1;
+ label = 66;
} else {
- label = 6;
+ $$311447 = $35;$$311638 = $4;$$351026 = $29;$$351132 = $31;$$351542 = $1;$$36 = $25;$$361239 = $33;$$361345 = $27;
+ label = 64;
}
- } else {
- label = 6;
+ break;
}
- if ((label|0) == 6) {
- HEAP32[4773] = 1;
- HEAP32[4771] = 1;
+ case 14: {
+ $224 = ($9|0)>(0);
+ if ($224) {
+ $$371453$ph = $35;$$371644$ph = $4;$$411032$ph = $29;$$411138$ph = $31;$$42$ph = $25;$$421245$ph = $33;$$421351$ph = $27;$$sink1722 = $1;
+ label = 75;
+ } else {
+ $$361452 = $35;$$361643 = $4;$$401031 = $29;$$401137 = $31;$$401547 = $1;$$41 = $25;$$411244 = $33;$$411350 = $27;
+ label = 73;
+ }
+ break;
}
- $14 = ((($0)) + 24|0);
- $15 = $14;
- $16 = $15;
- $17 = HEAP32[$16>>2]|0;
- $18 = (($15) + 4)|0;
- $19 = $18;
- $20 = HEAP32[$19>>2]|0;
- $21 = 18408;
- $22 = $21;
- HEAP32[$22>>2] = $17;
- $23 = (($21) + 4)|0;
- $24 = $23;
- HEAP32[$24>>2] = $20;
- $25 = 18416;
- $26 = $25;
- HEAP32[$26>>2] = $17;
- $27 = (($25) + 4)|0;
- $28 = $27;
- HEAP32[$28>>2] = $20;
- $29 = 18424;
- $30 = $29;
- HEAP32[$30>>2] = $17;
- $31 = (($29) + 4)|0;
- $32 = $31;
- HEAP32[$32>>2] = $20;
- $33 = ((($0)) + 8|0);
- $34 = HEAP32[$33>>2]|0;
- HEAP32[14] = $34;
- HEAPF32[4608] = 0.0;
- HEAPF32[(18436)>>2] = 0.0;
- STACKTOP = sp;return;
- }
- switch ($4|0) {
- case 0: {
- $35 = HEAP32[4771]|0;
- $36 = ($35|0)==(8);
- if ($36) {
- $37 = ((($0)) + 24|0);
- $38 = $37;
- $39 = $38;
- $40 = HEAP32[$39>>2]|0;
- $41 = (($38) + 4)|0;
- $42 = $41;
- $43 = HEAP32[$42>>2]|0;
- $44 = 18424;
- $45 = $44;
- HEAP32[$45>>2] = $40;
- $46 = (($44) + 4)|0;
- $47 = $46;
- HEAP32[$47>>2] = $43;
+ case 35: {
+ $$401456 = $35;$$401647 = $4;$$441035 = $29;$$441141 = $31;$$441551 = $1;$$45 = $25;$$451248 = $33;$$451354 = $27;
+ label = 86;
+ break;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18408>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18408+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18424>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18424+4>>2]|0;
- $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $49 = $48 / 0.0;
- HEAPF32[4774] = $49;
- HEAP32[4775] = 0;
- $50 = $49 > 5.0000002374872565E-4;
- if ($50) {
- $51 = HEAP32[14]|0;
- $52 = ((($0)) + 8|0);
- $53 = HEAP32[$52>>2]|0;
- $54 = ($51|0)==($53|0);
- if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18408>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18408+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18424>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18424+4>>2]|0;
- $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $56 = 360.0 - $55;
- HEAPF32[4776] = $56;
- $57 = $56 < 30.0;
- $58 = $56 > 330.0;
- $or$cond3 = $57 | $58;
- if ($or$cond3) {
- $$sink10 = 16;
+ case 16: {
+ $452 = ($9|0)>(0);
+ if ($452) {
+ $$441460$ph = $35;$$441651$ph = $4;$$481039$ph = $29;$$481145$ph = $31;$$49$ph = $25;$$491252$ph = $33;$$491358$ph = $27;$$sink1729 = $1;
+ label = 116;
+ } else {
+ $$431459 = $35;$$431650 = $4;$$471038 = $29;$$471144 = $31;$$471554 = $1;$$48 = $25;$$481251 = $33;$$481357 = $27;
+ label = 114;
+ }
+ break;
+ }
+ case 17: {
+ $$461462 = $35;$$461653 = $4;$$491040 = $29;$$501147 = $31;$$501557 = $1;$$51 = $25;$$511254 = $33;$$511360 = $27;
+ label = 125;
+ break;
+ }
+ case 18: {
+ $503 = ($9|0)>(0);
+ if ($503) {
+ $$491465$ph = $35;$$491656$ph = $4;$$521043$ph = $29;$$531150$ph = $31;$$54$ph = $25;$$541257$ph = $33;$$541363$ph = $27;$$sink1732 = $1;
+ label = 130;
+ } else {
+ $$481464 = $35;$$481655 = $4;$$511042 = $29;$$521149 = $31;$$521559 = $1;$$53 = $25;$$531256 = $33;$$531362 = $27;
+ label = 128;
+ }
+ break;
+ }
+ case 21: {
+ $$511467 = $35;$$511658 = $4;$$541045 = $29;$$551152 = $31;$$551562 = $1;$$56 = $25;$$561259 = $33;$$561365 = $27;
+ label = 136;
+ break;
+ }
+ case 23: {
+ $572 = ($9|0)>(0);
+ if ($572) {
+ $$571473$ph = $35;$$571664$ph = $4;$$601051$ph = $29;$$611158$ph = $31;$$62$ph = $25;$$621265$ph = $33;$$621371$ph = $27;$$sink1736 = $1;
+ label = 153;
+ } else {
+ $$561472 = $35;$$561663 = $4;$$591050 = $29;$$601157 = $31;$$601567 = $1;$$61 = $25;$$611264 = $33;$$611370 = $27;
+ label = 151;
+ }
+ break;
+ }
+ case 24: {
+ $$591475 = $35;$$591666 = $4;$$621053 = $29;$$621159 = $31;$$631570 = $1;$$64 = $25;$$641267 = $33;$$641373 = $27;
+ label = 160;
+ break;
+ }
+ case 25: {
+ $696 = ($9|0)>(0);
+ if ($696) {
+ $$631479$ph = $35;$$641671$ph = $4;$$661057$ph = $29;$$671164$ph = $31;$$681271$ph = $33;$$71$ph = $25;$$711380$ph = $27;$$sink1739 = $1;
+ label = 182;
+ } else {
+ $$621478 = $35;$$631670 = $4;$$651056 = $29;$$661163 = $31;$$671270 = $33;$$691576 = $1;$$70 = $25;$$701379 = $27;
+ label = 180;
+ }
+ break;
+ }
+ case 26: {
+ $737 = ($9|0)>(0);
+ if ($737) {
+ $$681484$ph = $35;$$691676$ph = $4;$$711062$ph = $29;$$721169$ph = $31;$$731276$ph = $33;$$76$ph = $25;$$761385$ph = $27;$$sink1743 = $1;
+ label = 195;
+ } else {
+ $$671483 = $35;$$681675 = $4;$$701061 = $29;$$711168 = $31;$$721275 = $33;$$741581 = $1;$$75 = $25;$$751384 = $27;
+ label = 193;
+ }
+ break;
+ }
+ case 27: {
+ $784 = ($9|0)>(0);
+ if ($784) {
+ $$721488$ph = $35;$$731680$ph = $4;$$741065$ph = $29;$$761173$ph = $31;$$761279$ph = $33;$$80$ph = $25;$$801389$ph = $27;$$sink1746 = $1;
+ label = 206;
+ } else {
+ $$711487 = $35;$$721679 = $4;$$731064 = $29;$$751172 = $31;$$751278 = $33;$$781585 = $1;$$79 = $25;$$791388 = $27;
+ label = 204;
+ }
+ break;
+ }
+ case 37: {
+ $$731489 = $35;$$761683 = $4;$$771068 = $29;$$791176 = $31;$$791282 = $33;$$821589 = $1;$$83 = $25;$$831392 = $27;
+ label = 210;
+ break;
+ }
+ case 53: {
+ $$751491 = $35;$$781685 = $4;$$791070 = $29;$$811178 = $31;$$811284 = $33;$$841591 = $1;$$85 = $25;$$851394 = $27;
+ label = 213;
+ break;
+ }
+ case 32: {
+ $842 = ($9|0)>(0);
+ if ($842) {
+ $843 = ((($1)) + 1|0);
+ $844 = HEAP8[$1>>0]|0;
+ $845 = $844&255;
+ $$0949 = $845;$$881595 = $843;
+ } else {
+ $840 = $6 & 2;
+ $841 = ($840|0)==(0);
+ if ($841) {
+ $$0949 = 0;$$881595 = $1;
} else {
- $59 = $56 > 30.0;
- $60 = $56 < 120.0;
- $or$cond5 = $59 & $60;
- if ($or$cond5) {
- $$sink10 = 64;
- } else {
- $61 = $56 > 120.0;
- $62 = $56 < 210.0;
- $or$cond7 = $61 & $62;
- $63 = $56 > 210.0;
- $64 = $56 < 300.0;
- $or$cond9 = $63 & $64;
- $$sink = $or$cond9 ? 128 : 0;
- $$$sink = $or$cond7 ? 32 : $$sink;
- $$sink10 = $$$sink;
- }
+ $$0960 = 1;$$891505 = $35;$$931084 = $29;$$931700 = $4;$$951192 = $31;$$951298 = $33;$$981605 = $1;$$99 = $25;$$991408 = $27;$$sink30 = 32;
+ label = 243;
+ break L5;
}
+ }
+ $846 = $$0949 << $25;
+ $847 = $846 | $27;
+ $848 = (($25) + 8)|0;
+ $$801496 = $35;$$841075 = $29;$$841691 = $4;$$861289 = $33;$$891596 = $$881595;$$90 = $848;$$901399 = $847;
+ label = 226;
+ break;
+ }
+ case 41: {
+ $858 = ($9|0)>(0);
+ if ($858) {
+ $$841500$ph = $35;$$881079$ph = $29;$$881695$ph = $4;$$901187$ph = $31;$$901293$ph = $33;$$94$ph = $25;$$941403$ph = $27;$$sink1750 = $1;
+ label = 233;
} else {
- label = 16;
+ $$831499 = $35;$$871078 = $29;$$871694 = $4;$$891186 = $31;$$891292 = $33;$$921599 = $1;$$93 = $25;$$931402 = $27;
+ label = 231;
}
- } else {
- label = 16;
+ break;
}
- if ((label|0) == 16) {
- HEAPF32[4774] = 0.0;
- HEAPF32[4776] = 0.0;
- $$sink10 = 0;
+ case 42: {
+ $871 = ($9|0)>(0);
+ if ($871) {
+ $872 = ((($1)) + 1|0);
+ $873 = HEAP8[$1>>0]|0;
+ $874 = $873&255;
+ $$0948 = $874;$$871503 = $35;$$911082 = $29;$$911698 = $4;$$931190 = $31;$$931296 = $33;$$961603 = $872;$$97 = $25;$$971406 = $27;
+ label = 241;
+ } else {
+ $$861502 = $35;$$901081 = $29;$$901697 = $4;$$921189 = $31;$$921295 = $33;$$951602 = $1;$$96 = $25;$$961405 = $27;
+ label = 237;
+ }
+ break;
}
- HEAP32[4771] = $$sink10;
- HEAPF32[4604] = 0.0;
- HEAPF32[(18420)>>2] = 0.0;
- HEAP32[4772] = 0;
- STACKTOP = sp;return;
- break;
- }
- case 2: {
- $65 = HEAP32[4775]|0;
- $66 = ($65|0)==(0);
- if ($66) {
- HEAP32[4775] = 1;
+ case 34: {
+ $$881504 = $35;$$921083 = $29;$$921699 = $4;$$941191 = $31;$$941297 = $33;$$971604 = $1;$$98 = $25;$$981407 = $27;
+ label = 242;
+ break;
}
- $67 = ((($0)) + 24|0);
- $68 = $67;
- $69 = $68;
- $70 = HEAP32[$69>>2]|0;
- $71 = (($68) + 4)|0;
- $72 = $71;
- $73 = HEAP32[$72>>2]|0;
- $74 = 18440;
- $75 = $74;
- HEAP32[$75>>2] = $70;
- $76 = (($74) + 4)|0;
- $77 = $76;
- HEAP32[$77>>2] = $73;
- $78 = HEAP32[4771]|0;
- $79 = ($78|0)==(4);
- if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18408>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18408+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18440>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18440+4>>2]|0;
- $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $81 = !($80 >= 0.014999999664723873);
- if (!($81)) {
- HEAP32[4771] = 8;
- }
+ default: {
+ $$100 = $25;$$1001409 = $27;$$1961 = -1;$$901506 = $35;$$941085 = $29;$$941701 = $4;$$961193 = $31;$$961299 = $33;$$991606 = $1;
+ label = 244;
+ }
+ }
+ } while(0);
+ if ((label|0) == 6) {
+ $44 = $6 & 2;
+ $45 = ($44|0)==(0);
+ if ($45) {
+ $$01507 = $1;$$11098 = $$01097;$$11204 = $$01203;$$11310 = $$01309;$$1988 = $$0987;$$1992 = $$0991;$$sink3$shrunk = 0;
+ label = 9;
+ } else {
+ $$0960 = 1;$$891505 = $35;$$931084 = $$0991;$$931700 = $4;$$951192 = $$01097;$$951298 = $$01203;$$981605 = $1;$$99 = $$0987;$$991408 = $$01309;$$sink30 = 1;
+ label = 243;
}
- $82 = +HEAPF32[4610];
- $83 = +HEAPF32[4604];
- $84 = $82 - $83;
- HEAPF32[4608] = $84;
- $85 = +HEAPF32[(18444)>>2];
- $86 = +HEAPF32[(18420)>>2];
- $87 = $85 - $86;
- HEAPF32[(18436)>>2] = $87;
- STACKTOP = sp;return;
- break;
- }
- default: {
- STACKTOP = sp;return;
- }
}
-}
-function _UpdateGestures() {
- var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = HEAP32[4771]|0;
- $$off = (($0) + -1)|0;
- $1 = ($$off>>>0)<(2);
- $2 = HEAP32[4772]|0;
- $3 = ($2|0)<(2);
- $or$cond3 = $1 & $3;
- if ($or$cond3) {
- HEAP32[4771] = 4;
+ else if ((label|0) == 8) {
+ $47 = ((($1)) + 1|0);
+ $48 = HEAP8[$1>>0]|0;
+ $$01507 = $47;$$11098 = $$11098$ph;$$11204 = $$11204$ph;$$11310 = $$11310$ph;$$1988 = $$1988$ph;$$1992 = $$1992$ph;$$sink3$shrunk = $48;
+ label = 9;
}
- $4 = HEAP32[4771]|0;
- $5 = (($4) + -16)|0;
- $6 = $5 >>> 4;
- $7 = $5 << 28;
- $8 = $6 | $7;
- switch ($8|0) {
- case 0: case 1: case 3: case 7: {
- break;
+ if ((label|0) == 9) {
+ $$sink3 = $$sink3$shrunk&255;
+ $49 = ((($0)) + 8|0);
+ HEAP32[$49>>2] = $$sink3;
+ $50 = ($$01507>>>0)<($10>>>0);
+ if ($50) {
+ $$31206$ph = $$11204;$$31312$ph = $$11310;$$3990$ph = $$1988;$$3994$ph = $$1992;$$sink1705 = $$01507;
+ label = 12;
+ } else {
+ $$11508 = $$01507;$$21099 = $$11098;$$21205 = $$11204;$$21311 = $$11310;$$2989 = $$1988;$$2993 = $$1992;
+ label = 10;
+ }
}
- default: {
- return;
+ if ((label|0) == 10) {
+ $51 = $6 & 2;
+ $52 = ($51|0)==(0);
+ if ($52) {
+ $$21509 = $$11508;$$31206 = $$21205;$$31312 = $$21311;$$3990 = $$2989;$$3994 = $$2993;$$sink9$shrunk = 0;
+ label = 13;
+ } else {
+ $$0960 = 1;$$891505 = $35;$$931084 = $$2993;$$931700 = $4;$$951192 = $$21099;$$951298 = $$21205;$$981605 = $$11508;$$99 = $$2989;$$991408 = $$21311;$$sink30 = 2;
+ label = 243;
+ }
}
+ else if ((label|0) == 12) {
+ $54 = ((($$sink1705)) + 1|0);
+ $55 = HEAP8[$$sink1705>>0]|0;
+ $$21509 = $54;$$31206 = $$31206$ph;$$31312 = $$31312$ph;$$3990 = $$3990$ph;$$3994 = $$3994$ph;$$sink9$shrunk = $55;
+ label = 13;
}
- HEAP32[4771] = 0;
- return;
-}
-function _SetCameraMode($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$sroa$023$0$$sroa_idx = 0, $$sroa$023$0$copyload = 0.0, $$sroa$030$0$copyload = 0.0, $$sroa$4$0$$sroa_idx25 = 0, $$sroa$4$0$copyload = 0.0, $$sroa$432$0$$sroa_idx33 = 0, $$sroa$432$0$copyload = 0.0, $$sroa$527$0$$sroa_idx28 = 0, $$sroa$527$0$copyload = 0.0, $$sroa$535$0$$sroa_idx36 = 0, $$sroa$535$0$copyload = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0;
- var $19 = 0.0, $2 = 0.0, $20 = 0.0, $21 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $$sroa$030$0$copyload = +HEAPF32[$0>>2];
- $$sroa$432$0$$sroa_idx33 = ((($0)) + 4|0);
- $$sroa$432$0$copyload = +HEAPF32[$$sroa$432$0$$sroa_idx33>>2];
- $$sroa$535$0$$sroa_idx36 = ((($0)) + 8|0);
- $$sroa$535$0$copyload = +HEAPF32[$$sroa$535$0$$sroa_idx36>>2];
- $$sroa$023$0$$sroa_idx = ((($0)) + 12|0);
- $$sroa$023$0$copyload = +HEAPF32[$$sroa$023$0$$sroa_idx>>2];
- $$sroa$4$0$$sroa_idx25 = ((($0)) + 16|0);
- $$sroa$4$0$copyload = +HEAPF32[$$sroa$4$0$$sroa_idx25>>2];
- $$sroa$527$0$$sroa_idx28 = ((($0)) + 20|0);
- $$sroa$527$0$copyload = +HEAPF32[$$sroa$527$0$$sroa_idx28>>2];
- $2 = $$sroa$023$0$copyload - $$sroa$030$0$copyload;
- $3 = $$sroa$4$0$copyload - $$sroa$432$0$copyload;
- $4 = $$sroa$527$0$copyload - $$sroa$535$0$copyload;
- $5 = $2 * $2;
- $6 = $3 * $3;
- $7 = $5 + $6;
- $8 = $4 * $4;
- $9 = $7 + $8;
- $10 = (+Math_sqrt((+$9)));
- HEAPF32[4779] = $10;
- $11 = $5 + $8;
- $12 = (+Math_sqrt((+$11)));
- $13 = (+Math_sqrt((+$7)));
- $14 = (+Math_abs((+$2)));
- $15 = $14 / $12;
- $16 = (+Math_asin((+$15)));
- HEAPF32[4780] = $16;
- $17 = (+Math_abs((+$3)));
- $18 = $17 / $13;
- $19 = (+Math_asin((+$18)));
- $20 = -$19;
- HEAPF32[4781] = $20;
- $21 = HEAP32[$$sroa$432$0$$sroa_idx33>>2]|0;
- HEAP32[15] = $21;
- HEAP32[4782] = $1;
- return;
-}
-function _UpdateCamera($0) {
- $0 = $0|0;
- var $$ = 0, $$0 = 0, $$byval_copy3 = 0, $$not = 0, $$not188 = 0, $$off187 = 0, $$pr = 0, $$pr190 = 0, $$sink = 0.0, $$sink17 = 0, $$sink22 = 0.0, $$sink22$p = 0.0, $$sink26 = 0.0, $$sink28 = 0.0, $$sroa$095$0 = 0.0, $$sroa$9$0 = 0.0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0;
- var $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0;
- var $120 = 0.0, $121 = 0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0, $136 = 0.0, $137 = 0, $138 = 0.0;
- var $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0.0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0, $146 = 0.0, $147 = 0.0, $148 = 0.0, $149 = 0, $15 = 0, $150 = 0, $151 = 0.0, $152 = 0.0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0;
- var $157 = 0.0, $158 = 0.0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0, $168 = 0.0, $169 = 0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0;
- var $175 = 0.0, $176 = 0, $177 = 0.0, $178 = 0.0, $179 = 0.0, $18 = 0, $180 = 0.0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0.0, $185 = 0.0, $186 = 0.0, $187 = 0.0, $188 = 0.0, $189 = 0.0, $19 = 0, $190 = 0.0, $191 = 0, $192 = 0.0;
- var $193 = 0, $194 = 0.0, $195 = 0.0, $196 = 0.0, $197 = 0.0, $198 = 0.0, $199 = 0.0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0.0, $204 = 0.0, $205 = 0.0, $206 = 0.0, $207 = 0, $208 = 0, $209 = 0, $21 = 0;
- var $210 = 0, $211 = 0.0, $212 = 0.0, $213 = 0.0, $214 = 0.0, $215 = 0.0, $216 = 0.0, $217 = 0.0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0, $221 = 0, $222 = 0.0, $223 = 0.0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0.0, $228 = 0.0;
- var $229 = 0.0, $23 = 0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0.0, $234 = 0.0, $235 = 0.0, $236 = 0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0, $240 = 0.0, $241 = 0.0, $242 = 0, $243 = 0.0, $244 = 0.0, $245 = 0.0, $246 = 0.0;
- var $247 = 0.0, $248 = 0.0, $249 = 0.0, $25 = 0, $250 = 0.0, $251 = 0, $252 = 0.0, $253 = 0.0, $254 = 0.0, $255 = 0.0, $256 = 0.0, $257 = 0.0, $258 = 0.0, $259 = 0.0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0.0;
- var $265 = 0.0, $266 = 0, $267 = 0.0, $268 = 0.0, $269 = 0, $27 = 0, $270 = 0.0, $271 = 0.0, $272 = 0.0, $273 = 0.0, $274 = 0, $275 = 0.0, $276 = 0.0, $277 = 0.0, $278 = 0, $279 = 0.0, $28 = 0, $280 = 0.0, $281 = 0.0, $282 = 0.0;
- var $283 = 0.0, $284 = 0.0, $285 = 0.0, $286 = 0.0, $287 = 0.0, $288 = 0.0, $289 = 0.0, $29 = 0, $290 = 0, $291 = 0.0, $292 = 0.0, $293 = 0, $294 = 0.0, $295 = 0.0, $296 = 0.0, $297 = 0, $298 = 0.0, $299 = 0.0, $3 = 0, $30 = 0;
- var $300 = 0.0, $301 = 0.0, $302 = 0.0, $303 = 0.0, $304 = 0.0, $305 = 0.0, $306 = 0.0, $307 = 0.0, $308 = 0, $309 = 0.0, $31 = 0, $310 = 0.0, $311 = 0, $312 = 0, $313 = 0.0, $314 = 0.0, $315 = 0.0, $316 = 0.0, $317 = 0.0, $318 = 0.0;
- var $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0.0, $324 = 0.0, $325 = 0.0, $326 = 0.0, $327 = 0, $328 = 0.0, $329 = 0.0, $33 = 0, $330 = 0.0, $331 = 0.0, $332 = 0.0, $333 = 0.0, $334 = 0.0, $335 = 0.0, $336 = 0;
- var $337 = 0.0, $338 = 0.0, $339 = 0, $34 = 0, $340 = 0.0, $341 = 0.0, $342 = 0.0, $343 = 0.0, $344 = 0, $345 = 0, $346 = 0.0, $347 = 0.0, $348 = 0.0, $349 = 0.0, $35 = 0, $350 = 0.0, $351 = 0, $352 = 0.0, $353 = 0.0, $354 = 0.0;
- var $355 = 0.0, $356 = 0.0, $357 = 0, $358 = 0.0, $359 = 0.0, $36 = 0, $360 = 0.0, $361 = 0.0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0.0, $367 = 0, $368 = 0.0, $369 = 0.0, $37 = 0.0, $370 = 0.0, $371 = 0.0, $372 = 0.0;
- var $373 = 0.0, $374 = 0.0, $375 = 0.0, $376 = 0, $377 = 0.0, $378 = 0.0, $379 = 0, $38 = 0.0, $380 = 0, $381 = 0.0, $382 = 0.0, $383 = 0.0, $384 = 0.0, $385 = 0.0, $386 = 0.0, $387 = 0.0, $388 = 0, $389 = 0.0, $39 = 0.0, $390 = 0.0;
- var $391 = 0, $392 = 0.0, $393 = 0.0, $394 = 0, $395 = 0.0, $396 = 0.0, $397 = 0.0, $398 = 0.0, $399 = 0, $4 = 0, $40 = 0, $400 = 0.0, $401 = 0.0, $402 = 0.0, $403 = 0, $404 = 0.0, $405 = 0.0, $406 = 0, $407 = 0, $408 = 0;
- var $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0;
- var $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0;
- var $7 = 0, $70 = 0.0, $71 = 0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0, $87 = 0;
- var $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0, $93 = 0.0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0, $98 = 0, $99 = 0.0, $not$ = 0, $or$cond = 0, $or$cond11 = 0, $or$cond13 = 0, $or$cond15 = 0, $or$cond189 = 0, $or$cond3 = 0;
- var $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, $storemerge = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
- $$byval_copy3 = sp + 72|0;
- $1 = sp + 56|0;
- $2 = sp + 16|0;
- $3 = sp + 64|0;
- $4 = sp + 48|0;
- $5 = sp + 40|0;
- $6 = sp + 8|0;
- $7 = sp;
- _GetMousePosition($1);
- $8 = (_GetMouseWheelMove()|0);
- $9 = HEAP32[16]|0;
- $10 = (_IsMouseButtonDown($9)|0);
- $11 = HEAP32[17]|0;
- $12 = (_IsKeyDown($11)|0);
- $13 = HEAP32[18]|0;
- $14 = (_IsKeyDown($13)|0);
- $15 = HEAP32[19]|0;
- $16 = (_IsKeyDown($15)|0);
- HEAP32[$2>>2] = $16;
- $17 = ((($2)) + 4|0);
- $18 = HEAP32[20]|0;
- $19 = (_IsKeyDown($18)|0);
- HEAP32[$17>>2] = $19;
- $20 = ((($2)) + 8|0);
- $21 = HEAP32[21]|0;
- $22 = (_IsKeyDown($21)|0);
- HEAP32[$20>>2] = $22;
- $23 = ((($2)) + 12|0);
- $24 = HEAP32[22]|0;
- $25 = (_IsKeyDown($24)|0);
- HEAP32[$23>>2] = $25;
- $26 = ((($2)) + 16|0);
- $27 = HEAP32[23]|0;
- $28 = (_IsKeyDown($27)|0);
- HEAP32[$26>>2] = $28;
- $29 = ((($2)) + 20|0);
- $30 = HEAP32[24]|0;
- $31 = (_IsKeyDown($30)|0);
- HEAP32[$29>>2] = $31;
- $32 = HEAP32[4782]|0;
- $33 = ($32|0)==(0);
- L1: do {
- if ($33) {
- label = 58;
+ if ((label|0) == 13) {
+ $$sink9 = $$sink9$shrunk&255;
+ $56 = ((($0)) + 12|0);
+ HEAP32[$56>>2] = $$sink9;
+ $57 = ((($0)) + 8|0);
+ $58 = HEAP32[$57>>2]|0;
+ $59 = $58 << 8;
+ $60 = $59 | $$sink9;
+ $61 = (($60>>>0) % 31)&-1;
+ $62 = $$sink9 & 32;
+ $63 = $61 | $62;
+ $64 = $58 & 15;
+ $65 = ($64|0)!=(8);
+ $not$ = ($63|0)!=(0);
+ $$1754 = $65 | $not$;
+ $66 = $58 >>> 4;
+ $67 = 256 << $66;
+ $68 = ($67>>>0)>(32768);
+ $69 = ($20>>>0)<($67>>>0);
+ $$ = $68 | $69;
+ $not$1755 = $14 ^ 1;
+ $70 = $$ & $not$1755;
+ $$31100$v = $70 | $$1754;
+ if ($$31100$v) {
+ $$0960 = -1;$$891505 = $35;$$931084 = $$3994;$$931700 = $4;$$951192 = 1;$$951298 = $$31206;$$981605 = $$21509;$$99 = $$3990;$$991408 = $$31312;$$sink30 = 36;
+ label = 243;
} else {
- $34 = (_GetScreenWidth()|0);
- $35 = (_GetScreenHeight()|0);
- $$off187 = (($32) + -3)|0;
- $36 = ($$off187>>>0)<(2);
- do {
- if ($36) {
- _HideCursor();
- $37 = +HEAPF32[$1>>2];
- $38 = (+($35|0));
- $39 = $38 / 3.0;
- $40 = $37 < $39;
- $41 = ((($1)) + 4|0);
- $42 = +HEAPF32[$41>>2];
- if ($40) {
- $43 = (($35|0) / 3)&-1;
- $44 = (($34) - ($43))|0;
- $45 = (+($44|0));
- HEAPF32[$3>>2] = $45;
- $46 = ((($3)) + 4|0);
- HEAPF32[$46>>2] = $42;
- ;HEAP32[$$byval_copy3>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$3+4>>2]|0;
- _SetMousePosition($$byval_copy3);
- $$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0;
- break;
- }
- $47 = $42 < $39;
- if ($47) {
- HEAPF32[$4>>2] = $37;
- $48 = ((($4)) + 4|0);
- $49 = (($35|0) / 3)&-1;
- $50 = (($35) - ($49))|0;
- $51 = (+($50|0));
- HEAPF32[$48>>2] = $51;
- ;HEAP32[$$byval_copy3>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$4+4>>2]|0;
- _SetMousePosition($$byval_copy3);
- $$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0;
- break;
- }
- $52 = (+($34|0));
- $53 = $52 - $39;
- $54 = $37 > $53;
- if ($54) {
- $55 = (($35|0) / 3)&-1;
- $56 = (+($55|0));
- HEAPF32[$5>>2] = $56;
- $57 = ((($5)) + 4|0);
- $58 = HEAP32[$41>>2]|0;
- HEAP32[$57>>2] = $58;
- ;HEAP32[$$byval_copy3>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$5+4>>2]|0;
- _SetMousePosition($$byval_copy3);
- $$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0;
- break;
+ $$01416 = $35;$$01607 = $4;$$41511 = $$21509;$$5 = $$3990;$$51102 = 0;$$51208 = $$31206;$$51314 = $$31312;$$5996 = $$3994;
+ label = 14;
+ }
+ }
+ L46: while(1) {
+ switch (label|0) {
+ case 14: {
+ label = 0;
+ $71 = ($$5>>>0)<(3);
+ if ($71) {
+ $$11417 = $$01416;$$11608 = $$01607;$$51512 = $$41511;$$6 = $$5;$$61103 = $$51102;$$61209 = $$51208;$$61315 = $$51314;$$6997 = $$5996;
+ label = 15;
+ } else {
+ $$41420 = $$01416;$$41611 = $$01607;$$81515 = $$41511;$$9 = $$5;$$91000 = $$5996;$$91106 = $$51102;$$91212 = $$51208;$$91318 = $$51314;
+ label = 20;
+ }
+ break;
+ }
+ case 16: {
+ label = 0;
+ $73 = $6 & 2;
+ $74 = ($73|0)==(0);
+ if ($74) {
+ $$01413$shrunk = 0;$$31419 = $$21418;$$31610 = $$21609;$$71514 = $$61513;$$8 = $$7;$$81105 = $$71104;$$81211 = $$71210;$$81317 = $$71316;$$8999 = $$7998;
+ label = 19;
+ } else {
+ $$0960 = 1;$$891505 = $$21418;$$931084 = $$7998;$$931700 = $$21609;$$951192 = $$71104;$$951298 = $$71210;$$981605 = $$61513;$$99 = $$7;$$991408 = $$71316;$$sink30 = 3;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 18: {
+ label = 0;
+ $76 = ((($$sink1710)) + 1|0);
+ $77 = HEAP8[$$sink1710>>0]|0;
+ $$01413$shrunk = $77;$$31419 = $$31419$ph;$$31610 = $$31610$ph;$$71514 = $76;$$8 = $$8$ph;$$81105 = $$81105$ph;$$81211 = $$81211$ph;$$81317 = $$81317$ph;$$8999 = $$8999$ph;
+ label = 19;
+ break;
+ }
+ case 25: {
+ label = 0;
+ $97 = $$13 & 7;
+ $98 = $$131322 >>> $97;
+ $99 = (($$13) - ($97))|0;
+ $$131110 = 0;$$131520 = $$121519;$$14 = $99;$$141005 = $$131004;$$141217 = $$131216;$$141323 = $98;$$91425 = $$81424;$$91616 = $$81615;
+ label = 26;
+ break;
+ }
+ case 30: {
+ label = 0;
+ $104 = $6 & 2;
+ $105 = ($104|0)==(0);
+ if ($105) {
+ $$01411$shrunk = 0;$$121428 = $$111427;$$121619 = $$111618;$$161113 = $$151112;$$161523 = $$151522;$$17 = $$16;$$171008 = $$161007;$$171220 = $$161219;$$171326 = $$161325;
+ label = 33;
+ } else {
+ $$0960 = 1;$$891505 = $$111427;$$931084 = $$161007;$$931700 = $$111618;$$951192 = $$151112;$$951298 = $$161219;$$981605 = $$151522;$$99 = $$16;$$991408 = $$161325;$$sink30 = 6;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 32: {
+ label = 0;
+ $107 = ((($$sink1713)) + 1|0);
+ $108 = HEAP8[$$sink1713>>0]|0;
+ $$01411$shrunk = $108;$$121428 = $$121428$ph;$$121619 = $$121619$ph;$$161113 = $$161113$ph;$$161523 = $107;$$17 = $$17$ph;$$171008 = $$171008$ph;$$171220 = $$171220$ph;$$171326 = $$171326$ph;
+ label = 33;
+ break;
+ }
+ case 36: {
+ label = 0;
+ $118 = $6 & 2;
+ $119 = ($118|0)==(0);
+ if ($119) {
+ $$151431 = $$141430;$$151622 = $$141621;$$191116 = $$181115;$$191526 = $$181525;$$20 = $$19;$$201011 = $$191010;$$201223 = $$191222;$$201329 = $$191328;$$sink12 = 0;
+ label = 39;
+ continue L46;
+ } else {
+ $$0960 = 1;$$891505 = $$141430;$$931084 = $$191010;$$931700 = $$141621;$$951192 = $$181115;$$951298 = $$191222;$$981605 = $$181525;$$99 = $$19;$$991408 = $$191328;$$sink30 = 7;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 39: {
+ label = 0;
+ $$sink13 = (((($0)) + 10528|0) + ($$191116)|0);
+ HEAP8[$$sink13>>0] = $$sink12;
+ $$161432 = $$151431;$$161623 = $$151622;$$201117 = $$191116;$$201527 = $$191526;$$21 = $$20;$$211012 = $$201011;$$211224 = $$201223;$$211330 = $$201329;
+ label = 41;
+ break;
+ }
+ case 43: {
+ label = 0;
+ $$0960 = -1;$$891505 = $$171433;$$931084 = $$221013;$$931700 = $$171624;$$951192 = $$211118;$$951298 = $$221225;$$981605 = $$211528;$$99 = $$22;$$991408 = $$221331;$$sink30 = 39;
+ label = 243;
+ continue L46;
+ break;
+ }
+ case 47: {
+ label = 0;
+ $150 = $6 & 2;
+ $151 = ($150|0)==(0);
+ if ($151) {
+ $$01410$shrunk = 0;$$211437 = $$201436;$$211628 = $$201627;$$251122 = $$241121;$$251532 = $$241531;$$26 = $$25;$$261017 = $$251016;$$261229 = $$251228;$$261335 = $$251334;
+ label = 50;
+ } else {
+ $$0960 = 1;$$891505 = $$201436;$$931084 = $$251016;$$931700 = $$201627;$$951192 = $$241121;$$951298 = $$251228;$$981605 = $$241531;$$99 = $$25;$$991408 = $$251334;$$sink30 = 51;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 49: {
+ label = 0;
+ $153 = ((($$sink1716)) + 1|0);
+ $154 = HEAP8[$$sink1716>>0]|0;
+ $$01410$shrunk = $154;$$211437 = $$211437$ph;$$211628 = $$211628$ph;$$251122 = $$251122$ph;$$251532 = $153;$$26 = $$26$ph;$$261017 = $$261017$ph;$$261229 = $$261229$ph;$$261335 = $$261335$ph;
+ label = 50;
+ break;
+ }
+ case 52: {
+ label = 0;
+ $162 = ($$231630>>>0)<($12>>>0);
+ if (!($162)) {
+ $$0960 = 2;$$891505 = $$231439;$$931084 = $$271018;$$931700 = $$231630;$$951192 = $$271124;$$951298 = $$281231;$$981605 = $$271534;$$99 = $$28;$$991408 = $$281337;$$sink30 = 52;
+ label = 243;
+ continue L46;
+ }
+ $163 = $$271018&255;
+ $164 = ((($$231630)) + 1|0);
+ HEAP8[$$231630>>0] = $163;
+ $165 = (($$271124) + -1)|0;
+ $$181434 = $$231439;$$181625 = $164;$$221119 = $165;$$221529 = $$271534;$$23 = $$28;$$231014 = $$271018;$$231226 = $$281231;$$231332 = $$281337;
+ label = 44;
+ break;
+ }
+ case 55: {
+ label = 0;
+ $167 = ($$251632>>>0)<($12>>>0);
+ if ($167) {
+ $$261442 = $$251441;$$261633 = $$251632;$$301021 = $$291020;$$301127 = $$291126;$$301537 = $$291536;$$31 = $$30;$$311234 = $$301233;$$311340 = $$301339;
+ label = 56;
+ continue L46;
+ } else {
+ $$0960 = 2;$$891505 = $$251441;$$931084 = $$291020;$$931700 = $$251632;$$951192 = $$291126;$$951298 = $$301233;$$981605 = $$291536;$$99 = $$30;$$991408 = $$301339;$$sink30 = 9;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 56: {
+ label = 0;
+ $168 = ($$301537>>>0)<($10>>>0);
+ if ($168) {
+ $171 = $12;
+ $172 = $$261633;
+ $173 = (($171) - ($172))|0;
+ $174 = $10;
+ $175 = $$301537;
+ $176 = (($174) - ($175))|0;
+ $177 = ($173>>>0)<($176>>>0);
+ $$sink17 = $177 ? $12 : $10;
+ $$sink16 = $177 ? $$261633 : $$301537;
+ $178 = $$sink17;
+ $179 = $$sink16;
+ $180 = (($178) - ($179))|0;
+ $181 = ($180>>>0)<($$301127>>>0);
+ $$$301127 = $181 ? $180 : $$301127;
+ _memcpy(($$261633|0),($$301537|0),($$$301127|0))|0;
+ $182 = (($$301537) + ($$$301127)|0);
+ $183 = (($$261633) + ($$$301127)|0);
+ $184 = (($$301127) - ($$$301127))|0;
+ $$241440 = $$261442;$$241631 = $183;$$281019 = $$301021;$$281125 = $184;$$281535 = $182;$$29 = $$31;$$291232 = $$311234;$$291338 = $$311340;
+ label = 54;
+ break;
+ } else {
+ $169 = $6 & 2;
+ $170 = ($169|0)==(0);
+ if ($170) {
+ $$271443 = $$261442;$$271634 = $$261633;$$311022 = $$301021;$$311128 = $$301127;$$311538 = $$301537;$$32 = $$31;$$321235 = $$311234;$$321341 = $$311340;
+ label = 58;
+ continue L46;
+ } else {
+ $$0960 = 1;$$891505 = $$261442;$$931084 = $$301021;$$931700 = $$261633;$$951192 = $$301127;$$951298 = $$311234;$$981605 = $$301537;$$99 = $$31;$$991408 = $$311340;$$sink30 = 38;
+ label = 243;
+ continue L46;
}
- $59 = $38 - $39;
- $60 = $42 > $59;
- if ($60) {
- HEAPF32[$6>>2] = $37;
- $61 = ((($6)) + 4|0);
- $62 = (($35|0) / 3)&-1;
- $63 = (+($62|0));
- HEAPF32[$61>>2] = $63;
- ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;
- _SetMousePosition($$byval_copy3);
- $$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0;
+ }
+ break;
+ }
+ case 58: {
+ label = 0;
+ $$0960 = -1;$$891505 = $$271443;$$931084 = $$311022;$$931700 = $$271634;$$951192 = $$311128;$$951298 = $$321235;$$981605 = $$311538;$$99 = $$32;$$991408 = $$321341;$$sink30 = 40;
+ label = 243;
+ continue L46;
+ break;
+ }
+ case 60: {
+ label = 0;
+ $$0960 = -1;$$891505 = $$281444;$$931084 = $$321023;$$931700 = $$281635;$$951192 = $$321129;$$951298 = $$331236;$$981605 = $$321539;$$99 = $$33;$$991408 = $$331342;$$sink30 = 10;
+ label = 243;
+ continue L46;
+ break;
+ }
+ case 64: {
+ label = 0;
+ $191 = $6 & 2;
+ $192 = ($191|0)==(0);
+ if ($192) {
+ $$01300$shrunk = 0;$$321448 = $$311447;$$321639 = $$311638;$$361027 = $$351026;$$361133 = $$351132;$$361543 = $$351542;$$37 = $$36;$$371240 = $$361239;$$371346 = $$361345;
+ label = 67;
+ } else {
+ $$0960 = 1;$$891505 = $$311447;$$931084 = $$351026;$$931700 = $$311638;$$951192 = $$351132;$$951298 = $$361239;$$981605 = $$351542;$$99 = $$36;$$991408 = $$361345;$$sink30 = 11;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 66: {
+ label = 0;
+ $194 = ((($$sink1719)) + 1|0);
+ $195 = HEAP8[$$sink1719>>0]|0;
+ $$01300$shrunk = $195;$$321448 = $$321448$ph;$$321639 = $$321639$ph;$$361027 = $$361027$ph;$$361133 = $$361133$ph;$$361543 = $194;$$37 = $$37$ph;$$371240 = $$371240$ph;$$371346 = $$371346$ph;
+ label = 67;
+ break;
+ }
+ case 73: {
+ label = 0;
+ $222 = $6 & 2;
+ $223 = ($222|0)==(0);
+ if ($223) {
+ $$01202$shrunk = 0;$$371453 = $$361452;$$371644 = $$361643;$$411032 = $$401031;$$411138 = $$401137;$$411548 = $$401547;$$42 = $$41;$$421245 = $$411244;$$421351 = $$411350;
+ label = 76;
+ } else {
+ $$0960 = 1;$$891505 = $$361452;$$931084 = $$401031;$$931700 = $$361643;$$951192 = $$401137;$$951298 = $$411244;$$981605 = $$401547;$$99 = $$41;$$991408 = $$411350;$$sink30 = 14;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 75: {
+ label = 0;
+ $225 = ((($$sink1722)) + 1|0);
+ $226 = HEAP8[$$sink1722>>0]|0;
+ $$01202$shrunk = $226;$$371453 = $$371453$ph;$$371644 = $$371644$ph;$$411032 = $$411032$ph;$$411138 = $$411138$ph;$$411548 = $225;$$42 = $$42$ph;$$421245 = $$421245$ph;$$421351 = $$421351$ph;
+ label = 76;
+ break;
+ }
+ case 86: {
+ label = 0;
+ $$0960 = -1;$$891505 = $$401456;$$931084 = $$441035;$$931700 = $$401647;$$951192 = $$441141;$$951298 = $$451248;$$981605 = $$441551;$$99 = $$45;$$991408 = $$451354;$$sink30 = 35;
+ label = 243;
+ continue L46;
+ break;
+ }
+ case 114: {
+ label = 0;
+ $450 = $6 & 2;
+ $451 = ($450|0)==(0);
+ if ($451) {
+ $$0980$shrunk = 0;$$441460 = $$431459;$$441651 = $$431650;$$481039 = $$471038;$$481145 = $$471144;$$481555 = $$471554;$$49 = $$48;$$491252 = $$481251;$$491358 = $$481357;
+ label = 117;
+ } else {
+ $$0960 = 1;$$891505 = $$431459;$$931084 = $$471038;$$931700 = $$431650;$$951192 = $$471144;$$951298 = $$481251;$$981605 = $$471554;$$99 = $$48;$$991408 = $$481357;$$sink30 = 16;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 116: {
+ label = 0;
+ $453 = ((($$sink1729)) + 1|0);
+ $454 = HEAP8[$$sink1729>>0]|0;
+ $$0980$shrunk = $454;$$441460 = $$441460$ph;$$441651 = $$441651$ph;$$481039 = $$481039$ph;$$481145 = $$481145$ph;$$481555 = $453;$$49 = $$49$ph;$$491252 = $$491252$ph;$$491358 = $$491358$ph;
+ label = 117;
+ break;
+ }
+ case 125: {
+ label = 0;
+ $$0960 = -1;$$891505 = $$461462;$$931084 = $$491040;$$931700 = $$461653;$$951192 = $$501147;$$951298 = $$511254;$$981605 = $$501557;$$99 = $$51;$$991408 = $$511360;$$sink30 = 17;
+ label = 243;
+ continue L46;
+ break;
+ }
+ case 128: {
+ label = 0;
+ $501 = $6 & 2;
+ $502 = ($501|0)==(0);
+ if ($502) {
+ $$0979$shrunk = 0;$$491465 = $$481464;$$491656 = $$481655;$$521043 = $$511042;$$531150 = $$521149;$$531560 = $$521559;$$54 = $$53;$$541257 = $$531256;$$541363 = $$531362;
+ label = 131;
+ } else {
+ $$0960 = 1;$$891505 = $$481464;$$931084 = $$511042;$$931700 = $$481655;$$951192 = $$521149;$$951298 = $$531256;$$981605 = $$521559;$$99 = $$53;$$991408 = $$531362;$$sink30 = 18;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 130: {
+ label = 0;
+ $504 = ((($$sink1732)) + 1|0);
+ $505 = HEAP8[$$sink1732>>0]|0;
+ $$0979$shrunk = $505;$$491465 = $$491465$ph;$$491656 = $$491656$ph;$$521043 = $$521043$ph;$$531150 = $$531150$ph;$$531560 = $504;$$54 = $$54$ph;$$541257 = $$541257$ph;$$541363 = $$541363$ph;
+ label = 131;
+ break;
+ }
+ case 136: {
+ label = 0;
+ $$0960 = -1;$$891505 = $$511467;$$931084 = $$541045;$$931700 = $$511658;$$951192 = $$551152;$$951298 = $$561259;$$981605 = $$551562;$$99 = $$56;$$991408 = $$561365;$$sink30 = 21;
+ label = 243;
+ continue L46;
+ break;
+ }
+ case 151: {
+ label = 0;
+ $570 = $6 & 2;
+ $571 = ($570|0)==(0);
+ if ($571) {
+ $$0971$shrunk = 0;$$571473 = $$561472;$$571664 = $$561663;$$601051 = $$591050;$$611158 = $$601157;$$611568 = $$601567;$$62 = $$61;$$621265 = $$611264;$$621371 = $$611370;
+ label = 154;
+ } else {
+ $$0960 = 1;$$891505 = $$561472;$$931084 = $$591050;$$931700 = $$561663;$$951192 = $$601157;$$951298 = $$611264;$$981605 = $$601567;$$99 = $$61;$$991408 = $$611370;$$sink30 = 23;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 153: {
+ label = 0;
+ $573 = ((($$sink1736)) + 1|0);
+ $574 = HEAP8[$$sink1736>>0]|0;
+ $$0971$shrunk = $574;$$571473 = $$571473$ph;$$571664 = $$571664$ph;$$601051 = $$601051$ph;$$611158 = $$611158$ph;$$611568 = $573;$$62 = $$62$ph;$$621265 = $$621265$ph;$$621371 = $$621371$ph;
+ label = 154;
+ break;
+ }
+ case 160: {
+ label = 0;
+ $610 = ($$591666>>>0)<($12>>>0);
+ if (!($610)) {
+ $$0960 = 2;$$891505 = $$591475;$$931084 = $$621053;$$931700 = $$591666;$$951192 = $$621159;$$951298 = $$641267;$$981605 = $$631570;$$99 = $$64;$$991408 = $$641373;$$sink30 = 24;
+ label = 243;
+ continue L46;
+ }
+ $611 = $$621159&255;
+ $612 = ((($$591666)) + 1|0);
+ HEAP8[$$591666>>0] = $611;
+ $$541470$ph = $$591475;$$541661$ph = $612;$$571048$ph = $$621053;$$581155$ph = $$621159;$$581565$ph = $$631570;$$59$ph = $$64;$$591262$ph = $$641267;$$591368$ph = $$641373;
+ label = 140;
+ break;
+ }
+ case 180: {
+ label = 0;
+ $694 = $6 & 2;
+ $695 = ($694|0)==(0);
+ if ($695) {
+ $$0959$shrunk = 0;$$631479 = $$621478;$$641671 = $$631670;$$661057 = $$651056;$$671164 = $$661163;$$681271 = $$671270;$$701577 = $$691576;$$71 = $$70;$$711380 = $$701379;
+ label = 183;
+ } else {
+ $$0960 = 1;$$891505 = $$621478;$$931084 = $$651056;$$931700 = $$631670;$$951192 = $$661163;$$951298 = $$671270;$$981605 = $$691576;$$99 = $$70;$$991408 = $$701379;$$sink30 = 25;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 182: {
+ label = 0;
+ $697 = ((($$sink1739)) + 1|0);
+ $698 = HEAP8[$$sink1739>>0]|0;
+ $$0959$shrunk = $698;$$631479 = $$631479$ph;$$641671 = $$641671$ph;$$661057 = $$661057$ph;$$671164 = $$671164$ph;$$681271 = $$681271$ph;$$701577 = $697;$$71 = $$71$ph;$$711380 = $$711380$ph;
+ label = 183;
+ break;
+ }
+ case 193: {
+ label = 0;
+ $735 = $6 & 2;
+ $736 = ($735|0)==(0);
+ if ($736) {
+ $$0952$shrunk = 0;$$681484 = $$671483;$$691676 = $$681675;$$711062 = $$701061;$$721169 = $$711168;$$731276 = $$721275;$$751582 = $$741581;$$76 = $$75;$$761385 = $$751384;
+ label = 196;
+ } else {
+ $$0960 = 1;$$891505 = $$671483;$$931084 = $$701061;$$931700 = $$681675;$$951192 = $$711168;$$951298 = $$721275;$$981605 = $$741581;$$99 = $$75;$$991408 = $$751384;$$sink30 = 26;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 195: {
+ label = 0;
+ $738 = ((($$sink1743)) + 1|0);
+ $739 = HEAP8[$$sink1743>>0]|0;
+ $$0952$shrunk = $739;$$681484 = $$681484$ph;$$691676 = $$691676$ph;$$711062 = $$711062$ph;$$721169 = $$721169$ph;$$731276 = $$731276$ph;$$751582 = $738;$$76 = $$76$ph;$$761385 = $$761385$ph;
+ label = 196;
+ break;
+ }
+ case 204: {
+ label = 0;
+ $782 = $6 & 2;
+ $783 = ($782|0)==(0);
+ if ($783) {
+ $$0950$shrunk = 0;$$721488 = $$711487;$$731680 = $$721679;$$741065 = $$731064;$$761173 = $$751172;$$761279 = $$751278;$$791586 = $$781585;$$80 = $$79;$$801389 = $$791388;
+ label = 207;
+ } else {
+ $$0960 = 1;$$891505 = $$711487;$$931084 = $$731064;$$931700 = $$721679;$$951192 = $$751172;$$951298 = $$751278;$$981605 = $$781585;$$99 = $$79;$$991408 = $$791388;$$sink30 = 27;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 206: {
+ label = 0;
+ $785 = ((($$sink1746)) + 1|0);
+ $786 = HEAP8[$$sink1746>>0]|0;
+ $$0950$shrunk = $786;$$721488 = $$721488$ph;$$731680 = $$731680$ph;$$741065 = $$741065$ph;$$761173 = $$761173$ph;$$761279 = $$761279$ph;$$791586 = $785;$$80 = $$80$ph;$$801389 = $$801389$ph;
+ label = 207;
+ break;
+ }
+ case 210: {
+ label = 0;
+ $$0960 = -1;$$891505 = $$731489;$$931084 = $$771068;$$931700 = $$761683;$$951192 = $$791176;$$951298 = $$791282;$$981605 = $$821589;$$99 = $$83;$$991408 = $$831392;$$sink30 = 37;
+ label = 243;
+ continue L46;
+ break;
+ }
+ case 213: {
+ label = 0;
+ $809 = ($$781685>>>0)<($12>>>0);
+ if (!($809)) {
+ $$0960 = 2;$$891505 = $$751491;$$931084 = $$791070;$$931700 = $$781685;$$951192 = $$811178;$$951298 = $$811284;$$981605 = $$841591;$$99 = $$85;$$991408 = $$851394;$$sink30 = 53;
+ label = 243;
+ continue L46;
+ }
+ $810 = (($$751491) + 1)|0;
+ $811 = (($$751491) - ($$791070))|0;
+ $812 = $811 & $$1753;
+ $813 = (($3) + ($812)|0);
+ $814 = HEAP8[$813>>0]|0;
+ $815 = ((($$781685)) + 1|0);
+ HEAP8[$$781685>>0] = $814;
+ $$741490 = $810;$$771684 = $815;$$781069 = $$791070;$$801177 = $$811178;$$801283 = $$811284;$$831590 = $$841591;$$84 = $$85;$$841393 = $$851394;
+ label = 212;
+ break;
+ }
+ case 226: {
+ label = 0;
+ $849 = $$90 & 7;
+ $850 = $$901399 >>> $849;
+ $851 = (($$90) - ($849))|0;
+ $$811497 = $$801496;$$851076 = $$841075;$$851692 = $$841691;$$871184 = 0;$$871290 = $$861289;$$901597 = $$891596;$$91 = $851;$$911400 = $850;
+ label = 227;
+ break;
+ }
+ case 231: {
+ label = 0;
+ $856 = $6 & 2;
+ $857 = ($856|0)==(0);
+ if ($857) {
+ $$0947$shrunk = 0;$$841500 = $$831499;$$881079 = $$871078;$$881695 = $$871694;$$901187 = $$891186;$$901293 = $$891292;$$931600 = $$921599;$$94 = $$93;$$941403 = $$931402;
+ label = 234;
+ } else {
+ $$0960 = 1;$$891505 = $$831499;$$931084 = $$871078;$$931700 = $$871694;$$951192 = $$891186;$$951298 = $$891292;$$981605 = $$921599;$$99 = $$93;$$991408 = $$931402;$$sink30 = 41;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 233: {
+ label = 0;
+ $859 = ((($$sink1750)) + 1|0);
+ $860 = HEAP8[$$sink1750>>0]|0;
+ $$0947$shrunk = $860;$$841500 = $$841500$ph;$$881079 = $$881079$ph;$$881695 = $$881695$ph;$$901187 = $$901187$ph;$$901293 = $$901293$ph;$$931600 = $859;$$94 = $$94$ph;$$941403 = $$941403$ph;
+ label = 234;
+ break;
+ }
+ case 237: {
+ label = 0;
+ $869 = $6 & 2;
+ $870 = ($869|0)==(0);
+ if ($870) {
+ $$0948 = 0;$$871503 = $$861502;$$911082 = $$901081;$$911698 = $$901697;$$931190 = $$921189;$$931296 = $$921295;$$961603 = $$951602;$$97 = $$96;$$971406 = $$961405;
+ label = 241;
+ continue L46;
+ } else {
+ $$0960 = 1;$$891505 = $$861502;$$931084 = $$901081;$$931700 = $$901697;$$951192 = $$921189;$$951298 = $$921295;$$981605 = $$951602;$$99 = $$96;$$991408 = $$961405;$$sink30 = 42;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 241: {
+ label = 0;
+ $878 = ((($0)) + 16|0);
+ $879 = HEAP32[$878>>2]|0;
+ $880 = $879 << 8;
+ $881 = $880 | $$0948;
+ HEAP32[$878>>2] = $881;
+ $882 = (($$931190) + 1)|0;
+ $$811497 = $$871503;$$851076 = $$911082;$$851692 = $$911698;$$871184 = $882;$$871290 = $$931296;$$901597 = $$961603;$$91 = $$97;$$911400 = $$971406;
+ label = 227;
+ break;
+ }
+ case 242: {
+ label = 0;
+ $$0960 = 0;$$891505 = $$881504;$$931084 = $$921083;$$931700 = $$921699;$$951192 = $$941191;$$951298 = $$941297;$$981605 = $$971604;$$99 = $$98;$$991408 = $$981407;$$sink30 = 34;
+ label = 243;
+ continue L46;
+ break;
+ }
+ case 243: {
+ label = 0;
+ HEAP32[$0>>2] = $$sink30;
+ $$100 = $$99;$$1001409 = $$991408;$$1961 = $$0960;$$901506 = $$891505;$$941085 = $$931084;$$941701 = $$931700;$$961193 = $$951192;$$961299 = $$951298;$$991606 = $$981605;
+ label = 244;
+ continue L46;
+ break;
+ }
+ case 244: {
+ label = 0;
+ HEAP32[$24>>2] = $$100;
+ HEAP32[$26>>2] = $$1001409;
+ HEAP32[$28>>2] = $$941085;
+ HEAP32[$30>>2] = $$961193;
+ HEAP32[$32>>2] = $$961299;
+ HEAP32[$34>>2] = $$901506;
+ $883 = $$991606;
+ $884 = $1;
+ $885 = (($883) - ($884))|0;
+ HEAP32[$2>>2] = $885;
+ $886 = $$941701;
+ $887 = $4;
+ $888 = (($886) - ($887))|0;
+ HEAP32[$5>>2] = $888;
+ $889 = $6 & 9;
+ $890 = ($889|0)!=(0);
+ $891 = ($$1961|0)>(-1);
+ $or$cond29 = $890 & $891;
+ if ($or$cond29) {
+ break L46;
+ } else {
+ $$0951 = $$1961;
+ label = 258;
+ break L46;
+ }
+ break;
+ }
+ }
+ switch (label|0) {
+ case 19: {
+ label = 0;
+ $$01413 = $$01413$shrunk&255;
+ $78 = $$01413 << $$8;
+ $79 = $78 | $$81317;
+ $80 = (($$8) + 8)|0;
+ $81 = ($80>>>0)<(3);
+ if ($81) {
+ $$11417 = $$31419;$$11608 = $$31610;$$51512 = $$71514;$$6 = $80;$$61103 = $$81105;$$61209 = $$81211;$$61315 = $79;$$6997 = $$8999;
+ label = 15;
+ } else {
+ $$41420 = $$31419;$$41611 = $$31610;$$81515 = $$71514;$$9 = $80;$$91000 = $$8999;$$91106 = $$81105;$$91212 = $$81211;$$91318 = $79;
+ label = 20;
+ }
+ break;
+ }
+ case 33: {
+ label = 0;
+ $$01411 = $$01411$shrunk&255;
+ $109 = $$01411 << $$17;
+ $110 = $109 | $$171326;
+ $111 = (($$17) + 8)|0;
+ $112 = ($$17>>>0)>(4294967287);
+ if ($112) {
+ $$101426 = $$121428;$$101617 = $$121619;$$141111 = $$161113;$$141521 = $$161523;$$15 = $111;$$151006 = $$171008;$$151218 = $$171220;$$151324 = $110;
+ label = 29;
+ } else {
+ $$131429 = $$121428;$$131620 = $$121619;$$171114 = $$161113;$$171524 = $$161523;$$18 = $111;$$181009 = $$171008;$$181221 = $$171220;$$181327 = $110;
+ label = 34;
+ }
+ break;
+ }
+ case 50: {
+ label = 0;
+ $$01410 = $$01410$shrunk&255;
+ $155 = $$01410 << $$26;
+ $156 = $155 | $$261335;
+ $157 = (($$26) + 8)|0;
+ $158 = ($$26>>>0)>(4294967287);
+ if ($158) {
+ $$191435 = $$211437;$$191626 = $$211628;$$231120 = $$251122;$$231530 = $$251532;$$24 = $157;$$241015 = $$261017;$$241227 = $$261229;$$241333 = $156;
+ label = 46;
+ } else {
+ $$221438 = $$211437;$$221629 = $$211628;$$261123 = $$251122;$$261533 = $$251532;$$27 = $157;$$271230 = $$261229;$$271336 = $156;
+ label = 51;
+ }
+ break;
+ }
+ case 67: {
+ label = 0;
+ $$01300 = $$01300$shrunk&255;
+ $196 = $$01300 << $$37;
+ $197 = $196 | $$371346;
+ $198 = (($$37) + 8)|0;
+ $199 = (5303 + ($$361133)|0);
+ $200 = HEAP8[$199>>0]|0;
+ $201 = $200 << 24 >> 24;
+ $202 = ($198>>>0)<($201>>>0);
+ if ($202) {
+ $$301446 = $$321448;$$301637 = $$321639;$$341025 = $$361027;$$341131 = $$361133;$$341541 = $$361543;$$35 = $198;$$351238 = $$371240;$$351344 = $197;
+ label = 63;
+ } else {
+ $$331449 = $$321448;$$331640 = $$321639;$$371028 = $$361027;$$371134 = $$361133;$$371544 = $$361543;$$38 = $198;$$381241 = $$371240;$$381347 = $197;
+ label = 68;
+ }
+ break;
+ }
+ case 76: {
+ label = 0;
+ $$01202 = $$01202$shrunk&255;
+ $227 = $$01202 << $$42;
+ $228 = $227 | $$421351;
+ $229 = (($$42) + 8)|0;
+ $230 = ($229>>>0)<(3);
+ if ($230) {
+ $$351451 = $$371453;$$351642 = $$371644;$$391030 = $$411032;$$391136 = $$411138;$$391546 = $$411548;$$40 = $229;$$401243 = $$421245;$$401349 = $228;
+ label = 72;
+ } else {
+ $$381454 = $$371453;$$381645 = $$371644;$$421033 = $$411032;$$421139 = $$411138;$$421549 = $$411548;$$43 = $229;$$431246 = $$421245;$$431352 = $228;
+ label = 77;
+ }
+ break;
+ }
+ case 117: {
+ label = 0;
+ $$0980 = $$0980$shrunk&255;
+ $455 = $$0980 << $$49;
+ $456 = $455 | $$491358;
+ $457 = (($$49) + 8)|0;
+ $458 = ($457>>>0)<(15);
+ if ($458) {
+ $$421458 = $$441460;$$421649 = $$441651;$$461037 = $$481039;$$461143 = $$481145;$$461553 = $$481555;$$47 = $457;$$471250 = $$491252;$$471356 = $456;
+ label = 108;
+ } else {
+ $$451461 = $$441460;$$451652 = $$441651;$$491146 = $$481145;$$491556 = $$481555;$$50 = $457;$$501253 = $$491252;$$501359 = $456;
+ label = 119;
+ }
+ break;
+ }
+ case 131: {
+ label = 0;
+ $$0979 = $$0979$shrunk&255;
+ $506 = $$0979 << $$54;
+ $507 = $506 | $$541363;
+ $508 = (($$54) + 8)|0;
+ $509 = ($508>>>0)<($$541257>>>0);
+ if ($509) {
+ $$471463 = $$491465;$$471654 = $$491656;$$501041 = $$521043;$$511148 = $$531150;$$511558 = $$531560;$$52 = $508;$$521255 = $$541257;$$521361 = $507;
+ label = 127;
+ } else {
+ $$501466 = $$491465;$$501657 = $$491656;$$531044 = $$521043;$$541151 = $$531150;$$541561 = $$531560;$$55 = $508;$$551258 = $$541257;$$551364 = $507;
+ label = 132;
+ }
+ break;
+ }
+ case 154: {
+ label = 0;
+ $$0971 = $$0971$shrunk&255;
+ $575 = $$0971 << $$62;
+ $576 = $575 | $$621371;
+ $577 = (($$62) + 8)|0;
+ $578 = ($577>>>0)<(15);
+ if ($578) {
+ $$551471 = $$571473;$$551662 = $$571664;$$581049 = $$601051;$$591156 = $$611158;$$591566 = $$611568;$$60 = $577;$$601263 = $$621265;$$601369 = $576;
+ label = 145;
+ } else {
+ $$581474 = $$571473;$$581665 = $$571664;$$611052 = $$601051;$$621569 = $$611568;$$63 = $577;$$631266 = $$621265;$$631372 = $576;
+ label = 156;
+ }
+ break;
+ }
+ case 183: {
+ label = 0;
+ $$0959 = $$0959$shrunk&255;
+ $699 = $$0959 << $$71;
+ $700 = $699 | $$711380;
+ $701 = (($$71) + 8)|0;
+ $702 = ($701>>>0)<($$681271>>>0);
+ if ($702) {
+ $$611477 = $$631479;$$621669 = $$641671;$$641055 = $$661057;$$651162 = $$671164;$$661269 = $$681271;$$681575 = $$701577;$$69 = $701;$$691378 = $700;
+ label = 179;
+ } else {
+ $$641480 = $$631479;$$651672 = $$641671;$$671058 = $$661057;$$681165 = $$671164;$$691272 = $$681271;$$711578 = $$701577;$$72 = $701;$$721381 = $700;
+ label = 184;
+ }
+ break;
+ }
+ case 196: {
+ label = 0;
+ $$0952 = $$0952$shrunk&255;
+ $740 = $$0952 << $$76;
+ $741 = $740 | $$761385;
+ $742 = (($$76) + 8)|0;
+ $743 = ($742>>>0)<(15);
+ if ($743) {
+ $$661482 = $$681484;$$671674 = $$691676;$$691060 = $$711062;$$701167 = $$721169;$$711274 = $$731276;$$731580 = $$751582;$$74 = $742;$$741383 = $741;
+ label = 187;
+ } else {
+ $$691485 = $$681484;$$701677 = $$691676;$$731170 = $$721169;$$761583 = $$751582;$$77 = $742;$$771386 = $741;
+ label = 198;
+ }
+ break;
+ }
+ case 207: {
+ label = 0;
+ $$0950 = $$0950$shrunk&255;
+ $787 = $$0950 << $$80;
+ $788 = $787 | $$801389;
+ $789 = (($$80) + 8)|0;
+ $790 = ($789>>>0)<($$761279>>>0);
+ if ($790) {
+ $$701486 = $$721488;$$711678 = $$731680;$$721063 = $$741065;$$741171 = $$761173;$$741277 = $$761279;$$771584 = $$791586;$$78 = $789;$$781387 = $788;
+ label = 203;
+ } else {
+ $$741681 = $$731680;$$751066 = $$741065;$$771174 = $$761173;$$771280 = $$761279;$$801587 = $$791586;$$81 = $789;$$811390 = $788;
+ label = 208;
+ }
+ break;
+ }
+ case 227: {
+ label = 0;
+ $852 = ($$871184>>>0)<(4);
+ if (!($852)) {
+ $$881504 = $$811497;$$921083 = $$851076;$$921699 = $$851692;$$941191 = $$871184;$$941297 = $$871290;$$971604 = $$901597;$$98 = $$91;$$981407 = $$911400;
+ label = 242;
+ continue L46;
+ }
+ $853 = ($$91|0)==(0);
+ if (!($853)) {
+ $854 = ($$91>>>0)<(8);
+ if ($854) {
+ $$821498 = $$811497;$$861077 = $$851076;$$861693 = $$851692;$$881185 = $$871184;$$881291 = $$871290;$$911598 = $$901597;$$92 = $$91;$$921401 = $$911400;
+ label = 230;
break;
} else {
- $64 = +HEAPF32[4618];
- $65 = $37 - $64;
- $66 = +HEAPF32[(18476)>>2];
- $67 = $42 - $66;
- $$sroa$095$0 = $65;$$sroa$9$0 = $67;
+ $$851501 = $$811497;$$891080 = $$851076;$$891696 = $$851692;$$911188 = $$871184;$$911294 = $$871290;$$941601 = $$901597;$$95 = $$91;$$951404 = $$911400;
+ label = 235;
break;
}
+ }
+ $868 = ($$901597>>>0)<($10>>>0);
+ if (!($868)) {
+ $$861502 = $$811497;$$901081 = $$851076;$$901697 = $$851692;$$921189 = $$871184;$$921295 = $$871290;$$951602 = $$901597;$$96 = 0;$$961405 = $$911400;
+ label = 237;
+ continue L46;
+ }
+ $875 = ((($$901597)) + 1|0);
+ $876 = HEAP8[$$901597>>0]|0;
+ $877 = $876&255;
+ $$0948 = $877;$$871503 = $$811497;$$911082 = $$851076;$$911698 = $$851692;$$931190 = $$871184;$$931296 = $$871290;$$961603 = $875;$$97 = 0;$$971406 = $$911400;
+ label = 241;
+ continue L46;
+ break;
+ }
+ case 234: {
+ label = 0;
+ $$0947 = $$0947$shrunk&255;
+ $861 = $$0947 << $$94;
+ $862 = $861 | $$941403;
+ $863 = (($$94) + 8)|0;
+ $864 = ($$94>>>0)>(4294967287);
+ if ($864) {
+ $$821498 = $$841500;$$861077 = $$881079;$$861693 = $$881695;$$881185 = $$901187;$$881291 = $$901293;$$911598 = $$931600;$$92 = $863;$$921401 = $862;
+ label = 230;
} else {
- _ShowCursor();
- $68 = +HEAPF32[$1>>2];
- $69 = +HEAPF32[4618];
- $70 = $68 - $69;
- $71 = ((($1)) + 4|0);
- $72 = +HEAPF32[$71>>2];
- $73 = +HEAPF32[(18476)>>2];
- $74 = $72 - $73;
- $$sroa$095$0 = $70;$$sroa$9$0 = $74;
+ $$851501 = $$841500;$$891080 = $$881079;$$891696 = $$881695;$$911188 = $$901187;$$911294 = $$901293;$$941601 = $$931600;$$95 = $863;$$951404 = $862;
+ label = 235;
}
- } while(0);
- _GetMousePosition($7);
- $75 = $7;
- $76 = $75;
- $77 = HEAP32[$76>>2]|0;
- $78 = (($75) + 4)|0;
- $79 = $78;
- $80 = HEAP32[$79>>2]|0;
- $81 = 18472;
- $82 = $81;
- HEAP32[$82>>2] = $77;
- $83 = (($81) + 4)|0;
- $84 = $83;
- HEAP32[$84>>2] = $80;
- $$pr = HEAP32[4782]|0;
- switch ($$pr|0) {
- case 1: {
- $85 = +HEAPF32[4779];
- $86 = $85 < 120.0;
- $87 = ($8|0)<(0);
- $or$cond3 = $87 & $86;
- do {
- if ($or$cond3) {
- $88 = (+($8|0));
- $89 = $88 * 1.5;
- $90 = $85 - $89;
- HEAPF32[4779] = $90;
- $91 = $90 > 120.0;
- if ($91) {
- HEAPF32[4779] = 120.0;
+ break;
+ }
+ }
+ L119: do {
+ if ((label|0) == 15) {
+ label = 0;
+ $72 = ($$51512>>>0)<($10>>>0);
+ if ($72) {
+ $$31419$ph = $$11417;$$31610$ph = $$11608;$$8$ph = $$6;$$81105$ph = $$61103;$$81211$ph = $$61209;$$81317$ph = $$61315;$$8999$ph = $$6997;$$sink1710 = $$51512;
+ label = 18;
+ continue L46;
+ } else {
+ $$21418 = $$11417;$$21609 = $$11608;$$61513 = $$51512;$$7 = $$6;$$71104 = $$61103;$$71210 = $$61209;$$71316 = $$61315;$$7998 = $$6997;
+ label = 16;
+ continue L46;
+ }
+ }
+ else if ((label|0) == 20) {
+ label = 0;
+ $82 = $$91318 & 7;
+ $83 = ((($0)) + 20|0);
+ HEAP32[$83>>2] = $82;
+ $84 = $$91318 >>> 3;
+ $85 = (($$9) + -3)|0;
+ $86 = $82 >>> 1;
+ $87 = ((($0)) + 24|0);
+ HEAP32[$87>>2] = $86;
+ $trunc = $86&255;
+ $trunc$clear = $trunc & 3;
+ switch ($trunc$clear<<24>>24) {
+ case 0: {
+ $$121519 = $$81515;$$13 = $85;$$131004 = $$91000;$$131216 = $$91212;$$131322 = $84;$$81424 = $$41420;$$81615 = $$41611;
+ label = 25;
+ continue L46;
+ break;
+ }
+ case 3: {
+ $$281444 = $$41420;$$281635 = $$41611;$$321023 = $$91000;$$321129 = $$91106;$$321539 = $$81515;$$33 = $85;$$331236 = $$91212;$$331342 = $84;
+ label = 60;
+ continue L46;
+ break;
+ }
+ case 1: {
+ break;
+ }
+ default: {
+ $$291445 = $$41420;$$291636 = $$41611;$$331024 = $$91000;$$331130 = 0;$$331540 = $$81515;$$34 = $85;$$341237 = $$91212;$$341343 = $84;
+ label = 61;
+ break L119;
+ }
+ }
+ $240 = ((($0)) + 44|0);
+ HEAP32[$240>>2] = 288;
+ $241 = ((($0)) + 48|0);
+ HEAP32[$241>>2] = 32;
+ $242 = ((($0)) + 3552|0);
+ ;HEAP32[$242>>2]=84215045|0;HEAP32[$242+4>>2]=84215045|0;HEAP32[$242+8>>2]=84215045|0;HEAP32[$242+12>>2]=84215045|0;HEAP32[$242+16>>2]=84215045|0;HEAP32[$242+20>>2]=84215045|0;HEAP32[$242+24>>2]=84215045|0;HEAP32[$242+28>>2]=84215045|0;
+ $scevgep19611962 = ((($0)) + 64|0);
+ _memset(($scevgep19611962|0),8,144)|0;
+ $scevgep1959 = ((($0)) + 208|0);
+ dest=$scevgep1959; stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
+ $scevgep1957 = ((($0)) + 320|0);
+ dest=$scevgep1957; stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
+ $scevgep1955 = ((($0)) + 344|0);
+ $243 = $scevgep1955;
+ $244 = $243;
+ HEAP8[$244>>0]=134744072&255;HEAP8[$244+1>>0]=(134744072>>8)&255;HEAP8[$244+2>>0]=(134744072>>16)&255;HEAP8[$244+3>>0]=134744072>>24;
+ $245 = (($243) + 4)|0;
+ $246 = $245;
+ HEAP8[$246>>0]=134744072&255;HEAP8[$246+1>>0]=(134744072>>8)&255;HEAP8[$246+2>>0]=(134744072>>16)&255;HEAP8[$246+3>>0]=134744072>>24;
+ $$391455 = $$41420;$$391646 = $$41611;$$431034 = $$91000;$$431140 = $$91106;$$431550 = $$81515;$$44 = $85;$$441247 = $$91212;$$441353 = $84;
+ label = 80;
+ }
+ else if ((label|0) == 230) {
+ label = 0;
+ $855 = ($$911598>>>0)<($10>>>0);
+ if ($855) {
+ $$841500$ph = $$821498;$$881079$ph = $$861077;$$881695$ph = $$861693;$$901187$ph = $$881185;$$901293$ph = $$881291;$$94$ph = $$92;$$941403$ph = $$921401;$$sink1750 = $$911598;
+ label = 233;
+ continue L46;
+ } else {
+ $$831499 = $$821498;$$871078 = $$861077;$$871694 = $$861693;$$891186 = $$881185;$$891292 = $$881291;$$921599 = $$911598;$$93 = $$92;$$931402 = $$921401;
+ label = 231;
+ continue L46;
+ }
+ }
+ else if ((label|0) == 235) {
+ label = 0;
+ $865 = $$951404 & 255;
+ $866 = $$951404 >>> 8;
+ $867 = (($$95) + -8)|0;
+ $$0948 = $865;$$871503 = $$851501;$$911082 = $$891080;$$911698 = $$891696;$$931190 = $$911188;$$931296 = $$911294;$$961603 = $$941601;$$97 = $867;$$971406 = $866;
+ label = 241;
+ continue L46;
+ }
+ } while(0);
+ L125: while(1) {
+ L126: switch (label|0) {
+ case 26: {
+ label = 0;
+ $100 = ($$131110>>>0)<(4);
+ if (!($100)) {
+ $127 = ((($0)) + 10528|0);
+ $128 = HEAP8[$127>>0]|0;
+ $129 = $128&255;
+ $130 = ((($0)) + 10529|0);
+ $131 = HEAP8[$130>>0]|0;
+ $132 = $131&255;
+ $133 = $132 << 8;
+ $134 = $133 | $129;
+ $135 = ((($0)) + 10530|0);
+ $136 = HEAP8[$135>>0]|0;
+ $137 = $136&255;
+ $138 = ((($0)) + 10531|0);
+ $139 = HEAP8[$138>>0]|0;
+ $140 = $139&255;
+ $141 = $140 << 8;
+ $142 = $141 | $137;
+ $143 = $142 ^ 65535;
+ $144 = ($134|0)==($143|0);
+ if ($144) {
+ $$181434 = $$91425;$$181625 = $$91616;$$221119 = $134;$$221529 = $$131520;$$23 = $$14;$$231014 = $$141005;$$231226 = $$141217;$$231332 = $$141323;
+ label = 44;
+ continue L125;
+ } else {
+ $$171433 = $$91425;$$171624 = $$91616;$$211118 = $134;$$211528 = $$131520;$$22 = $$14;$$221013 = $$141005;$$221225 = $$141217;$$221331 = $$141323;
+ label = 43;
+ continue L46;
}
+ }
+ $101 = ($$14|0)==(0);
+ if (!($101)) {
+ $102 = ($$14>>>0)<(8);
+ if ($102) {
+ $$101426 = $$91425;$$101617 = $$91616;$$141111 = $$131110;$$141521 = $$131520;$$15 = $$14;$$151006 = $$141005;$$151218 = $$141217;$$151324 = $$141323;
+ label = 29;
+ continue L125;
+ } else {
+ $$131429 = $$91425;$$131620 = $$91616;$$171114 = $$131110;$$171524 = $$131520;$$18 = $$14;$$181009 = $$141005;$$181221 = $$141217;$$181327 = $$141323;
+ label = 34;
+ continue L125;
+ }
+ }
+ $117 = ($$131520>>>0)<($10>>>0);
+ if (!($117)) {
+ $$141430 = $$91425;$$141621 = $$91616;$$181115 = $$131110;$$181525 = $$131520;$$19 = 0;$$191010 = $$141005;$$191222 = $$141217;$$191328 = $$141323;
+ label = 36;
+ continue L46;
+ }
+ $123 = ((($$131520)) + 1|0);
+ $124 = HEAP8[$$131520>>0]|0;
+ $125 = (((($0)) + 10528|0) + ($$131110)|0);
+ HEAP8[$125>>0] = $124;
+ $$161432 = $$91425;$$161623 = $$91616;$$201117 = $$131110;$$201527 = $123;$$21 = 0;$$211012 = $$141005;$$211224 = $$141217;$$211330 = $$141323;
+ label = 41;
+ continue L125;
+ break;
+ }
+ case 29: {
+ label = 0;
+ $103 = ($$141521>>>0)<($10>>>0);
+ if ($103) {
+ $$121428$ph = $$101426;$$121619$ph = $$101617;$$161113$ph = $$141111;$$17$ph = $$15;$$171008$ph = $$151006;$$171220$ph = $$151218;$$171326$ph = $$151324;$$sink1713 = $$141521;
+ label = 32;
+ continue L46;
} else {
- $92 = ((($0)) + 4|0);
- $93 = +HEAPF32[$92>>2];
- $94 = ((($0)) + 12|0);
- $95 = ((($0)) + 16|0);
- $96 = +HEAPF32[$95>>2];
- $97 = $93 > $96;
- $98 = $85 == 120.0;
- $or$cond5 = $98 & $97;
- $or$cond7 = $87 & $or$cond5;
- if ($or$cond7) {
- $99 = (+($8|0));
- $100 = +HEAPF32[$94>>2];
- $101 = +HEAPF32[$0>>2];
- $102 = $100 - $101;
- $103 = $99 * $102;
- $104 = $103 * 1.5;
- $105 = $104 / $85;
- $106 = $100 + $105;
- HEAPF32[$94>>2] = $106;
- $107 = $96 - $93;
- $108 = $99 * $107;
- $109 = $108 * 1.5;
- $110 = $109 / $85;
- $111 = $96 + $110;
- HEAPF32[$95>>2] = $111;
- $112 = ((($0)) + 20|0);
- $113 = +HEAPF32[$112>>2];
- $114 = ((($0)) + 8|0);
- $115 = +HEAPF32[$114>>2];
- $116 = $113 - $115;
- $117 = $99 * $116;
- $118 = $117 * 1.5;
- $119 = $118 / $85;
- $120 = $113 + $119;
- HEAPF32[$112>>2] = $120;
- break;
+ $$111427 = $$101426;$$111618 = $$101617;$$151112 = $$141111;$$151522 = $$141521;$$16 = $$15;$$161007 = $$151006;$$161219 = $$151218;$$161325 = $$151324;
+ label = 30;
+ continue L46;
+ }
+ break;
+ }
+ case 34: {
+ label = 0;
+ $113 = $$181327&255;
+ $114 = (((($0)) + 10528|0) + ($$171114)|0);
+ HEAP8[$114>>0] = $113;
+ $115 = $$181327 >>> 8;
+ $116 = (($$18) + -8)|0;
+ $$161432 = $$131429;$$161623 = $$131620;$$201117 = $$171114;$$201527 = $$171524;$$21 = $116;$$211012 = $$181009;$$211224 = $$181221;$$211330 = $115;
+ label = 41;
+ continue L125;
+ break;
+ }
+ case 41: {
+ label = 0;
+ $126 = (($$201117) + 1)|0;
+ $$131110 = $126;$$131520 = $$201527;$$14 = $$21;$$141005 = $$211012;$$141217 = $$211224;$$141323 = $$211330;$$91425 = $$161432;$$91616 = $$161623;
+ label = 26;
+ continue L125;
+ break;
+ }
+ case 44: {
+ label = 0;
+ $145 = ($$221119|0)!=(0);
+ $146 = ($$23|0)!=(0);
+ $147 = $145 & $146;
+ if (!($147)) {
+ $$241440 = $$181434;$$241631 = $$181625;$$281019 = $$231014;$$281125 = $$221119;$$281535 = $$221529;$$29 = $$23;$$291232 = $$231226;$$291338 = $$231332;
+ label = 54;
+ continue L125;
+ }
+ $148 = ($$23>>>0)<(8);
+ if ($148) {
+ $$191435 = $$181434;$$191626 = $$181625;$$231120 = $$221119;$$231530 = $$221529;$$24 = $$23;$$241015 = $$231014;$$241227 = $$231226;$$241333 = $$231332;
+ label = 46;
+ continue L125;
+ } else {
+ $$221438 = $$181434;$$221629 = $$181625;$$261123 = $$221119;$$261533 = $$221529;$$27 = $$23;$$271230 = $$231226;$$271336 = $$231332;
+ label = 51;
+ continue L125;
+ }
+ break;
+ }
+ case 46: {
+ label = 0;
+ $149 = ($$231530>>>0)<($10>>>0);
+ if ($149) {
+ $$211437$ph = $$191435;$$211628$ph = $$191626;$$251122$ph = $$231120;$$26$ph = $$24;$$261017$ph = $$241015;$$261229$ph = $$241227;$$261335$ph = $$241333;$$sink1716 = $$231530;
+ label = 49;
+ continue L46;
+ } else {
+ $$201436 = $$191435;$$201627 = $$191626;$$241121 = $$231120;$$241531 = $$231530;$$25 = $$24;$$251016 = $$241015;$$251228 = $$241227;$$251334 = $$241333;
+ label = 47;
+ continue L46;
+ }
+ break;
+ }
+ case 51: {
+ label = 0;
+ $159 = $$271336 & 255;
+ $160 = $$271336 >>> 8;
+ $161 = (($$27) + -8)|0;
+ $$231439 = $$221438;$$231630 = $$221629;$$271018 = $159;$$271124 = $$261123;$$271534 = $$261533;$$28 = $161;$$281231 = $$271230;$$281337 = $160;
+ label = 52;
+ continue L46;
+ break;
+ }
+ case 54: {
+ label = 0;
+ $166 = ($$281125|0)==(0);
+ if ($166) {
+ $$761492 = $$241440;$$801071 = $$281019;$$801687 = $$241631;$$821285 = $$291232;$$831180 = 0;$$851592 = $$281535;$$86 = $$29;$$861395 = $$291338;
+ label = 220;
+ break L125;
+ } else {
+ $$251441 = $$241440;$$251632 = $$241631;$$291020 = $$281019;$$291126 = $$281125;$$291536 = $$281535;$$30 = $$29;$$301233 = $$291232;$$301339 = $$291338;
+ label = 55;
+ continue L46;
+ }
+ break;
+ }
+ case 61: {
+ label = 0;
+ $185 = ($$331130>>>0)<(3);
+ if ($185) {
+ $186 = (5303 + ($$331130)|0);
+ $187 = HEAP8[$186>>0]|0;
+ $188 = $187 << 24 >> 24;
+ $189 = ($$34>>>0)<($188>>>0);
+ if ($189) {
+ $$301446 = $$291445;$$301637 = $$291636;$$341025 = $$331024;$$341131 = $$331130;$$341541 = $$331540;$$35 = $$34;$$351238 = $$341237;$$351344 = $$341343;
+ label = 63;
+ continue L125;
+ } else {
+ $$331449 = $$291445;$$331640 = $$291636;$$371028 = $$331024;$$371134 = $$331130;$$371544 = $$331540;$$38 = $$34;$$381241 = $$341237;$$381347 = $$341343;
+ label = 68;
+ continue L125;
}
- $$not = $97 ^ 1;
- $121 = !($96 >= 0.0);
- $or$cond = $121 | $$not;
- if (!($or$cond)) {
- $122 = (+($8|0));
- $123 = +HEAPF32[$94>>2];
- $124 = +HEAPF32[$0>>2];
- $125 = $123 - $124;
- $126 = $122 * $125;
- $127 = $126 * 1.5;
- $128 = $127 / $85;
- $129 = $123 + $128;
- HEAPF32[$94>>2] = $129;
- $130 = $96 - $93;
- $131 = $122 * $130;
- $132 = $131 * 1.5;
- $133 = $132 / $85;
- $134 = $96 + $133;
- HEAPF32[$95>>2] = $134;
- $135 = ((($0)) + 20|0);
- $136 = +HEAPF32[$135>>2];
- $137 = ((($0)) + 8|0);
- $138 = +HEAPF32[$137>>2];
- $139 = $136 - $138;
- $140 = $122 * $139;
- $141 = $140 * 1.5;
- $142 = $141 / $85;
- $143 = $136 + $142;
- HEAPF32[$135>>2] = $143;
- break;
+ } else {
+ $216 = ((($0)) + 7040|0);
+ _memset(($216|0),0,288)|0;
+ $$341450 = $$291445;$$341641 = $$291636;$$381029 = $$331024;$$381135 = 0;$$381545 = $$331540;$$39 = $$34;$$391242 = $$341237;$$391348 = $$341343;
+ label = 70;
+ break;
+ }
+ break;
+ }
+ case 63: {
+ label = 0;
+ $190 = ($$341541>>>0)<($10>>>0);
+ if ($190) {
+ $$321448$ph = $$301446;$$321639$ph = $$301637;$$361027$ph = $$341025;$$361133$ph = $$341131;$$37$ph = $$35;$$371240$ph = $$351238;$$371346$ph = $$351344;$$sink1719 = $$341541;
+ label = 66;
+ continue L46;
+ } else {
+ $$311447 = $$301446;$$311638 = $$301637;$$351026 = $$341025;$$351132 = $$341131;$$351542 = $$341541;$$36 = $$35;$$361239 = $$351238;$$361345 = $$351344;
+ label = 64;
+ continue L46;
+ }
+ break;
+ }
+ case 68: {
+ label = 0;
+ $203 = (5303 + ($$371134)|0);
+ $204 = HEAP8[$203>>0]|0;
+ $205 = $204 << 24 >> 24;
+ $206 = 1 << $205;
+ $207 = (($206) + -1)|0;
+ $208 = $207 & $$381347;
+ $209 = (((($0)) + 44|0) + ($$371134<<2)|0);
+ $210 = $$381347 >>> $205;
+ $211 = (($$38) - ($205))|0;
+ $212 = (104 + ($$371134<<2)|0);
+ $213 = HEAP32[$212>>2]|0;
+ $214 = (($208) + ($213))|0;
+ HEAP32[$209>>2] = $214;
+ $215 = (($$371134) + 1)|0;
+ $$291445 = $$331449;$$291636 = $$331640;$$331024 = $$371028;$$331130 = $215;$$331540 = $$371544;$$34 = $211;$$341237 = $$381241;$$341343 = $210;
+ label = 61;
+ continue L125;
+ break;
+ }
+ case 72: {
+ label = 0;
+ $221 = ($$391546>>>0)<($10>>>0);
+ if ($221) {
+ $$371453$ph = $$351451;$$371644$ph = $$351642;$$411032$ph = $$391030;$$411138$ph = $$391136;$$42$ph = $$40;$$421245$ph = $$401243;$$421351$ph = $$401349;$$sink1722 = $$391546;
+ label = 75;
+ continue L46;
+ } else {
+ $$361452 = $$351451;$$361643 = $$351642;$$401031 = $$391030;$$401137 = $$391136;$$401547 = $$391546;$$41 = $$40;$$411244 = $$401243;$$411350 = $$401349;
+ label = 73;
+ continue L46;
+ }
+ break;
+ }
+ case 77: {
+ label = 0;
+ $231 = $$431352 & 7;
+ $232 = $$431352 >>> 3;
+ $233 = (($$43) + -3)|0;
+ $234 = $231&255;
+ $235 = (7816 + ($$421139)|0);
+ $236 = HEAP8[$235>>0]|0;
+ $237 = $236&255;
+ $238 = (((($0)) + 7040|0) + ($237)|0);
+ HEAP8[$238>>0] = $234;
+ $239 = (($$421139) + 1)|0;
+ $$341450 = $$381454;$$341641 = $$381645;$$381029 = $$421033;$$381135 = $239;$$381545 = $$421549;$$39 = $233;$$391242 = $$431246;$$391348 = $232;
+ label = 70;
+ break;
+ }
+ case 80: {
+ label = 0;
+ $247 = ((($0)) + 24|0);
+ $248 = HEAP32[$247>>2]|0;
+ $249 = ($248|0)>(-1);
+ if ($249) {
+ dest=$8; stop=dest+64|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
+ $250 = (((((($0)) + 64|0) + (($248*3488)|0)|0)) + 288|0);
+ _memset(($250|0),0,3200)|0;
+ $251 = HEAP32[$247>>2]|0;
+ $252 = (((($0)) + 44|0) + ($251<<2)|0);
+ $253 = HEAP32[$252>>2]|0;
+ $254 = ($253|0)==(0);
+ if (!($254)) {
+ $255 = HEAP32[$247>>2]|0;
+ $256 = (((($0)) + 44|0) + ($255<<2)|0);
+ $257 = HEAP32[$256>>2]|0;
+ $$010951864 = 0;
+ while(1) {
+ $258 = ((((($0)) + 64|0) + (($248*3488)|0)|0) + ($$010951864)|0);
+ $259 = HEAP8[$258>>0]|0;
+ $260 = $259&255;
+ $261 = (($8) + ($260<<2)|0);
+ $262 = HEAP32[$261>>2]|0;
+ $263 = (($262) + 1)|0;
+ HEAP32[$261>>2] = $263;
+ $264 = (($$010951864) + 1)|0;
+ $265 = ($264>>>0)<($257>>>0);
+ if ($265) {
+ $$010951864 = $264;
+ } else {
+ break;
+ }
+ }
+ }
+ $266 = ((($7)) + 4|0);
+ HEAP32[$266>>2] = 0;
+ HEAP32[$7>>2] = 0;
+ $267 = ((($8)) + 4|0);
+ $268 = HEAP32[$267>>2]|0;
+ $269 = $268 << 1;
+ $270 = ((($7)) + 8|0);
+ HEAP32[$270>>2] = $269;
+ $271 = ((($8)) + 8|0);
+ $272 = HEAP32[$271>>2]|0;
+ $273 = (($272) + ($268))|0;
+ $274 = (($272) + ($269))|0;
+ $275 = $274 << 1;
+ $276 = ((($7)) + 12|0);
+ HEAP32[$276>>2] = $275;
+ $277 = ((($8)) + 12|0);
+ $278 = HEAP32[$277>>2]|0;
+ $279 = (($278) + ($273))|0;
+ $280 = (($278) + ($275))|0;
+ $281 = $280 << 1;
+ $282 = ((($7)) + 16|0);
+ HEAP32[$282>>2] = $281;
+ $283 = ((($8)) + 16|0);
+ $284 = HEAP32[$283>>2]|0;
+ $285 = (($284) + ($279))|0;
+ $286 = (($284) + ($281))|0;
+ $287 = $286 << 1;
+ $288 = ((($7)) + 20|0);
+ HEAP32[$288>>2] = $287;
+ $289 = ((($8)) + 20|0);
+ $290 = HEAP32[$289>>2]|0;
+ $291 = (($290) + ($285))|0;
+ $292 = (($290) + ($287))|0;
+ $293 = $292 << 1;
+ $294 = ((($7)) + 24|0);
+ HEAP32[$294>>2] = $293;
+ $295 = ((($8)) + 24|0);
+ $296 = HEAP32[$295>>2]|0;
+ $297 = (($296) + ($291))|0;
+ $298 = (($296) + ($293))|0;
+ $299 = $298 << 1;
+ $300 = ((($7)) + 28|0);
+ HEAP32[$300>>2] = $299;
+ $301 = ((($8)) + 28|0);
+ $302 = HEAP32[$301>>2]|0;
+ $303 = (($302) + ($297))|0;
+ $304 = (($302) + ($299))|0;
+ $305 = $304 << 1;
+ $306 = ((($7)) + 32|0);
+ HEAP32[$306>>2] = $305;
+ $307 = ((($8)) + 32|0);
+ $308 = HEAP32[$307>>2]|0;
+ $309 = (($308) + ($303))|0;
+ $310 = (($308) + ($305))|0;
+ $311 = $310 << 1;
+ $312 = ((($7)) + 36|0);
+ HEAP32[$312>>2] = $311;
+ $313 = ((($8)) + 36|0);
+ $314 = HEAP32[$313>>2]|0;
+ $315 = (($314) + ($309))|0;
+ $316 = (($314) + ($311))|0;
+ $317 = $316 << 1;
+ $318 = ((($7)) + 40|0);
+ HEAP32[$318>>2] = $317;
+ $319 = ((($8)) + 40|0);
+ $320 = HEAP32[$319>>2]|0;
+ $321 = (($320) + ($315))|0;
+ $322 = (($320) + ($317))|0;
+ $323 = $322 << 1;
+ $324 = ((($7)) + 44|0);
+ HEAP32[$324>>2] = $323;
+ $325 = ((($8)) + 44|0);
+ $326 = HEAP32[$325>>2]|0;
+ $327 = (($326) + ($321))|0;
+ $328 = (($326) + ($323))|0;
+ $329 = $328 << 1;
+ $330 = ((($7)) + 48|0);
+ HEAP32[$330>>2] = $329;
+ $331 = ((($8)) + 48|0);
+ $332 = HEAP32[$331>>2]|0;
+ $333 = (($332) + ($327))|0;
+ $334 = (($332) + ($329))|0;
+ $335 = $334 << 1;
+ $336 = ((($7)) + 52|0);
+ HEAP32[$336>>2] = $335;
+ $337 = ((($8)) + 52|0);
+ $338 = HEAP32[$337>>2]|0;
+ $339 = (($338) + ($333))|0;
+ $340 = (($338) + ($335))|0;
+ $341 = $340 << 1;
+ $342 = ((($7)) + 56|0);
+ HEAP32[$342>>2] = $341;
+ $343 = ((($8)) + 56|0);
+ $344 = HEAP32[$343>>2]|0;
+ $345 = (($344) + ($339))|0;
+ $346 = (($344) + ($341))|0;
+ $347 = $346 << 1;
+ $348 = ((($7)) + 60|0);
+ HEAP32[$348>>2] = $347;
+ $349 = ((($8)) + 60|0);
+ $350 = HEAP32[$349>>2]|0;
+ $351 = (($350) + ($345))|0;
+ $352 = (($350) + ($347))|0;
+ $353 = $352 << 1;
+ $354 = ((($7)) + 64|0);
+ HEAP32[$354>>2] = $353;
+ $355 = ($353|0)!=(65536);
+ $356 = ($351>>>0)>(1);
+ $or$cond = $355 & $356;
+ if ($or$cond) {
+ $$401456 = $$391455;$$401647 = $$391646;$$441035 = $$431034;$$441141 = $$431140;$$441551 = $$431550;$$45 = $$44;$$451248 = $$441247;$$451354 = $$441353;
+ label = 86;
+ continue L46;
}
- if ($97) {
- $144 = $96 < 0.0;
- $145 = ($8|0)>(0);
- $or$cond9 = $145 & $144;
- if ($or$cond9) {
- $146 = (+($8|0));
- $147 = $146 * 1.5;
- $148 = $85 - $147;
- HEAPF32[4779] = $148;
- $149 = $148 < 0.30000001192092896;
- if (!($149)) {
+ $357 = HEAP32[$247>>2]|0;
+ $358 = (((($0)) + 44|0) + ($357<<2)|0);
+ $359 = HEAP32[$358>>2]|0;
+ $360 = ($359|0)==(0);
+ if ($360) {
+ $$lcssa1779 = $357;
+ } else {
+ $$010911856 = 0;$$011971855 = -1;
+ while(1) {
+ $361 = ((((($0)) + 64|0) + (($248*3488)|0)|0) + ($$010911856)|0);
+ $362 = HEAP8[$361>>0]|0;
+ $363 = $362&255;
+ $364 = ($362<<24>>24)==(0);
+ L142: do {
+ if ($364) {
+ $$41201 = $$011971855;
+ } else {
+ $365 = (($7) + ($363<<2)|0);
+ $366 = HEAP32[$365>>2]|0;
+ $367 = (($366) + 1)|0;
+ HEAP32[$365>>2] = $367;
+ $$010861840 = $366;$$010871839 = $363;$$010881838 = 0;
+ while(1) {
+ $368 = $$010881838 << 1;
+ $369 = $$010861840 & 1;
+ $370 = $369 | $368;
+ $371 = (($$010871839) + -1)|0;
+ $372 = $$010861840 >>> 1;
+ $373 = ($371|0)==(0);
+ if ($373) {
+ break;
+ } else {
+ $$010861840 = $372;$$010871839 = $371;$$010881838 = $370;
+ }
+ }
+ $374 = ($362&255)<(11);
+ if ($374) {
+ $375 = $363 << 9;
+ $376 = $375 | $$010911856;
+ $377 = $376&65535;
+ $378 = ($370>>>0)<(1024);
+ if (!($378)) {
+ $$41201 = $$011971855;
+ break;
+ }
+ $379 = 1 << $363;
+ $$110891852 = $370;
+ while(1) {
+ $380 = ((((((($0)) + 64|0) + (($248*3488)|0)|0)) + 288|0) + ($$110891852<<1)|0);
+ HEAP16[$380>>1] = $377;
+ $381 = (($$110891852) + ($379))|0;
+ $382 = ($381>>>0)<(1024);
+ if ($382) {
+ $$110891852 = $381;
+ } else {
+ $$41201 = $$011971855;
+ break L142;
+ }
+ }
+ }
+ $383 = $370 & 1023;
+ $384 = ((((((($0)) + 64|0) + (($248*3488)|0)|0)) + 288|0) + ($383<<1)|0);
+ $385 = HEAP16[$384>>1]|0;
+ $386 = $385 << 16 >> 16;
+ $387 = ($385<<16>>16)==(0);
+ if ($387) {
+ $388 = (($$011971855) + -2)|0;
+ $389 = $$011971855&65535;
+ HEAP16[$384>>1] = $389;
+ $$01194 = $$011971855;$$11198 = $388;
+ } else {
+ $$01194 = $386;$$11198 = $$011971855;
+ }
+ $390 = $$010881838 >>> 9;
+ $391 = ($362&255)>(11);
+ $392 = $390 & 1;
+ $393 = (($392) - ($$01194))|0;
+ $394 = (($393) + -1)|0;
+ if ($391) {
+ $395 = $390 & 4194303;
+ $$010941846 = $363;$$211991845 = $$11198;$397 = $394;$406 = $395;
+ while(1) {
+ $396 = ((((((($0)) + 64|0) + (($248*3488)|0)|0)) + 2336|0) + ($397<<1)|0);
+ $398 = HEAP16[$396>>1]|0;
+ $399 = ($398<<16>>16)==(0);
+ if ($399) {
+ $400 = $$211991845&65535;
+ HEAP16[$396>>1] = $400;
+ $401 = (($$211991845) + -2)|0;
+ $$21196 = $$211991845;$$31200 = $401;
+ } else {
+ $402 = $398 << 16 >> 16;
+ $$21196 = $402;$$31200 = $$211991845;
+ }
+ $403 = (($$010941846) + -1)|0;
+ $404 = ($403>>>0)>(11);
+ $405 = $406 >>> 1;
+ $407 = $405 & 1;
+ $408 = (($407) - ($$21196))|0;
+ $409 = (($408) + -1)|0;
+ if ($404) {
+ $$010941846 = $403;$$211991845 = $$31200;$397 = $409;$406 = $405;
+ } else {
+ $$21199$lcssa = $$31200;$$lcssa1778 = $409;
+ break;
+ }
+ }
+ } else {
+ $$21199$lcssa = $$11198;$$lcssa1778 = $394;
+ }
+ $410 = $$010911856&65535;
+ $411 = ((((((($0)) + 64|0) + (($248*3488)|0)|0)) + 2336|0) + ($$lcssa1778<<1)|0);
+ HEAP16[$411>>1] = $410;
+ $$41201 = $$21199$lcssa;
+ }
+ } while(0);
+ $412 = (($$010911856) + 1)|0;
+ $413 = HEAP32[$247>>2]|0;
+ $414 = (((($0)) + 44|0) + ($413<<2)|0);
+ $415 = HEAP32[$414>>2]|0;
+ $416 = ($412>>>0)<($415>>>0);
+ if ($416) {
+ $$010911856 = $412;$$011971855 = $$41201;
+ } else {
+ $$lcssa1779 = $413;
break;
}
- HEAPF32[4779] = 0.30000001192092896;
- break;
}
}
- $150 = $93 < $96;
- $or$cond11 = $98 & $150;
- $or$cond13 = $87 & $or$cond11;
- $151 = +HEAPF32[$95>>2];
- $152 = +HEAPF32[$92>>2];
- if ($or$cond13) {
- $153 = (+($8|0));
- $154 = +HEAPF32[$94>>2];
- $155 = +HEAPF32[$0>>2];
- $156 = $154 - $155;
- $157 = $153 * $156;
- $158 = $157 * 1.5;
- $159 = $158 / $85;
- $160 = $154 + $159;
- HEAPF32[$94>>2] = $160;
- $161 = $151 - $152;
- $162 = $153 * $161;
- $163 = $162 * 1.5;
- $164 = +HEAPF32[4779];
- $165 = $163 / $164;
- $166 = $151 + $165;
- HEAPF32[$95>>2] = $166;
- $167 = ((($0)) + 20|0);
- $168 = +HEAPF32[$167>>2];
- $169 = ((($0)) + 8|0);
- $170 = +HEAPF32[$169>>2];
- $171 = $168 - $170;
- $172 = $153 * $171;
- $173 = $172 * 1.5;
- $174 = $173 / $164;
- $175 = $168 + $174;
- HEAPF32[$167>>2] = $175;
- break;
+ $417 = ($$lcssa1779|0)==(2);
+ if ($417) {
+ $$411457 = $$391455;$$411648 = $$391646;$$451036 = $$431034;$$451142 = 0;$$451552 = $$431550;$$46 = $$44;$$461249 = $$441247;$$461355 = $$441353;
+ label = 105;
+ } else {
+ $$521468 = $$391455;$$521659 = $$391646;$$551046 = $$431034;$$561153 = $$431140;$$561563 = $$431550;$$57 = $$44;$$571260 = $$441247;$$571366 = $$441353;
+ label = 138;
}
- $$not188 = $150 ^ 1;
- $176 = !($96 <= 0.0);
- $or$cond189 = $176 | $$not188;
- if (!($or$cond189)) {
- $177 = (+($8|0));
- $178 = +HEAPF32[$94>>2];
- $179 = +HEAPF32[$0>>2];
- $180 = $178 - $179;
- $181 = $177 * $180;
- $182 = $181 * 1.5;
- $183 = $182 / $85;
- $184 = $178 + $183;
- HEAPF32[$94>>2] = $184;
- $185 = $151 - $152;
- $186 = $177 * $185;
- $187 = $186 * 1.5;
- $188 = +HEAPF32[4779];
- $189 = $187 / $188;
- $190 = $151 + $189;
- HEAPF32[$95>>2] = $190;
- $191 = ((($0)) + 20|0);
- $192 = +HEAPF32[$191>>2];
- $193 = ((($0)) + 8|0);
- $194 = +HEAPF32[$193>>2];
- $195 = $192 - $194;
- $196 = $177 * $195;
- $197 = $196 * 1.5;
- $198 = $197 / $188;
- $199 = $192 + $198;
- HEAPF32[$191>>2] = $199;
- break;
+ } else {
+ $$531469 = $$391455;$$531660 = $$391646;$$561047 = $$431034;$$571154 = $$431140;$$571564 = $$431550;$$58 = $$44;$$581261 = $$441247;$$581367 = $$441353;
+ label = 139;
+ }
+ break;
+ }
+ case 108: {
+ label = 0;
+ $429 = $$471356 & 1023;
+ $430 = (((($0)) + 7328|0) + ($429<<1)|0);
+ $431 = HEAP16[$430>>1]|0;
+ $432 = $431 << 16 >> 16;
+ $433 = ($431<<16>>16)>(-1);
+ if ($433) {
+ $434 = $432 >> 9;
+ $435 = (($434) + -1)|0;
+ $436 = ($435>>>0)<($$47>>>0);
+ if ($436) {
+ $$451461 = $$421458;$$451652 = $$421649;$$491146 = $$461143;$$491556 = $$461553;$$50 = $$47;$$501253 = $$471250;$$501359 = $$471356;
+ label = 119;
+ continue L125;
+ } else {
+ label = 113;
+ break L125;
+ }
+ }
+ $437 = ($$47>>>0)>(10);
+ if ($437) {
+ $$0981 = 10;$$0984 = $432;
+ } else {
+ label = 113;
+ break L125;
+ }
+ while(1) {
+ $438 = $$0984 ^ -1;
+ $439 = $$471356 >>> $$0981;
+ $440 = $439 & 1;
+ $441 = (($440) + ($438))|0;
+ $442 = (((($0)) + 9376|0) + ($441<<1)|0);
+ $443 = HEAP16[$442>>1]|0;
+ $444 = ($443<<16>>16)<(0);
+ if (!($444)) {
+ $$451461 = $$421458;$$451652 = $$421649;$$491146 = $$461143;$$491556 = $$461553;$$50 = $$47;$$501253 = $$471250;$$501359 = $$471356;
+ label = 119;
+ continue L125;
+ }
+ $445 = (($$0981) + 1)|0;
+ $446 = $443 << 16 >> 16;
+ $447 = (($$0981) + 2)|0;
+ $448 = ($$47>>>0)<($447>>>0);
+ if ($448) {
+ label = 113;
+ break L125;
+ } else {
+ $$0981 = $445;$$0984 = $446;
+ }
+ }
+ break;
+ }
+ case 119: {
+ label = 0;
+ $471 = $$501359 & 1023;
+ $472 = (((($0)) + 7328|0) + ($471<<1)|0);
+ $473 = HEAP16[$472>>1]|0;
+ $474 = $473 << 16 >> 16;
+ $475 = ($473<<16>>16)>(-1);
+ if ($475) {
+ $476 = $474 >> 9;
+ $477 = $474 & 511;
+ $$2983 = $476;$$2986 = $477;
+ } else {
+ $$1982 = 10;$$1985 = $474;
+ while(1) {
+ $478 = $$1985 ^ -1;
+ $479 = (($$1982) + 1)|0;
+ $480 = $$501359 >>> $$1982;
+ $481 = $480 & 1;
+ $482 = (($481) + ($478))|0;
+ $483 = (((($0)) + 9376|0) + ($482<<1)|0);
+ $484 = HEAP16[$483>>1]|0;
+ $485 = $484 << 16 >> 16;
+ $486 = ($484<<16>>16)<(0);
+ if ($486) {
+ $$1982 = $479;$$1985 = $485;
+ } else {
+ $$2983 = $479;$$2986 = $485;
+ break;
+ }
}
- $200 = $152 < $151;
- if ($200) {
- $201 = $151 > 0.0;
- $202 = ($8|0)>(0);
- $or$cond15 = $202 & $201;
- if ($or$cond15) {
- $203 = (+($8|0));
- $204 = $203 * 1.5;
- $205 = +HEAPF32[4779];
- $206 = $205 - $204;
- HEAPF32[4779] = $206;
- $207 = $206 < 0.30000001192092896;
- if ($207) {
- HEAPF32[4779] = 0.30000001192092896;
+ }
+ $487 = $$501359 >>> $$2983;
+ $488 = (($$50) - ($$2983))|0;
+ $489 = ($$2986>>>0)<(16);
+ if ($489) {
+ $490 = $$2986&255;
+ $491 = (($$491146) + 1)|0;
+ $492 = (((($0)) + 10532|0) + ($$491146)|0);
+ HEAP8[$492>>0] = $490;
+ $$411457 = $$451461;$$411648 = $$451652;$$451036 = $$2986;$$451142 = $491;$$451552 = $$491556;$$46 = $488;$$461249 = $$501253;$$461355 = $487;
+ label = 105;
+ break;
+ }
+ $493 = ($$2986|0)!=(16);
+ $494 = ($$491146|0)!=(0);
+ $or$cond24 = $494 | $493;
+ if (!($or$cond24)) {
+ $$461462 = $$451461;$$461653 = $$451652;$$491040 = $$2986;$$501147 = $$491146;$$501557 = $$491556;$$51 = $488;$$511254 = $$501253;$$511360 = $487;
+ label = 125;
+ continue L46;
+ }
+ $495 = (($$2986) + -16)|0;
+ $496 = (5307 + ($495)|0);
+ $497 = HEAP8[$496>>0]|0;
+ $498 = $497 << 24 >> 24;
+ $499 = ($488>>>0)<($498>>>0);
+ if ($499) {
+ $$471463 = $$451461;$$471654 = $$451652;$$501041 = $$2986;$$511148 = $$491146;$$511558 = $$491556;$$52 = $488;$$521255 = $498;$$521361 = $487;
+ label = 127;
+ continue L125;
+ } else {
+ $$501466 = $$451461;$$501657 = $$451652;$$531044 = $$2986;$$541151 = $$491146;$$541561 = $$491556;$$55 = $488;$$551258 = $498;$$551364 = $487;
+ label = 132;
+ continue L125;
+ }
+ break;
+ }
+ case 127: {
+ label = 0;
+ $500 = ($$511558>>>0)<($10>>>0);
+ if ($500) {
+ $$491465$ph = $$471463;$$491656$ph = $$471654;$$521043$ph = $$501041;$$531150$ph = $$511148;$$54$ph = $$52;$$541257$ph = $$521255;$$541363$ph = $$521361;$$sink1732 = $$511558;
+ label = 130;
+ continue L46;
+ } else {
+ $$481464 = $$471463;$$481655 = $$471654;$$511042 = $$501041;$$521149 = $$511148;$$521559 = $$511558;$$53 = $$52;$$531256 = $$521255;$$531362 = $$521361;
+ label = 128;
+ continue L46;
+ }
+ break;
+ }
+ case 132: {
+ label = 0;
+ $510 = 1 << $$551258;
+ $511 = (($510) + -1)|0;
+ $512 = $511 & $$551364;
+ $513 = $$551364 >>> $$551258;
+ $514 = (($$55) - ($$551258))|0;
+ $515 = (($$531044) + -16)|0;
+ $516 = (5311 + ($515)|0);
+ $517 = HEAP8[$516>>0]|0;
+ $518 = $517 << 24 >> 24;
+ $519 = (($518) + ($512))|0;
+ $520 = (((($0)) + 10532|0) + ($$541151)|0);
+ $521 = ($$531044|0)==(16);
+ if ($521) {
+ $522 = (($$541151) + -1)|0;
+ $523 = (((($0)) + 10532|0) + ($522)|0);
+ $524 = HEAP8[$523>>0]|0;
+ $525 = $524&255;
+ $527 = $525;
+ } else {
+ $527 = 0;
+ }
+ $526 = $527&255;
+ _memset(($520|0),($526|0),($519|0))|0;
+ $528 = (($519) + ($$541151))|0;
+ $$411457 = $$501466;$$411648 = $$501657;$$451036 = $$531044;$$451142 = $528;$$451552 = $$541561;$$46 = $514;$$461249 = $$551258;$$461355 = $513;
+ label = 105;
+ break;
+ }
+ case 140: {
+ label = 0;
+ $539 = $10;
+ $540 = $$581565$ph;
+ $541 = (($539) - ($540))|0;
+ $542 = ($541|0)<(4);
+ $543 = ($$59$ph>>>0)<(15);
+ L241: do {
+ if ($542) {
+ $$541661$lcssa = $$541661$ph;$$581155$lcssa = $$581155$ph;$$581565$lcssa = $$581565$ph;$$59$lcssa = $$59$ph;$$591368$lcssa = $$591368$ph;$$lcssa1799 = $543;$$lcssa1802 = $541;
+ } else {
+ $544 = $12;
+ $$5416611868 = $$541661$ph;$$5811551871 = $$581155$ph;$$5815651869 = $$581565$ph;$$5913681870 = $$591368$ph;$$591872 = $$59$ph;$965 = $543;$966 = $541;
+ while(1) {
+ $545 = $$5416611868;
+ $546 = (($544) - ($545))|0;
+ $547 = ($546|0)<(2);
+ if ($547) {
+ $$541661$lcssa = $$5416611868;$$581155$lcssa = $$5811551871;$$581565$lcssa = $$5815651869;$$59$lcssa = $$591872;$$591368$lcssa = $$5913681870;$$lcssa1799 = $965;$$lcssa1802 = $966;
+ break L241;
+ }
+ if ($965) {
+ $613 = HEAP8[$$5815651869>>0]|0;
+ $614 = $613&255;
+ $615 = ((($$5815651869)) + 1|0);
+ $616 = HEAP8[$615>>0]|0;
+ $617 = $616&255;
+ $618 = $617 << 8;
+ $619 = $618 | $614;
+ $620 = $619 << $$591872;
+ $621 = $620 | $$5913681870;
+ $622 = ((($$5815651869)) + 2|0);
+ $623 = (($$591872) + 16)|0;
+ $$641571 = $622;$$65 = $623;$$651374 = $621;
+ } else {
+ $$641571 = $$5815651869;$$65 = $$591872;$$651374 = $$5913681870;
+ }
+ $624 = $$651374 & 1023;
+ $625 = (((($0)) + 352|0) + ($624<<1)|0);
+ $626 = HEAP16[$625>>1]|0;
+ $627 = $626 << 16 >> 16;
+ $628 = ($626<<16>>16)>(-1);
+ if ($628) {
+ $629 = $627 >> 9;
+ $$1964 = $629;$$1968 = $627;
+ } else {
+ $$0963 = 10;$$0967 = $627;
+ while(1) {
+ $630 = $$0967 ^ -1;
+ $631 = (($$0963) + 1)|0;
+ $632 = $$651374 >>> $$0963;
+ $633 = $632 & 1;
+ $634 = (($633) + ($630))|0;
+ $635 = (((($0)) + 2400|0) + ($634<<1)|0);
+ $636 = HEAP16[$635>>1]|0;
+ $637 = $636 << 16 >> 16;
+ $638 = ($636<<16>>16)<(0);
+ if ($638) {
+ $$0963 = $631;$$0967 = $637;
+ } else {
+ $$1964 = $631;$$1968 = $637;
+ break;
+ }
+ }
+ }
+ $639 = $$651374 >>> $$1964;
+ $640 = (($$65) - ($$1964))|0;
+ $641 = $$1968 & 256;
+ $642 = ($641|0)==(0);
+ if (!($642)) {
+ $$601476 = $$541470$ph;$$611668 = $$5416611868;$$631054 = $$571048$ph;$$641161 = $$1968;$$651268 = $$591262$ph;$$671574 = $$641571;$$68 = $640;$$681377 = $639;
+ label = 176;
+ break L126;
+ }
+ $643 = ($640>>>0)<(15);
+ if ($643) {
+ $644 = HEAP8[$$641571>>0]|0;
+ $645 = $644&255;
+ $646 = ((($$641571)) + 1|0);
+ $647 = HEAP8[$646>>0]|0;
+ $648 = $647&255;
+ $649 = $648 << 8;
+ $650 = $649 | $645;
+ $651 = $650 << $640;
+ $652 = $651 | $639;
+ $653 = ((($$641571)) + 2|0);
+ $654 = (($640) + 16)|0;
+ $$651572 = $653;$$66 = $654;$$661375 = $652;
+ } else {
+ $$651572 = $$641571;$$66 = $640;$$661375 = $639;
+ }
+ $655 = $$661375 & 1023;
+ $656 = (((($0)) + 352|0) + ($655<<1)|0);
+ $657 = HEAP16[$656>>1]|0;
+ $658 = $657 << 16 >> 16;
+ $659 = ($657<<16>>16)>(-1);
+ if ($659) {
+ $660 = $658 >> 9;
+ $$3966 = $660;$$3970 = $658;
+ } else {
+ $$2965 = 10;$$2969 = $658;
+ while(1) {
+ $661 = $$2969 ^ -1;
+ $662 = (($$2965) + 1)|0;
+ $663 = $$661375 >>> $$2965;
+ $664 = $663 & 1;
+ $665 = (($664) + ($661))|0;
+ $666 = (((($0)) + 2400|0) + ($665<<1)|0);
+ $667 = HEAP16[$666>>1]|0;
+ $668 = $667 << 16 >> 16;
+ $669 = ($667<<16>>16)<(0);
+ if ($669) {
+ $$2965 = $662;$$2969 = $668;
+ } else {
+ $$3966 = $662;$$3970 = $668;
+ break;
+ }
+ }
+ }
+ $670 = $$661375 >>> $$3966;
+ $671 = (($$66) - ($$3966))|0;
+ $672 = $$1968&255;
+ HEAP8[$$5416611868>>0] = $672;
+ $673 = $$3970 & 256;
+ $674 = ($673|0)==(0);
+ if (!($674)) {
+ break;
+ }
+ $676 = $$3970&255;
+ $677 = ((($$5416611868)) + 1|0);
+ HEAP8[$677>>0] = $676;
+ $678 = ((($$5416611868)) + 2|0);
+ $679 = $$651572;
+ $680 = (($539) - ($679))|0;
+ $681 = ($680|0)<(4);
+ $682 = ($671>>>0)<(15);
+ if ($681) {
+ $$541661$lcssa = $678;$$581155$lcssa = $$1968;$$581565$lcssa = $$651572;$$59$lcssa = $671;$$591368$lcssa = $670;$$lcssa1799 = $682;$$lcssa1802 = $680;
+ break L241;
+ } else {
+ $$5416611868 = $678;$$5811551871 = $$1968;$$5815651869 = $$651572;$$5913681870 = $670;$$591872 = $671;$965 = $682;$966 = $680;
}
}
+ $675 = ((($$5416611868)) + 1|0);
+ $$601476 = $$541470$ph;$$611668 = $675;$$631054 = $$571048$ph;$$641161 = $$3970;$$651268 = $$591262$ph;$$671574 = $$651572;$$68 = $671;$$681377 = $670;
+ label = 176;
+ break L126;
}
+ } while(0);
+ if (!($$lcssa1799)) {
+ $$581474 = $$541470$ph;$$581665 = $$541661$lcssa;$$611052 = $$571048$ph;$$621569 = $$581565$lcssa;$$63 = $$59$lcssa;$$631266 = $$591262$ph;$$631372 = $$591368$lcssa;
+ label = 156;
+ continue L125;
}
- } while(0);
- $208 = ($10|0)==(0);
- if ($208) {
- label = 58;
- break L1;
+ $548 = ($$lcssa1802|0)<(2);
+ if ($548) {
+ $$551471 = $$541470$ph;$$551662 = $$541661$lcssa;$$581049 = $$571048$ph;$$591156 = $$581155$lcssa;$$591566 = $$581565$lcssa;$$60 = $$59$lcssa;$$601263 = $$591262$ph;$$601369 = $$591368$lcssa;
+ label = 145;
+ continue L125;
+ }
+ $579 = HEAP8[$$581565$lcssa>>0]|0;
+ $580 = $579&255;
+ $581 = $580 << $$59$lcssa;
+ $582 = ((($$581565$lcssa)) + 1|0);
+ $583 = HEAP8[$582>>0]|0;
+ $584 = $583&255;
+ $585 = (($$59$lcssa) + 8)|0;
+ $586 = $584 << $585;
+ $587 = $581 | $$591368$lcssa;
+ $588 = $587 | $586;
+ $589 = ((($$581565$lcssa)) + 2|0);
+ $590 = (($$59$lcssa) + 16)|0;
+ $$581474 = $$541470$ph;$$581665 = $$541661$lcssa;$$611052 = $$571048$ph;$$621569 = $589;$$63 = $590;$$631266 = $$591262$ph;$$631372 = $588;
+ label = 156;
+ continue L125;
+ break;
}
- $209 = ($12|0)==(0);
- if ($209) {
- $222 = $$sroa$095$0 * -0.0099999997764825821;
- $223 = +HEAPF32[4780];
- $224 = (+Math_cos((+$223)));
- $225 = $222 * $224;
- $226 = $$sroa$9$0 * 0.0099999997764825821;
- $227 = (+Math_sin((+$223)));
- $228 = $226 * $227;
- $229 = +HEAPF32[4781];
- $230 = (+Math_sin((+$229)));
- $231 = $228 * $230;
- $232 = $225 + $231;
- $233 = +HEAPF32[4779];
- $234 = $233 / 5.0999999046325684;
- $235 = $232 * $234;
- $236 = ((($0)) + 12|0);
- $237 = +HEAPF32[$236>>2];
- $238 = $237 + $235;
- HEAPF32[$236>>2] = $238;
- $239 = (+Math_cos((+$229)));
- $240 = $226 * $239;
- $241 = $234 * $240;
- $242 = ((($0)) + 16|0);
- $243 = +HEAPF32[$242>>2];
- $244 = $243 + $241;
- HEAPF32[$242>>2] = $244;
- $245 = $$sroa$095$0 * 0.0099999997764825821;
- $246 = $245 * $227;
- $247 = $226 * $224;
- $248 = $247 * $230;
- $249 = $246 + $248;
- $250 = $249 * $234;
- $251 = ((($0)) + 20|0);
- $252 = +HEAPF32[$251>>2];
- $253 = $250 + $252;
- HEAPF32[$251>>2] = $253;
- label = 58;
- break L1;
+ case 145: {
+ label = 0;
+ $549 = $$601369 & 1023;
+ $550 = (((($0)) + 352|0) + ($549<<1)|0);
+ $551 = HEAP16[$550>>1]|0;
+ $552 = $551 << 16 >> 16;
+ $553 = ($551<<16>>16)>(-1);
+ if ($553) {
+ $554 = $552 >> 9;
+ $555 = (($554) + -1)|0;
+ $556 = ($555>>>0)<($$60>>>0);
+ if ($556) {
+ $$581474 = $$551471;$$581665 = $$551662;$$611052 = $$581049;$$621569 = $$591566;$$63 = $$60;$$631266 = $$601263;$$631372 = $$601369;
+ label = 156;
+ continue L125;
+ } else {
+ label = 150;
+ break L125;
+ }
+ }
+ $557 = ($$60>>>0)>(10);
+ if ($557) {
+ $$0972 = 10;$$0975 = $552;
+ } else {
+ label = 150;
+ break L125;
+ }
+ while(1) {
+ $558 = $$0975 ^ -1;
+ $559 = $$601369 >>> $$0972;
+ $560 = $559 & 1;
+ $561 = (($560) + ($558))|0;
+ $562 = (((($0)) + 2400|0) + ($561<<1)|0);
+ $563 = HEAP16[$562>>1]|0;
+ $564 = ($563<<16>>16)<(0);
+ if (!($564)) {
+ $$581474 = $$551471;$$581665 = $$551662;$$611052 = $$581049;$$621569 = $$591566;$$63 = $$60;$$631266 = $$601263;$$631372 = $$601369;
+ label = 156;
+ continue L125;
+ }
+ $565 = (($$0972) + 1)|0;
+ $566 = $563 << 16 >> 16;
+ $567 = (($$0972) + 2)|0;
+ $568 = ($$60>>>0)<($567>>>0);
+ if ($568) {
+ label = 150;
+ break L125;
+ } else {
+ $$0972 = $565;$$0975 = $566;
+ }
+ }
+ break;
}
- $210 = ($14|0)==(0);
- if (!($210)) {
- $211 = $$sroa$9$0 * 0.05000000074505806;
- $212 = +HEAPF32[4779];
- $213 = $211 + $212;
- HEAPF32[4779] = $213;
- label = 58;
- break L1;
+ case 156: {
+ label = 0;
+ $591 = $$631372 & 1023;
+ $592 = (((($0)) + 352|0) + ($591<<1)|0);
+ $593 = HEAP16[$592>>1]|0;
+ $594 = $593 << 16 >> 16;
+ $595 = ($593<<16>>16)>(-1);
+ if ($595) {
+ $596 = $594 >> 9;
+ $597 = $594 & 511;
+ $$2974 = $596;$$2977 = $597;
+ } else {
+ $$1973 = 10;$$1976 = $594;
+ while(1) {
+ $598 = $$1976 ^ -1;
+ $599 = (($$1973) + 1)|0;
+ $600 = $$631372 >>> $$1973;
+ $601 = $600 & 1;
+ $602 = (($601) + ($598))|0;
+ $603 = (((($0)) + 2400|0) + ($602<<1)|0);
+ $604 = HEAP16[$603>>1]|0;
+ $605 = $604 << 16 >> 16;
+ $606 = ($604<<16>>16)<(0);
+ if ($606) {
+ $$1973 = $599;$$1976 = $605;
+ } else {
+ $$2974 = $599;$$2977 = $605;
+ break;
+ }
+ }
+ }
+ $607 = $$631372 >>> $$2974;
+ $608 = (($$63) - ($$2974))|0;
+ $609 = ($$2977>>>0)>(255);
+ if ($609) {
+ $$601476 = $$581474;$$611668 = $$581665;$$631054 = $$611052;$$641161 = $$2977;$$651268 = $$631266;$$671574 = $$621569;$$68 = $608;$$681377 = $607;
+ label = 176;
+ } else {
+ $$591475 = $$581474;$$591666 = $$581665;$$621053 = $$611052;$$621159 = $$2977;$$631570 = $$621569;$$64 = $608;$$641267 = $$631266;$$641373 = $607;
+ label = 160;
+ continue L46;
+ }
+ break;
}
- $214 = $$sroa$095$0 * 0.0099999997764825821;
- $215 = +HEAPF32[4780];
- $216 = $215 - $214;
- HEAPF32[4780] = $216;
- $217 = $$sroa$9$0 * 0.0099999997764825821;
- $218 = +HEAPF32[4781];
- $219 = $218 - $217;
- HEAPF32[4781] = $219;
- $220 = $219 > 1.483529806137085;
- if ($220) {
- HEAPF32[4781] = 1.483529806137085;
- label = 58;
- break L1;
+ case 179: {
+ label = 0;
+ $693 = ($$681575>>>0)<($10>>>0);
+ if ($693) {
+ $$631479$ph = $$611477;$$641671$ph = $$621669;$$661057$ph = $$641055;$$671164$ph = $$651162;$$681271$ph = $$661269;$$71$ph = $$69;$$711380$ph = $$691378;$$sink1739 = $$681575;
+ label = 182;
+ continue L46;
+ } else {
+ $$621478 = $$611477;$$631670 = $$621669;$$651056 = $$641055;$$661163 = $$651162;$$671270 = $$661269;$$691576 = $$681575;$$70 = $$69;$$701379 = $$691378;
+ label = 180;
+ continue L46;
+ }
+ break;
}
- $221 = $219 < -1.483529806137085;
- if (!($221)) {
- label = 58;
- break L1;
+ case 184: {
+ label = 0;
+ $703 = 1 << $$691272;
+ $704 = (($703) + -1)|0;
+ $705 = $704 & $$721381;
+ $706 = $$721381 >>> $$691272;
+ $707 = (($$72) - ($$691272))|0;
+ $708 = (($705) + ($$681165))|0;
+ $$651481 = $$641480;$$661673 = $$651672;$$681059 = $$671058;$$691166 = $708;$$701273 = $$691272;$$721579 = $$711578;$$73 = $707;$$731382 = $706;
+ label = 185;
+ break;
}
- HEAPF32[4781] = -1.483529806137085;
- label = 58;
- break L1;
- break;
- }
- case 2: {
- $254 = +HEAPF32[4780];
- $255 = $254 + 0.0099999997764825821;
- HEAPF32[4780] = $255;
- $256 = (+($8|0));
- $257 = $256 * 1.5;
- $258 = +HEAPF32[4779];
- $259 = $258 - $257;
- HEAPF32[4779] = $259;
- $260 = $259 < 1.2000000476837158;
- if (!($260)) {
- label = 58;
- break L1;
+ case 187: {
+ label = 0;
+ $714 = $$741383 & 1023;
+ $715 = (((($0)) + 3840|0) + ($714<<1)|0);
+ $716 = HEAP16[$715>>1]|0;
+ $717 = $716 << 16 >> 16;
+ $718 = ($716<<16>>16)>(-1);
+ if ($718) {
+ $719 = $717 >> 9;
+ $720 = (($719) + -1)|0;
+ $721 = ($720>>>0)<($$74>>>0);
+ if ($721) {
+ $$691485 = $$661482;$$701677 = $$671674;$$731170 = $$701167;$$761583 = $$731580;$$77 = $$74;$$771386 = $$741383;
+ label = 198;
+ continue L125;
+ } else {
+ label = 192;
+ break L125;
+ }
+ }
+ $722 = ($$74>>>0)>(10);
+ if ($722) {
+ $$0953 = 10;$$0956 = $717;
+ } else {
+ label = 192;
+ break L125;
+ }
+ while(1) {
+ $723 = $$0956 ^ -1;
+ $724 = $$741383 >>> $$0953;
+ $725 = $724 & 1;
+ $726 = (($725) + ($723))|0;
+ $727 = (((($0)) + 5888|0) + ($726<<1)|0);
+ $728 = HEAP16[$727>>1]|0;
+ $729 = ($728<<16>>16)<(0);
+ if (!($729)) {
+ $$691485 = $$661482;$$701677 = $$671674;$$731170 = $$701167;$$761583 = $$731580;$$77 = $$74;$$771386 = $$741383;
+ label = 198;
+ continue L125;
+ }
+ $730 = (($$0953) + 1)|0;
+ $731 = $728 << 16 >> 16;
+ $732 = (($$0953) + 2)|0;
+ $733 = ($$74>>>0)<($732>>>0);
+ if ($733) {
+ label = 192;
+ break L125;
+ } else {
+ $$0953 = $730;$$0956 = $731;
+ }
+ }
+ break;
}
- HEAPF32[4779] = 1.2000000476837158;
- label = 58;
- break L1;
- break;
- }
- case 4: case 3: {
- $264 = +HEAPF32[4780];
- $265 = (+Math_sin((+$264)));
- $266 = HEAP32[$17>>2]|0;
- $267 = (+($266>>>0));
- $268 = $265 * $267;
- $269 = HEAP32[$2>>2]|0;
- $270 = (+($269>>>0));
- $271 = $265 * $270;
- $272 = $268 - $271;
- $273 = (+Math_cos((+$264)));
- $274 = HEAP32[$23>>2]|0;
- $275 = (+($274>>>0));
- $276 = $273 * $275;
- $277 = $272 - $276;
- $278 = HEAP32[$20>>2]|0;
- $279 = (+($278>>>0));
- $280 = $273 * $279;
- $281 = $277 + $280;
- $282 = $281 / 20.0;
- $283 = +HEAPF32[$0>>2];
- $284 = $283 + $282;
- HEAPF32[$0>>2] = $284;
- $285 = +HEAPF32[4781];
- $286 = (+Math_sin((+$285)));
- $287 = $270 * $286;
- $288 = $267 * $286;
- $289 = $287 - $288;
- $290 = HEAP32[$26>>2]|0;
- $291 = (+($290>>>0));
- $292 = $289 + $291;
- $293 = HEAP32[$29>>2]|0;
- $294 = (+($293>>>0));
- $295 = $292 - $294;
- $296 = $295 / 20.0;
- $297 = ((($0)) + 4|0);
- $298 = +HEAPF32[$297>>2];
- $299 = $298 + $296;
- HEAPF32[$297>>2] = $299;
- $300 = $267 * $273;
- $301 = $273 * $270;
- $302 = $300 - $301;
- $303 = $265 * $275;
- $304 = $302 + $303;
- $305 = $265 * $279;
- $306 = $304 - $305;
- $307 = $306 / 20.0;
- $308 = ((($0)) + 8|0);
- $309 = +HEAPF32[$308>>2];
- $310 = $307 + $309;
- HEAPF32[$308>>2] = $310;
- $311 = HEAP32[$2>>2]|0;
- $312 = ($311|0)==(0);
- if ($312) {
- $261 = ((($2)) + 4|0);
- $262 = HEAP32[$261>>2]|0;
- $263 = ($262|0)==(0);
- if ($263) {
- $407 = ((($2)) + 8|0);
- $408 = HEAP32[$407>>2]|0;
- $409 = ($408|0)==(0);
- if ($409) {
- $410 = ((($2)) + 12|0);
- $411 = HEAP32[$410>>2]|0;
- $412 = ($411|0)==(0);
- if ($412) {
- $413 = ((($2)) + 16|0);
- $414 = HEAP32[$413>>2]|0;
- $415 = ($414|0)==(0);
- if ($415) {
- $416 = ((($2)) + 20|0);
- $417 = HEAP32[$416>>2]|0;
- $not$ = ($417|0)!=(0);
- $$ = $not$&1;
- $$0 = $$;
- } else {
- $$0 = 1;
- }
+ case 198: {
+ label = 0;
+ $756 = $$771386 & 1023;
+ $757 = (((($0)) + 3840|0) + ($756<<1)|0);
+ $758 = HEAP16[$757>>1]|0;
+ $759 = $758 << 16 >> 16;
+ $760 = ($758<<16>>16)>(-1);
+ if ($760) {
+ $761 = $759 >> 9;
+ $762 = $759 & 511;
+ $$2955 = $761;$$2958 = $762;
+ } else {
+ $$1954 = 10;$$1957 = $759;
+ while(1) {
+ $763 = $$1957 ^ -1;
+ $764 = (($$1954) + 1)|0;
+ $765 = $$771386 >>> $$1954;
+ $766 = $765 & 1;
+ $767 = (($766) + ($763))|0;
+ $768 = (((($0)) + 5888|0) + ($767<<1)|0);
+ $769 = HEAP16[$768>>1]|0;
+ $770 = $769 << 16 >> 16;
+ $771 = ($769<<16>>16)<(0);
+ if ($771) {
+ $$1954 = $764;$$1957 = $770;
} else {
- $$0 = 1;
+ $$2955 = $764;$$2958 = $770;
+ break;
}
+ }
+ }
+ $772 = $$771386 >>> $$2955;
+ $773 = (($$77) - ($$2955))|0;
+ $774 = (3564 + ($$2958<<2)|0);
+ $775 = HEAP32[$774>>2]|0;
+ $776 = (3436 + ($$2958<<2)|0);
+ $777 = HEAP32[$776>>2]|0;
+ $778 = (($$2958) + -4)|0;
+ $779 = ($778>>>0)<(26);
+ if ($779) {
+ $780 = ($773>>>0)<($775>>>0);
+ if ($780) {
+ $$701486 = $$691485;$$711678 = $$701677;$$721063 = $777;$$741171 = $$731170;$$741277 = $775;$$771584 = $$761583;$$78 = $773;$$781387 = $772;
+ label = 203;
+ continue L125;
} else {
- $$0 = 1;
+ $$741681 = $$701677;$$751066 = $777;$$771174 = $$731170;$$771280 = $775;$$801587 = $$761583;$$81 = $773;$$811390 = $772;
+ label = 208;
+ continue L125;
}
} else {
- $$0 = 1;
+ $$751682 = $$701677;$$761067 = $777;$$781175 = $$731170;$$781281 = $775;$$811588 = $$761583;$$82 = $773;$$821391 = $772;
+ label = 209;
}
- } else {
- $$0 = 1;
+ break;
}
- $313 = $$sroa$095$0 * 0.0030000000260770321;
- $314 = +HEAPF32[4780];
- $315 = $314 - $313;
- HEAPF32[4780] = $315;
- $316 = $$sroa$9$0 * 0.0030000000260770321;
- $317 = +HEAPF32[4781];
- $318 = $317 - $316;
- HEAPF32[4781] = $318;
- $319 = HEAP32[4782]|0;
- $320 = ($319|0)==(4);
- if ($320) {
- $321 = $318 > 0.087266460061073303;
- if ($321) {
- $$sink26 = 0.087266460061073303;
- label = 49;
+ case 203: {
+ label = 0;
+ $781 = ($$771584>>>0)<($10>>>0);
+ if ($781) {
+ $$721488$ph = $$701486;$$731680$ph = $$711678;$$741065$ph = $$721063;$$761173$ph = $$741171;$$761279$ph = $$741277;$$80$ph = $$78;$$801389$ph = $$781387;$$sink1746 = $$771584;
+ label = 206;
+ continue L46;
} else {
- $322 = $318 < -1.483529806137085;
- if ($322) {
- $$sink26 = -1.483529806137085;
- label = 49;
- }
- }
- if ((label|0) == 49) {
- HEAPF32[4781] = $$sink26;
- }
- $323 = (+($8|0));
- $324 = $323 * 1.5;
- $325 = +HEAPF32[4779];
- $326 = $325 - $324;
- $327 = $326 < 1.2000000476837158;
- $storemerge = $327 ? 1.2000000476837158 : $326;
- HEAPF32[4779] = $storemerge;
- $328 = +HEAPF32[$0>>2];
- $329 = +HEAPF32[4780];
- $330 = (+Math_cos((+$329)));
- $331 = $330 * 0.40000000596046448;
- $332 = $328 + $331;
- $333 = (+Math_sin((+$329)));
- $334 = $333 * 0.0;
- $335 = $332 + $334;
- $336 = ((($0)) + 12|0);
- HEAPF32[$336>>2] = $335;
- $337 = +HEAPF32[$297>>2];
- $338 = $337 + 0.0;
- $339 = ((($0)) + 16|0);
- HEAPF32[$339>>2] = $338;
- $340 = +HEAPF32[$308>>2];
- $341 = $334 + $340;
- $342 = $333 * 0.40000000596046448;
- $343 = $341 - $342;
- $$sink = $343;$$sink17 = $336;
- } else {
- $344 = $318 > 1.483529806137085;
- if ($344) {
- $$sink28 = 1.483529806137085;
- label = 53;
+ $$711487 = $$701486;$$721679 = $$711678;$$731064 = $$721063;$$751172 = $$741171;$$751278 = $$741277;$$781585 = $$771584;$$79 = $$78;$$791388 = $$781387;
+ label = 204;
+ continue L46;
+ }
+ break;
+ }
+ case 208: {
+ label = 0;
+ $791 = 1 << $$771280;
+ $792 = (($791) + -1)|0;
+ $793 = $792 & $$811390;
+ $794 = $$811390 >>> $$771280;
+ $795 = (($$81) - ($$771280))|0;
+ $796 = (($793) + ($$751066))|0;
+ $$751682 = $$741681;$$761067 = $796;$$781175 = $$771174;$$781281 = $$771280;$$811588 = $$801587;$$82 = $795;$$821391 = $794;
+ label = 209;
+ break;
+ }
+ case 212: {
+ label = 0;
+ $807 = (($$801177) + -1)|0;
+ $808 = ($$801177|0)==(0);
+ if ($808) {
+ $$531469 = $$741490;$$531660 = $$771684;$$561047 = $$781069;$$571154 = $807;$$571564 = $$831590;$$58 = $$84;$$581261 = $$801283;$$581367 = $$841393;
+ label = 139;
} else {
- $345 = $318 < -1.483529806137085;
- if ($345) {
- $$sink28 = -1.483529806137085;
- label = 53;
- }
- }
- if ((label|0) == 53) {
- HEAPF32[4781] = $$sink28;
- }
- $346 = +HEAPF32[$0>>2];
- $347 = +HEAPF32[4780];
- $348 = (+Math_sin((+$347)));
- $349 = $348 * 25.0;
- $350 = $346 - $349;
- $351 = ((($0)) + 12|0);
- HEAPF32[$351>>2] = $350;
- $352 = +HEAPF32[$297>>2];
- $353 = +HEAPF32[4781];
- $354 = (+Math_sin((+$353)));
- $355 = $354 * 25.0;
- $356 = $352 + $355;
- $357 = ((($0)) + 16|0);
- HEAPF32[$357>>2] = $356;
- $358 = +HEAPF32[$308>>2];
- $359 = (+Math_cos((+$347)));
- $360 = $359 * 25.0;
- $361 = $358 - $360;
- $362 = ((($0)) + 20|0);
- HEAPF32[$362>>2] = $361;
- $363 = ($$0|0)==(0);
- if (!($363)) {
- $364 = HEAP32[4783]|0;
- $365 = (($364) + 1)|0;
- HEAP32[4783] = $365;
- }
- $366 = +HEAPF32[15];
- $367 = HEAP32[4783]|0;
- $368 = (+($367|0));
- $369 = $368 / 5.0;
- $370 = (+Math_sin((+$369)));
- $371 = $370 / 30.0;
- $372 = $366 - $371;
- HEAPF32[$297>>2] = $372;
- $373 = $368 / 10.0;
- $374 = (+Math_sin((+$373)));
- $375 = $374 / 200.0;
- $376 = ((($0)) + 24|0);
- HEAPF32[$376>>2] = $375;
- $377 = -$374;
- $378 = $377 / 200.0;
- $$sink = $378;$$sink17 = $376;
- }
- $379 = ((($$sink17)) + 8|0);
- HEAPF32[$379>>2] = $$sink;
- label = 58;
- break L1;
- break;
+ $$751491 = $$741490;$$781685 = $$771684;$$791070 = $$781069;$$811178 = $807;$$811284 = $$801283;$$841591 = $$831590;$$85 = $$84;$$851394 = $$841393;
+ label = 213;
+ continue L46;
+ }
+ break;
+ }
}
- default: {
- $380 = $$pr;
- break L1;
+ do {
+ if ((label|0) == 70) {
+ label = 0;
+ $217 = ((($0)) + 52|0);
+ $218 = HEAP32[$217>>2]|0;
+ $219 = ($$381135>>>0)<($218>>>0);
+ if ($219) {
+ $220 = ($$39>>>0)<(3);
+ if ($220) {
+ $$351451 = $$341450;$$351642 = $$341641;$$391030 = $$381029;$$391136 = $$381135;$$391546 = $$381545;$$40 = $$39;$$401243 = $$391242;$$401349 = $$391348;
+ label = 72;
+ continue L125;
+ } else {
+ $$381454 = $$341450;$$381645 = $$341641;$$421033 = $$381029;$$421139 = $$381135;$$421549 = $$381545;$$43 = $$39;$$431246 = $$391242;$$431352 = $$391348;
+ label = 77;
+ continue L125;
+ }
+ } else {
+ HEAP32[$217>>2] = 19;
+ $$391455 = $$341450;$$391646 = $$341641;$$431034 = $$381029;$$431140 = $$381135;$$431550 = $$381545;$$44 = $$39;$$441247 = $$391242;$$441353 = $$391348;
+ label = 80;
+ continue L125;
+ }
+ }
+ else if ((label|0) == 105) {
+ label = 0;
+ $418 = ((($0)) + 44|0);
+ $419 = HEAP32[$418>>2]|0;
+ $420 = ((($0)) + 48|0);
+ $421 = HEAP32[$420>>2]|0;
+ $422 = (($421) + ($419))|0;
+ $423 = ($$451142>>>0)<($422>>>0);
+ if (!($423)) {
+ $529 = ($422|0)==($$451142|0);
+ if (!($529)) {
+ $$511467 = $$411457;$$511658 = $$411648;$$541045 = $$451036;$$551152 = $$451142;$$551562 = $$451552;$$56 = $$46;$$561259 = $$461249;$$561365 = $$461355;
+ label = 136;
+ continue L46;
+ }
+ $530 = ((($0)) + 64|0);
+ $531 = ((($0)) + 10532|0);
+ _memcpy(($530|0),($531|0),($419|0))|0;
+ $532 = ((($0)) + 3552|0);
+ $533 = HEAP32[$418>>2]|0;
+ $534 = (((($0)) + 10532|0) + ($533)|0);
+ $535 = HEAP32[$420>>2]|0;
+ _memcpy(($532|0),($534|0),($535|0))|0;
+ $$521468 = $$411457;$$521659 = $$411648;$$551046 = $$451036;$$561153 = $$451142;$$561563 = $$451552;$$57 = $$46;$$571260 = $$461249;$$571366 = $$461355;
+ label = 138;
+ break;
+ }
+ $424 = ($$46>>>0)<(15);
+ if (!($424)) {
+ $$451461 = $$411457;$$451652 = $$411648;$$491146 = $$451142;$$491556 = $$451552;$$50 = $$46;$$501253 = $$461249;$$501359 = $$461355;
+ label = 119;
+ continue L125;
+ }
+ $425 = $10;
+ $426 = $$451552;
+ $427 = (($425) - ($426))|0;
+ $428 = ($427|0)<(2);
+ if ($428) {
+ $$421458 = $$411457;$$421649 = $$411648;$$461037 = $$451036;$$461143 = $$451142;$$461553 = $$451552;$$47 = $$46;$$471250 = $$461249;$$471356 = $$461355;
+ label = 108;
+ continue L125;
+ }
+ $459 = HEAP8[$$451552>>0]|0;
+ $460 = $459&255;
+ $461 = $460 << $$46;
+ $462 = ((($$451552)) + 1|0);
+ $463 = HEAP8[$462>>0]|0;
+ $464 = $463&255;
+ $465 = (($$46) + 8)|0;
+ $466 = $464 << $465;
+ $467 = $461 | $$461355;
+ $468 = $467 | $466;
+ $469 = ((($$451552)) + 2|0);
+ $470 = (($$46) + 16)|0;
+ $$451461 = $$411457;$$451652 = $$411648;$$491146 = $$451142;$$491556 = $469;$$50 = $470;$$501253 = $$461249;$$501359 = $468;
+ label = 119;
+ continue L125;
+ }
+ else if ((label|0) == 176) {
+ label = 0;
+ $683 = $$641161 & 511;
+ $684 = ($683|0)==(256);
+ if ($684) {
+ $$761492 = $$601476;$$801071 = $$631054;$$801687 = $$611668;$$821285 = $$651268;$$831180 = 256;$$851592 = $$671574;$$86 = $$68;$$861395 = $$681377;
+ label = 220;
+ break L125;
+ }
+ $685 = (($683) + -257)|0;
+ $686 = (3312 + ($685<<2)|0);
+ $687 = HEAP32[$686>>2]|0;
+ $688 = (3188 + ($685<<2)|0);
+ $689 = HEAP32[$688>>2]|0;
+ $690 = (($683) + -265)|0;
+ $691 = ($690>>>0)<(20);
+ if ($691) {
+ $692 = ($$68>>>0)<($687>>>0);
+ if ($692) {
+ $$611477 = $$601476;$$621669 = $$611668;$$641055 = $$631054;$$651162 = $689;$$661269 = $687;$$681575 = $$671574;$$69 = $$68;$$691378 = $$681377;
+ label = 179;
+ continue L125;
+ } else {
+ $$641480 = $$601476;$$651672 = $$611668;$$671058 = $$631054;$$681165 = $689;$$691272 = $687;$$711578 = $$671574;$$72 = $$68;$$721381 = $$681377;
+ label = 184;
+ continue L125;
+ }
+ } else {
+ $$651481 = $$601476;$$661673 = $$611668;$$681059 = $$631054;$$691166 = $689;$$701273 = $687;$$721579 = $$671574;$$73 = $$68;$$731382 = $$681377;
+ label = 185;
+ }
+ }
+ else if ((label|0) == 209) {
+ label = 0;
+ $797 = $$751682;
+ $798 = $3;
+ $799 = (($797) - ($798))|0;
+ $$not = ($799>>>0)>=($$761067>>>0);
+ $$not1747 = $14 ^ 1;
+ $brmerge = $$not | $$not1747;
+ if (!($brmerge)) {
+ $$731489 = $799;$$761683 = $$751682;$$771068 = $$761067;$$791176 = $$781175;$$791282 = $$781281;$$821589 = $$811588;$$83 = $$82;$$831392 = $$821391;
+ label = 210;
+ continue L46;
+ }
+ $800 = (($799) - ($$761067))|0;
+ $801 = $800 & $$1753;
+ $802 = (($3) + ($801)|0);
+ $803 = ($$751682>>>0)>($802>>>0);
+ $804 = $803 ? $$751682 : $802;
+ $805 = (($804) + ($$781175)|0);
+ $806 = ($805>>>0)>($12>>>0);
+ if ($806) {
+ $$741490 = $799;$$771684 = $$751682;$$781069 = $$761067;$$801177 = $$781175;$$801283 = $$781281;$$831590 = $$811588;$$84 = $$82;$$841393 = $$821391;
+ label = 212;
+ continue L125;
+ } else {
+ $$0978 = $802;$$791686 = $$751682;$$821179 = $$781175;
+ }
+ while(1) {
+ $816 = HEAP8[$$0978>>0]|0;
+ HEAP8[$$791686>>0] = $816;
+ $817 = ((($$0978)) + 1|0);
+ $818 = HEAP8[$817>>0]|0;
+ $819 = ((($$791686)) + 1|0);
+ HEAP8[$819>>0] = $818;
+ $820 = ((($$0978)) + 2|0);
+ $821 = HEAP8[$820>>0]|0;
+ $822 = ((($$791686)) + 2|0);
+ HEAP8[$822>>0] = $821;
+ $823 = ((($$791686)) + 3|0);
+ $824 = ((($$0978)) + 3|0);
+ $825 = (($$821179) + -3)|0;
+ $826 = ($825|0)>(2);
+ if ($826) {
+ $$0978 = $824;$$791686 = $823;$$821179 = $825;
+ } else {
+ break;
+ }
+ }
+ $827 = ($825|0)>(0);
+ if ($827) {
+ $828 = HEAP8[$824>>0]|0;
+ HEAP8[$823>>0] = $828;
+ $829 = ($825|0)==(1);
+ if (!($829)) {
+ $830 = ((($$0978)) + 4|0);
+ $831 = HEAP8[$830>>0]|0;
+ $832 = ((($$791686)) + 4|0);
+ HEAP8[$832>>0] = $831;
+ }
+ $833 = (($823) + ($825)|0);
+ $$531469 = $799;$$531660 = $833;$$561047 = $$761067;$$571154 = $825;$$571564 = $$811588;$$58 = $$82;$$581261 = $$781281;$$581367 = $$821391;
+ label = 139;
+ } else {
+ $$531469 = $799;$$531660 = $823;$$561047 = $$761067;$$571154 = $825;$$571564 = $$811588;$$58 = $$82;$$581261 = $$781281;$$581367 = $$821391;
+ label = 139;
+ }
+ }
+ } while(0);
+ if ((label|0) == 138) {
+ label = 0;
+ $536 = ((($0)) + 24|0);
+ $537 = HEAP32[$536>>2]|0;
+ $538 = (($537) + -1)|0;
+ HEAP32[$536>>2] = $538;
+ $$391455 = $$521468;$$391646 = $$521659;$$431034 = $$551046;$$431140 = $$561153;$$431550 = $$561563;$$44 = $$57;$$441247 = $$571260;$$441353 = $$571366;
+ label = 80;
+ continue;
}
+ else if ((label|0) == 139) {
+ label = 0;
+ $$541470$ph = $$531469;$$541661$ph = $$531660;$$571048$ph = $$561047;$$581155$ph = $$571154;$$581565$ph = $$571564;$$59$ph = $$58;$$591262$ph = $$581261;$$591368$ph = $$581367;
+ label = 140;
+ continue;
+ }
+ else if ((label|0) == 185) {
+ label = 0;
+ $709 = ($$73>>>0)<(15);
+ if (!($709)) {
+ $$691485 = $$651481;$$701677 = $$661673;$$731170 = $$691166;$$761583 = $$721579;$$77 = $$73;$$771386 = $$731382;
+ label = 198;
+ continue;
+ }
+ $710 = $10;
+ $711 = $$721579;
+ $712 = (($710) - ($711))|0;
+ $713 = ($712|0)<(2);
+ if ($713) {
+ $$661482 = $$651481;$$671674 = $$661673;$$691060 = $$681059;$$701167 = $$691166;$$711274 = $$701273;$$731580 = $$721579;$$74 = $$73;$$741383 = $$731382;
+ label = 187;
+ continue;
+ }
+ $744 = HEAP8[$$721579>>0]|0;
+ $745 = $744&255;
+ $746 = $745 << $$73;
+ $747 = ((($$721579)) + 1|0);
+ $748 = HEAP8[$747>>0]|0;
+ $749 = $748&255;
+ $750 = (($$73) + 8)|0;
+ $751 = $749 << $750;
+ $752 = $746 | $$731382;
+ $753 = $752 | $751;
+ $754 = ((($$721579)) + 2|0);
+ $755 = (($$73) + 16)|0;
+ $$691485 = $$651481;$$701677 = $$661673;$$731170 = $$691166;$$761583 = $754;$$77 = $755;$$771386 = $753;
+ label = 198;
+ continue;
+ }
+ }
+ if ((label|0) == 113) {
+ label = 0;
+ $449 = ($$461553>>>0)<($10>>>0);
+ if ($449) {
+ $$441460$ph = $$421458;$$441651$ph = $$421649;$$481039$ph = $$461037;$$481145$ph = $$461143;$$49$ph = $$47;$$491252$ph = $$471250;$$491358$ph = $$471356;$$sink1729 = $$461553;
+ label = 116;
+ continue;
+ } else {
+ $$431459 = $$421458;$$431650 = $$421649;$$471038 = $$461037;$$471144 = $$461143;$$471554 = $$461553;$$48 = $$47;$$481251 = $$471250;$$481357 = $$471356;
+ label = 114;
+ continue;
+ }
+ }
+ else if ((label|0) == 150) {
+ label = 0;
+ $569 = ($$591566>>>0)<($10>>>0);
+ if ($569) {
+ $$571473$ph = $$551471;$$571664$ph = $$551662;$$601051$ph = $$581049;$$611158$ph = $$591156;$$62$ph = $$60;$$621265$ph = $$601263;$$621371$ph = $$601369;$$sink1736 = $$591566;
+ label = 153;
+ continue;
+ } else {
+ $$561472 = $$551471;$$561663 = $$551662;$$591050 = $$581049;$$601157 = $$591156;$$601567 = $$591566;$$61 = $$60;$$611264 = $$601263;$$611370 = $$601369;
+ label = 151;
+ continue;
+ }
+ }
+ else if ((label|0) == 192) {
+ label = 0;
+ $734 = ($$731580>>>0)<($10>>>0);
+ if ($734) {
+ $$681484$ph = $$661482;$$691676$ph = $$671674;$$711062$ph = $$691060;$$721169$ph = $$701167;$$731276$ph = $$711274;$$76$ph = $$74;$$761385$ph = $$741383;$$sink1743 = $$731580;
+ label = 195;
+ continue;
+ } else {
+ $$671483 = $$661482;$$681675 = $$671674;$$701061 = $$691060;$$711168 = $$701167;$$721275 = $$711274;$$741581 = $$731580;$$75 = $$74;$$751384 = $$741383;
+ label = 193;
+ continue;
+ }
+ }
+ else if ((label|0) == 220) {
+ label = 0;
+ $834 = ((($0)) + 20|0);
+ $835 = HEAP32[$834>>2]|0;
+ $836 = $835 & 1;
+ $837 = ($836|0)==(0);
+ if ($837) {
+ $$01416 = $$761492;$$01607 = $$801687;$$41511 = $$851592;$$5 = $$86;$$51102 = $$831180;$$51208 = $$821285;$$51314 = $$861395;$$5996 = $$801071;
+ label = 14;
+ continue;
+ }
+ $838 = $6 & 1;
+ $839 = ($838|0)==(0);
+ if ($839) {
+ $$881504 = $$761492;$$921083 = $$801071;$$921699 = $$801687;$$941191 = $$831180;$$941297 = $$821285;$$971604 = $$851592;$$98 = $$86;$$981407 = $$861395;
+ label = 242;
+ continue;
+ } else {
+ $$801496 = $$761492;$$841075 = $$801071;$$841691 = $$801687;$$861289 = $$821285;$$891596 = $$851592;$$90 = $$86;$$901399 = $$861395;
+ label = 226;
+ continue;
}
}
- } while(0);
- if ((label|0) == 58) {
- $$pr190 = HEAP32[4782]|0;
- $380 = $$pr190;
}
- switch ($380|0) {
- case 1: case 2: case 4: {
- break;
+ if ((label|0) == 258) {
+ STACKTOP = sp;return ($$0951|0);
}
- default: {
- STACKTOP = sp;return;
+ $892 = ((($0)) + 28|0);
+ $893 = HEAP32[$892>>2]|0;
+ $894 = $893 & 65535;
+ $895 = $893 >>> 16;
+ $896 = ($888|0)==(0);
+ if ($896) {
+ $$0937$lcssa = $895;$$0938$lcssa = $894;
+ } else {
+ $897 = (($888>>>0) % 5552)&-1;
+ $$01834 = $897;$$09371833 = $895;$$09381832 = $894;$$09431831 = $888;$$09441830 = $4;
+ while(1) {
+ $898 = ($$01834>>>0)>(7);
+ if ($898) {
+ $899 = (($$01834) + -8)|0;
+ $900 = $899 & -8;
+ $scevgep = ((($$09441830)) + 8|0);
+ $$09411816 = 0;$$11818 = $$09371833;$$19391817 = $$09381832;$$19451815 = $$09441830;
+ while(1) {
+ $904 = HEAP8[$$19451815>>0]|0;
+ $905 = $904&255;
+ $906 = (($905) + ($$19391817))|0;
+ $907 = (($906) + ($$11818))|0;
+ $908 = ((($$19451815)) + 1|0);
+ $909 = HEAP8[$908>>0]|0;
+ $910 = $909&255;
+ $911 = (($906) + ($910))|0;
+ $912 = (($907) + ($911))|0;
+ $913 = ((($$19451815)) + 2|0);
+ $914 = HEAP8[$913>>0]|0;
+ $915 = $914&255;
+ $916 = (($911) + ($915))|0;
+ $917 = (($912) + ($916))|0;
+ $918 = ((($$19451815)) + 3|0);
+ $919 = HEAP8[$918>>0]|0;
+ $920 = $919&255;
+ $921 = (($916) + ($920))|0;
+ $922 = (($917) + ($921))|0;
+ $923 = ((($$19451815)) + 4|0);
+ $924 = HEAP8[$923>>0]|0;
+ $925 = $924&255;
+ $926 = (($921) + ($925))|0;
+ $927 = (($922) + ($926))|0;
+ $928 = ((($$19451815)) + 5|0);
+ $929 = HEAP8[$928>>0]|0;
+ $930 = $929&255;
+ $931 = (($926) + ($930))|0;
+ $932 = (($927) + ($931))|0;
+ $933 = ((($$19451815)) + 6|0);
+ $934 = HEAP8[$933>>0]|0;
+ $935 = $934&255;
+ $936 = (($931) + ($935))|0;
+ $937 = (($932) + ($936))|0;
+ $938 = ((($$19451815)) + 7|0);
+ $939 = HEAP8[$938>>0]|0;
+ $940 = $939&255;
+ $941 = (($936) + ($940))|0;
+ $942 = (($937) + ($941))|0;
+ $943 = (($$09411816) + 8)|0;
+ $944 = ((($$19451815)) + 8|0);
+ $945 = $943 | 7;
+ $946 = ($945>>>0)<($$01834>>>0);
+ if ($946) {
+ $$09411816 = $943;$$11818 = $942;$$19391817 = $941;$$19451815 = $944;
+ } else {
+ break;
+ }
+ }
+ $901 = (($900) + 8)|0;
+ $scevgep1947 = (($scevgep) + ($900)|0);
+ $$0941$lcssa = $901;$$1$lcssa = $942;$$1939$lcssa = $941;$$1945$lcssa = $scevgep1947;
+ } else {
+ $$0941$lcssa = 0;$$1$lcssa = $$09371833;$$1939$lcssa = $$09381832;$$1945$lcssa = $$09441830;
+ }
+ $902 = ($$01834>>>0)>($$0941$lcssa>>>0);
+ if ($902) {
+ $903 = (($$01834) - ($$0941$lcssa))|0;
+ $$19421823 = $$0941$lcssa;$$21825 = $$1$lcssa;$$29401824 = $$1939$lcssa;$$29461822 = $$1945$lcssa;
+ while(1) {
+ $947 = ((($$29461822)) + 1|0);
+ $948 = HEAP8[$$29461822>>0]|0;
+ $949 = $948&255;
+ $950 = (($949) + ($$29401824))|0;
+ $951 = (($950) + ($$21825))|0;
+ $952 = (($$19421823) + 1)|0;
+ $exitcond = ($952|0)==($$01834|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$19421823 = $952;$$21825 = $951;$$29401824 = $950;$$29461822 = $947;
+ }
+ }
+ $scevgep1948 = (($$1945$lcssa) + ($903)|0);
+ $$2$lcssa = $951;$$2940$lcssa = $950;$$2946$lcssa = $scevgep1948;
+ } else {
+ $$2$lcssa = $$1$lcssa;$$2940$lcssa = $$1939$lcssa;$$2946$lcssa = $$1945$lcssa;
+ }
+ $953 = (($$2940$lcssa>>>0) % 65521)&-1;
+ $954 = (($$2$lcssa>>>0) % 65521)&-1;
+ $955 = (($$09431831) - ($$01834))|0;
+ $956 = ($955|0)==(0);
+ if ($956) {
+ $$0937$lcssa = $954;$$0938$lcssa = $953;
+ break;
+ } else {
+ $$01834 = 5552;$$09371833 = $954;$$09381832 = $953;$$09431831 = $955;$$09441830 = $$2946$lcssa;
+ }
+ }
}
+ $957 = $$0937$lcssa << 16;
+ $958 = $957 | $$0938$lcssa;
+ HEAP32[$892>>2] = $958;
+ $959 = ($$1961|0)!=(0);
+ $960 = $6 & 1;
+ $961 = ($960|0)==(0);
+ $or$cond1752 = $961 | $959;
+ if ($or$cond1752) {
+ $$0951 = $$1961;
+ STACKTOP = sp;return ($$0951|0);
+ } else {
+ $962 = ((($0)) + 16|0);
+ $963 = HEAP32[$962>>2]|0;
+ $964 = ($958|0)==($963|0);
+ $$1961$ = $964 ? $$1961 : -2;
+ STACKTOP = sp;return ($$1961$|0);
}
- $381 = +HEAPF32[4780];
- $382 = (+Math_sin((+$381)));
- $383 = +HEAPF32[4779];
- $384 = $382 * $383;
- $385 = +HEAPF32[4781];
- $386 = (+Math_cos((+$385)));
- $387 = $384 * $386;
- $388 = ((($0)) + 12|0);
- $389 = +HEAPF32[$388>>2];
- $390 = $387 + $389;
- HEAPF32[$0>>2] = $390;
- $391 = !($385 <= 0.0);
- $392 = (+Math_sin((+$385)));
- $393 = +HEAPF32[4779];
- $394 = ((($0)) + 16|0);
- $395 = +HEAPF32[$394>>2];
- $396 = $392 * $393;
- $397 = $392 * $396;
- $398 = -$397;
- $$sink22$p = $391 ? $398 : $397;
- $$sink22 = $395 + $$sink22$p;
- $399 = ((($0)) + 4|0);
- HEAPF32[$399>>2] = $$sink22;
- $400 = (+Math_cos((+$381)));
- $401 = $393 * $400;
- $402 = $386 * $401;
- $403 = ((($0)) + 20|0);
- $404 = +HEAPF32[$403>>2];
- $405 = $404 + $402;
- $406 = ((($0)) + 8|0);
- HEAPF32[$406>>2] = $405;
- STACKTOP = sp;return;
-}
-function _GetMousePosition($0) {
- $0 = $0|0;
- var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = 18480;
- $2 = $1;
- $3 = HEAP32[$2>>2]|0;
- $4 = (($1) + 4)|0;
- $5 = $4;
- $6 = HEAP32[$5>>2]|0;
- $7 = $0;
- $8 = $7;
- HEAP32[$8>>2] = $3;
- $9 = (($7) + 4)|0;
- $10 = $9;
- HEAP32[$10>>2] = $6;
- return;
-}
-function _GetMouseWheelMove() {
- var $0 = 0, $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = HEAP32[4788]|0;
- $1 = (($0|0) / 100)&-1;
- return ($1|0);
-}
-function _IsMouseButtonDown($0) {
- $0 = $0|0;
- var $$ = 0, $1 = 0, $2 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_GetMouseButtonStatus($0)|0);
- $2 = ($1|0)==(1);
- $$ = $2&1;
- return ($$|0);
-}
-function _IsKeyDown($0) {
- $0 = $0|0;
- var $$ = 0, $1 = 0, $2 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_GetKeyStatus($0)|0);
- $2 = ($1|0)==(1);
- $$ = $2&1;
- return ($$|0);
-}
-function _GetScreenWidth() {
- var $0 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = HEAP32[4787]|0;
- return ($0|0);
-}
-function _GetScreenHeight() {
- var $0 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = HEAP32[4786]|0;
- return ($0|0);
-}
-function _HideCursor() {
- var label = 0, sp = 0;
- sp = STACKTOP;
- HEAP32[4784] = 1;
- return;
-}
-function _SetMousePosition($0) {
- $0 = $0|0;
- var $1 = 0, $10 = 0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = $0;
- $2 = $1;
- $3 = HEAP32[$2>>2]|0;
- $4 = (($1) + 4)|0;
- $5 = $4;
- $6 = HEAP32[$5>>2]|0;
- $7 = 18480;
- $8 = $7;
- HEAP32[$8>>2] = $3;
- $9 = (($7) + 4)|0;
- $10 = $9;
- HEAP32[$10>>2] = $6;
- $11 = HEAP32[4785]|0;
- $12 = +HEAPF32[$0>>2];
- $13 = $12;
- $14 = ((($0)) + 4|0);
- $15 = +HEAPF32[$14>>2];
- $16 = $15;
- _glfwSetCursorPos(($11|0),(+$13),(+$16));
- return;
-}
-function _ShowCursor() {
- var label = 0, sp = 0;
- sp = STACKTOP;
- HEAP32[4784] = 0;
- return;
-}
-function _GetKeyStatus($0) {
- $0 = $0|0;
- var $1 = 0, $2 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = HEAP32[4785]|0;
- $2 = (_glfwGetKey(($1|0),($0|0))|0);
- return ($2|0);
+ return (0)|0;
}
-function _GetMouseButtonStatus($0) {
+function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
$0 = $0|0;
- var $1 = 0, $2 = 0, label = 0, sp = 0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4785]|0;
- $2 = (_glfwGetMouseButton(($1|0),($0|0))|0);
- return ($2|0);
+ STACKTOP = STACKTOP + 11008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(11008|0);
+ $5 = sp + 11000|0;
+ $6 = sp;
+ $7 = sp + 8|0;
+ HEAP32[$5>>2] = $1;
+ HEAP32[$6>>2] = $3;
+ HEAP32[$7>>2] = 0;
+ $8 = $4 & -7;
+ $9 = $8 | 4;
+ $10 = (_tinfl_decompress($7,$2,$6,$0,$0,$5,$9)|0);
+ $11 = ($10|0)!=(0);
+ $12 = HEAP32[$5>>2]|0;
+ $13 = $11 ? -1 : $12;
+ STACKTOP = sp;return ($13|0);
}
-function _InitWindow($0,$1,$2) {
+function _LoadResource($0,$1) {
$0 = $0|0;
$1 = $1|0;
- $2 = $2|0;
- var $10 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ var $$0$lcssa = 0, $$05665 = 0, $$05764 = 0, $$1 = 0, $$2 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond60 = 0;
+ var $or$cond62 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr11 = 0, $vararg_ptr7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
+ $vararg_buffer8 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- _TraceLog(0,4683,$vararg_buffer);
- HEAP32[4789] = $2;
- _InitGraphicsDevice($0,$1);
- _LoadDefaultFont();
- _InitTimer();
- (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(5|0))|0);
- (_emscripten_set_keypress_callback((4712|0),(0|0),1,(6|0))|0);
- (_emscripten_set_click_callback((4712|0),(0|0),1,(7|0))|0);
- (_emscripten_set_touchstart_callback((4712|0),(0|0),1,(8|0))|0);
- (_emscripten_set_touchend_callback((4712|0),(0|0),1,(8|0))|0);
- (_emscripten_set_touchmove_callback((4712|0),(0|0),1,(8|0))|0);
- (_emscripten_set_touchcancel_callback((4712|0),(0|0),1,(8|0))|0);
- (_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0);
- (_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0);
- $3 = HEAP32[4787]|0;
- $4 = (+($3|0));
- $5 = $4 * 0.5;
- HEAPF32[4620] = $5;
- $6 = HEAP32[4786]|0;
- $7 = (+($6|0));
- $8 = $7 * 0.5;
- HEAPF32[(18484)>>2] = $8;
- $9 = HEAP32[4790]|0;
- $10 = ($9|0)==(0);
- if ($10) {
- STACKTOP = sp;return;
+ $2 = sp + 64|0;
+ $3 = sp + 32|0;
+ $4 = (_fopen($0,6385)|0);
+ $5 = ($4|0)==(0|0);
+ if ($5) {
+ HEAP32[$vararg_buffer>>2] = $0;
+ _TraceLog(1,5315,$vararg_buffer);
+ $$2 = 0;
+ STACKTOP = sp;return ($$2|0);
}
- _SetTargetFPS(60);
- _LogoAnimation();
- STACKTOP = sp;return;
+ (_fread($2,1,1,$4)|0);
+ $6 = ((($2)) + 1|0);
+ (_fread($6,1,1,$4)|0);
+ $7 = ((($2)) + 2|0);
+ (_fread($7,1,1,$4)|0);
+ $8 = ((($2)) + 3|0);
+ (_fread($8,1,1,$4)|0);
+ $9 = ((($2)) + 4|0);
+ (_fread($9,2,1,$4)|0);
+ $10 = ((($2)) + 6|0);
+ (_fread($10,2,1,$4)|0);
+ $11 = HEAP8[$2>>0]|0;
+ $12 = ($11<<24>>24)==(114);
+ $13 = HEAP8[$6>>0]|0;
+ $14 = ($13<<24>>24)==(82);
+ $or$cond = $12 | $14;
+ $15 = HEAP8[$7>>0]|0;
+ $16 = ($15<<24>>24)==(69);
+ $or$cond60 = $or$cond | $16;
+ $17 = HEAP8[$8>>0]|0;
+ $18 = ($17<<24>>24)==(83);
+ $or$cond62 = $or$cond60 | $18;
+ if ($or$cond62) {
+ $19 = HEAP16[$10>>1]|0;
+ $20 = ($19<<16>>16)==(0);
+ if ($20) {
+ $$0$lcssa = 0;
+ } else {
+ $21 = ((($3)) + 7|0);
+ $22 = HEAP16[$10>>1]|0;
+ $23 = $22&65535;
+ $24 = ((($3)) + 8|0);
+ $25 = ((($3)) + 4|0);
+ $26 = ((($3)) + 16|0);
+ $27 = ((($3)) + 20|0);
+ $28 = ((($3)) + 24|0);
+ $29 = ((($3)) + 28|0);
+ $30 = ((($3)) + 8|0);
+ $31 = ((($3)) + 5|0);
+ $32 = ((($3)) + 12|0);
+ $$05665 = 0;
+ while(1) {
+ (_fread($3,32,1,$4)|0);
+ $36 = HEAP8[$21>>0]|0;
+ $37 = $36&255;
+ $38 = ($37*24)|0;
+ $39 = (_malloc($38)|0);
+ $40 = HEAP32[$3>>2]|0;
+ $41 = ($40|0)==($1|0);
+ if ($41) {
+ $42 = HEAP8[$21>>0]|0;
+ $43 = ($42<<24>>24)==(0);
+ if (!($43)) {
+ $$05764 = 0;
+ while(1) {
+ $44 = HEAP8[$25>>0]|0;
+ $45 = $44&255;
+ $46 = (($39) + (($$05764*24)|0)|0);
+ HEAP32[$46>>2] = $45;
+ $47 = HEAP32[$26>>2]|0;
+ $48 = (((($39) + (($$05764*24)|0)|0)) + 4|0);
+ HEAP32[$48>>2] = $47;
+ $49 = HEAP32[$27>>2]|0;
+ $50 = (((($39) + (($$05764*24)|0)|0)) + 8|0);
+ HEAP32[$50>>2] = $49;
+ $51 = HEAP32[$28>>2]|0;
+ $52 = (((($39) + (($$05764*24)|0)|0)) + 12|0);
+ HEAP32[$52>>2] = $51;
+ $53 = HEAP32[$29>>2]|0;
+ $54 = (((($39) + (($$05764*24)|0)|0)) + 16|0);
+ HEAP32[$54>>2] = $53;
+ $55 = HEAP32[$30>>2]|0;
+ $56 = (_malloc($55)|0);
+ (_fread($56,$55,1,$4)|0);
+ $57 = HEAP8[$31>>0]|0;
+ $58 = ($57<<24>>24)==(1);
+ if ($58) {
+ $59 = HEAP32[$30>>2]|0;
+ $60 = HEAP32[$32>>2]|0;
+ $61 = (_DecompressData($56,$59,$60)|0);
+ $62 = (((($39) + (($$05764*24)|0)|0)) + 20|0);
+ HEAP32[$62>>2] = $61;
+ _free($56);
+ } else {
+ $63 = (((($39) + (($$05764*24)|0)|0)) + 20|0);
+ HEAP32[$63>>2] = $56;
+ }
+ $64 = (((($39) + (($$05764*24)|0)|0)) + 20|0);
+ $65 = HEAP32[$64>>2]|0;
+ $66 = ($65|0)==(0|0);
+ if (!($66)) {
+ $67 = HEAP32[$3>>2]|0;
+ HEAP32[$vararg_buffer4>>2] = $0;
+ $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
+ HEAP32[$vararg_ptr7>>2] = $67;
+ _TraceLog(0,5412,$vararg_buffer4);
+ }
+ (_fread($3,32,1,$4)|0);
+ $68 = (($$05764) + 1)|0;
+ $69 = HEAP8[$21>>0]|0;
+ $70 = $69&255;
+ $71 = ($68|0)<($70|0);
+ if ($71) {
+ $$05764 = $68;
+ } else {
+ break;
+ }
+ }
+ }
+ } else {
+ $72 = HEAP32[$24>>2]|0;
+ (_fseek($4,$72,1)|0);
+ }
+ $73 = (($$05665) + 1)|0;
+ $74 = ($73|0)<($23|0);
+ if ($74) {
+ $$05665 = $73;
+ } else {
+ $$0$lcssa = $39;
+ break;
+ }
+ }
+ }
+ $33 = ((($$0$lcssa)) + 20|0);
+ $34 = HEAP32[$33>>2]|0;
+ $35 = ($34|0)==(0|0);
+ if ($35) {
+ HEAP32[$vararg_buffer8>>2] = $0;
+ $vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
+ HEAP32[$vararg_ptr11>>2] = $1;
+ _TraceLog(1,5458,$vararg_buffer8);
+ $$1 = $$0$lcssa;
+ } else {
+ $$1 = $$0$lcssa;
+ }
+ } else {
+ HEAP32[$vararg_buffer1>>2] = $0;
+ _TraceLog(1,5366,$vararg_buffer1);
+ $$1 = 0;
+ }
+ (_fclose($4)|0);
+ $$2 = $$1;
+ STACKTOP = sp;return ($$2|0);
}
function _TraceLog($0,$1,$varargs) {
$0 = $0|0;
@@ -13196,11 +14072,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[18520>>0]=HEAP8[9212>>0]|0;HEAP8[18520+1>>0]=HEAP8[9212+1>>0]|0;HEAP8[18520+2>>0]=HEAP8[9212+2>>0]|0;HEAP8[18520+3>>0]=HEAP8[9212+3>>0]|0;HEAP8[18520+4>>0]=HEAP8[9212+4>>0]|0;HEAP8[18520+5>>0]=HEAP8[9212+5>>0]|0;HEAP8[18520+6>>0]=HEAP8[9212+6>>0]|0;
+ ;HEAP8[19312>>0]=HEAP8[5763>>0]|0;HEAP8[19312+1>>0]=HEAP8[5763+1>>0]|0;HEAP8[19312+2>>0]=HEAP8[5763+2>>0]|0;HEAP8[19312+3>>0]=HEAP8[5763+3>>0]|0;HEAP8[19312+4>>0]=HEAP8[5763+4>>0]|0;HEAP8[19312+5>>0]=HEAP8[5763+5>>0]|0;HEAP8[19312+6>>0]=HEAP8[5763+6>>0]|0;
break;
}
- case 1: {
- $3 = 18520;
+ case 2: {
+ $3 = 19312;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -13208,12 +14084,12 @@ function _TraceLog($0,$1,$varargs) {
HEAP32[$6>>2] = 2112082;
break;
}
- case 2: {
- dest=18520; src=9219; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ case 1: {
+ dest=19312; src=5770; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 18520;
+ $7 = 19312;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -13224,17 +14100,17 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(18520,$1)|0);
- $strlen = (_strlen(18520)|0);
- $endptr = (18520 + ($strlen)|0);
+ (_strcat(19312,$1)|0);
+ $strlen = (_strlen(19312)|0);
+ $endptr = (19312 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(18520,$2)|0);
- $12 = ($0|0)==(1);
+ (_vprintf(19312,$2)|0);
+ $12 = ($0|0)==(2);
if ($12) {
_exit(1);
// unreachable;
@@ -13242,250 +14118,57 @@ function _TraceLog($0,$1,$varargs) {
STACKTOP = sp;return;
}
}
-function _InitGraphicsDevice($0,$1) {
+function _DecompressData($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
- var $$015 = 0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
- var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
- var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
- var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0;
- var $81 = 0, $82 = 0.0, $83 = 0, $84 = 0, $85 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer18 = 0, $vararg_buffer22 = 0, $vararg_buffer3 = 0, $vararg_buffer6 = 0, $vararg_buffer8 = 0, $vararg_ptr13 = 0, $vararg_ptr17 = 0, $vararg_ptr21 = 0, $vararg_ptr5 = 0, dest = 0;
- var label = 0, sp = 0, src = 0, stop = 0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, label = 0, sp = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0);
- $$byval_copy = sp + 136|0;
- $vararg_buffer22 = sp + 64|0;
- $vararg_buffer18 = sp + 56|0;
- $vararg_buffer14 = sp + 48|0;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
$vararg_buffer10 = sp + 40|0;
- $vararg_buffer8 = sp + 32|0;
- $vararg_buffer6 = sp + 24|0;
+ $vararg_buffer7 = sp + 32|0;
+ $vararg_buffer5 = sp + 24|0;
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $2 = sp + 72|0;
- $3 = sp + 140|0;
- HEAP32[4787] = $0;
- HEAP32[4786] = $1;
- _MatrixIdentity($2);
- dest=19236; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- (_glfwSetErrorCallback((2|0))|0);
- $4 = (_glfwInit()|0);
- $5 = ($4|0)==(0);
- if ($5) {
- _TraceLog(1,5354,$vararg_buffer);
- }
- $6 = HEAP32[4787]|0;
- HEAP32[4825] = $6;
- $7 = HEAP32[4786]|0;
- HEAP32[4826] = $7;
- _glfwDefaultWindowHints();
- $8 = HEAP8[21980]|0;
- $9 = $8 & 4;
- $10 = ($9<<24>>24)==(0);
- if ($10) {
- _glfwWindowHint(131075,0);
- } else {
- _glfwWindowHint(131075,1);
- }
- $11 = HEAP8[21980]|0;
- $12 = $11 & 8;
- $13 = ($12<<24>>24)==(0);
- if (!($13)) {
- _glfwWindowHint(131077,1);
- }
- $14 = HEAP8[21980]|0;
- $15 = $14 & 32;
- $16 = ($15<<24>>24)==(0);
- if (!($16)) {
- _glfwWindowHint(135181,4);
- _TraceLog(0,5380,$vararg_buffer1);
- }
- $17 = (_rlGetVersion()|0);
- $18 = ($17|0)==(2);
- if ($18) {
- _glfwWindowHint(139266,2);
- _glfwWindowHint(139267,1);
- } else {
- $19 = (_rlGetVersion()|0);
- $20 = ($19|0)==(3);
- if ($20) {
- _glfwWindowHint(139266,3);
- _glfwWindowHint(139267,3);
- _glfwWindowHint(139272,204801);
- _glfwWindowHint(139270,0);
- }
+ $3 = (_malloc($2)|0);
+ $4 = ($3|0)==(0|0);
+ if ($4) {
+ _TraceLog(1,5508,$vararg_buffer);
+ STACKTOP = sp;return ($3|0);
}
- $21 = HEAP32[4827]|0;
- $22 = ($21|0)==(0);
- if ($22) {
- $47 = HEAP32[4787]|0;
- $48 = HEAP32[4786]|0;
- $49 = HEAP32[4789]|0;
- $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[4785] = $50;
- $51 = HEAP32[4787]|0;
- HEAP32[4828] = $51;
- $52 = HEAP32[4786]|0;
- HEAP32[4829] = $52;
- $54 = $50;
- } else {
- $23 = (_glfwGetPrimaryMonitor()|0);
- $24 = (_glfwGetVideoModes(($23|0),($$byval_copy|0))|0);
- $25 = HEAP32[$$byval_copy>>2]|0;
- $26 = ($25|0)>(0);
- L22: do {
- if ($26) {
- $27 = HEAP32[4787]|0;
- $28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[4786]|0;
- $$015 = 0;
- while(1) {
- $30 = (($24) + (($$015*24)|0)|0);
- $31 = HEAP32[$30>>2]|0;
- $32 = ($31|0)<($27|0);
- if (!($32)) {
- $33 = (((($24) + (($$015*24)|0)|0)) + 4|0);
- $34 = HEAP32[$33>>2]|0;
- $35 = ($34|0)<($29|0);
- if (!($35)) {
- break;
- }
- }
- $36 = (($$015) + 1)|0;
- $37 = ($36|0)<($28|0);
- if ($37) {
- $$015 = $36;
- } else {
- break L22;
- }
- }
- HEAP32[4825] = $31;
- HEAP32[4826] = $34;
- }
- } while(0);
- $38 = HEAP32[4825]|0;
- $39 = HEAP32[4826]|0;
- HEAP32[$vararg_buffer3>>2] = $38;
- $vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
- HEAP32[$vararg_ptr5>>2] = $39;
- _TraceLog(2,5405,$vararg_buffer3);
- $40 = HEAP32[4825]|0;
- $41 = HEAP32[4826]|0;
- _SetupFramebufferSize($40,$41);
- $42 = HEAP32[4825]|0;
- $43 = HEAP32[4826]|0;
- $44 = HEAP32[4789]|0;
- $45 = (_glfwGetPrimaryMonitor()|0);
- $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[4785] = $46;
- $54 = $46;
+ $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
+ $6 = ($5|0)==(-1);
+ if ($6) {
+ _TraceLog(1,5547,$vararg_buffer1);
+ _free($3);
}
- $53 = ($54|0)==(0|0);
- if ($53) {
- _glfwTerminate();
- _TraceLog(1,5443,$vararg_buffer6);
- } else {
- _TraceLog(0,5476,$vararg_buffer8);
- $55 = HEAP32[4828]|0;
- $56 = HEAP32[4829]|0;
- HEAP32[$vararg_buffer10>>2] = $55;
- $vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
- HEAP32[$vararg_ptr13>>2] = $56;
- _TraceLog(0,5516,$vararg_buffer10);
- $57 = HEAP32[4787]|0;
- $58 = HEAP32[4786]|0;
- HEAP32[$vararg_buffer14>>2] = $57;
- $vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
- HEAP32[$vararg_ptr17>>2] = $58;
- _TraceLog(0,5537,$vararg_buffer14);
- $59 = HEAP32[4830]|0;
- $60 = HEAP32[4831]|0;
- HEAP32[$vararg_buffer18>>2] = $59;
- $vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
- HEAP32[$vararg_ptr21>>2] = $60;
- _TraceLog(0,5558,$vararg_buffer18);
+ $7 = ($5|0)==($2|0);
+ if (!($7)) {
+ _TraceLog(1,5573,$vararg_buffer3);
+ HEAP32[$vararg_buffer5>>2] = $2;
+ _TraceLog(1,5636,$vararg_buffer5);
+ HEAP32[$vararg_buffer7>>2] = $5;
+ _TraceLog(1,5671,$vararg_buffer7);
}
- $61 = HEAP32[4785]|0;
- (_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[4785]|0;
- (_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
- $63 = HEAP32[4785]|0;
- (_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[4785]|0;
- (_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[4785]|0;
- (_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[4785]|0;
- (_glfwSetCharCallback(($66|0),(4|0))|0);
- $67 = HEAP32[4785]|0;
- (_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[4785]|0;
- (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
- $69 = HEAP32[4785]|0;
- _glfwMakeContextCurrent(($69|0));
- _glfwSwapInterval(0);
- $70 = HEAP8[21980]|0;
- $71 = $70 & 64;
- $72 = ($71<<24>>24)==(0);
- if ($72) {
- $73 = HEAP32[4787]|0;
- $74 = HEAP32[4786]|0;
- _rlglInit($73,$74);
- _SetupViewport();
- _rlMatrixMode(5889);
- _rlLoadIdentity();
- $75 = HEAP32[4828]|0;
- $76 = HEAP32[4830]|0;
- $77 = (($75) - ($76))|0;
- $78 = (+($77|0));
- $79 = HEAP32[4829]|0;
- $80 = HEAP32[4831]|0;
- $81 = (($79) - ($80))|0;
- $82 = (+($81|0));
- _rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
- _rlMatrixMode(5888);
- _rlLoadIdentity();
- HEAP8[$3>>0] = -11;
- $83 = ((($3)) + 1|0);
- HEAP8[$83>>0] = -11;
- $84 = ((($3)) + 2|0);
- HEAP8[$84>>0] = -11;
- $85 = ((($3)) + 3|0);
- HEAP8[$85>>0] = -1;
- ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
- _ClearBackground($$byval_copy);
- STACKTOP = sp;return;
+ HEAP32[$vararg_buffer10>>2] = $1;
+ $vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $5;
+ _TraceLog(0,5706,$vararg_buffer10);
+ STACKTOP = sp;return ($3|0);
+}
+function _UnloadResource($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 20|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ($2|0)==(0|0);
+ if ($3) {
+ return;
}
- _glfwSwapInterval(1);
- _TraceLog(0,5583,$vararg_buffer22);
- $73 = HEAP32[4787]|0;
- $74 = HEAP32[4786]|0;
- _rlglInit($73,$74);
- _SetupViewport();
- _rlMatrixMode(5889);
- _rlLoadIdentity();
- $75 = HEAP32[4828]|0;
- $76 = HEAP32[4830]|0;
- $77 = (($75) - ($76))|0;
- $78 = (+($77|0));
- $79 = HEAP32[4829]|0;
- $80 = HEAP32[4831]|0;
- $81 = (($79) - ($80))|0;
- $82 = (+($81|0));
- _rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
- _rlMatrixMode(5888);
- _rlLoadIdentity();
- HEAP8[$3>>0] = -11;
- $83 = ((($3)) + 1|0);
- HEAP8[$83>>0] = -11;
- $84 = ((($3)) + 2|0);
- HEAP8[$84>>0] = -11;
- $85 = ((($3)) + 3|0);
- HEAP8[$85>>0] = -1;
- ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
- _ClearBackground($$byval_copy);
- STACKTOP = sp;return;
+ _free($2);
+ return;
}
function _LoadDefaultFont() {
var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
@@ -13498,12 +14181,12 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(19204)>>2] = 224;
+ HEAP32[(20632)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
while(1) {
- $3 = (100 + ($$095104<<2)|0);
+ $3 = (116 + ($$095104<<2)|0);
$4 = HEAP32[$3>>2]|0;
$$097102 = 31;
while(1) {
@@ -13539,27 +14222,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[19180>>2]=HEAP32[$1>>2]|0;HEAP32[19180+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19180+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19180+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19180+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[20608>>2]=HEAP32[$1>>2]|0;HEAP32[20608+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[20608+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[20608+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[20608+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(19204)>>2]|0;
+ $5 = HEAP32[(20632)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(19208)>>2] = $7;
+ HEAP32[(20636)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(19200)>>2] = $23;
- $24 = HEAP32[4795]|0;
+ HEAP32[(20628)>>2] = $23;
+ $24 = HEAP32[5152]|0;
HEAP32[$vararg_buffer>>2] = $24;
- _TraceLog(0,4907,$vararg_buffer);
+ _TraceLog(0,5780,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(19184)>>2]|0;
- $10 = HEAP32[(19204)>>2]|0;
- $11 = HEAP32[(19208)>>2]|0;
+ $9 = HEAP32[(20612)>>2]|0;
+ $10 = HEAP32[(20632)>>2]|0;
+ $11 = HEAP32[(20636)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -13571,7 +14254,7 @@ function _LoadDefaultFont() {
$30 = (($29) + 1)|0;
$31 = (((($27) + ($$0101<<5)|0)) + 8|0);
HEAP32[$31>>2] = $30;
- $32 = (2148 + ($$0101<<2)|0);
+ $32 = (2164 + ($$0101<<2)|0);
$33 = HEAP32[$32>>2]|0;
$34 = (((($27) + ($$0101<<5)|0)) + 12|0);
HEAP32[$34>>2] = $33;
@@ -13608,281 +14291,12 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(19200)>>2] = $23;
- $24 = HEAP32[4795]|0;
+ HEAP32[(20628)>>2] = $23;
+ $24 = HEAP32[5152]|0;
HEAP32[$vararg_buffer>>2] = $24;
- _TraceLog(0,4907,$vararg_buffer);
- STACKTOP = sp;return;
-}
-function _InitTimer() {
- var $0 = 0, $1 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = (_time((0|0))|0);
- _srand($0);
- $1 = (+_GetTime());
- HEAPF64[2314] = $1;
- return;
-}
-function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, $vararg_ptr9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
- $vararg_buffer4 = sp + 16|0;
- $vararg_buffer = sp;
- $3 = HEAP32[$1>>2]|0;
- $4 = ($3|0)==(0);
- $5 = ((($1)) + 264|0);
- $6 = HEAP32[$5>>2]|0;
- $7 = ((($1)) + 268|0);
- $8 = HEAP32[$7>>2]|0;
- $9 = ((($1)) + 272|0);
- $10 = HEAP32[$9>>2]|0;
- $11 = ((($1)) + 276|0);
- $12 = HEAP32[$11>>2]|0;
- if ($4) {
- HEAP32[$vararg_buffer4>>2] = $6;
- $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
- HEAP32[$vararg_ptr7>>2] = $8;
- $vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
- HEAP32[$vararg_ptr8>>2] = $10;
- $vararg_ptr9 = ((($vararg_buffer4)) + 12|0);
- HEAP32[$vararg_ptr9>>2] = $12;
- _TraceLog(0,4840,$vararg_buffer4);
- STACKTOP = sp;return 0;
- } else {
- HEAP32[$vararg_buffer>>2] = $6;
- $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
- HEAP32[$vararg_ptr1>>2] = $8;
- $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
- HEAP32[$vararg_ptr2>>2] = $10;
- $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
- HEAP32[$vararg_ptr3>>2] = $12;
- _TraceLog(0,4771,$vararg_buffer);
- STACKTOP = sp;return 0;
- }
- return (0)|0;
-}
-function _EmscriptenKeyboardCallback($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = ($0|0)==(1);
- if (!($3)) {
- return 0;
- }
- $4 = ((($1)) + 32|0);
- $5 = (_strcmp($4,4764)|0);
- $6 = ($5|0)==(0);
- if (!($6)) {
- return 0;
- }
- (_emscripten_exit_pointerlock()|0);
- return 0;
-}
-function _EmscriptenMouseCallback($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 272|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(272|0);
- $3 = sp;
- $4 = ($0|0)==(4);
- if (!($4)) {
- STACKTOP = sp;return 0;
- }
- (_emscripten_get_pointerlock_status(($3|0))|0);
- $5 = HEAP32[$3>>2]|0;
- $6 = ($5|0)==(0);
- if ($6) {
- (_emscripten_request_pointerlock((0|0),1)|0);
- } else {
- (_emscripten_exit_pointerlock()|0);
- (_emscripten_get_pointerlock_status(($3|0))|0);
- }
- STACKTOP = sp;return 0;
-}
-function _EmscriptenTouchCallback($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $$byval_copy = 0, $$sink = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$03$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$24$0$$sroa_idx5 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0;
- var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
- var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0;
- var $60 = 0.0, $61 = 0.0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
- $$byval_copy = sp + 56|0;
- $3 = sp;
- switch ($0|0) {
- case 22: {
- $$sink = 1;
- label = 4;
- break;
- }
- case 23: {
- $$sink = 0;
- label = 4;
- break;
- }
- case 24: {
- $$sink = 2;
- label = 4;
- break;
- }
- default: {
- }
- }
- if ((label|0) == 4) {
- HEAP32[$3>>2] = $$sink;
- }
- $4 = HEAP32[$1>>2]|0;
- $5 = ((($3)) + 4|0);
- HEAP32[$5>>2] = $4;
- $6 = ((($1)) + 20|0);
- $7 = HEAP32[$6>>2]|0;
- $8 = ((($3)) + 8|0);
- HEAP32[$8>>2] = $7;
- $9 = ((($1)) + 72|0);
- $10 = HEAP32[$9>>2]|0;
- $11 = ((($3)) + 12|0);
- HEAP32[$11>>2] = $10;
- $12 = ((($1)) + 56|0);
- $13 = HEAP32[$12>>2]|0;
- $14 = (+($13|0));
- $15 = ((($1)) + 60|0);
- $16 = HEAP32[$15>>2]|0;
- $17 = (+($16|0));
- $$sroa$03$0$$sroa_idx = ((($3)) + 24|0);
- HEAPF32[$$sroa$03$0$$sroa_idx>>2] = $14;
- $$sroa$24$0$$sroa_idx5 = ((($3)) + 28|0);
- HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $17;
- $18 = ((($1)) + 108|0);
- $19 = HEAP32[$18>>2]|0;
- $20 = (+($19|0));
- $21 = ((($1)) + 112|0);
- $22 = HEAP32[$21>>2]|0;
- $23 = (+($22|0));
- $$sroa$0$0$$sroa_idx = ((($3)) + 32|0);
- HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $20;
- $$sroa$2$0$$sroa_idx2 = ((($3)) + 36|0);
- HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $23;
- $24 = ((($3)) + 24|0);
- $25 = $24;
- $26 = $25;
- $27 = HEAP32[$26>>2]|0;
- $28 = (($25) + 4)|0;
- $29 = $28;
- $30 = HEAP32[$29>>2]|0;
- $31 = 18496;
- $32 = $31;
- HEAP32[$32>>2] = $27;
- $33 = (($31) + 4)|0;
- $34 = $33;
- HEAP32[$34>>2] = $30;
- $35 = ((($3)) + 32|0);
- $36 = $35;
- $37 = $36;
- $38 = HEAP32[$37>>2]|0;
- $39 = (($36) + 4)|0;
- $40 = $39;
- $41 = HEAP32[$40>>2]|0;
- $42 = (18504);
- $43 = $42;
- HEAP32[$43>>2] = $38;
- $44 = (($42) + 4)|0;
- $45 = $44;
- HEAP32[$45>>2] = $41;
- $46 = (_GetScreenWidth()|0);
- $47 = (+($46|0));
- $48 = +HEAPF32[$24>>2];
- $49 = $48 / $47;
- HEAPF32[$24>>2] = $49;
- $50 = (_GetScreenHeight()|0);
- $51 = (+($50|0));
- $52 = +HEAPF32[$$sroa$24$0$$sroa_idx5>>2];
- $53 = $52 / $51;
- HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $53;
- $54 = (_GetScreenWidth()|0);
- $55 = (+($54|0));
- $56 = +HEAPF32[$35>>2];
- $57 = $56 / $55;
- HEAPF32[$35>>2] = $57;
- $58 = (_GetScreenHeight()|0);
- $59 = (+($58|0));
- $60 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
- $61 = $60 / $59;
- HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $61;
- dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _ProcessGestureEvent($$byval_copy);
- STACKTOP = sp;return 1;
-}
-function _EmscriptenGamepadCallback($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $$sink = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = ((($1)) + 1296|0);
- $4 = HEAP32[$3>>2]|0;
- $5 = ($4|0)==(0);
- if ($5) {
- label = 3;
- } else {
- $6 = ((($1)) + 1300|0);
- $7 = HEAP32[$6>>2]|0;
- $8 = ($7|0)<(4);
- if ($8) {
- $$sink = 1;
- } else {
- label = 3;
- }
- }
- if ((label|0) == 3) {
- $$sink = 0;
- }
- $9 = ((($1)) + 1300|0);
- $10 = HEAP32[$9>>2]|0;
- $11 = (19164 + ($10<<2)|0);
- HEAP32[$11>>2] = $$sink;
- return 0;
-}
-function _SetTargetFPS($0) {
- $0 = $0|0;
- var $$ = 0.0, $$op = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $vararg_buffer = sp;
- $1 = ($0|0)<(1);
- $2 = (+($0|0));
- $3 = 1.0 / $2;
- $$ = $1 ? 0.0 : $3;
- HEAPF64[2311] = $$;
- $4 = $3;
- $$op = $4 * 1000.0;
- $5 = $$op;
- $6 = $1 ? 0.0 : $5;
- HEAPF64[$vararg_buffer>>3] = $6;
- _TraceLog(0,4720,$vararg_buffer);
+ _TraceLog(0,5780,$vararg_buffer);
STACKTOP = sp;return;
}
-function _LogoAnimation() {
- var label = 0, sp = 0;
- sp = STACKTOP;
- HEAP32[4790] = 0;
- return;
-}
-function _GetTime() {
- var $0 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = (+_glfwGetTime());
- return (+$0);
-}
function _LoadImageEx($0,$1,$2,$3) {
$0 = $0|0;
$1 = $1|0;
@@ -13969,11 +14383,11 @@ function _ImageFormat($0,$1) {
if ($4) {
STACKTOP = sp;return;
}
- $5 = ($3|0)<(8);
- $6 = ($1|0)<(8);
+ $5 = ($3|0)<(9);
+ $6 = ($1|0)<(9);
$or$cond = $6 & $5;
if (!($or$cond)) {
- _TraceLog(2,5254,$vararg_buffer);
+ _TraceLog(1,6177,$vararg_buffer);
STACKTOP = sp;return;
}
;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
@@ -14394,8 +14808,11 @@ function _ImageFormat($0,$1) {
function _LoadTextureFromImage($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$sroa$10$0$$sroa_idx6 = 0, $$sroa$12$0$$sroa_idx8 = 0, $$sroa$6$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0;
+ var $vararg_ptr4 = 0, label = 0, sp = 0;
sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer = sp;
$2 = HEAP32[$1>>2]|0;
$3 = ((($1)) + 4|0);
$4 = HEAP32[$3>>2]|0;
@@ -14408,16 +14825,26 @@ function _LoadTextureFromImage($0,$1) {
$11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0);
$12 = HEAP32[$3>>2]|0;
$13 = HEAP32[$5>>2]|0;
+ HEAP32[$vararg_buffer>>2] = $11;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $12;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $13;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $10;
+ $vararg_ptr4 = ((($vararg_buffer)) + 16|0);
+ HEAP32[$vararg_ptr4>>2] = $8;
+ _TraceLog(3,5825,$vararg_buffer);
HEAP32[$0>>2] = $11;
- $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12;
- $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13;
- $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0);
- HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10;
- $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0);
- HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8;
- return;
+ $$sroa$6$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAP32[$$sroa$6$0$$sroa_idx2>>2] = $12;
+ $$sroa$8$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAP32[$$sroa$8$0$$sroa_idx4>>2] = $13;
+ $$sroa$10$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAP32[$$sroa$10$0$$sroa_idx6>>2] = $10;
+ $$sroa$12$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAP32[$$sroa$12$0$$sroa_idx8>>2] = $8;
+ STACKTOP = sp;return;
}
function _UnloadImage($0) {
$0 = $0|0;
@@ -14433,9 +14860,9 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$2 = $2|0;
$3 = $3|0;
$4 = $4|0;
- var $$0 = 0, $$off = 0, $$off92 = 0, $$off93 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
- var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
- var $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond100 = 0, $or$cond7 = 0, $or$cond96 = 0, $or$cond98 = 0, $switch = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0;
+ var $$0 = 0, $$off = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond101 = 0, $or$cond7 = 0, $or$cond97 = 0, $or$cond99 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0;
var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
@@ -14450,58 +14877,56 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[4803]|0;
+ $6 = HEAP32[5160]|0;
$7 = ($6|0)==(0);
- $8 = $3 & -4;
- $switch = ($8|0)==(8);
- $or$cond100 = $switch & $7;
- if ($or$cond100) {
- _TraceLog(2,4952,$vararg_buffer);
+ $$off = (($3) + -9)|0;
+ $8 = ($$off>>>0)<(4);
+ $or$cond = $8 & $7;
+ if ($or$cond) {
+ _TraceLog(1,5875,$vararg_buffer);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[4804]|0;
+ $9 = HEAP32[5161]|0;
$10 = ($9|0)==(0);
- $11 = ($3|0)==(12);
+ $11 = ($3|0)==(13);
$or$cond7 = $11 & $10;
if ($or$cond7) {
- _TraceLog(2,4996,$vararg_buffer1);
+ _TraceLog(1,5919,$vararg_buffer1);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[4805]|0;
+ $12 = HEAP32[5162]|0;
$13 = ($12|0)==(0);
- $$off = (($3) + -13)|0;
- $14 = ($$off>>>0)<(2);
- $or$cond = $14 & $13;
- if ($or$cond) {
- _TraceLog(2,5041,$vararg_buffer3);
+ $14 = $3 | 1;
+ $15 = ($14|0)==(15);
+ $or$cond97 = $15 & $13;
+ if ($or$cond97) {
+ _TraceLog(1,5964,$vararg_buffer3);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[4806]|0;
- $16 = ($15|0)==(0);
- $$off92 = (($3) + -15)|0;
- $17 = ($$off92>>>0)<(2);
- $or$cond96 = $17 & $16;
- if ($or$cond96) {
- _TraceLog(2,5086,$vararg_buffer5);
+ $16 = HEAP32[5163]|0;
+ $17 = ($16|0)==(0);
+ $18 = ($14|0)==(17);
+ $or$cond99 = $18 & $17;
+ if ($or$cond99) {
+ _TraceLog(1,6009,$vararg_buffer5);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[4807]|0;
- $19 = ($18|0)==(0);
- $$off93 = (($3) + -17)|0;
- $20 = ($$off93>>>0)<(2);
- $or$cond98 = $20 & $19;
- if ($or$cond98) {
- _TraceLog(2,5131,$vararg_buffer7);
+ $19 = HEAP32[5164]|0;
+ $20 = ($19|0)==(0);
+ $21 = ($14|0)==(19);
+ $or$cond101 = $21 & $20;
+ if ($or$cond101) {
+ _TraceLog(1,6054,$vararg_buffer7);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
_glGenTextures(1,($5|0));
- $21 = HEAP32[$5>>2]|0;
- _glBindTexture(3553,($21|0));
+ $22 = HEAP32[$5>>2]|0;
+ _glBindTexture(3553,($22|0));
do {
switch ($3|0) {
case 1: {
@@ -14533,101 +14958,109 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[4803]|0;
- $23 = ($22|0)==(0);
- if (!($23)) {
- _LoadCompressedTexture($0,$1,$2,$4,33776);
+ $23 = HEAP32[5165]|0;
+ $24 = ($23|0)==(0);
+ if (!($24)) {
+ _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5126,($0|0));
}
break;
}
case 9: {
- $24 = HEAP32[4803]|0;
- $25 = ($24|0)==(0);
- if (!($25)) {
- _LoadCompressedTexture($0,$1,$2,$4,33777);
+ $25 = HEAP32[5160]|0;
+ $26 = ($25|0)==(0);
+ if (!($26)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33776);
}
break;
}
case 10: {
- $26 = HEAP32[4803]|0;
- $27 = ($26|0)==(0);
- if (!($27)) {
- _LoadCompressedTexture($0,$1,$2,$4,33778);
+ $27 = HEAP32[5160]|0;
+ $28 = ($27|0)==(0);
+ if (!($28)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33777);
}
break;
}
case 11: {
- $28 = HEAP32[4803]|0;
- $29 = ($28|0)==(0);
- if (!($29)) {
- _LoadCompressedTexture($0,$1,$2,$4,33779);
+ $29 = HEAP32[5160]|0;
+ $30 = ($29|0)==(0);
+ if (!($30)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33778);
}
break;
}
case 12: {
- $30 = HEAP32[4804]|0;
- $31 = ($30|0)==(0);
- if (!($31)) {
- _LoadCompressedTexture($0,$1,$2,$4,36196);
+ $31 = HEAP32[5160]|0;
+ $32 = ($31|0)==(0);
+ if (!($32)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33779);
}
break;
}
case 13: {
- $32 = HEAP32[4805]|0;
- $33 = ($32|0)==(0);
- if (!($33)) {
- _LoadCompressedTexture($0,$1,$2,$4,37492);
+ $33 = HEAP32[5161]|0;
+ $34 = ($33|0)==(0);
+ if (!($34)) {
+ _LoadCompressedTexture($0,$1,$2,$4,36196);
}
break;
}
case 14: {
- $34 = HEAP32[4805]|0;
- $35 = ($34|0)==(0);
- if (!($35)) {
- _LoadCompressedTexture($0,$1,$2,$4,37496);
+ $35 = HEAP32[5162]|0;
+ $36 = ($35|0)==(0);
+ if (!($36)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37492);
}
break;
}
case 15: {
- $36 = HEAP32[4806]|0;
- $37 = ($36|0)==(0);
- if (!($37)) {
- _LoadCompressedTexture($0,$1,$2,$4,35840);
+ $37 = HEAP32[5162]|0;
+ $38 = ($37|0)==(0);
+ if (!($38)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37496);
}
break;
}
case 16: {
- $38 = HEAP32[4806]|0;
- $39 = ($38|0)==(0);
- if (!($39)) {
- _LoadCompressedTexture($0,$1,$2,$4,35842);
+ $39 = HEAP32[5163]|0;
+ $40 = ($39|0)==(0);
+ if (!($40)) {
+ _LoadCompressedTexture($0,$1,$2,$4,35840);
}
break;
}
case 17: {
- $40 = HEAP32[4807]|0;
- $41 = ($40|0)==(0);
- if (!($41)) {
- _LoadCompressedTexture($0,$1,$2,$4,37808);
+ $41 = HEAP32[5163]|0;
+ $42 = ($41|0)==(0);
+ if (!($42)) {
+ _LoadCompressedTexture($0,$1,$2,$4,35842);
}
break;
}
case 18: {
- $42 = HEAP32[4807]|0;
- $43 = ($42|0)==(0);
- if (!($43)) {
+ $43 = HEAP32[5164]|0;
+ $44 = ($43|0)==(0);
+ if (!($44)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37808);
+ }
+ break;
+ }
+ case 19: {
+ $45 = HEAP32[5164]|0;
+ $46 = ($45|0)==(0);
+ if (!($46)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
}
break;
}
default: {
- _TraceLog(2,5176,$vararg_buffer9);
+ _TraceLog(1,6099,$vararg_buffer9);
}
}
} while(0);
- $44 = HEAP32[4808]|0;
- $45 = ($44|0)==(0);
- if ($45) {
+ $47 = HEAP32[5166]|0;
+ $48 = ($47|0)==(0);
+ if ($48) {
_glTexParameteri(3553,10242,33071);
_glTexParameteri(3553,10243,33071);
} else {
@@ -14637,19 +15070,19 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
_glTexParameteri(3553,10240,9728);
_glTexParameteri(3553,10241,9728);
_glBindTexture(3553,0);
- $46 = HEAP32[$5>>2]|0;
- $47 = ($46|0)==(0);
- if ($47) {
- _TraceLog(2,12252,$vararg_buffer15);
+ $49 = HEAP32[$5>>2]|0;
+ $50 = ($49|0)==(0);
+ if ($50) {
+ _TraceLog(1,8347,$vararg_buffer15);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
} else {
- HEAP32[$vararg_buffer11>>2] = $46;
+ HEAP32[$vararg_buffer11>>2] = $49;
$vararg_ptr13 = ((($vararg_buffer11)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $1;
$vararg_ptr14 = ((($vararg_buffer11)) + 8|0);
HEAP32[$vararg_ptr14>>2] = $2;
- _TraceLog(0,5205,$vararg_buffer11);
+ _TraceLog(0,6128,$vararg_buffer11);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
@@ -14923,7 +15356,7 @@ function _GetImageData($0) {
break;
}
default: {
- _TraceLog(2,5308,$vararg_buffer);
+ _TraceLog(1,6231,$vararg_buffer);
$$1 = $$0106;
}
}
@@ -14940,1391 +15373,17 @@ function _GetImageData($0) {
}
STACKTOP = sp;return ($7|0);
}
-function _ErrorCallback($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $vararg_buffer = sp;
- HEAP32[$vararg_buffer>>2] = $0;
- $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
- HEAP32[$vararg_ptr1>>2] = $1;
- _TraceLog(2,9174,$vararg_buffer);
- STACKTOP = sp;return;
-}
-function _rlGetVersion() {
- var label = 0, sp = 0;
- sp = STACKTOP;
- return 4;
-}
-function _SetupFramebufferSize($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$sink = 0, $$sink1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0;
- var $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0.0;
- var $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, $roundf = 0.0, $roundf38 = 0.0, $roundf39 = 0.0, $roundf40 = 0.0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0, $vararg_ptr11 = 0, $vararg_ptr12 = 0, $vararg_ptr13 = 0, $vararg_ptr2 = 0;
- var $vararg_ptr3 = 0, $vararg_ptr7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
- $vararg_buffer8 = sp + 24|0;
- $vararg_buffer4 = sp + 16|0;
- $vararg_buffer = sp;
- $2 = sp + 40|0;
- $3 = HEAP32[4787]|0;
- $4 = ($3|0)>($0|0);
- if (!($4)) {
- $5 = HEAP32[4786]|0;
- $6 = ($5|0)>($1|0);
- if (!($6)) {
- $30 = ($3|0)<($0|0);
- $31 = ($5|0)<($1|0);
- $or$cond = $30 | $31;
- if (!($or$cond)) {
- HEAP32[4828] = $3;
- HEAP32[4829] = $5;
- HEAP32[4830] = 0;
- HEAP32[4831] = 0;
- STACKTOP = sp;return;
- }
- HEAP32[$vararg_buffer8>>2] = $3;
- $vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
- HEAP32[$vararg_ptr11>>2] = $5;
- $vararg_ptr12 = ((($vararg_buffer8)) + 8|0);
- HEAP32[$vararg_ptr12>>2] = $0;
- $vararg_ptr13 = ((($vararg_buffer8)) + 12|0);
- HEAP32[$vararg_ptr13>>2] = $1;
- _TraceLog(0,9108,$vararg_buffer8);
- $32 = (+($0|0));
- $33 = (+($1|0));
- $34 = $32 / $33;
- $35 = HEAP32[4787]|0;
- $36 = (+($35|0));
- $37 = HEAP32[4786]|0;
- $38 = (+($37|0));
- $39 = $36 / $38;
- $40 = !($34 <= $39);
- if ($40) {
- $44 = $34 * $38;
- $roundf = (+_roundf((+$44)));
- $45 = (~~(($roundf)));
- HEAP32[4828] = $45;
- HEAP32[4829] = $37;
- $46 = (($45) - ($35))|0;
- HEAP32[4830] = $46;
- $$sink1 = 0;
- } else {
- HEAP32[4828] = $35;
- $41 = $36 / $34;
- $roundf38 = (+_roundf((+$41)));
- $42 = (~~(($roundf38)));
- HEAP32[4829] = $42;
- HEAP32[4830] = 0;
- $43 = (($42) - ($37))|0;
- $$sink1 = $43;
- }
- HEAP32[4831] = $$sink1;
- STACKTOP = sp;return;
- }
- }
- $7 = HEAP32[4786]|0;
- HEAP32[$vararg_buffer>>2] = $3;
- $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
- HEAP32[$vararg_ptr1>>2] = $7;
- $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
- HEAP32[$vararg_ptr2>>2] = $0;
- $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
- HEAP32[$vararg_ptr3>>2] = $1;
- _TraceLog(2,8965,$vararg_buffer);
- $8 = (+($0|0));
- $9 = HEAP32[4787]|0;
- $10 = (+($9|0));
- $11 = $8 / $10;
- $12 = (+($1|0));
- $13 = HEAP32[4786]|0;
- $14 = (+($13|0));
- $15 = $12 / $14;
- $16 = !($11 <= $15);
- if ($16) {
- $22 = $10 * $15;
- $roundf39 = (+_roundf((+$22)));
- $23 = (~~(($roundf39)));
- HEAP32[4828] = $23;
- HEAP32[4829] = $1;
- $24 = (($0) - ($23))|0;
- HEAP32[4830] = $24;
- $$sink = 0;
- } else {
- HEAP32[4828] = $0;
- $17 = HEAP32[4786]|0;
- $18 = (+($17|0));
- $19 = $11 * $18;
- $roundf40 = (+_roundf((+$19)));
- $20 = (~~(($roundf40)));
- HEAP32[4829] = $20;
- HEAP32[4830] = 0;
- $21 = (($1) - ($20))|0;
- $$sink = $21;
- }
- HEAP32[4831] = $$sink;
- $25 = HEAP32[4828]|0;
- $26 = (+($25|0));
- $27 = HEAP32[4787]|0;
- $28 = (+($27|0));
- $29 = $26 / $28;
- _MatrixScale($2,$29,$29,$29);
- dest=19236; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4828] = $0;
- HEAP32[4829] = $1;
- HEAP32[$vararg_buffer4>>2] = $0;
- $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
- HEAP32[$vararg_ptr7>>2] = $1;
- _TraceLog(2,9043,$vararg_buffer4);
- STACKTOP = sp;return;
-}
-function _WindowSizeCallback($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $3 = 0.0, $4 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- _rlViewport(0,0,$1,$2);
- _rlMatrixMode(5889);
- _rlLoadIdentity();
- $3 = (+($1|0));
- $4 = (+($2|0));
- _rlOrtho(0.0,$3,$4,0.0,0.0,1.0);
- _rlMatrixMode(5888);
- _rlLoadIdentity();
- _rlClearScreenBuffers();
- HEAP32[4787] = $1;
- HEAP32[4786] = $2;
- HEAP32[4828] = $1;
- HEAP32[4829] = $2;
- return;
-}
-function _CursorEnterCallback($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- return;
-}
-function _KeyCallback($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = HEAP32[762]|0;
- $6 = ($5|0)==($1|0);
- $7 = ($3|0)==(1);
- $or$cond = $7 & $6;
- if ($or$cond) {
- _glfwSetWindowShouldClose(($0|0),1);
- return;
- }
- $8 = $3&255;
- $9 = (21987 + ($1)|0);
- HEAP8[$9>>0] = $8;
- if (!($7)) {
- return;
- }
- HEAP32[761] = $1;
- return;
-}
-function _MouseButtonCallback($0,$1,$2,$3) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0;
- var $28 = 0.0, $29 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
- $$byval_copy = sp + 64|0;
- $4 = sp + 8|0;
- $5 = sp;
- $6 = $2&255;
- $7 = (21981 + ($1)|0);
- HEAP8[$7>>0] = $6;
- $8 = (_IsMouseButtonPressed(0)|0);
- $9 = ($8|0)==(0);
- if ($9) {
- $10 = (_IsMouseButtonReleased(0)|0);
- $11 = ($10|0)==(0);
- if (!($11)) {
- $$sink = 0;
- label = 3;
- }
- } else {
- $$sink = 1;
- label = 3;
- }
- if ((label|0) == 3) {
- HEAP32[$4>>2] = $$sink;
- }
- $12 = ((($4)) + 8|0);
- HEAP32[$12>>2] = 0;
- $13 = ((($4)) + 4|0);
- HEAP32[$13>>2] = 1;
- $14 = ((($4)) + 24|0);
- _GetMousePosition($5);
- $15 = $5;
- $16 = $15;
- $17 = HEAP32[$16>>2]|0;
- $18 = (($15) + 4)|0;
- $19 = $18;
- $20 = HEAP32[$19>>2]|0;
- $21 = $14;
- $22 = $21;
- HEAP32[$22>>2] = $17;
- $23 = (($21) + 4)|0;
- $24 = $23;
- HEAP32[$24>>2] = $20;
- $25 = (_GetScreenWidth()|0);
- $26 = (+($25|0));
- $27 = +HEAPF32[$14>>2];
- $28 = $27 / $26;
- HEAPF32[$14>>2] = $28;
- $29 = (_GetScreenHeight()|0);
- $30 = (+($29|0));
- $31 = ((($4)) + 28|0);
- $32 = +HEAPF32[$31>>2];
- $33 = $32 / $30;
- HEAPF32[$31>>2] = $33;
- dest=$$byval_copy; src=$4; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _ProcessGestureEvent($$byval_copy);
- STACKTOP = sp;return;
-}
-function _MouseCursorPosCallback($0,$1,$2) {
- $0 = $0|0;
- $1 = +$1;
- $2 = +$2;
- var $$byval_copy = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0;
- var $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
- $$byval_copy = sp + 56|0;
- $3 = sp;
- HEAP32[$3>>2] = 2;
- $4 = ((($3)) + 8|0);
- HEAP32[$4>>2] = 0;
- $5 = ((($3)) + 4|0);
- HEAP32[$5>>2] = 1;
- $6 = $1;
- $7 = $2;
- $$sroa$0$0$$sroa_idx = ((($3)) + 24|0);
- HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $6;
- $$sroa$2$0$$sroa_idx1 = ((($3)) + 28|0);
- HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $7;
- $8 = ((($3)) + 24|0);
- $9 = $8;
- $10 = $9;
- $11 = HEAP32[$10>>2]|0;
- $12 = (($9) + 4)|0;
- $13 = $12;
- $14 = HEAP32[$13>>2]|0;
- $15 = 18496;
- $16 = $15;
- HEAP32[$16>>2] = $11;
- $17 = (($15) + 4)|0;
- $18 = $17;
- HEAP32[$18>>2] = $14;
- $19 = (_GetScreenWidth()|0);
- $20 = (+($19|0));
- $21 = +HEAPF32[$8>>2];
- $22 = $21 / $20;
- HEAPF32[$8>>2] = $22;
- $23 = (_GetScreenHeight()|0);
- $24 = (+($23|0));
- $25 = +HEAPF32[$$sroa$2$0$$sroa_idx1>>2];
- $26 = $25 / $24;
- HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $26;
- dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _ProcessGestureEvent($$byval_copy);
- STACKTOP = sp;return;
-}
-function _CharCallback($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- HEAP32[761] = $1;
- return;
-}
-function _ScrollCallback($0,$1,$2) {
- $0 = $0|0;
- $1 = +$1;
- $2 = +$2;
- var $3 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = (~~(($2)));
- HEAP32[5201] = $3;
- return;
-}
-function _WindowIconifyCallback($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$sink = 0, $2 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ($1|0)!=(0);
- $$sink = $2&1;
- HEAP32[5200] = $$sink;
- return;
-}
-function _rlglInit($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$05965 = 0, $$06066 = 0, $$06167 = 0, $$062 = 0, $$sink63 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
- var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
- var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
- var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0;
- var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0, $exitcond = 0, $exitcond69 = 0, $exitcond70 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0;
- var $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0);
- $vararg_buffer41 = sp + 2184|0;
- $vararg_buffer39 = sp + 2176|0;
- $vararg_buffer36 = sp + 2168|0;
- $vararg_buffer34 = sp + 2160|0;
- $vararg_buffer31 = sp + 2152|0;
- $vararg_buffer29 = sp + 2144|0;
- $vararg_buffer27 = sp + 2136|0;
- $vararg_buffer25 = sp + 2128|0;
- $vararg_buffer23 = sp + 2120|0;
- $vararg_buffer21 = sp + 2112|0;
- $vararg_buffer19 = sp + 2104|0;
- $vararg_buffer17 = sp + 2096|0;
- $vararg_buffer15 = sp + 2088|0;
- $vararg_buffer13 = sp + 2080|0;
- $vararg_buffer10 = sp + 2072|0;
- $vararg_buffer7 = sp + 24|0;
- $vararg_buffer4 = sp + 16|0;
- $vararg_buffer1 = sp + 8|0;
- $vararg_buffer = sp;
- $2 = sp + 2400|0;
- $3 = sp + 2384|0;
- $4 = sp + 2320|0;
- $5 = sp + 2256|0;
- $6 = sp + 2192|0;
- $7 = (_glGetString(7936)|0);
- HEAP32[$vararg_buffer>>2] = $7;
- _TraceLog(0,5606,$vararg_buffer);
- $8 = (_glGetString(7937)|0);
- HEAP32[$vararg_buffer1>>2] = $8;
- _TraceLog(0,5624,$vararg_buffer1);
- $9 = (_glGetString(7938)|0);
- HEAP32[$vararg_buffer4>>2] = $9;
- _TraceLog(0,5642,$vararg_buffer4);
- $10 = (_glGetString(35724)|0);
- HEAP32[$vararg_buffer7>>2] = $10;
- _TraceLog(0,5660,$vararg_buffer7);
- $11 = (_glGetString(7939)|0);
- $12 = (_strlen($11)|0);
- $13 = (($12) + 1)|0;
- $14 = (_malloc($13)|0);
- _memcpy(($14|0),($11|0),($13|0))|0;
- $$062 = 0;$$sink63 = $14;
- while(1) {
- $15 = (_strtok($$sink63,5678)|0);
- $16 = (($vararg_buffer7) + ($$062<<2)|0);
- HEAP32[$16>>2] = $15;
- $17 = ($15|0)==(0|0);
- $18 = (($$062) + 1)|0;
- if ($17) {
- break;
- } else {
- $$062 = $18;$$sink63 = 0;
- }
- }
- _free($14);
- $19 = (($$062) + -1)|0;
- HEAP32[$vararg_buffer10>>2] = $19;
- _TraceLog(0,5680,$vararg_buffer10);
- $20 = ($$062|0)>(1);
- if ($20) {
- $$06167 = 0;
- while(1) {
- $23 = (($vararg_buffer7) + ($$06167<<2)|0);
- $24 = HEAP32[$23>>2]|0;
- $25 = (_strcmp($24,5715)|0);
- $26 = ($25|0)==(0);
- if ($26) {
- HEAP32[4866] = 1;
- $27 = (_eglGetProcAddress((5742|0))|0);
- HEAP32[4867] = $27;
- $28 = (_eglGetProcAddress((5763|0))|0);
- HEAP32[4868] = $28;
- $29 = (_eglGetProcAddress((5784|0))|0);
- HEAP32[4869] = $29;
- }
- $30 = (_strcmp($24,5808)|0);
- $31 = ($30|0)==(0);
- if ($31) {
- HEAP32[4808] = 1;
- }
- $32 = (_strcmp($24,5828)|0);
- $33 = ($32|0)==(0);
- if ($33) {
- label = 12;
- } else {
- $34 = HEAP32[$23>>2]|0;
- $35 = (_strcmp($34,5860)|0);
- $36 = ($35|0)==(0);
- if ($36) {
- label = 12;
- } else {
- $37 = (_strcmp($34,5893)|0);
- $38 = ($37|0)==(0);
- if ($38) {
- label = 12;
- }
- }
- }
- if ((label|0) == 12) {
- label = 0;
- HEAP32[4803] = 1;
- }
- $39 = (_strcmp($24,5933)|0);
- $40 = ($39|0)==(0);
- if ($40) {
- label = 15;
- } else {
- $41 = HEAP32[$23>>2]|0;
- $42 = (_strcmp($41,5969)|0);
- $43 = ($42|0)==(0);
- if ($43) {
- label = 15;
- }
- }
- if ((label|0) == 15) {
- label = 0;
- HEAP32[4804] = 1;
- }
- $44 = HEAP32[$23>>2]|0;
- $45 = (_strcmp($44,6002)|0);
- $46 = ($45|0)==(0);
- if ($46) {
- HEAP32[4805] = 1;
- }
- $47 = (_strcmp($44,6027)|0);
- $48 = ($47|0)==(0);
- if ($48) {
- HEAP32[4806] = 1;
- }
- $49 = (_strcmp($44,6060)|0);
- $50 = ($49|0)==(0);
- if ($50) {
- HEAP32[4807] = 1;
- }
- $51 = (_strcmp($44,6096)|0);
- $52 = ($51|0)==(0);
- if ($52) {
- HEAP32[4870] = 1;
- _glGetFloatv(34047,(19484|0));
- }
- $53 = HEAP32[$23>>2]|0;
- $54 = (_strcmp($53,6130)|0);
- $55 = ($54|0)==(0);
- if ($55) {
- HEAP32[4872] = 1;
- }
- $56 = (($$06167) + 1)|0;
- $exitcond70 = ($56|0)==($19|0);
- if ($exitcond70) {
- break;
- } else {
- $$06167 = $56;
- }
- }
- }
- $21 = HEAP32[4866]|0;
- $22 = ($21|0)==(0);
- if ($22) {
- _TraceLog(2,6233,$vararg_buffer15);
- } else {
- _TraceLog(0,6158,$vararg_buffer13);
- }
- $57 = HEAP32[4808]|0;
- $58 = ($57|0)==(0);
- if ($58) {
- _TraceLog(2,6369,$vararg_buffer19);
- } else {
- _TraceLog(0,6294,$vararg_buffer17);
- }
- $59 = HEAP32[4803]|0;
- $60 = ($59|0)==(0);
- if (!($60)) {
- _TraceLog(0,6461,$vararg_buffer21);
- }
- $61 = HEAP32[4804]|0;
- $62 = ($61|0)==(0);
- if (!($62)) {
- _TraceLog(0,6507,$vararg_buffer23);
- }
- $63 = HEAP32[4805]|0;
- $64 = ($63|0)==(0);
- if (!($64)) {
- _TraceLog(0,6554,$vararg_buffer25);
- }
- $65 = HEAP32[4806]|0;
- $66 = ($65|0)==(0);
- if (!($66)) {
- _TraceLog(0,6605,$vararg_buffer27);
- }
- $67 = HEAP32[4807]|0;
- $68 = ($67|0)==(0);
- if (!($68)) {
- _TraceLog(0,6652,$vararg_buffer29);
- }
- $69 = HEAP32[4870]|0;
- $70 = ($69|0)==(0);
- if (!($70)) {
- $71 = +HEAPF32[4871];
- $72 = $71;
- HEAPF64[$vararg_buffer31>>3] = $72;
- _TraceLog(0,6699,$vararg_buffer31);
- }
- $73 = HEAP32[4872]|0;
- $74 = ($73|0)==(0);
- if (!($74)) {
- _TraceLog(0,6765,$vararg_buffer34);
- }
- HEAP32[$vararg_buffer10>>2] = -1;
- $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[4873] = $75;
- $76 = ($75|0)==(0);
- if ($76) {
- _TraceLog(2,6869,$vararg_buffer39);
- } else {
- HEAP32[$vararg_buffer36>>2] = $75;
- _TraceLog(0,6818,$vararg_buffer36);
- }
- _LoadDefaultShader($2);
- dest=19496; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=19552; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _LoadDefaultBuffers();
- $77 = (_malloc(49152)|0);
- HEAP32[4902] = $77;
- $$06066 = 0;
- while(1) {
- $79 = HEAP32[4902]|0;
- $80 = (($79) + (($$06066*12)|0)|0);
- _VectorZero($3);
- ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
- $81 = (($$06066) + 1)|0;
- $exitcond69 = ($81|0)==(4096);
- if ($exitcond69) {
- break;
- } else {
- $$06066 = $81;
- }
- }
- $78 = (_malloc(36864)|0);
- HEAP32[4903] = $78;
- $$05965 = 0;
- while(1) {
- $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
- HEAP32[$82>>2] = 0;
- $83 = (($78) + (($$05965*144)|0)|0);
- HEAP32[$83>>2] = 0;
- $84 = (($$05965) + 1)|0;
- $exitcond = ($84|0)==(256);
- if ($exitcond) {
- break;
- } else {
- $$05965 = $84;
- }
- }
- HEAP32[4904] = 1;
- $85 = HEAP32[4873]|0;
- $86 = ((($78)) + 8|0);
- HEAP32[$86>>2] = $85;
- HEAP32[4905] = 4;
- _MatrixIdentity($4);
- dest=19624; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixIdentity($4);
- dest=(19688); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixIdentity($4);
- dest=(19752); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixIdentity($4);
- dest=(19816); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixIdentity($4);
- dest=(19880); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixIdentity($4);
- dest=(19944); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixIdentity($4);
- dest=(20008); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixIdentity($4);
- dest=(20072); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixIdentity($4);
- dest=(20136); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixIdentity($4);
- dest=(20200); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixIdentity($4);
- dest=(20264); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixIdentity($4);
- dest=(20328); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixIdentity($4);
- dest=(20392); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixIdentity($4);
- dest=(20456); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixIdentity($4);
- dest=(20520); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixIdentity($4);
- dest=(20584); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixIdentity($5);
- dest=19332; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixIdentity($6);
- dest=19396; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4832] = 19396;
- _glDepthFunc(515);
- _glDisable(2929);
- _glBlendFunc(770,771);
- _glEnable(3042);
- _glCullFace(1029);
- _glFrontFace(2305);
- _glEnable(2884);
- _glClearColor(0.0,0.0,0.0,1.0);
- _glClearDepthf(1.0);
- _glClear(16640);
- HEAP32[5162] = $0;
- HEAP32[5163] = $1;
- _TraceLog(0,6908,$vararg_buffer41);
- STACKTOP = sp;return;
-}
-function _SetupViewport() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = HEAP32[4830]|0;
- $1 = (($0|0) / 2)&-1;
- $2 = HEAP32[4831]|0;
- $3 = (($2|0) / 2)&-1;
- $4 = HEAP32[4828]|0;
- $5 = (($4) - ($0))|0;
- $6 = HEAP32[4829]|0;
- $7 = (($6) - ($2))|0;
- _rlViewport($1,$3,$5,$7);
- return;
-}
-function _rlMatrixMode($0) {
- $0 = $0|0;
- var $modelview$sink = 0, label = 0, sp = 0;
- sp = STACKTOP;
- switch ($0|0) {
- case 5889: {
- $modelview$sink = 19332;
- label = 3;
- break;
- }
- case 5888: {
- $modelview$sink = 19396;
- label = 3;
- break;
- }
- default: {
- }
- }
- if ((label|0) == 3) {
- HEAP32[4832] = $modelview$sink;
- }
- HEAP32[4865] = $0;
- return;
-}
-function _rlLoadIdentity() {
- var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
- $0 = sp;
- $1 = HEAP32[4832]|0;
- _MatrixIdentity($0);
- dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- STACKTOP = sp;return;
-}
-function _rlOrtho($0,$1,$2,$3,$4,$5) {
- $0 = +$0;
- $1 = +$1;
- $2 = +$2;
- $3 = +$3;
- $4 = +$4;
- $5 = +$5;
- var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
- $$byval_copy1 = sp + 192|0;
- $$byval_copy = sp + 128|0;
- $6 = sp + 64|0;
- $7 = sp;
- _MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
- _MatrixTranspose($6);
- $8 = HEAP32[4832]|0;
- dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixMultiply($7,$$byval_copy,$$byval_copy1);
- dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- STACKTOP = sp;return;
-}
-function _ClearBackground($0) {
- $0 = $0|0;
- var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = HEAP8[$0>>0]|0;
- $2 = ((($0)) + 1|0);
- $3 = HEAP8[$2>>0]|0;
- $4 = ((($0)) + 2|0);
- $5 = HEAP8[$4>>0]|0;
- $6 = ((($0)) + 3|0);
- $7 = HEAP8[$6>>0]|0;
- _rlClearColor($1,$3,$5,$7);
- return;
-}
-function _rlClearColor($0,$1,$2,$3) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- var $10 = 0.0, $11 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $4 = (+($0&255));
- $5 = $4 / 255.0;
- $6 = (+($1&255));
- $7 = $6 / 255.0;
- $8 = (+($2&255));
- $9 = $8 / 255.0;
- $10 = (+($3&255));
- $11 = $10 / 255.0;
- _glClearColor((+$5),(+$7),(+$9),(+$11));
- return;
-}
-function _rlViewport($0,$1,$2,$3) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- _glViewport(($0|0),($1|0),($2|0),($3|0));
- return;
-}
-function _LoadDefaultShader($0) {
- $0 = $0|0;
- var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 1008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1008|0);
- $vararg_buffer1 = sp + 8|0;
- $vararg_buffer = sp;
- $1 = sp + 16|0;
- $2 = sp + 513|0;
- $3 = sp + 72|0;
- _memcpy(($2|0),(7484|0),489)|0;
- _memcpy(($3|0),(7973|0),441)|0;
- $4 = (_LoadShaderProgram($2,$3)|0);
- HEAP32[$1>>2] = $4;
- $5 = ($4|0)==(0);
- if ($5) {
- HEAP32[$vararg_buffer1>>2] = $4;
- _TraceLog(2,8462,$vararg_buffer1);
- } else {
- HEAP32[$vararg_buffer>>2] = $4;
- _TraceLog(0,8414,$vararg_buffer);
- }
- $6 = HEAP32[$1>>2]|0;
- $7 = ($6|0)==(0);
- if (!($7)) {
- _LoadDefaultShaderLocations($1);
- }
- dest=$0; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- STACKTOP = sp;return;
-}
-function _LoadDefaultBuffers() {
- var $$05365 = 0, $$05467 = 0, $$05770 = 0, $$05972 = 0, $$066 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0;
- var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
- var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0;
- var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0;
- var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0;
- var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond75 = 0, $exitcond78 = 0, $exitcond80 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer17 = 0;
- var $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, $vararg_ptr20 = 0, $vararg_ptr21 = 0, $vararg_ptr22 = 0, $vararg_ptr6 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
- $vararg_buffer17 = sp + 48|0;
- $vararg_buffer14 = sp + 40|0;
- $vararg_buffer10 = sp + 32|0;
- $vararg_buffer7 = sp + 24|0;
- $vararg_buffer3 = sp + 16|0;
- $vararg_buffer1 = sp + 8|0;
- $vararg_buffer = sp;
- $0 = (_malloc(24576)|0);
- HEAP32[(20668)>>2] = $0;
- $1 = (_malloc(8192)|0);
- HEAP32[(20676)>>2] = $1;
- HEAP32[(20672)>>2] = 0;
- HEAP32[(20680)>>2] = 0;
- _memset(($0|0),0,24576)|0;
- $$05972 = 0;
- while(1) {
- $2 = HEAP32[(20676)>>2]|0;
- $3 = (($2) + ($$05972)|0);
- HEAP8[$3>>0] = 0;
- $4 = (($$05972) + 1)|0;
- $exitcond80 = ($4|0)==(8192);
- if ($exitcond80) {
- break;
- } else {
- $$05972 = $4;
- }
- }
- HEAP32[5164] = 0;
- HEAP32[(20664)>>2] = 0;
- HEAP32[(20660)>>2] = 0;
- $5 = (_malloc(73728)|0);
- HEAP32[(20716)>>2] = $5;
- $6 = (_malloc(24576)|0);
- HEAP32[(20724)>>2] = $6;
- HEAP32[(20720)>>2] = 0;
- HEAP32[(20728)>>2] = 0;
- _memset(($5|0),0,73728)|0;
- $$05770 = 0;
- while(1) {
- $7 = HEAP32[(20724)>>2]|0;
- $8 = (($7) + ($$05770)|0);
- HEAP8[$8>>0] = 0;
- $9 = (($$05770) + 1)|0;
- $exitcond78 = ($9|0)==(24576);
- if ($exitcond78) {
- break;
- } else {
- $$05770 = $9;
- }
- }
- HEAP32[5176] = 0;
- HEAP32[(20712)>>2] = 0;
- HEAP32[(20708)>>2] = 0;
- $10 = (_malloc(49152)|0);
- HEAP32[(20764)>>2] = $10;
- $11 = (_malloc(32768)|0);
- HEAP32[(20768)>>2] = $11;
- $12 = (_malloc(16384)|0);
- HEAP32[(20772)>>2] = $12;
- $13 = (_malloc(12288)|0);
- HEAP32[(20776)>>2] = $13;
- $14 = HEAP32[(20764)>>2]|0;
- _memset(($14|0),0,49152)|0;
- $15 = HEAP32[(20768)>>2]|0;
- _memset(($15|0),0,32768)|0;
- $$05467 = 0;
- while(1) {
- $17 = HEAP32[(20772)>>2]|0;
- $18 = (($17) + ($$05467)|0);
- HEAP8[$18>>0] = 0;
- $19 = (($$05467) + 1)|0;
- $exitcond75 = ($19|0)==(16384);
- if ($exitcond75) {
- break;
- } else {
- $$05467 = $19;
- }
- }
- $16 = HEAP32[(20776)>>2]|0;
- $$05365 = 0;$$066 = 0;
- while(1) {
- $22 = $$05365 << 2;
- $23 = $22&65535;
- $24 = (($16) + ($$066<<1)|0);
- HEAP16[$24>>1] = $23;
- $25 = $22 | 1;
- $26 = $25&65535;
- $27 = $$066 | 1;
- $28 = (($16) + ($27<<1)|0);
- HEAP16[$28>>1] = $26;
- $29 = $22 | 2;
- $30 = $29&65535;
- $31 = (($$066) + 2)|0;
- $32 = (($16) + ($31<<1)|0);
- HEAP16[$32>>1] = $30;
- $33 = (($$066) + 3)|0;
- $34 = (($16) + ($33<<1)|0);
- HEAP16[$34>>1] = $23;
- $35 = (($$066) + 4)|0;
- $36 = (($16) + ($35<<1)|0);
- HEAP16[$36>>1] = $30;
- $37 = $22 | 3;
- $38 = $37&65535;
- $39 = (($$066) + 5)|0;
- $40 = (($16) + ($39<<1)|0);
- HEAP16[$40>>1] = $38;
- $41 = (($$05365) + 1)|0;
- $42 = (($$066) + 6)|0;
- $exitcond = ($41|0)==(1024);
- if ($exitcond) {
- break;
- } else {
- $$05365 = $41;$$066 = $42;
- }
- }
- HEAP32[5188] = 0;
- HEAP32[(20756)>>2] = 0;
- HEAP32[(20760)>>2] = 0;
- _TraceLog(0,6955,$vararg_buffer);
- $20 = HEAP32[4866]|0;
- $21 = ($20|0)==(0);
- if (!($21)) {
- $43 = HEAP32[4867]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(20684));
- $44 = HEAP32[4868]|0;
- $45 = HEAP32[(20684)>>2]|0;
- FUNCTION_TABLE_vi[$44 & 31]($45);
- }
- _glGenBuffers(2,((20688)|0));
- $46 = HEAP32[(20688)>>2]|0;
- _glBindBuffer(34962,($46|0));
- $47 = HEAP32[(20668)>>2]|0;
- _glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(19556)>>2]|0;
- _glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(19556)>>2]|0;
- _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((20692)|0));
- $50 = HEAP32[(20692)>>2]|0;
- _glBindBuffer(34962,($50|0));
- $51 = HEAP32[(20676)>>2]|0;
- _glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(19576)>>2]|0;
- _glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(19576)>>2]|0;
- _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[4866]|0;
- $55 = ($54|0)==(0);
- if ($55) {
- $57 = HEAP32[(20688)>>2]|0;
- $58 = HEAP32[(20692)>>2]|0;
- HEAP32[$vararg_buffer3>>2] = $57;
- $vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
- HEAP32[$vararg_ptr6>>2] = $58;
- _TraceLog(0,7093,$vararg_buffer3);
- } else {
- $56 = HEAP32[(20684)>>2]|0;
- HEAP32[$vararg_buffer1>>2] = $56;
- _TraceLog(0,7028,$vararg_buffer1);
- }
- $59 = HEAP32[4866]|0;
- $60 = ($59|0)==(0);
- if (!($60)) {
- $61 = HEAP32[4867]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(20732));
- $62 = HEAP32[4868]|0;
- $63 = HEAP32[(20732)>>2]|0;
- FUNCTION_TABLE_vi[$62 & 31]($63);
- }
- _glGenBuffers(1,((20736)|0));
- $64 = HEAP32[(20736)>>2]|0;
- _glBindBuffer(34962,($64|0));
- $65 = HEAP32[(20716)>>2]|0;
- _glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(19556)>>2]|0;
- _glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(19556)>>2]|0;
- _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((20740)|0));
- $68 = HEAP32[(20740)>>2]|0;
- _glBindBuffer(34962,($68|0));
- $69 = HEAP32[(20724)>>2]|0;
- _glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(19576)>>2]|0;
- _glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(19576)>>2]|0;
- _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[4866]|0;
- $73 = ($72|0)==(0);
- if ($73) {
- $75 = HEAP32[(20736)>>2]|0;
- $76 = HEAP32[(20740)>>2]|0;
- HEAP32[$vararg_buffer10>>2] = $75;
- $vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
- HEAP32[$vararg_ptr13>>2] = $76;
- _TraceLog(0,7239,$vararg_buffer10);
- } else {
- $74 = HEAP32[(20732)>>2]|0;
- HEAP32[$vararg_buffer7>>2] = $74;
- _TraceLog(0,7170,$vararg_buffer7);
- }
- $77 = HEAP32[4866]|0;
- $78 = ($77|0)==(0);
- if (!($78)) {
- $79 = HEAP32[4867]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(20780));
- $80 = HEAP32[4868]|0;
- $81 = HEAP32[(20780)>>2]|0;
- FUNCTION_TABLE_vi[$80 & 31]($81);
- }
- _glGenBuffers(1,((20784)|0));
- $82 = HEAP32[(20784)>>2]|0;
- _glBindBuffer(34962,($82|0));
- $83 = HEAP32[(20764)>>2]|0;
- _glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(19556)>>2]|0;
- _glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(19556)>>2]|0;
- _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((20788)|0));
- $86 = HEAP32[(20788)>>2]|0;
- _glBindBuffer(34962,($86|0));
- $87 = HEAP32[(20768)>>2]|0;
- _glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(19560)>>2]|0;
- _glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(19560)>>2]|0;
- _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((20792)|0));
- $90 = HEAP32[(20792)>>2]|0;
- _glBindBuffer(34962,($90|0));
- $91 = HEAP32[(20772)>>2]|0;
- _glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(19576)>>2]|0;
- _glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(19576)>>2]|0;
- _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((20796)|0));
- $94 = HEAP32[(20796)>>2]|0;
- _glBindBuffer(34963,($94|0));
- $95 = HEAP32[(20776)>>2]|0;
- _glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[4866]|0;
- $97 = ($96|0)==(0);
- if ($97) {
- $99 = HEAP32[(20784)>>2]|0;
- $100 = HEAP32[(20788)>>2]|0;
- $101 = HEAP32[(20792)>>2]|0;
- $102 = HEAP32[(20796)>>2]|0;
- HEAP32[$vararg_buffer17>>2] = $99;
- $vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
- HEAP32[$vararg_ptr20>>2] = $100;
- $vararg_ptr21 = ((($vararg_buffer17)) + 8|0);
- HEAP32[$vararg_ptr21>>2] = $101;
- $vararg_ptr22 = ((($vararg_buffer17)) + 12|0);
- HEAP32[$vararg_ptr22>>2] = $102;
- _TraceLog(0,7385,$vararg_buffer17);
- } else {
- $98 = HEAP32[(20780)>>2]|0;
- HEAP32[$vararg_buffer14>>2] = $98;
- _TraceLog(0,7320,$vararg_buffer14);
- }
- $103 = HEAP32[4866]|0;
- $104 = ($103|0)==(0);
- if ($104) {
- STACKTOP = sp;return;
- }
- $105 = HEAP32[4868]|0;
- FUNCTION_TABLE_vi[$105 & 31](0);
- STACKTOP = sp;return;
-}
-function _LoadShaderProgram($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0, $$alloca_mul = 0, $$alloca_mul34 = 0, $$alloca_mul36 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0;
- var $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer16 = 0, $vararg_buffer19 = 0, $vararg_buffer22 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0);
- $vararg_buffer22 = sp + 64|0;
- $vararg_buffer19 = sp + 56|0;
- $vararg_buffer16 = sp + 48|0;
- $vararg_buffer13 = sp + 40|0;
- $vararg_buffer10 = sp + 32|0;
- $vararg_buffer7 = sp + 24|0;
- $vararg_buffer4 = sp + 16|0;
- $vararg_buffer1 = sp + 8|0;
- $vararg_buffer = sp;
- $2 = sp + 80|0;
- $3 = sp + 76|0;
- $4 = sp + 72|0;
- $5 = sp + 68|0;
- $6 = (_glCreateShader(35633)|0);
- $7 = (_glCreateShader(35632)|0);
- HEAP32[$2>>2] = $0;
- HEAP32[$3>>2] = $1;
- _glShaderSource(($6|0),1,($2|0),(0|0));
- _glShaderSource(($7|0),1,($3|0),(0|0));
- HEAP32[$4>>2] = 0;
- _glCompileShader(($6|0));
- _glGetShaderiv(($6|0),35713,($4|0));
- $8 = HEAP32[$4>>2]|0;
- $9 = ($8|0)==(1);
- if ($9) {
- HEAP32[$vararg_buffer4>>2] = $6;
- _TraceLog(0,8718,$vararg_buffer4);
- } else {
- HEAP32[$vararg_buffer>>2] = $6;
- _TraceLog(2,8666,$vararg_buffer);
- HEAP32[$vararg_buffer>>2] = 0;
- _glGetShaderiv(($6|0),35716,($vararg_buffer|0));
- $10 = HEAP32[$vararg_buffer>>2]|0;
- $11 = (_llvm_stacksave()|0);
- $$alloca_mul = $10;
- $12 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul)|0)+15)&-16)|0);;
- $13 = HEAP32[$vararg_buffer>>2]|0;
- _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0));
- HEAP32[$vararg_buffer1>>2] = $12;
- _TraceLog(0,8715,$vararg_buffer1);
- _llvm_stackrestore(($11|0));
- }
- _glCompileShader(($7|0));
- _glGetShaderiv(($7|0),35713,($4|0));
- $14 = HEAP32[$4>>2]|0;
- $15 = ($14|0)==(1);
- if ($15) {
- HEAP32[$vararg_buffer13>>2] = $7;
- _TraceLog(0,8819,$vararg_buffer13);
- } else {
- HEAP32[$vararg_buffer7>>2] = $7;
- _TraceLog(2,8768,$vararg_buffer7);
- HEAP32[$vararg_buffer7>>2] = 0;
- _glGetShaderiv(($7|0),35716,($vararg_buffer7|0));
- $16 = HEAP32[$vararg_buffer7>>2]|0;
- $17 = (_llvm_stacksave()|0);
- $$alloca_mul34 = $16;
- $18 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul34)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul34)|0)+15)&-16)|0);;
- $19 = HEAP32[$vararg_buffer7>>2]|0;
- _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0));
- HEAP32[$vararg_buffer10>>2] = $18;
- _TraceLog(0,8715,$vararg_buffer10);
- _llvm_stackrestore(($17|0));
- }
- $20 = (_glCreateProgram()|0);
- _glAttachShader(($20|0),($6|0));
- _glAttachShader(($20|0),($7|0));
- _glBindAttribLocation(($20|0),0,(8510|0));
- _glBindAttribLocation(($20|0),1,(8525|0));
- _glBindAttribLocation(($20|0),2,(8556|0));
- _glBindAttribLocation(($20|0),3,(8583|0));
- _glBindAttribLocation(($20|0),4,(8569|0));
- _glBindAttribLocation(($20|0),5,(8540|0));
- _glLinkProgram(($20|0));
- _glGetProgramiv(($20|0),35714,($4|0));
- $21 = HEAP32[$4>>2]|0;
- $22 = ($21|0)==(0);
- if ($22) {
- HEAP32[$vararg_buffer16>>2] = $20;
- _TraceLog(2,8871,$vararg_buffer16);
- HEAP32[$vararg_buffer16>>2] = 0;
- _glGetProgramiv(($20|0),35716,($vararg_buffer16|0));
- $23 = HEAP32[$vararg_buffer16>>2]|0;
- $24 = (_llvm_stacksave()|0);
- $$alloca_mul36 = $23;
- $25 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul36)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul36)|0)+15)&-16)|0);;
- $26 = HEAP32[$vararg_buffer16>>2]|0;
- _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0));
- HEAP32[$vararg_buffer19>>2] = $25;
- _TraceLog(0,8715,$vararg_buffer19);
- _glDeleteProgram(($20|0));
- _llvm_stackrestore(($24|0));
- $$0 = 0;
- _glDeleteShader(($6|0));
- _glDeleteShader(($7|0));
- STACKTOP = sp;return ($$0|0);
- } else {
- HEAP32[$vararg_buffer22>>2] = $20;
- _TraceLog(0,8917,$vararg_buffer22);
- $$0 = $20;
- _glDeleteShader(($6|0));
- _glDeleteShader(($7|0));
- STACKTOP = sp;return ($$0|0);
- }
- return (0)|0;
-}
-function _LoadDefaultShaderLocations($0) {
- $0 = $0|0;
- var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
- var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0;
- var sp = 0;
- sp = STACKTOP;
- $1 = HEAP32[$0>>2]|0;
- $2 = (_glGetAttribLocation(($1|0),(8510|0))|0);
- $3 = ((($0)) + 4|0);
- HEAP32[$3>>2] = $2;
- $4 = HEAP32[$0>>2]|0;
- $5 = (_glGetAttribLocation(($4|0),(8525|0))|0);
- $6 = ((($0)) + 8|0);
- HEAP32[$6>>2] = $5;
- $7 = HEAP32[$0>>2]|0;
- $8 = (_glGetAttribLocation(($7|0),(8540|0))|0);
- $9 = ((($0)) + 12|0);
- HEAP32[$9>>2] = $8;
- $10 = HEAP32[$0>>2]|0;
- $11 = (_glGetAttribLocation(($10|0),(8556|0))|0);
- $12 = ((($0)) + 16|0);
- HEAP32[$12>>2] = $11;
- $13 = HEAP32[$0>>2]|0;
- $14 = (_glGetAttribLocation(($13|0),(8569|0))|0);
- $15 = ((($0)) + 20|0);
- HEAP32[$15>>2] = $14;
- $16 = HEAP32[$0>>2]|0;
- $17 = (_glGetAttribLocation(($16|0),(8583|0))|0);
- $18 = ((($0)) + 24|0);
- HEAP32[$18>>2] = $17;
- $19 = HEAP32[$0>>2]|0;
- $20 = (_glGetUniformLocation(($19|0),(8595|0))|0);
- $21 = ((($0)) + 28|0);
- HEAP32[$21>>2] = $20;
- $22 = HEAP32[$0>>2]|0;
- $23 = (_glGetUniformLocation(($22|0),(8605|0))|0);
- $24 = ((($0)) + 32|0);
- HEAP32[$24>>2] = $23;
- $25 = HEAP32[$0>>2]|0;
- $26 = (_glGetUniformLocation(($25|0),(8616|0))|0);
- $27 = ((($0)) + 36|0);
- HEAP32[$27>>2] = $26;
- $28 = HEAP32[$0>>2]|0;
- $29 = (_glGetUniformLocation(($28|0),(8627|0))|0);
- $30 = ((($0)) + 40|0);
- HEAP32[$30>>2] = $29;
- $31 = HEAP32[$0>>2]|0;
- $32 = (_glGetUniformLocation(($31|0),(8639|0))|0);
- $33 = ((($0)) + 44|0);
- HEAP32[$33>>2] = $32;
- $34 = HEAP32[$0>>2]|0;
- $35 = (_glGetUniformLocation(($34|0),(8648|0))|0);
- $36 = ((($0)) + 48|0);
- HEAP32[$36>>2] = $35;
- $37 = HEAP32[$0>>2]|0;
- $38 = (_glGetUniformLocation(($37|0),(8657|0))|0);
- $39 = ((($0)) + 52|0);
- HEAP32[$39>>2] = $38;
- return;
-}
-function _IsMouseButtonPressed($0) {
- $0 = $0|0;
- var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (21981 + ($0)|0);
- $2 = HEAP8[$1>>0]|0;
- $3 = (21984 + ($0)|0);
- $4 = HEAP8[$3>>0]|0;
- $5 = ($2<<24>>24)!=($4<<24>>24);
- $6 = ($2<<24>>24)==(1);
- $or$cond = $6 & $5;
- $$0 = $or$cond&1;
- return ($$0|0);
-}
-function _IsMouseButtonReleased($0) {
- $0 = $0|0;
- var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (21981 + ($0)|0);
- $2 = HEAP8[$1>>0]|0;
- $3 = (21984 + ($0)|0);
- $4 = HEAP8[$3>>0]|0;
- $5 = ($2<<24>>24)!=($4<<24>>24);
- $6 = ($2<<24>>24)==(0);
- $or$cond = $6 & $5;
- $$0 = $or$cond&1;
- return ($$0|0);
-}
-function _rlClearScreenBuffers() {
- var label = 0, sp = 0;
- sp = STACKTOP;
- _glClear(16640);
- return;
-}
-function _CloseWindow() {
- var $0 = 0, $vararg_buffer = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $vararg_buffer = sp;
- _UnloadDefaultFont();
- _rlglClose();
- $0 = HEAP32[4785]|0;
- _glfwDestroyWindow(($0|0));
- _glfwTerminate();
- _TraceLog(0,9229,$vararg_buffer);
- STACKTOP = sp;return;
-}
function _UnloadDefaultFont() {
var $$byval_copy = 0, $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[19180>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[19180+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[19180+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[19180+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[19180+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[20608>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[20608+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[20608+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[20608+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[20608+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(19208)>>2]|0;
+ $0 = HEAP32[(20636)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
-function _rlglClose() {
- var $0 = 0, $1 = 0, $vararg_buffer = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $vararg_buffer = sp;
- _UnloadDefaultShader();
- _UnloadDefaultBuffers();
- _glDeleteTextures(1,(19492|0));
- $0 = HEAP32[4873]|0;
- HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(0,9256,$vararg_buffer);
- $1 = HEAP32[4903]|0;
- _free($1);
- STACKTOP = sp;return;
-}
-function _UnloadDefaultShader() {
- var $0 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- _glUseProgram(0);
- $0 = HEAP32[4874]|0;
- _glDeleteProgram(($0|0));
- return;
-}
-function _UnloadDefaultBuffers() {
- var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = HEAP32[4866]|0;
- $1 = ($0|0)==(0);
- if (!($1)) {
- $2 = HEAP32[4868]|0;
- FUNCTION_TABLE_vi[$2 & 31](0);
- }
- _glDisableVertexAttribArray(0);
- _glDisableVertexAttribArray(1);
- _glDisableVertexAttribArray(2);
- _glDisableVertexAttribArray(3);
- _glBindBuffer(34962,0);
- _glBindBuffer(34963,0);
- _glDeleteBuffers(1,((20688)|0));
- _glDeleteBuffers(1,((20692)|0));
- _glDeleteBuffers(1,((20736)|0));
- _glDeleteBuffers(1,((20740)|0));
- _glDeleteBuffers(1,((20784)|0));
- _glDeleteBuffers(1,((20788)|0));
- _glDeleteBuffers(1,((20792)|0));
- _glDeleteBuffers(1,((20796)|0));
- $3 = HEAP32[4866]|0;
- $4 = ($3|0)==(0);
- if (!($4)) {
- $5 = HEAP32[4869]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(20684));
- $6 = HEAP32[4869]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(20732));
- $7 = HEAP32[4869]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(20780));
- }
- $8 = HEAP32[(20668)>>2]|0;
- _free($8);
- $9 = HEAP32[(20676)>>2]|0;
- _free($9);
- $10 = HEAP32[(20716)>>2]|0;
- _free($10);
- $11 = HEAP32[(20724)>>2]|0;
- _free($11);
- $12 = HEAP32[(20764)>>2]|0;
- _free($12);
- $13 = HEAP32[(20768)>>2]|0;
- _free($13);
- $14 = HEAP32[(20772)>>2]|0;
- _free($14);
- $15 = HEAP32[(20776)>>2]|0;
- _free($15);
- return;
-}
function _UnloadTexture($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0;
@@ -16339,7 +15398,7 @@ function _UnloadTexture($0) {
_rlDeleteTextures($1);
$3 = HEAP32[$0>>2]|0;
HEAP32[$vararg_buffer>>2] = $3;
- _TraceLog(0,9321,$vararg_buffer);
+ _TraceLog(0,6277,$vararg_buffer);
STACKTOP = sp;return;
}
function _rlDeleteTextures($0) {
@@ -16355,908 +15414,11 @@ function _rlDeleteTextures($0) {
}
STACKTOP = sp;return;
}
-function _BeginDrawing() {
- var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
- $downscaleView$byval_copy = sp;
- $0 = (+_GetTime());
- HEAPF64[2331] = $0;
- $1 = +HEAPF64[2314];
- $2 = $0 - $1;
- HEAPF64[2332] = $2;
- HEAPF64[2314] = $0;
- _rlClearScreenBuffers();
- _rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=19236; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- (_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(20808);
- STACKTOP = sp;return;
-}
-function _MatrixToFloat($0) {
- $0 = $0|0;
- var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
- var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = HEAP32[$0>>2]|0;
- HEAP32[5202] = $1;
- $2 = ((($0)) + 4|0);
- $3 = HEAP32[$2>>2]|0;
- HEAP32[(20812)>>2] = $3;
- $4 = ((($0)) + 8|0);
- $5 = HEAP32[$4>>2]|0;
- HEAP32[(20816)>>2] = $5;
- $6 = ((($0)) + 12|0);
- $7 = HEAP32[$6>>2]|0;
- HEAP32[(20820)>>2] = $7;
- $8 = ((($0)) + 16|0);
- $9 = HEAP32[$8>>2]|0;
- HEAP32[(20824)>>2] = $9;
- $10 = ((($0)) + 20|0);
- $11 = HEAP32[$10>>2]|0;
- HEAP32[(20828)>>2] = $11;
- $12 = ((($0)) + 24|0);
- $13 = HEAP32[$12>>2]|0;
- HEAP32[(20832)>>2] = $13;
- $14 = ((($0)) + 28|0);
- $15 = HEAP32[$14>>2]|0;
- HEAP32[(20836)>>2] = $15;
- $16 = ((($0)) + 32|0);
- $17 = HEAP32[$16>>2]|0;
- HEAP32[(20840)>>2] = $17;
- $18 = ((($0)) + 36|0);
- $19 = HEAP32[$18>>2]|0;
- HEAP32[(20844)>>2] = $19;
- $20 = ((($0)) + 40|0);
- $21 = HEAP32[$20>>2]|0;
- HEAP32[(20848)>>2] = $21;
- $22 = ((($0)) + 44|0);
- $23 = HEAP32[$22>>2]|0;
- HEAP32[(20852)>>2] = $23;
- $24 = ((($0)) + 48|0);
- $25 = HEAP32[$24>>2]|0;
- HEAP32[(20856)>>2] = $25;
- $26 = ((($0)) + 52|0);
- $27 = HEAP32[$26>>2]|0;
- HEAP32[(20860)>>2] = $27;
- $28 = ((($0)) + 56|0);
- $29 = HEAP32[$28>>2]|0;
- HEAP32[(20864)>>2] = $29;
- $30 = ((($0)) + 60|0);
- $31 = HEAP32[$30>>2]|0;
- HEAP32[(20868)>>2] = $31;
- return (20808|0);
-}
-function _rlMultMatrixf($0) {
- $0 = $0|0;
- var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
- var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0;
- var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
- $$byval_copy1 = sp + 192|0;
- $$byval_copy = sp + 128|0;
- $1 = sp + 64|0;
- $2 = sp;
- $3 = HEAP32[$0>>2]|0;
- HEAP32[$1>>2] = $3;
- $4 = ((($1)) + 4|0);
- $5 = ((($0)) + 4|0);
- $6 = HEAP32[$5>>2]|0;
- HEAP32[$4>>2] = $6;
- $7 = ((($1)) + 8|0);
- $8 = ((($0)) + 8|0);
- $9 = HEAP32[$8>>2]|0;
- HEAP32[$7>>2] = $9;
- $10 = ((($1)) + 12|0);
- $11 = ((($0)) + 12|0);
- $12 = HEAP32[$11>>2]|0;
- HEAP32[$10>>2] = $12;
- $13 = ((($1)) + 16|0);
- $14 = ((($0)) + 16|0);
- $15 = HEAP32[$14>>2]|0;
- HEAP32[$13>>2] = $15;
- $16 = ((($1)) + 20|0);
- $17 = ((($0)) + 20|0);
- $18 = HEAP32[$17>>2]|0;
- HEAP32[$16>>2] = $18;
- $19 = ((($1)) + 24|0);
- $20 = ((($0)) + 24|0);
- $21 = HEAP32[$20>>2]|0;
- HEAP32[$19>>2] = $21;
- $22 = ((($1)) + 28|0);
- $23 = ((($0)) + 28|0);
- $24 = HEAP32[$23>>2]|0;
- HEAP32[$22>>2] = $24;
- $25 = ((($1)) + 32|0);
- $26 = ((($0)) + 32|0);
- $27 = HEAP32[$26>>2]|0;
- HEAP32[$25>>2] = $27;
- $28 = ((($1)) + 36|0);
- $29 = ((($0)) + 36|0);
- $30 = HEAP32[$29>>2]|0;
- HEAP32[$28>>2] = $30;
- $31 = ((($1)) + 40|0);
- $32 = ((($0)) + 40|0);
- $33 = HEAP32[$32>>2]|0;
- HEAP32[$31>>2] = $33;
- $34 = ((($1)) + 44|0);
- $35 = ((($0)) + 44|0);
- $36 = HEAP32[$35>>2]|0;
- HEAP32[$34>>2] = $36;
- $37 = ((($1)) + 48|0);
- $38 = ((($0)) + 48|0);
- $39 = HEAP32[$38>>2]|0;
- HEAP32[$37>>2] = $39;
- $40 = ((($1)) + 52|0);
- $41 = ((($0)) + 52|0);
- $42 = HEAP32[$41>>2]|0;
- HEAP32[$40>>2] = $42;
- $43 = ((($1)) + 56|0);
- $44 = ((($0)) + 56|0);
- $45 = HEAP32[$44>>2]|0;
- HEAP32[$43>>2] = $45;
- $46 = ((($1)) + 60|0);
- $47 = ((($0)) + 60|0);
- $48 = HEAP32[$47>>2]|0;
- HEAP32[$46>>2] = $48;
- $49 = HEAP32[4832]|0;
- dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixMultiply($2,$$byval_copy,$$byval_copy1);
- dest=$49; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- STACKTOP = sp;return;
-}
-function _EndDrawing() {
- var $0 = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- _rlglDraw();
- _SwapBuffers();
- _PollInputEvents();
- $0 = (+_GetTime());
- HEAPF64[2331] = $0;
- $1 = +HEAPF64[2314];
- $2 = $0 - $1;
- HEAPF64[2333] = $2;
- HEAPF64[2314] = $0;
- $3 = +HEAPF64[2332];
- $4 = $2 + $3;
- HEAPF64[2334] = $4;
- $5 = +HEAPF64[2311];
- $6 = $4 < $5;
- if (!($6)) {
- return;
- }
- $7 = $5 - $4;
- $8 = $7 * 1000.0;
- $9 = $8;
- _Wait($9);
- $10 = (+_GetTime());
- HEAPF64[2331] = $10;
- $11 = +HEAPF64[2314];
- $12 = $10 - $11;
- HEAPF64[2314] = $10;
- $13 = +HEAPF64[2334];
- $14 = $12 + $13;
- HEAPF64[2334] = $14;
- return;
-}
-function _rlglDraw() {
- var label = 0, sp = 0;
- sp = STACKTOP;
- _UpdateDefaultBuffers();
- _DrawDefaultBuffers();
- return;
-}
-function _SwapBuffers() {
- var $0 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = HEAP32[4785]|0;
- _glfwSwapBuffers(($0|0));
- return;
-}
-function _PollInputEvents() {
- var $$04857 = 0, $$05160 = 0, $$058 = 0, $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
- var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0;
- var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep67 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 1456|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1456|0);
- $0 = sp + 1440|0;
- $1 = sp + 1432|0;
- $2 = sp;
- _UpdateGestures();
- HEAP32[761] = -1;
- HEAP32[763] = -1;
- HEAP32[5218] = 0;
- $3 = HEAP32[4785]|0;
- _glfwGetCursorPos(($3|0),($0|0),($1|0));
- $4 = +HEAPF64[$0>>3];
- $5 = $4;
- HEAPF32[4620] = $5;
- $6 = +HEAPF64[$1>>3];
- $7 = $6;
- HEAPF32[(18484)>>2] = $7;
- _memcpy((22499|0),(21987|0),512)|0;
- ;HEAP8[21984>>0]=HEAP8[21981>>0]|0;HEAP8[21984+1>>0]=HEAP8[21981+1>>0]|0;HEAP8[21984+2>>0]=HEAP8[21981+2>>0]|0;
- $8 = HEAP32[5201]|0;
- HEAP32[4788] = $8;
- HEAP32[5201] = 0;
- $9 = (_emscripten_get_num_gamepads()|0);
- $10 = ($9|0)>(0);
- if (!($10)) {
- STACKTOP = sp;return;
- }
- $11 = ((($2)) + 12|0);
- $12 = ((($2)) + 8|0);
- $$05160 = 0;
- while(1) {
- $scevgep = (23011 + ($$05160<<5)|0);
- $scevgep67 = (23139 + ($$05160<<5)|0);
- dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
- $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
- $14 = ($13|0)==(0);
- if ($14) {
- $15 = HEAP32[$11>>2]|0;
- $16 = ($15|0)>(0);
- if ($16) {
- $17 = HEAP32[$11>>2]|0;
- $$04857 = 0;
- while(1) {
- $21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
- $22 = HEAP32[$21>>2]|0;
- $23 = ($22|0)==(1);
- $24 = ((23139 + ($$05160<<5)|0) + ($$04857)|0);
- if ($23) {
- HEAP8[$24>>0] = 1;
- HEAP32[763] = $$04857;
- } else {
- HEAP8[$24>>0] = 0;
- }
- $25 = (($$04857) + 1)|0;
- $26 = ($25|0)<($17|0);
- $27 = ($25|0)<(32);
- $28 = $27 & $26;
- if ($28) {
- $$04857 = $25;
- } else {
- break;
- }
- }
- }
- $18 = HEAP32[$12>>2]|0;
- $19 = ($18|0)>(0);
- if ($19) {
- $20 = HEAP32[$12>>2]|0;
- $$058 = 0;
- while(1) {
- $29 = (((($2)) + 16|0) + ($$058<<3)|0);
- $30 = +HEAPF64[$29>>3];
- $31 = $30;
- $32 = ((20876 + ($$05160<<5)|0) + ($$058<<2)|0);
- HEAPF32[$32>>2] = $31;
- $33 = (($$058) + 1)|0;
- $34 = ($33|0)<($20|0);
- $35 = ($33|0)<(8);
- $36 = $35 & $34;
- if ($36) {
- $$058 = $33;
- } else {
- $$lcssa = $20;
- break;
- }
- }
- } else {
- $$lcssa = $18;
- }
- HEAP32[5218] = $$lcssa;
- }
- $37 = (($$05160) + 1)|0;
- $38 = ($37|0)<($9|0);
- $39 = ($37|0)<(4);
- $40 = $38 & $39;
- if ($40) {
- $$05160 = $37;
- } else {
- break;
- }
- }
- STACKTOP = sp;return;
-}
-function _Wait($0) {
- $0 = +$0;
- var $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (+_GetTime());
- $2 = 0.0 - $1;
- $3 = $0 / 1000.0;
- $4 = $3;
- $5 = $2 < $4;
- if (!($5)) {
- return;
- }
- while(1) {
- $6 = (+_GetTime());
- $7 = $6 - $1;
- $8 = $7 < $4;
- if (!($8)) {
- break;
- }
- }
- return;
-}
-function _UpdateDefaultBuffers() {
- var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
- var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
- var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = HEAP32[5164]|0;
- $1 = ($0|0)>(0);
- if ($1) {
- $2 = HEAP32[4866]|0;
- $3 = ($2|0)==(0);
- if (!($3)) {
- $4 = HEAP32[4868]|0;
- $5 = HEAP32[(20684)>>2]|0;
- FUNCTION_TABLE_vi[$4 & 31]($5);
- }
- $6 = HEAP32[(20688)>>2]|0;
- _glBindBuffer(34962,($6|0));
- $7 = HEAP32[5164]|0;
- $8 = ($7*12)|0;
- $9 = HEAP32[(20668)>>2]|0;
- _glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(20692)>>2]|0;
- _glBindBuffer(34962,($10|0));
- $11 = HEAP32[(20664)>>2]|0;
- $12 = $11 << 2;
- $13 = HEAP32[(20676)>>2]|0;
- _glBufferSubData(34962,0,($12|0),($13|0));
- }
- $14 = HEAP32[5176]|0;
- $15 = ($14|0)>(0);
- if ($15) {
- $16 = HEAP32[4866]|0;
- $17 = ($16|0)==(0);
- if (!($17)) {
- $18 = HEAP32[4868]|0;
- $19 = HEAP32[(20732)>>2]|0;
- FUNCTION_TABLE_vi[$18 & 31]($19);
- }
- $20 = HEAP32[(20736)>>2]|0;
- _glBindBuffer(34962,($20|0));
- $21 = HEAP32[5176]|0;
- $22 = ($21*12)|0;
- $23 = HEAP32[(20716)>>2]|0;
- _glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(20740)>>2]|0;
- _glBindBuffer(34962,($24|0));
- $25 = HEAP32[(20712)>>2]|0;
- $26 = $25 << 2;
- $27 = HEAP32[(20724)>>2]|0;
- _glBufferSubData(34962,0,($26|0),($27|0));
- }
- $28 = HEAP32[5188]|0;
- $29 = ($28|0)>(0);
- if ($29) {
- $30 = HEAP32[4866]|0;
- $31 = ($30|0)==(0);
- if (!($31)) {
- $32 = HEAP32[4868]|0;
- $33 = HEAP32[(20780)>>2]|0;
- FUNCTION_TABLE_vi[$32 & 31]($33);
- }
- $34 = HEAP32[(20784)>>2]|0;
- _glBindBuffer(34962,($34|0));
- $35 = HEAP32[5188]|0;
- $36 = ($35*12)|0;
- $37 = HEAP32[(20764)>>2]|0;
- _glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(20788)>>2]|0;
- _glBindBuffer(34962,($38|0));
- $39 = HEAP32[5188]|0;
- $40 = $39 << 3;
- $41 = HEAP32[(20768)>>2]|0;
- _glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(20792)>>2]|0;
- _glBindBuffer(34962,($42|0));
- $43 = HEAP32[5188]|0;
- $44 = $43 << 2;
- $45 = HEAP32[(20772)>>2]|0;
- _glBufferSubData(34962,0,($44|0),($45|0));
- }
- $46 = HEAP32[4866]|0;
- $47 = ($46|0)==(0);
- if ($47) {
- return;
- }
- $48 = HEAP32[4868]|0;
- FUNCTION_TABLE_vi[$48 & 31](0);
- return;
-}
-function _DrawDefaultBuffers() {
- var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0;
- var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0;
- var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0;
- var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0;
- var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0;
- var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0);
- $$byval_copy2 = sp + 256|0;
- $modelview$byval_copy = sp + 192|0;
- $0 = sp + 128|0;
- $1 = sp + 64|0;
- $2 = sp;
- dest=$0; src=19332; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=19396; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[5251]|0;
- $4 = ($3|0)!=(0);
- $$ = $4 ? 2 : 1;
- $$02932 = 0;
- while(1) {
- if ($4) {
- dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
- }
- $8 = HEAP32[5164]|0;
- $9 = ($8|0)>(0);
- $10 = HEAP32[5176]|0;
- $11 = ($10|0)>(0);
- $or$cond = $9 | $11;
- $12 = HEAP32[5188]|0;
- $13 = ($12|0)>(0);
- $or$cond3 = $or$cond | $13;
- if ($or$cond3) {
- $14 = HEAP32[4888]|0;
- _glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=19396; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=19332; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(19580)>>2]|0;
- dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $16 = (_MatrixToFloat($$byval_copy2)|0);
- _glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(19584)>>2]|0;
- _glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(19596)>>2]|0;
- _glUniform1i(($18|0),0);
- }
- $19 = HEAP32[5164]|0;
- $20 = ($19|0)>(0);
- if ($20) {
- $21 = HEAP32[4873]|0;
- _glBindTexture(3553,($21|0));
- $22 = HEAP32[4866]|0;
- $23 = ($22|0)==(0);
- if ($23) {
- $26 = HEAP32[(20688)>>2]|0;
- _glBindBuffer(34962,($26|0));
- $27 = HEAP32[(19556)>>2]|0;
- _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(19556)>>2]|0;
- _glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(20692)>>2]|0;
- _glBindBuffer(34962,($29|0));
- $30 = HEAP32[(19576)>>2]|0;
- _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(19576)>>2]|0;
- _glEnableVertexAttribArray(($31|0));
- } else {
- $24 = HEAP32[4868]|0;
- $25 = HEAP32[(20684)>>2]|0;
- FUNCTION_TABLE_vi[$24 & 31]($25);
- }
- $32 = HEAP32[5164]|0;
- _glDrawArrays(1,0,($32|0));
- $33 = HEAP32[4866]|0;
- $34 = ($33|0)==(0);
- if ($34) {
- _glBindBuffer(34962,0);
- }
- _glBindTexture(3553,0);
- }
- $35 = HEAP32[5176]|0;
- $36 = ($35|0)>(0);
- if ($36) {
- $37 = HEAP32[4873]|0;
- _glBindTexture(3553,($37|0));
- $38 = HEAP32[4866]|0;
- $39 = ($38|0)==(0);
- if ($39) {
- $42 = HEAP32[(20736)>>2]|0;
- _glBindBuffer(34962,($42|0));
- $43 = HEAP32[(19556)>>2]|0;
- _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(19556)>>2]|0;
- _glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(20740)>>2]|0;
- _glBindBuffer(34962,($45|0));
- $46 = HEAP32[(19576)>>2]|0;
- _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(19576)>>2]|0;
- _glEnableVertexAttribArray(($47|0));
- } else {
- $40 = HEAP32[4868]|0;
- $41 = HEAP32[(20732)>>2]|0;
- FUNCTION_TABLE_vi[$40 & 31]($41);
- }
- $48 = HEAP32[5176]|0;
- _glDrawArrays(4,0,($48|0));
- $49 = HEAP32[4866]|0;
- $50 = ($49|0)==(0);
- if ($50) {
- _glBindBuffer(34962,0);
- }
- _glBindTexture(3553,0);
- }
- $51 = HEAP32[5188]|0;
- $52 = ($51|0)>(0);
- if ($52) {
- $53 = HEAP32[4866]|0;
- $54 = ($53|0)==(0);
- if ($54) {
- $57 = HEAP32[(20784)>>2]|0;
- _glBindBuffer(34962,($57|0));
- $58 = HEAP32[(19556)>>2]|0;
- _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(19556)>>2]|0;
- _glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(20788)>>2]|0;
- _glBindBuffer(34962,($60|0));
- $61 = HEAP32[(19560)>>2]|0;
- _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(19560)>>2]|0;
- _glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(20792)>>2]|0;
- _glBindBuffer(34962,($63|0));
- $64 = HEAP32[(19576)>>2]|0;
- _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(19576)>>2]|0;
- _glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(20796)>>2]|0;
- _glBindBuffer(34963,($66|0));
- } else {
- $55 = HEAP32[4868]|0;
- $56 = HEAP32[(20780)>>2]|0;
- FUNCTION_TABLE_vi[$55 & 31]($56);
- }
- $67 = HEAP32[4904]|0;
- $68 = ($67|0)>(0);
- if ($68) {
- $$02830 = 0;$$031 = 0;
- while(1) {
- $71 = HEAP32[4903]|0;
- $72 = (($71) + (($$031*144)|0)|0);
- $73 = HEAP32[$72>>2]|0;
- $74 = (($73|0) / 4)&-1;
- $75 = ($74*6)|0;
- $76 = (((($71) + (($$031*144)|0)|0)) + 8|0);
- $77 = HEAP32[$76>>2]|0;
- _glBindTexture(3553,($77|0));
- $78 = $$02830 << 1;
- $79 = $78;
- _glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[4903]|0;
- $81 = (($80) + (($$031*144)|0)|0);
- $82 = HEAP32[$81>>2]|0;
- $83 = (($82|0) / 4)&-1;
- $84 = ($83*6)|0;
- $85 = (($84) + ($$02830))|0;
- $86 = (($$031) + 1)|0;
- $87 = HEAP32[4904]|0;
- $88 = ($86|0)<($87|0);
- if ($88) {
- $$02830 = $85;$$031 = $86;
- } else {
- break;
- }
- }
- }
- $69 = HEAP32[4866]|0;
- $70 = ($69|0)==(0);
- if ($70) {
- _glBindBuffer(34962,0);
- _glBindBuffer(34963,0);
- }
- _glBindTexture(3553,0);
- }
- $89 = HEAP32[4866]|0;
- $90 = ($89|0)==(0);
- if (!($90)) {
- $91 = HEAP32[4868]|0;
- FUNCTION_TABLE_vi[$91 & 31](0);
- }
- _glUseProgram(0);
- $92 = (($$02932) + 1)|0;
- $93 = ($92|0)<($$|0);
- if ($93) {
- $$02932 = $92;
- } else {
- break;
- }
- }
- HEAP32[4904] = 1;
- $5 = HEAP32[4873]|0;
- $6 = HEAP32[4903]|0;
- $7 = ((($6)) + 8|0);
- HEAP32[$7>>2] = $5;
- HEAP32[$6>>2] = 0;
- HEAP32[5164] = 0;
- HEAP32[(20664)>>2] = 0;
- HEAP32[5176] = 0;
- HEAP32[(20712)>>2] = 0;
- HEAP32[5188] = 0;
- HEAP32[(20756)>>2] = 0;
- HEAP32[(20760)>>2] = 0;
- HEAPF32[764] = -1.0;
- dest=19332; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=19396; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- STACKTOP = sp;return;
-}
-function _SetStereoView($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
- $$byval_copy3 = sp + 192|0;
- $$byval_copy = sp + 64|0;
- $3 = sp;
- $4 = sp + 128|0;
- dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[5162]|0;
- $6 = Math_imul($5, $0)|0;
- $7 = (($6|0) / 2)&-1;
- $8 = (($5|0) / 2)&-1;
- $9 = HEAP32[5163]|0;
- _rlViewport($7,0,$8,$9);
- $10 = (21236 + ($0<<6)|0);
- dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (21108 + ($0<<6)|0);
- dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _SetMatrixModelview($$byval_copy3);
- dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _SetMatrixProjection($$byval_copy3);
- STACKTOP = sp;return;
-}
-function _SetMatrixModelview($0) {
- $0 = $0|0;
- var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- dest=19396; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- return;
-}
-function _SetMatrixProjection($0) {
- $0 = $0|0;
- var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- dest=19332; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- return;
-}
-function _Begin3dMode($0) {
- $0 = $0|0;
- var $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy3 = 0, $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0;
- var $8 = 0.0, $9 = 0.0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 160|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(160|0);
- $$byval_copy3 = sp + 88|0;
- $$byval_copy1 = sp + 76|0;
- $$byval_copy = sp + 64|0;
- $1 = sp;
- _rlglDraw();
- _rlMatrixMode(5889);
- _rlPushMatrix();
- _rlLoadIdentity();
- $2 = HEAP32[4787]|0;
- $3 = (+($2|0));
- $4 = HEAP32[4786]|0;
- $5 = (+($4|0));
- $6 = $3 / $5;
- $7 = ((($0)) + 36|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $8 * 3.1415927410125732;
- $10 = $9;
- $11 = $10 / 360.0;
- $12 = (+Math_tan((+$11)));
- $13 = $12 * 0.01;
- $14 = $6;
- $15 = $13 * $14;
- $16 = -$15;
- $17 = -$13;
- _rlFrustum($16,$15,$17,$13,0.01,1000.0);
- _rlMatrixMode(5888);
- _rlLoadIdentity();
- $18 = ((($0)) + 12|0);
- $19 = ((($0)) + 24|0);
- ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;
- ;HEAP32[$$byval_copy1>>2]=HEAP32[$18>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$18+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$18+8>>2]|0;
- ;HEAP32[$$byval_copy3>>2]=HEAP32[$19>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$19+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$19+8>>2]|0;
- _MatrixLookAt($1,$$byval_copy,$$byval_copy1,$$byval_copy3);
- dest=$$byval_copy3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- (_MatrixToFloat($$byval_copy3)|0);
- _rlMultMatrixf(20808);
- _rlEnableDepthTest();
- STACKTOP = sp;return;
-}
-function _rlPushMatrix() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $vararg_buffer = sp;
- $0 = HEAP32[5341]|0;
- $1 = ($0|0)==(15);
- if ($1) {
- HEAP32[$vararg_buffer>>2] = 16;
- _TraceLog(1,9371,$vararg_buffer);
- }
- $2 = HEAP32[5341]|0;
- $3 = (19624 + ($2<<6)|0);
- $4 = HEAP32[4832]|0;
- dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _rlLoadIdentity();
- $5 = HEAP32[5341]|0;
- $6 = (($5) + 1)|0;
- HEAP32[5341] = $6;
- $7 = HEAP32[4865]|0;
- $8 = ($7|0)==(5888);
- if (!($8)) {
- STACKTOP = sp;return;
- }
- HEAP32[5342] = 1;
- STACKTOP = sp;return;
-}
-function _rlFrustum($0,$1,$2,$3,$4,$5) {
- $0 = +$0;
- $1 = +$1;
- $2 = +$2;
- $3 = +$3;
- $4 = +$4;
- $5 = +$5;
- var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
- $$byval_copy1 = sp + 192|0;
- $$byval_copy = sp + 128|0;
- $6 = sp + 64|0;
- $7 = sp;
- _MatrixFrustum($6,$0,$1,$2,$3,$4,$5);
- _MatrixTranspose($6);
- $8 = HEAP32[4832]|0;
- dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixMultiply($7,$$byval_copy,$$byval_copy1);
- dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- STACKTOP = sp;return;
-}
-function _rlEnableDepthTest() {
- var label = 0, sp = 0;
- sp = STACKTOP;
- _glEnable(2929);
- return;
-}
-function _End3dMode() {
- var label = 0, sp = 0;
- sp = STACKTOP;
- _rlglDraw();
- _rlMatrixMode(5889);
- _rlPopMatrix();
- _rlMatrixMode(5888);
- _rlLoadIdentity();
- _rlDisableDepthTest();
- return;
-}
-function _rlPopMatrix() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = HEAP32[5341]|0;
- $1 = ($0|0)>(0);
- if (!($1)) {
- return;
- }
- $2 = HEAP32[5341]|0;
- $3 = (($2) + -1)|0;
- $4 = (19624 + ($3<<6)|0);
- $5 = HEAP32[4832]|0;
- _memmove(($5|0),($4|0),64)|0;
- $6 = (($2) + -1)|0;
- HEAP32[5341] = $6;
- return;
-}
-function _rlDisableDepthTest() {
- var label = 0, sp = 0;
- sp = STACKTOP;
- _glDisable(2929);
- return;
-}
-function _BeginTextureMode($0) {
- $0 = $0|0;
- var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- _rlglDraw();
- $1 = HEAP32[$0>>2]|0;
- _rlEnableRenderTexture($1);
- _rlClearScreenBuffers();
- $2 = ((($0)) + 8|0);
- $3 = HEAP32[$2>>2]|0;
- $4 = ((($0)) + 12|0);
- $5 = HEAP32[$4>>2]|0;
- _rlViewport(0,0,$3,$5);
- _rlMatrixMode(5889);
- _rlLoadIdentity();
- $6 = (+($3|0));
- $7 = (+($5|0));
- _rlOrtho(0.0,$6,$7,0.0,0.0,1.0);
- _rlMatrixMode(5888);
- _rlLoadIdentity();
- return;
-}
-function _rlEnableRenderTexture($0) {
+function _GetDefaultFont($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- _glBindFramebuffer(36160,($0|0));
- return;
-}
-function _EndTextureMode() {
- var $0 = 0, $1 = 0.0, $2 = 0, $3 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- _rlglDraw();
- _rlDisableRenderTexture();
- _SetupViewport();
- _rlMatrixMode(5889);
- _rlLoadIdentity();
- $0 = (_GetScreenWidth()|0);
- $1 = (+($0|0));
- $2 = (_GetScreenHeight()|0);
- $3 = (+($2|0));
- _rlOrtho(0.0,$1,$3,0.0,0.0,1.0);
- _rlMatrixMode(5888);
- _rlLoadIdentity();
- return;
-}
-function _rlDisableRenderTexture() {
- var label = 0, sp = 0;
- sp = STACKTOP;
- _glBindFramebuffer(36160,0);
- return;
-}
-function _GetFPS() {
- var $0 = 0.0, $1 = 0.0, $2 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = (+_GetFrameTime());
- $1 = 1.0 / $0;
- $2 = (~~(($1)));
- return ($2|0);
-}
-function _GetFrameTime() {
- var $0 = 0.0, $1 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = +HEAPF64[2334];
- $1 = $0;
- return (+$1);
-}
-function _SetConfigFlags($0) {
- $0 = $0|0;
- var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- HEAP8[21980] = $0;
- $1 = $0 & 1;
- $2 = ($1<<24>>24)==(0);
- if (!($2)) {
- HEAP32[4790] = 1;
- }
- $3 = HEAP8[21980]|0;
- $4 = $3 & 2;
- $5 = ($4<<24>>24)==(0);
- if ($5) {
- return;
- }
- HEAP32[4827] = 1;
+ ;HEAP32[$0>>2]=HEAP32[20608>>2]|0;HEAP32[$0+4>>2]=HEAP32[20608+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[20608+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[20608+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[20608+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[20608+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[20608+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[20608+28>>2]|0;
return;
}
function _IsFileExtension($0,$1) {
@@ -17276,1539 +15438,743 @@ function _IsFileExtension($0,$1) {
}
return (0)|0;
}
-function _rlTranslatef($0,$1,$2) {
- $0 = +$0;
- $1 = +$1;
- $2 = +$2;
- var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
- $$byval_copy1 = sp + 192|0;
- $$byval_copy = sp + 128|0;
- $3 = sp + 64|0;
- $4 = sp;
- _MatrixTranslate($3,$0,$1,$2);
- _MatrixTranspose($3);
- $5 = HEAP32[4832]|0;
- dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixMultiply($4,$$byval_copy,$$byval_copy1);
- dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- STACKTOP = sp;return;
-}
-function _rlRotatef($0,$1,$2,$3) {
- $0 = +$0;
- $1 = +$1;
- $2 = +$2;
- $3 = +$3;
- var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+function _LoadImagePro($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$byval_copy = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0);
- $$byval_copy2 = sp + 272|0;
- $$byval_copy1 = sp + 208|0;
- $4 = sp + 144|0;
- $5 = sp + 64|0;
- $6 = sp + 80|0;
- $7 = sp;
- _MatrixIdentity($4);
- HEAPF32[$5>>2] = $1;
- $8 = ((($5)) + 4|0);
- HEAPF32[$8>>2] = $2;
- $9 = ((($5)) + 8|0);
- HEAPF32[$9>>2] = $3;
- _VectorNormalize($5);
- $10 = $0 * 0.01745329238474369;
- ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0;
- _MatrixRotate($6,$$byval_copy2,$10);
- dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixTranspose($4);
- $11 = HEAP32[4832]|0;
- dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
- dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $$byval_copy = sp + 20|0;
+ $5 = sp;
+ HEAP32[$5>>2] = $1;
+ $6 = ((($5)) + 4|0);
+ HEAP32[$6>>2] = $2;
+ $7 = ((($5)) + 8|0);
+ HEAP32[$7>>2] = $3;
+ $8 = ((($5)) + 12|0);
+ HEAP32[$8>>2] = 1;
+ $9 = ((($5)) + 16|0);
+ HEAP32[$9>>2] = $4;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$5+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$5+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$5+16>>2]|0;
+ _ImageCopy($0,$$byval_copy);
STACKTOP = sp;return;
}
-function _rlBegin($0) {
+function _LoadImage($0,$1) {
$0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- HEAP32[4905] = $0;
- return;
-}
-function _rlEnd() {
- var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0;
- var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0;
- var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0;
- var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
- var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
- var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0;
- var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0;
- var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0;
- var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ $1 = $1|0;
+ var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer12 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, $vararg_ptr10 = 0, $vararg_ptr11 = 0, label = 0, sp = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
- $$byval_copy = sp;
- $0 = HEAP32[5342]|0;
- $1 = ($0|0)==(0);
- if (!($1)) {
- $2 = HEAP32[5343]|0;
- $3 = ($2|0)>(0);
- if ($3) {
- $$03956 = 0;
- while(1) {
- $6 = HEAP32[4902]|0;
- $7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[4832]|0;
- dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _VectorTransform($7,$$byval_copy);
- $9 = (($$03956) + 1)|0;
- $5 = HEAP32[5343]|0;
- $10 = ($9|0)<($5|0);
- if ($10) {
- $$03956 = $9;
- } else {
+ STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0);
+ $$byval_copy = sp + 40|0;
+ $vararg_buffer12 = sp + 32|0;
+ $vararg_buffer7 = sp + 16|0;
+ $vararg_buffer4 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 72|0;
+ $3 = sp + 68|0;
+ $4 = sp + 64|0;
+ $5 = sp + 60|0;
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;
+ $6 = (_IsFileExtension($1,6327)|0);
+ $7 = ($6|0)==(0);
+ do {
+ if ($7) {
+ $19 = (_IsFileExtension($1,6380)|0);
+ $20 = ($19|0)==(0);
+ if ($20) {
+ $30 = (_IsFileExtension($1,6388)|0);
+ $31 = ($30|0)==(0);
+ if ($31) {
+ HEAP32[$vararg_buffer4>>2] = $1;
+ _TraceLog(1,6460,$vararg_buffer4);
break;
}
- }
- HEAP32[5342] = 0;
- $4 = ($5|0)>(0);
- if ($4) {
- $$04154 = 0;
- while(1) {
- $11 = HEAP32[4902]|0;
- $12 = (($11) + (($$04154*12)|0)|0);
- $13 = +HEAPF32[$12>>2];
- $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
- $15 = +HEAPF32[$14>>2];
- $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0);
- $17 = +HEAPF32[$16>>2];
- _rlVertex3f($13,$15,$17);
- $18 = (($$04154) + 1)|0;
- $19 = HEAP32[5343]|0;
- $20 = ($18|0)<($19|0);
- if ($20) {
- $$04154 = $18;
- } else {
- break;
- }
+ HEAP32[$3>>2] = 0;
+ $32 = (_fopen($1,6385)|0);
+ _stbi_set_flip_vertically_on_load(1);
+ $33 = ((($2)) + 4|0);
+ $34 = ((($2)) + 8|0);
+ $35 = (_stbi_loadf_from_file($32,$33,$34,$3,0)|0);
+ HEAP32[$2>>2] = $35;
+ _stbi_set_flip_vertically_on_load(0);
+ (_fclose($32)|0);
+ $36 = ((($2)) + 12|0);
+ HEAP32[$36>>2] = 1;
+ $37 = HEAP32[$3>>2]|0;
+ $38 = ($37|0)==(3);
+ if ($38) {
+ $39 = ((($2)) + 16|0);
+ HEAP32[$39>>2] = 8;
+ } else {
+ HEAP32[$$byval_copy>>2] = $1;
+ _TraceLog(1,6393,$$byval_copy);
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$2+16>>2]|0;
+ _UnloadImage($$byval_copy);
}
- }
- } else {
- HEAP32[5342] = 0;
- }
- HEAP32[5343] = 0;
- }
- $21 = HEAP32[4905]|0;
- switch ($21|0) {
- case 1: {
- $22 = HEAP32[5164]|0;
- $23 = HEAP32[(20664)>>2]|0;
- $24 = ($22|0)==($23|0);
- if ($24) {
- $148 = +HEAPF32[764];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[764] = $149;
- STACKTOP = sp;return;
- }
- $25 = (($22) - ($23))|0;
- $26 = ($25|0)>(0);
- if ($26) {
- $$04347 = 0;
- } else {
- $148 = +HEAPF32[764];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[764] = $149;
- STACKTOP = sp;return;
- }
- while(1) {
- $27 = HEAP32[(20676)>>2]|0;
- $28 = HEAP32[(20664)>>2]|0;
- $29 = $28 << 2;
- $30 = (($29) + -4)|0;
- $31 = (($27) + ($30)|0);
- $32 = HEAP8[$31>>0]|0;
- $33 = (($27) + ($29)|0);
- HEAP8[$33>>0] = $32;
- $34 = HEAP32[(20676)>>2]|0;
- $35 = HEAP32[(20664)>>2]|0;
- $36 = $35 << 2;
- $37 = (($36) + -3)|0;
- $38 = (($34) + ($37)|0);
- $39 = HEAP8[$38>>0]|0;
- $40 = $36 | 1;
- $41 = (($34) + ($40)|0);
- HEAP8[$41>>0] = $39;
- $42 = HEAP32[(20676)>>2]|0;
- $43 = HEAP32[(20664)>>2]|0;
- $44 = $43 << 2;
- $45 = (($44) + -2)|0;
- $46 = (($42) + ($45)|0);
- $47 = HEAP8[$46>>0]|0;
- $48 = $44 | 2;
- $49 = (($42) + ($48)|0);
- HEAP8[$49>>0] = $47;
- $50 = HEAP32[(20676)>>2]|0;
- $51 = HEAP32[(20664)>>2]|0;
- $52 = $51 << 2;
- $53 = (($52) + -1)|0;
- $54 = (($50) + ($53)|0);
- $55 = HEAP8[$54>>0]|0;
- $56 = $52 | 3;
- $57 = (($50) + ($56)|0);
- HEAP8[$57>>0] = $55;
- $58 = HEAP32[(20664)>>2]|0;
- $59 = (($58) + 1)|0;
- HEAP32[(20664)>>2] = $59;
- $60 = (($$04347) + 1)|0;
- $exitcond = ($60|0)==($25|0);
- if ($exitcond) {
break;
} else {
- $$04347 = $60;
+ HEAP32[$3>>2] = 0;
+ HEAP32[$4>>2] = 0;
+ HEAP32[$5>>2] = 0;
+ $21 = (_fopen($1,6385)|0);
+ $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
+ HEAP32[$2>>2] = $22;
+ (_fclose($21)|0);
+ $23 = HEAP32[$3>>2]|0;
+ $24 = ((($2)) + 4|0);
+ HEAP32[$24>>2] = $23;
+ $25 = HEAP32[$4>>2]|0;
+ $26 = ((($2)) + 8|0);
+ HEAP32[$26>>2] = $25;
+ $27 = ((($2)) + 12|0);
+ HEAP32[$27>>2] = 1;
+ $28 = HEAP32[$5>>2]|0;
+ switch ($28|0) {
+ case 1: {
+ $$sink = 1;
+ label = 11;
+ break;
+ }
+ case 2: {
+ $$sink = 2;
+ label = 11;
+ break;
+ }
+ case 3: {
+ $$sink = 4;
+ label = 11;
+ break;
+ }
+ case 4: {
+ $$sink = 7;
+ label = 11;
+ break;
+ }
+ default: {
+ }
+ }
+ if ((label|0) == 11) {
+ $29 = ((($2)) + 16|0);
+ HEAP32[$29>>2] = $$sink;
+ }
+ break;
}
- }
- $148 = +HEAPF32[764];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[764] = $149;
- STACKTOP = sp;return;
- break;
- }
- case 4: {
- $61 = HEAP32[5176]|0;
- $62 = HEAP32[(20712)>>2]|0;
- $63 = ($61|0)==($62|0);
- if ($63) {
- $148 = +HEAPF32[764];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[764] = $149;
- STACKTOP = sp;return;
- }
- $64 = (($61) - ($62))|0;
- $65 = ($64|0)>(0);
- if ($65) {
- $$04248 = 0;
} else {
- $148 = +HEAPF32[764];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[764] = $149;
- STACKTOP = sp;return;
- }
- while(1) {
- $66 = HEAP32[(20724)>>2]|0;
- $67 = HEAP32[(20712)>>2]|0;
- $68 = $67 << 2;
- $69 = (($68) + -4)|0;
- $70 = (($66) + ($69)|0);
- $71 = HEAP8[$70>>0]|0;
- $72 = (($66) + ($68)|0);
- HEAP8[$72>>0] = $71;
- $73 = HEAP32[(20724)>>2]|0;
- $74 = HEAP32[(20712)>>2]|0;
- $75 = $74 << 2;
- $76 = (($75) + -3)|0;
- $77 = (($73) + ($76)|0);
- $78 = HEAP8[$77>>0]|0;
- $79 = $75 | 1;
- $80 = (($73) + ($79)|0);
- HEAP8[$80>>0] = $78;
- $81 = HEAP32[(20724)>>2]|0;
- $82 = HEAP32[(20712)>>2]|0;
- $83 = $82 << 2;
- $84 = (($83) + -2)|0;
- $85 = (($81) + ($84)|0);
- $86 = HEAP8[$85>>0]|0;
- $87 = $83 | 2;
- $88 = (($81) + ($87)|0);
- HEAP8[$88>>0] = $86;
- $89 = HEAP32[(20724)>>2]|0;
- $90 = HEAP32[(20712)>>2]|0;
- $91 = $90 << 2;
- $92 = (($91) + -1)|0;
- $93 = (($89) + ($92)|0);
- $94 = HEAP8[$93>>0]|0;
- $95 = $91 | 3;
- $96 = (($89) + ($95)|0);
- HEAP8[$96>>0] = $94;
- $97 = HEAP32[(20712)>>2]|0;
- $98 = (($97) + 1)|0;
- HEAP32[(20712)>>2] = $98;
- $99 = (($$04248) + 1)|0;
- $exitcond60 = ($99|0)==($64|0);
- if ($exitcond60) {
- break;
+ $8 = (_LoadResource($1,0)|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = ($9|0)==(1);
+ if ($10) {
+ $11 = ((($8)) + 20|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = ((($8)) + 4|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($8)) + 8|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = ((($8)) + 12|0);
+ $18 = HEAP32[$17>>2]|0;
+ _LoadImagePro($2,$12,$14,$16,$18);
} else {
- $$04248 = $99;
- }
- }
- $148 = +HEAPF32[764];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[764] = $149;
- STACKTOP = sp;return;
- break;
- }
- case 7: {
- $100 = HEAP32[5188]|0;
- $101 = HEAP32[(20760)>>2]|0;
- $102 = ($100|0)==($101|0);
- if (!($102)) {
- $103 = (($100) - ($101))|0;
- $104 = ($103|0)>(0);
- if ($104) {
- $$04052 = 0;
- while(1) {
- $105 = HEAP32[(20772)>>2]|0;
- $106 = HEAP32[(20760)>>2]|0;
- $107 = $106 << 2;
- $108 = (($107) + -4)|0;
- $109 = (($105) + ($108)|0);
- $110 = HEAP8[$109>>0]|0;
- $111 = (($105) + ($107)|0);
- HEAP8[$111>>0] = $110;
- $112 = HEAP32[(20772)>>2]|0;
- $113 = HEAP32[(20760)>>2]|0;
- $114 = $113 << 2;
- $115 = (($114) + -3)|0;
- $116 = (($112) + ($115)|0);
- $117 = HEAP8[$116>>0]|0;
- $118 = $114 | 1;
- $119 = (($112) + ($118)|0);
- HEAP8[$119>>0] = $117;
- $120 = HEAP32[(20772)>>2]|0;
- $121 = HEAP32[(20760)>>2]|0;
- $122 = $121 << 2;
- $123 = (($122) + -2)|0;
- $124 = (($120) + ($123)|0);
- $125 = HEAP8[$124>>0]|0;
- $126 = $122 | 2;
- $127 = (($120) + ($126)|0);
- HEAP8[$127>>0] = $125;
- $128 = HEAP32[(20772)>>2]|0;
- $129 = HEAP32[(20760)>>2]|0;
- $130 = $129 << 2;
- $131 = (($130) + -1)|0;
- $132 = (($128) + ($131)|0);
- $133 = HEAP8[$132>>0]|0;
- $134 = $130 | 3;
- $135 = (($128) + ($134)|0);
- HEAP8[$135>>0] = $133;
- $136 = HEAP32[(20760)>>2]|0;
- $137 = (($136) + 1)|0;
- HEAP32[(20760)>>2] = $137;
- $138 = (($$04052) + 1)|0;
- $exitcond63 = ($138|0)==($103|0);
- if ($exitcond63) {
- break;
- } else {
- $$04052 = $138;
- }
- }
+ HEAP32[$vararg_buffer>>2] = $1;
+ _TraceLog(1,6333,$vararg_buffer);
}
+ _UnloadResource($8);
}
- $139 = HEAP32[5188]|0;
- $140 = HEAP32[(20756)>>2]|0;
- $141 = ($139|0)>($140|0);
- if (!($141)) {
- $148 = +HEAPF32[764];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[764] = $149;
- STACKTOP = sp;return;
- }
- $142 = HEAP32[(20768)>>2]|0;
- $$promoted = HEAP32[(20756)>>2]|0;
- $143 = $$promoted << 1;
- $scevgep = (($142) + ($143<<2)|0);
- $144 = (($139) - ($140))|0;
- $145 = $144 << 3;
- _memset(($scevgep|0),0,($145|0))|0;
- $146 = (($139) + ($$promoted))|0;
- $147 = (($146) - ($140))|0;
- HEAP32[(20756)>>2] = $147;
- $148 = +HEAPF32[764];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[764] = $149;
- STACKTOP = sp;return;
- break;
- }
- default: {
- $148 = +HEAPF32[764];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[764] = $149;
- STACKTOP = sp;return;
- }
- }
-}
-function _rlVertex3f($0,$1,$2) {
- $0 = +$0;
- $1 = +$1;
- $2 = +$2;
- var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
- var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
- var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
- $vararg_buffer3 = sp + 16|0;
- $vararg_buffer1 = sp + 8|0;
- $vararg_buffer = sp;
- $3 = HEAP32[5342]|0;
- $4 = ($3|0)==(0);
- if (!($4)) {
- $5 = HEAP32[4902]|0;
- $6 = HEAP32[5343]|0;
- $7 = (($5) + (($6*12)|0)|0);
- HEAPF32[$7>>2] = $0;
- $8 = (((($5) + (($6*12)|0)|0)) + 4|0);
- HEAPF32[$8>>2] = $1;
- $9 = (((($5) + (($6*12)|0)|0)) + 8|0);
- HEAPF32[$9>>2] = $2;
- $10 = (($6) + 1)|0;
- HEAP32[5343] = $10;
+ } while(0);
+ $40 = HEAP32[$2>>2]|0;
+ $41 = ($40|0)==(0|0);
+ if ($41) {
+ HEAP32[$vararg_buffer12>>2] = $1;
+ _TraceLog(1,6535,$vararg_buffer12);
+ ;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;
STACKTOP = sp;return;
- }
- $11 = HEAP32[4905]|0;
- switch ($11|0) {
- case 1: {
- $12 = HEAP32[5164]|0;
- $13 = ($12|0)<(2048);
- if ($13) {
- $14 = HEAP32[(20668)>>2]|0;
- $15 = ($12*3)|0;
- $16 = (($14) + ($15<<2)|0);
- HEAPF32[$16>>2] = $0;
- $17 = (($15) + 1)|0;
- $18 = (($14) + ($17<<2)|0);
- HEAPF32[$18>>2] = $1;
- $19 = (($15) + 2)|0;
- $20 = (($14) + ($19<<2)|0);
- HEAPF32[$20>>2] = $2;
- $21 = (($12) + 1)|0;
- HEAP32[5164] = $21;
- STACKTOP = sp;return;
- } else {
- _TraceLog(1,9409,$vararg_buffer);
- STACKTOP = sp;return;
- }
- break;
- }
- case 4: {
- $22 = HEAP32[5176]|0;
- $23 = ($22|0)<(6144);
- if ($23) {
- $24 = HEAP32[(20716)>>2]|0;
- $25 = ($22*3)|0;
- $26 = (($24) + ($25<<2)|0);
- HEAPF32[$26>>2] = $0;
- $27 = (($25) + 1)|0;
- $28 = (($24) + ($27<<2)|0);
- HEAPF32[$28>>2] = $1;
- $29 = (($25) + 2)|0;
- $30 = (($24) + ($29<<2)|0);
- HEAPF32[$30>>2] = $2;
- $31 = (($22) + 1)|0;
- HEAP32[5176] = $31;
- STACKTOP = sp;return;
- } else {
- _TraceLog(1,9434,$vararg_buffer1);
- STACKTOP = sp;return;
- }
- break;
- }
- case 7: {
- $32 = HEAP32[5188]|0;
- $33 = ($32|0)<(4096);
- if ($33) {
- $34 = HEAP32[(20764)>>2]|0;
- $35 = ($32*3)|0;
- $36 = (($34) + ($35<<2)|0);
- HEAPF32[$36>>2] = $0;
- $37 = (($35) + 1)|0;
- $38 = (($34) + ($37<<2)|0);
- HEAPF32[$38>>2] = $1;
- $39 = (($35) + 2)|0;
- $40 = (($34) + ($39<<2)|0);
- HEAPF32[$40>>2] = $2;
- $41 = (($32) + 1)|0;
- HEAP32[5188] = $41;
- $42 = HEAP32[4903]|0;
- $43 = HEAP32[4904]|0;
- $44 = (($43) + -1)|0;
- $45 = (($42) + (($44*144)|0)|0);
- $46 = HEAP32[$45>>2]|0;
- $47 = (($46) + 1)|0;
- HEAP32[$45>>2] = $47;
- STACKTOP = sp;return;
- } else {
- _TraceLog(1,9463,$vararg_buffer3);
- STACKTOP = sp;return;
- }
- break;
- }
- default: {
+ } else {
+ $42 = ((($2)) + 4|0);
+ $43 = HEAP32[$42>>2]|0;
+ $44 = ((($2)) + 8|0);
+ $45 = HEAP32[$44>>2]|0;
+ HEAP32[$vararg_buffer7>>2] = $1;
+ $vararg_ptr10 = ((($vararg_buffer7)) + 4|0);
+ HEAP32[$vararg_ptr10>>2] = $43;
+ $vararg_ptr11 = ((($vararg_buffer7)) + 8|0);
+ HEAP32[$vararg_ptr11>>2] = $45;
+ _TraceLog(0,6496,$vararg_buffer7);
+ ;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;
STACKTOP = sp;return;
}
- }
-}
-function _rlVertex2f($0,$1) {
- $0 = +$0;
- $1 = +$1;
- var $2 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[764];
- _rlVertex3f($0,$1,$2);
- return;
}
-function _rlTexCoord2f($0,$1) {
- $0 = +$0;
- $1 = +$1;
- var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = HEAP32[4905]|0;
- $3 = ($2|0)==(7);
- if (!($3)) {
- return;
- }
- $4 = HEAP32[(20768)>>2]|0;
- $5 = HEAP32[(20756)>>2]|0;
- $6 = $5 << 1;
- $7 = (($4) + ($6<<2)|0);
- HEAPF32[$7>>2] = $0;
- $8 = $6 | 1;
- $9 = (($4) + ($8<<2)|0);
- HEAPF32[$9>>2] = $1;
- $10 = (($5) + 1)|0;
- HEAP32[(20756)>>2] = $10;
- return;
-}
-function _rlNormal3f($0,$1,$2) {
- $0 = +$0;
- $1 = +$1;
- $2 = +$2;
- var label = 0, sp = 0;
- sp = STACKTOP;
- return;
-}
-function _rlColor4ub($0,$1,$2,$3) {
+function _stbi_load_from_file($0,$1,$2,$3,$4) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
$3 = $3|0;
- var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
- var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $4 = HEAP32[4905]|0;
- switch ($4|0) {
- case 1: {
- $$sink37 = (20664);$$sink38 = (20676);
- break;
- }
- case 4: {
- $$sink37 = (20712);$$sink38 = (20724);
- break;
- }
- case 7: {
- $$sink37 = (20760);$$sink38 = (20772);
- break;
- }
- default: {
- return;
- }
- }
- $5 = HEAP32[$$sink38>>2]|0;
- $6 = HEAP32[$$sink37>>2]|0;
- $7 = $6 << 2;
- $8 = (($5) + ($7)|0);
- HEAP8[$8>>0] = $0;
- $9 = HEAP32[$$sink38>>2]|0;
- $10 = HEAP32[$$sink37>>2]|0;
- $11 = $10 << 2;
- $12 = $11 | 1;
- $13 = (($9) + ($12)|0);
- HEAP8[$13>>0] = $1;
- $14 = HEAP32[$$sink38>>2]|0;
- $15 = HEAP32[$$sink37>>2]|0;
- $16 = $15 << 2;
- $17 = $16 | 2;
- $18 = (($14) + ($17)|0);
- HEAP8[$18>>0] = $2;
- $19 = HEAP32[$$sink38>>2]|0;
- $20 = HEAP32[$$sink37>>2]|0;
- $21 = $20 << 2;
- $22 = $21 | 3;
- $23 = (($19) + ($22)|0);
- HEAP8[$23>>0] = $3;
- $24 = HEAP32[$$sink37>>2]|0;
- $25 = (($24) + 1)|0;
- HEAP32[$$sink37>>2] = $25;
- return;
-}
-function _rlColor3f($0,$1,$2) {
- $0 = +$0;
- $1 = +$1;
- $2 = +$2;
- var $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = $0 * 255.0;
- $4 = (~~(($3))&255);
- $5 = $1 * 255.0;
- $6 = (~~(($5))&255);
- $7 = $2 * 255.0;
- $8 = (~~(($7))&255);
- _rlColor4ub($4,$6,$8,-1);
- return;
-}
-function _rlEnableTexture($0) {
- $0 = $0|0;
- var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = HEAP32[4903]|0;
- $2 = HEAP32[4904]|0;
- $3 = (($2) + -1)|0;
- $4 = (((($1) + (($3*144)|0)|0)) + 8|0);
- $5 = HEAP32[$4>>2]|0;
- $6 = ($5|0)==($0|0);
- if ($6) {
- return;
- }
- $7 = (($1) + (($3*144)|0)|0);
- $8 = HEAP32[$7>>2]|0;
- $9 = ($8|0)>(0);
- if ($9) {
- $10 = (($2) + 1)|0;
- HEAP32[4904] = $10;
- }
- $11 = HEAP32[4904]|0;
- $12 = (($11) + -1)|0;
- $13 = (((($1) + (($12*144)|0)|0)) + 8|0);
- HEAP32[$13>>2] = $0;
- $14 = (($1) + (($12*144)|0)|0);
- HEAP32[$14>>2] = 0;
- return;
-}
-function _rlDisableTexture() {
- var $0 = 0, $1 = 0, label = 0, sp = 0;
+ $4 = $4|0;
+ var $10 = 0, $11 = 0, $12 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5188]|0;
- $1 = ($0|0)>(4095);
- if (!($1)) {
- return;
+ STACKTOP = STACKTOP + 192|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(192|0);
+ $5 = sp;
+ _stbi__start_file($5,$0);
+ $6 = (_stbi__load_and_postprocess_8bit($5,$1,$2,$3,$4)|0);
+ $7 = ($6|0)==(0|0);
+ if ($7) {
+ STACKTOP = sp;return ($6|0);
}
- _rlglDraw();
- return;
+ $8 = ((($5)) + 172|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = ((($5)) + 168|0);
+ $11 = HEAP32[$10>>2]|0;
+ $12 = (($11) - ($9))|0;
+ (_fseek($0,$12,1)|0);
+ STACKTOP = sp;return ($6|0);
}
-function _rlDeleteShader($0) {
+function _stbi_set_flip_vertically_on_load($0) {
$0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
+ var label = 0, sp = 0;
sp = STACKTOP;
- $1 = ($0|0)==(0);
- if ($1) {
- return;
- }
- _glDeleteProgram(($0|0));
+ HEAP32[5170] = $0;
return;
}
-function _rlDeleteVertexArrays($0) {
+function _stbi_loadf_from_file($0,$1,$2,$3,$4) {
$0 = $0|0;
- var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $vararg_buffer = sp;
- $1 = sp + 4|0;
- HEAP32[$1>>2] = $0;
- $2 = HEAP32[4866]|0;
- $3 = ($2|0)==(0);
- if ($3) {
- STACKTOP = sp;return;
- }
- $4 = ($0|0)==(0);
- if (!($4)) {
- $5 = HEAP32[4869]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,$1);
- }
- $6 = HEAP32[$1>>2]|0;
- HEAP32[$vararg_buffer>>2] = $6;
- _TraceLog(0,9488,$vararg_buffer);
- STACKTOP = sp;return;
+ STACKTOP = STACKTOP + 192|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(192|0);
+ $5 = sp;
+ _stbi__start_file($5,$0);
+ $6 = (_stbi__loadf_main($5,$1,$2,$3,$4)|0);
+ STACKTOP = sp;return ($6|0);
}
-function _rlDeleteBuffers($0) {
+function _stbi__start_file($0,$1) {
$0 = $0|0;
- var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $vararg_buffer = sp;
- $1 = sp + 4|0;
- HEAP32[$1>>2] = $0;
- $2 = ($0|0)==(0);
- if ($2) {
- STACKTOP = sp;return;
- }
- _glDeleteBuffers(1,($1|0));
- $3 = HEAP32[4866]|0;
- $4 = ($3|0)==(0);
- if (!($4)) {
- STACKTOP = sp;return;
- }
- $5 = HEAP32[$1>>2]|0;
- HEAP32[$vararg_buffer>>2] = $5;
- _TraceLog(0,9536,$vararg_buffer);
- STACKTOP = sp;return;
+ _stbi__start_callbacks($0,3692,$1);
+ return;
}
-function _rlglLoadRenderTexture($0,$1,$2) {
+function _stbi__loadf_main($0,$1,$2,$3,$4) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
- var $vararg_buffer1 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0, $vararg_buffer9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0);
- $vararg_buffer9 = sp + 40|0;
- $vararg_buffer7 = sp + 32|0;
- $vararg_buffer5 = sp + 24|0;
- $vararg_buffer3 = sp + 16|0;
- $vararg_buffer1 = sp + 8|0;
- $vararg_buffer = sp;
- $3 = sp + 44|0;
- HEAP32[$3>>2] = 0;
- $4 = ((($3)) + 4|0);
- HEAP32[$4>>2] = 0;
- $5 = ((($3)) + 8|0);
- HEAP32[$5>>2] = $1;
- $6 = ((($3)) + 12|0);
- HEAP32[$6>>2] = $2;
- $7 = ((($3)) + 20|0);
- HEAP32[$7>>2] = 7;
- $8 = ((($3)) + 16|0);
- HEAP32[$8>>2] = 1;
- $9 = ((($3)) + 24|0);
- HEAP32[$9>>2] = 0;
- $10 = ((($3)) + 28|0);
- HEAP32[$10>>2] = $1;
- $11 = ((($3)) + 32|0);
- HEAP32[$11>>2] = $2;
- $12 = ((($3)) + 40|0);
- HEAP32[$12>>2] = 19;
- $13 = ((($3)) + 36|0);
- HEAP32[$13>>2] = 1;
- _glGenTextures(1,($4|0));
- $14 = HEAP32[$4>>2]|0;
- _glBindTexture(3553,($14|0));
- _glTexParameteri(3553,10242,33071);
- _glTexParameteri(3553,10243,33071);
- _glTexParameteri(3553,10241,9729);
- _glTexParameteri(3553,10240,9729);
- _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,(0|0));
- _glBindTexture(3553,0);
- _glGenRenderbuffers(1,($9|0));
- $15 = HEAP32[$9>>2]|0;
- _glBindRenderbuffer(36161,($15|0));
- _glRenderbufferStorage(36161,33189,($1|0),($2|0));
- _glGenFramebuffers(1,($3|0));
- $16 = HEAP32[$3>>2]|0;
- _glBindFramebuffer(36160,($16|0));
- $17 = HEAP32[$4>>2]|0;
- _glFramebufferTexture2D(36160,36064,3553,($17|0),0);
- $18 = HEAP32[$9>>2]|0;
- _glFramebufferRenderbuffer(36160,36096,36161,($18|0));
- $19 = (_glCheckFramebufferStatus(36160)|0);
- $20 = ($19|0)==(36053);
- if ($20) {
- $21 = HEAP32[$3>>2]|0;
- HEAP32[$vararg_buffer9>>2] = $21;
- _TraceLog(0,9771,$vararg_buffer9);
- _glBindFramebuffer(36160,0);
- dest=$0; src=$3; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- STACKTOP = sp;return;
- }
- _TraceLog(2,9591,$vararg_buffer);
- switch ($19|0) {
- case 36061: {
- _TraceLog(2,9634,$vararg_buffer1);
- break;
- }
- case 36054: {
- _TraceLog(2,9661,$vararg_buffer3);
- break;
- }
- case 36057: {
- _TraceLog(2,9695,$vararg_buffer5);
- break;
- }
- case 36055: {
- _TraceLog(2,9729,$vararg_buffer7);
- break;
+ $5 = (_stbi__hdr_test($0)|0);
+ $6 = ($5|0)==(0);
+ if (!($6)) {
+ $7 = (_stbi__hdr_load($0,$1,$2,$3,$4)|0);
+ $8 = ($7|0)==(0|0);
+ if ($8) {
+ $$0 = 0;
+ return ($$0|0);
+ }
+ _stbi__float_postprocess($7,$1,$2,$3,$4);
+ $$0 = $7;
+ return ($$0|0);
}
- default: {
+ $9 = (_stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4)|0);
+ $10 = ($9|0)==(0|0);
+ if ($10) {
+ _stbi__err(6566);
+ $$0 = 0;
+ return ($$0|0);
}
+ $11 = HEAP32[$1>>2]|0;
+ $12 = HEAP32[$2>>2]|0;
+ $13 = ($4|0)==(0);
+ if ($13) {
+ $14 = HEAP32[$3>>2]|0;
+ $15 = $14;
+ } else {
+ $15 = $4;
}
- _glDeleteTextures(1,($4|0));
- _glDeleteTextures(1,($9|0));
- _glDeleteFramebuffers(1,($3|0));
- _glBindFramebuffer(36160,0);
- dest=$0; src=$3; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- STACKTOP = sp;return;
+ $16 = (_stbi__ldr_to_hdr($9,$11,$12,$15)|0);
+ $$0 = $16;
+ return ($$0|0);
}
-function _rlglLoadMesh($0,$1) {
+function _stbi__hdr_test($0) {
$0 = $0|0;
- $1 = $1|0;
- var $$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
- var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
- var $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0;
- var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0;
- var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
- $vararg_buffer3 = sp + 16|0;
- $vararg_buffer1 = sp + 8|0;
- $vararg_buffer = sp;
- $2 = sp + 48|0;
- $3 = sp + 20|0;
- $4 = ((($0)) + 36|0);
- $5 = ((($0)) + 40|0);
- $6 = ((($0)) + 44|0);
- $7 = ((($0)) + 48|0);
- $8 = ((($0)) + 52|0);
- $9 = ((($0)) + 56|0);
- $10 = ((($0)) + 60|0);
- $11 = ((($0)) + 64|0);
- $12 = ($1|0)!=(0);
- $$ = $12 ? 35048 : 35044;
- ;HEAP32[$4>>2]=0|0;HEAP32[$4+4>>2]=0|0;HEAP32[$4+8>>2]=0|0;HEAP32[$4+12>>2]=0|0;HEAP32[$4+16>>2]=0|0;HEAP32[$4+20>>2]=0|0;HEAP32[$4+24>>2]=0|0;HEAP32[$4+28>>2]=0|0;
- HEAP32[$2>>2] = 0;
- ;HEAP32[$3>>2]=0|0;HEAP32[$3+4>>2]=0|0;HEAP32[$3+8>>2]=0|0;HEAP32[$3+12>>2]=0|0;HEAP32[$3+16>>2]=0|0;HEAP32[$3+20>>2]=0|0;HEAP32[$3+24>>2]=0|0;
- $13 = HEAP32[4866]|0;
- $14 = ($13|0)==(0);
- if (!($14)) {
- $15 = HEAP32[4867]|0;
- FUNCTION_TABLE_vii[$15 & 63](1,$2);
- $16 = HEAP32[4868]|0;
- $17 = HEAP32[$2>>2]|0;
- FUNCTION_TABLE_vi[$16 & 31]($17);
- }
- _glGenBuffers(1,($3|0));
- $18 = HEAP32[$3>>2]|0;
- _glBindBuffer(34962,($18|0));
- $19 = HEAP32[$0>>2]|0;
- $20 = ($19*12)|0;
- $21 = ((($0)) + 8|0);
- $22 = HEAP32[$21>>2]|0;
- _glBufferData(34962,($20|0),($22|0),($$|0));
- _glVertexAttribPointer(0,3,5126,0,0,(0|0));
- _glEnableVertexAttribArray(0);
- $23 = ((($3)) + 4|0);
- _glGenBuffers(1,($23|0));
- $24 = HEAP32[$23>>2]|0;
- _glBindBuffer(34962,($24|0));
- $25 = HEAP32[$0>>2]|0;
- $26 = $25 << 3;
- $27 = ((($0)) + 12|0);
- $28 = HEAP32[$27>>2]|0;
- _glBufferData(34962,($26|0),($28|0),($$|0));
- _glVertexAttribPointer(1,2,5126,0,0,(0|0));
- _glEnableVertexAttribArray(1);
- $29 = ((($0)) + 20|0);
- $30 = HEAP32[$29>>2]|0;
- $31 = ($30|0)==(0|0);
- if ($31) {
- _glVertexAttrib3f(2,1.0,1.0,1.0);
- _glDisableVertexAttribArray(2);
- } else {
- $32 = ((($3)) + 8|0);
- _glGenBuffers(1,($32|0));
- $33 = HEAP32[$32>>2]|0;
- _glBindBuffer(34962,($33|0));
- $34 = HEAP32[$0>>2]|0;
- $35 = ($34*12)|0;
- $36 = HEAP32[$29>>2]|0;
- _glBufferData(34962,($35|0),($36|0),($$|0));
- _glVertexAttribPointer(2,3,5126,0,0,(0|0));
- _glEnableVertexAttribArray(2);
- }
- $37 = ((($0)) + 28|0);
- $38 = HEAP32[$37>>2]|0;
- $39 = ($38|0)==(0|0);
- if ($39) {
- _glVertexAttrib4f(3,1.0,1.0,1.0,1.0);
- _glDisableVertexAttribArray(3);
- } else {
- $40 = ((($3)) + 12|0);
- _glGenBuffers(1,($40|0));
- $41 = HEAP32[$40>>2]|0;
- _glBindBuffer(34962,($41|0));
- $42 = HEAP32[$0>>2]|0;
- $43 = $42 << 2;
- $44 = HEAP32[$37>>2]|0;
- _glBufferData(34962,($43|0),($44|0),($$|0));
- _glVertexAttribPointer(3,4,5121,1,0,(0|0));
- _glEnableVertexAttribArray(3);
- }
- $45 = ((($0)) + 24|0);
- $46 = HEAP32[$45>>2]|0;
- $47 = ($46|0)==(0|0);
- if ($47) {
- _glVertexAttrib3f(4,0.0,0.0,0.0);
- _glDisableVertexAttribArray(4);
- } else {
- $48 = ((($3)) + 16|0);
- _glGenBuffers(1,($48|0));
- $49 = HEAP32[$48>>2]|0;
- _glBindBuffer(34962,($49|0));
- $50 = HEAP32[$0>>2]|0;
- $51 = ($50*12)|0;
- $52 = HEAP32[$45>>2]|0;
- _glBufferData(34962,($51|0),($52|0),($$|0));
- _glVertexAttribPointer(4,3,5126,0,0,(0|0));
- _glEnableVertexAttribArray(4);
- }
- $53 = ((($0)) + 16|0);
- $54 = HEAP32[$53>>2]|0;
- $55 = ($54|0)==(0|0);
- if ($55) {
- _glVertexAttrib2f(5,0.0,0.0);
- _glDisableVertexAttribArray(5);
- } else {
- $56 = ((($3)) + 20|0);
- _glGenBuffers(1,($56|0));
- $57 = HEAP32[$56>>2]|0;
- _glBindBuffer(34962,($57|0));
- $58 = HEAP32[$0>>2]|0;
- $59 = $58 << 3;
- $60 = HEAP32[$53>>2]|0;
- _glBufferData(34962,($59|0),($60|0),($$|0));
- _glVertexAttribPointer(5,2,5126,0,0,(0|0));
- _glEnableVertexAttribArray(5);
- }
- $61 = ((($0)) + 32|0);
- $62 = HEAP32[$61>>2]|0;
- $63 = ($62|0)==(0|0);
- if (!($63)) {
- $64 = ((($3)) + 24|0);
- _glGenBuffers(1,($64|0));
- $65 = HEAP32[$64>>2]|0;
- _glBindBuffer(34963,($65|0));
- $66 = ((($0)) + 4|0);
- $67 = HEAP32[$66>>2]|0;
- $68 = ($67*6)|0;
- $69 = HEAP32[$61>>2]|0;
- _glBufferData(34963,($68|0),($69|0),35044);
- }
- $70 = HEAP32[$3>>2]|0;
- HEAP32[$5>>2] = $70;
- $71 = HEAP32[$23>>2]|0;
- HEAP32[$6>>2] = $71;
- $72 = ((($3)) + 8|0);
- $73 = HEAP32[$72>>2]|0;
- HEAP32[$7>>2] = $73;
- $74 = ((($3)) + 12|0);
- $75 = HEAP32[$74>>2]|0;
- HEAP32[$8>>2] = $75;
- $76 = ((($3)) + 16|0);
- $77 = HEAP32[$76>>2]|0;
- HEAP32[$9>>2] = $77;
- $78 = ((($3)) + 20|0);
- $79 = HEAP32[$78>>2]|0;
- HEAP32[$10>>2] = $79;
- $80 = ((($3)) + 24|0);
- $81 = HEAP32[$80>>2]|0;
- HEAP32[$11>>2] = $81;
- $82 = HEAP32[4866]|0;
- $83 = ($82|0)==(0);
- if ($83) {
- _TraceLog(0,9917,$vararg_buffer3);
- STACKTOP = sp;return;
- }
- $84 = HEAP32[$2>>2]|0;
- $85 = ($84|0)==(0);
- if ($85) {
- _TraceLog(2,9876,$vararg_buffer1);
- STACKTOP = sp;return;
- } else {
- HEAP32[$4>>2] = $84;
- HEAP32[$vararg_buffer>>2] = $84;
- _TraceLog(0,9823,$vararg_buffer);
- STACKTOP = sp;return;
+ $1 = (_stbi__hdr_test_core($0,8174)|0);
+ _stbi__rewind($0);
+ $2 = ($1|0)==(0);
+ if (!($2)) {
+ $$0 = $1;
+ return ($$0|0);
}
+ $3 = (_stbi__hdr_test_core($0,8186)|0);
+ _stbi__rewind($0);
+ $$0 = $3;
+ return ($$0|0);
}
-function _rlglDrawMesh($0,$1,$2) {
+function _stbi__hdr_load($0,$1,$2,$3,$4) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $$ = 0, $$020 = 0, $$byval_copy5 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0;
- var $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0;
- var $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0;
- var $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0.0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0;
- var $17 = 0.0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0, $27 = 0, $28 = 0;
- var $29 = 0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0.0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0;
- var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0.0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0.0, $55 = 0.0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0;
- var $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0.0, $75 = 0, $76 = 0.0, $77 = 0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0;
- var $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $modelview$byval_copy4 = 0, dest = 0;
- var label = 0, sp = 0, src = 0, stop = 0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$$0142 = 0, $$014033 = 0, $$014253 = 0, $$014344 = 0, $$014538 = 0, $$0146 = 0, $$0150 = 0, $$114131 = 0, $$1144 = 0, $$1147 = 0, $$1151 = 0, $$2148 = 0, $$2152$be = 0, $$215236 = 0, $$3 = 0, $$314943 = 0, $$315332 = 0, $$430 = 0, $$540 = 0;
+ var $$lcssa29 = 0, $$off = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $12 = 0, $13 = 0, $14 = 0;
+ var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
+ var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0;
+ var $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0;
+ var $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0;
+ var $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond87 = 0, $exitcond88 = 0, $notlhs = 0, $notrhs = 0, $or$cond = 0, $or$cond3$not = 0, label = 0, sp = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 384|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(384|0);
- $$byval_copy5 = sp + 320|0;
- $modelview$byval_copy4 = sp + 256|0;
- $3 = sp + 192|0;
- $4 = sp + 128|0;
- $5 = sp + 64|0;
+ STACKTOP = STACKTOP + 1040|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1040|0);
+ $5 = sp + 16|0;
$6 = sp;
- $7 = HEAP32[$1>>2]|0;
- _glUseProgram(($7|0));
- $8 = ((($1)) + 32|0);
- $9 = HEAP32[$8>>2]|0;
- $10 = ((($1)) + 116|0);
- $11 = HEAP8[$10>>0]|0;
- $12 = (+($11&255));
- $13 = $12 / 255.0;
- $14 = ((($1)) + 117|0);
- $15 = HEAP8[$14>>0]|0;
- $16 = (+($15&255));
- $17 = $16 / 255.0;
- $18 = ((($1)) + 118|0);
- $19 = HEAP8[$18>>0]|0;
- $20 = (+($19&255));
- $21 = $20 / 255.0;
- $22 = ((($1)) + 119|0);
- $23 = HEAP8[$22>>0]|0;
- $24 = (+($23&255));
- $25 = $24 / 255.0;
- _glUniform4f(($9|0),(+$13),(+$17),(+$21),(+$25));
- $26 = ((($1)) + 36|0);
- $27 = HEAP32[$26>>2]|0;
- $28 = ($27|0)==(-1);
- if (!($28)) {
- $29 = ((($1)) + 120|0);
- $30 = HEAP8[$29>>0]|0;
- $31 = (+($30&255));
- $32 = $31 / 255.0;
- $33 = ((($1)) + 121|0);
- $34 = HEAP8[$33>>0]|0;
- $35 = (+($34&255));
- $36 = $35 / 255.0;
- $37 = ((($1)) + 122|0);
- $38 = HEAP8[$37>>0]|0;
- $39 = (+($38&255));
- $40 = $39 / 255.0;
- $41 = ((($1)) + 123|0);
- $42 = HEAP8[$41>>0]|0;
- $43 = (+($42&255));
- $44 = $43 / 255.0;
- _glUniform4f(($27|0),(+$32),(+$36),(+$40),(+$44));
- }
- $45 = ((($1)) + 40|0);
- $46 = HEAP32[$45>>2]|0;
- $47 = ($46|0)==(-1);
- if (!($47)) {
- $48 = ((($1)) + 124|0);
- $49 = HEAP8[$48>>0]|0;
- $50 = (+($49&255));
- $51 = $50 / 255.0;
- $52 = ((($1)) + 125|0);
- $53 = HEAP8[$52>>0]|0;
- $54 = (+($53&255));
- $55 = $54 / 255.0;
- $56 = ((($1)) + 126|0);
- $57 = HEAP8[$56>>0]|0;
- $58 = (+($57&255));
- $59 = $58 / 255.0;
- $60 = ((($1)) + 127|0);
- $61 = HEAP8[$60>>0]|0;
- $62 = (+($61&255));
- $63 = $62 / 255.0;
- _glUniform4f(($46|0),(+$51),(+$55),(+$59),(+$63));
- }
- dest=$3; src=19396; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$4; src=19332; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$modelview$byval_copy4; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy5; src=19396; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixMultiply($5,$modelview$byval_copy4,$$byval_copy5);
- $64 = HEAP32[$1>>2]|0;
- $65 = HEAP32[4874]|0;
- $66 = ($64|0)==($65|0);
- if (!($66)) {
- $67 = (_glGetUniformLocation(($64|0),(9965|0))|0);
- $68 = ($67|0)==(-1);
- if (!($68)) {
- dest=$modelview$byval_copy4; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixTranspose($modelview$byval_copy4);
- _MatrixInvert($modelview$byval_copy4);
- dest=$$byval_copy5; src=$modelview$byval_copy4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $69 = (_MatrixToFloat($$byval_copy5)|0);
- _glUniformMatrix4fv(($67|0),1,0,($69|0));
- }
- $70 = HEAP32[$1>>2]|0;
- $71 = (_glGetUniformLocation(($70|0),(9977|0))|0);
- $72 = ($71|0)==(-1);
- if (!($72)) {
- $73 = ((($3)) + 8|0);
- $74 = +HEAPF32[$73>>2];
- $75 = ((($3)) + 24|0);
- $76 = +HEAPF32[$75>>2];
- $77 = ((($3)) + 40|0);
- $78 = +HEAPF32[$77>>2];
- _glUniform3f(($71|0),(+$74),(+$76),(+$78));
- }
- $79 = (_glGetUniformLocation(($70|0),(9985|0))|0);
- $80 = ($79|0)==(-1);
- if (!($80)) {
- $81 = ((($1)) + 128|0);
- $82 = +HEAPF32[$81>>2];
- _glUniform1f(($79|0),(+$82));
- }
- }
- _glActiveTexture(33984);
- $83 = ((($1)) + 56|0);
- $84 = HEAP32[$83>>2]|0;
- _glBindTexture(3553,($84|0));
- $85 = ((($1)) + 44|0);
- $86 = HEAP32[$85>>2]|0;
- _glUniform1i(($86|0),0);
- $87 = ((($1)) + 76|0);
- $88 = HEAP32[$87>>2]|0;
- $89 = ($88|0)==(0);
- if (!($89)) {
- $90 = ((($1)) + 48|0);
- $91 = HEAP32[$90>>2]|0;
- $92 = ($91|0)==(-1);
- if (!($92)) {
- $93 = HEAP32[$1>>2]|0;
- $94 = (_glGetUniformLocation(($93|0),(9996|0))|0);
- _glUniform1i(($94|0),1);
- _glActiveTexture(33985);
- $95 = HEAP32[$87>>2]|0;
- _glBindTexture(3553,($95|0));
- $96 = HEAP32[$90>>2]|0;
- _glUniform1i(($96|0),1);
- }
- }
- $97 = ((($1)) + 96|0);
- $98 = HEAP32[$97>>2]|0;
- $99 = ($98|0)==(0);
- if (!($99)) {
- $100 = ((($1)) + 52|0);
- $101 = HEAP32[$100>>2]|0;
- $102 = ($101|0)==(-1);
- if (!($102)) {
- $103 = HEAP32[$1>>2]|0;
- $104 = (_glGetUniformLocation(($103|0),(10006|0))|0);
- _glUniform1i(($104|0),1);
- _glActiveTexture(33986);
- $105 = HEAP32[$97>>2]|0;
- _glBindTexture(3553,($105|0));
- $106 = HEAP32[$100>>2]|0;
- _glUniform1i(($106|0),2);
+ $7 = sp + 4|0;
+ $8 = sp + 8|0;
+ $9 = (_stbi__hdr_gettoken($0,$5)|0);
+ $10 = (_strcmp($9,8034)|0);
+ $11 = ($10|0)==(0);
+ if (!($11)) {
+ $12 = (_strcmp($9,8045)|0);
+ $13 = ($12|0)==(0);
+ if (!($13)) {
+ _stbi__err(8052);
+ $$3 = 0;
+ STACKTOP = sp;return ($$3|0);
}
}
- $107 = HEAP32[4866]|0;
- $108 = ($107|0)==(0);
- if ($108) {
- $112 = ((($0)) + 40|0);
- $113 = HEAP32[$112>>2]|0;
- _glBindBuffer(34962,($113|0));
- $114 = ((($1)) + 4|0);
- $115 = HEAP32[$114>>2]|0;
- _glVertexAttribPointer(($115|0),3,5126,0,0,(0|0));
- _glEnableVertexAttribArray(($115|0));
- $116 = ((($0)) + 44|0);
- $117 = HEAP32[$116>>2]|0;
- _glBindBuffer(34962,($117|0));
- $118 = ((($1)) + 8|0);
- $119 = HEAP32[$118>>2]|0;
- _glVertexAttribPointer(($119|0),2,5126,0,0,(0|0));
- _glEnableVertexAttribArray(($119|0));
- $120 = ((($1)) + 16|0);
- $121 = HEAP32[$120>>2]|0;
- $122 = ($121|0)==(-1);
- if (!($122)) {
- $123 = ((($0)) + 48|0);
- $124 = HEAP32[$123>>2]|0;
- _glBindBuffer(34962,($124|0));
- $125 = HEAP32[$120>>2]|0;
- _glVertexAttribPointer(($125|0),3,5126,0,0,(0|0));
- $126 = HEAP32[$120>>2]|0;
- _glEnableVertexAttribArray(($126|0));
+ $14 = (_stbi__hdr_gettoken($0,$5)|0);
+ HEAP32[$6>>2] = $14;
+ $15 = HEAP8[$14>>0]|0;
+ $16 = ($15<<24>>24)==(0);
+ if (!($16)) {
+ $$014253 = 0;$17 = $5;
+ while(1) {
+ $18 = (_strcmp($17,8060)|0);
+ $19 = ($18|0)==(0);
+ $$$0142 = $19 ? 1 : $$014253;
+ $20 = (_stbi__hdr_gettoken($0,$5)|0);
+ $21 = HEAP8[$20>>0]|0;
+ $22 = ($21<<24>>24)==(0);
+ if ($22) {
+ break;
+ } else {
+ $$014253 = $$$0142;$17 = $5;
+ }
}
- $127 = ((($1)) + 24|0);
- $128 = HEAP32[$127>>2]|0;
- $129 = ($128|0)==(-1);
- do {
- if (!($129)) {
- $130 = ((($0)) + 52|0);
- $131 = HEAP32[$130>>2]|0;
- $132 = ($131|0)==(0);
- if ($132) {
- _glVertexAttrib4f(($128|0),1.0,1.0,1.0,1.0);
- $135 = HEAP32[$127>>2]|0;
- _glDisableVertexAttribArray(($135|0));
- break;
+ HEAP32[$6>>2] = $20;
+ $23 = ($$$0142|0)==(0);
+ if (!($23)) {
+ $24 = (_stbi__hdr_gettoken($0,$5)|0);
+ HEAP32[$6>>2] = $24;
+ $25 = (_strncmp($24,8102,3)|0);
+ $26 = ($25|0)==(0);
+ if (!($26)) {
+ _stbi__err(8106);
+ $$3 = 0;
+ STACKTOP = sp;return ($$3|0);
+ }
+ $27 = ((($5)) + 3|0);
+ HEAP32[$6>>2] = $27;
+ $28 = (_strtol($27,$6,10)|0);
+ $29 = HEAP32[$6>>2]|0;
+ $30 = HEAP8[$29>>0]|0;
+ $31 = ($30<<24>>24)==(32);
+ if ($31) {
+ $33 = $29;
+ while(1) {
+ $32 = ((($33)) + 1|0);
+ $34 = HEAP8[$32>>0]|0;
+ $35 = ($34<<24>>24)==(32);
+ if ($35) {
+ $33 = $32;
+ } else {
+ break;
+ }
+ }
+ HEAP32[$6>>2] = $32;
+ $$lcssa29 = $32;
+ } else {
+ $$lcssa29 = $29;
+ }
+ $36 = (_strncmp($$lcssa29,8130,3)|0);
+ $37 = ($36|0)==(0);
+ if (!($37)) {
+ _stbi__err(8106);
+ $$3 = 0;
+ STACKTOP = sp;return ($$3|0);
+ }
+ $38 = ((($$lcssa29)) + 3|0);
+ HEAP32[$6>>2] = $38;
+ $39 = (_strtol($38,0,10)|0);
+ HEAP32[$1>>2] = $39;
+ HEAP32[$2>>2] = $28;
+ $40 = ($3|0)==(0|0);
+ if (!($40)) {
+ HEAP32[$3>>2] = 3;
+ }
+ $41 = ($4|0)==(0);
+ $$ = $41 ? 3 : $4;
+ $42 = (_stbi__mad4sizes_valid($39,$28,$$)|0);
+ $43 = ($42|0)==(0);
+ if ($43) {
+ _stbi__err(6792);
+ $$3 = 0;
+ STACKTOP = sp;return ($$3|0);
+ }
+ $44 = (_stbi__malloc_mad4($39,$28,$$)|0);
+ $45 = ($44|0)==(0|0);
+ if ($45) {
+ _stbi__err(6585);
+ $$3 = 0;
+ STACKTOP = sp;return ($$3|0);
+ }
+ $$off = (($39) + -8)|0;
+ $46 = ($$off>>>0)>(32759);
+ do {
+ if ($46) {
+ $$0146 = 0;
+ label = 23;
} else {
- _glBindBuffer(34962,($131|0));
- $133 = HEAP32[$127>>2]|0;
- _glVertexAttribPointer(($133|0),4,5121,1,0,(0|0));
- $134 = HEAP32[$127>>2]|0;
- _glEnableVertexAttribArray(($134|0));
- break;
+ $47 = ($28|0)>(0);
+ if ($47) {
+ $$014344 = 0;$$314943 = 0;
+ } else {
+ $$3 = $44;
+ STACKTOP = sp;return ($$3|0);
+ }
+ L39: while(1) {
+ $57 = (_stbi__get8($0)|0);
+ $58 = (_stbi__get8($0)|0);
+ $59 = (_stbi__get8($0)|0);
+ $60 = $59&255;
+ $notlhs = ($57<<24>>24)==(2);
+ $notrhs = ($58<<24>>24)==(2);
+ $or$cond3$not = $notlhs & $notrhs;
+ $61 = $60 & 128;
+ $62 = ($61|0)==(0);
+ $or$cond = $or$cond3$not & $62;
+ if (!($or$cond)) {
+ label = 28;
+ break;
+ }
+ $67 = $60 << 8;
+ $68 = (_stbi__get8($0)|0);
+ $69 = $68&255;
+ $70 = $69 | $67;
+ $71 = ($70|0)==($39|0);
+ if (!($71)) {
+ label = 30;
+ break;
+ }
+ $72 = ($$014344|0)==(0|0);
+ if ($72) {
+ $73 = (_stbi__malloc_mad2($39,4)|0);
+ $74 = ($73|0)==(0|0);
+ if ($74) {
+ label = 33;
+ break;
+ } else {
+ $$1144 = $73;
+ }
+ } else {
+ $$1144 = $$014344;
+ }
+ $$014538 = 0;
+ while(1) {
+ $$215236 = 0;$87 = $39;
+ while(1) {
+ $82 = (_stbi__get8($0)|0);
+ $79 = $82&255;
+ $83 = ($82&255)>(128);
+ do {
+ if ($83) {
+ $84 = (_stbi__get8($0)|0);
+ $85 = (($79) + 128)|0;
+ $77 = $85 & 255;
+ $86 = ($77|0)>($87|0);
+ if ($86) {
+ label = 43;
+ break L39;
+ }
+ $88 = ($77|0)==(0);
+ if ($88) {
+ $$2152$be = $$215236;
+ break;
+ } else {
+ $$014033 = 0;$$315332 = $$215236;
+ }
+ while(1) {
+ $89 = (($$315332) + 1)|0;
+ $90 = $$315332 << 2;
+ $91 = (($90) + ($$014538))|0;
+ $92 = (($$1144) + ($91)|0);
+ HEAP8[$92>>0] = $84;
+ $93 = (($$014033) + 1)|0;
+ $exitcond87 = ($93|0)==($77|0);
+ if ($exitcond87) {
+ break;
+ } else {
+ $$014033 = $93;$$315332 = $89;
+ }
+ }
+ $76 = (($$215236) + ($77))|0;
+ $$2152$be = $76;
+ } else {
+ $94 = ($79|0)>($87|0);
+ if ($94) {
+ label = 47;
+ break L39;
+ }
+ $95 = ($82<<24>>24)==(0);
+ if ($95) {
+ $$2152$be = $$215236;
+ break;
+ } else {
+ $$114131 = 0;$$430 = $$215236;
+ }
+ while(1) {
+ $96 = (_stbi__get8($0)|0);
+ $97 = (($$430) + 1)|0;
+ $98 = $$430 << 2;
+ $99 = (($98) + ($$014538))|0;
+ $100 = (($$1144) + ($99)|0);
+ HEAP8[$100>>0] = $96;
+ $101 = (($$114131) + 1)|0;
+ $exitcond = ($101|0)==($79|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$114131 = $101;$$430 = $97;
+ }
+ }
+ $78 = (($$215236) + ($79))|0;
+ $$2152$be = $78;
+ }
+ } while(0);
+ $80 = (($39) - ($$2152$be))|0;
+ $81 = ($80|0)>(0);
+ if ($81) {
+ $$215236 = $$2152$be;$87 = $80;
+ } else {
+ break;
+ }
+ }
+ $102 = (($$014538) + 1)|0;
+ $103 = ($102|0)<(4);
+ if ($103) {
+ $$014538 = $102;
+ } else {
+ break;
+ }
+ }
+ $75 = Math_imul($$314943, $39)|0;
+ $$540 = 0;
+ while(1) {
+ $104 = (($$540) + ($75))|0;
+ $105 = Math_imul($104, $$)|0;
+ $106 = (($44) + ($105<<2)|0);
+ $107 = $$540 << 2;
+ $108 = (($$1144) + ($107)|0);
+ _stbi__hdr_convert($106,$108,$$);
+ $109 = (($$540) + 1)|0;
+ $exitcond88 = ($109|0)==($39|0);
+ if ($exitcond88) {
+ break;
+ } else {
+ $$540 = $109;
+ }
+ }
+ $110 = (($$314943) + 1)|0;
+ $111 = ($110|0)<($28|0);
+ if ($111) {
+ $$014344 = $$1144;$$314943 = $110;
+ } else {
+ label = 52;
+ break;
+ }
+ }
+ if ((label|0) == 28) {
+ HEAP8[$8>>0] = $57;
+ $63 = ((($8)) + 1|0);
+ HEAP8[$63>>0] = $58;
+ $64 = ((($8)) + 2|0);
+ HEAP8[$64>>0] = $59;
+ $65 = (_stbi__get8($0)|0);
+ $66 = ((($8)) + 3|0);
+ HEAP8[$66>>0] = $65;
+ _stbi__hdr_convert($44,$8,$$);
+ _free($$014344);
+ $$1151 = 1;$$2148 = 0;
+ label = 25;
+ break;
+ }
+ else if ((label|0) == 30) {
+ _free($44);
+ _free($$014344);
+ _stbi__err(8134);
+ $$3 = 0;
+ STACKTOP = sp;return ($$3|0);
+ }
+ else if ((label|0) == 33) {
+ _free($44);
+ _stbi__err(6585);
+ $$3 = 0;
+ STACKTOP = sp;return ($$3|0);
+ }
+ else if ((label|0) == 43) {
+ _free($44);
+ _free($$1144);
+ _stbi__err(8166);
+ $$3 = 0;
+ STACKTOP = sp;return ($$3|0);
+ }
+ else if ((label|0) == 47) {
+ _free($44);
+ _free($$1144);
+ _stbi__err(8166);
+ $$3 = 0;
+ STACKTOP = sp;return ($$3|0);
+ }
+ else if ((label|0) == 52) {
+ $112 = ($$1144|0)==(0|0);
+ if ($112) {
+ $$3 = $44;
+ STACKTOP = sp;return ($$3|0);
+ }
+ _free($$1144);
+ $$3 = $44;
+ STACKTOP = sp;return ($$3|0);
+ }
+ }
+ } while(0);
+ while(1) {
+ if ((label|0) == 23) {
+ label = 0;
+ $48 = ($$0146|0)<($28|0);
+ if ($48) {
+ $$0150 = 0;$$1147 = $$0146;
+ } else {
+ $$3 = $44;
+ break;
+ }
}
+ else if ((label|0) == 25) {
+ label = 0;
+ (_stbi__getn($0,$7,4)|0);
+ $50 = Math_imul($39, $$)|0;
+ $51 = Math_imul($50, $$2148)|0;
+ $52 = (($44) + ($51<<2)|0);
+ $53 = Math_imul($$1151, $$)|0;
+ $54 = (($52) + ($53<<2)|0);
+ _stbi__hdr_convert($54,$7,$$);
+ $55 = (($$1151) + 1)|0;
+ $$0150 = $55;$$1147 = $$2148;
+ }
+ $49 = ($$0150|0)<($39|0);
+ if ($49) {
+ $$1151 = $$0150;$$2148 = $$1147;
+ label = 25;
+ continue;
+ }
+ $56 = (($$1147) + 1)|0;
+ $$0146 = $56;
+ label = 23;
}
- } while(0);
- $136 = ((($1)) + 20|0);
- $137 = HEAP32[$136>>2]|0;
- $138 = ($137|0)==(-1);
- if (!($138)) {
- $139 = ((($0)) + 56|0);
- $140 = HEAP32[$139>>2]|0;
- _glBindBuffer(34962,($140|0));
- $141 = HEAP32[$136>>2]|0;
- _glVertexAttribPointer(($141|0),3,5126,0,0,(0|0));
- $142 = HEAP32[$136>>2]|0;
- _glEnableVertexAttribArray(($142|0));
- }
- $143 = ((($1)) + 12|0);
- $144 = HEAP32[$143>>2]|0;
- $145 = ($144|0)==(-1);
- if (!($145)) {
- $146 = ((($0)) + 60|0);
- $147 = HEAP32[$146>>2]|0;
- _glBindBuffer(34962,($147|0));
- $148 = HEAP32[$143>>2]|0;
- _glVertexAttribPointer(($148|0),2,5126,0,0,(0|0));
- $149 = HEAP32[$143>>2]|0;
- _glEnableVertexAttribArray(($149|0));
- }
- $150 = ((($0)) + 32|0);
- $151 = HEAP32[$150>>2]|0;
- $152 = ($151|0)==(0|0);
- if (!($152)) {
- $153 = HEAP32[(20796)>>2]|0;
- _glBindBuffer(34963,($153|0));
+ STACKTOP = sp;return ($$3|0);
}
- } else {
- $109 = HEAP32[4868]|0;
- $110 = ((($0)) + 36|0);
- $111 = HEAP32[$110>>2]|0;
- FUNCTION_TABLE_vi[$109 & 31]($111);
}
- $154 = HEAP32[5251]|0;
- $155 = ($154|0)!=(0);
- $$ = $155 ? 2 : 1;
- $156 = ((($1)) + 28|0);
- $157 = ((($0)) + 32|0);
- $158 = HEAP32[$0>>2]|0;
- $159 = ((($0)) + 4|0);
- $$020 = 0;
- while(1) {
- if ($155) {
- dest=$modelview$byval_copy4; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy5; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _SetStereoView($$020,$modelview$byval_copy4,$$byval_copy5);
- } else {
- dest=19396; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- }
- dest=$modelview$byval_copy4; src=19396; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy5; src=19332; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixMultiply($6,$modelview$byval_copy4,$$byval_copy5);
- $162 = HEAP32[$156>>2]|0;
- dest=$$byval_copy5; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $163 = (_MatrixToFloat($$byval_copy5)|0);
- _glUniformMatrix4fv(($162|0),1,0,($163|0));
- $164 = HEAP32[$157>>2]|0;
- $165 = ($164|0)==(0|0);
- if ($165) {
- _glDrawArrays(4,0,($158|0));
- } else {
- $166 = HEAP32[$159>>2]|0;
- $167 = ($166*3)|0;
- _glDrawElements(4,($167|0),5123,(0|0));
- }
- $168 = (($$020) + 1)|0;
- $169 = ($168|0)<($$|0);
- if ($169) {
- $$020 = $168;
- } else {
- break;
- }
- }
- $160 = HEAP32[$87>>2]|0;
- $161 = ($160|0)==(0);
- if (!($161)) {
- _glActiveTexture(33985);
- _glBindTexture(3553,0);
- }
- $170 = HEAP32[$97>>2]|0;
- $171 = ($170|0)==(0);
- if (!($171)) {
- _glActiveTexture(33986);
- _glBindTexture(3553,0);
- }
- _glActiveTexture(33984);
- _glBindTexture(3553,0);
- $172 = HEAP32[4866]|0;
- $173 = ($172|0)==(0);
- if (!($173)) {
- $174 = HEAP32[4868]|0;
- FUNCTION_TABLE_vi[$174 & 31](0);
- _glUseProgram(0);
- dest=19332; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=19396; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- STACKTOP = sp;return;
- }
- _glBindBuffer(34962,0);
- $175 = ((($0)) + 32|0);
- $176 = HEAP32[$175>>2]|0;
- $177 = ($176|0)==(0|0);
- if ($177) {
- _glUseProgram(0);
- dest=19332; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=19396; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- STACKTOP = sp;return;
- }
- _glBindBuffer(34963,0);
- _glUseProgram(0);
- dest=19332; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=19396; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- STACKTOP = sp;return;
-}
-function _rlglUnloadMesh($0) {
- $0 = $0|0;
- var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
- var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = ((($0)) + 8|0);
- $2 = HEAP32[$1>>2]|0;
- $3 = ($2|0)==(0|0);
- if (!($3)) {
- _free($2);
- }
- $4 = ((($0)) + 12|0);
- $5 = HEAP32[$4>>2]|0;
- $6 = ($5|0)==(0|0);
- if (!($6)) {
- _free($5);
- }
- $7 = ((($0)) + 20|0);
- $8 = HEAP32[$7>>2]|0;
- $9 = ($8|0)==(0|0);
- if (!($9)) {
- _free($8);
- }
- $10 = ((($0)) + 28|0);
- $11 = HEAP32[$10>>2]|0;
- $12 = ($11|0)==(0|0);
- if (!($12)) {
- _free($11);
- }
- $13 = ((($0)) + 24|0);
- $14 = HEAP32[$13>>2]|0;
- $15 = ($14|0)==(0|0);
- if (!($15)) {
- _free($14);
- }
- $16 = ((($0)) + 16|0);
- $17 = HEAP32[$16>>2]|0;
- $18 = ($17|0)==(0|0);
- if (!($18)) {
- _free($17);
- }
- $19 = ((($0)) + 32|0);
- $20 = HEAP32[$19>>2]|0;
- $21 = ($20|0)==(0|0);
- if (!($21)) {
- _free($20);
- }
- $22 = ((($0)) + 40|0);
- $23 = HEAP32[$22>>2]|0;
- _rlDeleteBuffers($23);
- $24 = ((($0)) + 44|0);
- $25 = HEAP32[$24>>2]|0;
- _rlDeleteBuffers($25);
- $26 = ((($0)) + 48|0);
- $27 = HEAP32[$26>>2]|0;
- _rlDeleteBuffers($27);
- $28 = ((($0)) + 52|0);
- $29 = HEAP32[$28>>2]|0;
- _rlDeleteBuffers($29);
- $30 = ((($0)) + 56|0);
- $31 = HEAP32[$30>>2]|0;
- _rlDeleteBuffers($31);
- $32 = ((($0)) + 60|0);
- $33 = HEAP32[$32>>2]|0;
- _rlDeleteBuffers($33);
- $34 = ((($0)) + 64|0);
- $35 = HEAP32[$34>>2]|0;
- _rlDeleteBuffers($35);
- $36 = ((($0)) + 36|0);
- $37 = HEAP32[$36>>2]|0;
- _rlDeleteVertexArrays($37);
- return;
-}
-function _GetDefaultTexture($0) {
- $0 = $0|0;
- var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = HEAP32[4873]|0;
- HEAP32[$0>>2] = $1;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAP32[$$sroa$5$0$$sroa_idx4>>2] = 1;
- $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0);
- HEAP32[$$sroa$6$0$$sroa_idx6>>2] = 1;
- $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0);
- HEAP32[$$sroa$7$0$$sroa_idx8>>2] = 7;
- return;
-}
-function _LoadText($0) {
- $0 = $0|0;
- var $$0 = 0, $$1 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $vararg_buffer = sp;
- $1 = ($0|0)==(0|0);
- if ($1) {
- $$1 = 0;
- STACKTOP = sp;return ($$1|0);
- }
- $2 = (_fopen($0,12319)|0);
- $3 = ($2|0)==(0|0);
- if ($3) {
- HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,10018,$vararg_buffer);
- $$1 = 0;
- STACKTOP = sp;return ($$1|0);
- }
- (_fseek($2,0,2)|0);
- $4 = (_ftell($2)|0);
- _rewind($2);
- $5 = ($4|0)>(0);
- if ($5) {
- $6 = (($4) + 1)|0;
- $7 = (_malloc($6)|0);
- $8 = (_fread($7,1,$4,$2)|0);
- $9 = (($7) + ($8)|0);
- HEAP8[$9>>0] = 0;
- $$0 = $7;
- } else {
- $$0 = 0;
- }
- (_fclose($2)|0);
- $$1 = $$0;
- STACKTOP = sp;return ($$1|0);
+ _stbi__err(8083);
+ $$3 = 0;
+ STACKTOP = sp;return ($$3|0);
}
-function _LoadShader($0,$1,$2) {
+function _stbi__float_postprocess($0,$1,$2,$3,$4) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$05558 = 0, $$05659 = 0, $$061 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond64 = 0, $exitcond65 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
- $vararg_buffer = sp;
- $3 = sp + 8|0;
- dest=$3; stop=dest+56|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
- $4 = (_LoadText($1)|0);
- $5 = (_LoadText($2)|0);
- $6 = ($4|0)!=(0|0);
- $7 = ($5|0)!=(0|0);
- $or$cond = $6 & $7;
- if ($or$cond) {
- $8 = (_LoadShaderProgram($4,$5)|0);
- HEAP32[$3>>2] = $8;
- $9 = ($8|0)==(0);
- if (!($9)) {
- _LoadDefaultShaderLocations($3);
- }
- _free($4);
- _free($5);
- }
- $10 = HEAP32[$3>>2]|0;
- $11 = ($10|0)==(0);
- if ($11) {
- _TraceLog(2,10053,$vararg_buffer);
- dest=$3; src=19496; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $5 = HEAP32[5170]|0;
+ $6 = ($5|0)!=(0);
+ $7 = ($0|0)!=(0|0);
+ $or$cond = $7 & $6;
+ if (!($or$cond)) {
+ return;
}
- dest=$0; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- STACKTOP = sp;return;
-}
-function _UnloadShader($0) {
- $0 = $0|0;
- var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $vararg_buffer = sp;
- $1 = HEAP32[$0>>2]|0;
- $2 = ($1|0)==(0);
- if ($2) {
- STACKTOP = sp;return;
+ $8 = HEAP32[$1>>2]|0;
+ $9 = HEAP32[$2>>2]|0;
+ $10 = ($4|0)==(0);
+ if ($10) {
+ $11 = HEAP32[$3>>2]|0;
+ $16 = $11;
+ } else {
+ $16 = $4;
}
- _rlDeleteShader($1);
- $3 = HEAP32[$0>>2]|0;
- HEAP32[$vararg_buffer>>2] = $3;
- _TraceLog(0,10087,$vararg_buffer);
- STACKTOP = sp;return;
-}
-function _BeginShaderMode($0) {
- $0 = $0|0;
- var $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- $1 = HEAP32[4888]|0;
- $2 = HEAP32[$0>>2]|0;
- $3 = ($1|0)==($2|0);
- if ($3) {
+ $12 = $9 >> 1;
+ $13 = ($12|0)>(0);
+ if (!($13)) {
return;
}
- _rlglDraw();
- dest=19552; src=$0; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- return;
-}
-function _EndShaderMode() {
- var $defaultShader$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
- $defaultShader$byval_copy = sp;
- dest=$defaultShader$byval_copy; src=19496; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _BeginShaderMode($defaultShader$byval_copy);
- STACKTOP = sp;return;
-}
-function _GetDefaultShader($0) {
- $0 = $0|0;
- var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- dest=$0; src=19496; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- return;
-}
-function _stbi__err($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- HEAP32[5344] = $0;
- return;
-}
-function _stbi_load_from_file($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $10 = 0, $11 = 0, $12 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 192|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(192|0);
- $5 = sp;
- _stbi__start_file($5,$0);
- $6 = (_stbi__load_and_postprocess_8bit($5,$1,$2,$3,$4)|0);
- $7 = ($6|0)==(0|0);
- if ($7) {
- STACKTOP = sp;return ($6|0);
+ $14 = ($8|0)>(0);
+ $15 = ($16|0)>(0);
+ $17 = (($9) + -1)|0;
+ $$061 = 0;
+ while(1) {
+ if ($14) {
+ $18 = Math_imul($$061, $8)|0;
+ $19 = (($17) - ($$061))|0;
+ $20 = Math_imul($19, $8)|0;
+ $$05659 = 0;
+ while(1) {
+ if ($15) {
+ $21 = (($$05659) + ($18))|0;
+ $22 = Math_imul($21, $16)|0;
+ $23 = (($$05659) + ($20))|0;
+ $24 = Math_imul($23, $16)|0;
+ $$05558 = 0;
+ while(1) {
+ $25 = (($$05558) + ($22))|0;
+ $26 = (($0) + ($25<<2)|0);
+ $27 = HEAP32[$26>>2]|0;
+ $28 = (($$05558) + ($24))|0;
+ $29 = (($0) + ($28<<2)|0);
+ $30 = HEAP32[$29>>2]|0;
+ HEAP32[$26>>2] = $30;
+ HEAP32[$29>>2] = $27;
+ $31 = (($$05558) + 1)|0;
+ $exitcond = ($31|0)==($16|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05558 = $31;
+ }
+ }
+ }
+ $32 = (($$05659) + 1)|0;
+ $exitcond64 = ($32|0)==($8|0);
+ if ($exitcond64) {
+ break;
+ } else {
+ $$05659 = $32;
+ }
+ }
+ }
+ $33 = (($$061) + 1)|0;
+ $exitcond65 = ($33|0)==($12|0);
+ if ($exitcond65) {
+ break;
+ } else {
+ $$061 = $33;
+ }
}
- $8 = ((($5)) + 172|0);
- $9 = HEAP32[$8>>2]|0;
- $10 = ((($5)) + 168|0);
- $11 = HEAP32[$10>>2]|0;
- $12 = (($11) - ($9))|0;
- (_fseek($0,$12,1)|0);
- STACKTOP = sp;return ($6|0);
-}
-function _stbi__start_file($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- _stbi__start_callbacks($0,3172,$1);
return;
}
function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
@@ -18840,7 +16206,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
break;
}
default: {
- ___assert_fail((10129|0),(10155|0),1041,(10178|0));
+ ___assert_fail((6594|0),(6620|0),1041,(6643|0));
// unreachable;
}
}
@@ -18858,7 +16224,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
HEAP32[$5>>2] = 8;
$$070 = $14;
}
- $15 = HEAP32[5345]|0;
+ $15 = HEAP32[5170]|0;
$16 = ($15|0)==(0);
if ($16) {
$$0 = $$070;
@@ -18934,6 +16300,186 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
}
STACKTOP = sp;return ($$0|0);
}
+function _stbi__ldr_to_hdr($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$0 = 0, $$042 = 0, $$043$lcssa = 0, $$04345 = 0, $$04446 = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0;
+ var $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0.0, $34 = 0.0, $35 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond48 = 0, $sext = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = ($0|0)==(0|0);
+ if ($4) {
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $5 = (_stbi__malloc_mad4($1,$2,$3)|0);
+ $6 = ($5|0)==(0|0);
+ if ($6) {
+ _free($0);
+ _stbi__err(6585);
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $7 = $3 & 1;
+ $sext = (($3) + -1)|0;
+ $$042 = (($sext) + ($7))|0;
+ $8 = Math_imul($2, $1)|0;
+ $9 = ($8|0)>(0);
+ if ($9) {
+ $10 = ($$042|0)>(0);
+ $11 = +HEAPF32[765];
+ $12 = $11;
+ $13 = +HEAPF32[766];
+ $14 = $13;
+ $$04446 = 0;
+ while(1) {
+ if ($10) {
+ $15 = Math_imul($$04446, $3)|0;
+ $$04345 = 0;
+ while(1) {
+ $16 = (($$04345) + ($15))|0;
+ $17 = (($0) + ($16)|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = (+($18&255));
+ $20 = $19 / 255.0;
+ $21 = $20;
+ $22 = (+Math_pow((+$21),(+$12)));
+ $23 = $22 * $14;
+ $24 = $23;
+ $25 = (($5) + ($16<<2)|0);
+ HEAPF32[$25>>2] = $24;
+ $26 = (($$04345) + 1)|0;
+ $exitcond = ($26|0)==($$042|0);
+ if ($exitcond) {
+ $$043$lcssa = $$042;
+ break;
+ } else {
+ $$04345 = $26;
+ }
+ }
+ } else {
+ $$043$lcssa = 0;
+ }
+ $27 = ($$043$lcssa|0)<($3|0);
+ $28 = Math_imul($$04446, $3)|0;
+ $29 = (($$043$lcssa) + ($28))|0;
+ if ($27) {
+ $30 = (($5) + ($29<<2)|0);
+ $31 = (($0) + ($29)|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = (+($32&255));
+ $34 = $33 / 255.0;
+ HEAPF32[$30>>2] = $34;
+ }
+ $35 = (($$04446) + 1)|0;
+ $exitcond48 = ($35|0)==($8|0);
+ if ($exitcond48) {
+ break;
+ } else {
+ $$04446 = $35;
+ }
+ }
+ }
+ _free($0);
+ $$0 = $5;
+ return ($$0|0);
+}
+function _stbi__err($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[5169] = $0;
+ return;
+}
+function _stbi__malloc_mad4($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (_stbi__mad4sizes_valid($0,$1,$2)|0);
+ $4 = ($3|0)==(0);
+ if ($4) {
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $5 = $0 << 2;
+ $6 = Math_imul($5, $1)|0;
+ $7 = Math_imul($6, $2)|0;
+ $8 = (_stbi__malloc($7)|0);
+ $$0 = $8;
+ return ($$0|0);
+}
+function _stbi__mad4sizes_valid($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (_stbi__mul2sizes_valid($0,$1)|0);
+ $4 = ($3|0)==(0);
+ if ($4) {
+ $15 = 0;
+ } else {
+ $5 = Math_imul($1, $0)|0;
+ $6 = (_stbi__mul2sizes_valid($5,$2)|0);
+ $7 = ($6|0)==(0);
+ if ($7) {
+ $15 = 0;
+ } else {
+ $8 = Math_imul($5, $2)|0;
+ $9 = (_stbi__mul2sizes_valid($8,4)|0);
+ $10 = ($9|0)==(0);
+ if ($10) {
+ $15 = 0;
+ } else {
+ $11 = $8 << 2;
+ $12 = (_stbi__addsizes_valid($11)|0);
+ $13 = ($12|0)!=(0);
+ $15 = $13;
+ }
+ }
+ }
+ $14 = $15&1;
+ return ($14|0);
+}
+function _stbi__malloc($0) {
+ $0 = $0|0;
+ var $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (_malloc($0)|0);
+ return ($1|0);
+}
+function _stbi__mul2sizes_valid($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = $1 | $0;
+ $3 = ($2|0)<(0);
+ if ($3) {
+ $$0 = 0;
+ } else {
+ $4 = ($1|0)==(0);
+ if ($4) {
+ $$0 = 1;
+ } else {
+ $5 = (2147483647 / ($1|0))&-1;
+ $6 = ($5|0)>=($0|0);
+ $7 = $6&1;
+ $$0 = $7;
+ }
+ }
+ return ($$0|0);
+}
+function _stbi__addsizes_valid($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return 1;
+}
function _stbi__load_main($0,$1,$2,$3,$4,$5) {
$0 = $0|0;
$1 = $1|0;
@@ -18941,7 +16487,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) {
$3 = $3|0;
$4 = $4|0;
$5 = $5|0;
- var $$0 = 0, $10 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
HEAP32[$5>>2] = 8;
$6 = ((($5)) + 8|0);
@@ -18950,16 +16496,31 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) {
HEAP32[$7>>2] = 0;
$8 = (_stbi__png_test($0)|0);
$9 = ($8|0)==(0);
- if ($9) {
- _stbi__err(10219);
- $$0 = 0;
- return ($$0|0);
- } else {
+ if (!($9)) {
$10 = (_stbi__png_load($0,$1,$2,$3,$4,$5)|0);
$$0 = $10;
return ($$0|0);
}
- return (0)|0;
+ $11 = (_stbi__hdr_test($0)|0);
+ $12 = ($11|0)==(0);
+ if ($12) {
+ _stbi__err(6566);
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $13 = (_stbi__hdr_load($0,$1,$2,$3,$4)|0);
+ $14 = HEAP32[$1>>2]|0;
+ $15 = HEAP32[$2>>2]|0;
+ $16 = ($4|0)==(0);
+ if ($16) {
+ $17 = HEAP32[$3>>2]|0;
+ $18 = $17;
+ } else {
+ $18 = $4;
+ }
+ $19 = (_stbi__hdr_to_ldr($13,$14,$15,$18)|0);
+ $$0 = $19;
+ return ($$0|0);
}
function _stbi__convert_16_to_8($0,$1,$2,$3) {
$0 = $0|0;
@@ -18973,7 +16534,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) {
$6 = (_stbi__malloc($5)|0);
$7 = ($6|0)==(0|0);
if ($7) {
- _stbi__err(10210);
+ _stbi__err(6585);
$$0 = 0;
return ($$0|0);
}
@@ -19000,13 +16561,6 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) {
$$0 = $6;
return ($$0|0);
}
-function _stbi__malloc($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_malloc($0)|0);
- return ($1|0);
-}
function _stbi__png_test($0) {
$0 = $0|0;
var $1 = 0, label = 0, sp = 0;
@@ -19030,6 +16584,147 @@ function _stbi__png_load($0,$1,$2,$3,$4,$5) {
$7 = (_stbi__do_png($6,$1,$2,$3,$4,$5)|0);
STACKTOP = sp;return ($7|0);
}
+function _stbi__hdr_to_ldr($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$0 = 0.0, $$052 = 0.0, $$054 = 0, $$055 = 0, $$056$lcssa = 0, $$05658 = 0, $$05759 = 0, $$1 = 0.0, $$153 = 0.0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0;
+ var $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0.0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0, $39 = 0, $4 = 0;
+ var $40 = 0, $41 = 0, $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond61 = 0, $sext = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = ($0|0)==(0|0);
+ if ($4) {
+ $$054 = 0;
+ return ($$054|0);
+ }
+ $5 = (_stbi__malloc_mad3($1,$2,$3)|0);
+ $6 = ($5|0)==(0|0);
+ if ($6) {
+ _free($0);
+ _stbi__err(6585);
+ $$054 = 0;
+ return ($$054|0);
+ }
+ $7 = $3 & 1;
+ $sext = (($3) + -1)|0;
+ $$055 = (($sext) + ($7))|0;
+ $8 = Math_imul($2, $1)|0;
+ $9 = ($8|0)>(0);
+ if ($9) {
+ $10 = ($$055|0)>(0);
+ $11 = +HEAPF32[767];
+ $12 = +HEAPF32[768];
+ $13 = $12;
+ $$05759 = 0;
+ while(1) {
+ if ($10) {
+ $14 = Math_imul($$05759, $3)|0;
+ $$05658 = 0;
+ while(1) {
+ $15 = (($$05658) + ($14))|0;
+ $16 = (($0) + ($15<<2)|0);
+ $17 = +HEAPF32[$16>>2];
+ $18 = $17 * $11;
+ $19 = $18;
+ $20 = (+Math_pow((+$19),(+$13)));
+ $21 = $20;
+ $22 = $21 * 255.0;
+ $23 = $22 + 0.5;
+ $24 = $23 < 0.0;
+ $$052 = $24 ? 0.0 : $23;
+ $25 = $$052 > 255.0;
+ $$153 = $25 ? 255.0 : $$052;
+ $26 = (~~(($$153)));
+ $27 = $26&255;
+ $28 = (($5) + ($15)|0);
+ HEAP8[$28>>0] = $27;
+ $29 = (($$05658) + 1)|0;
+ $exitcond = ($29|0)==($$055|0);
+ if ($exitcond) {
+ $$056$lcssa = $$055;
+ break;
+ } else {
+ $$05658 = $29;
+ }
+ }
+ } else {
+ $$056$lcssa = 0;
+ }
+ $30 = ($$056$lcssa|0)<($3|0);
+ if ($30) {
+ $31 = Math_imul($$05759, $3)|0;
+ $32 = (($$056$lcssa) + ($31))|0;
+ $33 = (($0) + ($32<<2)|0);
+ $34 = +HEAPF32[$33>>2];
+ $35 = $34 * 255.0;
+ $36 = $35 + 0.5;
+ $37 = $36 < 0.0;
+ $$0 = $37 ? 0.0 : $36;
+ $38 = $$0 > 255.0;
+ $$1 = $38 ? 255.0 : $$0;
+ $39 = (~~(($$1)));
+ $40 = $39&255;
+ $41 = (($5) + ($32)|0);
+ HEAP8[$41>>0] = $40;
+ }
+ $42 = (($$05759) + 1)|0;
+ $exitcond61 = ($42|0)==($8|0);
+ if ($exitcond61) {
+ break;
+ } else {
+ $$05759 = $42;
+ }
+ }
+ }
+ _free($0);
+ $$054 = $5;
+ return ($$054|0);
+}
+function _stbi__malloc_mad3($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (_stbi__mad3sizes_valid($0,$1,$2)|0);
+ $4 = ($3|0)==(0);
+ if ($4) {
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $5 = Math_imul($1, $0)|0;
+ $6 = Math_imul($5, $2)|0;
+ $7 = (_stbi__malloc($6)|0);
+ $$0 = $7;
+ return ($$0|0);
+}
+function _stbi__mad3sizes_valid($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (_stbi__mul2sizes_valid($0,$1)|0);
+ $4 = ($3|0)==(0);
+ if ($4) {
+ $12 = 0;
+ } else {
+ $5 = Math_imul($1, $0)|0;
+ $6 = (_stbi__mul2sizes_valid($5,$2)|0);
+ $7 = ($6|0)==(0);
+ if ($7) {
+ $12 = 0;
+ } else {
+ $8 = Math_imul($5, $2)|0;
+ $9 = (_stbi__addsizes_valid($8)|0);
+ $10 = ($9|0)!=(0);
+ $12 = $10;
+ }
+ }
+ $11 = $12&1;
+ return ($11|0);
+}
function _stbi__do_png($0,$1,$2,$3,$4,$5) {
$0 = $0|0;
$1 = $1|0;
@@ -19043,7 +16738,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) {
sp = STACKTOP;
$6 = ($4>>>0)>(4);
if ($6) {
- _stbi__err(10238);
+ _stbi__err(6675);
$$045 = 0;
return ($$045|0);
}
@@ -19604,7 +17299,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$118 = (_stbi__get16be($8)|0);
$119 = $118 & 255;
$120 = HEAP32[$22>>2]|0;
- $121 = (10554 + ($120)|0);
+ $121 = (6991 + ($120)|0);
$122 = HEAP8[$121>>0]|0;
$123 = $122&255;
$124 = Math_imul($123, $119)|0;
@@ -19646,97 +17341,97 @@ function _stbi__parse_png_file($0,$1,$2) {
}
switch (label|0) {
case 7: {
- _stbi__err(10328);
+ _stbi__err(6765);
$$6$ph = 0;
break;
}
case 9: {
- _stbi__err(10342);
+ _stbi__err(6779);
$$6$ph = 0;
break;
}
case 11: {
- _stbi__err(10355);
+ _stbi__err(6792);
$$6$ph = 0;
break;
}
case 13: {
- _stbi__err(10355);
+ _stbi__err(6792);
$$6$ph = 0;
break;
}
case 15: {
- _stbi__err(10365);
+ _stbi__err(6802);
$$6$ph = 0;
break;
}
case 17: {
- _stbi__err(10385);
+ _stbi__err(6822);
$$6$ph = 0;
break;
}
case 20: {
- _stbi__err(10385);
+ _stbi__err(6822);
$$6$ph = 0;
break;
}
case 22: {
- _stbi__err(10385);
+ _stbi__err(6822);
$$6$ph = 0;
break;
}
case 24: {
- _stbi__err(10395);
+ _stbi__err(6832);
$$6$ph = 0;
break;
}
case 26: {
- _stbi__err(10411);
+ _stbi__err(6848);
$$6$ph = 0;
break;
}
case 28: {
- _stbi__err(10429);
+ _stbi__err(6866);
$$6$ph = 0;
break;
}
case 31: {
- _stbi__err(10450);
+ _stbi__err(6887);
$$6$ph = 0;
break;
}
case 34: {
- _stbi__err(10355);
+ _stbi__err(6792);
$$6$ph = 0;
break;
}
case 37: {
- _stbi__err(10355);
+ _stbi__err(6792);
$$6$ph = 0;
break;
}
case 39: {
- _stbi__err(10464);
+ _stbi__err(6901);
$$6$ph = 0;
break;
}
case 41: {
- _stbi__err(10479);
+ _stbi__err(6916);
$$6$ph = 0;
break;
}
case 44: {
- _stbi__err(10479);
+ _stbi__err(6916);
$$6$ph = 0;
break;
}
case 47: {
- _stbi__err(10464);
+ _stbi__err(6901);
$$6$ph = 0;
break;
}
case 49: {
- _stbi__err(10492);
+ _stbi__err(6929);
$$6$ph = 0;
break;
}
@@ -19747,32 +17442,32 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 54: {
- _stbi__err(10508);
+ _stbi__err(6945);
$$6$ph = 0;
break;
}
case 58: {
- _stbi__err(10525);
+ _stbi__err(6962);
$$6$ph = 0;
break;
}
case 61: {
- _stbi__err(10538);
+ _stbi__err(6975);
$$6$ph = 0;
break;
}
case 63: {
- _stbi__err(10525);
+ _stbi__err(6962);
$$6$ph = 0;
break;
}
case 70: {
- _stbi__err(10464);
+ _stbi__err(6901);
$$6$ph = 0;
break;
}
case 72: {
- _stbi__err(10563);
+ _stbi__err(7000);
$$6$ph = 0;
break;
}
@@ -19784,12 +17479,12 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 81: {
- _stbi__err(10210);
+ _stbi__err(6585);
$$6$ph = 0;
break;
}
case 83: {
- _stbi__err(10571);
+ _stbi__err(7008);
$$6$ph = 0;
break;
}
@@ -19802,7 +17497,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$158 = HEAP32[$10>>2]|0;
$159 = ($158|0)==(0|0);
if ($159) {
- _stbi__err(10581);
+ _stbi__err(7018);
$$4 = 0;
break;
}
@@ -19867,7 +17562,7 @@ function _stbi__parse_png_file($0,$1,$2) {
}
}
} while(0);
- $193 = HEAP32[5346]|0;
+ $193 = HEAP32[5171]|0;
$194 = ($193|0)!=(0);
$or$cond11 = $173 & $194;
if ($or$cond11) {
@@ -19900,7 +17595,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$$4 = 1;
}
} else {
- _stbi__err(10464);
+ _stbi__err(6901);
$$4 = 0;
}
} while(0);
@@ -19908,24 +17603,24 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 104: {
- _stbi__err(10464);
+ _stbi__err(6901);
$$6$ph = 0;
break;
}
case 106: {
$205 = $25 >>> 24;
$206 = $205&255;
- HEAP8[10589] = $206;
+ HEAP8[7026] = $206;
$207 = HEAP32[$15>>2]|0;
$208 = $207 >>> 16;
$209 = $208&255;
- HEAP8[(10590)>>0] = $209;
+ HEAP8[(7027)>>0] = $209;
$210 = $207 >>> 8;
$211 = $210&255;
- HEAP8[(10591)>>0] = $211;
+ HEAP8[(7028)>>0] = $211;
$212 = $207&255;
- HEAP8[(10592)>>0] = $212;
- _stbi__err(10589);
+ HEAP8[(7029)>>0] = $212;
+ _stbi__err(7026);
$$6$ph = 0;
break;
}
@@ -19959,14 +17654,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((10251|0),(10155|0),1477,(10307|0));
+ ___assert_fail((6688|0),(6620|0),1477,(6744|0));
// unreachable;
}
$7 = (_stbi__malloc_mad3($2,$3,$4)|0);
$8 = ($7|0)==(0|0);
if ($8) {
_free($0);
- _stbi__err(10210);
+ _stbi__err(6585);
$$0163 = 0;
return ($$0163|0);
}
@@ -20329,7 +18024,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((10305|0),(10155|0),1506,(10307|0));
+ ___assert_fail((6742|0),(6620|0),1506,(6744|0));
// unreachable;
}
} while(0);
@@ -20363,7 +18058,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((10251|0),(10155|0),1526,(10282|0));
+ ___assert_fail((6688|0),(6620|0),1526,(6719|0));
// unreachable;
}
$7 = $2 << 1;
@@ -20373,7 +18068,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$11 = ($10|0)==(0|0);
if ($11) {
_free($0);
- _stbi__err(10210);
+ _stbi__err(6585);
$$0163 = 0;
return ($$0163|0);
}
@@ -20736,7 +18431,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((10305|0),(10155|0),1555,(10282|0));
+ ___assert_fail((6742|0),(6620|0),1555,(6719|0));
// unreachable;
}
} while(0);
@@ -20759,24 +18454,6 @@ function _stbi__compute_y_16($0,$1,$2) {
$9 = $8&65535;
return ($9|0);
}
-function _stbi__malloc_mad3($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $$0 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = (_stbi__mad3sizes_valid($0,$1,$2)|0);
- $4 = ($3|0)==(0);
- if ($4) {
- $$0 = 0;
- return ($$0|0);
- }
- $5 = Math_imul($1, $0)|0;
- $6 = Math_imul($5, $2)|0;
- $7 = (_stbi__malloc($6)|0);
- $$0 = $7;
- return ($$0|0);
-}
function _stbi__compute_y($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -20792,60 +18469,6 @@ function _stbi__compute_y($0,$1,$2) {
$9 = $8&255;
return ($9|0);
}
-function _stbi__mad3sizes_valid($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = (_stbi__mul2sizes_valid($0,$1)|0);
- $4 = ($3|0)==(0);
- if ($4) {
- $12 = 0;
- } else {
- $5 = Math_imul($1, $0)|0;
- $6 = (_stbi__mul2sizes_valid($5,$2)|0);
- $7 = ($6|0)==(0);
- if ($7) {
- $12 = 0;
- } else {
- $8 = Math_imul($5, $2)|0;
- $9 = (_stbi__addsizes_valid($8)|0);
- $10 = ($9|0)!=(0);
- $12 = $10;
- }
- }
- $11 = $12&1;
- return ($11|0);
-}
-function _stbi__mul2sizes_valid($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = $1 | $0;
- $3 = ($2|0)<(0);
- if ($3) {
- $$0 = 0;
- } else {
- $4 = ($1|0)==(0);
- if ($4) {
- $$0 = 1;
- } else {
- $5 = (2147483647 / ($1|0))&-1;
- $6 = ($5|0)>=($0|0);
- $7 = $6&1;
- $$0 = $7;
- }
- }
- return ($$0|0);
-}
-function _stbi__addsizes_valid($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- return 1;
-}
function _stbi__check_png_header($0) {
$0 = $0|0;
var $$05 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
@@ -20884,7 +18507,7 @@ function _stbi__check_png_header($0) {
}
}
}
- _stbi__err(11566);
+ _stbi__err(8022);
$$05 = 0;
return ($$05|0);
}
@@ -21126,9 +18749,9 @@ function _stbi__create_png_image($0,$1,$2,$3,$4,$5,$6) {
while(1) {
$19 = HEAP32[$0>>2]|0;
$20 = HEAP32[$19>>2]|0;
- $21 = (3060 + ($$0103117<<2)|0);
+ $21 = (3076 + ($$0103117<<2)|0);
$22 = HEAP32[$21>>2]|0;
- $23 = (3088 + ($$0103117<<2)|0);
+ $23 = (3104 + ($$0103117<<2)|0);
$24 = HEAP32[$23>>2]|0;
$25 = (($20) + -1)|0;
$26 = (($25) - ($22))|0;
@@ -21136,9 +18759,9 @@ function _stbi__create_png_image($0,$1,$2,$3,$4,$5,$6) {
$28 = (($27>>>0) / ($24>>>0))&-1;
$29 = ((($19)) + 4|0);
$30 = HEAP32[$29>>2]|0;
- $31 = (3116 + ($$0103117<<2)|0);
+ $31 = (3132 + ($$0103117<<2)|0);
$32 = HEAP32[$31>>2]|0;
- $33 = (3144 + ($$0103117<<2)|0);
+ $33 = (3160 + ($$0103117<<2)|0);
$34 = HEAP32[$33>>2]|0;
$35 = (($30) + -1)|0;
$36 = (($35) - ($32))|0;
@@ -21321,7 +18944,7 @@ function _stbi__compute_transparency16($0,$1,$2) {
break;
}
default: {
- ___assert_fail((10648|0),(10155|0),4569,(10700|0));
+ ___assert_fail((7085|0),(6620|0),4569,(7137|0));
// unreachable;
}
}
@@ -21408,7 +19031,7 @@ function _stbi__compute_transparency($0,$1,$2) {
break;
}
default: {
- ___assert_fail((10648|0),(10155|0),4544,(10673|0));
+ ___assert_fail((7085|0),(6620|0),4544,(7110|0));
// unreachable;
}
}
@@ -21455,7 +19078,7 @@ function _stbi__de_iphone($0) {
break;
}
case 4: {
- $16 = HEAP32[5347]|0;
+ $16 = HEAP32[5172]|0;
$17 = ($16|0)==(0);
$18 = ($5|0)!=(0);
if ($17) {
@@ -21530,7 +19153,7 @@ function _stbi__de_iphone($0) {
break;
}
default: {
- ___assert_fail((10614|0),(10155|0),4650,(10632|0));
+ ___assert_fail((7051|0),(6620|0),4650,(7069|0));
// unreachable;
}
}
@@ -21553,7 +19176,7 @@ function _stbi__expand_png_palette($0,$1,$2) {
$10 = (_stbi__malloc_mad2($7,$2)|0);
$11 = ($10|0)==(0|0);
if ($11) {
- _stbi__err(10210);
+ _stbi__err(6585);
$$0 = 0;
return ($$0|0);
}
@@ -21730,7 +19353,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$19 = ($18|0)==($3|0);
$or$cond = $17 | $19;
if (!($or$cond)) {
- ___assert_fail((10729|0),(10155|0),4294,(10770|0));
+ ___assert_fail((7166|0),(6620|0),4294,(7207|0));
// unreachable;
}
$20 = (_stbi__malloc_mad3($4,$5,$15)|0);
@@ -21738,7 +19361,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP32[$21>>2] = $20;
$22 = ($20|0)==(0|0);
if ($22) {
- _stbi__err(10210);
+ _stbi__err(6585);
$$2 = 0;
return ($$2|0);
}
@@ -21757,7 +19380,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ($33) {
$34 = ($28|0)==($2|0);
if (!($34)) {
- _stbi__err(10797);
+ _stbi__err(7234);
$$2 = 0;
return ($$2|0);
}
@@ -21770,7 +19393,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ((label|0) == 9) {
$35 = ($28>>>0)>($2>>>0);
if ($35) {
- _stbi__err(10797);
+ _stbi__err(7234);
$$2 = 0;
return ($$2|0);
}
@@ -21827,7 +19450,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$58 = (($$0597) + ($40)|0);
$59 = ($$0623814|0)==(0);
if ($59) {
- $60 = (10836 + ($55)|0);
+ $60 = (7273 + ($55)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$$0588 = $62;
@@ -22531,15 +20154,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 16) {
- ___assert_fail((10815|0),(10155|0),4315,(10770|0));
+ ___assert_fail((7252|0),(6620|0),4315,(7207|0));
// unreachable;
}
else if ((label|0) == 58) {
- ___assert_fail((10841|0),(10155|0),4377,(10770|0));
+ ___assert_fail((7278|0),(6620|0),4377,(7207|0));
// unreachable;
}
else if ((label|0) == 105) {
- _stbi__err(10858);
+ _stbi__err(7295);
$$2 = 0;
return ($$2|0);
}
@@ -22589,7 +20212,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
$334 = (0 - ($26))|0;
$335 = ($7|0)==(0);
- $336 = (10554 + ($6)|0);
+ $336 = (6991 + ($6)|0);
$$0568724 = (($4) + -1)|0;
$337 = ($$0568724|0)>(-1);
$$1721 = (($4) + -1)|0;
@@ -23030,7 +20653,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 144) {
- ___assert_fail((10873|0),(10155|0),4466,(10770|0));
+ ___assert_fail((7310|0),(6620|0),4466,(7207|0));
// unreachable;
}
else if ((label|0) == 151) {
@@ -23129,14 +20752,14 @@ function _stbi__parse_zlib($0,$1) {
break;
}
case 1: {
- $13 = (_stbi__zbuild_huffman($7,10884,288)|0);
+ $13 = (_stbi__zbuild_huffman($7,7321,288)|0);
$14 = ($13|0)==(0);
if ($14) {
$$0 = 0;
label = 11;
break L5;
}
- $15 = (_stbi__zbuild_huffman($8,11172,32)|0);
+ $15 = (_stbi__zbuild_huffman($8,7609,32)|0);
$16 = ($15|0)==(0);
if ($16) {
$$0 = 0;
@@ -23195,14 +20818,14 @@ function _stbi__parse_zlib_header($0) {
$8 = (($7>>>0) % 31)&-1;
$9 = ($8|0)==(0);
if (!($9)) {
- _stbi__err(11519);
+ _stbi__err(7975);
$$0 = 0;
return ($$0|0);
}
$10 = $5 & 32;
$11 = ($10|0)==(0);
if (!($11)) {
- _stbi__err(11535);
+ _stbi__err(7991);
$$0 = 0;
return ($$0|0);
}
@@ -23211,7 +20834,7 @@ function _stbi__parse_zlib_header($0) {
$$0 = 1;
return ($$0|0);
}
- _stbi__err(11550);
+ _stbi__err(8006);
$$0 = 0;
return ($$0|0);
}
@@ -23294,7 +20917,7 @@ function _stbi__parse_uncompressed_block($0) {
}
$22 = ($$lcssa|0)==(0);
if (!($22)) {
- ___assert_fail((11441|0),(10155|0),4033,(11458|0));
+ ___assert_fail((7897|0),(6620|0),4033,(7914|0));
// unreachable;
}
$23 = ($$0$lcssa|0)<(4);
@@ -23331,7 +20954,7 @@ function _stbi__parse_uncompressed_block($0) {
$42 = $33 ^ 65535;
$43 = ($41|0)==($42|0);
if (!($43)) {
- _stbi__err(11489);
+ _stbi__err(7945);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -23341,7 +20964,7 @@ function _stbi__parse_uncompressed_block($0) {
$47 = HEAP32[$46>>2]|0;
$48 = ($45>>>0)>($47>>>0);
if ($48) {
- _stbi__err(11502);
+ _stbi__err(7958);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -23504,7 +21127,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
if ((label|0) == 7) {
- _stbi__err(11379);
+ _stbi__err(7835);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -23593,7 +21216,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
}
- _stbi__err(11431);
+ _stbi__err(7887);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -23622,7 +21245,7 @@ function _stbi__compute_huffman_codes($0) {
while(1) {
$12 = (_stbi__zreceive($0,3)|0);
$13 = $12&255;
- $14 = (12225 + ($$06579)|0);
+ $14 = (7816 + ($$06579)|0);
$15 = HEAP8[$14>>0]|0;
$16 = $15&255;
$17 = (($3) + ($16)|0);
@@ -23713,21 +21336,21 @@ function _stbi__compute_huffman_codes($0) {
}
}
if ((label|0) == 6) {
- _stbi__err(11379);
+ _stbi__err(7835);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 11) {
- _stbi__err(11379);
+ _stbi__err(7835);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 14) {
- ___assert_fail((11395|0),(10155|0),4006,(11403|0));
+ ___assert_fail((7851|0),(6620|0),4006,(7859|0));
// unreachable;
}
else if ((label|0) == 17) {
- _stbi__err(11379);
+ _stbi__err(7835);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -23737,7 +21360,7 @@ function _stbi__compute_huffman_codes($0) {
} while(0);
$43 = ($10|0)==($$066$lcssa|0);
if (!($43)) {
- _stbi__err(11379);
+ _stbi__err(7835);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -23807,12 +21430,12 @@ function _stbi__parse_huffman_block($0) {
break;
}
$21 = (($10) + -257)|0;
- $22 = (3320 + ($21<<2)|0);
+ $22 = (3188 + ($21<<2)|0);
$23 = HEAP32[$22>>2]|0;
$24 = (($10) + -265)|0;
$25 = ($24>>>0)<(20);
if ($25) {
- $26 = (3196 + ($21<<2)|0);
+ $26 = (3312 + ($21<<2)|0);
$27 = HEAP32[$26>>2]|0;
$28 = (_stbi__zreceive($0,$27)|0);
$29 = (($28) + ($23))|0;
@@ -23826,12 +21449,12 @@ function _stbi__parse_huffman_block($0) {
label = 16;
break;
}
- $32 = (3572 + ($30<<2)|0);
+ $32 = (3436 + ($30<<2)|0);
$33 = HEAP32[$32>>2]|0;
$34 = (($30) + -4)|0;
$35 = ($34>>>0)<(26);
if ($35) {
- $36 = (3444 + ($30<<2)|0);
+ $36 = (3564 + ($30<<2)|0);
$37 = HEAP32[$36>>2]|0;
$38 = (_stbi__zreceive($0,$37)|0);
$39 = (($38) + ($33))|0;
@@ -23901,7 +21524,7 @@ function _stbi__parse_huffman_block($0) {
$$070 = $scevgep;
}
if ((label|0) == 6) {
- _stbi__err(11204);
+ _stbi__err(7641);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -23911,12 +21534,12 @@ function _stbi__parse_huffman_block($0) {
return ($$3$ph|0);
}
else if ((label|0) == 16) {
- _stbi__err(11204);
+ _stbi__err(7641);
$$3$ph = 0;
return ($$3$ph|0);
}
else if ((label|0) == 20) {
- _stbi__err(11221);
+ _stbi__err(7658);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -23973,7 +21596,7 @@ function _stbi__zexpand($0,$1,$2) {
$5 = HEAP32[$4>>2]|0;
$6 = ($5|0)==(0);
if ($6) {
- _stbi__err(11230);
+ _stbi__err(7667);
$$0 = 0;
return ($$0|0);
}
@@ -23999,7 +21622,7 @@ function _stbi__zexpand($0,$1,$2) {
$18 = (_realloc($8,$$029)|0);
$19 = ($18|0)==(0|0);
if ($19) {
- _stbi__err(10210);
+ _stbi__err(6585);
$$0 = 0;
return ($$0|0);
} else {
@@ -24044,7 +21667,7 @@ function _stbi__fill_bits($0) {
}
}
if ((label|0) == 3) {
- ___assert_fail((11326|0),(10155|0),3848,(11363|0));
+ ___assert_fail((7763|0),(6620|0),3848,(7800|0));
// unreachable;
}
else if ((label|0) == 5) {
@@ -24092,7 +21715,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) {
$22 = $21&255;
$23 = ($22|0)==($$025|0);
if (!($23)) {
- ___assert_fail((11250|0),(10155|0),3876,(11266|0));
+ ___assert_fail((7687|0),(6620|0),3876,(7703|0));
// unreachable;
}
$24 = HEAP32[$2>>2]|0;
@@ -24120,7 +21743,7 @@ function _stbi__bit_reverse($0,$1) {
$5 = $3 >> $4;
return ($5|0);
} else {
- ___assert_fail((11297|0),(10155|0),3766,(11308|0));
+ ___assert_fail((7734|0),(6620|0),3766,(7745|0));
// unreachable;
}
return (0)|0;
@@ -24215,6 +21838,235 @@ function _stbi__rewind($0) {
HEAP32[$6>>2] = $5;
return;
}
+function _stbi__hdr_gettoken($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$014 = 0, $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $$014 = 0;
+ while(1) {
+ $2 = (_stbi__get8($0)|0);
+ $3 = (_stbi__at_eof($0)|0);
+ $4 = ($3|0)!=(0);
+ $5 = ($2<<24>>24)==(10);
+ $or$cond = $5 | $4;
+ if ($or$cond) {
+ $$1 = $$014;
+ break;
+ }
+ $6 = (($$014) + 1)|0;
+ $7 = (($1) + ($$014)|0);
+ HEAP8[$7>>0] = $2;
+ $8 = ($6|0)==(1023);
+ if ($8) {
+ label = 4;
+ break;
+ } else {
+ $$014 = $6;
+ }
+ }
+ L4: do {
+ if ((label|0) == 4) {
+ while(1) {
+ label = 0;
+ $9 = (_stbi__at_eof($0)|0);
+ $10 = ($9|0)==(0);
+ if (!($10)) {
+ $$1 = $6;
+ break L4;
+ }
+ $11 = (_stbi__get8($0)|0);
+ $12 = ($11<<24>>24)==(10);
+ if ($12) {
+ $$1 = $6;
+ break;
+ } else {
+ label = 4;
+ }
+ }
+ }
+ } while(0);
+ $13 = (($1) + ($$1)|0);
+ HEAP8[$13>>0] = 0;
+ return ($1|0);
+}
+function _stbi__hdr_convert($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$sink = 0.0, $$sink1 = 0, $$sink30 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0;
+ var $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0;
+ var $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($1)) + 3|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($4<<24>>24)==(0);
+ if ($5) {
+ switch ($2|0) {
+ case 4: {
+ $38 = ((($0)) + 12|0);
+ HEAPF32[$38>>2] = 1.0;
+ label = 10;
+ break;
+ }
+ case 3: {
+ label = 10;
+ break;
+ }
+ case 2: {
+ $$sink30 = 1.0;
+ label = 11;
+ break;
+ }
+ case 1: {
+ break;
+ }
+ default: {
+ return;
+ }
+ }
+ if ((label|0) == 10) {
+ $39 = ((($0)) + 8|0);
+ HEAPF32[$39>>2] = 0.0;
+ $$sink30 = 0.0;
+ label = 11;
+ }
+ if ((label|0) == 11) {
+ $40 = ((($0)) + 4|0);
+ HEAPF32[$40>>2] = $$sink30;
+ }
+ HEAPF32[$0>>2] = 0.0;
+ return;
+ }
+ $6 = $4&255;
+ $7 = (($6) + -136)|0;
+ $8 = (+_ldexp(1.0,$7));
+ $9 = $8;
+ $10 = ($2|0)<(3);
+ $11 = HEAP8[$1>>0]|0;
+ if ($10) {
+ $12 = $11&255;
+ $13 = ((($1)) + 1|0);
+ $14 = HEAP8[$13>>0]|0;
+ $15 = $14&255;
+ $16 = (($15) + ($12))|0;
+ $17 = ((($1)) + 2|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = $18&255;
+ $20 = (($16) + ($19))|0;
+ $21 = (+($20|0));
+ $22 = $9 * $21;
+ $23 = $22 / 3.0;
+ $$sink = $23;$$sink1 = $0;
+ } else {
+ $24 = (+($11&255));
+ $25 = $9 * $24;
+ HEAPF32[$0>>2] = $25;
+ $26 = ((($1)) + 1|0);
+ $27 = HEAP8[$26>>0]|0;
+ $28 = (+($27&255));
+ $29 = $9 * $28;
+ $30 = ((($0)) + 4|0);
+ HEAPF32[$30>>2] = $29;
+ $31 = ((($1)) + 2|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = (+($32&255));
+ $34 = $9 * $33;
+ $35 = ((($0)) + 8|0);
+ $$sink = $34;$$sink1 = $35;
+ }
+ HEAPF32[$$sink1>>2] = $$sink;
+ switch ($2|0) {
+ case 2: {
+ $36 = ((($0)) + 4|0);
+ HEAPF32[$36>>2] = 1.0;
+ return;
+ break;
+ }
+ case 4: {
+ $37 = ((($0)) + 12|0);
+ HEAPF32[$37>>2] = 1.0;
+ return;
+ break;
+ }
+ default: {
+ return;
+ }
+ }
+}
+function _stbi__at_eof($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 16|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ($2|0)==(0|0);
+ if (!($3)) {
+ $4 = ((($0)) + 24|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ((($0)) + 28|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = (FUNCTION_TABLE_ii[$5 & 15]($7)|0);
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $10 = ((($0)) + 32|0);
+ $11 = HEAP32[$10>>2]|0;
+ $12 = ($11|0)==(0);
+ if ($12) {
+ $$0 = 1;
+ return ($$0|0);
+ }
+ }
+ $13 = ((($0)) + 168|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($0)) + 172|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = ($14>>>0)>=($16>>>0);
+ $18 = $17&1;
+ $$0 = $18;
+ return ($$0|0);
+}
+function _stbi__hdr_test_core($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$07 = 0, $$08 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = ($2<<24>>24)==(0);
+ L1: do {
+ if (!($3)) {
+ $$08 = 0;$11 = $1;
+ while(1) {
+ $8 = (_stbi__get8($0)|0);
+ $9 = $8&255;
+ $10 = HEAP8[$11>>0]|0;
+ $12 = $10 << 24 >> 24;
+ $13 = ($9|0)==($12|0);
+ $5 = (($$08) + 1)|0;
+ if (!($13)) {
+ $$07 = 0;
+ break;
+ }
+ $4 = (($1) + ($5)|0);
+ $6 = HEAP8[$4>>0]|0;
+ $7 = ($6<<24>>24)==(0);
+ if ($7) {
+ break L1;
+ } else {
+ $$08 = $5;$11 = $4;
+ }
+ }
+ return ($$07|0);
+ }
+ } while(0);
+ _stbi__rewind($0);
+ $$07 = 1;
+ return ($$07|0);
+}
function _stbi__start_callbacks($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -24263,356 +22115,11 @@ function _stbi__stdio_eof($0) {
$1 = (_feof($0)|0);
return ($1|0);
}
-function _LoadImage($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0;
- var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
- var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
- $vararg_buffer9 = sp + 32|0;
- $vararg_buffer4 = sp + 16|0;
- $vararg_buffer1 = sp + 8|0;
- $vararg_buffer = sp;
- $2 = sp + 48|0;
- $3 = sp + 44|0;
- $4 = sp + 40|0;
- $5 = sp + 36|0;
- $6 = (_IsFileExtension($1,11578)|0);
- $7 = ($6|0)==(0);
- do {
- if ($7) {
- $19 = (_IsFileExtension($1,11631)|0);
- $20 = ($19|0)==(0);
- if ($20) {
- HEAP32[$vararg_buffer1>>2] = $1;
- _TraceLog(2,11636,$vararg_buffer1);
- $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0;
- break;
- }
- HEAP32[$3>>2] = 0;
- HEAP32[$4>>2] = 0;
- HEAP32[$5>>2] = 0;
- $21 = (_fopen($1,11770)|0);
- $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
- (_fclose($21)|0);
- $23 = HEAP32[$3>>2]|0;
- $24 = HEAP32[$4>>2]|0;
- $25 = HEAP32[$5>>2]|0;
- switch ($25|0) {
- case 1: {
- $$sink = 1;
- label = 11;
- break;
- }
- case 2: {
- $$sink = 2;
- label = 11;
- break;
- }
- case 3: {
- $$sink = 4;
- label = 11;
- break;
- }
- case 4: {
- $$sink = 7;
- label = 11;
- break;
- }
- default: {
- $$sroa$15$1 = 0;
- }
- }
- if ((label|0) == 11) {
- $$sroa$15$1 = $$sink;
- }
- $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23;
- label = 14;
- } else {
- $8 = (_LoadResource($1,0)|0);
- $9 = HEAP32[$8>>2]|0;
- $10 = ($9|0)==(1);
- if ($10) {
- $11 = ((($8)) + 20|0);
- $12 = HEAP32[$11>>2]|0;
- $13 = ((($8)) + 4|0);
- $14 = HEAP32[$13>>2]|0;
- $15 = ((($8)) + 8|0);
- $16 = HEAP32[$15>>2]|0;
- $17 = ((($8)) + 12|0);
- $18 = HEAP32[$17>>2]|0;
- _LoadImagePro($2,$12,$14,$16,$18);
- $$sroa$0$0$copyload = HEAP32[$2>>2]|0;
- $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0);
- $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0;
- $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0);
- $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0;
- $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0);
- $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0;
- $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0);
- $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0;
- $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload;
- } else {
- HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,11584,$vararg_buffer);
- $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0;
- }
- _UnloadResource($8);
- $$sroa$0$1 = $$sroa$0$0;$$sroa$10$1 = $$sroa$10$0;$$sroa$13$1 = $$sroa$13$0;$$sroa$15$2 = $$sroa$15$0;$$sroa$7$1 = $$sroa$7$0;
- label = 14;
- }
- } while(0);
- if ((label|0) == 14) {
- $26 = ($$sroa$0$1|0)==(0|0);
- if ($26) {
- $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1;
- } else {
- HEAP32[$vararg_buffer4>>2] = $1;
- $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
- HEAP32[$vararg_ptr7>>2] = $$sroa$7$1;
- $vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
- HEAP32[$vararg_ptr8>>2] = $$sroa$10$1;
- _TraceLog(0,11672,$vararg_buffer4);
- $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1;
- HEAP32[$0>>2] = $$sroa$0$144;
- $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
- HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
- $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
- HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
- $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
- HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
- $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
- HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
- STACKTOP = sp;return;
- }
- }
- HEAP32[$vararg_buffer9>>2] = $1;
- _TraceLog(2,11711,$vararg_buffer9);
- $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143;
- HEAP32[$0>>2] = $$sroa$0$144;
- $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
- HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
- $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
- HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
- $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
- HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
- $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
- HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
- STACKTOP = sp;return;
-}
-function _LoadResource($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0$lcssa = 0, $$05665 = 0, $$05764 = 0, $$1 = 0, $$2 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
- var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
- var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
- var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond60 = 0;
- var $or$cond62 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr11 = 0, $vararg_ptr7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
- $vararg_buffer8 = sp + 24|0;
- $vararg_buffer4 = sp + 16|0;
- $vararg_buffer1 = sp + 8|0;
- $vararg_buffer = sp;
- $2 = sp + 64|0;
- $3 = sp + 32|0;
- $4 = (_fopen($0,11770)|0);
- $5 = ($4|0)==(0|0);
- if ($5) {
- HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,11773,$vararg_buffer);
- $$2 = 0;
- STACKTOP = sp;return ($$2|0);
- }
- (_fread($2,1,1,$4)|0);
- $6 = ((($2)) + 1|0);
- (_fread($6,1,1,$4)|0);
- $7 = ((($2)) + 2|0);
- (_fread($7,1,1,$4)|0);
- $8 = ((($2)) + 3|0);
- (_fread($8,1,1,$4)|0);
- $9 = ((($2)) + 4|0);
- (_fread($9,2,1,$4)|0);
- $10 = ((($2)) + 6|0);
- (_fread($10,2,1,$4)|0);
- $11 = HEAP8[$2>>0]|0;
- $12 = ($11<<24>>24)==(114);
- $13 = HEAP8[$6>>0]|0;
- $14 = ($13<<24>>24)==(82);
- $or$cond = $12 | $14;
- $15 = HEAP8[$7>>0]|0;
- $16 = ($15<<24>>24)==(69);
- $or$cond60 = $or$cond | $16;
- $17 = HEAP8[$8>>0]|0;
- $18 = ($17<<24>>24)==(83);
- $or$cond62 = $or$cond60 | $18;
- if ($or$cond62) {
- $19 = HEAP16[$10>>1]|0;
- $20 = ($19<<16>>16)==(0);
- if ($20) {
- $$0$lcssa = 0;
- } else {
- $21 = ((($3)) + 7|0);
- $22 = HEAP16[$10>>1]|0;
- $23 = $22&65535;
- $24 = ((($3)) + 8|0);
- $25 = ((($3)) + 4|0);
- $26 = ((($3)) + 16|0);
- $27 = ((($3)) + 20|0);
- $28 = ((($3)) + 24|0);
- $29 = ((($3)) + 28|0);
- $30 = ((($3)) + 8|0);
- $31 = ((($3)) + 5|0);
- $32 = ((($3)) + 12|0);
- $$05665 = 0;
- while(1) {
- (_fread($3,32,1,$4)|0);
- $36 = HEAP8[$21>>0]|0;
- $37 = $36&255;
- $38 = ($37*24)|0;
- $39 = (_malloc($38)|0);
- $40 = HEAP32[$3>>2]|0;
- $41 = ($40|0)==($1|0);
- if ($41) {
- $42 = HEAP8[$21>>0]|0;
- $43 = ($42<<24>>24)==(0);
- if (!($43)) {
- $$05764 = 0;
- while(1) {
- $44 = HEAP8[$25>>0]|0;
- $45 = $44&255;
- $46 = (($39) + (($$05764*24)|0)|0);
- HEAP32[$46>>2] = $45;
- $47 = HEAP32[$26>>2]|0;
- $48 = (((($39) + (($$05764*24)|0)|0)) + 4|0);
- HEAP32[$48>>2] = $47;
- $49 = HEAP32[$27>>2]|0;
- $50 = (((($39) + (($$05764*24)|0)|0)) + 8|0);
- HEAP32[$50>>2] = $49;
- $51 = HEAP32[$28>>2]|0;
- $52 = (((($39) + (($$05764*24)|0)|0)) + 12|0);
- HEAP32[$52>>2] = $51;
- $53 = HEAP32[$29>>2]|0;
- $54 = (((($39) + (($$05764*24)|0)|0)) + 16|0);
- HEAP32[$54>>2] = $53;
- $55 = HEAP32[$30>>2]|0;
- $56 = (_malloc($55)|0);
- (_fread($56,$55,1,$4)|0);
- $57 = HEAP8[$31>>0]|0;
- $58 = ($57<<24>>24)==(1);
- if ($58) {
- $59 = HEAP32[$30>>2]|0;
- $60 = HEAP32[$32>>2]|0;
- $61 = (_DecompressData($56,$59,$60)|0);
- $62 = (((($39) + (($$05764*24)|0)|0)) + 20|0);
- HEAP32[$62>>2] = $61;
- _free($56);
- } else {
- $63 = (((($39) + (($$05764*24)|0)|0)) + 20|0);
- HEAP32[$63>>2] = $56;
- }
- $64 = (((($39) + (($$05764*24)|0)|0)) + 20|0);
- $65 = HEAP32[$64>>2]|0;
- $66 = ($65|0)==(0|0);
- if (!($66)) {
- $67 = HEAP32[$3>>2]|0;
- HEAP32[$vararg_buffer4>>2] = $0;
- $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
- HEAP32[$vararg_ptr7>>2] = $67;
- _TraceLog(0,11870,$vararg_buffer4);
- }
- (_fread($3,32,1,$4)|0);
- $68 = (($$05764) + 1)|0;
- $69 = HEAP8[$21>>0]|0;
- $70 = $69&255;
- $71 = ($68|0)<($70|0);
- if ($71) {
- $$05764 = $68;
- } else {
- break;
- }
- }
- }
- } else {
- $72 = HEAP32[$24>>2]|0;
- (_fseek($4,$72,1)|0);
- }
- $73 = (($$05665) + 1)|0;
- $74 = ($73|0)<($23|0);
- if ($74) {
- $$05665 = $73;
- } else {
- $$0$lcssa = $39;
- break;
- }
- }
- }
- $33 = ((($$0$lcssa)) + 20|0);
- $34 = HEAP32[$33>>2]|0;
- $35 = ($34|0)==(0|0);
- if ($35) {
- HEAP32[$vararg_buffer8>>2] = $0;
- $vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
- HEAP32[$vararg_ptr11>>2] = $1;
- _TraceLog(2,11916,$vararg_buffer8);
- $$1 = $$0$lcssa;
- } else {
- $$1 = $$0$lcssa;
- }
- } else {
- HEAP32[$vararg_buffer1>>2] = $0;
- _TraceLog(2,11824,$vararg_buffer1);
- $$1 = 0;
- }
- (_fclose($4)|0);
- $$2 = $$1;
- STACKTOP = sp;return ($$2|0);
-}
-function _LoadImagePro($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$byval_copy = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
- $$byval_copy = sp + 20|0;
- $5 = sp;
- HEAP32[$5>>2] = $1;
- $6 = ((($5)) + 4|0);
- HEAP32[$6>>2] = $2;
- $7 = ((($5)) + 8|0);
- HEAP32[$7>>2] = $3;
- $8 = ((($5)) + 12|0);
- HEAP32[$8>>2] = 1;
- $9 = ((($5)) + 16|0);
- HEAP32[$9>>2] = $4;
- ;HEAP32[$$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$5+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$5+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$5+16>>2]|0;
- _ImageCopy($0,$$byval_copy);
- STACKTOP = sp;return;
-}
-function _UnloadResource($0) {
- $0 = $0|0;
- var $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = ((($0)) + 20|0);
- $2 = HEAP32[$1>>2]|0;
- $3 = ($2|0)==(0|0);
- if ($3) {
- return;
- }
- _free($2);
- return;
-}
function _ImageCopy($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0, $$sroa$6$0 = 0, $$sroa$6$0$$sroa_idx10 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$8$0 = 0, $$sroa$8$0$$sroa_idx14 = 0, $$sroa$9$0 = 0, $$sroa$9$0$$sroa_idx16 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0;
- var $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ var $$0 = 0, $$sroa$6$0 = 0, $$sroa$6$0$$sroa_idx11 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx13 = 0, $$sroa$8$0 = 0, $$sroa$8$0$$sroa_idx15 = 0, $$sroa$9$0 = 0, $$sroa$9$0$$sroa_idx17 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0;
+ var $20 = 0, $21 = 0, $22 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
@@ -24624,7 +22131,7 @@ function _ImageCopy($0,$1) {
$7 = ((($1)) + 16|0);
$8 = HEAP32[$7>>2]|0;
switch ($8|0) {
- case 17: case 14: case 11: case 10: case 1: {
+ case 18: case 15: case 12: case 11: case 1: {
$$0 = $6;
break;
}
@@ -24643,3164 +22150,248 @@ function _ImageCopy($0,$1) {
$$0 = $11;
break;
}
- case 16: case 15: case 13: case 12: case 9: case 8: {
- $12 = (($6|0) / 2)&-1;
+ case 8: {
+ $12 = ($6*12)|0;
$$0 = $12;
break;
}
- case 18: {
- $13 = (($6|0) / 4)&-1;
+ case 17: case 16: case 14: case 13: case 10: case 9: {
+ $13 = (($6|0) / 2)&-1;
$$0 = $13;
break;
}
+ case 19: {
+ $14 = (($6|0) / 4)&-1;
+ $$0 = $14;
+ break;
+ }
default: {
- _TraceLog(2,11742,$vararg_buffer);
+ _TraceLog(1,8194,$vararg_buffer);
$$0 = $6;
}
}
- $14 = (_malloc($$0)|0);
- $15 = ($14|0)==(0|0);
- if ($15) {
+ $15 = (_malloc($$0)|0);
+ $16 = ($15|0)==(0|0);
+ if ($16) {
$$sroa$6$0 = 0;$$sroa$7$0 = 0;$$sroa$8$0 = 0;$$sroa$9$0 = 0;
} else {
- $16 = HEAP32[$1>>2]|0;
- _memcpy(($14|0),($16|0),($$0|0))|0;
- $17 = HEAP32[$2>>2]|0;
- $18 = HEAP32[$4>>2]|0;
- $19 = ((($1)) + 12|0);
- $20 = HEAP32[$19>>2]|0;
- $21 = HEAP32[$7>>2]|0;
- $$sroa$6$0 = $17;$$sroa$7$0 = $18;$$sroa$8$0 = $20;$$sroa$9$0 = $21;
- }
- HEAP32[$0>>2] = $14;
- $$sroa$6$0$$sroa_idx10 = ((($0)) + 4|0);
- HEAP32[$$sroa$6$0$$sroa_idx10>>2] = $$sroa$6$0;
- $$sroa$7$0$$sroa_idx12 = ((($0)) + 8|0);
- HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$0;
- $$sroa$8$0$$sroa_idx14 = ((($0)) + 12|0);
- HEAP32[$$sroa$8$0$$sroa_idx14>>2] = $$sroa$8$0;
- $$sroa$9$0$$sroa_idx16 = ((($0)) + 16|0);
- HEAP32[$$sroa$9$0$$sroa_idx16>>2] = $$sroa$9$0;
+ $17 = HEAP32[$1>>2]|0;
+ _memcpy(($15|0),($17|0),($$0|0))|0;
+ $18 = HEAP32[$2>>2]|0;
+ $19 = HEAP32[$4>>2]|0;
+ $20 = ((($1)) + 12|0);
+ $21 = HEAP32[$20>>2]|0;
+ $22 = HEAP32[$7>>2]|0;
+ $$sroa$6$0 = $18;$$sroa$7$0 = $19;$$sroa$8$0 = $21;$$sroa$9$0 = $22;
+ }
+ HEAP32[$0>>2] = $15;
+ $$sroa$6$0$$sroa_idx11 = ((($0)) + 4|0);
+ HEAP32[$$sroa$6$0$$sroa_idx11>>2] = $$sroa$6$0;
+ $$sroa$7$0$$sroa_idx13 = ((($0)) + 8|0);
+ HEAP32[$$sroa$7$0$$sroa_idx13>>2] = $$sroa$7$0;
+ $$sroa$8$0$$sroa_idx15 = ((($0)) + 12|0);
+ HEAP32[$$sroa$8$0$$sroa_idx15>>2] = $$sroa$8$0;
+ $$sroa$9$0$$sroa_idx17 = ((($0)) + 16|0);
+ HEAP32[$$sroa$9$0$$sroa_idx17>>2] = $$sroa$9$0;
STACKTOP = sp;return;
}
-function _DecompressData($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
- $vararg_buffer10 = sp + 40|0;
- $vararg_buffer7 = sp + 32|0;
- $vararg_buffer5 = sp + 24|0;
- $vararg_buffer3 = sp + 16|0;
- $vararg_buffer1 = sp + 8|0;
- $vararg_buffer = sp;
- $3 = (_malloc($2)|0);
- $4 = ($3|0)==(0|0);
- if ($4) {
- _TraceLog(2,11966,$vararg_buffer);
- STACKTOP = sp;return ($3|0);
- }
- $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
- $6 = ($5|0)==(-1);
- if ($6) {
- _TraceLog(2,12005,$vararg_buffer1);
- _free($3);
- }
- $7 = ($5|0)==($2|0);
- if (!($7)) {
- _TraceLog(2,12031,$vararg_buffer3);
- HEAP32[$vararg_buffer5>>2] = $2;
- _TraceLog(2,12094,$vararg_buffer5);
- HEAP32[$vararg_buffer7>>2] = $5;
- _TraceLog(2,12129,$vararg_buffer7);
- }
- HEAP32[$vararg_buffer10>>2] = $1;
- $vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
- HEAP32[$vararg_ptr13>>2] = $5;
- _TraceLog(0,12164,$vararg_buffer10);
- STACKTOP = sp;return ($3|0);
-}
-function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
+function _DrawText($0,$1,$2,$3,$4) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
$3 = $3|0;
$4 = $4|0;
- var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 11008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(11008|0);
- $5 = sp + 11000|0;
- $6 = sp;
- $7 = sp + 8|0;
- HEAP32[$5>>2] = $1;
- HEAP32[$6>>2] = $3;
- HEAP32[$7>>2] = 0;
- $8 = $4 & -7;
- $9 = $8 | 4;
- $10 = (_tinfl_decompress($7,$2,$6,$0,$0,$5,$9)|0);
- $11 = ($10|0)!=(0);
- $12 = HEAP32[$5>>2]|0;
- $13 = $11 ? -1 : $12;
- STACKTOP = sp;return ($13|0);
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy2 = sp + 112|0;
+ $$byval_copy1 = sp + 104|0;
+ $$byval_copy = sp + 72|0;
+ $5 = sp + 32|0;
+ $6 = sp + 64|0;
+ $7 = sp;
+ _GetDefaultFont($5);
+ $8 = HEAP32[$5>>2]|0;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ STACKTOP = sp;return;
+ }
+ $10 = (+($1|0));
+ HEAPF32[$6>>2] = $10;
+ $11 = ((($6)) + 4|0);
+ $12 = (+($2|0));
+ HEAPF32[$11>>2] = $12;
+ $13 = ($3|0)>(10);
+ $$ = $13 ? $3 : 10;
+ $14 = (($$>>>0) / 10)&-1;
+ _GetDefaultFont($7);
+ $15 = (+($$|0));
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2);
+ STACKTOP = sp;return;
}
-function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
+function _DrawTextEx($0,$1,$2,$3,$4,$5) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- $3 = $3|0;
+ $3 = +$3;
$4 = $4|0;
$5 = $5|0;
- $6 = $6|0;
- var $$ = 0, $$$301127 = 0, $$010861840 = 0, $$010871839 = 0, $$010881838 = 0, $$010911856 = 0, $$010941846 = 0, $$010951864 = 0, $$01097 = 0, $$01194 = 0, $$011971855 = 0, $$01202 = 0, $$01202$shrunk = 0, $$01203 = 0, $$01300 = 0, $$01300$shrunk = 0, $$01309 = 0, $$01410 = 0, $$01410$shrunk = 0, $$01411 = 0;
- var $$01411$shrunk = 0, $$01412 = 0, $$01413 = 0, $$01413$shrunk = 0, $$01416 = 0, $$01507 = 0, $$01607 = 0, $$01834 = 0, $$0937$lcssa = 0, $$09371833 = 0, $$0938$lcssa = 0, $$09381832 = 0, $$0941$lcssa = 0, $$09411816 = 0, $$09431831 = 0, $$09441830 = 0, $$0947 = 0, $$0947$shrunk = 0, $$0948 = 0, $$0949 = 0;
- var $$0950 = 0, $$0950$shrunk = 0, $$0951 = 0, $$0952 = 0, $$0952$shrunk = 0, $$0953 = 0, $$0956 = 0, $$0959 = 0, $$0959$shrunk = 0, $$0960 = 0, $$0963 = 0, $$0967 = 0, $$0971 = 0, $$0971$shrunk = 0, $$0972 = 0, $$0975 = 0, $$0978 = 0, $$0979 = 0, $$0979$shrunk = 0, $$0980 = 0;
- var $$0980$shrunk = 0, $$0981 = 0, $$0984 = 0, $$0987 = 0, $$0991 = 0, $$1$lcssa = 0, $$100 = 0, $$1001409 = 0, $$101426 = 0, $$101617 = 0, $$110891852 = 0, $$11098 = 0, $$11098$ph = 0, $$111427 = 0, $$111518 = 0, $$111618 = 0, $$11198 = 0, $$11204 = 0, $$11204$ph = 0, $$11310 = 0;
- var $$11310$ph = 0, $$11417 = 0, $$11508 = 0, $$11608 = 0, $$11818 = 0, $$121428 = 0, $$121428$ph = 0, $$121519 = 0, $$121619 = 0, $$121619$ph = 0, $$13 = 0, $$131004 = 0, $$131110 = 0, $$131216 = 0, $$131322 = 0, $$131429 = 0, $$131520 = 0, $$131620 = 0, $$14 = 0, $$141005 = 0;
- var $$141111 = 0, $$141217 = 0, $$141323 = 0, $$141430 = 0, $$141521 = 0, $$141621 = 0, $$15 = 0, $$151006 = 0, $$151112 = 0, $$151218 = 0, $$151324 = 0, $$151431 = 0, $$151522 = 0, $$151622 = 0, $$16 = 0, $$161007 = 0, $$161113 = 0, $$161113$ph = 0, $$161219 = 0, $$161325 = 0;
- var $$161432 = 0, $$161523 = 0, $$161623 = 0, $$17 = 0, $$17$ph = 0, $$171008 = 0, $$171008$ph = 0, $$171114 = 0, $$171220 = 0, $$171220$ph = 0, $$171326 = 0, $$171326$ph = 0, $$171433 = 0, $$171524 = 0, $$171624 = 0, $$1753 = 0, $$1754 = 0, $$18 = 0, $$181009 = 0, $$181115 = 0;
- var $$181221 = 0, $$181327 = 0, $$181434 = 0, $$181525 = 0, $$181625 = 0, $$19 = 0, $$191010 = 0, $$191116 = 0, $$191222 = 0, $$191328 = 0, $$191435 = 0, $$191526 = 0, $$191626 = 0, $$1939$lcssa = 0, $$19391817 = 0, $$19421823 = 0, $$1945$lcssa = 0, $$19451815 = 0, $$1954 = 0, $$1957 = 0;
- var $$1961 = 0, $$1961$ = 0, $$1964 = 0, $$1968 = 0, $$1973 = 0, $$1976 = 0, $$1982 = 0, $$1985 = 0, $$1988 = 0, $$1988$ph = 0, $$1992 = 0, $$1992$ph = 0, $$2$lcssa = 0, $$20 = 0, $$201011 = 0, $$201117 = 0, $$201223 = 0, $$201329 = 0, $$201436 = 0, $$201527 = 0;
- var $$201627 = 0, $$21 = 0, $$21099 = 0, $$211012 = 0, $$211118 = 0, $$211224 = 0, $$211330 = 0, $$211437 = 0, $$211437$ph = 0, $$211528 = 0, $$211628 = 0, $$211628$ph = 0, $$21196 = 0, $$21199$lcssa = 0, $$211991845 = 0, $$21205 = 0, $$21311 = 0, $$21418 = 0, $$21509 = 0, $$21609 = 0;
- var $$21825 = 0, $$22 = 0, $$221013 = 0, $$221119 = 0, $$221225 = 0, $$221331 = 0, $$221438 = 0, $$221529 = 0, $$221629 = 0, $$23 = 0, $$231014 = 0, $$231120 = 0, $$231226 = 0, $$231332 = 0, $$231439 = 0, $$231530 = 0, $$231630 = 0, $$24 = 0, $$241015 = 0, $$241121 = 0;
- var $$241227 = 0, $$241333 = 0, $$241440 = 0, $$241531 = 0, $$241631 = 0, $$25 = 0, $$251016 = 0, $$251122 = 0, $$251122$ph = 0, $$251228 = 0, $$251334 = 0, $$251441 = 0, $$251532 = 0, $$251632 = 0, $$26 = 0, $$26$ph = 0, $$261017 = 0, $$261017$ph = 0, $$261123 = 0, $$261229 = 0;
- var $$261229$ph = 0, $$261335 = 0, $$261335$ph = 0, $$261442 = 0, $$261533 = 0, $$261633 = 0, $$27 = 0, $$271018 = 0, $$271124 = 0, $$271230 = 0, $$271336 = 0, $$271443 = 0, $$271534 = 0, $$271634 = 0, $$28 = 0, $$281019 = 0, $$281125 = 0, $$281231 = 0, $$281337 = 0, $$281444 = 0;
- var $$281535 = 0, $$281635 = 0, $$29 = 0, $$291020 = 0, $$291126 = 0, $$291232 = 0, $$291338 = 0, $$291445 = 0, $$291536 = 0, $$291636 = 0, $$2940$lcssa = 0, $$29401824 = 0, $$2946$lcssa = 0, $$29461822 = 0, $$2955 = 0, $$2958 = 0, $$2965 = 0, $$2969 = 0, $$2974 = 0, $$2977 = 0;
- var $$2983 = 0, $$2986 = 0, $$2989 = 0, $$2993 = 0, $$30 = 0, $$301021 = 0, $$301127 = 0, $$301233 = 0, $$301339 = 0, $$301446 = 0, $$301537 = 0, $$301637 = 0, $$31 = 0, $$31100$v = 0, $$311022 = 0, $$311128 = 0, $$311234 = 0, $$311340 = 0, $$311447 = 0, $$311538 = 0;
- var $$311638 = 0, $$31200 = 0, $$31206 = 0, $$31206$ph = 0, $$31312 = 0, $$31312$ph = 0, $$31419 = 0, $$31419$ph = 0, $$31610 = 0, $$31610$ph = 0, $$32 = 0, $$321023 = 0, $$321129 = 0, $$321235 = 0, $$321341 = 0, $$321448 = 0, $$321448$ph = 0, $$321539 = 0, $$321639 = 0, $$321639$ph = 0;
- var $$33 = 0, $$331024 = 0, $$331130 = 0, $$331236 = 0, $$331342 = 0, $$331449 = 0, $$331540 = 0, $$331640 = 0, $$34 = 0, $$341025 = 0, $$341131 = 0, $$341237 = 0, $$341343 = 0, $$341450 = 0, $$341541 = 0, $$341641 = 0, $$35 = 0, $$351026 = 0, $$351132 = 0, $$351238 = 0;
- var $$351344 = 0, $$351451 = 0, $$351542 = 0, $$351642 = 0, $$36 = 0, $$361027 = 0, $$361027$ph = 0, $$361133 = 0, $$361133$ph = 0, $$361239 = 0, $$361345 = 0, $$361452 = 0, $$361543 = 0, $$361643 = 0, $$37 = 0, $$37$ph = 0, $$371028 = 0, $$371134 = 0, $$371240 = 0, $$371240$ph = 0;
- var $$371346 = 0, $$371346$ph = 0, $$371453 = 0, $$371453$ph = 0, $$371544 = 0, $$371644 = 0, $$371644$ph = 0, $$38 = 0, $$381029 = 0, $$381135 = 0, $$381241 = 0, $$381347 = 0, $$381454 = 0, $$381545 = 0, $$381645 = 0, $$39 = 0, $$391030 = 0, $$391136 = 0, $$391242 = 0, $$391348 = 0;
- var $$391455 = 0, $$391546 = 0, $$391646 = 0, $$3966 = 0, $$3970 = 0, $$3990 = 0, $$3990$ph = 0, $$3994 = 0, $$3994$ph = 0, $$40 = 0, $$401031 = 0, $$401137 = 0, $$401243 = 0, $$401349 = 0, $$401456 = 0, $$401547 = 0, $$401647 = 0, $$41 = 0, $$411032 = 0, $$411032$ph = 0;
- var $$411138 = 0, $$411138$ph = 0, $$411244 = 0, $$411350 = 0, $$411457 = 0, $$411548 = 0, $$411648 = 0, $$41201 = 0, $$41420 = 0, $$41511 = 0, $$41611 = 0, $$42 = 0, $$42$ph = 0, $$421033 = 0, $$421139 = 0, $$421245 = 0, $$421245$ph = 0, $$421351 = 0, $$421351$ph = 0, $$421458 = 0;
- var $$421549 = 0, $$421649 = 0, $$43 = 0, $$431034 = 0, $$431140 = 0, $$431246 = 0, $$431352 = 0, $$431459 = 0, $$431550 = 0, $$431650 = 0, $$44 = 0, $$441035 = 0, $$441141 = 0, $$441247 = 0, $$441353 = 0, $$441460 = 0, $$441460$ph = 0, $$441551 = 0, $$441651 = 0, $$441651$ph = 0;
- var $$45 = 0, $$451036 = 0, $$451142 = 0, $$451248 = 0, $$451354 = 0, $$451461 = 0, $$451552 = 0, $$451652 = 0, $$46 = 0, $$461037 = 0, $$461143 = 0, $$461249 = 0, $$461355 = 0, $$461462 = 0, $$461553 = 0, $$461653 = 0, $$47 = 0, $$471038 = 0, $$471144 = 0, $$471250 = 0;
- var $$471356 = 0, $$471463 = 0, $$471554 = 0, $$471654 = 0, $$48 = 0, $$481039 = 0, $$481039$ph = 0, $$481145 = 0, $$481145$ph = 0, $$481251 = 0, $$481357 = 0, $$481464 = 0, $$481555 = 0, $$481655 = 0, $$49 = 0, $$49$ph = 0, $$491040 = 0, $$491146 = 0, $$491252 = 0, $$491252$ph = 0;
- var $$491358 = 0, $$491358$ph = 0, $$491465 = 0, $$491465$ph = 0, $$491556 = 0, $$491656 = 0, $$491656$ph = 0, $$5 = 0, $$50 = 0, $$501041 = 0, $$501147 = 0, $$501253 = 0, $$501359 = 0, $$501466 = 0, $$501557 = 0, $$501657 = 0, $$51 = 0, $$51102 = 0, $$511042 = 0, $$511148 = 0;
- var $$511254 = 0, $$511360 = 0, $$511467 = 0, $$511558 = 0, $$511658 = 0, $$51208 = 0, $$51314 = 0, $$51512 = 0, $$52 = 0, $$521043 = 0, $$521043$ph = 0, $$521149 = 0, $$521255 = 0, $$521361 = 0, $$521468 = 0, $$521559 = 0, $$521659 = 0, $$53 = 0, $$531044 = 0, $$531150 = 0;
- var $$531150$ph = 0, $$531256 = 0, $$531362 = 0, $$531469 = 0, $$531560 = 0, $$531660 = 0, $$54 = 0, $$54$ph = 0, $$541045 = 0, $$541151 = 0, $$541257 = 0, $$541257$ph = 0, $$541363 = 0, $$541363$ph = 0, $$541470$ph = 0, $$541561 = 0, $$541661$lcssa = 0, $$541661$ph = 0, $$5416611868 = 0, $$55 = 0;
- var $$551046 = 0, $$551152 = 0, $$551258 = 0, $$551364 = 0, $$551471 = 0, $$551562 = 0, $$551662 = 0, $$56 = 0, $$561047 = 0, $$561153 = 0, $$561259 = 0, $$561365 = 0, $$561472 = 0, $$561563 = 0, $$561663 = 0, $$57 = 0, $$571048$ph = 0, $$571154 = 0, $$571260 = 0, $$571366 = 0;
- var $$571473 = 0, $$571473$ph = 0, $$571564 = 0, $$571664 = 0, $$571664$ph = 0, $$58 = 0, $$581049 = 0, $$581155$lcssa = 0, $$581155$ph = 0, $$5811551871 = 0, $$581261 = 0, $$581367 = 0, $$581474 = 0, $$581565$lcssa = 0, $$581565$ph = 0, $$5815651869 = 0, $$581665 = 0, $$59$lcssa = 0, $$59$ph = 0, $$591050 = 0;
- var $$591156 = 0, $$591262$ph = 0, $$591368$lcssa = 0, $$591368$ph = 0, $$5913681870 = 0, $$591475 = 0, $$591566 = 0, $$591666 = 0, $$591872 = 0, $$5996 = 0, $$6 = 0, $$60 = 0, $$601051 = 0, $$601051$ph = 0, $$601157 = 0, $$601263 = 0, $$601369 = 0, $$601476 = 0, $$601567 = 0, $$61 = 0;
- var $$61103 = 0, $$611052 = 0, $$611158 = 0, $$611158$ph = 0, $$611264 = 0, $$611370 = 0, $$611477 = 0, $$611568 = 0, $$611668 = 0, $$61209 = 0, $$61315 = 0, $$61513 = 0, $$62 = 0, $$62$ph = 0, $$621053 = 0, $$621159 = 0, $$621265 = 0, $$621265$ph = 0, $$621371 = 0, $$621371$ph = 0;
- var $$621478 = 0, $$621569 = 0, $$621669 = 0, $$63 = 0, $$631054 = 0, $$631266 = 0, $$631372 = 0, $$631479 = 0, $$631479$ph = 0, $$631570 = 0, $$631670 = 0, $$64 = 0, $$641055 = 0, $$641161 = 0, $$641267 = 0, $$641373 = 0, $$641480 = 0, $$641571 = 0, $$641671 = 0, $$641671$ph = 0;
- var $$65 = 0, $$651056 = 0, $$651162 = 0, $$651268 = 0, $$651374 = 0, $$651481 = 0, $$651572 = 0, $$651672 = 0, $$66 = 0, $$661057 = 0, $$661057$ph = 0, $$661163 = 0, $$661269 = 0, $$661375 = 0, $$661482 = 0, $$661673 = 0, $$671058 = 0, $$671164 = 0, $$671164$ph = 0, $$671270 = 0;
- var $$671483 = 0, $$671574 = 0, $$671674 = 0, $$68 = 0, $$681059 = 0, $$681165 = 0, $$681271 = 0, $$681271$ph = 0, $$681377 = 0, $$681484 = 0, $$681484$ph = 0, $$681575 = 0, $$681675 = 0, $$69 = 0, $$691060 = 0, $$691166 = 0, $$691272 = 0, $$691378 = 0, $$691485 = 0, $$691576 = 0;
- var $$691676 = 0, $$691676$ph = 0, $$6997 = 0, $$7 = 0, $$70 = 0, $$701061 = 0, $$701167 = 0, $$701273 = 0, $$701379 = 0, $$701486 = 0, $$701577 = 0, $$701677 = 0, $$71 = 0, $$71$ph = 0, $$71104 = 0, $$711062 = 0, $$711062$ph = 0, $$711168 = 0, $$711274 = 0, $$711380 = 0;
- var $$711380$ph = 0, $$711487 = 0, $$711578 = 0, $$711678 = 0, $$71210 = 0, $$71316 = 0, $$71514 = 0, $$72 = 0, $$721063 = 0, $$721169 = 0, $$721169$ph = 0, $$721275 = 0, $$721381 = 0, $$721488 = 0, $$721488$ph = 0, $$721579 = 0, $$721679 = 0, $$73 = 0, $$731064 = 0, $$731170 = 0;
- var $$731276 = 0, $$731276$ph = 0, $$731382 = 0, $$731489 = 0, $$731580 = 0, $$731680 = 0, $$731680$ph = 0, $$74 = 0, $$741065 = 0, $$741065$ph = 0, $$741171 = 0, $$741277 = 0, $$741383 = 0, $$741490 = 0, $$741581 = 0, $$741681 = 0, $$75 = 0, $$751066 = 0, $$751172 = 0, $$751278 = 0;
- var $$751384 = 0, $$751491 = 0, $$751582 = 0, $$751682 = 0, $$76 = 0, $$76$ph = 0, $$761067 = 0, $$761173 = 0, $$761173$ph = 0, $$761279 = 0, $$761279$ph = 0, $$761385 = 0, $$761385$ph = 0, $$761492 = 0, $$761583 = 0, $$761683 = 0, $$77 = 0, $$771068 = 0, $$771174 = 0, $$771280 = 0;
- var $$771386 = 0, $$771584 = 0, $$771684 = 0, $$78 = 0, $$781069 = 0, $$781175 = 0, $$781281 = 0, $$781387 = 0, $$781585 = 0, $$781685 = 0, $$79 = 0, $$791070 = 0, $$791176 = 0, $$791282 = 0, $$791388 = 0, $$791586 = 0, $$791686 = 0, $$7998 = 0, $$8 = 0, $$8$ph = 0;
- var $$80 = 0, $$80$ph = 0, $$801071 = 0, $$801177 = 0, $$801283 = 0, $$801389 = 0, $$801389$ph = 0, $$801496 = 0, $$801587 = 0, $$801687 = 0, $$81 = 0, $$81105 = 0, $$81105$ph = 0, $$811178 = 0, $$811284 = 0, $$811390 = 0, $$811497 = 0, $$811588 = 0, $$81211 = 0, $$81211$ph = 0;
- var $$81317 = 0, $$81317$ph = 0, $$81424 = 0, $$81515 = 0, $$81615 = 0, $$82 = 0, $$821179 = 0, $$821285 = 0, $$821391 = 0, $$821498 = 0, $$821589 = 0, $$83 = 0, $$831180 = 0, $$831392 = 0, $$831499 = 0, $$831590 = 0, $$84 = 0, $$841075 = 0, $$841393 = 0, $$841500 = 0;
- var $$841500$ph = 0, $$841591 = 0, $$841691 = 0, $$85 = 0, $$851076 = 0, $$851394 = 0, $$851501 = 0, $$851592 = 0, $$851692 = 0, $$86 = 0, $$861077 = 0, $$861289 = 0, $$861395 = 0, $$861502 = 0, $$861693 = 0, $$871078 = 0, $$871184 = 0, $$871290 = 0, $$871503 = 0, $$871694 = 0;
- var $$881079 = 0, $$881079$ph = 0, $$881185 = 0, $$881291 = 0, $$881504 = 0, $$881595 = 0, $$881695 = 0, $$881695$ph = 0, $$891080 = 0, $$891186 = 0, $$891292 = 0, $$891505 = 0, $$891596 = 0, $$891696 = 0, $$8999 = 0, $$8999$ph = 0, $$9 = 0, $$90 = 0, $$901081 = 0, $$901187 = 0;
- var $$901187$ph = 0, $$901293 = 0, $$901293$ph = 0, $$901399 = 0, $$901506 = 0, $$901597 = 0, $$901697 = 0, $$91 = 0, $$91000 = 0, $$91106 = 0, $$911082 = 0, $$911188 = 0, $$911294 = 0, $$911400 = 0, $$911598 = 0, $$911698 = 0, $$91212 = 0, $$91318 = 0, $$91425 = 0, $$91616 = 0;
- var $$92 = 0, $$921083 = 0, $$921189 = 0, $$921295 = 0, $$921401 = 0, $$921599 = 0, $$921699 = 0, $$93 = 0, $$931084 = 0, $$931190 = 0, $$931296 = 0, $$931402 = 0, $$931600 = 0, $$931700 = 0, $$94 = 0, $$94$ph = 0, $$941085 = 0, $$941191 = 0, $$941297 = 0, $$941403 = 0;
- var $$941403$ph = 0, $$941601 = 0, $$941701 = 0, $$95 = 0, $$951192 = 0, $$951298 = 0, $$951404 = 0, $$951602 = 0, $$96 = 0, $$961193 = 0, $$961299 = 0, $$961405 = 0, $$961603 = 0, $$97 = 0, $$971406 = 0, $$971604 = 0, $$98 = 0, $$981407 = 0, $$981605 = 0, $$99 = 0;
- var $$991408 = 0, $$991606 = 0, $$lcssa1778 = 0, $$lcssa1779 = 0, $$lcssa1799 = 0, $$lcssa1802 = 0, $$not = 0, $$not1747 = 0, $$sink12 = 0, $$sink13 = 0, $$sink16 = 0, $$sink17 = 0, $$sink1705 = 0, $$sink1710 = 0, $$sink1713 = 0, $$sink1716 = 0, $$sink1719 = 0, $$sink1722 = 0, $$sink1729 = 0, $$sink1732 = 0;
- var $$sink1736 = 0, $$sink1739 = 0, $$sink1743 = 0, $$sink1746 = 0, $$sink1750 = 0, $$sink3 = 0, $$sink3$shrunk = 0, $$sink30 = 0, $$sink9 = 0, $$sink9$shrunk = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0;
- var $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0;
- var $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0;
- var $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0;
- var $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0;
- var $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0;
- var $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0;
- var $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0;
- var $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0;
- var $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0;
- var $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0;
- var $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0;
- var $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0;
- var $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0;
- var $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0;
- var $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0;
- var $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0;
- var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0;
- var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0;
- var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0;
- var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0;
- var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0;
- var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0;
- var $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0;
- var $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0;
- var $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0, $562 = 0;
- var $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0, $580 = 0;
- var $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0, $599 = 0;
- var $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0, $616 = 0, $617 = 0;
- var $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0, $634 = 0, $635 = 0;
- var $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0, $652 = 0, $653 = 0;
- var $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0, $670 = 0, $671 = 0;
- var $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0, $689 = 0, $69 = 0;
- var $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0, $706 = 0, $707 = 0;
- var $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0, $724 = 0, $725 = 0;
- var $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0, $742 = 0, $743 = 0;
- var $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0, $760 = 0, $761 = 0;
- var $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0, $779 = 0, $78 = 0;
- var $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0, $797 = 0, $798 = 0;
- var $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0, $814 = 0, $815 = 0;
- var $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0, $832 = 0, $833 = 0;
- var $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0, $850 = 0, $851 = 0;
- var $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0, $869 = 0, $87 = 0;
- var $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0, $887 = 0, $888 = 0;
- var $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0, $904 = 0, $905 = 0;
- var $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0, $922 = 0, $923 = 0;
- var $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0, $940 = 0, $941 = 0;
- var $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0, $959 = 0, $96 = 0;
- var $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $97 = 0, $98 = 0, $99 = 0, $brmerge = 0, $exitcond = 0, $not$ = 0, $not$1755 = 0, $or$cond = 0, $or$cond1702 = 0, $or$cond1752 = 0, $or$cond24 = 0, $or$cond29 = 0, $scevgep = 0;
- var $scevgep1947 = 0, $scevgep1948 = 0, $scevgep1955 = 0, $scevgep1957 = 0, $scevgep1959 = 0, $scevgep19611962 = 0, $trunc = 0, $trunc$clear = 0, dest = 0, label = 0, sp = 0, stop = 0;
+ var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0.0, $29 = 0.0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0;
+ var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0;
+ var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0;
+ var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0);
- $7 = sp + 64|0;
- $8 = sp;
- $9 = HEAP32[$2>>2]|0;
- $10 = (($1) + ($9)|0);
- $11 = HEAP32[$5>>2]|0;
- $12 = (($4) + ($11)|0);
- $13 = $6 & 4;
- $14 = ($13|0)!=(0);
- $15 = $4;
- $16 = $3;
- $17 = $16 ^ -1;
- $18 = (($15) + ($17))|0;
- $19 = (($18) + ($11))|0;
- $$1753 = $14 ? -1 : $19;
- $20 = (($$1753) + 1)|0;
- $21 = $20 & $$1753;
- $22 = ($21|0)!=(0);
- $23 = ($4>>>0)<($3>>>0);
- $or$cond1702 = $23 | $22;
- if ($or$cond1702) {
- HEAP32[$5>>2] = 0;
- HEAP32[$2>>2] = 0;
- $$0951 = -3;
- STACKTOP = sp;return ($$0951|0);
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy5 = sp + 88|0;
+ $$byval_copy4 = sp + 80|0;
+ $$byval_copy3 = sp + 64|0;
+ $$byval_copy2 = sp + 48|0;
+ $$byval_copy1 = sp + 24|0;
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = (_strlen($1)|0);
+ $9 = ((($0)) + 20|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (+($10|0));
+ $12 = $3 / $11;
+ $13 = ($8|0)>(0);
+ if (!($13)) {
+ STACKTOP = sp;return;
}
- $24 = ((($0)) + 4|0);
- $25 = HEAP32[$24>>2]|0;
- $26 = ((($0)) + 56|0);
- $27 = HEAP32[$26>>2]|0;
- $28 = ((($0)) + 32|0);
- $29 = HEAP32[$28>>2]|0;
- $30 = ((($0)) + 36|0);
- $31 = HEAP32[$30>>2]|0;
- $32 = ((($0)) + 40|0);
- $33 = HEAP32[$32>>2]|0;
- $34 = ((($0)) + 60|0);
- $35 = HEAP32[$34>>2]|0;
- $36 = HEAP32[$0>>2]|0;
- L5: do {
- switch ($36|0) {
- case 0: {
- $37 = ((($0)) + 12|0);
- HEAP32[$37>>2] = 0;
- $38 = ((($0)) + 8|0);
- HEAP32[$38>>2] = 0;
- $39 = ((($0)) + 28|0);
- HEAP32[$39>>2] = 1;
- $40 = ((($0)) + 16|0);
- HEAP32[$40>>2] = 1;
- $41 = $6 & 1;
- $42 = ($41|0)==(0);
- if ($42) {
- $$01416 = $35;$$01607 = $4;$$41511 = $1;$$5 = 0;$$51102 = 0;$$51208 = 0;$$51314 = 0;$$5996 = 0;
- label = 14;
- } else {
- $43 = ($9|0)<(1);
- if ($43) {
- $$01097 = 0;$$01203 = 0;$$01309 = 0;$$0987 = 0;$$0991 = 0;
- label = 6;
- } else {
- $$11098$ph = 0;$$11204$ph = 0;$$11310$ph = 0;$$1988$ph = 0;$$1992$ph = 0;
- label = 8;
- }
- }
- break;
- }
- case 1: {
- $46 = ($9|0)>(0);
- if ($46) {
- $$11098$ph = $31;$$11204$ph = $33;$$11310$ph = $27;$$1988$ph = $25;$$1992$ph = $29;
- label = 8;
- } else {
- $$01097 = $31;$$01203 = $33;$$01309 = $27;$$0987 = $25;$$0991 = $29;
- label = 6;
- }
- break;
- }
- case 2: {
- $53 = ($9|0)>(0);
- if ($53) {
- $$31206$ph = $33;$$31312$ph = $27;$$3990$ph = $25;$$3994$ph = $29;$$sink1705 = $1;
- label = 12;
- } else {
- $$11508 = $1;$$21099 = $31;$$21205 = $33;$$21311 = $27;$$2989 = $25;$$2993 = $29;
- label = 10;
- }
- break;
- }
- case 36: {
- $$0960 = -1;$$891505 = $35;$$931084 = $29;$$931700 = $4;$$951192 = $31;$$951298 = $33;$$981605 = $1;$$99 = $25;$$991408 = $27;$$sink30 = 36;
- label = 243;
- break;
- }
- case 3: {
- $75 = ($9|0)>(0);
- if ($75) {
- $$31419$ph = $35;$$31610$ph = $4;$$8$ph = $25;$$81105$ph = $31;$$81211$ph = $33;$$81317$ph = $27;$$8999$ph = $29;$$sink1710 = $1;
- label = 18;
- } else {
- $$21418 = $35;$$21609 = $4;$$61513 = $1;$$7 = $25;$$71104 = $31;$$71210 = $33;$$71316 = $27;$$7998 = $29;
- label = 16;
- }
- break;
- }
- case 5: {
- $90 = ($9|0)>(0);
- if ($90) {
- $91 = ((($1)) + 1|0);
- $92 = HEAP8[$1>>0]|0;
- $93 = $92&255;
- $$01412 = $93;$$111518 = $91;
- } else {
- $88 = $6 & 2;
- $89 = ($88|0)==(0);
- if ($89) {
- $$01412 = 0;$$111518 = $1;
- } else {
- $$0960 = 1;$$891505 = $35;$$931084 = $29;$$931700 = $4;$$951192 = $31;$$951298 = $33;$$981605 = $1;$$99 = $25;$$991408 = $27;$$sink30 = 5;
- label = 243;
- break L5;
- }
- }
- $94 = $$01412 << $25;
- $95 = $94 | $27;
- $96 = (($25) + 8)|0;
- $$121519 = $$111518;$$13 = $96;$$131004 = $29;$$131216 = $33;$$131322 = $95;$$81424 = $35;$$81615 = $4;
- label = 25;
- break;
- }
- case 6: {
- $106 = ($9|0)>(0);
- if ($106) {
- $$121428$ph = $35;$$121619$ph = $4;$$161113$ph = $31;$$17$ph = $25;$$171008$ph = $29;$$171220$ph = $33;$$171326$ph = $27;$$sink1713 = $1;
- label = 32;
- } else {
- $$111427 = $35;$$111618 = $4;$$151112 = $31;$$151522 = $1;$$16 = $25;$$161007 = $29;$$161219 = $33;$$161325 = $27;
- label = 30;
- }
- break;
- }
- case 7: {
- $120 = ($9|0)>(0);
- if ($120) {
- $121 = ((($1)) + 1|0);
- $122 = HEAP8[$1>>0]|0;
- $$151431 = $35;$$151622 = $4;$$191116 = $31;$$191526 = $121;$$20 = $25;$$201011 = $29;$$201223 = $33;$$201329 = $27;$$sink12 = $122;
- label = 39;
- } else {
- $$141430 = $35;$$141621 = $4;$$181115 = $31;$$181525 = $1;$$19 = $25;$$191010 = $29;$$191222 = $33;$$191328 = $27;
- label = 36;
- }
- break;
- }
- case 39: {
- $$171433 = $35;$$171624 = $4;$$211118 = $31;$$211528 = $1;$$22 = $25;$$221013 = $29;$$221225 = $33;$$221331 = $27;
- label = 43;
- break;
- }
- case 51: {
- $152 = ($9|0)>(0);
- if ($152) {
- $$211437$ph = $35;$$211628$ph = $4;$$251122$ph = $31;$$26$ph = $25;$$261017$ph = $29;$$261229$ph = $33;$$261335$ph = $27;$$sink1716 = $1;
- label = 49;
- } else {
- $$201436 = $35;$$201627 = $4;$$241121 = $31;$$241531 = $1;$$25 = $25;$$251016 = $29;$$251228 = $33;$$251334 = $27;
- label = 47;
- }
- break;
- }
- case 52: {
- $$231439 = $35;$$231630 = $4;$$271018 = $29;$$271124 = $31;$$271534 = $1;$$28 = $25;$$281231 = $33;$$281337 = $27;
- label = 52;
- break;
- }
- case 9: {
- $$251441 = $35;$$251632 = $4;$$291020 = $29;$$291126 = $31;$$291536 = $1;$$30 = $25;$$301233 = $33;$$301339 = $27;
- label = 55;
- break;
- }
- case 38: {
- $$261442 = $35;$$261633 = $4;$$301021 = $29;$$301127 = $31;$$301537 = $1;$$31 = $25;$$311234 = $33;$$311340 = $27;
- label = 56;
- break;
- }
- case 40: {
- $$271443 = $35;$$271634 = $4;$$311022 = $29;$$311128 = $31;$$311538 = $1;$$32 = $25;$$321235 = $33;$$321341 = $27;
- label = 58;
- break;
- }
+ $14 = ((($0)) + 28|0);
+ $15 = +HEAPF32[$2>>2];
+ $16 = ((($6)) + 4|0);
+ $17 = ((($2)) + 4|0);
+ $18 = ((($6)) + 8|0);
+ $19 = ((($6)) + 12|0);
+ $20 = ((($7)) + 4|0);
+ $21 = (+($4|0));
+ $$04954 = 0;$$05153 = 0;$$055 = 0;
+ while(1) {
+ $22 = (($1) + ($$055)|0);
+ $23 = HEAP8[$22>>0]|0;
+ $24 = $23&255;
+ switch ($23<<24>>24) {
case 10: {
- $$281444 = $35;$$281635 = $4;$$321023 = $29;$$321129 = $31;$$321539 = $1;$$33 = $25;$$331236 = $33;$$331342 = $27;
- label = 60;
- break;
- }
- case 11: {
- $193 = ($9|0)>(0);
- if ($193) {
- $$321448$ph = $35;$$321639$ph = $4;$$361027$ph = $29;$$361133$ph = $31;$$37$ph = $25;$$371240$ph = $33;$$371346$ph = $27;$$sink1719 = $1;
- label = 66;
- } else {
- $$311447 = $35;$$311638 = $4;$$351026 = $29;$$351132 = $31;$$351542 = $1;$$36 = $25;$$361239 = $33;$$361345 = $27;
- label = 64;
- }
- break;
- }
- case 14: {
- $224 = ($9|0)>(0);
- if ($224) {
- $$371453$ph = $35;$$371644$ph = $4;$$411032$ph = $29;$$411138$ph = $31;$$42$ph = $25;$$421245$ph = $33;$$421351$ph = $27;$$sink1722 = $1;
- label = 75;
- } else {
- $$361452 = $35;$$361643 = $4;$$401031 = $29;$$401137 = $31;$$401547 = $1;$$41 = $25;$$411244 = $33;$$411350 = $27;
- label = 73;
- }
- break;
- }
- case 35: {
- $$401456 = $35;$$401647 = $4;$$441035 = $29;$$441141 = $31;$$441551 = $1;$$45 = $25;$$451248 = $33;$$451354 = $27;
- label = 86;
- break;
- }
- case 16: {
- $452 = ($9|0)>(0);
- if ($452) {
- $$441460$ph = $35;$$441651$ph = $4;$$481039$ph = $29;$$481145$ph = $31;$$49$ph = $25;$$491252$ph = $33;$$491358$ph = $27;$$sink1729 = $1;
- label = 116;
- } else {
- $$431459 = $35;$$431650 = $4;$$471038 = $29;$$471144 = $31;$$471554 = $1;$$48 = $25;$$481251 = $33;$$481357 = $27;
- label = 114;
- }
- break;
- }
- case 17: {
- $$461462 = $35;$$461653 = $4;$$491040 = $29;$$501147 = $31;$$501557 = $1;$$51 = $25;$$511254 = $33;$$511360 = $27;
- label = 125;
- break;
- }
- case 18: {
- $503 = ($9|0)>(0);
- if ($503) {
- $$491465$ph = $35;$$491656$ph = $4;$$521043$ph = $29;$$531150$ph = $31;$$54$ph = $25;$$541257$ph = $33;$$541363$ph = $27;$$sink1732 = $1;
- label = 130;
- } else {
- $$481464 = $35;$$481655 = $4;$$511042 = $29;$$521149 = $31;$$521559 = $1;$$53 = $25;$$531256 = $33;$$531362 = $27;
- label = 128;
- }
- break;
- }
- case 21: {
- $$511467 = $35;$$511658 = $4;$$541045 = $29;$$551152 = $31;$$551562 = $1;$$56 = $25;$$561259 = $33;$$561365 = $27;
- label = 136;
- break;
- }
- case 23: {
- $572 = ($9|0)>(0);
- if ($572) {
- $$571473$ph = $35;$$571664$ph = $4;$$601051$ph = $29;$$611158$ph = $31;$$62$ph = $25;$$621265$ph = $33;$$621371$ph = $27;$$sink1736 = $1;
- label = 153;
- } else {
- $$561472 = $35;$$561663 = $4;$$591050 = $29;$$601157 = $31;$$601567 = $1;$$61 = $25;$$611264 = $33;$$611370 = $27;
- label = 151;
- }
+ $25 = HEAP32[$9>>2]|0;
+ $26 = (($25|0) / 2)&-1;
+ $27 = (($26) + ($25))|0;
+ $28 = (+($27|0));
+ $29 = $12 * $28;
+ $30 = (~~(($29)));
+ $31 = (($30) + ($$05153))|0;
+ $$150 = 0;$$152 = $31;$$2 = $$055;
break;
}
- case 24: {
- $$591475 = $35;$$591666 = $4;$$621053 = $29;$$621159 = $31;$$631570 = $1;$$64 = $25;$$641267 = $33;$$641373 = $27;
- label = 160;
- break;
- }
- case 25: {
- $696 = ($9|0)>(0);
- if ($696) {
- $$631479$ph = $35;$$641671$ph = $4;$$661057$ph = $29;$$671164$ph = $31;$$681271$ph = $33;$$71$ph = $25;$$711380$ph = $27;$$sink1739 = $1;
- label = 182;
- } else {
- $$621478 = $35;$$631670 = $4;$$651056 = $29;$$661163 = $31;$$671270 = $33;$$691576 = $1;$$70 = $25;$$701379 = $27;
- label = 180;
- }
- break;
- }
- case 26: {
- $737 = ($9|0)>(0);
- if ($737) {
- $$681484$ph = $35;$$691676$ph = $4;$$711062$ph = $29;$$721169$ph = $31;$$731276$ph = $33;$$76$ph = $25;$$761385$ph = $27;$$sink1743 = $1;
- label = 195;
- } else {
- $$671483 = $35;$$681675 = $4;$$701061 = $29;$$711168 = $31;$$721275 = $33;$$741581 = $1;$$75 = $25;$$751384 = $27;
- label = 193;
- }
- break;
- }
- case 27: {
- $784 = ($9|0)>(0);
- if ($784) {
- $$721488$ph = $35;$$731680$ph = $4;$$741065$ph = $29;$$761173$ph = $31;$$761279$ph = $33;$$80$ph = $25;$$801389$ph = $27;$$sink1746 = $1;
- label = 206;
- } else {
- $$711487 = $35;$$721679 = $4;$$731064 = $29;$$751172 = $31;$$751278 = $33;$$781585 = $1;$$79 = $25;$$791388 = $27;
- label = 204;
- }
- break;
- }
- case 37: {
- $$731489 = $35;$$761683 = $4;$$771068 = $29;$$791176 = $31;$$791282 = $33;$$821589 = $1;$$83 = $25;$$831392 = $27;
- label = 210;
- break;
- }
- case 53: {
- $$751491 = $35;$$781685 = $4;$$791070 = $29;$$811178 = $31;$$811284 = $33;$$841591 = $1;$$85 = $25;$$851394 = $27;
- label = 213;
- break;
- }
- case 32: {
- $842 = ($9|0)>(0);
- if ($842) {
- $843 = ((($1)) + 1|0);
- $844 = HEAP8[$1>>0]|0;
- $845 = $844&255;
- $$0949 = $845;$$881595 = $843;
- } else {
- $840 = $6 & 2;
- $841 = ($840|0)==(0);
- if ($841) {
- $$0949 = 0;$$881595 = $1;
- } else {
- $$0960 = 1;$$891505 = $35;$$931084 = $29;$$931700 = $4;$$951192 = $31;$$951298 = $33;$$981605 = $1;$$99 = $25;$$991408 = $27;$$sink30 = 32;
- label = 243;
- break L5;
- }
- }
- $846 = $$0949 << $25;
- $847 = $846 | $27;
- $848 = (($25) + 8)|0;
- $$801496 = $35;$$841075 = $29;$$841691 = $4;$$861289 = $33;$$891596 = $$881595;$$90 = $848;$$901399 = $847;
- label = 226;
- break;
- }
- case 41: {
- $858 = ($9|0)>(0);
- if ($858) {
- $$841500$ph = $35;$$881079$ph = $29;$$881695$ph = $4;$$901187$ph = $31;$$901293$ph = $33;$$94$ph = $25;$$941403$ph = $27;$$sink1750 = $1;
- label = 233;
- } else {
- $$831499 = $35;$$871078 = $29;$$871694 = $4;$$891186 = $31;$$891292 = $33;$$921599 = $1;$$93 = $25;$$931402 = $27;
- label = 231;
- }
- break;
- }
- case 42: {
- $871 = ($9|0)>(0);
- if ($871) {
- $872 = ((($1)) + 1|0);
- $873 = HEAP8[$1>>0]|0;
- $874 = $873&255;
- $$0948 = $874;$$871503 = $35;$$911082 = $29;$$911698 = $4;$$931190 = $31;$$931296 = $33;$$961603 = $872;$$97 = $25;$$971406 = $27;
- label = 241;
- } else {
- $$861502 = $35;$$901081 = $29;$$901697 = $4;$$921189 = $31;$$921295 = $33;$$951602 = $1;$$96 = $25;$$961405 = $27;
- label = 237;
- }
+ case -62: {
+ $32 = (($$055) + 1)|0;
+ $33 = (($1) + ($32)|0);
+ $34 = HEAP8[$33>>0]|0;
+ $35 = $34&255;
+ $$1 = $32;$$sink = $35;
+ label = 8;
break;
}
- case 34: {
- $$881504 = $35;$$921083 = $29;$$921699 = $4;$$941191 = $31;$$941297 = $33;$$971604 = $1;$$98 = $25;$$981407 = $27;
- label = 242;
+ case -61: {
+ $36 = (($$055) + 1)|0;
+ $37 = (($1) + ($36)|0);
+ $38 = HEAP8[$37>>0]|0;
+ $39 = $38&255;
+ $40 = (($39) + 64)|0;
+ $$1 = $36;$$sink = $40;
+ label = 8;
break;
}
default: {
- $$100 = $25;$$1001409 = $27;$$1961 = -1;$$901506 = $35;$$941085 = $29;$$941701 = $4;$$961193 = $31;$$961299 = $33;$$991606 = $1;
- label = 244;
- }
- }
- } while(0);
- if ((label|0) == 6) {
- $44 = $6 & 2;
- $45 = ($44|0)==(0);
- if ($45) {
- $$01507 = $1;$$11098 = $$01097;$$11204 = $$01203;$$11310 = $$01309;$$1988 = $$0987;$$1992 = $$0991;$$sink3$shrunk = 0;
- label = 9;
- } else {
- $$0960 = 1;$$891505 = $35;$$931084 = $$0991;$$931700 = $4;$$951192 = $$01097;$$951298 = $$01203;$$981605 = $1;$$99 = $$0987;$$991408 = $$01309;$$sink30 = 1;
- label = 243;
- }
- }
- else if ((label|0) == 8) {
- $47 = ((($1)) + 1|0);
- $48 = HEAP8[$1>>0]|0;
- $$01507 = $47;$$11098 = $$11098$ph;$$11204 = $$11204$ph;$$11310 = $$11310$ph;$$1988 = $$1988$ph;$$1992 = $$1992$ph;$$sink3$shrunk = $48;
- label = 9;
- }
- if ((label|0) == 9) {
- $$sink3 = $$sink3$shrunk&255;
- $49 = ((($0)) + 8|0);
- HEAP32[$49>>2] = $$sink3;
- $50 = ($$01507>>>0)<($10>>>0);
- if ($50) {
- $$31206$ph = $$11204;$$31312$ph = $$11310;$$3990$ph = $$1988;$$3994$ph = $$1992;$$sink1705 = $$01507;
- label = 12;
- } else {
- $$11508 = $$01507;$$21099 = $$11098;$$21205 = $$11204;$$21311 = $$11310;$$2989 = $$1988;$$2993 = $$1992;
- label = 10;
- }
- }
- if ((label|0) == 10) {
- $51 = $6 & 2;
- $52 = ($51|0)==(0);
- if ($52) {
- $$21509 = $$11508;$$31206 = $$21205;$$31312 = $$21311;$$3990 = $$2989;$$3994 = $$2993;$$sink9$shrunk = 0;
- label = 13;
- } else {
- $$0960 = 1;$$891505 = $35;$$931084 = $$2993;$$931700 = $4;$$951192 = $$21099;$$951298 = $$21205;$$981605 = $$11508;$$99 = $$2989;$$991408 = $$21311;$$sink30 = 2;
- label = 243;
+ $$1 = $$055;$$sink = $24;
+ label = 8;
}
- }
- else if ((label|0) == 12) {
- $54 = ((($$sink1705)) + 1|0);
- $55 = HEAP8[$$sink1705>>0]|0;
- $$21509 = $54;$$31206 = $$31206$ph;$$31312 = $$31312$ph;$$3990 = $$3990$ph;$$3994 = $$3994$ph;$$sink9$shrunk = $55;
- label = 13;
- }
- if ((label|0) == 13) {
- $$sink9 = $$sink9$shrunk&255;
- $56 = ((($0)) + 12|0);
- HEAP32[$56>>2] = $$sink9;
- $57 = ((($0)) + 8|0);
- $58 = HEAP32[$57>>2]|0;
- $59 = $58 << 8;
- $60 = $59 | $$sink9;
- $61 = (($60>>>0) % 31)&-1;
- $62 = $$sink9 & 32;
- $63 = $61 | $62;
- $64 = $58 & 15;
- $65 = ($64|0)!=(8);
- $not$ = ($63|0)!=(0);
- $$1754 = $65 | $not$;
- $66 = $58 >>> 4;
- $67 = 256 << $66;
- $68 = ($67>>>0)>(32768);
- $69 = ($20>>>0)<($67>>>0);
- $$ = $68 | $69;
- $not$1755 = $14 ^ 1;
- $70 = $$ & $not$1755;
- $$31100$v = $70 | $$1754;
- if ($$31100$v) {
- $$0960 = -1;$$891505 = $35;$$931084 = $$3994;$$931700 = $4;$$951192 = 1;$$951298 = $$31206;$$981605 = $$21509;$$99 = $$3990;$$991408 = $$31312;$$sink30 = 36;
- label = 243;
- } else {
- $$01416 = $35;$$01607 = $4;$$41511 = $$21509;$$5 = $$3990;$$51102 = 0;$$51208 = $$31206;$$51314 = $$31312;$$5996 = $$3994;
- label = 14;
}
- }
- L46: while(1) {
- switch (label|0) {
- case 14: {
- label = 0;
- $71 = ($$5>>>0)<(3);
- if ($71) {
- $$11417 = $$01416;$$11608 = $$01607;$$51512 = $$41511;$$6 = $$5;$$61103 = $$51102;$$61209 = $$51208;$$61315 = $$51314;$$6997 = $$5996;
- label = 15;
- } else {
- $$41420 = $$01416;$$41611 = $$01607;$$81515 = $$41511;$$9 = $$5;$$91000 = $$5996;$$91106 = $$51102;$$91212 = $$51208;$$91318 = $$51314;
- label = 20;
- }
- break;
- }
- case 16: {
+ do {
+ if ((label|0) == 8) {
label = 0;
- $73 = $6 & 2;
+ ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0;
+ $41 = (_GetCharIndex($$byval_copy5,$$sink)|0);
+ $42 = HEAP32[$14>>2]|0;
+ $43 = (((($42) + ($41<<5)|0)) + 4|0);
+ $44 = (+($$04954|0));
+ $45 = $44 + $15;
+ $46 = (((($42) + ($41<<5)|0)) + 20|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = (+($47|0));
+ $49 = $12 * $48;
+ $50 = $45 + $49;
+ $51 = (~~(($50)));
+ HEAP32[$6>>2] = $51;
+ $52 = +HEAPF32[$17>>2];
+ $53 = (+($$05153|0));
+ $54 = $53 + $52;
+ $55 = (((($42) + ($41<<5)|0)) + 24|0);
+ $56 = HEAP32[$55>>2]|0;
+ $57 = (+($56|0));
+ $58 = $12 * $57;
+ $59 = $54 + $58;
+ $60 = (~~(($59)));
+ HEAP32[$16>>2] = $60;
+ $61 = (((($42) + ($41<<5)|0)) + 12|0);
+ $62 = HEAP32[$61>>2]|0;
+ $63 = (+($62|0));
+ $64 = $12 * $63;
+ $65 = (~~(($64)));
+ HEAP32[$18>>2] = $65;
+ $66 = (((($42) + ($41<<5)|0)) + 16|0);
+ $67 = HEAP32[$66>>2]|0;
+ $68 = (+($67|0));
+ $69 = $12 * $68;
+ $70 = (~~(($69)));
+ HEAP32[$19>>2] = $70;
+ HEAPF32[$7>>2] = 0.0;
+ HEAPF32[$20>>2] = 0.0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0;
+ ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0;
+ _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5);
+ $71 = HEAP32[$14>>2]|0;
+ $72 = (((($71) + ($41<<5)|0)) + 28|0);
+ $73 = HEAP32[$72>>2]|0;
$74 = ($73|0)==(0);
if ($74) {
- $$01413$shrunk = 0;$$31419 = $$21418;$$31610 = $$21609;$$71514 = $$61513;$$8 = $$7;$$81105 = $$71104;$$81211 = $$71210;$$81317 = $$71316;$$8999 = $$7998;
- label = 19;
- } else {
- $$0960 = 1;$$891505 = $$21418;$$931084 = $$7998;$$931700 = $$21609;$$951192 = $$71104;$$951298 = $$71210;$$981605 = $$61513;$$99 = $$7;$$991408 = $$71316;$$sink30 = 3;
- label = 243;
- continue L46;
- }
- break;
- }
- case 18: {
- label = 0;
- $76 = ((($$sink1710)) + 1|0);
- $77 = HEAP8[$$sink1710>>0]|0;
- $$01413$shrunk = $77;$$31419 = $$31419$ph;$$31610 = $$31610$ph;$$71514 = $76;$$8 = $$8$ph;$$81105 = $$81105$ph;$$81211 = $$81211$ph;$$81317 = $$81317$ph;$$8999 = $$8999$ph;
- label = 19;
- break;
- }
- case 25: {
- label = 0;
- $97 = $$13 & 7;
- $98 = $$131322 >>> $97;
- $99 = (($$13) - ($97))|0;
- $$131110 = 0;$$131520 = $$121519;$$14 = $99;$$141005 = $$131004;$$141217 = $$131216;$$141323 = $98;$$91425 = $$81424;$$91616 = $$81615;
- label = 26;
- break;
- }
- case 30: {
- label = 0;
- $104 = $6 & 2;
- $105 = ($104|0)==(0);
- if ($105) {
- $$01411$shrunk = 0;$$121428 = $$111427;$$121619 = $$111618;$$161113 = $$151112;$$161523 = $$151522;$$17 = $$16;$$171008 = $$161007;$$171220 = $$161219;$$171326 = $$161325;
- label = 33;
- } else {
- $$0960 = 1;$$891505 = $$111427;$$931084 = $$161007;$$931700 = $$111618;$$951192 = $$151112;$$951298 = $$161219;$$981605 = $$151522;$$99 = $$16;$$991408 = $$161325;$$sink30 = 6;
- label = 243;
- continue L46;
- }
- break;
- }
- case 32: {
- label = 0;
- $107 = ((($$sink1713)) + 1|0);
- $108 = HEAP8[$$sink1713>>0]|0;
- $$01411$shrunk = $108;$$121428 = $$121428$ph;$$121619 = $$121619$ph;$$161113 = $$161113$ph;$$161523 = $107;$$17 = $$17$ph;$$171008 = $$171008$ph;$$171220 = $$171220$ph;$$171326 = $$171326$ph;
- label = 33;
- break;
- }
- case 36: {
- label = 0;
- $118 = $6 & 2;
- $119 = ($118|0)==(0);
- if ($119) {
- $$151431 = $$141430;$$151622 = $$141621;$$191116 = $$181115;$$191526 = $$181525;$$20 = $$19;$$201011 = $$191010;$$201223 = $$191222;$$201329 = $$191328;$$sink12 = 0;
- label = 39;
- continue L46;
- } else {
- $$0960 = 1;$$891505 = $$141430;$$931084 = $$191010;$$931700 = $$141621;$$951192 = $$181115;$$951298 = $$191222;$$981605 = $$181525;$$99 = $$19;$$991408 = $$191328;$$sink30 = 7;
- label = 243;
- continue L46;
- }
- break;
- }
- case 39: {
- label = 0;
- $$sink13 = (((($0)) + 10528|0) + ($$191116)|0);
- HEAP8[$$sink13>>0] = $$sink12;
- $$161432 = $$151431;$$161623 = $$151622;$$201117 = $$191116;$$201527 = $$191526;$$21 = $$20;$$211012 = $$201011;$$211224 = $$201223;$$211330 = $$201329;
- label = 41;
- break;
- }
- case 43: {
- label = 0;
- $$0960 = -1;$$891505 = $$171433;$$931084 = $$221013;$$931700 = $$171624;$$951192 = $$211118;$$951298 = $$221225;$$981605 = $$211528;$$99 = $$22;$$991408 = $$221331;$$sink30 = 39;
- label = 243;
- continue L46;
- break;
- }
- case 47: {
- label = 0;
- $150 = $6 & 2;
- $151 = ($150|0)==(0);
- if ($151) {
- $$01410$shrunk = 0;$$211437 = $$201436;$$211628 = $$201627;$$251122 = $$241121;$$251532 = $$241531;$$26 = $$25;$$261017 = $$251016;$$261229 = $$251228;$$261335 = $$251334;
- label = 50;
- } else {
- $$0960 = 1;$$891505 = $$201436;$$931084 = $$251016;$$931700 = $$201627;$$951192 = $$241121;$$951298 = $$251228;$$981605 = $$241531;$$99 = $$25;$$991408 = $$251334;$$sink30 = 51;
- label = 243;
- continue L46;
- }
- break;
- }
- case 49: {
- label = 0;
- $153 = ((($$sink1716)) + 1|0);
- $154 = HEAP8[$$sink1716>>0]|0;
- $$01410$shrunk = $154;$$211437 = $$211437$ph;$$211628 = $$211628$ph;$$251122 = $$251122$ph;$$251532 = $153;$$26 = $$26$ph;$$261017 = $$261017$ph;$$261229 = $$261229$ph;$$261335 = $$261335$ph;
- label = 50;
- break;
- }
- case 52: {
- label = 0;
- $162 = ($$231630>>>0)<($12>>>0);
- if (!($162)) {
- $$0960 = 2;$$891505 = $$231439;$$931084 = $$271018;$$931700 = $$231630;$$951192 = $$271124;$$951298 = $$281231;$$981605 = $$271534;$$99 = $$28;$$991408 = $$281337;$$sink30 = 52;
- label = 243;
- continue L46;
- }
- $163 = $$271018&255;
- $164 = ((($$231630)) + 1|0);
- HEAP8[$$231630>>0] = $163;
- $165 = (($$271124) + -1)|0;
- $$181434 = $$231439;$$181625 = $164;$$221119 = $165;$$221529 = $$271534;$$23 = $$28;$$231014 = $$271018;$$231226 = $$281231;$$231332 = $$281337;
- label = 44;
- break;
- }
- case 55: {
- label = 0;
- $167 = ($$251632>>>0)<($12>>>0);
- if ($167) {
- $$261442 = $$251441;$$261633 = $$251632;$$301021 = $$291020;$$301127 = $$291126;$$301537 = $$291536;$$31 = $$30;$$311234 = $$301233;$$311340 = $$301339;
- label = 56;
- continue L46;
- } else {
- $$0960 = 2;$$891505 = $$251441;$$931084 = $$291020;$$931700 = $$251632;$$951192 = $$291126;$$951298 = $$301233;$$981605 = $$291536;$$99 = $$30;$$991408 = $$301339;$$sink30 = 9;
- label = 243;
- continue L46;
- }
- break;
- }
- case 56: {
- label = 0;
- $168 = ($$301537>>>0)<($10>>>0);
- if ($168) {
- $171 = $12;
- $172 = $$261633;
- $173 = (($171) - ($172))|0;
- $174 = $10;
- $175 = $$301537;
- $176 = (($174) - ($175))|0;
- $177 = ($173>>>0)<($176>>>0);
- $$sink17 = $177 ? $12 : $10;
- $$sink16 = $177 ? $$261633 : $$301537;
- $178 = $$sink17;
- $179 = $$sink16;
- $180 = (($178) - ($179))|0;
- $181 = ($180>>>0)<($$301127>>>0);
- $$$301127 = $181 ? $180 : $$301127;
- _memcpy(($$261633|0),($$301537|0),($$$301127|0))|0;
- $182 = (($$301537) + ($$$301127)|0);
- $183 = (($$261633) + ($$$301127)|0);
- $184 = (($$301127) - ($$$301127))|0;
- $$241440 = $$261442;$$241631 = $183;$$281019 = $$301021;$$281125 = $184;$$281535 = $182;$$29 = $$31;$$291232 = $$311234;$$291338 = $$311340;
- label = 54;
+ $75 = (((($71) + ($41<<5)|0)) + 12|0);
+ $76 = HEAP32[$75>>2]|0;
+ $77 = (+($76|0));
+ $78 = $12 * $77;
+ $79 = $21 + $78;
+ $80 = (~~(($79)));
+ $81 = (($80) + ($$04954))|0;
+ $$150 = $81;$$152 = $$05153;$$2 = $$1;
break;
} else {
- $169 = $6 & 2;
- $170 = ($169|0)==(0);
- if ($170) {
- $$271443 = $$261442;$$271634 = $$261633;$$311022 = $$301021;$$311128 = $$301127;$$311538 = $$301537;$$32 = $$31;$$321235 = $$311234;$$321341 = $$311340;
- label = 58;
- continue L46;
- } else {
- $$0960 = 1;$$891505 = $$261442;$$931084 = $$301021;$$931700 = $$261633;$$951192 = $$301127;$$951298 = $$311234;$$981605 = $$301537;$$99 = $$31;$$991408 = $$311340;$$sink30 = 38;
- label = 243;
- continue L46;
- }
- }
- break;
- }
- case 58: {
- label = 0;
- $$0960 = -1;$$891505 = $$271443;$$931084 = $$311022;$$931700 = $$271634;$$951192 = $$311128;$$951298 = $$321235;$$981605 = $$311538;$$99 = $$32;$$991408 = $$321341;$$sink30 = 40;
- label = 243;
- continue L46;
- break;
- }
- case 60: {
- label = 0;
- $$0960 = -1;$$891505 = $$281444;$$931084 = $$321023;$$931700 = $$281635;$$951192 = $$321129;$$951298 = $$331236;$$981605 = $$321539;$$99 = $$33;$$991408 = $$331342;$$sink30 = 10;
- label = 243;
- continue L46;
- break;
- }
- case 64: {
- label = 0;
- $191 = $6 & 2;
- $192 = ($191|0)==(0);
- if ($192) {
- $$01300$shrunk = 0;$$321448 = $$311447;$$321639 = $$311638;$$361027 = $$351026;$$361133 = $$351132;$$361543 = $$351542;$$37 = $$36;$$371240 = $$361239;$$371346 = $$361345;
- label = 67;
- } else {
- $$0960 = 1;$$891505 = $$311447;$$931084 = $$351026;$$931700 = $$311638;$$951192 = $$351132;$$951298 = $$361239;$$981605 = $$351542;$$99 = $$36;$$991408 = $$361345;$$sink30 = 11;
- label = 243;
- continue L46;
- }
- break;
- }
- case 66: {
- label = 0;
- $194 = ((($$sink1719)) + 1|0);
- $195 = HEAP8[$$sink1719>>0]|0;
- $$01300$shrunk = $195;$$321448 = $$321448$ph;$$321639 = $$321639$ph;$$361027 = $$361027$ph;$$361133 = $$361133$ph;$$361543 = $194;$$37 = $$37$ph;$$371240 = $$371240$ph;$$371346 = $$371346$ph;
- label = 67;
- break;
- }
- case 73: {
- label = 0;
- $222 = $6 & 2;
- $223 = ($222|0)==(0);
- if ($223) {
- $$01202$shrunk = 0;$$371453 = $$361452;$$371644 = $$361643;$$411032 = $$401031;$$411138 = $$401137;$$411548 = $$401547;$$42 = $$41;$$421245 = $$411244;$$421351 = $$411350;
- label = 76;
- } else {
- $$0960 = 1;$$891505 = $$361452;$$931084 = $$401031;$$931700 = $$361643;$$951192 = $$401137;$$951298 = $$411244;$$981605 = $$401547;$$99 = $$41;$$991408 = $$411350;$$sink30 = 14;
- label = 243;
- continue L46;
- }
- break;
- }
- case 75: {
- label = 0;
- $225 = ((($$sink1722)) + 1|0);
- $226 = HEAP8[$$sink1722>>0]|0;
- $$01202$shrunk = $226;$$371453 = $$371453$ph;$$371644 = $$371644$ph;$$411032 = $$411032$ph;$$411138 = $$411138$ph;$$411548 = $225;$$42 = $$42$ph;$$421245 = $$421245$ph;$$421351 = $$421351$ph;
- label = 76;
- break;
- }
- case 86: {
- label = 0;
- $$0960 = -1;$$891505 = $$401456;$$931084 = $$441035;$$931700 = $$401647;$$951192 = $$441141;$$951298 = $$451248;$$981605 = $$441551;$$99 = $$45;$$991408 = $$451354;$$sink30 = 35;
- label = 243;
- continue L46;
- break;
- }
- case 114: {
- label = 0;
- $450 = $6 & 2;
- $451 = ($450|0)==(0);
- if ($451) {
- $$0980$shrunk = 0;$$441460 = $$431459;$$441651 = $$431650;$$481039 = $$471038;$$481145 = $$471144;$$481555 = $$471554;$$49 = $$48;$$491252 = $$481251;$$491358 = $$481357;
- label = 117;
- } else {
- $$0960 = 1;$$891505 = $$431459;$$931084 = $$471038;$$931700 = $$431650;$$951192 = $$471144;$$951298 = $$481251;$$981605 = $$471554;$$99 = $$48;$$991408 = $$481357;$$sink30 = 16;
- label = 243;
- continue L46;
- }
- break;
- }
- case 116: {
- label = 0;
- $453 = ((($$sink1729)) + 1|0);
- $454 = HEAP8[$$sink1729>>0]|0;
- $$0980$shrunk = $454;$$441460 = $$441460$ph;$$441651 = $$441651$ph;$$481039 = $$481039$ph;$$481145 = $$481145$ph;$$481555 = $453;$$49 = $$49$ph;$$491252 = $$491252$ph;$$491358 = $$491358$ph;
- label = 117;
- break;
- }
- case 125: {
- label = 0;
- $$0960 = -1;$$891505 = $$461462;$$931084 = $$491040;$$931700 = $$461653;$$951192 = $$501147;$$951298 = $$511254;$$981605 = $$501557;$$99 = $$51;$$991408 = $$511360;$$sink30 = 17;
- label = 243;
- continue L46;
- break;
- }
- case 128: {
- label = 0;
- $501 = $6 & 2;
- $502 = ($501|0)==(0);
- if ($502) {
- $$0979$shrunk = 0;$$491465 = $$481464;$$491656 = $$481655;$$521043 = $$511042;$$531150 = $$521149;$$531560 = $$521559;$$54 = $$53;$$541257 = $$531256;$$541363 = $$531362;
- label = 131;
- } else {
- $$0960 = 1;$$891505 = $$481464;$$931084 = $$511042;$$931700 = $$481655;$$951192 = $$521149;$$951298 = $$531256;$$981605 = $$521559;$$99 = $$53;$$991408 = $$531362;$$sink30 = 18;
- label = 243;
- continue L46;
- }
- break;
- }
- case 130: {
- label = 0;
- $504 = ((($$sink1732)) + 1|0);
- $505 = HEAP8[$$sink1732>>0]|0;
- $$0979$shrunk = $505;$$491465 = $$491465$ph;$$491656 = $$491656$ph;$$521043 = $$521043$ph;$$531150 = $$531150$ph;$$531560 = $504;$$54 = $$54$ph;$$541257 = $$541257$ph;$$541363 = $$541363$ph;
- label = 131;
- break;
- }
- case 136: {
- label = 0;
- $$0960 = -1;$$891505 = $$511467;$$931084 = $$541045;$$931700 = $$511658;$$951192 = $$551152;$$951298 = $$561259;$$981605 = $$551562;$$99 = $$56;$$991408 = $$561365;$$sink30 = 21;
- label = 243;
- continue L46;
- break;
- }
- case 151: {
- label = 0;
- $570 = $6 & 2;
- $571 = ($570|0)==(0);
- if ($571) {
- $$0971$shrunk = 0;$$571473 = $$561472;$$571664 = $$561663;$$601051 = $$591050;$$611158 = $$601157;$$611568 = $$601567;$$62 = $$61;$$621265 = $$611264;$$621371 = $$611370;
- label = 154;
- } else {
- $$0960 = 1;$$891505 = $$561472;$$931084 = $$591050;$$931700 = $$561663;$$951192 = $$601157;$$951298 = $$611264;$$981605 = $$601567;$$99 = $$61;$$991408 = $$611370;$$sink30 = 23;
- label = 243;
- continue L46;
- }
- break;
- }
- case 153: {
- label = 0;
- $573 = ((($$sink1736)) + 1|0);
- $574 = HEAP8[$$sink1736>>0]|0;
- $$0971$shrunk = $574;$$571473 = $$571473$ph;$$571664 = $$571664$ph;$$601051 = $$601051$ph;$$611158 = $$611158$ph;$$611568 = $573;$$62 = $$62$ph;$$621265 = $$621265$ph;$$621371 = $$621371$ph;
- label = 154;
- break;
- }
- case 160: {
- label = 0;
- $610 = ($$591666>>>0)<($12>>>0);
- if (!($610)) {
- $$0960 = 2;$$891505 = $$591475;$$931084 = $$621053;$$931700 = $$591666;$$951192 = $$621159;$$951298 = $$641267;$$981605 = $$631570;$$99 = $$64;$$991408 = $$641373;$$sink30 = 24;
- label = 243;
- continue L46;
- }
- $611 = $$621159&255;
- $612 = ((($$591666)) + 1|0);
- HEAP8[$$591666>>0] = $611;
- $$541470$ph = $$591475;$$541661$ph = $612;$$571048$ph = $$621053;$$581155$ph = $$621159;$$581565$ph = $$631570;$$59$ph = $$64;$$591262$ph = $$641267;$$591368$ph = $$641373;
- label = 140;
- break;
- }
- case 180: {
- label = 0;
- $694 = $6 & 2;
- $695 = ($694|0)==(0);
- if ($695) {
- $$0959$shrunk = 0;$$631479 = $$621478;$$641671 = $$631670;$$661057 = $$651056;$$671164 = $$661163;$$681271 = $$671270;$$701577 = $$691576;$$71 = $$70;$$711380 = $$701379;
- label = 183;
- } else {
- $$0960 = 1;$$891505 = $$621478;$$931084 = $$651056;$$931700 = $$631670;$$951192 = $$661163;$$951298 = $$671270;$$981605 = $$691576;$$99 = $$70;$$991408 = $$701379;$$sink30 = 25;
- label = 243;
- continue L46;
- }
- break;
- }
- case 182: {
- label = 0;
- $697 = ((($$sink1739)) + 1|0);
- $698 = HEAP8[$$sink1739>>0]|0;
- $$0959$shrunk = $698;$$631479 = $$631479$ph;$$641671 = $$641671$ph;$$661057 = $$661057$ph;$$671164 = $$671164$ph;$$681271 = $$681271$ph;$$701577 = $697;$$71 = $$71$ph;$$711380 = $$711380$ph;
- label = 183;
- break;
- }
- case 193: {
- label = 0;
- $735 = $6 & 2;
- $736 = ($735|0)==(0);
- if ($736) {
- $$0952$shrunk = 0;$$681484 = $$671483;$$691676 = $$681675;$$711062 = $$701061;$$721169 = $$711168;$$731276 = $$721275;$$751582 = $$741581;$$76 = $$75;$$761385 = $$751384;
- label = 196;
- } else {
- $$0960 = 1;$$891505 = $$671483;$$931084 = $$701061;$$931700 = $$681675;$$951192 = $$711168;$$951298 = $$721275;$$981605 = $$741581;$$99 = $$75;$$991408 = $$751384;$$sink30 = 26;
- label = 243;
- continue L46;
- }
- break;
- }
- case 195: {
- label = 0;
- $738 = ((($$sink1743)) + 1|0);
- $739 = HEAP8[$$sink1743>>0]|0;
- $$0952$shrunk = $739;$$681484 = $$681484$ph;$$691676 = $$691676$ph;$$711062 = $$711062$ph;$$721169 = $$721169$ph;$$731276 = $$731276$ph;$$751582 = $738;$$76 = $$76$ph;$$761385 = $$761385$ph;
- label = 196;
- break;
- }
- case 204: {
- label = 0;
- $782 = $6 & 2;
- $783 = ($782|0)==(0);
- if ($783) {
- $$0950$shrunk = 0;$$721488 = $$711487;$$731680 = $$721679;$$741065 = $$731064;$$761173 = $$751172;$$761279 = $$751278;$$791586 = $$781585;$$80 = $$79;$$801389 = $$791388;
- label = 207;
- } else {
- $$0960 = 1;$$891505 = $$711487;$$931084 = $$731064;$$931700 = $$721679;$$951192 = $$751172;$$951298 = $$751278;$$981605 = $$781585;$$99 = $$79;$$991408 = $$791388;$$sink30 = 27;
- label = 243;
- continue L46;
- }
- break;
- }
- case 206: {
- label = 0;
- $785 = ((($$sink1746)) + 1|0);
- $786 = HEAP8[$$sink1746>>0]|0;
- $$0950$shrunk = $786;$$721488 = $$721488$ph;$$731680 = $$731680$ph;$$741065 = $$741065$ph;$$761173 = $$761173$ph;$$761279 = $$761279$ph;$$791586 = $785;$$80 = $$80$ph;$$801389 = $$801389$ph;
- label = 207;
- break;
- }
- case 210: {
- label = 0;
- $$0960 = -1;$$891505 = $$731489;$$931084 = $$771068;$$931700 = $$761683;$$951192 = $$791176;$$951298 = $$791282;$$981605 = $$821589;$$99 = $$83;$$991408 = $$831392;$$sink30 = 37;
- label = 243;
- continue L46;
- break;
- }
- case 213: {
- label = 0;
- $809 = ($$781685>>>0)<($12>>>0);
- if (!($809)) {
- $$0960 = 2;$$891505 = $$751491;$$931084 = $$791070;$$931700 = $$781685;$$951192 = $$811178;$$951298 = $$811284;$$981605 = $$841591;$$99 = $$85;$$991408 = $$851394;$$sink30 = 53;
- label = 243;
- continue L46;
- }
- $810 = (($$751491) + 1)|0;
- $811 = (($$751491) - ($$791070))|0;
- $812 = $811 & $$1753;
- $813 = (($3) + ($812)|0);
- $814 = HEAP8[$813>>0]|0;
- $815 = ((($$781685)) + 1|0);
- HEAP8[$$781685>>0] = $814;
- $$741490 = $810;$$771684 = $815;$$781069 = $$791070;$$801177 = $$811178;$$801283 = $$811284;$$831590 = $$841591;$$84 = $$85;$$841393 = $$851394;
- label = 212;
- break;
- }
- case 226: {
- label = 0;
- $849 = $$90 & 7;
- $850 = $$901399 >>> $849;
- $851 = (($$90) - ($849))|0;
- $$811497 = $$801496;$$851076 = $$841075;$$851692 = $$841691;$$871184 = 0;$$871290 = $$861289;$$901597 = $$891596;$$91 = $851;$$911400 = $850;
- label = 227;
- break;
- }
- case 231: {
- label = 0;
- $856 = $6 & 2;
- $857 = ($856|0)==(0);
- if ($857) {
- $$0947$shrunk = 0;$$841500 = $$831499;$$881079 = $$871078;$$881695 = $$871694;$$901187 = $$891186;$$901293 = $$891292;$$931600 = $$921599;$$94 = $$93;$$941403 = $$931402;
- label = 234;
- } else {
- $$0960 = 1;$$891505 = $$831499;$$931084 = $$871078;$$931700 = $$871694;$$951192 = $$891186;$$951298 = $$891292;$$981605 = $$921599;$$99 = $$93;$$991408 = $$931402;$$sink30 = 41;
- label = 243;
- continue L46;
- }
- break;
- }
- case 233: {
- label = 0;
- $859 = ((($$sink1750)) + 1|0);
- $860 = HEAP8[$$sink1750>>0]|0;
- $$0947$shrunk = $860;$$841500 = $$841500$ph;$$881079 = $$881079$ph;$$881695 = $$881695$ph;$$901187 = $$901187$ph;$$901293 = $$901293$ph;$$931600 = $859;$$94 = $$94$ph;$$941403 = $$941403$ph;
- label = 234;
- break;
- }
- case 237: {
- label = 0;
- $869 = $6 & 2;
- $870 = ($869|0)==(0);
- if ($870) {
- $$0948 = 0;$$871503 = $$861502;$$911082 = $$901081;$$911698 = $$901697;$$931190 = $$921189;$$931296 = $$921295;$$961603 = $$951602;$$97 = $$96;$$971406 = $$961405;
- label = 241;
- continue L46;
- } else {
- $$0960 = 1;$$891505 = $$861502;$$931084 = $$901081;$$931700 = $$901697;$$951192 = $$921189;$$951298 = $$921295;$$981605 = $$951602;$$99 = $$96;$$991408 = $$961405;$$sink30 = 42;
- label = 243;
- continue L46;
- }
- break;
- }
- case 241: {
- label = 0;
- $878 = ((($0)) + 16|0);
- $879 = HEAP32[$878>>2]|0;
- $880 = $879 << 8;
- $881 = $880 | $$0948;
- HEAP32[$878>>2] = $881;
- $882 = (($$931190) + 1)|0;
- $$811497 = $$871503;$$851076 = $$911082;$$851692 = $$911698;$$871184 = $882;$$871290 = $$931296;$$901597 = $$961603;$$91 = $$97;$$911400 = $$971406;
- label = 227;
- break;
- }
- case 242: {
- label = 0;
- $$0960 = 0;$$891505 = $$881504;$$931084 = $$921083;$$931700 = $$921699;$$951192 = $$941191;$$951298 = $$941297;$$981605 = $$971604;$$99 = $$98;$$991408 = $$981407;$$sink30 = 34;
- label = 243;
- continue L46;
- break;
- }
- case 243: {
- label = 0;
- HEAP32[$0>>2] = $$sink30;
- $$100 = $$99;$$1001409 = $$991408;$$1961 = $$0960;$$901506 = $$891505;$$941085 = $$931084;$$941701 = $$931700;$$961193 = $$951192;$$961299 = $$951298;$$991606 = $$981605;
- label = 244;
- continue L46;
- break;
- }
- case 244: {
- label = 0;
- HEAP32[$24>>2] = $$100;
- HEAP32[$26>>2] = $$1001409;
- HEAP32[$28>>2] = $$941085;
- HEAP32[$30>>2] = $$961193;
- HEAP32[$32>>2] = $$961299;
- HEAP32[$34>>2] = $$901506;
- $883 = $$991606;
- $884 = $1;
- $885 = (($883) - ($884))|0;
- HEAP32[$2>>2] = $885;
- $886 = $$941701;
- $887 = $4;
- $888 = (($886) - ($887))|0;
- HEAP32[$5>>2] = $888;
- $889 = $6 & 9;
- $890 = ($889|0)!=(0);
- $891 = ($$1961|0)>(-1);
- $or$cond29 = $890 & $891;
- if ($or$cond29) {
- break L46;
- } else {
- $$0951 = $$1961;
- label = 258;
- break L46;
- }
- break;
- }
- }
- switch (label|0) {
- case 19: {
- label = 0;
- $$01413 = $$01413$shrunk&255;
- $78 = $$01413 << $$8;
- $79 = $78 | $$81317;
- $80 = (($$8) + 8)|0;
- $81 = ($80>>>0)<(3);
- if ($81) {
- $$11417 = $$31419;$$11608 = $$31610;$$51512 = $$71514;$$6 = $80;$$61103 = $$81105;$$61209 = $$81211;$$61315 = $79;$$6997 = $$8999;
- label = 15;
- } else {
- $$41420 = $$31419;$$41611 = $$31610;$$81515 = $$71514;$$9 = $80;$$91000 = $$8999;$$91106 = $$81105;$$91212 = $$81211;$$91318 = $79;
- label = 20;
- }
- break;
- }
- case 33: {
- label = 0;
- $$01411 = $$01411$shrunk&255;
- $109 = $$01411 << $$17;
- $110 = $109 | $$171326;
- $111 = (($$17) + 8)|0;
- $112 = ($$17>>>0)>(4294967287);
- if ($112) {
- $$101426 = $$121428;$$101617 = $$121619;$$141111 = $$161113;$$141521 = $$161523;$$15 = $111;$$151006 = $$171008;$$151218 = $$171220;$$151324 = $110;
- label = 29;
- } else {
- $$131429 = $$121428;$$131620 = $$121619;$$171114 = $$161113;$$171524 = $$161523;$$18 = $111;$$181009 = $$171008;$$181221 = $$171220;$$181327 = $110;
- label = 34;
- }
- break;
- }
- case 50: {
- label = 0;
- $$01410 = $$01410$shrunk&255;
- $155 = $$01410 << $$26;
- $156 = $155 | $$261335;
- $157 = (($$26) + 8)|0;
- $158 = ($$26>>>0)>(4294967287);
- if ($158) {
- $$191435 = $$211437;$$191626 = $$211628;$$231120 = $$251122;$$231530 = $$251532;$$24 = $157;$$241015 = $$261017;$$241227 = $$261229;$$241333 = $156;
- label = 46;
- } else {
- $$221438 = $$211437;$$221629 = $$211628;$$261123 = $$251122;$$261533 = $$251532;$$27 = $157;$$271230 = $$261229;$$271336 = $156;
- label = 51;
- }
- break;
- }
- case 67: {
- label = 0;
- $$01300 = $$01300$shrunk&255;
- $196 = $$01300 << $$37;
- $197 = $196 | $$371346;
- $198 = (($$37) + 8)|0;
- $199 = (12221 + ($$361133)|0);
- $200 = HEAP8[$199>>0]|0;
- $201 = $200 << 24 >> 24;
- $202 = ($198>>>0)<($201>>>0);
- if ($202) {
- $$301446 = $$321448;$$301637 = $$321639;$$341025 = $$361027;$$341131 = $$361133;$$341541 = $$361543;$$35 = $198;$$351238 = $$371240;$$351344 = $197;
- label = 63;
- } else {
- $$331449 = $$321448;$$331640 = $$321639;$$371028 = $$361027;$$371134 = $$361133;$$371544 = $$361543;$$38 = $198;$$381241 = $$371240;$$381347 = $197;
- label = 68;
- }
- break;
- }
- case 76: {
- label = 0;
- $$01202 = $$01202$shrunk&255;
- $227 = $$01202 << $$42;
- $228 = $227 | $$421351;
- $229 = (($$42) + 8)|0;
- $230 = ($229>>>0)<(3);
- if ($230) {
- $$351451 = $$371453;$$351642 = $$371644;$$391030 = $$411032;$$391136 = $$411138;$$391546 = $$411548;$$40 = $229;$$401243 = $$421245;$$401349 = $228;
- label = 72;
- } else {
- $$381454 = $$371453;$$381645 = $$371644;$$421033 = $$411032;$$421139 = $$411138;$$421549 = $$411548;$$43 = $229;$$431246 = $$421245;$$431352 = $228;
- label = 77;
- }
- break;
- }
- case 117: {
- label = 0;
- $$0980 = $$0980$shrunk&255;
- $455 = $$0980 << $$49;
- $456 = $455 | $$491358;
- $457 = (($$49) + 8)|0;
- $458 = ($457>>>0)<(15);
- if ($458) {
- $$421458 = $$441460;$$421649 = $$441651;$$461037 = $$481039;$$461143 = $$481145;$$461553 = $$481555;$$47 = $457;$$471250 = $$491252;$$471356 = $456;
- label = 108;
- } else {
- $$451461 = $$441460;$$451652 = $$441651;$$491146 = $$481145;$$491556 = $$481555;$$50 = $457;$$501253 = $$491252;$$501359 = $456;
- label = 119;
- }
- break;
- }
- case 131: {
- label = 0;
- $$0979 = $$0979$shrunk&255;
- $506 = $$0979 << $$54;
- $507 = $506 | $$541363;
- $508 = (($$54) + 8)|0;
- $509 = ($508>>>0)<($$541257>>>0);
- if ($509) {
- $$471463 = $$491465;$$471654 = $$491656;$$501041 = $$521043;$$511148 = $$531150;$$511558 = $$531560;$$52 = $508;$$521255 = $$541257;$$521361 = $507;
- label = 127;
- } else {
- $$501466 = $$491465;$$501657 = $$491656;$$531044 = $$521043;$$541151 = $$531150;$$541561 = $$531560;$$55 = $508;$$551258 = $$541257;$$551364 = $507;
- label = 132;
- }
- break;
- }
- case 154: {
- label = 0;
- $$0971 = $$0971$shrunk&255;
- $575 = $$0971 << $$62;
- $576 = $575 | $$621371;
- $577 = (($$62) + 8)|0;
- $578 = ($577>>>0)<(15);
- if ($578) {
- $$551471 = $$571473;$$551662 = $$571664;$$581049 = $$601051;$$591156 = $$611158;$$591566 = $$611568;$$60 = $577;$$601263 = $$621265;$$601369 = $576;
- label = 145;
- } else {
- $$581474 = $$571473;$$581665 = $$571664;$$611052 = $$601051;$$621569 = $$611568;$$63 = $577;$$631266 = $$621265;$$631372 = $576;
- label = 156;
- }
- break;
- }
- case 183: {
- label = 0;
- $$0959 = $$0959$shrunk&255;
- $699 = $$0959 << $$71;
- $700 = $699 | $$711380;
- $701 = (($$71) + 8)|0;
- $702 = ($701>>>0)<($$681271>>>0);
- if ($702) {
- $$611477 = $$631479;$$621669 = $$641671;$$641055 = $$661057;$$651162 = $$671164;$$661269 = $$681271;$$681575 = $$701577;$$69 = $701;$$691378 = $700;
- label = 179;
- } else {
- $$641480 = $$631479;$$651672 = $$641671;$$671058 = $$661057;$$681165 = $$671164;$$691272 = $$681271;$$711578 = $$701577;$$72 = $701;$$721381 = $700;
- label = 184;
- }
- break;
- }
- case 196: {
- label = 0;
- $$0952 = $$0952$shrunk&255;
- $740 = $$0952 << $$76;
- $741 = $740 | $$761385;
- $742 = (($$76) + 8)|0;
- $743 = ($742>>>0)<(15);
- if ($743) {
- $$661482 = $$681484;$$671674 = $$691676;$$691060 = $$711062;$$701167 = $$721169;$$711274 = $$731276;$$731580 = $$751582;$$74 = $742;$$741383 = $741;
- label = 187;
- } else {
- $$691485 = $$681484;$$701677 = $$691676;$$731170 = $$721169;$$761583 = $$751582;$$77 = $742;$$771386 = $741;
- label = 198;
- }
- break;
- }
- case 207: {
- label = 0;
- $$0950 = $$0950$shrunk&255;
- $787 = $$0950 << $$80;
- $788 = $787 | $$801389;
- $789 = (($$80) + 8)|0;
- $790 = ($789>>>0)<($$761279>>>0);
- if ($790) {
- $$701486 = $$721488;$$711678 = $$731680;$$721063 = $$741065;$$741171 = $$761173;$$741277 = $$761279;$$771584 = $$791586;$$78 = $789;$$781387 = $788;
- label = 203;
- } else {
- $$741681 = $$731680;$$751066 = $$741065;$$771174 = $$761173;$$771280 = $$761279;$$801587 = $$791586;$$81 = $789;$$811390 = $788;
- label = 208;
- }
- break;
- }
- case 227: {
- label = 0;
- $852 = ($$871184>>>0)<(4);
- if (!($852)) {
- $$881504 = $$811497;$$921083 = $$851076;$$921699 = $$851692;$$941191 = $$871184;$$941297 = $$871290;$$971604 = $$901597;$$98 = $$91;$$981407 = $$911400;
- label = 242;
- continue L46;
- }
- $853 = ($$91|0)==(0);
- if (!($853)) {
- $854 = ($$91>>>0)<(8);
- if ($854) {
- $$821498 = $$811497;$$861077 = $$851076;$$861693 = $$851692;$$881185 = $$871184;$$881291 = $$871290;$$911598 = $$901597;$$92 = $$91;$$921401 = $$911400;
- label = 230;
- break;
- } else {
- $$851501 = $$811497;$$891080 = $$851076;$$891696 = $$851692;$$911188 = $$871184;$$911294 = $$871290;$$941601 = $$901597;$$95 = $$91;$$951404 = $$911400;
- label = 235;
- break;
- }
- }
- $868 = ($$901597>>>0)<($10>>>0);
- if (!($868)) {
- $$861502 = $$811497;$$901081 = $$851076;$$901697 = $$851692;$$921189 = $$871184;$$921295 = $$871290;$$951602 = $$901597;$$96 = 0;$$961405 = $$911400;
- label = 237;
- continue L46;
- }
- $875 = ((($$901597)) + 1|0);
- $876 = HEAP8[$$901597>>0]|0;
- $877 = $876&255;
- $$0948 = $877;$$871503 = $$811497;$$911082 = $$851076;$$911698 = $$851692;$$931190 = $$871184;$$931296 = $$871290;$$961603 = $875;$$97 = 0;$$971406 = $$911400;
- label = 241;
- continue L46;
- break;
- }
- case 234: {
- label = 0;
- $$0947 = $$0947$shrunk&255;
- $861 = $$0947 << $$94;
- $862 = $861 | $$941403;
- $863 = (($$94) + 8)|0;
- $864 = ($$94>>>0)>(4294967287);
- if ($864) {
- $$821498 = $$841500;$$861077 = $$881079;$$861693 = $$881695;$$881185 = $$901187;$$881291 = $$901293;$$911598 = $$931600;$$92 = $863;$$921401 = $862;
- label = 230;
- } else {
- $$851501 = $$841500;$$891080 = $$881079;$$891696 = $$881695;$$911188 = $$901187;$$911294 = $$901293;$$941601 = $$931600;$$95 = $863;$$951404 = $862;
- label = 235;
- }
- break;
- }
- }
- L119: do {
- if ((label|0) == 15) {
- label = 0;
- $72 = ($$51512>>>0)<($10>>>0);
- if ($72) {
- $$31419$ph = $$11417;$$31610$ph = $$11608;$$8$ph = $$6;$$81105$ph = $$61103;$$81211$ph = $$61209;$$81317$ph = $$61315;$$8999$ph = $$6997;$$sink1710 = $$51512;
- label = 18;
- continue L46;
- } else {
- $$21418 = $$11417;$$21609 = $$11608;$$61513 = $$51512;$$7 = $$6;$$71104 = $$61103;$$71210 = $$61209;$$71316 = $$61315;$$7998 = $$6997;
- label = 16;
- continue L46;
- }
- }
- else if ((label|0) == 20) {
- label = 0;
- $82 = $$91318 & 7;
- $83 = ((($0)) + 20|0);
- HEAP32[$83>>2] = $82;
- $84 = $$91318 >>> 3;
- $85 = (($$9) + -3)|0;
- $86 = $82 >>> 1;
- $87 = ((($0)) + 24|0);
- HEAP32[$87>>2] = $86;
- $trunc = $86&255;
- $trunc$clear = $trunc & 3;
- switch ($trunc$clear<<24>>24) {
- case 0: {
- $$121519 = $$81515;$$13 = $85;$$131004 = $$91000;$$131216 = $$91212;$$131322 = $84;$$81424 = $$41420;$$81615 = $$41611;
- label = 25;
- continue L46;
- break;
- }
- case 3: {
- $$281444 = $$41420;$$281635 = $$41611;$$321023 = $$91000;$$321129 = $$91106;$$321539 = $$81515;$$33 = $85;$$331236 = $$91212;$$331342 = $84;
- label = 60;
- continue L46;
- break;
- }
- case 1: {
+ $82 = (+($73|0));
+ $83 = $12 * $82;
+ $84 = $21 + $83;
+ $85 = (~~(($84)));
+ $86 = (($85) + ($$04954))|0;
+ $$150 = $86;$$152 = $$05153;$$2 = $$1;
break;
}
- default: {
- $$291445 = $$41420;$$291636 = $$41611;$$331024 = $$91000;$$331130 = 0;$$331540 = $$81515;$$34 = $85;$$341237 = $$91212;$$341343 = $84;
- label = 61;
- break L119;
- }
- }
- $240 = ((($0)) + 44|0);
- HEAP32[$240>>2] = 288;
- $241 = ((($0)) + 48|0);
- HEAP32[$241>>2] = 32;
- $242 = ((($0)) + 3552|0);
- ;HEAP32[$242>>2]=84215045|0;HEAP32[$242+4>>2]=84215045|0;HEAP32[$242+8>>2]=84215045|0;HEAP32[$242+12>>2]=84215045|0;HEAP32[$242+16>>2]=84215045|0;HEAP32[$242+20>>2]=84215045|0;HEAP32[$242+24>>2]=84215045|0;HEAP32[$242+28>>2]=84215045|0;
- $scevgep19611962 = ((($0)) + 64|0);
- _memset(($scevgep19611962|0),8,144)|0;
- $scevgep1959 = ((($0)) + 208|0);
- dest=$scevgep1959; stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- $scevgep1957 = ((($0)) + 320|0);
- dest=$scevgep1957; stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- $scevgep1955 = ((($0)) + 344|0);
- $243 = $scevgep1955;
- $244 = $243;
- HEAP8[$244>>0]=134744072&255;HEAP8[$244+1>>0]=(134744072>>8)&255;HEAP8[$244+2>>0]=(134744072>>16)&255;HEAP8[$244+3>>0]=134744072>>24;
- $245 = (($243) + 4)|0;
- $246 = $245;
- HEAP8[$246>>0]=134744072&255;HEAP8[$246+1>>0]=(134744072>>8)&255;HEAP8[$246+2>>0]=(134744072>>16)&255;HEAP8[$246+3>>0]=134744072>>24;
- $$391455 = $$41420;$$391646 = $$41611;$$431034 = $$91000;$$431140 = $$91106;$$431550 = $$81515;$$44 = $85;$$441247 = $$91212;$$441353 = $84;
- label = 80;
- }
- else if ((label|0) == 230) {
- label = 0;
- $855 = ($$911598>>>0)<($10>>>0);
- if ($855) {
- $$841500$ph = $$821498;$$881079$ph = $$861077;$$881695$ph = $$861693;$$901187$ph = $$881185;$$901293$ph = $$881291;$$94$ph = $$92;$$941403$ph = $$921401;$$sink1750 = $$911598;
- label = 233;
- continue L46;
- } else {
- $$831499 = $$821498;$$871078 = $$861077;$$871694 = $$861693;$$891186 = $$881185;$$891292 = $$881291;$$921599 = $$911598;$$93 = $$92;$$931402 = $$921401;
- label = 231;
- continue L46;
- }
- }
- else if ((label|0) == 235) {
- label = 0;
- $865 = $$951404 & 255;
- $866 = $$951404 >>> 8;
- $867 = (($$95) + -8)|0;
- $$0948 = $865;$$871503 = $$851501;$$911082 = $$891080;$$911698 = $$891696;$$931190 = $$911188;$$931296 = $$911294;$$961603 = $$941601;$$97 = $867;$$971406 = $866;
- label = 241;
- continue L46;
}
} while(0);
- L125: while(1) {
- L126: switch (label|0) {
- case 26: {
- label = 0;
- $100 = ($$131110>>>0)<(4);
- if (!($100)) {
- $127 = ((($0)) + 10528|0);
- $128 = HEAP8[$127>>0]|0;
- $129 = $128&255;
- $130 = ((($0)) + 10529|0);
- $131 = HEAP8[$130>>0]|0;
- $132 = $131&255;
- $133 = $132 << 8;
- $134 = $133 | $129;
- $135 = ((($0)) + 10530|0);
- $136 = HEAP8[$135>>0]|0;
- $137 = $136&255;
- $138 = ((($0)) + 10531|0);
- $139 = HEAP8[$138>>0]|0;
- $140 = $139&255;
- $141 = $140 << 8;
- $142 = $141 | $137;
- $143 = $142 ^ 65535;
- $144 = ($134|0)==($143|0);
- if ($144) {
- $$181434 = $$91425;$$181625 = $$91616;$$221119 = $134;$$221529 = $$131520;$$23 = $$14;$$231014 = $$141005;$$231226 = $$141217;$$231332 = $$141323;
- label = 44;
- continue L125;
- } else {
- $$171433 = $$91425;$$171624 = $$91616;$$211118 = $134;$$211528 = $$131520;$$22 = $$14;$$221013 = $$141005;$$221225 = $$141217;$$221331 = $$141323;
- label = 43;
- continue L46;
- }
- }
- $101 = ($$14|0)==(0);
- if (!($101)) {
- $102 = ($$14>>>0)<(8);
- if ($102) {
- $$101426 = $$91425;$$101617 = $$91616;$$141111 = $$131110;$$141521 = $$131520;$$15 = $$14;$$151006 = $$141005;$$151218 = $$141217;$$151324 = $$141323;
- label = 29;
- continue L125;
- } else {
- $$131429 = $$91425;$$131620 = $$91616;$$171114 = $$131110;$$171524 = $$131520;$$18 = $$14;$$181009 = $$141005;$$181221 = $$141217;$$181327 = $$141323;
- label = 34;
- continue L125;
- }
- }
- $117 = ($$131520>>>0)<($10>>>0);
- if (!($117)) {
- $$141430 = $$91425;$$141621 = $$91616;$$181115 = $$131110;$$181525 = $$131520;$$19 = 0;$$191010 = $$141005;$$191222 = $$141217;$$191328 = $$141323;
- label = 36;
- continue L46;
- }
- $123 = ((($$131520)) + 1|0);
- $124 = HEAP8[$$131520>>0]|0;
- $125 = (((($0)) + 10528|0) + ($$131110)|0);
- HEAP8[$125>>0] = $124;
- $$161432 = $$91425;$$161623 = $$91616;$$201117 = $$131110;$$201527 = $123;$$21 = 0;$$211012 = $$141005;$$211224 = $$141217;$$211330 = $$141323;
- label = 41;
- continue L125;
- break;
- }
- case 29: {
- label = 0;
- $103 = ($$141521>>>0)<($10>>>0);
- if ($103) {
- $$121428$ph = $$101426;$$121619$ph = $$101617;$$161113$ph = $$141111;$$17$ph = $$15;$$171008$ph = $$151006;$$171220$ph = $$151218;$$171326$ph = $$151324;$$sink1713 = $$141521;
- label = 32;
- continue L46;
- } else {
- $$111427 = $$101426;$$111618 = $$101617;$$151112 = $$141111;$$151522 = $$141521;$$16 = $$15;$$161007 = $$151006;$$161219 = $$151218;$$161325 = $$151324;
- label = 30;
- continue L46;
- }
- break;
- }
- case 34: {
- label = 0;
- $113 = $$181327&255;
- $114 = (((($0)) + 10528|0) + ($$171114)|0);
- HEAP8[$114>>0] = $113;
- $115 = $$181327 >>> 8;
- $116 = (($$18) + -8)|0;
- $$161432 = $$131429;$$161623 = $$131620;$$201117 = $$171114;$$201527 = $$171524;$$21 = $116;$$211012 = $$181009;$$211224 = $$181221;$$211330 = $115;
- label = 41;
- continue L125;
- break;
- }
- case 41: {
- label = 0;
- $126 = (($$201117) + 1)|0;
- $$131110 = $126;$$131520 = $$201527;$$14 = $$21;$$141005 = $$211012;$$141217 = $$211224;$$141323 = $$211330;$$91425 = $$161432;$$91616 = $$161623;
- label = 26;
- continue L125;
- break;
- }
- case 44: {
- label = 0;
- $145 = ($$221119|0)!=(0);
- $146 = ($$23|0)!=(0);
- $147 = $145 & $146;
- if (!($147)) {
- $$241440 = $$181434;$$241631 = $$181625;$$281019 = $$231014;$$281125 = $$221119;$$281535 = $$221529;$$29 = $$23;$$291232 = $$231226;$$291338 = $$231332;
- label = 54;
- continue L125;
- }
- $148 = ($$23>>>0)<(8);
- if ($148) {
- $$191435 = $$181434;$$191626 = $$181625;$$231120 = $$221119;$$231530 = $$221529;$$24 = $$23;$$241015 = $$231014;$$241227 = $$231226;$$241333 = $$231332;
- label = 46;
- continue L125;
- } else {
- $$221438 = $$181434;$$221629 = $$181625;$$261123 = $$221119;$$261533 = $$221529;$$27 = $$23;$$271230 = $$231226;$$271336 = $$231332;
- label = 51;
- continue L125;
- }
- break;
- }
- case 46: {
- label = 0;
- $149 = ($$231530>>>0)<($10>>>0);
- if ($149) {
- $$211437$ph = $$191435;$$211628$ph = $$191626;$$251122$ph = $$231120;$$26$ph = $$24;$$261017$ph = $$241015;$$261229$ph = $$241227;$$261335$ph = $$241333;$$sink1716 = $$231530;
- label = 49;
- continue L46;
- } else {
- $$201436 = $$191435;$$201627 = $$191626;$$241121 = $$231120;$$241531 = $$231530;$$25 = $$24;$$251016 = $$241015;$$251228 = $$241227;$$251334 = $$241333;
- label = 47;
- continue L46;
- }
- break;
- }
- case 51: {
- label = 0;
- $159 = $$271336 & 255;
- $160 = $$271336 >>> 8;
- $161 = (($$27) + -8)|0;
- $$231439 = $$221438;$$231630 = $$221629;$$271018 = $159;$$271124 = $$261123;$$271534 = $$261533;$$28 = $161;$$281231 = $$271230;$$281337 = $160;
- label = 52;
- continue L46;
- break;
- }
- case 54: {
- label = 0;
- $166 = ($$281125|0)==(0);
- if ($166) {
- $$761492 = $$241440;$$801071 = $$281019;$$801687 = $$241631;$$821285 = $$291232;$$831180 = 0;$$851592 = $$281535;$$86 = $$29;$$861395 = $$291338;
- label = 220;
- break L125;
- } else {
- $$251441 = $$241440;$$251632 = $$241631;$$291020 = $$281019;$$291126 = $$281125;$$291536 = $$281535;$$30 = $$29;$$301233 = $$291232;$$301339 = $$291338;
- label = 55;
- continue L46;
- }
- break;
- }
- case 61: {
- label = 0;
- $185 = ($$331130>>>0)<(3);
- if ($185) {
- $186 = (12221 + ($$331130)|0);
- $187 = HEAP8[$186>>0]|0;
- $188 = $187 << 24 >> 24;
- $189 = ($$34>>>0)<($188>>>0);
- if ($189) {
- $$301446 = $$291445;$$301637 = $$291636;$$341025 = $$331024;$$341131 = $$331130;$$341541 = $$331540;$$35 = $$34;$$351238 = $$341237;$$351344 = $$341343;
- label = 63;
- continue L125;
- } else {
- $$331449 = $$291445;$$331640 = $$291636;$$371028 = $$331024;$$371134 = $$331130;$$371544 = $$331540;$$38 = $$34;$$381241 = $$341237;$$381347 = $$341343;
- label = 68;
- continue L125;
- }
- } else {
- $216 = ((($0)) + 7040|0);
- _memset(($216|0),0,288)|0;
- $$341450 = $$291445;$$341641 = $$291636;$$381029 = $$331024;$$381135 = 0;$$381545 = $$331540;$$39 = $$34;$$391242 = $$341237;$$391348 = $$341343;
- label = 70;
- break;
- }
- break;
- }
- case 63: {
- label = 0;
- $190 = ($$341541>>>0)<($10>>>0);
- if ($190) {
- $$321448$ph = $$301446;$$321639$ph = $$301637;$$361027$ph = $$341025;$$361133$ph = $$341131;$$37$ph = $$35;$$371240$ph = $$351238;$$371346$ph = $$351344;$$sink1719 = $$341541;
- label = 66;
- continue L46;
- } else {
- $$311447 = $$301446;$$311638 = $$301637;$$351026 = $$341025;$$351132 = $$341131;$$351542 = $$341541;$$36 = $$35;$$361239 = $$351238;$$361345 = $$351344;
- label = 64;
- continue L46;
- }
- break;
- }
- case 68: {
- label = 0;
- $203 = (12221 + ($$371134)|0);
- $204 = HEAP8[$203>>0]|0;
- $205 = $204 << 24 >> 24;
- $206 = 1 << $205;
- $207 = (($206) + -1)|0;
- $208 = $207 & $$381347;
- $209 = (((($0)) + 44|0) + ($$371134<<2)|0);
- $210 = $$381347 >>> $205;
- $211 = (($$38) - ($205))|0;
- $212 = (3184 + ($$371134<<2)|0);
- $213 = HEAP32[$212>>2]|0;
- $214 = (($208) + ($213))|0;
- HEAP32[$209>>2] = $214;
- $215 = (($$371134) + 1)|0;
- $$291445 = $$331449;$$291636 = $$331640;$$331024 = $$371028;$$331130 = $215;$$331540 = $$371544;$$34 = $211;$$341237 = $$381241;$$341343 = $210;
- label = 61;
- continue L125;
- break;
- }
- case 72: {
- label = 0;
- $221 = ($$391546>>>0)<($10>>>0);
- if ($221) {
- $$371453$ph = $$351451;$$371644$ph = $$351642;$$411032$ph = $$391030;$$411138$ph = $$391136;$$42$ph = $$40;$$421245$ph = $$401243;$$421351$ph = $$401349;$$sink1722 = $$391546;
- label = 75;
- continue L46;
- } else {
- $$361452 = $$351451;$$361643 = $$351642;$$401031 = $$391030;$$401137 = $$391136;$$401547 = $$391546;$$41 = $$40;$$411244 = $$401243;$$411350 = $$401349;
- label = 73;
- continue L46;
- }
- break;
- }
- case 77: {
- label = 0;
- $231 = $$431352 & 7;
- $232 = $$431352 >>> 3;
- $233 = (($$43) + -3)|0;
- $234 = $231&255;
- $235 = (12225 + ($$421139)|0);
- $236 = HEAP8[$235>>0]|0;
- $237 = $236&255;
- $238 = (((($0)) + 7040|0) + ($237)|0);
- HEAP8[$238>>0] = $234;
- $239 = (($$421139) + 1)|0;
- $$341450 = $$381454;$$341641 = $$381645;$$381029 = $$421033;$$381135 = $239;$$381545 = $$421549;$$39 = $233;$$391242 = $$431246;$$391348 = $232;
- label = 70;
- break;
- }
- case 80: {
- label = 0;
- $247 = ((($0)) + 24|0);
- $248 = HEAP32[$247>>2]|0;
- $249 = ($248|0)>(-1);
- if ($249) {
- dest=$8; stop=dest+64|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
- $250 = (((((($0)) + 64|0) + (($248*3488)|0)|0)) + 288|0);
- _memset(($250|0),0,3200)|0;
- $251 = HEAP32[$247>>2]|0;
- $252 = (((($0)) + 44|0) + ($251<<2)|0);
- $253 = HEAP32[$252>>2]|0;
- $254 = ($253|0)==(0);
- if (!($254)) {
- $255 = HEAP32[$247>>2]|0;
- $256 = (((($0)) + 44|0) + ($255<<2)|0);
- $257 = HEAP32[$256>>2]|0;
- $$010951864 = 0;
- while(1) {
- $258 = ((((($0)) + 64|0) + (($248*3488)|0)|0) + ($$010951864)|0);
- $259 = HEAP8[$258>>0]|0;
- $260 = $259&255;
- $261 = (($8) + ($260<<2)|0);
- $262 = HEAP32[$261>>2]|0;
- $263 = (($262) + 1)|0;
- HEAP32[$261>>2] = $263;
- $264 = (($$010951864) + 1)|0;
- $265 = ($264>>>0)<($257>>>0);
- if ($265) {
- $$010951864 = $264;
- } else {
- break;
- }
- }
- }
- $266 = ((($7)) + 4|0);
- HEAP32[$266>>2] = 0;
- HEAP32[$7>>2] = 0;
- $267 = ((($8)) + 4|0);
- $268 = HEAP32[$267>>2]|0;
- $269 = $268 << 1;
- $270 = ((($7)) + 8|0);
- HEAP32[$270>>2] = $269;
- $271 = ((($8)) + 8|0);
- $272 = HEAP32[$271>>2]|0;
- $273 = (($272) + ($268))|0;
- $274 = (($272) + ($269))|0;
- $275 = $274 << 1;
- $276 = ((($7)) + 12|0);
- HEAP32[$276>>2] = $275;
- $277 = ((($8)) + 12|0);
- $278 = HEAP32[$277>>2]|0;
- $279 = (($278) + ($273))|0;
- $280 = (($278) + ($275))|0;
- $281 = $280 << 1;
- $282 = ((($7)) + 16|0);
- HEAP32[$282>>2] = $281;
- $283 = ((($8)) + 16|0);
- $284 = HEAP32[$283>>2]|0;
- $285 = (($284) + ($279))|0;
- $286 = (($284) + ($281))|0;
- $287 = $286 << 1;
- $288 = ((($7)) + 20|0);
- HEAP32[$288>>2] = $287;
- $289 = ((($8)) + 20|0);
- $290 = HEAP32[$289>>2]|0;
- $291 = (($290) + ($285))|0;
- $292 = (($290) + ($287))|0;
- $293 = $292 << 1;
- $294 = ((($7)) + 24|0);
- HEAP32[$294>>2] = $293;
- $295 = ((($8)) + 24|0);
- $296 = HEAP32[$295>>2]|0;
- $297 = (($296) + ($291))|0;
- $298 = (($296) + ($293))|0;
- $299 = $298 << 1;
- $300 = ((($7)) + 28|0);
- HEAP32[$300>>2] = $299;
- $301 = ((($8)) + 28|0);
- $302 = HEAP32[$301>>2]|0;
- $303 = (($302) + ($297))|0;
- $304 = (($302) + ($299))|0;
- $305 = $304 << 1;
- $306 = ((($7)) + 32|0);
- HEAP32[$306>>2] = $305;
- $307 = ((($8)) + 32|0);
- $308 = HEAP32[$307>>2]|0;
- $309 = (($308) + ($303))|0;
- $310 = (($308) + ($305))|0;
- $311 = $310 << 1;
- $312 = ((($7)) + 36|0);
- HEAP32[$312>>2] = $311;
- $313 = ((($8)) + 36|0);
- $314 = HEAP32[$313>>2]|0;
- $315 = (($314) + ($309))|0;
- $316 = (($314) + ($311))|0;
- $317 = $316 << 1;
- $318 = ((($7)) + 40|0);
- HEAP32[$318>>2] = $317;
- $319 = ((($8)) + 40|0);
- $320 = HEAP32[$319>>2]|0;
- $321 = (($320) + ($315))|0;
- $322 = (($320) + ($317))|0;
- $323 = $322 << 1;
- $324 = ((($7)) + 44|0);
- HEAP32[$324>>2] = $323;
- $325 = ((($8)) + 44|0);
- $326 = HEAP32[$325>>2]|0;
- $327 = (($326) + ($321))|0;
- $328 = (($326) + ($323))|0;
- $329 = $328 << 1;
- $330 = ((($7)) + 48|0);
- HEAP32[$330>>2] = $329;
- $331 = ((($8)) + 48|0);
- $332 = HEAP32[$331>>2]|0;
- $333 = (($332) + ($327))|0;
- $334 = (($332) + ($329))|0;
- $335 = $334 << 1;
- $336 = ((($7)) + 52|0);
- HEAP32[$336>>2] = $335;
- $337 = ((($8)) + 52|0);
- $338 = HEAP32[$337>>2]|0;
- $339 = (($338) + ($333))|0;
- $340 = (($338) + ($335))|0;
- $341 = $340 << 1;
- $342 = ((($7)) + 56|0);
- HEAP32[$342>>2] = $341;
- $343 = ((($8)) + 56|0);
- $344 = HEAP32[$343>>2]|0;
- $345 = (($344) + ($339))|0;
- $346 = (($344) + ($341))|0;
- $347 = $346 << 1;
- $348 = ((($7)) + 60|0);
- HEAP32[$348>>2] = $347;
- $349 = ((($8)) + 60|0);
- $350 = HEAP32[$349>>2]|0;
- $351 = (($350) + ($345))|0;
- $352 = (($350) + ($347))|0;
- $353 = $352 << 1;
- $354 = ((($7)) + 64|0);
- HEAP32[$354>>2] = $353;
- $355 = ($353|0)!=(65536);
- $356 = ($351>>>0)>(1);
- $or$cond = $355 & $356;
- if ($or$cond) {
- $$401456 = $$391455;$$401647 = $$391646;$$441035 = $$431034;$$441141 = $$431140;$$441551 = $$431550;$$45 = $$44;$$451248 = $$441247;$$451354 = $$441353;
- label = 86;
- continue L46;
- }
- $357 = HEAP32[$247>>2]|0;
- $358 = (((($0)) + 44|0) + ($357<<2)|0);
- $359 = HEAP32[$358>>2]|0;
- $360 = ($359|0)==(0);
- if ($360) {
- $$lcssa1779 = $357;
- } else {
- $$010911856 = 0;$$011971855 = -1;
- while(1) {
- $361 = ((((($0)) + 64|0) + (($248*3488)|0)|0) + ($$010911856)|0);
- $362 = HEAP8[$361>>0]|0;
- $363 = $362&255;
- $364 = ($362<<24>>24)==(0);
- L142: do {
- if ($364) {
- $$41201 = $$011971855;
- } else {
- $365 = (($7) + ($363<<2)|0);
- $366 = HEAP32[$365>>2]|0;
- $367 = (($366) + 1)|0;
- HEAP32[$365>>2] = $367;
- $$010861840 = $366;$$010871839 = $363;$$010881838 = 0;
- while(1) {
- $368 = $$010881838 << 1;
- $369 = $$010861840 & 1;
- $370 = $369 | $368;
- $371 = (($$010871839) + -1)|0;
- $372 = $$010861840 >>> 1;
- $373 = ($371|0)==(0);
- if ($373) {
- break;
- } else {
- $$010861840 = $372;$$010871839 = $371;$$010881838 = $370;
- }
- }
- $374 = ($362&255)<(11);
- if ($374) {
- $375 = $363 << 9;
- $376 = $375 | $$010911856;
- $377 = $376&65535;
- $378 = ($370>>>0)<(1024);
- if (!($378)) {
- $$41201 = $$011971855;
- break;
- }
- $379 = 1 << $363;
- $$110891852 = $370;
- while(1) {
- $380 = ((((((($0)) + 64|0) + (($248*3488)|0)|0)) + 288|0) + ($$110891852<<1)|0);
- HEAP16[$380>>1] = $377;
- $381 = (($$110891852) + ($379))|0;
- $382 = ($381>>>0)<(1024);
- if ($382) {
- $$110891852 = $381;
- } else {
- $$41201 = $$011971855;
- break L142;
- }
- }
- }
- $383 = $370 & 1023;
- $384 = ((((((($0)) + 64|0) + (($248*3488)|0)|0)) + 288|0) + ($383<<1)|0);
- $385 = HEAP16[$384>>1]|0;
- $386 = $385 << 16 >> 16;
- $387 = ($385<<16>>16)==(0);
- if ($387) {
- $388 = (($$011971855) + -2)|0;
- $389 = $$011971855&65535;
- HEAP16[$384>>1] = $389;
- $$01194 = $$011971855;$$11198 = $388;
- } else {
- $$01194 = $386;$$11198 = $$011971855;
- }
- $390 = $$010881838 >>> 9;
- $391 = ($362&255)>(11);
- $392 = $390 & 1;
- $393 = (($392) - ($$01194))|0;
- $394 = (($393) + -1)|0;
- if ($391) {
- $395 = $390 & 4194303;
- $$010941846 = $363;$$211991845 = $$11198;$397 = $394;$406 = $395;
- while(1) {
- $396 = ((((((($0)) + 64|0) + (($248*3488)|0)|0)) + 2336|0) + ($397<<1)|0);
- $398 = HEAP16[$396>>1]|0;
- $399 = ($398<<16>>16)==(0);
- if ($399) {
- $400 = $$211991845&65535;
- HEAP16[$396>>1] = $400;
- $401 = (($$211991845) + -2)|0;
- $$21196 = $$211991845;$$31200 = $401;
- } else {
- $402 = $398 << 16 >> 16;
- $$21196 = $402;$$31200 = $$211991845;
- }
- $403 = (($$010941846) + -1)|0;
- $404 = ($403>>>0)>(11);
- $405 = $406 >>> 1;
- $407 = $405 & 1;
- $408 = (($407) - ($$21196))|0;
- $409 = (($408) + -1)|0;
- if ($404) {
- $$010941846 = $403;$$211991845 = $$31200;$397 = $409;$406 = $405;
- } else {
- $$21199$lcssa = $$31200;$$lcssa1778 = $409;
- break;
- }
- }
- } else {
- $$21199$lcssa = $$11198;$$lcssa1778 = $394;
- }
- $410 = $$010911856&65535;
- $411 = ((((((($0)) + 64|0) + (($248*3488)|0)|0)) + 2336|0) + ($$lcssa1778<<1)|0);
- HEAP16[$411>>1] = $410;
- $$41201 = $$21199$lcssa;
- }
- } while(0);
- $412 = (($$010911856) + 1)|0;
- $413 = HEAP32[$247>>2]|0;
- $414 = (((($0)) + 44|0) + ($413<<2)|0);
- $415 = HEAP32[$414>>2]|0;
- $416 = ($412>>>0)<($415>>>0);
- if ($416) {
- $$010911856 = $412;$$011971855 = $$41201;
- } else {
- $$lcssa1779 = $413;
- break;
- }
- }
- }
- $417 = ($$lcssa1779|0)==(2);
- if ($417) {
- $$411457 = $$391455;$$411648 = $$391646;$$451036 = $$431034;$$451142 = 0;$$451552 = $$431550;$$46 = $$44;$$461249 = $$441247;$$461355 = $$441353;
- label = 105;
- } else {
- $$521468 = $$391455;$$521659 = $$391646;$$551046 = $$431034;$$561153 = $$431140;$$561563 = $$431550;$$57 = $$44;$$571260 = $$441247;$$571366 = $$441353;
- label = 138;
- }
- } else {
- $$531469 = $$391455;$$531660 = $$391646;$$561047 = $$431034;$$571154 = $$431140;$$571564 = $$431550;$$58 = $$44;$$581261 = $$441247;$$581367 = $$441353;
- label = 139;
- }
- break;
- }
- case 108: {
- label = 0;
- $429 = $$471356 & 1023;
- $430 = (((($0)) + 7328|0) + ($429<<1)|0);
- $431 = HEAP16[$430>>1]|0;
- $432 = $431 << 16 >> 16;
- $433 = ($431<<16>>16)>(-1);
- if ($433) {
- $434 = $432 >> 9;
- $435 = (($434) + -1)|0;
- $436 = ($435>>>0)<($$47>>>0);
- if ($436) {
- $$451461 = $$421458;$$451652 = $$421649;$$491146 = $$461143;$$491556 = $$461553;$$50 = $$47;$$501253 = $$471250;$$501359 = $$471356;
- label = 119;
- continue L125;
- } else {
- label = 113;
- break L125;
- }
- }
- $437 = ($$47>>>0)>(10);
- if ($437) {
- $$0981 = 10;$$0984 = $432;
- } else {
- label = 113;
- break L125;
- }
- while(1) {
- $438 = $$0984 ^ -1;
- $439 = $$471356 >>> $$0981;
- $440 = $439 & 1;
- $441 = (($440) + ($438))|0;
- $442 = (((($0)) + 9376|0) + ($441<<1)|0);
- $443 = HEAP16[$442>>1]|0;
- $444 = ($443<<16>>16)<(0);
- if (!($444)) {
- $$451461 = $$421458;$$451652 = $$421649;$$491146 = $$461143;$$491556 = $$461553;$$50 = $$47;$$501253 = $$471250;$$501359 = $$471356;
- label = 119;
- continue L125;
- }
- $445 = (($$0981) + 1)|0;
- $446 = $443 << 16 >> 16;
- $447 = (($$0981) + 2)|0;
- $448 = ($$47>>>0)<($447>>>0);
- if ($448) {
- label = 113;
- break L125;
- } else {
- $$0981 = $445;$$0984 = $446;
- }
- }
- break;
- }
- case 119: {
- label = 0;
- $471 = $$501359 & 1023;
- $472 = (((($0)) + 7328|0) + ($471<<1)|0);
- $473 = HEAP16[$472>>1]|0;
- $474 = $473 << 16 >> 16;
- $475 = ($473<<16>>16)>(-1);
- if ($475) {
- $476 = $474 >> 9;
- $477 = $474 & 511;
- $$2983 = $476;$$2986 = $477;
- } else {
- $$1982 = 10;$$1985 = $474;
- while(1) {
- $478 = $$1985 ^ -1;
- $479 = (($$1982) + 1)|0;
- $480 = $$501359 >>> $$1982;
- $481 = $480 & 1;
- $482 = (($481) + ($478))|0;
- $483 = (((($0)) + 9376|0) + ($482<<1)|0);
- $484 = HEAP16[$483>>1]|0;
- $485 = $484 << 16 >> 16;
- $486 = ($484<<16>>16)<(0);
- if ($486) {
- $$1982 = $479;$$1985 = $485;
- } else {
- $$2983 = $479;$$2986 = $485;
- break;
- }
- }
- }
- $487 = $$501359 >>> $$2983;
- $488 = (($$50) - ($$2983))|0;
- $489 = ($$2986>>>0)<(16);
- if ($489) {
- $490 = $$2986&255;
- $491 = (($$491146) + 1)|0;
- $492 = (((($0)) + 10532|0) + ($$491146)|0);
- HEAP8[$492>>0] = $490;
- $$411457 = $$451461;$$411648 = $$451652;$$451036 = $$2986;$$451142 = $491;$$451552 = $$491556;$$46 = $488;$$461249 = $$501253;$$461355 = $487;
- label = 105;
- break;
- }
- $493 = ($$2986|0)!=(16);
- $494 = ($$491146|0)!=(0);
- $or$cond24 = $494 | $493;
- if (!($or$cond24)) {
- $$461462 = $$451461;$$461653 = $$451652;$$491040 = $$2986;$$501147 = $$491146;$$501557 = $$491556;$$51 = $488;$$511254 = $$501253;$$511360 = $487;
- label = 125;
- continue L46;
- }
- $495 = (($$2986) + -16)|0;
- $496 = (12244 + ($495)|0);
- $497 = HEAP8[$496>>0]|0;
- $498 = $497 << 24 >> 24;
- $499 = ($488>>>0)<($498>>>0);
- if ($499) {
- $$471463 = $$451461;$$471654 = $$451652;$$501041 = $$2986;$$511148 = $$491146;$$511558 = $$491556;$$52 = $488;$$521255 = $498;$$521361 = $487;
- label = 127;
- continue L125;
- } else {
- $$501466 = $$451461;$$501657 = $$451652;$$531044 = $$2986;$$541151 = $$491146;$$541561 = $$491556;$$55 = $488;$$551258 = $498;$$551364 = $487;
- label = 132;
- continue L125;
- }
- break;
- }
- case 127: {
- label = 0;
- $500 = ($$511558>>>0)<($10>>>0);
- if ($500) {
- $$491465$ph = $$471463;$$491656$ph = $$471654;$$521043$ph = $$501041;$$531150$ph = $$511148;$$54$ph = $$52;$$541257$ph = $$521255;$$541363$ph = $$521361;$$sink1732 = $$511558;
- label = 130;
- continue L46;
- } else {
- $$481464 = $$471463;$$481655 = $$471654;$$511042 = $$501041;$$521149 = $$511148;$$521559 = $$511558;$$53 = $$52;$$531256 = $$521255;$$531362 = $$521361;
- label = 128;
- continue L46;
- }
- break;
- }
- case 132: {
- label = 0;
- $510 = 1 << $$551258;
- $511 = (($510) + -1)|0;
- $512 = $511 & $$551364;
- $513 = $$551364 >>> $$551258;
- $514 = (($$55) - ($$551258))|0;
- $515 = (($$531044) + -16)|0;
- $516 = (12248 + ($515)|0);
- $517 = HEAP8[$516>>0]|0;
- $518 = $517 << 24 >> 24;
- $519 = (($518) + ($512))|0;
- $520 = (((($0)) + 10532|0) + ($$541151)|0);
- $521 = ($$531044|0)==(16);
- if ($521) {
- $522 = (($$541151) + -1)|0;
- $523 = (((($0)) + 10532|0) + ($522)|0);
- $524 = HEAP8[$523>>0]|0;
- $525 = $524&255;
- $527 = $525;
- } else {
- $527 = 0;
- }
- $526 = $527&255;
- _memset(($520|0),($526|0),($519|0))|0;
- $528 = (($519) + ($$541151))|0;
- $$411457 = $$501466;$$411648 = $$501657;$$451036 = $$531044;$$451142 = $528;$$451552 = $$541561;$$46 = $514;$$461249 = $$551258;$$461355 = $513;
- label = 105;
- break;
- }
- case 140: {
- label = 0;
- $539 = $10;
- $540 = $$581565$ph;
- $541 = (($539) - ($540))|0;
- $542 = ($541|0)<(4);
- $543 = ($$59$ph>>>0)<(15);
- L241: do {
- if ($542) {
- $$541661$lcssa = $$541661$ph;$$581155$lcssa = $$581155$ph;$$581565$lcssa = $$581565$ph;$$59$lcssa = $$59$ph;$$591368$lcssa = $$591368$ph;$$lcssa1799 = $543;$$lcssa1802 = $541;
- } else {
- $544 = $12;
- $$5416611868 = $$541661$ph;$$5811551871 = $$581155$ph;$$5815651869 = $$581565$ph;$$5913681870 = $$591368$ph;$$591872 = $$59$ph;$965 = $543;$966 = $541;
- while(1) {
- $545 = $$5416611868;
- $546 = (($544) - ($545))|0;
- $547 = ($546|0)<(2);
- if ($547) {
- $$541661$lcssa = $$5416611868;$$581155$lcssa = $$5811551871;$$581565$lcssa = $$5815651869;$$59$lcssa = $$591872;$$591368$lcssa = $$5913681870;$$lcssa1799 = $965;$$lcssa1802 = $966;
- break L241;
- }
- if ($965) {
- $613 = HEAP8[$$5815651869>>0]|0;
- $614 = $613&255;
- $615 = ((($$5815651869)) + 1|0);
- $616 = HEAP8[$615>>0]|0;
- $617 = $616&255;
- $618 = $617 << 8;
- $619 = $618 | $614;
- $620 = $619 << $$591872;
- $621 = $620 | $$5913681870;
- $622 = ((($$5815651869)) + 2|0);
- $623 = (($$591872) + 16)|0;
- $$641571 = $622;$$65 = $623;$$651374 = $621;
- } else {
- $$641571 = $$5815651869;$$65 = $$591872;$$651374 = $$5913681870;
- }
- $624 = $$651374 & 1023;
- $625 = (((($0)) + 352|0) + ($624<<1)|0);
- $626 = HEAP16[$625>>1]|0;
- $627 = $626 << 16 >> 16;
- $628 = ($626<<16>>16)>(-1);
- if ($628) {
- $629 = $627 >> 9;
- $$1964 = $629;$$1968 = $627;
- } else {
- $$0963 = 10;$$0967 = $627;
- while(1) {
- $630 = $$0967 ^ -1;
- $631 = (($$0963) + 1)|0;
- $632 = $$651374 >>> $$0963;
- $633 = $632 & 1;
- $634 = (($633) + ($630))|0;
- $635 = (((($0)) + 2400|0) + ($634<<1)|0);
- $636 = HEAP16[$635>>1]|0;
- $637 = $636 << 16 >> 16;
- $638 = ($636<<16>>16)<(0);
- if ($638) {
- $$0963 = $631;$$0967 = $637;
- } else {
- $$1964 = $631;$$1968 = $637;
- break;
- }
- }
- }
- $639 = $$651374 >>> $$1964;
- $640 = (($$65) - ($$1964))|0;
- $641 = $$1968 & 256;
- $642 = ($641|0)==(0);
- if (!($642)) {
- $$601476 = $$541470$ph;$$611668 = $$5416611868;$$631054 = $$571048$ph;$$641161 = $$1968;$$651268 = $$591262$ph;$$671574 = $$641571;$$68 = $640;$$681377 = $639;
- label = 176;
- break L126;
- }
- $643 = ($640>>>0)<(15);
- if ($643) {
- $644 = HEAP8[$$641571>>0]|0;
- $645 = $644&255;
- $646 = ((($$641571)) + 1|0);
- $647 = HEAP8[$646>>0]|0;
- $648 = $647&255;
- $649 = $648 << 8;
- $650 = $649 | $645;
- $651 = $650 << $640;
- $652 = $651 | $639;
- $653 = ((($$641571)) + 2|0);
- $654 = (($640) + 16)|0;
- $$651572 = $653;$$66 = $654;$$661375 = $652;
- } else {
- $$651572 = $$641571;$$66 = $640;$$661375 = $639;
- }
- $655 = $$661375 & 1023;
- $656 = (((($0)) + 352|0) + ($655<<1)|0);
- $657 = HEAP16[$656>>1]|0;
- $658 = $657 << 16 >> 16;
- $659 = ($657<<16>>16)>(-1);
- if ($659) {
- $660 = $658 >> 9;
- $$3966 = $660;$$3970 = $658;
- } else {
- $$2965 = 10;$$2969 = $658;
- while(1) {
- $661 = $$2969 ^ -1;
- $662 = (($$2965) + 1)|0;
- $663 = $$661375 >>> $$2965;
- $664 = $663 & 1;
- $665 = (($664) + ($661))|0;
- $666 = (((($0)) + 2400|0) + ($665<<1)|0);
- $667 = HEAP16[$666>>1]|0;
- $668 = $667 << 16 >> 16;
- $669 = ($667<<16>>16)<(0);
- if ($669) {
- $$2965 = $662;$$2969 = $668;
- } else {
- $$3966 = $662;$$3970 = $668;
- break;
- }
- }
- }
- $670 = $$661375 >>> $$3966;
- $671 = (($$66) - ($$3966))|0;
- $672 = $$1968&255;
- HEAP8[$$5416611868>>0] = $672;
- $673 = $$3970 & 256;
- $674 = ($673|0)==(0);
- if (!($674)) {
- break;
- }
- $676 = $$3970&255;
- $677 = ((($$5416611868)) + 1|0);
- HEAP8[$677>>0] = $676;
- $678 = ((($$5416611868)) + 2|0);
- $679 = $$651572;
- $680 = (($539) - ($679))|0;
- $681 = ($680|0)<(4);
- $682 = ($671>>>0)<(15);
- if ($681) {
- $$541661$lcssa = $678;$$581155$lcssa = $$1968;$$581565$lcssa = $$651572;$$59$lcssa = $671;$$591368$lcssa = $670;$$lcssa1799 = $682;$$lcssa1802 = $680;
- break L241;
- } else {
- $$5416611868 = $678;$$5811551871 = $$1968;$$5815651869 = $$651572;$$5913681870 = $670;$$591872 = $671;$965 = $682;$966 = $680;
- }
- }
- $675 = ((($$5416611868)) + 1|0);
- $$601476 = $$541470$ph;$$611668 = $675;$$631054 = $$571048$ph;$$641161 = $$3970;$$651268 = $$591262$ph;$$671574 = $$651572;$$68 = $671;$$681377 = $670;
- label = 176;
- break L126;
- }
- } while(0);
- if (!($$lcssa1799)) {
- $$581474 = $$541470$ph;$$581665 = $$541661$lcssa;$$611052 = $$571048$ph;$$621569 = $$581565$lcssa;$$63 = $$59$lcssa;$$631266 = $$591262$ph;$$631372 = $$591368$lcssa;
- label = 156;
- continue L125;
- }
- $548 = ($$lcssa1802|0)<(2);
- if ($548) {
- $$551471 = $$541470$ph;$$551662 = $$541661$lcssa;$$581049 = $$571048$ph;$$591156 = $$581155$lcssa;$$591566 = $$581565$lcssa;$$60 = $$59$lcssa;$$601263 = $$591262$ph;$$601369 = $$591368$lcssa;
- label = 145;
- continue L125;
- }
- $579 = HEAP8[$$581565$lcssa>>0]|0;
- $580 = $579&255;
- $581 = $580 << $$59$lcssa;
- $582 = ((($$581565$lcssa)) + 1|0);
- $583 = HEAP8[$582>>0]|0;
- $584 = $583&255;
- $585 = (($$59$lcssa) + 8)|0;
- $586 = $584 << $585;
- $587 = $581 | $$591368$lcssa;
- $588 = $587 | $586;
- $589 = ((($$581565$lcssa)) + 2|0);
- $590 = (($$59$lcssa) + 16)|0;
- $$581474 = $$541470$ph;$$581665 = $$541661$lcssa;$$611052 = $$571048$ph;$$621569 = $589;$$63 = $590;$$631266 = $$591262$ph;$$631372 = $588;
- label = 156;
- continue L125;
- break;
- }
- case 145: {
- label = 0;
- $549 = $$601369 & 1023;
- $550 = (((($0)) + 352|0) + ($549<<1)|0);
- $551 = HEAP16[$550>>1]|0;
- $552 = $551 << 16 >> 16;
- $553 = ($551<<16>>16)>(-1);
- if ($553) {
- $554 = $552 >> 9;
- $555 = (($554) + -1)|0;
- $556 = ($555>>>0)<($$60>>>0);
- if ($556) {
- $$581474 = $$551471;$$581665 = $$551662;$$611052 = $$581049;$$621569 = $$591566;$$63 = $$60;$$631266 = $$601263;$$631372 = $$601369;
- label = 156;
- continue L125;
- } else {
- label = 150;
- break L125;
- }
- }
- $557 = ($$60>>>0)>(10);
- if ($557) {
- $$0972 = 10;$$0975 = $552;
- } else {
- label = 150;
- break L125;
- }
- while(1) {
- $558 = $$0975 ^ -1;
- $559 = $$601369 >>> $$0972;
- $560 = $559 & 1;
- $561 = (($560) + ($558))|0;
- $562 = (((($0)) + 2400|0) + ($561<<1)|0);
- $563 = HEAP16[$562>>1]|0;
- $564 = ($563<<16>>16)<(0);
- if (!($564)) {
- $$581474 = $$551471;$$581665 = $$551662;$$611052 = $$581049;$$621569 = $$591566;$$63 = $$60;$$631266 = $$601263;$$631372 = $$601369;
- label = 156;
- continue L125;
- }
- $565 = (($$0972) + 1)|0;
- $566 = $563 << 16 >> 16;
- $567 = (($$0972) + 2)|0;
- $568 = ($$60>>>0)<($567>>>0);
- if ($568) {
- label = 150;
- break L125;
- } else {
- $$0972 = $565;$$0975 = $566;
- }
- }
- break;
- }
- case 156: {
- label = 0;
- $591 = $$631372 & 1023;
- $592 = (((($0)) + 352|0) + ($591<<1)|0);
- $593 = HEAP16[$592>>1]|0;
- $594 = $593 << 16 >> 16;
- $595 = ($593<<16>>16)>(-1);
- if ($595) {
- $596 = $594 >> 9;
- $597 = $594 & 511;
- $$2974 = $596;$$2977 = $597;
- } else {
- $$1973 = 10;$$1976 = $594;
- while(1) {
- $598 = $$1976 ^ -1;
- $599 = (($$1973) + 1)|0;
- $600 = $$631372 >>> $$1973;
- $601 = $600 & 1;
- $602 = (($601) + ($598))|0;
- $603 = (((($0)) + 2400|0) + ($602<<1)|0);
- $604 = HEAP16[$603>>1]|0;
- $605 = $604 << 16 >> 16;
- $606 = ($604<<16>>16)<(0);
- if ($606) {
- $$1973 = $599;$$1976 = $605;
- } else {
- $$2974 = $599;$$2977 = $605;
- break;
- }
- }
- }
- $607 = $$631372 >>> $$2974;
- $608 = (($$63) - ($$2974))|0;
- $609 = ($$2977>>>0)>(255);
- if ($609) {
- $$601476 = $$581474;$$611668 = $$581665;$$631054 = $$611052;$$641161 = $$2977;$$651268 = $$631266;$$671574 = $$621569;$$68 = $608;$$681377 = $607;
- label = 176;
- } else {
- $$591475 = $$581474;$$591666 = $$581665;$$621053 = $$611052;$$621159 = $$2977;$$631570 = $$621569;$$64 = $608;$$641267 = $$631266;$$641373 = $607;
- label = 160;
- continue L46;
- }
- break;
- }
- case 179: {
- label = 0;
- $693 = ($$681575>>>0)<($10>>>0);
- if ($693) {
- $$631479$ph = $$611477;$$641671$ph = $$621669;$$661057$ph = $$641055;$$671164$ph = $$651162;$$681271$ph = $$661269;$$71$ph = $$69;$$711380$ph = $$691378;$$sink1739 = $$681575;
- label = 182;
- continue L46;
- } else {
- $$621478 = $$611477;$$631670 = $$621669;$$651056 = $$641055;$$661163 = $$651162;$$671270 = $$661269;$$691576 = $$681575;$$70 = $$69;$$701379 = $$691378;
- label = 180;
- continue L46;
- }
- break;
- }
- case 184: {
- label = 0;
- $703 = 1 << $$691272;
- $704 = (($703) + -1)|0;
- $705 = $704 & $$721381;
- $706 = $$721381 >>> $$691272;
- $707 = (($$72) - ($$691272))|0;
- $708 = (($705) + ($$681165))|0;
- $$651481 = $$641480;$$661673 = $$651672;$$681059 = $$671058;$$691166 = $708;$$701273 = $$691272;$$721579 = $$711578;$$73 = $707;$$731382 = $706;
- label = 185;
- break;
- }
- case 187: {
- label = 0;
- $714 = $$741383 & 1023;
- $715 = (((($0)) + 3840|0) + ($714<<1)|0);
- $716 = HEAP16[$715>>1]|0;
- $717 = $716 << 16 >> 16;
- $718 = ($716<<16>>16)>(-1);
- if ($718) {
- $719 = $717 >> 9;
- $720 = (($719) + -1)|0;
- $721 = ($720>>>0)<($$74>>>0);
- if ($721) {
- $$691485 = $$661482;$$701677 = $$671674;$$731170 = $$701167;$$761583 = $$731580;$$77 = $$74;$$771386 = $$741383;
- label = 198;
- continue L125;
- } else {
- label = 192;
- break L125;
- }
- }
- $722 = ($$74>>>0)>(10);
- if ($722) {
- $$0953 = 10;$$0956 = $717;
- } else {
- label = 192;
- break L125;
- }
- while(1) {
- $723 = $$0956 ^ -1;
- $724 = $$741383 >>> $$0953;
- $725 = $724 & 1;
- $726 = (($725) + ($723))|0;
- $727 = (((($0)) + 5888|0) + ($726<<1)|0);
- $728 = HEAP16[$727>>1]|0;
- $729 = ($728<<16>>16)<(0);
- if (!($729)) {
- $$691485 = $$661482;$$701677 = $$671674;$$731170 = $$701167;$$761583 = $$731580;$$77 = $$74;$$771386 = $$741383;
- label = 198;
- continue L125;
- }
- $730 = (($$0953) + 1)|0;
- $731 = $728 << 16 >> 16;
- $732 = (($$0953) + 2)|0;
- $733 = ($$74>>>0)<($732>>>0);
- if ($733) {
- label = 192;
- break L125;
- } else {
- $$0953 = $730;$$0956 = $731;
- }
- }
- break;
- }
- case 198: {
- label = 0;
- $756 = $$771386 & 1023;
- $757 = (((($0)) + 3840|0) + ($756<<1)|0);
- $758 = HEAP16[$757>>1]|0;
- $759 = $758 << 16 >> 16;
- $760 = ($758<<16>>16)>(-1);
- if ($760) {
- $761 = $759 >> 9;
- $762 = $759 & 511;
- $$2955 = $761;$$2958 = $762;
- } else {
- $$1954 = 10;$$1957 = $759;
- while(1) {
- $763 = $$1957 ^ -1;
- $764 = (($$1954) + 1)|0;
- $765 = $$771386 >>> $$1954;
- $766 = $765 & 1;
- $767 = (($766) + ($763))|0;
- $768 = (((($0)) + 5888|0) + ($767<<1)|0);
- $769 = HEAP16[$768>>1]|0;
- $770 = $769 << 16 >> 16;
- $771 = ($769<<16>>16)<(0);
- if ($771) {
- $$1954 = $764;$$1957 = $770;
- } else {
- $$2955 = $764;$$2958 = $770;
- break;
- }
- }
- }
- $772 = $$771386 >>> $$2955;
- $773 = (($$77) - ($$2955))|0;
- $774 = (3444 + ($$2958<<2)|0);
- $775 = HEAP32[$774>>2]|0;
- $776 = (3572 + ($$2958<<2)|0);
- $777 = HEAP32[$776>>2]|0;
- $778 = (($$2958) + -4)|0;
- $779 = ($778>>>0)<(26);
- if ($779) {
- $780 = ($773>>>0)<($775>>>0);
- if ($780) {
- $$701486 = $$691485;$$711678 = $$701677;$$721063 = $777;$$741171 = $$731170;$$741277 = $775;$$771584 = $$761583;$$78 = $773;$$781387 = $772;
- label = 203;
- continue L125;
- } else {
- $$741681 = $$701677;$$751066 = $777;$$771174 = $$731170;$$771280 = $775;$$801587 = $$761583;$$81 = $773;$$811390 = $772;
- label = 208;
- continue L125;
- }
- } else {
- $$751682 = $$701677;$$761067 = $777;$$781175 = $$731170;$$781281 = $775;$$811588 = $$761583;$$82 = $773;$$821391 = $772;
- label = 209;
- }
- break;
- }
- case 203: {
- label = 0;
- $781 = ($$771584>>>0)<($10>>>0);
- if ($781) {
- $$721488$ph = $$701486;$$731680$ph = $$711678;$$741065$ph = $$721063;$$761173$ph = $$741171;$$761279$ph = $$741277;$$80$ph = $$78;$$801389$ph = $$781387;$$sink1746 = $$771584;
- label = 206;
- continue L46;
- } else {
- $$711487 = $$701486;$$721679 = $$711678;$$731064 = $$721063;$$751172 = $$741171;$$751278 = $$741277;$$781585 = $$771584;$$79 = $$78;$$791388 = $$781387;
- label = 204;
- continue L46;
- }
- break;
- }
- case 208: {
- label = 0;
- $791 = 1 << $$771280;
- $792 = (($791) + -1)|0;
- $793 = $792 & $$811390;
- $794 = $$811390 >>> $$771280;
- $795 = (($$81) - ($$771280))|0;
- $796 = (($793) + ($$751066))|0;
- $$751682 = $$741681;$$761067 = $796;$$781175 = $$771174;$$781281 = $$771280;$$811588 = $$801587;$$82 = $795;$$821391 = $794;
- label = 209;
- break;
- }
- case 212: {
- label = 0;
- $807 = (($$801177) + -1)|0;
- $808 = ($$801177|0)==(0);
- if ($808) {
- $$531469 = $$741490;$$531660 = $$771684;$$561047 = $$781069;$$571154 = $807;$$571564 = $$831590;$$58 = $$84;$$581261 = $$801283;$$581367 = $$841393;
- label = 139;
- } else {
- $$751491 = $$741490;$$781685 = $$771684;$$791070 = $$781069;$$811178 = $807;$$811284 = $$801283;$$841591 = $$831590;$$85 = $$84;$$851394 = $$841393;
- label = 213;
- continue L46;
- }
- break;
- }
- }
- do {
- if ((label|0) == 70) {
- label = 0;
- $217 = ((($0)) + 52|0);
- $218 = HEAP32[$217>>2]|0;
- $219 = ($$381135>>>0)<($218>>>0);
- if ($219) {
- $220 = ($$39>>>0)<(3);
- if ($220) {
- $$351451 = $$341450;$$351642 = $$341641;$$391030 = $$381029;$$391136 = $$381135;$$391546 = $$381545;$$40 = $$39;$$401243 = $$391242;$$401349 = $$391348;
- label = 72;
- continue L125;
- } else {
- $$381454 = $$341450;$$381645 = $$341641;$$421033 = $$381029;$$421139 = $$381135;$$421549 = $$381545;$$43 = $$39;$$431246 = $$391242;$$431352 = $$391348;
- label = 77;
- continue L125;
- }
- } else {
- HEAP32[$217>>2] = 19;
- $$391455 = $$341450;$$391646 = $$341641;$$431034 = $$381029;$$431140 = $$381135;$$431550 = $$381545;$$44 = $$39;$$441247 = $$391242;$$441353 = $$391348;
- label = 80;
- continue L125;
- }
- }
- else if ((label|0) == 105) {
- label = 0;
- $418 = ((($0)) + 44|0);
- $419 = HEAP32[$418>>2]|0;
- $420 = ((($0)) + 48|0);
- $421 = HEAP32[$420>>2]|0;
- $422 = (($421) + ($419))|0;
- $423 = ($$451142>>>0)<($422>>>0);
- if (!($423)) {
- $529 = ($422|0)==($$451142|0);
- if (!($529)) {
- $$511467 = $$411457;$$511658 = $$411648;$$541045 = $$451036;$$551152 = $$451142;$$551562 = $$451552;$$56 = $$46;$$561259 = $$461249;$$561365 = $$461355;
- label = 136;
- continue L46;
- }
- $530 = ((($0)) + 64|0);
- $531 = ((($0)) + 10532|0);
- _memcpy(($530|0),($531|0),($419|0))|0;
- $532 = ((($0)) + 3552|0);
- $533 = HEAP32[$418>>2]|0;
- $534 = (((($0)) + 10532|0) + ($533)|0);
- $535 = HEAP32[$420>>2]|0;
- _memcpy(($532|0),($534|0),($535|0))|0;
- $$521468 = $$411457;$$521659 = $$411648;$$551046 = $$451036;$$561153 = $$451142;$$561563 = $$451552;$$57 = $$46;$$571260 = $$461249;$$571366 = $$461355;
- label = 138;
- break;
- }
- $424 = ($$46>>>0)<(15);
- if (!($424)) {
- $$451461 = $$411457;$$451652 = $$411648;$$491146 = $$451142;$$491556 = $$451552;$$50 = $$46;$$501253 = $$461249;$$501359 = $$461355;
- label = 119;
- continue L125;
- }
- $425 = $10;
- $426 = $$451552;
- $427 = (($425) - ($426))|0;
- $428 = ($427|0)<(2);
- if ($428) {
- $$421458 = $$411457;$$421649 = $$411648;$$461037 = $$451036;$$461143 = $$451142;$$461553 = $$451552;$$47 = $$46;$$471250 = $$461249;$$471356 = $$461355;
- label = 108;
- continue L125;
- }
- $459 = HEAP8[$$451552>>0]|0;
- $460 = $459&255;
- $461 = $460 << $$46;
- $462 = ((($$451552)) + 1|0);
- $463 = HEAP8[$462>>0]|0;
- $464 = $463&255;
- $465 = (($$46) + 8)|0;
- $466 = $464 << $465;
- $467 = $461 | $$461355;
- $468 = $467 | $466;
- $469 = ((($$451552)) + 2|0);
- $470 = (($$46) + 16)|0;
- $$451461 = $$411457;$$451652 = $$411648;$$491146 = $$451142;$$491556 = $469;$$50 = $470;$$501253 = $$461249;$$501359 = $468;
- label = 119;
- continue L125;
- }
- else if ((label|0) == 176) {
- label = 0;
- $683 = $$641161 & 511;
- $684 = ($683|0)==(256);
- if ($684) {
- $$761492 = $$601476;$$801071 = $$631054;$$801687 = $$611668;$$821285 = $$651268;$$831180 = 256;$$851592 = $$671574;$$86 = $$68;$$861395 = $$681377;
- label = 220;
- break L125;
- }
- $685 = (($683) + -257)|0;
- $686 = (3196 + ($685<<2)|0);
- $687 = HEAP32[$686>>2]|0;
- $688 = (3320 + ($685<<2)|0);
- $689 = HEAP32[$688>>2]|0;
- $690 = (($683) + -265)|0;
- $691 = ($690>>>0)<(20);
- if ($691) {
- $692 = ($$68>>>0)<($687>>>0);
- if ($692) {
- $$611477 = $$601476;$$621669 = $$611668;$$641055 = $$631054;$$651162 = $689;$$661269 = $687;$$681575 = $$671574;$$69 = $$68;$$691378 = $$681377;
- label = 179;
- continue L125;
- } else {
- $$641480 = $$601476;$$651672 = $$611668;$$671058 = $$631054;$$681165 = $689;$$691272 = $687;$$711578 = $$671574;$$72 = $$68;$$721381 = $$681377;
- label = 184;
- continue L125;
- }
- } else {
- $$651481 = $$601476;$$661673 = $$611668;$$681059 = $$631054;$$691166 = $689;$$701273 = $687;$$721579 = $$671574;$$73 = $$68;$$731382 = $$681377;
- label = 185;
- }
- }
- else if ((label|0) == 209) {
- label = 0;
- $797 = $$751682;
- $798 = $3;
- $799 = (($797) - ($798))|0;
- $$not = ($799>>>0)>=($$761067>>>0);
- $$not1747 = $14 ^ 1;
- $brmerge = $$not | $$not1747;
- if (!($brmerge)) {
- $$731489 = $799;$$761683 = $$751682;$$771068 = $$761067;$$791176 = $$781175;$$791282 = $$781281;$$821589 = $$811588;$$83 = $$82;$$831392 = $$821391;
- label = 210;
- continue L46;
- }
- $800 = (($799) - ($$761067))|0;
- $801 = $800 & $$1753;
- $802 = (($3) + ($801)|0);
- $803 = ($$751682>>>0)>($802>>>0);
- $804 = $803 ? $$751682 : $802;
- $805 = (($804) + ($$781175)|0);
- $806 = ($805>>>0)>($12>>>0);
- if ($806) {
- $$741490 = $799;$$771684 = $$751682;$$781069 = $$761067;$$801177 = $$781175;$$801283 = $$781281;$$831590 = $$811588;$$84 = $$82;$$841393 = $$821391;
- label = 212;
- continue L125;
- } else {
- $$0978 = $802;$$791686 = $$751682;$$821179 = $$781175;
- }
- while(1) {
- $816 = HEAP8[$$0978>>0]|0;
- HEAP8[$$791686>>0] = $816;
- $817 = ((($$0978)) + 1|0);
- $818 = HEAP8[$817>>0]|0;
- $819 = ((($$791686)) + 1|0);
- HEAP8[$819>>0] = $818;
- $820 = ((($$0978)) + 2|0);
- $821 = HEAP8[$820>>0]|0;
- $822 = ((($$791686)) + 2|0);
- HEAP8[$822>>0] = $821;
- $823 = ((($$791686)) + 3|0);
- $824 = ((($$0978)) + 3|0);
- $825 = (($$821179) + -3)|0;
- $826 = ($825|0)>(2);
- if ($826) {
- $$0978 = $824;$$791686 = $823;$$821179 = $825;
- } else {
- break;
- }
- }
- $827 = ($825|0)>(0);
- if ($827) {
- $828 = HEAP8[$824>>0]|0;
- HEAP8[$823>>0] = $828;
- $829 = ($825|0)==(1);
- if (!($829)) {
- $830 = ((($$0978)) + 4|0);
- $831 = HEAP8[$830>>0]|0;
- $832 = ((($$791686)) + 4|0);
- HEAP8[$832>>0] = $831;
- }
- $833 = (($823) + ($825)|0);
- $$531469 = $799;$$531660 = $833;$$561047 = $$761067;$$571154 = $825;$$571564 = $$811588;$$58 = $$82;$$581261 = $$781281;$$581367 = $$821391;
- label = 139;
- } else {
- $$531469 = $799;$$531660 = $823;$$561047 = $$761067;$$571154 = $825;$$571564 = $$811588;$$58 = $$82;$$581261 = $$781281;$$581367 = $$821391;
- label = 139;
- }
- }
- } while(0);
- if ((label|0) == 138) {
- label = 0;
- $536 = ((($0)) + 24|0);
- $537 = HEAP32[$536>>2]|0;
- $538 = (($537) + -1)|0;
- HEAP32[$536>>2] = $538;
- $$391455 = $$521468;$$391646 = $$521659;$$431034 = $$551046;$$431140 = $$561153;$$431550 = $$561563;$$44 = $$57;$$441247 = $$571260;$$441353 = $$571366;
- label = 80;
- continue;
- }
- else if ((label|0) == 139) {
- label = 0;
- $$541470$ph = $$531469;$$541661$ph = $$531660;$$571048$ph = $$561047;$$581155$ph = $$571154;$$581565$ph = $$571564;$$59$ph = $$58;$$591262$ph = $$581261;$$591368$ph = $$581367;
- label = 140;
- continue;
- }
- else if ((label|0) == 185) {
- label = 0;
- $709 = ($$73>>>0)<(15);
- if (!($709)) {
- $$691485 = $$651481;$$701677 = $$661673;$$731170 = $$691166;$$761583 = $$721579;$$77 = $$73;$$771386 = $$731382;
- label = 198;
- continue;
- }
- $710 = $10;
- $711 = $$721579;
- $712 = (($710) - ($711))|0;
- $713 = ($712|0)<(2);
- if ($713) {
- $$661482 = $$651481;$$671674 = $$661673;$$691060 = $$681059;$$701167 = $$691166;$$711274 = $$701273;$$731580 = $$721579;$$74 = $$73;$$741383 = $$731382;
- label = 187;
- continue;
- }
- $744 = HEAP8[$$721579>>0]|0;
- $745 = $744&255;
- $746 = $745 << $$73;
- $747 = ((($$721579)) + 1|0);
- $748 = HEAP8[$747>>0]|0;
- $749 = $748&255;
- $750 = (($$73) + 8)|0;
- $751 = $749 << $750;
- $752 = $746 | $$731382;
- $753 = $752 | $751;
- $754 = ((($$721579)) + 2|0);
- $755 = (($$73) + 16)|0;
- $$691485 = $$651481;$$701677 = $$661673;$$731170 = $$691166;$$761583 = $754;$$77 = $755;$$771386 = $753;
- label = 198;
- continue;
- }
- }
- if ((label|0) == 113) {
- label = 0;
- $449 = ($$461553>>>0)<($10>>>0);
- if ($449) {
- $$441460$ph = $$421458;$$441651$ph = $$421649;$$481039$ph = $$461037;$$481145$ph = $$461143;$$49$ph = $$47;$$491252$ph = $$471250;$$491358$ph = $$471356;$$sink1729 = $$461553;
- label = 116;
- continue;
- } else {
- $$431459 = $$421458;$$431650 = $$421649;$$471038 = $$461037;$$471144 = $$461143;$$471554 = $$461553;$$48 = $$47;$$481251 = $$471250;$$481357 = $$471356;
- label = 114;
- continue;
- }
- }
- else if ((label|0) == 150) {
- label = 0;
- $569 = ($$591566>>>0)<($10>>>0);
- if ($569) {
- $$571473$ph = $$551471;$$571664$ph = $$551662;$$601051$ph = $$581049;$$611158$ph = $$591156;$$62$ph = $$60;$$621265$ph = $$601263;$$621371$ph = $$601369;$$sink1736 = $$591566;
- label = 153;
- continue;
- } else {
- $$561472 = $$551471;$$561663 = $$551662;$$591050 = $$581049;$$601157 = $$591156;$$601567 = $$591566;$$61 = $$60;$$611264 = $$601263;$$611370 = $$601369;
- label = 151;
- continue;
- }
- }
- else if ((label|0) == 192) {
- label = 0;
- $734 = ($$731580>>>0)<($10>>>0);
- if ($734) {
- $$681484$ph = $$661482;$$691676$ph = $$671674;$$711062$ph = $$691060;$$721169$ph = $$701167;$$731276$ph = $$711274;$$76$ph = $$74;$$761385$ph = $$741383;$$sink1743 = $$731580;
- label = 195;
- continue;
- } else {
- $$671483 = $$661482;$$681675 = $$671674;$$701061 = $$691060;$$711168 = $$701167;$$721275 = $$711274;$$741581 = $$731580;$$75 = $$74;$$751384 = $$741383;
- label = 193;
- continue;
- }
- }
- else if ((label|0) == 220) {
- label = 0;
- $834 = ((($0)) + 20|0);
- $835 = HEAP32[$834>>2]|0;
- $836 = $835 & 1;
- $837 = ($836|0)==(0);
- if ($837) {
- $$01416 = $$761492;$$01607 = $$801687;$$41511 = $$851592;$$5 = $$86;$$51102 = $$831180;$$51208 = $$821285;$$51314 = $$861395;$$5996 = $$801071;
- label = 14;
- continue;
- }
- $838 = $6 & 1;
- $839 = ($838|0)==(0);
- if ($839) {
- $$881504 = $$761492;$$921083 = $$801071;$$921699 = $$801687;$$941191 = $$831180;$$941297 = $$821285;$$971604 = $$851592;$$98 = $$86;$$981407 = $$861395;
- label = 242;
- continue;
- } else {
- $$801496 = $$761492;$$841075 = $$801071;$$841691 = $$801687;$$861289 = $$821285;$$891596 = $$851592;$$90 = $$86;$$901399 = $$861395;
- label = 226;
- continue;
- }
- }
- }
- if ((label|0) == 258) {
- STACKTOP = sp;return ($$0951|0);
- }
- $892 = ((($0)) + 28|0);
- $893 = HEAP32[$892>>2]|0;
- $894 = $893 & 65535;
- $895 = $893 >>> 16;
- $896 = ($888|0)==(0);
- if ($896) {
- $$0937$lcssa = $895;$$0938$lcssa = $894;
- } else {
- $897 = (($888>>>0) % 5552)&-1;
- $$01834 = $897;$$09371833 = $895;$$09381832 = $894;$$09431831 = $888;$$09441830 = $4;
- while(1) {
- $898 = ($$01834>>>0)>(7);
- if ($898) {
- $899 = (($$01834) + -8)|0;
- $900 = $899 & -8;
- $scevgep = ((($$09441830)) + 8|0);
- $$09411816 = 0;$$11818 = $$09371833;$$19391817 = $$09381832;$$19451815 = $$09441830;
- while(1) {
- $904 = HEAP8[$$19451815>>0]|0;
- $905 = $904&255;
- $906 = (($905) + ($$19391817))|0;
- $907 = (($906) + ($$11818))|0;
- $908 = ((($$19451815)) + 1|0);
- $909 = HEAP8[$908>>0]|0;
- $910 = $909&255;
- $911 = (($906) + ($910))|0;
- $912 = (($907) + ($911))|0;
- $913 = ((($$19451815)) + 2|0);
- $914 = HEAP8[$913>>0]|0;
- $915 = $914&255;
- $916 = (($911) + ($915))|0;
- $917 = (($912) + ($916))|0;
- $918 = ((($$19451815)) + 3|0);
- $919 = HEAP8[$918>>0]|0;
- $920 = $919&255;
- $921 = (($916) + ($920))|0;
- $922 = (($917) + ($921))|0;
- $923 = ((($$19451815)) + 4|0);
- $924 = HEAP8[$923>>0]|0;
- $925 = $924&255;
- $926 = (($921) + ($925))|0;
- $927 = (($922) + ($926))|0;
- $928 = ((($$19451815)) + 5|0);
- $929 = HEAP8[$928>>0]|0;
- $930 = $929&255;
- $931 = (($926) + ($930))|0;
- $932 = (($927) + ($931))|0;
- $933 = ((($$19451815)) + 6|0);
- $934 = HEAP8[$933>>0]|0;
- $935 = $934&255;
- $936 = (($931) + ($935))|0;
- $937 = (($932) + ($936))|0;
- $938 = ((($$19451815)) + 7|0);
- $939 = HEAP8[$938>>0]|0;
- $940 = $939&255;
- $941 = (($936) + ($940))|0;
- $942 = (($937) + ($941))|0;
- $943 = (($$09411816) + 8)|0;
- $944 = ((($$19451815)) + 8|0);
- $945 = $943 | 7;
- $946 = ($945>>>0)<($$01834>>>0);
- if ($946) {
- $$09411816 = $943;$$11818 = $942;$$19391817 = $941;$$19451815 = $944;
- } else {
- break;
- }
- }
- $901 = (($900) + 8)|0;
- $scevgep1947 = (($scevgep) + ($900)|0);
- $$0941$lcssa = $901;$$1$lcssa = $942;$$1939$lcssa = $941;$$1945$lcssa = $scevgep1947;
- } else {
- $$0941$lcssa = 0;$$1$lcssa = $$09371833;$$1939$lcssa = $$09381832;$$1945$lcssa = $$09441830;
- }
- $902 = ($$01834>>>0)>($$0941$lcssa>>>0);
- if ($902) {
- $903 = (($$01834) - ($$0941$lcssa))|0;
- $$19421823 = $$0941$lcssa;$$21825 = $$1$lcssa;$$29401824 = $$1939$lcssa;$$29461822 = $$1945$lcssa;
- while(1) {
- $947 = ((($$29461822)) + 1|0);
- $948 = HEAP8[$$29461822>>0]|0;
- $949 = $948&255;
- $950 = (($949) + ($$29401824))|0;
- $951 = (($950) + ($$21825))|0;
- $952 = (($$19421823) + 1)|0;
- $exitcond = ($952|0)==($$01834|0);
- if ($exitcond) {
- break;
- } else {
- $$19421823 = $952;$$21825 = $951;$$29401824 = $950;$$29461822 = $947;
- }
- }
- $scevgep1948 = (($$1945$lcssa) + ($903)|0);
- $$2$lcssa = $951;$$2940$lcssa = $950;$$2946$lcssa = $scevgep1948;
- } else {
- $$2$lcssa = $$1$lcssa;$$2940$lcssa = $$1939$lcssa;$$2946$lcssa = $$1945$lcssa;
- }
- $953 = (($$2940$lcssa>>>0) % 65521)&-1;
- $954 = (($$2$lcssa>>>0) % 65521)&-1;
- $955 = (($$09431831) - ($$01834))|0;
- $956 = ($955|0)==(0);
- if ($956) {
- $$0937$lcssa = $954;$$0938$lcssa = $953;
- break;
- } else {
- $$01834 = 5552;$$09371833 = $954;$$09381832 = $953;$$09431831 = $955;$$09441830 = $$2946$lcssa;
- }
+ $87 = (($$2) + 1)|0;
+ $88 = ($87|0)<($8|0);
+ if ($88) {
+ $$04954 = $$150;$$05153 = $$152;$$055 = $87;
+ } else {
+ break;
}
}
- $957 = $$0937$lcssa << 16;
- $958 = $957 | $$0938$lcssa;
- HEAP32[$892>>2] = $958;
- $959 = ($$1961|0)!=(0);
- $960 = $6 & 1;
- $961 = ($960|0)==(0);
- $or$cond1752 = $961 | $959;
- if ($or$cond1752) {
- $$0951 = $$1961;
- STACKTOP = sp;return ($$0951|0);
- } else {
- $962 = ((($0)) + 16|0);
- $963 = HEAP32[$962>>2]|0;
- $964 = ($958|0)==($963|0);
- $$1961$ = $964 ? $$1961 : -2;
- STACKTOP = sp;return ($$1961$|0);
- }
- return (0)|0;
-}
-function _LoadTexture($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$byval_copy1 = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$5 = 0, $$sroa$5$0$$sroa_idx = 0, $$sroa$5$0$$sroa_idx5 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
- $$byval_copy1 = sp + 60|0;
- $vararg_buffer = sp + 16|0;
- $$sroa$5 = sp;
- $2 = sp + 20|0;
- $3 = sp + 40|0;
- _LoadImage($2,$1);
- $4 = HEAP32[$2>>2]|0;
- $5 = ($4|0)==(0|0);
- if ($5) {
- _TraceLog(2,12252,$vararg_buffer);
- $$sroa$0$0 = 0;
- } else {
- ;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0;
- _LoadTextureFromImage($3,$$byval_copy1);
- $$sroa$0$0$copyload = HEAP32[$3>>2]|0;
- $$sroa$5$0$$sroa_idx = ((($3)) + 4|0);
- ;HEAP32[$$sroa$5>>2]=HEAP32[$$sroa$5$0$$sroa_idx>>2]|0;HEAP32[$$sroa$5+4>>2]=HEAP32[$$sroa$5$0$$sroa_idx+4>>2]|0;HEAP32[$$sroa$5+8>>2]=HEAP32[$$sroa$5$0$$sroa_idx+8>>2]|0;HEAP32[$$sroa$5+12>>2]=HEAP32[$$sroa$5$0$$sroa_idx+12>>2]|0;
- ;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0;
- _UnloadImage($$byval_copy1);
- $$sroa$0$0 = $$sroa$0$0$copyload;
- }
- HEAP32[$0>>2] = $$sroa$0$0;
- $$sroa$5$0$$sroa_idx5 = ((($0)) + 4|0);
- ;HEAP32[$$sroa$5$0$$sroa_idx5>>2]=HEAP32[$$sroa$5>>2]|0;HEAP32[$$sroa$5$0$$sroa_idx5+4>>2]=HEAP32[$$sroa$5+4>>2]|0;HEAP32[$$sroa$5$0$$sroa_idx5+8>>2]=HEAP32[$$sroa$5+8>>2]|0;HEAP32[$$sroa$5$0$$sroa_idx5+12>>2]=HEAP32[$$sroa$5+12>>2]|0;
- STACKTOP = sp;return;
-}
-function _LoadRenderTexture($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
- $3 = sp;
- _rlglLoadRenderTexture($3,$1,$2);
- dest=$0; src=$3; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
-function _GetDefaultFont($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[19180>>2]|0;HEAP32[$0+4>>2]=HEAP32[19180+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[19180+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[19180+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[19180+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[19180+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[19180+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[19180+28>>2]|0;
- return;
-}
function _GetCharIndex($0,$1) {
$0 = $0|0;
$1 = $1|0;
@@ -27975,253 +22566,1686 @@ function _DrawTexturePro($0,$1,$2,$3,$4,$5) {
_rlDisableTexture();
return;
}
-function _DrawTextureRec($0,$1,$2,$3) {
+function _rlEnableTexture($0) {
$0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- var $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $10 = 0.0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $4 = 0, $5 = 0;
- var $6 = 0.0, $7 = 0, $8 = 0, $9 = 0, $ispos = 0, $ispos1 = 0, $neg = 0, $neg2 = 0, $tmpcast$byval_copy = 0, label = 0, sp = 0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0);
- $$byval_copy3 = sp + 88|0;
- $tmpcast$byval_copy = sp + 80|0;
- $$byval_copy2 = sp + 64|0;
- $$byval_copy1 = sp + 48|0;
- $$byval_copy = sp + 24|0;
- $4 = sp + 8|0;
- $5 = sp;
- $6 = +HEAPF32[$2>>2];
- $7 = (~~(($6)));
- HEAP32[$4>>2] = $7;
- $8 = ((($4)) + 4|0);
- $9 = ((($2)) + 4|0);
- $10 = +HEAPF32[$9>>2];
- $11 = (~~(($10)));
- HEAP32[$8>>2] = $11;
- $12 = ((($4)) + 8|0);
- $13 = ((($1)) + 8|0);
- $14 = HEAP32[$13>>2]|0;
- $ispos = ($14|0)>(-1);
- $neg = (0 - ($14))|0;
- $15 = $ispos ? $14 : $neg;
- HEAP32[$12>>2] = $15;
- $16 = ((($4)) + 12|0);
- $17 = ((($1)) + 12|0);
- $18 = HEAP32[$17>>2]|0;
- $ispos1 = ($18|0)>(-1);
- $neg2 = (0 - ($18))|0;
- $19 = $ispos1 ? $18 : $neg2;
- HEAP32[$16>>2] = $19;
- $20 = $5;
- $21 = $20;
- HEAP32[$21>>2] = 0;
- $22 = (($20) + 4)|0;
- $23 = $22;
- HEAP32[$23>>2] = 0;
- ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
- ;HEAP32[$$byval_copy1>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$1+12>>2]|0;
- ;HEAP32[$$byval_copy2>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$4+12>>2]|0;
- ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$5+4>>2]|0;
- ;HEAP8[$$byval_copy3>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$3+3>>0]|0;
- _DrawTexturePro($$byval_copy,$$byval_copy1,$$byval_copy2,$tmpcast$byval_copy,0.0,$$byval_copy3);
- STACKTOP = sp;return;
+ $1 = HEAP32[5220]|0;
+ $2 = HEAP32[5218]|0;
+ $3 = (($2) + -1)|0;
+ $4 = (((($1) + (($3*144)|0)|0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ($5|0)==($0|0);
+ if ($6) {
+ return;
+ }
+ $7 = (($1) + (($3*144)|0)|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)>(0);
+ if ($9) {
+ $10 = (($2) + 1)|0;
+ HEAP32[5218] = $10;
+ }
+ $11 = HEAP32[5218]|0;
+ $12 = (($11) + -1)|0;
+ $13 = (((($1) + (($12*144)|0)|0)) + 8|0);
+ HEAP32[$13>>2] = $0;
+ $14 = (($1) + (($12*144)|0)|0);
+ HEAP32[$14>>2] = 0;
+ return;
}
-function _DrawText($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+function _rlPushMatrix() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
- $$byval_copy2 = sp + 112|0;
- $$byval_copy1 = sp + 104|0;
- $$byval_copy = sp + 72|0;
- $5 = sp + 32|0;
- $6 = sp + 64|0;
- $7 = sp;
- _GetDefaultFont($5);
- $8 = HEAP32[$5>>2]|0;
- $9 = ($8|0)==(0);
- if ($9) {
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $0 = HEAP32[5368]|0;
+ $1 = ($0|0)==(15);
+ if ($1) {
+ HEAP32[$vararg_buffer>>2] = 16;
+ _TraceLog(2,8301,$vararg_buffer);
+ }
+ $2 = HEAP32[5368]|0;
+ $3 = (21476 + ($2<<6)|0);
+ $4 = HEAP32[5625]|0;
+ dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _rlLoadIdentity();
+ $5 = HEAP32[5368]|0;
+ $6 = (($5) + 1)|0;
+ HEAP32[5368] = $6;
+ $7 = HEAP32[5630]|0;
+ $8 = ($7|0)==(5888);
+ if (!($8)) {
STACKTOP = sp;return;
}
- $10 = (+($1|0));
- HEAPF32[$6>>2] = $10;
- $11 = ((($6)) + 4|0);
- $12 = (+($2|0));
- HEAPF32[$11>>2] = $12;
- $13 = ($3|0)>(10);
- $$ = $13 ? $3 : 10;
- $14 = (($$>>>0) / 10)&-1;
- _GetDefaultFont($7);
- $15 = (+($$|0));
- ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0;
- ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0;
- ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0;
- _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2);
+ HEAP32[5626] = 1;
STACKTOP = sp;return;
}
-function _DrawTextEx($0,$1,$2,$3,$4,$5) {
+function _rlTranslatef($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $3 = sp + 64|0;
+ $4 = sp;
+ _MatrixTranslate($3,$0,$1,$2);
+ _MatrixTranspose($3);
+ $5 = HEAP32[5625]|0;
+ dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($4,$$byval_copy,$$byval_copy1);
+ dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlRotatef($0,$1,$2,$3) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0);
+ $$byval_copy2 = sp + 272|0;
+ $$byval_copy1 = sp + 208|0;
+ $4 = sp + 144|0;
+ $5 = sp + 64|0;
+ $6 = sp + 80|0;
+ $7 = sp;
+ _MatrixIdentity($4);
+ HEAPF32[$5>>2] = $1;
+ $8 = ((($5)) + 4|0);
+ HEAPF32[$8>>2] = $2;
+ $9 = ((($5)) + 8|0);
+ HEAPF32[$9>>2] = $3;
+ _VectorNormalize($5);
+ $10 = $0 * 0.01745329238474369;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0;
+ _MatrixRotate($6,$$byval_copy2,$10);
+ dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixTranspose($4);
+ $11 = HEAP32[5625]|0;
+ dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
+ dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlBegin($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[5629] = $0;
+ return;
+}
+function _rlColor4ub($0,$1,$2,$3) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- $3 = +$3;
- $4 = $4|0;
- $5 = $5|0;
- var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0;
- var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0;
- var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0;
- var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0;
- var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0;
+ $3 = $3|0;
+ var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
- $$byval_copy5 = sp + 88|0;
- $$byval_copy4 = sp + 80|0;
- $$byval_copy3 = sp + 64|0;
- $$byval_copy2 = sp + 48|0;
- $$byval_copy1 = sp + 24|0;
- $6 = sp + 8|0;
- $7 = sp;
- $8 = (_strlen($1)|0);
- $9 = ((($0)) + 20|0);
- $10 = HEAP32[$9>>2]|0;
- $11 = (+($10|0));
- $12 = $3 / $11;
- $13 = ($8|0)>(0);
- if (!($13)) {
+ $4 = HEAP32[5629]|0;
+ switch ($4|0) {
+ case 1: {
+ $$sink37 = (20892);$$sink38 = (20904);
+ break;
+ }
+ case 4: {
+ $$sink37 = (20940);$$sink38 = (20952);
+ break;
+ }
+ case 7: {
+ $$sink37 = (20700);$$sink38 = (20712);
+ break;
+ }
+ default: {
+ return;
+ }
+ }
+ $5 = HEAP32[$$sink38>>2]|0;
+ $6 = HEAP32[$$sink37>>2]|0;
+ $7 = $6 << 2;
+ $8 = (($5) + ($7)|0);
+ HEAP8[$8>>0] = $0;
+ $9 = HEAP32[$$sink38>>2]|0;
+ $10 = HEAP32[$$sink37>>2]|0;
+ $11 = $10 << 2;
+ $12 = $11 | 1;
+ $13 = (($9) + ($12)|0);
+ HEAP8[$13>>0] = $1;
+ $14 = HEAP32[$$sink38>>2]|0;
+ $15 = HEAP32[$$sink37>>2]|0;
+ $16 = $15 << 2;
+ $17 = $16 | 2;
+ $18 = (($14) + ($17)|0);
+ HEAP8[$18>>0] = $2;
+ $19 = HEAP32[$$sink38>>2]|0;
+ $20 = HEAP32[$$sink37>>2]|0;
+ $21 = $20 << 2;
+ $22 = $21 | 3;
+ $23 = (($19) + ($22)|0);
+ HEAP8[$23>>0] = $3;
+ $24 = HEAP32[$$sink37>>2]|0;
+ $25 = (($24) + 1)|0;
+ HEAP32[$$sink37>>2] = $25;
+ return;
+}
+function _rlNormal3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _rlTexCoord2f($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[5629]|0;
+ $3 = ($2|0)==(7);
+ if (!($3)) {
+ return;
+ }
+ $4 = HEAP32[(20708)>>2]|0;
+ $5 = HEAP32[(20696)>>2]|0;
+ $6 = $5 << 1;
+ $7 = (($4) + ($6<<2)|0);
+ HEAPF32[$7>>2] = $0;
+ $8 = $6 | 1;
+ $9 = (($4) + ($8<<2)|0);
+ HEAPF32[$9>>2] = $1;
+ $10 = (($5) + 1)|0;
+ HEAP32[(20696)>>2] = $10;
+ return;
+}
+function _rlVertex2f($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $2 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[926];
+ _rlVertex3f($0,$1,$2);
+ return;
+}
+function _rlEnd() {
+ var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0;
+ var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0;
+ var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0;
+ var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
+ var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0;
+ var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0;
+ var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0;
+ var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy = sp;
+ $0 = HEAP32[5626]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ $2 = HEAP32[5627]|0;
+ $3 = ($2|0)>(0);
+ if ($3) {
+ $$03956 = 0;
+ while(1) {
+ $6 = HEAP32[5628]|0;
+ $7 = (($6) + (($$03956*12)|0)|0);
+ $8 = HEAP32[5625]|0;
+ dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _VectorTransform($7,$$byval_copy);
+ $9 = (($$03956) + 1)|0;
+ $5 = HEAP32[5627]|0;
+ $10 = ($9|0)<($5|0);
+ if ($10) {
+ $$03956 = $9;
+ } else {
+ break;
+ }
+ }
+ HEAP32[5626] = 0;
+ $4 = ($5|0)>(0);
+ if ($4) {
+ $$04154 = 0;
+ while(1) {
+ $11 = HEAP32[5628]|0;
+ $12 = (($11) + (($$04154*12)|0)|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0);
+ $17 = +HEAPF32[$16>>2];
+ _rlVertex3f($13,$15,$17);
+ $18 = (($$04154) + 1)|0;
+ $19 = HEAP32[5627]|0;
+ $20 = ($18|0)<($19|0);
+ if ($20) {
+ $$04154 = $18;
+ } else {
+ break;
+ }
+ }
+ }
+ } else {
+ HEAP32[5626] = 0;
+ }
+ HEAP32[5627] = 0;
+ }
+ $21 = HEAP32[5629]|0;
+ switch ($21|0) {
+ case 1: {
+ $22 = HEAP32[5221]|0;
+ $23 = HEAP32[(20892)>>2]|0;
+ $24 = ($22|0)==($23|0);
+ if ($24) {
+ $148 = +HEAPF32[926];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[926] = $149;
+ STACKTOP = sp;return;
+ }
+ $25 = (($22) - ($23))|0;
+ $26 = ($25|0)>(0);
+ if ($26) {
+ $$04347 = 0;
+ } else {
+ $148 = +HEAPF32[926];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[926] = $149;
+ STACKTOP = sp;return;
+ }
+ while(1) {
+ $27 = HEAP32[(20904)>>2]|0;
+ $28 = HEAP32[(20892)>>2]|0;
+ $29 = $28 << 2;
+ $30 = (($29) + -4)|0;
+ $31 = (($27) + ($30)|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = (($27) + ($29)|0);
+ HEAP8[$33>>0] = $32;
+ $34 = HEAP32[(20904)>>2]|0;
+ $35 = HEAP32[(20892)>>2]|0;
+ $36 = $35 << 2;
+ $37 = (($36) + -3)|0;
+ $38 = (($34) + ($37)|0);
+ $39 = HEAP8[$38>>0]|0;
+ $40 = $36 | 1;
+ $41 = (($34) + ($40)|0);
+ HEAP8[$41>>0] = $39;
+ $42 = HEAP32[(20904)>>2]|0;
+ $43 = HEAP32[(20892)>>2]|0;
+ $44 = $43 << 2;
+ $45 = (($44) + -2)|0;
+ $46 = (($42) + ($45)|0);
+ $47 = HEAP8[$46>>0]|0;
+ $48 = $44 | 2;
+ $49 = (($42) + ($48)|0);
+ HEAP8[$49>>0] = $47;
+ $50 = HEAP32[(20904)>>2]|0;
+ $51 = HEAP32[(20892)>>2]|0;
+ $52 = $51 << 2;
+ $53 = (($52) + -1)|0;
+ $54 = (($50) + ($53)|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = $52 | 3;
+ $57 = (($50) + ($56)|0);
+ HEAP8[$57>>0] = $55;
+ $58 = HEAP32[(20892)>>2]|0;
+ $59 = (($58) + 1)|0;
+ HEAP32[(20892)>>2] = $59;
+ $60 = (($$04347) + 1)|0;
+ $exitcond = ($60|0)==($25|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$04347 = $60;
+ }
+ }
+ $148 = +HEAPF32[926];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[926] = $149;
STACKTOP = sp;return;
+ break;
}
- $14 = ((($0)) + 28|0);
- $15 = +HEAPF32[$2>>2];
- $16 = ((($6)) + 4|0);
- $17 = ((($2)) + 4|0);
- $18 = ((($6)) + 8|0);
- $19 = ((($6)) + 12|0);
- $20 = ((($7)) + 4|0);
- $21 = (+($4|0));
- $$04954 = 0;$$05153 = 0;$$055 = 0;
- while(1) {
- $22 = (($1) + ($$055)|0);
- $23 = HEAP8[$22>>0]|0;
- switch ($23<<24>>24) {
- case 10: {
- $24 = HEAP32[$9>>2]|0;
- $25 = (($24|0) / 2)&-1;
- $26 = (($25) + ($24))|0;
- $27 = (+($26|0));
- $28 = $12 * $27;
- $29 = (~~(($28)));
- $30 = (($29) + ($$05153))|0;
- $$150 = 0;$$152 = $30;$$2 = $$055;
- break;
+ case 4: {
+ $61 = HEAP32[5233]|0;
+ $62 = HEAP32[(20940)>>2]|0;
+ $63 = ($61|0)==($62|0);
+ if ($63) {
+ $148 = +HEAPF32[926];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[926] = $149;
+ STACKTOP = sp;return;
}
- case -62: {
- $31 = (($$055) + 1)|0;
- $32 = (($1) + ($31)|0);
- $33 = HEAP8[$32>>0]|0;
- $34 = $33&255;
- $$1 = $31;$$sink = $34;
- label = 9;
- break;
+ $64 = (($61) - ($62))|0;
+ $65 = ($64|0)>(0);
+ if ($65) {
+ $$04248 = 0;
+ } else {
+ $148 = +HEAPF32[926];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[926] = $149;
+ STACKTOP = sp;return;
}
- case -61: {
- $35 = (($$055) + 1)|0;
- $36 = (($1) + ($35)|0);
- $37 = HEAP8[$36>>0]|0;
- $38 = $37&255;
- $39 = (($38) + 64)|0;
- $$1 = $35;$$sink = $39;
- label = 9;
- break;
+ while(1) {
+ $66 = HEAP32[(20952)>>2]|0;
+ $67 = HEAP32[(20940)>>2]|0;
+ $68 = $67 << 2;
+ $69 = (($68) + -4)|0;
+ $70 = (($66) + ($69)|0);
+ $71 = HEAP8[$70>>0]|0;
+ $72 = (($66) + ($68)|0);
+ HEAP8[$72>>0] = $71;
+ $73 = HEAP32[(20952)>>2]|0;
+ $74 = HEAP32[(20940)>>2]|0;
+ $75 = $74 << 2;
+ $76 = (($75) + -3)|0;
+ $77 = (($73) + ($76)|0);
+ $78 = HEAP8[$77>>0]|0;
+ $79 = $75 | 1;
+ $80 = (($73) + ($79)|0);
+ HEAP8[$80>>0] = $78;
+ $81 = HEAP32[(20952)>>2]|0;
+ $82 = HEAP32[(20940)>>2]|0;
+ $83 = $82 << 2;
+ $84 = (($83) + -2)|0;
+ $85 = (($81) + ($84)|0);
+ $86 = HEAP8[$85>>0]|0;
+ $87 = $83 | 2;
+ $88 = (($81) + ($87)|0);
+ HEAP8[$88>>0] = $86;
+ $89 = HEAP32[(20952)>>2]|0;
+ $90 = HEAP32[(20940)>>2]|0;
+ $91 = $90 << 2;
+ $92 = (($91) + -1)|0;
+ $93 = (($89) + ($92)|0);
+ $94 = HEAP8[$93>>0]|0;
+ $95 = $91 | 3;
+ $96 = (($89) + ($95)|0);
+ HEAP8[$96>>0] = $94;
+ $97 = HEAP32[(20940)>>2]|0;
+ $98 = (($97) + 1)|0;
+ HEAP32[(20940)>>2] = $98;
+ $99 = (($$04248) + 1)|0;
+ $exitcond60 = ($99|0)==($64|0);
+ if ($exitcond60) {
+ break;
+ } else {
+ $$04248 = $99;
+ }
}
- default: {
- $40 = $23 << 24 >> 24;
- $$1 = $$055;$$sink = $40;
- label = 9;
+ $148 = +HEAPF32[926];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[926] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 7: {
+ $100 = HEAP32[5173]|0;
+ $101 = HEAP32[(20700)>>2]|0;
+ $102 = ($100|0)==($101|0);
+ if (!($102)) {
+ $103 = (($100) - ($101))|0;
+ $104 = ($103|0)>(0);
+ if ($104) {
+ $$04052 = 0;
+ while(1) {
+ $105 = HEAP32[(20712)>>2]|0;
+ $106 = HEAP32[(20700)>>2]|0;
+ $107 = $106 << 2;
+ $108 = (($107) + -4)|0;
+ $109 = (($105) + ($108)|0);
+ $110 = HEAP8[$109>>0]|0;
+ $111 = (($105) + ($107)|0);
+ HEAP8[$111>>0] = $110;
+ $112 = HEAP32[(20712)>>2]|0;
+ $113 = HEAP32[(20700)>>2]|0;
+ $114 = $113 << 2;
+ $115 = (($114) + -3)|0;
+ $116 = (($112) + ($115)|0);
+ $117 = HEAP8[$116>>0]|0;
+ $118 = $114 | 1;
+ $119 = (($112) + ($118)|0);
+ HEAP8[$119>>0] = $117;
+ $120 = HEAP32[(20712)>>2]|0;
+ $121 = HEAP32[(20700)>>2]|0;
+ $122 = $121 << 2;
+ $123 = (($122) + -2)|0;
+ $124 = (($120) + ($123)|0);
+ $125 = HEAP8[$124>>0]|0;
+ $126 = $122 | 2;
+ $127 = (($120) + ($126)|0);
+ HEAP8[$127>>0] = $125;
+ $128 = HEAP32[(20712)>>2]|0;
+ $129 = HEAP32[(20700)>>2]|0;
+ $130 = $129 << 2;
+ $131 = (($130) + -1)|0;
+ $132 = (($128) + ($131)|0);
+ $133 = HEAP8[$132>>0]|0;
+ $134 = $130 | 3;
+ $135 = (($128) + ($134)|0);
+ HEAP8[$135>>0] = $133;
+ $136 = HEAP32[(20700)>>2]|0;
+ $137 = (($136) + 1)|0;
+ HEAP32[(20700)>>2] = $137;
+ $138 = (($$04052) + 1)|0;
+ $exitcond63 = ($138|0)==($103|0);
+ if ($exitcond63) {
+ break;
+ } else {
+ $$04052 = $138;
+ }
+ }
+ }
}
+ $139 = HEAP32[5173]|0;
+ $140 = HEAP32[(20696)>>2]|0;
+ $141 = ($139|0)>($140|0);
+ if (!($141)) {
+ $148 = +HEAPF32[926];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[926] = $149;
+ STACKTOP = sp;return;
}
- do {
- if ((label|0) == 9) {
- label = 0;
- ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0;
- $41 = (_GetCharIndex($$byval_copy5,$$sink)|0);
- $42 = HEAP32[$14>>2]|0;
- $43 = (((($42) + ($41<<5)|0)) + 4|0);
- $44 = (+($$04954|0));
- $45 = $44 + $15;
- $46 = (((($42) + ($41<<5)|0)) + 20|0);
- $47 = HEAP32[$46>>2]|0;
- $48 = (+($47|0));
- $49 = $12 * $48;
- $50 = $45 + $49;
- $51 = (~~(($50)));
- HEAP32[$6>>2] = $51;
- $52 = +HEAPF32[$17>>2];
- $53 = (+($$05153|0));
- $54 = $53 + $52;
- $55 = (((($42) + ($41<<5)|0)) + 24|0);
- $56 = HEAP32[$55>>2]|0;
- $57 = (+($56|0));
- $58 = $12 * $57;
- $59 = $54 + $58;
- $60 = (~~(($59)));
- HEAP32[$16>>2] = $60;
- $61 = (((($42) + ($41<<5)|0)) + 12|0);
- $62 = HEAP32[$61>>2]|0;
- $63 = (+($62|0));
- $64 = $12 * $63;
- $65 = (~~(($64)));
- HEAP32[$18>>2] = $65;
- $66 = (((($42) + ($41<<5)|0)) + 16|0);
- $67 = HEAP32[$66>>2]|0;
- $68 = (+($67|0));
- $69 = $12 * $68;
- $70 = (~~(($69)));
- HEAP32[$19>>2] = $70;
- HEAPF32[$7>>2] = 0.0;
- HEAPF32[$20>>2] = 0.0;
- ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
- ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0;
- ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0;
- ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0;
- ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0;
- _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5);
- $71 = HEAP32[$14>>2]|0;
- $72 = (((($71) + ($41<<5)|0)) + 28|0);
- $73 = HEAP32[$72>>2]|0;
- $74 = ($73|0)==(0);
- if ($74) {
- $75 = (((($71) + ($41<<5)|0)) + 12|0);
- $76 = HEAP32[$75>>2]|0;
- $77 = (+($76|0));
- $78 = $12 * $77;
- $79 = $21 + $78;
- $80 = (~~(($79)));
- $81 = (($80) + ($$04954))|0;
- $$150 = $81;$$152 = $$05153;$$2 = $$1;
- break;
- } else {
- $82 = (+($73|0));
- $83 = $12 * $82;
- $84 = $21 + $83;
- $85 = (~~(($84)));
- $86 = (($85) + ($$04954))|0;
- $$150 = $86;$$152 = $$05153;$$2 = $$1;
- break;
+ $142 = HEAP32[(20708)>>2]|0;
+ $$promoted = HEAP32[(20696)>>2]|0;
+ $143 = $$promoted << 1;
+ $scevgep = (($142) + ($143<<2)|0);
+ $144 = (($139) - ($140))|0;
+ $145 = $144 << 3;
+ _memset(($scevgep|0),0,($145|0))|0;
+ $146 = (($139) + ($$promoted))|0;
+ $147 = (($146) - ($140))|0;
+ HEAP32[(20696)>>2] = $147;
+ $148 = +HEAPF32[926];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[926] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ $148 = +HEAPF32[926];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[926] = $149;
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _rlPopMatrix() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[5368]|0;
+ $1 = ($0|0)>(0);
+ if (!($1)) {
+ return;
+ }
+ $2 = HEAP32[5368]|0;
+ $3 = (($2) + -1)|0;
+ $4 = (21476 + ($3<<6)|0);
+ $5 = HEAP32[5625]|0;
+ _memmove(($5|0),($4|0),64)|0;
+ $6 = (($2) + -1)|0;
+ HEAP32[5368] = $6;
+ return;
+}
+function _rlDisableTexture() {
+ var $0 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[5173]|0;
+ $1 = ($0|0)>(4095);
+ if (!($1)) {
+ return;
+ }
+ _rlglDraw();
+ return;
+}
+function _rlglDraw() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _UpdateDefaultBuffers();
+ _DrawDefaultBuffers();
+ return;
+}
+function _UpdateDefaultBuffers() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[5221]|0;
+ $1 = ($0|0)>(0);
+ if ($1) {
+ $2 = HEAP32[5259]|0;
+ $3 = ($2|0)==(0);
+ if (!($3)) {
+ $4 = HEAP32[5260]|0;
+ $5 = HEAP32[(20912)>>2]|0;
+ FUNCTION_TABLE_vi[$4 & 31]($5);
+ }
+ $6 = HEAP32[(20916)>>2]|0;
+ _glBindBuffer(34962,($6|0));
+ $7 = HEAP32[5221]|0;
+ $8 = ($7*12)|0;
+ $9 = HEAP32[(20896)>>2]|0;
+ _glBufferSubData(34962,0,($8|0),($9|0));
+ $10 = HEAP32[(20920)>>2]|0;
+ _glBindBuffer(34962,($10|0));
+ $11 = HEAP32[(20892)>>2]|0;
+ $12 = $11 << 2;
+ $13 = HEAP32[(20904)>>2]|0;
+ _glBufferSubData(34962,0,($12|0),($13|0));
+ }
+ $14 = HEAP32[5233]|0;
+ $15 = ($14|0)>(0);
+ if ($15) {
+ $16 = HEAP32[5259]|0;
+ $17 = ($16|0)==(0);
+ if (!($17)) {
+ $18 = HEAP32[5260]|0;
+ $19 = HEAP32[(20960)>>2]|0;
+ FUNCTION_TABLE_vi[$18 & 31]($19);
+ }
+ $20 = HEAP32[(20964)>>2]|0;
+ _glBindBuffer(34962,($20|0));
+ $21 = HEAP32[5233]|0;
+ $22 = ($21*12)|0;
+ $23 = HEAP32[(20944)>>2]|0;
+ _glBufferSubData(34962,0,($22|0),($23|0));
+ $24 = HEAP32[(20968)>>2]|0;
+ _glBindBuffer(34962,($24|0));
+ $25 = HEAP32[(20940)>>2]|0;
+ $26 = $25 << 2;
+ $27 = HEAP32[(20952)>>2]|0;
+ _glBufferSubData(34962,0,($26|0),($27|0));
+ }
+ $28 = HEAP32[5173]|0;
+ $29 = ($28|0)>(0);
+ if ($29) {
+ $30 = HEAP32[5259]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $32 = HEAP32[5260]|0;
+ $33 = HEAP32[(20720)>>2]|0;
+ FUNCTION_TABLE_vi[$32 & 31]($33);
+ }
+ $34 = HEAP32[(20724)>>2]|0;
+ _glBindBuffer(34962,($34|0));
+ $35 = HEAP32[5173]|0;
+ $36 = ($35*12)|0;
+ $37 = HEAP32[(20704)>>2]|0;
+ _glBufferSubData(34962,0,($36|0),($37|0));
+ $38 = HEAP32[(20728)>>2]|0;
+ _glBindBuffer(34962,($38|0));
+ $39 = HEAP32[5173]|0;
+ $40 = $39 << 3;
+ $41 = HEAP32[(20708)>>2]|0;
+ _glBufferSubData(34962,0,($40|0),($41|0));
+ $42 = HEAP32[(20732)>>2]|0;
+ _glBindBuffer(34962,($42|0));
+ $43 = HEAP32[5173]|0;
+ $44 = $43 << 2;
+ $45 = HEAP32[(20712)>>2]|0;
+ _glBufferSubData(34962,0,($44|0),($45|0));
+ }
+ $46 = HEAP32[5259]|0;
+ $47 = ($46|0)==(0);
+ if ($47) {
+ return;
+ }
+ $48 = HEAP32[5260]|0;
+ FUNCTION_TABLE_vi[$48 & 31](0);
+ return;
+}
+function _DrawDefaultBuffers() {
+ var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0;
+ var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0;
+ var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0;
+ var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0;
+ var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0;
+ var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0);
+ $$byval_copy2 = sp + 256|0;
+ $modelview$byval_copy = sp + 192|0;
+ $0 = sp + 128|0;
+ $1 = sp + 64|0;
+ $2 = sp;
+ dest=$0; src=20740; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=20804; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[5217]|0;
+ $4 = ($3|0)!=(0);
+ $$ = $4 ? 2 : 1;
+ $$02932 = 0;
+ while(1) {
+ if ($4) {
+ dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
+ }
+ $8 = HEAP32[5221]|0;
+ $9 = ($8|0)>(0);
+ $10 = HEAP32[5233]|0;
+ $11 = ($10|0)>(0);
+ $or$cond = $9 | $11;
+ $12 = HEAP32[5173]|0;
+ $13 = ($12|0)>(0);
+ $or$cond3 = $or$cond | $13;
+ if ($or$cond3) {
+ $14 = HEAP32[5245]|0;
+ _glUseProgram(($14|0));
+ dest=$modelview$byval_copy; src=20804; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=20740; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
+ $15 = HEAP32[(21008)>>2]|0;
+ dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $16 = (_MatrixToFloat($$byval_copy2)|0);
+ _glUniformMatrix4fv(($15|0),1,0,($16|0));
+ $17 = HEAP32[(21012)>>2]|0;
+ _glUniform4f(($17|0),1.0,1.0,1.0,1.0);
+ $18 = HEAP32[(21024)>>2]|0;
+ _glUniform1i(($18|0),0);
+ }
+ $19 = HEAP32[5221]|0;
+ $20 = ($19|0)>(0);
+ if ($20) {
+ $21 = HEAP32[5219]|0;
+ _glBindTexture(3553,($21|0));
+ $22 = HEAP32[5259]|0;
+ $23 = ($22|0)==(0);
+ if ($23) {
+ $26 = HEAP32[(20916)>>2]|0;
+ _glBindBuffer(34962,($26|0));
+ $27 = HEAP32[(20984)>>2]|0;
+ _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
+ $28 = HEAP32[(20984)>>2]|0;
+ _glEnableVertexAttribArray(($28|0));
+ $29 = HEAP32[(20920)>>2]|0;
+ _glBindBuffer(34962,($29|0));
+ $30 = HEAP32[(21004)>>2]|0;
+ _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
+ $31 = HEAP32[(21004)>>2]|0;
+ _glEnableVertexAttribArray(($31|0));
+ } else {
+ $24 = HEAP32[5260]|0;
+ $25 = HEAP32[(20912)>>2]|0;
+ FUNCTION_TABLE_vi[$24 & 31]($25);
+ }
+ $32 = HEAP32[5221]|0;
+ _glDrawArrays(1,0,($32|0));
+ $33 = HEAP32[5259]|0;
+ $34 = ($33|0)==(0);
+ if ($34) {
+ _glBindBuffer(34962,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $35 = HEAP32[5233]|0;
+ $36 = ($35|0)>(0);
+ if ($36) {
+ $37 = HEAP32[5219]|0;
+ _glBindTexture(3553,($37|0));
+ $38 = HEAP32[5259]|0;
+ $39 = ($38|0)==(0);
+ if ($39) {
+ $42 = HEAP32[(20964)>>2]|0;
+ _glBindBuffer(34962,($42|0));
+ $43 = HEAP32[(20984)>>2]|0;
+ _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
+ $44 = HEAP32[(20984)>>2]|0;
+ _glEnableVertexAttribArray(($44|0));
+ $45 = HEAP32[(20968)>>2]|0;
+ _glBindBuffer(34962,($45|0));
+ $46 = HEAP32[(21004)>>2]|0;
+ _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
+ $47 = HEAP32[(21004)>>2]|0;
+ _glEnableVertexAttribArray(($47|0));
+ } else {
+ $40 = HEAP32[5260]|0;
+ $41 = HEAP32[(20960)>>2]|0;
+ FUNCTION_TABLE_vi[$40 & 31]($41);
+ }
+ $48 = HEAP32[5233]|0;
+ _glDrawArrays(4,0,($48|0));
+ $49 = HEAP32[5259]|0;
+ $50 = ($49|0)==(0);
+ if ($50) {
+ _glBindBuffer(34962,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $51 = HEAP32[5173]|0;
+ $52 = ($51|0)>(0);
+ if ($52) {
+ $53 = HEAP32[5259]|0;
+ $54 = ($53|0)==(0);
+ if ($54) {
+ $57 = HEAP32[(20724)>>2]|0;
+ _glBindBuffer(34962,($57|0));
+ $58 = HEAP32[(20984)>>2]|0;
+ _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
+ $59 = HEAP32[(20984)>>2]|0;
+ _glEnableVertexAttribArray(($59|0));
+ $60 = HEAP32[(20728)>>2]|0;
+ _glBindBuffer(34962,($60|0));
+ $61 = HEAP32[(20988)>>2]|0;
+ _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
+ $62 = HEAP32[(20988)>>2]|0;
+ _glEnableVertexAttribArray(($62|0));
+ $63 = HEAP32[(20732)>>2]|0;
+ _glBindBuffer(34962,($63|0));
+ $64 = HEAP32[(21004)>>2]|0;
+ _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
+ $65 = HEAP32[(21004)>>2]|0;
+ _glEnableVertexAttribArray(($65|0));
+ $66 = HEAP32[(20736)>>2]|0;
+ _glBindBuffer(34963,($66|0));
+ } else {
+ $55 = HEAP32[5260]|0;
+ $56 = HEAP32[(20720)>>2]|0;
+ FUNCTION_TABLE_vi[$55 & 31]($56);
+ }
+ $67 = HEAP32[5218]|0;
+ $68 = ($67|0)>(0);
+ if ($68) {
+ $$02830 = 0;$$031 = 0;
+ while(1) {
+ $71 = HEAP32[5220]|0;
+ $72 = (($71) + (($$031*144)|0)|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = (($73|0) / 4)&-1;
+ $75 = ($74*6)|0;
+ $76 = (((($71) + (($$031*144)|0)|0)) + 8|0);
+ $77 = HEAP32[$76>>2]|0;
+ _glBindTexture(3553,($77|0));
+ $78 = $$02830 << 1;
+ $79 = $78;
+ _glDrawElements(4,($75|0),5123,($79|0));
+ $80 = HEAP32[5220]|0;
+ $81 = (($80) + (($$031*144)|0)|0);
+ $82 = HEAP32[$81>>2]|0;
+ $83 = (($82|0) / 4)&-1;
+ $84 = ($83*6)|0;
+ $85 = (($84) + ($$02830))|0;
+ $86 = (($$031) + 1)|0;
+ $87 = HEAP32[5218]|0;
+ $88 = ($86|0)<($87|0);
+ if ($88) {
+ $$02830 = $85;$$031 = $86;
+ } else {
+ break;
+ }
}
}
- } while(0);
- $87 = (($$2) + 1)|0;
- $88 = ($87|0)<($8|0);
- if ($88) {
- $$04954 = $$150;$$05153 = $$152;$$055 = $87;
+ $69 = HEAP32[5259]|0;
+ $70 = ($69|0)==(0);
+ if ($70) {
+ _glBindBuffer(34962,0);
+ _glBindBuffer(34963,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $89 = HEAP32[5259]|0;
+ $90 = ($89|0)==(0);
+ if (!($90)) {
+ $91 = HEAP32[5260]|0;
+ FUNCTION_TABLE_vi[$91 & 31](0);
+ }
+ _glUseProgram(0);
+ $92 = (($$02932) + 1)|0;
+ $93 = ($92|0)<($$|0);
+ if ($93) {
+ $$02932 = $92;
} else {
break;
}
}
+ HEAP32[5218] = 1;
+ $5 = HEAP32[5219]|0;
+ $6 = HEAP32[5220]|0;
+ $7 = ((($6)) + 8|0);
+ HEAP32[$7>>2] = $5;
+ HEAP32[$6>>2] = 0;
+ HEAP32[5221] = 0;
+ HEAP32[(20892)>>2] = 0;
+ HEAP32[5233] = 0;
+ HEAP32[(20940)>>2] = 0;
+ HEAP32[5173] = 0;
+ HEAP32[(20696)>>2] = 0;
+ HEAP32[(20700)>>2] = 0;
+ HEAPF32[926] = -1.0;
+ dest=20740; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=20804; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _SetStereoView($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy3 = sp + 192|0;
+ $$byval_copy = sp + 64|0;
+ $3 = sp;
+ $4 = sp + 128|0;
+ dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $5 = HEAP32[5277]|0;
+ $6 = Math_imul($5, $0)|0;
+ $7 = (($6|0) / 2)&-1;
+ $8 = (($5|0) / 2)&-1;
+ $9 = HEAP32[5278]|0;
+ _rlViewport($7,0,$8,$9);
+ $10 = (21344 + ($0<<6)|0);
+ dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($4,$$byval_copy,$$byval_copy3);
+ $11 = (21216 + ($0<<6)|0);
+ dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetMatrixModelview($$byval_copy3);
+ dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetMatrixProjection($$byval_copy3);
+ STACKTOP = sp;return;
+}
+function _MatrixMultiply($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0;
+ var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0;
+ var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0;
+ var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0;
+ var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0;
+ var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0;
+ var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0;
+ var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0;
+ var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0;
+ var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$2>>2];
+ $4 = +HEAPF32[$1>>2];
+ $5 = $3 * $4;
+ $6 = ((($2)) + 16|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 * $9;
+ $11 = $5 + $10;
+ $12 = ((($2)) + 32|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = ((($1)) + 8|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $13 * $15;
+ $17 = $11 + $16;
+ $18 = ((($2)) + 48|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = ((($1)) + 12|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $19 * $21;
+ $23 = $17 + $22;
+ $24 = ((($1)) + 16|0);
+ $25 = +HEAPF32[$24>>2];
+ $26 = $3 * $25;
+ $27 = ((($1)) + 20|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = $7 * $28;
+ $30 = $26 + $29;
+ $31 = ((($1)) + 24|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $13 * $32;
+ $34 = $30 + $33;
+ $35 = ((($1)) + 28|0);
+ $36 = +HEAPF32[$35>>2];
+ $37 = $19 * $36;
+ $38 = $34 + $37;
+ $39 = ((($1)) + 32|0);
+ $40 = +HEAPF32[$39>>2];
+ $41 = $3 * $40;
+ $42 = ((($1)) + 36|0);
+ $43 = +HEAPF32[$42>>2];
+ $44 = $7 * $43;
+ $45 = $41 + $44;
+ $46 = ((($1)) + 40|0);
+ $47 = +HEAPF32[$46>>2];
+ $48 = $13 * $47;
+ $49 = $45 + $48;
+ $50 = ((($1)) + 44|0);
+ $51 = +HEAPF32[$50>>2];
+ $52 = $19 * $51;
+ $53 = $49 + $52;
+ $54 = ((($1)) + 48|0);
+ $55 = +HEAPF32[$54>>2];
+ $56 = $3 * $55;
+ $57 = ((($1)) + 52|0);
+ $58 = +HEAPF32[$57>>2];
+ $59 = $7 * $58;
+ $60 = $56 + $59;
+ $61 = ((($1)) + 56|0);
+ $62 = +HEAPF32[$61>>2];
+ $63 = $13 * $62;
+ $64 = $60 + $63;
+ $65 = ((($1)) + 60|0);
+ $66 = +HEAPF32[$65>>2];
+ $67 = $19 * $66;
+ $68 = $64 + $67;
+ $69 = ((($2)) + 4|0);
+ $70 = +HEAPF32[$69>>2];
+ $71 = $4 * $70;
+ $72 = ((($2)) + 20|0);
+ $73 = +HEAPF32[$72>>2];
+ $74 = $9 * $73;
+ $75 = $71 + $74;
+ $76 = ((($2)) + 36|0);
+ $77 = +HEAPF32[$76>>2];
+ $78 = $15 * $77;
+ $79 = $75 + $78;
+ $80 = ((($2)) + 52|0);
+ $81 = +HEAPF32[$80>>2];
+ $82 = $21 * $81;
+ $83 = $79 + $82;
+ $84 = $25 * $70;
+ $85 = $28 * $73;
+ $86 = $84 + $85;
+ $87 = $32 * $77;
+ $88 = $86 + $87;
+ $89 = $36 * $81;
+ $90 = $88 + $89;
+ $91 = $40 * $70;
+ $92 = $43 * $73;
+ $93 = $91 + $92;
+ $94 = $47 * $77;
+ $95 = $93 + $94;
+ $96 = $51 * $81;
+ $97 = $95 + $96;
+ $98 = $55 * $70;
+ $99 = $58 * $73;
+ $100 = $98 + $99;
+ $101 = $62 * $77;
+ $102 = $100 + $101;
+ $103 = $66 * $81;
+ $104 = $102 + $103;
+ $105 = ((($2)) + 8|0);
+ $106 = +HEAPF32[$105>>2];
+ $107 = $4 * $106;
+ $108 = ((($2)) + 24|0);
+ $109 = +HEAPF32[$108>>2];
+ $110 = $9 * $109;
+ $111 = $107 + $110;
+ $112 = ((($2)) + 40|0);
+ $113 = +HEAPF32[$112>>2];
+ $114 = $15 * $113;
+ $115 = $111 + $114;
+ $116 = ((($2)) + 56|0);
+ $117 = +HEAPF32[$116>>2];
+ $118 = $21 * $117;
+ $119 = $115 + $118;
+ $120 = $25 * $106;
+ $121 = $28 * $109;
+ $122 = $120 + $121;
+ $123 = $32 * $113;
+ $124 = $122 + $123;
+ $125 = $36 * $117;
+ $126 = $124 + $125;
+ $127 = $40 * $106;
+ $128 = $43 * $109;
+ $129 = $127 + $128;
+ $130 = $47 * $113;
+ $131 = $129 + $130;
+ $132 = $51 * $117;
+ $133 = $131 + $132;
+ $134 = $55 * $106;
+ $135 = $58 * $109;
+ $136 = $134 + $135;
+ $137 = $62 * $113;
+ $138 = $136 + $137;
+ $139 = $66 * $117;
+ $140 = $138 + $139;
+ $141 = ((($2)) + 12|0);
+ $142 = +HEAPF32[$141>>2];
+ $143 = $4 * $142;
+ $144 = ((($2)) + 28|0);
+ $145 = +HEAPF32[$144>>2];
+ $146 = $9 * $145;
+ $147 = $143 + $146;
+ $148 = ((($2)) + 44|0);
+ $149 = +HEAPF32[$148>>2];
+ $150 = $15 * $149;
+ $151 = $147 + $150;
+ $152 = ((($2)) + 60|0);
+ $153 = +HEAPF32[$152>>2];
+ $154 = $21 * $153;
+ $155 = $151 + $154;
+ $156 = $25 * $142;
+ $157 = $28 * $145;
+ $158 = $156 + $157;
+ $159 = $32 * $149;
+ $160 = $158 + $159;
+ $161 = $36 * $153;
+ $162 = $160 + $161;
+ $163 = $40 * $142;
+ $164 = $43 * $145;
+ $165 = $163 + $164;
+ $166 = $47 * $149;
+ $167 = $165 + $166;
+ $168 = $51 * $153;
+ $169 = $167 + $168;
+ $170 = $55 * $142;
+ $171 = $58 * $145;
+ $172 = $170 + $171;
+ $173 = $62 * $149;
+ $174 = $172 + $173;
+ $175 = $66 * $153;
+ $176 = $174 + $175;
+ HEAPF32[$0>>2] = $23;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83;
+ $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119;
+ $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155;
+ $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38;
+ $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90;
+ $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126;
+ $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162;
+ $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53;
+ $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97;
+ $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133;
+ $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104;
+ $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140;
+ $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176;
+ return;
+}
+function _MatrixToFloat($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ HEAP32[5261] = $1;
+ $2 = ((($0)) + 4|0);
+ $3 = HEAP32[$2>>2]|0;
+ HEAP32[(21048)>>2] = $3;
+ $4 = ((($0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[(21052)>>2] = $5;
+ $6 = ((($0)) + 12|0);
+ $7 = HEAP32[$6>>2]|0;
+ HEAP32[(21056)>>2] = $7;
+ $8 = ((($0)) + 16|0);
+ $9 = HEAP32[$8>>2]|0;
+ HEAP32[(21060)>>2] = $9;
+ $10 = ((($0)) + 20|0);
+ $11 = HEAP32[$10>>2]|0;
+ HEAP32[(21064)>>2] = $11;
+ $12 = ((($0)) + 24|0);
+ $13 = HEAP32[$12>>2]|0;
+ HEAP32[(21068)>>2] = $13;
+ $14 = ((($0)) + 28|0);
+ $15 = HEAP32[$14>>2]|0;
+ HEAP32[(21072)>>2] = $15;
+ $16 = ((($0)) + 32|0);
+ $17 = HEAP32[$16>>2]|0;
+ HEAP32[(21076)>>2] = $17;
+ $18 = ((($0)) + 36|0);
+ $19 = HEAP32[$18>>2]|0;
+ HEAP32[(21080)>>2] = $19;
+ $20 = ((($0)) + 40|0);
+ $21 = HEAP32[$20>>2]|0;
+ HEAP32[(21084)>>2] = $21;
+ $22 = ((($0)) + 44|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(21088)>>2] = $23;
+ $24 = ((($0)) + 48|0);
+ $25 = HEAP32[$24>>2]|0;
+ HEAP32[(21092)>>2] = $25;
+ $26 = ((($0)) + 52|0);
+ $27 = HEAP32[$26>>2]|0;
+ HEAP32[(21096)>>2] = $27;
+ $28 = ((($0)) + 56|0);
+ $29 = HEAP32[$28>>2]|0;
+ HEAP32[(21100)>>2] = $29;
+ $30 = ((($0)) + 60|0);
+ $31 = HEAP32[$30>>2]|0;
+ HEAP32[(21104)>>2] = $31;
+ return (21044|0);
+}
+function _rlViewport($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _glViewport(($0|0),($1|0),($2|0),($3|0));
+ return;
+}
+function _SetMatrixModelview($0) {
+ $0 = $0|0;
+ var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ dest=20804; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
+}
+function _SetMatrixProjection($0) {
+ $0 = $0|0;
+ var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ dest=20740; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
+}
+function _VectorTransform($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0;
+ var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0;
+ var $47 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = ((($0)) + 8|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = +HEAPF32[$1>>2];
+ $8 = $2 * $7;
+ $9 = ((($1)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $4 * $10;
+ $12 = $8 + $11;
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = $6 * $14;
+ $16 = $12 + $15;
+ $17 = ((($1)) + 12|0);
+ $18 = +HEAPF32[$17>>2];
+ $19 = $18 + $16;
+ HEAPF32[$0>>2] = $19;
+ $20 = ((($1)) + 16|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $2 * $21;
+ $23 = ((($1)) + 20|0);
+ $24 = +HEAPF32[$23>>2];
+ $25 = $4 * $24;
+ $26 = $22 + $25;
+ $27 = ((($1)) + 24|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = $6 * $28;
+ $30 = $26 + $29;
+ $31 = ((($1)) + 28|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $32 + $30;
+ HEAPF32[$3>>2] = $33;
+ $34 = ((($1)) + 32|0);
+ $35 = +HEAPF32[$34>>2];
+ $36 = $2 * $35;
+ $37 = ((($1)) + 36|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = $4 * $38;
+ $40 = $36 + $39;
+ $41 = ((($1)) + 40|0);
+ $42 = +HEAPF32[$41>>2];
+ $43 = $6 * $42;
+ $44 = $40 + $43;
+ $45 = ((($1)) + 44|0);
+ $46 = +HEAPF32[$45>>2];
+ $47 = $46 + $44;
+ HEAPF32[$5>>2] = $47;
+ return;
+}
+function _rlVertex3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
+ var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $3 = HEAP32[5626]|0;
+ $4 = ($3|0)==(0);
+ if (!($4)) {
+ $5 = HEAP32[5628]|0;
+ $6 = HEAP32[5627]|0;
+ $7 = (($5) + (($6*12)|0)|0);
+ HEAPF32[$7>>2] = $0;
+ $8 = (((($5) + (($6*12)|0)|0)) + 4|0);
+ HEAPF32[$8>>2] = $1;
+ $9 = (((($5) + (($6*12)|0)|0)) + 8|0);
+ HEAPF32[$9>>2] = $2;
+ $10 = (($6) + 1)|0;
+ HEAP32[5627] = $10;
+ STACKTOP = sp;return;
+ }
+ $11 = HEAP32[5629]|0;
+ switch ($11|0) {
+ case 1: {
+ $12 = HEAP32[5221]|0;
+ $13 = ($12|0)<(2048);
+ if ($13) {
+ $14 = HEAP32[(20896)>>2]|0;
+ $15 = ($12*3)|0;
+ $16 = (($14) + ($15<<2)|0);
+ HEAPF32[$16>>2] = $0;
+ $17 = (($15) + 1)|0;
+ $18 = (($14) + ($17<<2)|0);
+ HEAPF32[$18>>2] = $1;
+ $19 = (($15) + 2)|0;
+ $20 = (($14) + ($19<<2)|0);
+ HEAPF32[$20>>2] = $2;
+ $21 = (($12) + 1)|0;
+ HEAP32[5221] = $21;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(2,8222,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ case 4: {
+ $22 = HEAP32[5233]|0;
+ $23 = ($22|0)<(6144);
+ if ($23) {
+ $24 = HEAP32[(20944)>>2]|0;
+ $25 = ($22*3)|0;
+ $26 = (($24) + ($25<<2)|0);
+ HEAPF32[$26>>2] = $0;
+ $27 = (($25) + 1)|0;
+ $28 = (($24) + ($27<<2)|0);
+ HEAPF32[$28>>2] = $1;
+ $29 = (($25) + 2)|0;
+ $30 = (($24) + ($29<<2)|0);
+ HEAPF32[$30>>2] = $2;
+ $31 = (($22) + 1)|0;
+ HEAP32[5233] = $31;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(2,8247,$vararg_buffer1);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ case 7: {
+ $32 = HEAP32[5173]|0;
+ $33 = ($32|0)<(4096);
+ if ($33) {
+ $34 = HEAP32[(20704)>>2]|0;
+ $35 = ($32*3)|0;
+ $36 = (($34) + ($35<<2)|0);
+ HEAPF32[$36>>2] = $0;
+ $37 = (($35) + 1)|0;
+ $38 = (($34) + ($37<<2)|0);
+ HEAPF32[$38>>2] = $1;
+ $39 = (($35) + 2)|0;
+ $40 = (($34) + ($39<<2)|0);
+ HEAPF32[$40>>2] = $2;
+ $41 = (($32) + 1)|0;
+ HEAP32[5173] = $41;
+ $42 = HEAP32[5220]|0;
+ $43 = HEAP32[5218]|0;
+ $44 = (($43) + -1)|0;
+ $45 = (($42) + (($44*144)|0)|0);
+ $46 = HEAP32[$45>>2]|0;
+ $47 = (($46) + 1)|0;
+ HEAP32[$45>>2] = $47;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(2,8276,$vararg_buffer3);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _MatrixIdentity($0) {
+ $0 = $0|0;
+ var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 1.0;
+ $$sroa$5$0$$sroa_idx = ((($0)) + 4|0);
+ ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = 1.0;
+ $$sroa$6$0$$sroa_idx = ((($0)) + 24|0);
+ ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = 1.0;
+ $$sroa$7$0$$sroa_idx = ((($0)) + 44|0);
+ ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
+ return;
+}
+function _VectorNormalize($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $$byval_copy = sp;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;
+ $1 = (+_VectorLength($$byval_copy));
+ $2 = $1 == 0.0;
+ $$op = 1.0 / $1;
+ $3 = $2 ? 1.0 : $$op;
+ $4 = +HEAPF32[$0>>2];
+ $5 = $4 * $3;
+ HEAPF32[$0>>2] = $5;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = $3 * $7;
+ HEAPF32[$6>>2] = $8;
+ $9 = ((($0)) + 8|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $3 * $10;
+ HEAPF32[$9>>2] = $11;
+ STACKTOP = sp;return;
+}
+function _MatrixRotate($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = +$2;
+ var $$ = 0.0, $$221 = 0.0, $$222 = 0.0, $$sroa$10$0$$sroa_idx199 = 0, $$sroa$11$0$$sroa_idx201 = 0, $$sroa$12$0$$sroa_idx203 = 0, $$sroa$13$0$$sroa_idx205 = 0, $$sroa$14$0$$sroa_idx207 = 0, $$sroa$15$0$$sroa_idx209 = 0, $$sroa$16$0$$sroa_idx211 = 0, $$sroa$17$0$$sroa_idx213 = 0, $$sroa$18$0$$sroa_idx215 = 0, $$sroa$4$0$$sroa_idx187 = 0, $$sroa$5$0$$sroa_idx189 = 0, $$sroa$6$0$$sroa_idx191 = 0, $$sroa$7$0$$sroa_idx193 = 0, $$sroa$8$0$$sroa_idx195 = 0, $$sroa$9$0$$sroa_idx197 = 0, $10 = 0.0, $100 = 0.0;
+ var $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0;
+ var $12 = 0.0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0;
+ var $138 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0;
+ var $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0;
+ var $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0;
+ var $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0;
+ var $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $3 = sp;
+ _MatrixIdentity($3);
+ $4 = +HEAPF32[$1>>2];
+ $5 = ((($1)) + 4|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = ((($1)) + 8|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $4 * $4;
+ $10 = $6 * $6;
+ $11 = $9 + $10;
+ $12 = $8 * $8;
+ $13 = $11 + $12;
+ $14 = (+Math_sqrt((+$13)));
+ $15 = $14 != 1.0;
+ $16 = $14 != 0.0;
+ $or$cond = $15 & $16;
+ $17 = 1.0 / $14;
+ $18 = $4 * $17;
+ $19 = $6 * $17;
+ $20 = $8 * $17;
+ $$ = $or$cond ? $20 : $8;
+ $$221 = $or$cond ? $19 : $6;
+ $$222 = $or$cond ? $18 : $4;
+ $21 = (+Math_sin((+$2)));
+ $22 = (+Math_cos((+$2)));
+ $23 = 1.0 - $22;
+ $24 = +HEAPF32[$3>>2];
+ $25 = ((($3)) + 16|0);
+ $26 = +HEAPF32[$25>>2];
+ $27 = ((($3)) + 32|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = ((($3)) + 48|0);
+ $30 = +HEAPF32[$29>>2];
+ $31 = ((($3)) + 4|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = ((($3)) + 20|0);
+ $34 = +HEAPF32[$33>>2];
+ $35 = ((($3)) + 36|0);
+ $36 = +HEAPF32[$35>>2];
+ $37 = ((($3)) + 52|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = ((($3)) + 8|0);
+ $40 = +HEAPF32[$39>>2];
+ $41 = ((($3)) + 24|0);
+ $42 = +HEAPF32[$41>>2];
+ $43 = ((($3)) + 40|0);
+ $44 = +HEAPF32[$43>>2];
+ $45 = ((($3)) + 56|0);
+ $46 = +HEAPF32[$45>>2];
+ $47 = $$222 * $$222;
+ $48 = $23 * $47;
+ $49 = $22 + $48;
+ $50 = $$221 * $$222;
+ $51 = $23 * $50;
+ $52 = $21 * $$;
+ $53 = $52 + $51;
+ $54 = $$ * $$222;
+ $55 = $23 * $54;
+ $56 = $21 * $$221;
+ $57 = $55 - $56;
+ $58 = $51 - $52;
+ $59 = $$221 * $$221;
+ $60 = $23 * $59;
+ $61 = $22 + $60;
+ $62 = $$ * $$221;
+ $63 = $23 * $62;
+ $64 = $21 * $$222;
+ $65 = $64 + $63;
+ $66 = $56 + $55;
+ $67 = $63 - $64;
+ $68 = $$ * $$;
+ $69 = $23 * $68;
+ $70 = $22 + $69;
+ $71 = $24 * $49;
+ $72 = $53 * $32;
+ $73 = $71 + $72;
+ $74 = $57 * $40;
+ $75 = $73 + $74;
+ $76 = $26 * $49;
+ $77 = $53 * $34;
+ $78 = $76 + $77;
+ $79 = $57 * $42;
+ $80 = $78 + $79;
+ $81 = $28 * $49;
+ $82 = $53 * $36;
+ $83 = $81 + $82;
+ $84 = $57 * $44;
+ $85 = $83 + $84;
+ $86 = $30 * $49;
+ $87 = $53 * $38;
+ $88 = $86 + $87;
+ $89 = $57 * $46;
+ $90 = $88 + $89;
+ $91 = $24 * $58;
+ $92 = $61 * $32;
+ $93 = $91 + $92;
+ $94 = $65 * $40;
+ $95 = $93 + $94;
+ $96 = $26 * $58;
+ $97 = $61 * $34;
+ $98 = $96 + $97;
+ $99 = $65 * $42;
+ $100 = $98 + $99;
+ $101 = $28 * $58;
+ $102 = $61 * $36;
+ $103 = $101 + $102;
+ $104 = $65 * $44;
+ $105 = $103 + $104;
+ $106 = $30 * $58;
+ $107 = $61 * $38;
+ $108 = $106 + $107;
+ $109 = $65 * $46;
+ $110 = $108 + $109;
+ $111 = $24 * $66;
+ $112 = $67 * $32;
+ $113 = $111 + $112;
+ $114 = $70 * $40;
+ $115 = $113 + $114;
+ $116 = $26 * $66;
+ $117 = $67 * $34;
+ $118 = $116 + $117;
+ $119 = $70 * $42;
+ $120 = $118 + $119;
+ $121 = $28 * $66;
+ $122 = $67 * $36;
+ $123 = $121 + $122;
+ $124 = $70 * $44;
+ $125 = $123 + $124;
+ $126 = $30 * $66;
+ $127 = $67 * $38;
+ $128 = $126 + $127;
+ $129 = $70 * $46;
+ $130 = $128 + $129;
+ $131 = ((($3)) + 12|0);
+ $132 = HEAP32[$131>>2]|0;
+ $133 = ((($3)) + 28|0);
+ $134 = HEAP32[$133>>2]|0;
+ $135 = ((($3)) + 44|0);
+ $136 = HEAP32[$135>>2]|0;
+ $137 = ((($3)) + 60|0);
+ $138 = HEAP32[$137>>2]|0;
+ HEAPF32[$0>>2] = $75;
+ $$sroa$4$0$$sroa_idx187 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx187>>2] = $95;
+ $$sroa$5$0$$sroa_idx189 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx189>>2] = $115;
+ $$sroa$6$0$$sroa_idx191 = ((($0)) + 12|0);
+ HEAP32[$$sroa$6$0$$sroa_idx191>>2] = $132;
+ $$sroa$7$0$$sroa_idx193 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx193>>2] = $80;
+ $$sroa$8$0$$sroa_idx195 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx195>>2] = $100;
+ $$sroa$9$0$$sroa_idx197 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx197>>2] = $120;
+ $$sroa$10$0$$sroa_idx199 = ((($0)) + 28|0);
+ HEAP32[$$sroa$10$0$$sroa_idx199>>2] = $134;
+ $$sroa$11$0$$sroa_idx201 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx201>>2] = $85;
+ $$sroa$12$0$$sroa_idx203 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx203>>2] = $105;
+ $$sroa$13$0$$sroa_idx205 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx205>>2] = $125;
+ $$sroa$14$0$$sroa_idx207 = ((($0)) + 44|0);
+ HEAP32[$$sroa$14$0$$sroa_idx207>>2] = $136;
+ $$sroa$15$0$$sroa_idx209 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx209>>2] = $90;
+ $$sroa$16$0$$sroa_idx211 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx211>>2] = $110;
+ $$sroa$17$0$$sroa_idx213 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx213>>2] = $130;
+ $$sroa$18$0$$sroa_idx215 = ((($0)) + 60|0);
+ HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138;
+ STACKTOP = sp;return;
+}
+function _MatrixTranspose($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($0)) + 12|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($0)) + 16|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($0)) + 24|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($0)) + 28|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = ((($0)) + 32|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($0)) + 36|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = ((($0)) + 44|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($0)) + 48|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($0)) + 52|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ((($0)) + 56|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$1>>2] = $8;
+ HEAP32[$3>>2] = $14;
+ HEAP32[$5>>2] = $20;
+ HEAP32[$7>>2] = $2;
+ HEAP32[$9>>2] = $16;
+ HEAP32[$11>>2] = $22;
+ HEAP32[$13>>2] = $4;
+ HEAP32[$15>>2] = $10;
+ HEAP32[$17>>2] = $24;
+ HEAP32[$19>>2] = $6;
+ HEAP32[$21>>2] = $12;
+ HEAP32[$23>>2] = $18;
+ return;
+}
+function _VectorLength($0) {
+ $0 = $0|0;
+ var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = +HEAPF32[$0>>2];
+ $2 = $1 * $1;
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $4 * $4;
+ $6 = $2 + $5;
+ $7 = ((($0)) + 8|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $8 * $8;
+ $10 = $6 + $9;
+ $11 = (+Math_sqrt((+$10)));
+ return (+$11);
+}
+function _MatrixTranslate($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 1.0;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
+ ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0;
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0;
+ $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
+ $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
+ ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0;
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0;
+ $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2;
+ $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3;
+ $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0;
+ return;
+}
+function _rlLoadIdentity() {
+ var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $0 = sp;
+ $1 = HEAP32[5625]|0;
+ _MatrixIdentity($0);
+ dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _FormatText($0,$varargs) {
@@ -28232,8 +24256,8 @@ function _FormatText($0,$varargs) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$1 = sp;
HEAP32[$1>>2] = $varargs;
- (_vsprintf(23267,$0,$1)|0);
- STACKTOP = sp;return (23267|0);
+ (_vsprintf(23512,$0,$1)|0);
+ STACKTOP = sp;return (23512|0);
}
function _DrawFPS($0,$1) {
$0 = $0|0;
@@ -28243,22 +24267,22 @@ function _DrawFPS($0,$1) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$$byval_copy = sp;
$2 = sp + 4|0;
- $3 = HEAP32[5348]|0;
- $4 = HEAP32[925]|0;
+ $3 = HEAP32[5631]|0;
+ $4 = HEAP32[927]|0;
$5 = ($3|0)<($4|0);
if ($5) {
$6 = (($3) + 1)|0;
$$sink = $6;
} else {
$7 = (_GetFPS()|0);
- HEAP32[5349] = $7;
- HEAP32[925] = $7;
+ HEAP32[5632] = $7;
+ HEAP32[927] = $7;
$$sink = 0;
}
- HEAP32[5348] = $$sink;
- $8 = HEAP32[5349]|0;
+ HEAP32[5631] = $$sink;
+ $8 = HEAP32[5632]|0;
HEAP32[$$byval_copy>>2] = $8;
- (_FormatText(12281,$$byval_copy)|0);
+ (_FormatText(8339,$$byval_copy)|0);
HEAP8[$2>>0] = 0;
$9 = ((($2)) + 1|0);
HEAP8[$9>>0] = -98;
@@ -28267,9 +24291,236 @@ function _DrawFPS($0,$1) {
$11 = ((($2)) + 3|0);
HEAP8[$11>>0] = -1;
;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0;
- _DrawText(23267,$0,$1,20,$$byval_copy);
+ _DrawText(23512,$0,$1,20,$$byval_copy);
+ STACKTOP = sp;return;
+}
+function _GetFPS() {
+ var $0 = 0.0, $1 = 0.0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (+_GetFrameTime());
+ $1 = 1.0 / $0;
+ $2 = (~~(($1)));
+ return ($2|0);
+}
+function _GetFrameTime() {
+ var $0 = 0.0, $1 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = +HEAPF64[2430];
+ $1 = $0;
+ return (+$1);
+}
+function _LoadTexture($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$byval_copy1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy1 = sp + 44|0;
+ $vararg_buffer = sp;
+ $2 = sp + 24|0;
+ $3 = sp + 4|0;
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;
+ _LoadImage($3,$1);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0|0);
+ if ($5) {
+ _TraceLog(1,8347,$vararg_buffer);
+ ;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;
+ STACKTOP = sp;return;
+ } else {
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$3+16>>2]|0;
+ _LoadTextureFromImage($2,$$byval_copy1);
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$3+16>>2]|0;
+ _UnloadImage($$byval_copy1);
+ ;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;
+ STACKTOP = sp;return;
+ }
+}
+function _LoadRenderTexture($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $3 = sp;
+ _rlglLoadRenderTexture($3,$1,$2);
+ dest=$0; src=$3; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlglLoadRenderTexture($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0, $vararg_buffer9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0);
+ $vararg_buffer9 = sp + 40|0;
+ $vararg_buffer7 = sp + 32|0;
+ $vararg_buffer5 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $3 = sp + 44|0;
+ HEAP32[$3>>2] = 0;
+ $4 = ((($3)) + 4|0);
+ HEAP32[$4>>2] = 0;
+ $5 = ((($3)) + 8|0);
+ HEAP32[$5>>2] = $1;
+ $6 = ((($3)) + 12|0);
+ HEAP32[$6>>2] = $2;
+ $7 = ((($3)) + 20|0);
+ HEAP32[$7>>2] = 7;
+ $8 = ((($3)) + 16|0);
+ HEAP32[$8>>2] = 1;
+ $9 = ((($3)) + 24|0);
+ HEAP32[$9>>2] = 0;
+ $10 = ((($3)) + 28|0);
+ HEAP32[$10>>2] = $1;
+ $11 = ((($3)) + 32|0);
+ HEAP32[$11>>2] = $2;
+ $12 = ((($3)) + 40|0);
+ HEAP32[$12>>2] = 19;
+ $13 = ((($3)) + 36|0);
+ HEAP32[$13>>2] = 1;
+ _glGenTextures(1,($4|0));
+ $14 = HEAP32[$4>>2]|0;
+ _glBindTexture(3553,($14|0));
+ _glTexParameteri(3553,10242,33071);
+ _glTexParameteri(3553,10243,33071);
+ _glTexParameteri(3553,10241,9729);
+ _glTexParameteri(3553,10240,9729);
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,(0|0));
+ _glBindTexture(3553,0);
+ _glGenRenderbuffers(1,($9|0));
+ $15 = HEAP32[$9>>2]|0;
+ _glBindRenderbuffer(36161,($15|0));
+ _glRenderbufferStorage(36161,33189,($1|0),($2|0));
+ _glGenFramebuffers(1,($3|0));
+ $16 = HEAP32[$3>>2]|0;
+ _glBindFramebuffer(36160,($16|0));
+ $17 = HEAP32[$4>>2]|0;
+ _glFramebufferTexture2D(36160,36064,3553,($17|0),0);
+ $18 = HEAP32[$9>>2]|0;
+ _glFramebufferRenderbuffer(36160,36096,36161,($18|0));
+ $19 = (_glCheckFramebufferStatus(36160)|0);
+ $20 = ($19|0)==(36053);
+ if ($20) {
+ $21 = HEAP32[$3>>2]|0;
+ HEAP32[$vararg_buffer9>>2] = $21;
+ _TraceLog(0,8556,$vararg_buffer9);
+ _glBindFramebuffer(36160,0);
+ dest=$0; src=$3; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+ }
+ _TraceLog(1,8376,$vararg_buffer);
+ switch ($19|0) {
+ case 36061: {
+ _TraceLog(1,8419,$vararg_buffer1);
+ break;
+ }
+ case 36054: {
+ _TraceLog(1,8446,$vararg_buffer3);
+ break;
+ }
+ case 36057: {
+ _TraceLog(1,8480,$vararg_buffer5);
+ break;
+ }
+ case 36055: {
+ _TraceLog(1,8514,$vararg_buffer7);
+ break;
+ }
+ default: {
+ }
+ }
+ _glDeleteTextures(1,($4|0));
+ _glDeleteTextures(1,($9|0));
+ _glDeleteFramebuffers(1,($3|0));
+ _glBindFramebuffer(36160,0);
+ dest=$0; src=$3; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlGetVersion() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return 4;
+}
+function _DrawTextureRec($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $10 = 0.0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $4 = 0, $5 = 0;
+ var $6 = 0.0, $7 = 0, $8 = 0, $9 = 0, $ispos = 0, $ispos1 = 0, $neg = 0, $neg2 = 0, $tmpcast$byval_copy = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0);
+ $$byval_copy3 = sp + 88|0;
+ $tmpcast$byval_copy = sp + 80|0;
+ $$byval_copy2 = sp + 64|0;
+ $$byval_copy1 = sp + 48|0;
+ $$byval_copy = sp + 24|0;
+ $4 = sp + 8|0;
+ $5 = sp;
+ $6 = +HEAPF32[$2>>2];
+ $7 = (~~(($6)));
+ HEAP32[$4>>2] = $7;
+ $8 = ((($4)) + 4|0);
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = (~~(($10)));
+ HEAP32[$8>>2] = $11;
+ $12 = ((($4)) + 8|0);
+ $13 = ((($1)) + 8|0);
+ $14 = HEAP32[$13>>2]|0;
+ $ispos = ($14|0)>(-1);
+ $neg = (0 - ($14))|0;
+ $15 = $ispos ? $14 : $neg;
+ HEAP32[$12>>2] = $15;
+ $16 = ((($4)) + 12|0);
+ $17 = ((($1)) + 12|0);
+ $18 = HEAP32[$17>>2]|0;
+ $ispos1 = ($18|0)>(-1);
+ $neg2 = (0 - ($18))|0;
+ $19 = $ispos1 ? $18 : $neg2;
+ HEAP32[$16>>2] = $19;
+ $20 = $5;
+ $21 = $20;
+ HEAP32[$21>>2] = 0;
+ $22 = (($20) + 4)|0;
+ $23 = $22;
+ HEAP32[$23>>2] = 0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$1+12>>2]|0;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$4+12>>2]|0;
+ ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$5+4>>2]|0;
+ ;HEAP8[$$byval_copy3>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$3+3>>0]|0;
+ _DrawTexturePro($$byval_copy,$$byval_copy1,$$byval_copy2,$tmpcast$byval_copy,0.0,$$byval_copy3);
STACKTOP = sp;return;
}
+function _MatrixScale($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = $1;
+ $$sroa$5$0$$sroa_idx = ((($0)) + 4|0);
+ ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = $2;
+ $$sroa$6$0$$sroa_idx = ((($0)) + 24|0);
+ ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = $3;
+ $$sroa$7$0$$sroa_idx = ((($0)) + 44|0);
+ ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
+ return;
+}
function _DrawGrid($0,$1) {
$0 = $0|0;
$1 = +$1;
@@ -28318,6 +24569,21 @@ function _DrawGrid($0,$1) {
_rlEnd();
return;
}
+function _rlColor3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = $0 * 255.0;
+ $4 = (~~(($3))&255);
+ $5 = $1 * 255.0;
+ $6 = (~~(($5))&255);
+ $7 = $2 * 255.0;
+ $8 = (~~(($7))&255);
+ _rlColor4ub($4,$6,$8,-1);
+ return;
+}
function _LoadMesh($0,$1) {
$0 = $0|0;
$1 = $1|0;
@@ -28328,7 +24594,7 @@ function _LoadMesh($0,$1) {
$2 = sp + 72|0;
$3 = sp + 4|0;
dest=$2; stop=dest+68|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
- $4 = (_IsFileExtension($1,12289)|0);
+ $4 = (_IsFileExtension($1,8608)|0);
$5 = ($4|0)==(0);
if (!($5)) {
_LoadOBJ($3,$1);
@@ -28337,7 +24603,7 @@ function _LoadMesh($0,$1) {
$6 = HEAP32[$2>>2]|0;
$7 = ($6|0)==(0);
if ($7) {
- _TraceLog(2,12294,$vararg_buffer);
+ _TraceLog(1,8613,$vararg_buffer);
} else {
_rlglLoadMesh($2,0);
}
@@ -28410,11 +24676,11 @@ function _LoadOBJ($0,$1) {
$13 = sp + 344|0;
$14 = sp + 332|0;
dest=$$sroa$75; stop=dest+36|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
- $15 = (_fopen($1,12319)|0);
+ $15 = (_fopen($1,13533)|0);
$16 = ($15|0)==(0|0);
if ($16) {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,12322,$vararg_buffer);
+ _TraceLog(1,8780,$vararg_buffer);
$$sroa$75$0$$sroa_idx = ((($0)) + 32|0);
;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;HEAP32[$0+12>>2]=0|0;HEAP32[$0+16>>2]=0|0;HEAP32[$0+20>>2]=0|0;HEAP32[$0+24>>2]=0|0;HEAP32[$0+28>>2]=0|0;
dest=$$sroa$75$0$$sroa_idx; src=$$sroa$75; stop=dest+36|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
@@ -28434,7 +24700,7 @@ function _LoadOBJ($0,$1) {
L12: while(1) {
L14: while(1) {
HEAP32[$vararg_buffer1>>2] = $2;
- (_fscanf($15,12356,$vararg_buffer1)|0);
+ (_fscanf($15,8814,$vararg_buffer1)|0);
$19 = HEAP8[$2>>0]|0;
$20 = $19 << 24 >> 24;
switch ($20|0) {
@@ -28461,7 +24727,7 @@ function _LoadOBJ($0,$1) {
}
}
HEAP32[$vararg_buffer4>>2] = $2;
- (_fscanf($15,12356,$vararg_buffer4)|0);
+ (_fscanf($15,8814,$vararg_buffer4)|0);
$23 = HEAP8[$2>>0]|0;
switch ($23<<24>>24) {
case 116: {
@@ -28526,19 +24792,19 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_buffer7>>2] = $1;
$vararg_ptr10 = ((($vararg_buffer7)) + 4|0);
HEAP32[$vararg_ptr10>>2] = $$0$ph379$lcssa386;
- _TraceLog(3,12359,$vararg_buffer7);
+ _TraceLog(3,8817,$vararg_buffer7);
HEAP32[$vararg_buffer11>>2] = $1;
$vararg_ptr14 = ((($vararg_buffer11)) + 4|0);
HEAP32[$vararg_ptr14>>2] = $$0345$ph372$lcssa389;
- _TraceLog(3,12387,$vararg_buffer11);
+ _TraceLog(3,8841,$vararg_buffer11);
HEAP32[$$byval_copy102>>2] = $1;
$vararg_ptr18 = ((($$byval_copy102)) + 4|0);
HEAP32[$vararg_ptr18>>2] = $$0344$ph376$lcssa388;
- _TraceLog(3,12416,$$byval_copy102);
+ _TraceLog(3,8866,$$byval_copy102);
HEAP32[$$byval_copy103>>2] = $1;
$vararg_ptr22 = ((($$byval_copy103)) + 4|0);
HEAP32[$vararg_ptr22>>2] = $$0346$ph$lcssa;
- _TraceLog(3,12443,$$byval_copy103);
+ _TraceLog(3,8889,$$byval_copy103);
$36 = ($$0$ph379$lcssa386*12)|0;
$37 = (_malloc($36)|0);
$38 = ($$0344$ph376$lcssa388|0)>(0);
@@ -28570,7 +24836,7 @@ function _LoadOBJ($0,$1) {
L36: while(1) {
L38: while(1) {
HEAP32[$vararg_buffer23>>2] = $2;
- (_fscanf($15,12356,$vararg_buffer23)|0);
+ (_fscanf($15,8814,$vararg_buffer23)|0);
$46 = HEAP8[$2>>0]|0;
$47 = $46 << 24 >> 24;
switch ($47|0) {
@@ -28592,7 +24858,7 @@ function _LoadOBJ($0,$1) {
}
}
HEAP32[$vararg_buffer26>>2] = $2;
- (_fscanf($15,12356,$vararg_buffer26)|0);
+ (_fscanf($15,8814,$vararg_buffer26)|0);
$50 = HEAP8[$2>>0]|0;
switch ($50<<24>>24) {
case 110: {
@@ -28611,10 +24877,10 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_buffer29>>2] = $51;
$vararg_ptr32 = ((($vararg_buffer29)) + 4|0);
HEAP32[$vararg_ptr32>>2] = $52;
- (_fscanf($15,12472,$vararg_buffer29)|0);
+ (_fscanf($15,8914,$vararg_buffer29)|0);
$53 = (($$0353$ph367397) + 1)|0;
HEAP32[$vararg_buffer33>>2] = $2;
- (_fscanf($15,12356,$vararg_buffer33)|0);
+ (_fscanf($15,8814,$vararg_buffer33)|0);
$54 = (_feof($15)|0);
$55 = ($54|0)==(0);
if ($55) {
@@ -28631,10 +24897,10 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr39>>2] = $57;
$vararg_ptr40 = ((($vararg_buffer36)) + 8|0);
HEAP32[$vararg_ptr40>>2] = $58;
- (_fscanf($15,12486,$vararg_buffer36)|0);
+ (_fscanf($15,8928,$vararg_buffer36)|0);
$59 = (($$0354$ph364398) + 1)|0;
HEAP32[$vararg_buffer41>>2] = $2;
- (_fscanf($15,12356,$vararg_buffer41)|0);
+ (_fscanf($15,8814,$vararg_buffer41)|0);
$60 = (_feof($15)|0);
$61 = ($60|0)==(0);
if ($61) {
@@ -28651,10 +24917,10 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr47>>2] = $63;
$vararg_ptr48 = ((($vararg_buffer44)) + 8|0);
HEAP32[$vararg_ptr48>>2] = $64;
- (_fscanf($15,12486,$vararg_buffer44)|0);
+ (_fscanf($15,8928,$vararg_buffer44)|0);
$65 = (($$0355$ph400) + 1)|0;
HEAP32[$vararg_buffer49>>2] = $2;
- (_fscanf($15,12356,$vararg_buffer49)|0);
+ (_fscanf($15,8814,$vararg_buffer49)|0);
$66 = (_feof($15)|0);
$67 = ($66|0)==(0);
if ($67) {
@@ -28677,7 +24943,7 @@ function _LoadOBJ($0,$1) {
$76 = ($$0344$ph376$lcssa388|0)==(0);
if ($76) {
HEAP32[$vararg_buffer52>>2] = $1;
- _TraceLog(0,12495,$vararg_buffer52);
+ _TraceLog(0,8937,$vararg_buffer52);
}
$77 = ($$0345$ph372$lcssa389|0)==(0);
$78 = $$0344$ph376$lcssa388 | $$0345$ph372$lcssa389;
@@ -28717,7 +24983,7 @@ function _LoadOBJ($0,$1) {
}
L55: while(1) {
HEAP32[$vararg_buffer55>>2] = $2;
- (_fscanf($15,12356,$vararg_buffer55)|0);
+ (_fscanf($15,8814,$vararg_buffer55)|0);
$106 = HEAP8[$2>>0]|0;
$107 = $106 << 24 >> 24;
switch ($107|0) {
@@ -28745,7 +25011,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr61>>2] = $80;
$vararg_ptr62 = ((($vararg_buffer58)) + 8|0);
HEAP32[$vararg_ptr62>>2] = $81;
- (_fscanf($15,12566,$vararg_buffer58)|0);
+ (_fscanf($15,9008,$vararg_buffer58)|0);
} else {
if ($76) {
HEAP32[$vararg_buffer63>>2] = $vararg_buffer11;
@@ -28759,7 +25025,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr69>>2] = $90;
$vararg_ptr70 = ((($vararg_buffer63)) + 20|0);
HEAP32[$vararg_ptr70>>2] = $91;
- (_fscanf($15,12575,$vararg_buffer63)|0);
+ (_fscanf($15,9017,$vararg_buffer63)|0);
break;
}
if ($77) {
@@ -28774,7 +25040,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr77>>2] = $94;
$vararg_ptr78 = ((($vararg_buffer71)) + 20|0);
HEAP32[$vararg_ptr78>>2] = $95;
- (_fscanf($15,12593,$vararg_buffer71)|0);
+ (_fscanf($15,9035,$vararg_buffer71)|0);
break;
} else {
HEAP32[$vararg_buffer79>>2] = $vararg_buffer11;
@@ -28794,7 +25060,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr88>>2] = $100;
$vararg_ptr89 = ((($vararg_buffer79)) + 32|0);
HEAP32[$vararg_ptr89>>2] = $101;
- (_fscanf($15,12614,$vararg_buffer79)|0);
+ (_fscanf($15,9056,$vararg_buffer79)|0);
break;
}
}
@@ -29174,7 +25440,7 @@ function _LoadOBJ($0,$1) {
_free($369);
_free($370);
HEAP32[$vararg_buffer90>>2] = $1;
- _TraceLog(0,12641,$vararg_buffer90);
+ _TraceLog(0,9083,$vararg_buffer90);
HEAP32[$0>>2] = $68;
$$sroa$12$0$$sroa_idx244 = ((($0)) + 4|0);
HEAP32[$$sroa$12$0$$sroa_idx244>>2] = 0;
@@ -29194,6 +25460,264 @@ function _LoadOBJ($0,$1) {
dest=$$sroa$75$0$$sroa_idx328; src=$$sroa$75; stop=dest+36|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
+function _rlglLoadMesh($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
+ var $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0;
+ var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0;
+ var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 48|0;
+ $3 = sp + 20|0;
+ $4 = ((($0)) + 36|0);
+ $5 = ((($0)) + 40|0);
+ $6 = ((($0)) + 44|0);
+ $7 = ((($0)) + 48|0);
+ $8 = ((($0)) + 52|0);
+ $9 = ((($0)) + 56|0);
+ $10 = ((($0)) + 60|0);
+ $11 = ((($0)) + 64|0);
+ $12 = ($1|0)!=(0);
+ $$ = $12 ? 35048 : 35044;
+ ;HEAP32[$4>>2]=0|0;HEAP32[$4+4>>2]=0|0;HEAP32[$4+8>>2]=0|0;HEAP32[$4+12>>2]=0|0;HEAP32[$4+16>>2]=0|0;HEAP32[$4+20>>2]=0|0;HEAP32[$4+24>>2]=0|0;HEAP32[$4+28>>2]=0|0;
+ HEAP32[$2>>2] = 0;
+ ;HEAP32[$3>>2]=0|0;HEAP32[$3+4>>2]=0|0;HEAP32[$3+8>>2]=0|0;HEAP32[$3+12>>2]=0|0;HEAP32[$3+16>>2]=0|0;HEAP32[$3+20>>2]=0|0;HEAP32[$3+24>>2]=0|0;
+ $13 = HEAP32[5259]|0;
+ $14 = ($13|0)==(0);
+ if (!($14)) {
+ $15 = HEAP32[5633]|0;
+ FUNCTION_TABLE_vii[$15 & 63](1,$2);
+ $16 = HEAP32[5260]|0;
+ $17 = HEAP32[$2>>2]|0;
+ FUNCTION_TABLE_vi[$16 & 31]($17);
+ }
+ _glGenBuffers(1,($3|0));
+ $18 = HEAP32[$3>>2]|0;
+ _glBindBuffer(34962,($18|0));
+ $19 = HEAP32[$0>>2]|0;
+ $20 = ($19*12)|0;
+ $21 = ((($0)) + 8|0);
+ $22 = HEAP32[$21>>2]|0;
+ _glBufferData(34962,($20|0),($22|0),($$|0));
+ _glVertexAttribPointer(0,3,5126,0,0,(0|0));
+ _glEnableVertexAttribArray(0);
+ $23 = ((($3)) + 4|0);
+ _glGenBuffers(1,($23|0));
+ $24 = HEAP32[$23>>2]|0;
+ _glBindBuffer(34962,($24|0));
+ $25 = HEAP32[$0>>2]|0;
+ $26 = $25 << 3;
+ $27 = ((($0)) + 12|0);
+ $28 = HEAP32[$27>>2]|0;
+ _glBufferData(34962,($26|0),($28|0),($$|0));
+ _glVertexAttribPointer(1,2,5126,0,0,(0|0));
+ _glEnableVertexAttribArray(1);
+ $29 = ((($0)) + 20|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = ($30|0)==(0|0);
+ if ($31) {
+ _glVertexAttrib3f(2,1.0,1.0,1.0);
+ _glDisableVertexAttribArray(2);
+ } else {
+ $32 = ((($3)) + 8|0);
+ _glGenBuffers(1,($32|0));
+ $33 = HEAP32[$32>>2]|0;
+ _glBindBuffer(34962,($33|0));
+ $34 = HEAP32[$0>>2]|0;
+ $35 = ($34*12)|0;
+ $36 = HEAP32[$29>>2]|0;
+ _glBufferData(34962,($35|0),($36|0),($$|0));
+ _glVertexAttribPointer(2,3,5126,0,0,(0|0));
+ _glEnableVertexAttribArray(2);
+ }
+ $37 = ((($0)) + 28|0);
+ $38 = HEAP32[$37>>2]|0;
+ $39 = ($38|0)==(0|0);
+ if ($39) {
+ _glVertexAttrib4f(3,1.0,1.0,1.0,1.0);
+ _glDisableVertexAttribArray(3);
+ } else {
+ $40 = ((($3)) + 12|0);
+ _glGenBuffers(1,($40|0));
+ $41 = HEAP32[$40>>2]|0;
+ _glBindBuffer(34962,($41|0));
+ $42 = HEAP32[$0>>2]|0;
+ $43 = $42 << 2;
+ $44 = HEAP32[$37>>2]|0;
+ _glBufferData(34962,($43|0),($44|0),($$|0));
+ _glVertexAttribPointer(3,4,5121,1,0,(0|0));
+ _glEnableVertexAttribArray(3);
+ }
+ $45 = ((($0)) + 24|0);
+ $46 = HEAP32[$45>>2]|0;
+ $47 = ($46|0)==(0|0);
+ if ($47) {
+ _glVertexAttrib3f(4,0.0,0.0,0.0);
+ _glDisableVertexAttribArray(4);
+ } else {
+ $48 = ((($3)) + 16|0);
+ _glGenBuffers(1,($48|0));
+ $49 = HEAP32[$48>>2]|0;
+ _glBindBuffer(34962,($49|0));
+ $50 = HEAP32[$0>>2]|0;
+ $51 = ($50*12)|0;
+ $52 = HEAP32[$45>>2]|0;
+ _glBufferData(34962,($51|0),($52|0),($$|0));
+ _glVertexAttribPointer(4,3,5126,0,0,(0|0));
+ _glEnableVertexAttribArray(4);
+ }
+ $53 = ((($0)) + 16|0);
+ $54 = HEAP32[$53>>2]|0;
+ $55 = ($54|0)==(0|0);
+ if ($55) {
+ _glVertexAttrib2f(5,0.0,0.0);
+ _glDisableVertexAttribArray(5);
+ } else {
+ $56 = ((($3)) + 20|0);
+ _glGenBuffers(1,($56|0));
+ $57 = HEAP32[$56>>2]|0;
+ _glBindBuffer(34962,($57|0));
+ $58 = HEAP32[$0>>2]|0;
+ $59 = $58 << 3;
+ $60 = HEAP32[$53>>2]|0;
+ _glBufferData(34962,($59|0),($60|0),($$|0));
+ _glVertexAttribPointer(5,2,5126,0,0,(0|0));
+ _glEnableVertexAttribArray(5);
+ }
+ $61 = ((($0)) + 32|0);
+ $62 = HEAP32[$61>>2]|0;
+ $63 = ($62|0)==(0|0);
+ if (!($63)) {
+ $64 = ((($3)) + 24|0);
+ _glGenBuffers(1,($64|0));
+ $65 = HEAP32[$64>>2]|0;
+ _glBindBuffer(34963,($65|0));
+ $66 = ((($0)) + 4|0);
+ $67 = HEAP32[$66>>2]|0;
+ $68 = ($67*6)|0;
+ $69 = HEAP32[$61>>2]|0;
+ _glBufferData(34963,($68|0),($69|0),35044);
+ }
+ $70 = HEAP32[$3>>2]|0;
+ HEAP32[$5>>2] = $70;
+ $71 = HEAP32[$23>>2]|0;
+ HEAP32[$6>>2] = $71;
+ $72 = ((($3)) + 8|0);
+ $73 = HEAP32[$72>>2]|0;
+ HEAP32[$7>>2] = $73;
+ $74 = ((($3)) + 12|0);
+ $75 = HEAP32[$74>>2]|0;
+ HEAP32[$8>>2] = $75;
+ $76 = ((($3)) + 16|0);
+ $77 = HEAP32[$76>>2]|0;
+ HEAP32[$9>>2] = $77;
+ $78 = ((($3)) + 20|0);
+ $79 = HEAP32[$78>>2]|0;
+ HEAP32[$10>>2] = $79;
+ $80 = ((($3)) + 24|0);
+ $81 = HEAP32[$80>>2]|0;
+ HEAP32[$11>>2] = $81;
+ $82 = HEAP32[5259]|0;
+ $83 = ($82|0)==(0);
+ if ($83) {
+ _TraceLog(0,8732,$vararg_buffer3);
+ STACKTOP = sp;return;
+ }
+ $84 = HEAP32[$2>>2]|0;
+ $85 = ($84|0)==(0);
+ if ($85) {
+ _TraceLog(1,8691,$vararg_buffer1);
+ STACKTOP = sp;return;
+ } else {
+ HEAP32[$4>>2] = $84;
+ HEAP32[$vararg_buffer>>2] = $84;
+ _TraceLog(0,8638,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+}
+function _VectorSubtract($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$1>>2];
+ $4 = +HEAPF32[$2>>2];
+ $5 = $3 - $4;
+ HEAPF32[$0>>2] = $5;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 - $10;
+ HEAPF32[$6>>2] = $11;
+ $12 = ((($0)) + 8|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = ((($2)) + 8|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = $14 - $16;
+ HEAPF32[$12>>2] = $17;
+ return;
+}
+function _VectorCrossProduct($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $3 = 0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0;
+ var $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($1)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = ((($2)) + 8|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = $4 * $6;
+ $8 = ((($1)) + 8|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = ((($2)) + 4|0);
+ $11 = +HEAPF32[$10>>2];
+ $12 = $9 * $11;
+ $13 = $7 - $12;
+ $14 = +HEAPF32[$2>>2];
+ $15 = $9 * $14;
+ $16 = +HEAPF32[$1>>2];
+ $17 = $6 * $16;
+ $18 = $15 - $17;
+ $19 = $11 * $16;
+ $20 = $4 * $14;
+ $21 = $19 - $20;
+ HEAPF32[$0>>2] = $13;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $18;
+ $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $21;
+ return;
+}
+function _VectorScale($0,$1) {
+ $0 = $0|0;
+ $1 = +$1;
+ var $2 = 0.0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = $2 * $1;
+ HEAPF32[$0>>2] = $3;
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $5 * $1;
+ HEAPF32[$4>>2] = $6;
+ $7 = ((($0)) + 8|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $8 * $1;
+ HEAPF32[$7>>2] = $9;
+ return;
+}
function _LoadModel($0,$1) {
$0 = $0|0;
$1 = $1|0;
@@ -29235,6 +25759,29 @@ function _LoadDefaultMaterial($0) {
HEAPF32[$$sroa$18$0$$sroa_idx15>>2] = 100.0;
STACKTOP = sp;return;
}
+function _GetDefaultShader($0) {
+ $0 = $0|0;
+ var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ dest=$0; src=22536; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
+}
+function _GetDefaultTexture($0) {
+ $0 = $0|0;
+ var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[5219]|0;
+ HEAP32[$0>>2] = $1;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1;
+ $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAP32[$$sroa$5$0$$sroa_idx4>>2] = 1;
+ $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAP32[$$sroa$6$0$$sroa_idx6>>2] = 1;
+ $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAP32[$$sroa$7$0$$sroa_idx8>>2] = 7;
+ return;
+}
function _UnloadMesh($0) {
$0 = $0|0;
var label = 0, sp = 0;
@@ -29242,6 +25789,125 @@ function _UnloadMesh($0) {
_rlglUnloadMesh($0);
return;
}
+function _rlglUnloadMesh($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 8|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ($2|0)==(0|0);
+ if (!($3)) {
+ _free($2);
+ }
+ $4 = ((($0)) + 12|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ($5|0)==(0|0);
+ if (!($6)) {
+ _free($5);
+ }
+ $7 = ((($0)) + 20|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)==(0|0);
+ if (!($9)) {
+ _free($8);
+ }
+ $10 = ((($0)) + 28|0);
+ $11 = HEAP32[$10>>2]|0;
+ $12 = ($11|0)==(0|0);
+ if (!($12)) {
+ _free($11);
+ }
+ $13 = ((($0)) + 24|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ($14|0)==(0|0);
+ if (!($15)) {
+ _free($14);
+ }
+ $16 = ((($0)) + 16|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = ($17|0)==(0|0);
+ if (!($18)) {
+ _free($17);
+ }
+ $19 = ((($0)) + 32|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ($20|0)==(0|0);
+ if (!($21)) {
+ _free($20);
+ }
+ $22 = ((($0)) + 40|0);
+ $23 = HEAP32[$22>>2]|0;
+ _rlDeleteBuffers($23);
+ $24 = ((($0)) + 44|0);
+ $25 = HEAP32[$24>>2]|0;
+ _rlDeleteBuffers($25);
+ $26 = ((($0)) + 48|0);
+ $27 = HEAP32[$26>>2]|0;
+ _rlDeleteBuffers($27);
+ $28 = ((($0)) + 52|0);
+ $29 = HEAP32[$28>>2]|0;
+ _rlDeleteBuffers($29);
+ $30 = ((($0)) + 56|0);
+ $31 = HEAP32[$30>>2]|0;
+ _rlDeleteBuffers($31);
+ $32 = ((($0)) + 60|0);
+ $33 = HEAP32[$32>>2]|0;
+ _rlDeleteBuffers($33);
+ $34 = ((($0)) + 64|0);
+ $35 = HEAP32[$34>>2]|0;
+ _rlDeleteBuffers($35);
+ $36 = ((($0)) + 36|0);
+ $37 = HEAP32[$36>>2]|0;
+ _rlDeleteVertexArrays($37);
+ return;
+}
+function _rlDeleteBuffers($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = sp + 4|0;
+ HEAP32[$1>>2] = $0;
+ $2 = ($0|0)==(0);
+ if ($2) {
+ STACKTOP = sp;return;
+ }
+ _glDeleteBuffers(1,($1|0));
+ $3 = HEAP32[5259]|0;
+ $4 = ($3|0)==(0);
+ if (!($4)) {
+ STACKTOP = sp;return;
+ }
+ $5 = HEAP32[$1>>2]|0;
+ HEAP32[$vararg_buffer>>2] = $5;
+ _TraceLog(0,9175,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _rlDeleteVertexArrays($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = sp + 4|0;
+ HEAP32[$1>>2] = $0;
+ $2 = HEAP32[5259]|0;
+ $3 = ($2|0)==(0);
+ if ($3) {
+ STACKTOP = sp;return;
+ }
+ $4 = ($0|0)==(0);
+ if (!($4)) {
+ $5 = HEAP32[5648]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,$1);
+ }
+ $6 = HEAP32[$1>>2]|0;
+ HEAP32[$vararg_buffer>>2] = $6;
+ _TraceLog(0,9127,$vararg_buffer);
+ STACKTOP = sp;return;
+}
function _UnloadModel($0) {
$0 = $0|0;
var $$byval_copy = 0, $1 = 0, $vararg_buffer = 0, label = 0, sp = 0;
@@ -29253,7 +25919,7 @@ function _UnloadModel($0) {
$1 = ((($0)) + 132|0);
_memcpy(($$byval_copy|0),($1|0),132)|0;
_UnloadMaterial($$byval_copy);
- _TraceLog(0,12685,$vararg_buffer);
+ _TraceLog(0,9230,$vararg_buffer);
STACKTOP = sp;return;
}
function _UnloadMaterial($0) {
@@ -29307,49 +25973,4710 @@ function _DrawModelEx($0,$1,$2,$3,$4,$5) {
$3 = +$3;
$4 = $4|0;
$5 = $5|0;
- var $$byval_copy5 = 0, $$byval_copy6 = 0, $$byval_copy7 = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $6 = 0;
- var $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ var $$byval_copy7 = 0, $$byval_copy8 = 0, $$byval_copy9 = 0, $10 = 0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 592|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(592|0);
- $$byval_copy7 = sp + 520|0;
- $$byval_copy6 = sp + 388|0;
+ STACKTOP = STACKTOP + 656|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(656|0);
+ $$byval_copy9 = sp + 584|0;
+ $$byval_copy8 = sp + 452|0;
+ $$byval_copy7 = sp + 384|0;
+ $6 = sp + 192|0;
+ $7 = sp + 128|0;
+ $8 = sp + 64|0;
+ $9 = sp;
+ $10 = sp + 320|0;
+ $11 = sp + 256|0;
+ $12 = $3 * 0.01745329238474369;
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy9+8>>2]=HEAP32[$2+8>>2]|0;
+ _MatrixRotate($6,$$byval_copy9,$12);
+ $13 = +HEAPF32[$4>>2];
+ $14 = ((($4)) + 4|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = ((($4)) + 8|0);
+ $17 = +HEAPF32[$16>>2];
+ _MatrixScale($7,$13,$15,$17);
+ $18 = +HEAPF32[$1>>2];
+ $19 = ((($1)) + 4|0);
+ $20 = +HEAPF32[$19>>2];
+ $21 = ((($1)) + 8|0);
+ $22 = +HEAPF32[$21>>2];
+ _MatrixTranslate($8,$18,$20,$22);
+ dest=$$byval_copy8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy9; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($10,$$byval_copy8,$$byval_copy9);
+ dest=$$byval_copy8; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy9; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($9,$$byval_copy8,$$byval_copy9);
+ $23 = ((($0)) + 68|0);
+ dest=$$byval_copy8; src=$23; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy9; src=$9; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($11,$$byval_copy8,$$byval_copy9);
+ dest=$23; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $24 = ((($0)) + 132|0);
+ $25 = ((($0)) + 248|0);
+ $26 = HEAPU8[$5>>0]|(HEAPU8[$5+1>>0]<<8)|(HEAPU8[$5+2>>0]<<16)|(HEAPU8[$5+3>>0]<<24);
+ HEAP32[$25>>2] = $26;
+ dest=$$byval_copy7; src=$0; stop=dest+68|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _memcpy(($$byval_copy8|0),($24|0),132)|0;
+ dest=$$byval_copy9; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _rlglDrawMesh($$byval_copy7,$$byval_copy8,$$byval_copy9);
+ STACKTOP = sp;return;
+}
+function _rlglDrawMesh($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $$020 = 0, $$byval_copy5 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0;
+ var $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0;
+ var $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0;
+ var $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0.0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0;
+ var $17 = 0.0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0, $27 = 0, $28 = 0;
+ var $29 = 0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0.0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0;
+ var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0.0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0.0, $55 = 0.0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0;
+ var $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0.0, $75 = 0, $76 = 0.0, $77 = 0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0;
+ var $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $modelview$byval_copy4 = 0, dest = 0;
+ var label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 384|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(384|0);
$$byval_copy5 = sp + 320|0;
- $6 = sp + 128|0;
- $7 = sp + 64|0;
- $8 = sp;
- $9 = sp + 256|0;
- $10 = sp + 192|0;
- $11 = $3 * 0.01745329238474369;
- ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy7+8>>2]=HEAP32[$2+8>>2]|0;
- _MatrixRotate($6,$$byval_copy7,$11);
- $12 = +HEAPF32[$4>>2];
- $13 = ((($4)) + 4|0);
- $14 = +HEAPF32[$13>>2];
- $15 = ((($4)) + 8|0);
- $16 = +HEAPF32[$15>>2];
- _MatrixScale($7,$12,$14,$16);
- $17 = +HEAPF32[$1>>2];
- $18 = ((($1)) + 4|0);
+ $modelview$byval_copy4 = sp + 256|0;
+ $3 = sp + 192|0;
+ $4 = sp + 128|0;
+ $5 = sp + 64|0;
+ $6 = sp;
+ $7 = HEAP32[$1>>2]|0;
+ _glUseProgram(($7|0));
+ $8 = ((($1)) + 32|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = ((($1)) + 116|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = (+($11&255));
+ $13 = $12 / 255.0;
+ $14 = ((($1)) + 117|0);
+ $15 = HEAP8[$14>>0]|0;
+ $16 = (+($15&255));
+ $17 = $16 / 255.0;
+ $18 = ((($1)) + 118|0);
+ $19 = HEAP8[$18>>0]|0;
+ $20 = (+($19&255));
+ $21 = $20 / 255.0;
+ $22 = ((($1)) + 119|0);
+ $23 = HEAP8[$22>>0]|0;
+ $24 = (+($23&255));
+ $25 = $24 / 255.0;
+ _glUniform4f(($9|0),(+$13),(+$17),(+$21),(+$25));
+ $26 = ((($1)) + 36|0);
+ $27 = HEAP32[$26>>2]|0;
+ $28 = ($27|0)==(-1);
+ if (!($28)) {
+ $29 = ((($1)) + 120|0);
+ $30 = HEAP8[$29>>0]|0;
+ $31 = (+($30&255));
+ $32 = $31 / 255.0;
+ $33 = ((($1)) + 121|0);
+ $34 = HEAP8[$33>>0]|0;
+ $35 = (+($34&255));
+ $36 = $35 / 255.0;
+ $37 = ((($1)) + 122|0);
+ $38 = HEAP8[$37>>0]|0;
+ $39 = (+($38&255));
+ $40 = $39 / 255.0;
+ $41 = ((($1)) + 123|0);
+ $42 = HEAP8[$41>>0]|0;
+ $43 = (+($42&255));
+ $44 = $43 / 255.0;
+ _glUniform4f(($27|0),(+$32),(+$36),(+$40),(+$44));
+ }
+ $45 = ((($1)) + 40|0);
+ $46 = HEAP32[$45>>2]|0;
+ $47 = ($46|0)==(-1);
+ if (!($47)) {
+ $48 = ((($1)) + 124|0);
+ $49 = HEAP8[$48>>0]|0;
+ $50 = (+($49&255));
+ $51 = $50 / 255.0;
+ $52 = ((($1)) + 125|0);
+ $53 = HEAP8[$52>>0]|0;
+ $54 = (+($53&255));
+ $55 = $54 / 255.0;
+ $56 = ((($1)) + 126|0);
+ $57 = HEAP8[$56>>0]|0;
+ $58 = (+($57&255));
+ $59 = $58 / 255.0;
+ $60 = ((($1)) + 127|0);
+ $61 = HEAP8[$60>>0]|0;
+ $62 = (+($61&255));
+ $63 = $62 / 255.0;
+ _glUniform4f(($46|0),(+$51),(+$55),(+$59),(+$63));
+ }
+ dest=$3; src=20804; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$4; src=20740; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy4; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy5; src=20804; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($5,$modelview$byval_copy4,$$byval_copy5);
+ $64 = HEAP32[$1>>2]|0;
+ $65 = HEAP32[5634]|0;
+ $66 = ($64|0)==($65|0);
+ if (!($66)) {
+ $67 = (_glGetUniformLocation(($64|0),(9288|0))|0);
+ $68 = ($67|0)==(-1);
+ if (!($68)) {
+ dest=$modelview$byval_copy4; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixTranspose($modelview$byval_copy4);
+ _MatrixInvert($modelview$byval_copy4);
+ dest=$$byval_copy5; src=$modelview$byval_copy4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $69 = (_MatrixToFloat($$byval_copy5)|0);
+ _glUniformMatrix4fv(($67|0),1,0,($69|0));
+ }
+ $70 = HEAP32[$1>>2]|0;
+ $71 = (_glGetUniformLocation(($70|0),(9300|0))|0);
+ $72 = ($71|0)==(-1);
+ if (!($72)) {
+ $73 = ((($3)) + 8|0);
+ $74 = +HEAPF32[$73>>2];
+ $75 = ((($3)) + 24|0);
+ $76 = +HEAPF32[$75>>2];
+ $77 = ((($3)) + 40|0);
+ $78 = +HEAPF32[$77>>2];
+ _glUniform3f(($71|0),(+$74),(+$76),(+$78));
+ }
+ $79 = (_glGetUniformLocation(($70|0),(9308|0))|0);
+ $80 = ($79|0)==(-1);
+ if (!($80)) {
+ $81 = ((($1)) + 128|0);
+ $82 = +HEAPF32[$81>>2];
+ _glUniform1f(($79|0),(+$82));
+ }
+ }
+ _glActiveTexture(33984);
+ $83 = ((($1)) + 56|0);
+ $84 = HEAP32[$83>>2]|0;
+ _glBindTexture(3553,($84|0));
+ $85 = ((($1)) + 44|0);
+ $86 = HEAP32[$85>>2]|0;
+ _glUniform1i(($86|0),0);
+ $87 = ((($1)) + 76|0);
+ $88 = HEAP32[$87>>2]|0;
+ $89 = ($88|0)==(0);
+ if (!($89)) {
+ $90 = ((($1)) + 48|0);
+ $91 = HEAP32[$90>>2]|0;
+ $92 = ($91|0)==(-1);
+ if (!($92)) {
+ $93 = HEAP32[$1>>2]|0;
+ $94 = (_glGetUniformLocation(($93|0),(9319|0))|0);
+ _glUniform1i(($94|0),1);
+ _glActiveTexture(33985);
+ $95 = HEAP32[$87>>2]|0;
+ _glBindTexture(3553,($95|0));
+ $96 = HEAP32[$90>>2]|0;
+ _glUniform1i(($96|0),1);
+ }
+ }
+ $97 = ((($1)) + 96|0);
+ $98 = HEAP32[$97>>2]|0;
+ $99 = ($98|0)==(0);
+ if (!($99)) {
+ $100 = ((($1)) + 52|0);
+ $101 = HEAP32[$100>>2]|0;
+ $102 = ($101|0)==(-1);
+ if (!($102)) {
+ $103 = HEAP32[$1>>2]|0;
+ $104 = (_glGetUniformLocation(($103|0),(9329|0))|0);
+ _glUniform1i(($104|0),1);
+ _glActiveTexture(33986);
+ $105 = HEAP32[$97>>2]|0;
+ _glBindTexture(3553,($105|0));
+ $106 = HEAP32[$100>>2]|0;
+ _glUniform1i(($106|0),2);
+ }
+ }
+ $107 = HEAP32[5259]|0;
+ $108 = ($107|0)==(0);
+ if ($108) {
+ $112 = ((($0)) + 40|0);
+ $113 = HEAP32[$112>>2]|0;
+ _glBindBuffer(34962,($113|0));
+ $114 = ((($1)) + 4|0);
+ $115 = HEAP32[$114>>2]|0;
+ _glVertexAttribPointer(($115|0),3,5126,0,0,(0|0));
+ _glEnableVertexAttribArray(($115|0));
+ $116 = ((($0)) + 44|0);
+ $117 = HEAP32[$116>>2]|0;
+ _glBindBuffer(34962,($117|0));
+ $118 = ((($1)) + 8|0);
+ $119 = HEAP32[$118>>2]|0;
+ _glVertexAttribPointer(($119|0),2,5126,0,0,(0|0));
+ _glEnableVertexAttribArray(($119|0));
+ $120 = ((($1)) + 16|0);
+ $121 = HEAP32[$120>>2]|0;
+ $122 = ($121|0)==(-1);
+ if (!($122)) {
+ $123 = ((($0)) + 48|0);
+ $124 = HEAP32[$123>>2]|0;
+ _glBindBuffer(34962,($124|0));
+ $125 = HEAP32[$120>>2]|0;
+ _glVertexAttribPointer(($125|0),3,5126,0,0,(0|0));
+ $126 = HEAP32[$120>>2]|0;
+ _glEnableVertexAttribArray(($126|0));
+ }
+ $127 = ((($1)) + 24|0);
+ $128 = HEAP32[$127>>2]|0;
+ $129 = ($128|0)==(-1);
+ do {
+ if (!($129)) {
+ $130 = ((($0)) + 52|0);
+ $131 = HEAP32[$130>>2]|0;
+ $132 = ($131|0)==(0);
+ if ($132) {
+ _glVertexAttrib4f(($128|0),1.0,1.0,1.0,1.0);
+ $135 = HEAP32[$127>>2]|0;
+ _glDisableVertexAttribArray(($135|0));
+ break;
+ } else {
+ _glBindBuffer(34962,($131|0));
+ $133 = HEAP32[$127>>2]|0;
+ _glVertexAttribPointer(($133|0),4,5121,1,0,(0|0));
+ $134 = HEAP32[$127>>2]|0;
+ _glEnableVertexAttribArray(($134|0));
+ break;
+ }
+ }
+ } while(0);
+ $136 = ((($1)) + 20|0);
+ $137 = HEAP32[$136>>2]|0;
+ $138 = ($137|0)==(-1);
+ if (!($138)) {
+ $139 = ((($0)) + 56|0);
+ $140 = HEAP32[$139>>2]|0;
+ _glBindBuffer(34962,($140|0));
+ $141 = HEAP32[$136>>2]|0;
+ _glVertexAttribPointer(($141|0),3,5126,0,0,(0|0));
+ $142 = HEAP32[$136>>2]|0;
+ _glEnableVertexAttribArray(($142|0));
+ }
+ $143 = ((($1)) + 12|0);
+ $144 = HEAP32[$143>>2]|0;
+ $145 = ($144|0)==(-1);
+ if (!($145)) {
+ $146 = ((($0)) + 60|0);
+ $147 = HEAP32[$146>>2]|0;
+ _glBindBuffer(34962,($147|0));
+ $148 = HEAP32[$143>>2]|0;
+ _glVertexAttribPointer(($148|0),2,5126,0,0,(0|0));
+ $149 = HEAP32[$143>>2]|0;
+ _glEnableVertexAttribArray(($149|0));
+ }
+ $150 = ((($0)) + 32|0);
+ $151 = HEAP32[$150>>2]|0;
+ $152 = ($151|0)==(0|0);
+ if (!($152)) {
+ $153 = HEAP32[(20736)>>2]|0;
+ _glBindBuffer(34963,($153|0));
+ }
+ } else {
+ $109 = HEAP32[5260]|0;
+ $110 = ((($0)) + 36|0);
+ $111 = HEAP32[$110>>2]|0;
+ FUNCTION_TABLE_vi[$109 & 31]($111);
+ }
+ $154 = HEAP32[5217]|0;
+ $155 = ($154|0)!=(0);
+ $$ = $155 ? 2 : 1;
+ $156 = ((($1)) + 28|0);
+ $157 = ((($0)) + 32|0);
+ $158 = HEAP32[$0>>2]|0;
+ $159 = ((($0)) + 4|0);
+ $$020 = 0;
+ while(1) {
+ if ($155) {
+ dest=$modelview$byval_copy4; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy5; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetStereoView($$020,$modelview$byval_copy4,$$byval_copy5);
+ } else {
+ dest=20804; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ }
+ dest=$modelview$byval_copy4; src=20804; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy5; src=20740; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($6,$modelview$byval_copy4,$$byval_copy5);
+ $162 = HEAP32[$156>>2]|0;
+ dest=$$byval_copy5; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $163 = (_MatrixToFloat($$byval_copy5)|0);
+ _glUniformMatrix4fv(($162|0),1,0,($163|0));
+ $164 = HEAP32[$157>>2]|0;
+ $165 = ($164|0)==(0|0);
+ if ($165) {
+ _glDrawArrays(4,0,($158|0));
+ } else {
+ $166 = HEAP32[$159>>2]|0;
+ $167 = ($166*3)|0;
+ _glDrawElements(4,($167|0),5123,(0|0));
+ }
+ $168 = (($$020) + 1)|0;
+ $169 = ($168|0)<($$|0);
+ if ($169) {
+ $$020 = $168;
+ } else {
+ break;
+ }
+ }
+ $160 = HEAP32[$87>>2]|0;
+ $161 = ($160|0)==(0);
+ if (!($161)) {
+ _glActiveTexture(33985);
+ _glBindTexture(3553,0);
+ }
+ $170 = HEAP32[$97>>2]|0;
+ $171 = ($170|0)==(0);
+ if (!($171)) {
+ _glActiveTexture(33986);
+ _glBindTexture(3553,0);
+ }
+ _glActiveTexture(33984);
+ _glBindTexture(3553,0);
+ $172 = HEAP32[5259]|0;
+ $173 = ($172|0)==(0);
+ if (!($173)) {
+ $174 = HEAP32[5260]|0;
+ FUNCTION_TABLE_vi[$174 & 31](0);
+ _glUseProgram(0);
+ dest=20740; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=20804; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+ }
+ _glBindBuffer(34962,0);
+ $175 = ((($0)) + 32|0);
+ $176 = HEAP32[$175>>2]|0;
+ $177 = ($176|0)==(0|0);
+ if ($177) {
+ _glUseProgram(0);
+ dest=20740; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=20804; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+ }
+ _glBindBuffer(34963,0);
+ _glUseProgram(0);
+ dest=20740; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=20804; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _MatrixInvert($0) {
+ $0 = $0|0;
+ var $1 = 0.0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0;
+ var $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0;
+ var $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0.0, $142 = 0.0, $143 = 0.0, $144 = 0.0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0.0;
+ var $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0;
+ var $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0, $27 = 0.0, $28 = 0, $29 = 0.0;
+ var $3 = 0.0, $30 = 0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0.0, $47 = 0.0;
+ var $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0;
+ var $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0;
+ var $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = +HEAPF32[$0>>2];
+ $2 = ((($0)) + 16|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 32|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = ((($0)) + 48|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($0)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = ((($0)) + 20|0);
+ $11 = +HEAPF32[$10>>2];
+ $12 = ((($0)) + 36|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = ((($0)) + 52|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = ((($0)) + 8|0);
+ $17 = +HEAPF32[$16>>2];
+ $18 = ((($0)) + 24|0);
$19 = +HEAPF32[$18>>2];
- $20 = ((($1)) + 8|0);
+ $20 = ((($0)) + 40|0);
$21 = +HEAPF32[$20>>2];
- _MatrixTranslate($8,$17,$19,$21);
- $22 = ((($0)) + 68|0);
- dest=$$byval_copy6; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy7; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixMultiply($9,$$byval_copy6,$$byval_copy7);
- dest=$$byval_copy6; src=$9; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy7; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixMultiply($10,$$byval_copy6,$$byval_copy7);
- dest=$22; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $23 = ((($0)) + 132|0);
- $24 = ((($0)) + 248|0);
- $25 = HEAPU8[$5>>0]|(HEAPU8[$5+1>>0]<<8)|(HEAPU8[$5+2>>0]<<16)|(HEAPU8[$5+3>>0]<<24);
- HEAP32[$24>>2] = $25;
- dest=$$byval_copy5; src=$0; stop=dest+68|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _memcpy(($$byval_copy6|0),($23|0),132)|0;
- dest=$$byval_copy7; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _rlglDrawMesh($$byval_copy5,$$byval_copy6,$$byval_copy7);
+ $22 = ((($0)) + 56|0);
+ $23 = +HEAPF32[$22>>2];
+ $24 = ((($0)) + 12|0);
+ $25 = +HEAPF32[$24>>2];
+ $26 = ((($0)) + 28|0);
+ $27 = +HEAPF32[$26>>2];
+ $28 = ((($0)) + 44|0);
+ $29 = +HEAPF32[$28>>2];
+ $30 = ((($0)) + 60|0);
+ $31 = +HEAPF32[$30>>2];
+ $32 = $1 * $11;
+ $33 = $3 * $9;
+ $34 = $32 - $33;
+ $35 = $1 * $13;
+ $36 = $5 * $9;
+ $37 = $35 - $36;
+ $38 = $1 * $15;
+ $39 = $7 * $9;
+ $40 = $38 - $39;
+ $41 = $3 * $13;
+ $42 = $5 * $11;
+ $43 = $41 - $42;
+ $44 = $3 * $15;
+ $45 = $7 * $11;
+ $46 = $44 - $45;
+ $47 = $5 * $15;
+ $48 = $7 * $13;
+ $49 = $47 - $48;
+ $50 = $17 * $27;
+ $51 = $19 * $25;
+ $52 = $50 - $51;
+ $53 = $17 * $29;
+ $54 = $21 * $25;
+ $55 = $53 - $54;
+ $56 = $17 * $31;
+ $57 = $23 * $25;
+ $58 = $56 - $57;
+ $59 = $19 * $29;
+ $60 = $21 * $27;
+ $61 = $59 - $60;
+ $62 = $19 * $31;
+ $63 = $23 * $27;
+ $64 = $62 - $63;
+ $65 = $21 * $31;
+ $66 = $23 * $29;
+ $67 = $65 - $66;
+ $68 = $34 * $67;
+ $69 = $37 * $64;
+ $70 = $68 - $69;
+ $71 = $40 * $61;
+ $72 = $71 + $70;
+ $73 = $43 * $58;
+ $74 = $73 + $72;
+ $75 = $46 * $55;
+ $76 = $74 - $75;
+ $77 = $49 * $52;
+ $78 = $77 + $76;
+ $79 = 1.0 / $78;
+ $80 = $11 * $67;
+ $81 = $13 * $64;
+ $82 = $80 - $81;
+ $83 = $15 * $61;
+ $84 = $83 + $82;
+ $85 = $84 * $79;
+ $86 = $3 * $67;
+ $87 = $5 * $64;
+ $88 = $87 - $86;
+ $89 = $7 * $61;
+ $90 = $88 - $89;
+ $91 = $90 * $79;
+ $92 = $49 * $27;
+ $93 = $46 * $29;
+ $94 = $92 - $93;
+ $95 = $43 * $31;
+ $96 = $94 + $95;
+ $97 = $96 * $79;
+ $98 = $19 * $49;
+ $99 = $46 * $21;
+ $100 = $99 - $98;
+ $101 = $43 * $23;
+ $102 = $100 - $101;
+ $103 = $102 * $79;
+ $104 = -$9;
+ $105 = $67 * $104;
+ $106 = $13 * $58;
+ $107 = $105 + $106;
+ $108 = $15 * $55;
+ $109 = $107 - $108;
+ $110 = $109 * $79;
+ $111 = $1 * $67;
+ $112 = $5 * $58;
+ $113 = $111 - $112;
+ $114 = $7 * $55;
+ $115 = $114 + $113;
+ $116 = $115 * $79;
+ $117 = -$25;
+ $118 = $49 * $117;
+ $119 = $40 * $29;
+ $120 = $118 + $119;
+ $121 = $37 * $31;
+ $122 = $120 - $121;
+ $123 = $122 * $79;
+ $124 = $17 * $49;
+ $125 = $40 * $21;
+ $126 = $124 - $125;
+ $127 = $37 * $23;
+ $128 = $126 + $127;
+ $129 = $128 * $79;
+ $130 = $9 * $64;
+ $131 = $11 * $58;
+ $132 = $130 - $131;
+ $133 = $15 * $52;
+ $134 = $133 + $132;
+ $135 = $134 * $79;
+ $136 = $1 * $64;
+ $137 = $3 * $58;
+ $138 = $137 - $136;
+ $139 = $7 * $52;
+ $140 = $138 - $139;
+ $141 = $140 * $79;
+ $142 = $46 * $25;
+ $143 = $40 * $27;
+ $144 = $142 - $143;
+ $145 = $34 * $31;
+ $146 = $144 + $145;
+ $147 = $146 * $79;
+ $148 = $17 * $46;
+ $149 = $19 * $40;
+ $150 = $149 - $148;
+ $151 = $34 * $23;
+ $152 = $150 - $151;
+ $153 = $152 * $79;
+ $154 = $61 * $104;
+ $155 = $11 * $55;
+ $156 = $154 + $155;
+ $157 = $13 * $52;
+ $158 = $156 - $157;
+ $159 = $158 * $79;
+ $160 = $1 * $61;
+ $161 = $3 * $55;
+ $162 = $160 - $161;
+ $163 = $5 * $52;
+ $164 = $163 + $162;
+ $165 = $164 * $79;
+ $166 = $43 * $117;
+ $167 = $37 * $27;
+ $168 = $166 + $167;
+ $169 = $34 * $29;
+ $170 = $168 - $169;
+ $171 = $170 * $79;
+ $172 = $17 * $43;
+ $173 = $37 * $19;
+ $174 = $172 - $173;
+ $175 = $34 * $21;
+ $176 = $174 + $175;
+ $177 = $176 * $79;
+ HEAPF32[$0>>2] = $85;
+ HEAPF32[$8>>2] = $110;
+ HEAPF32[$16>>2] = $135;
+ HEAPF32[$24>>2] = $159;
+ HEAPF32[$2>>2] = $91;
+ HEAPF32[$10>>2] = $116;
+ HEAPF32[$18>>2] = $141;
+ HEAPF32[$26>>2] = $165;
+ HEAPF32[$4>>2] = $97;
+ HEAPF32[$12>>2] = $123;
+ HEAPF32[$20>>2] = $147;
+ HEAPF32[$28>>2] = $171;
+ HEAPF32[$6>>2] = $103;
+ HEAPF32[$14>>2] = $129;
+ HEAPF32[$22>>2] = $153;
+ HEAPF32[$30>>2] = $177;
+ return;
+}
+function _MatrixLookAt($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$byval_copy4 = 0, $$byval_copy5 = 0, $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0, $11 = 0.0, $12 = 0.0;
+ var $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $31 = 0.0, $32 = 0.0;
+ var $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $5 = 0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy5 = sp + 48|0;
+ $$byval_copy4 = sp + 36|0;
+ $4 = sp + 24|0;
+ $5 = sp + 12|0;
+ $6 = sp;
+ ;HEAP32[$$byval_copy4>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[$1+8>>2]|0;
+ ;HEAP32[$$byval_copy5>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$2+8>>2]|0;
+ _VectorSubtract($4,$$byval_copy4,$$byval_copy5);
+ _VectorNormalize($4);
+ ;HEAP32[$$byval_copy4>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[$3+8>>2]|0;
+ ;HEAP32[$$byval_copy5>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$4+8>>2]|0;
+ _VectorCrossProduct($5,$$byval_copy4,$$byval_copy5);
+ _VectorNormalize($5);
+ ;HEAP32[$$byval_copy4>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[$4+8>>2]|0;
+ ;HEAP32[$$byval_copy5>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$5+8>>2]|0;
+ _VectorCrossProduct($6,$$byval_copy4,$$byval_copy5);
+ _VectorNormalize($6);
+ $7 = +HEAPF32[$5>>2];
+ $8 = ((($5)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = ((($5)) + 8|0);
+ $11 = +HEAPF32[$10>>2];
+ $12 = +HEAPF32[$1>>2];
+ $13 = $7 * $12;
+ $14 = ((($1)) + 4|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $9 * $15;
+ $17 = $13 + $16;
+ $18 = ((($1)) + 8|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = $11 * $19;
+ $21 = $17 + $20;
+ $22 = -$21;
+ $23 = +HEAPF32[$6>>2];
+ $24 = ((($6)) + 4|0);
+ $25 = +HEAPF32[$24>>2];
+ $26 = ((($6)) + 8|0);
+ $27 = +HEAPF32[$26>>2];
+ $28 = $12 * $23;
+ $29 = $15 * $25;
+ $30 = $28 + $29;
+ $31 = $19 * $27;
+ $32 = $30 + $31;
+ $33 = -$32;
+ $34 = +HEAPF32[$4>>2];
+ $35 = ((($4)) + 4|0);
+ $36 = +HEAPF32[$35>>2];
+ $37 = ((($4)) + 8|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = $12 * $34;
+ $40 = $15 * $36;
+ $41 = $39 + $40;
+ $42 = $19 * $38;
+ $43 = $41 + $42;
+ $44 = -$43;
+ HEAPF32[$0>>2] = $7;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $23;
+ $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $34;
+ $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = 0.0;
+ $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $9;
+ $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $25;
+ $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $36;
+ $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = 0.0;
+ $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $11;
+ $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $27;
+ $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $38;
+ $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $22;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $33;
+ $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $44;
+ $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0;
+ STACKTOP = sp;return;
+}
+function _rlVertex2i($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0.0, $3 = 0.0, $4 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (+($0|0));
+ $3 = (+($1|0));
+ $4 = +HEAPF32[926];
+ _rlVertex3f($2,$3,$4);
+ return;
+}
+function _DrawRectangle($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $5 = 0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $$byval_copy2 = sp + 32|0;
+ $$byval_copy1 = sp + 24|0;
+ $$byval_copy = sp + 16|0;
+ $5 = sp + 8|0;
+ $6 = sp;
+ $7 = (+($0|0));
+ HEAPF32[$5>>2] = $7;
+ $8 = ((($5)) + 4|0);
+ $9 = (+($1|0));
+ HEAPF32[$8>>2] = $9;
+ $10 = (+($2|0));
+ HEAPF32[$6>>2] = $10;
+ $11 = ((($6)) + 4|0);
+ $12 = (+($3|0));
+ HEAPF32[$11>>2] = $12;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$5+4>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawRectangleV($$byval_copy,$$byval_copy1,$$byval_copy2);
+ STACKTOP = sp;return;
+}
+function _DrawRectangleV($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0.0, $17 = 0, $18 = 0, $19 = 0.0, $20 = 0.0, $21 = 0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0;
+ var $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0.0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0, $47 = 0;
+ var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0, $64 = 0.0, $65 = 0.0;
+ var $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $3 = sp;
+ $4 = (_rlGetVersion()|0);
+ $5 = ($4|0)==(1);
+ if ($5) {
+ _rlBegin(4);
+ $6 = HEAP8[$2>>0]|0;
+ $7 = ((($2)) + 1|0);
+ $8 = HEAP8[$7>>0]|0;
+ $9 = ((($2)) + 2|0);
+ $10 = HEAP8[$9>>0]|0;
+ $11 = ((($2)) + 3|0);
+ $12 = HEAP8[$11>>0]|0;
+ _rlColor4ub($6,$8,$10,$12);
+ $13 = +HEAPF32[$0>>2];
+ $14 = (~~(($13)));
+ $15 = ((($0)) + 4|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = (~~(($16)));
+ _rlVertex2i($14,$17);
+ $18 = ((($1)) + 4|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = $16 + $19;
+ $21 = (~~(($20)));
+ _rlVertex2i($14,$21);
+ $22 = +HEAPF32[$0>>2];
+ $23 = +HEAPF32[$1>>2];
+ $24 = $22 + $23;
+ $25 = (~~(($24)));
+ $26 = +HEAPF32[$15>>2];
+ $27 = +HEAPF32[$18>>2];
+ $28 = $26 + $27;
+ $29 = (~~(($28)));
+ _rlVertex2i($25,$29);
+ $30 = +HEAPF32[$0>>2];
+ $31 = (~~(($30)));
+ $32 = +HEAPF32[$15>>2];
+ $33 = (~~(($32)));
+ _rlVertex2i($31,$33);
+ $34 = +HEAPF32[$1>>2];
+ $35 = $30 + $34;
+ $36 = (~~(($35)));
+ $37 = +HEAPF32[$18>>2];
+ $38 = $32 + $37;
+ $39 = (~~(($38)));
+ _rlVertex2i($36,$39);
+ $40 = +HEAPF32[$0>>2];
+ $41 = +HEAPF32[$1>>2];
+ $42 = $40 + $41;
+ $43 = (~~(($42)));
+ $44 = +HEAPF32[$15>>2];
+ $45 = (~~(($44)));
+ _rlVertex2i($43,$45);
+ _rlEnd();
+ STACKTOP = sp;return;
+ }
+ $46 = (_rlGetVersion()|0);
+ $47 = ($46|0)==(2);
+ if (!($47)) {
+ $48 = (_rlGetVersion()|0);
+ $49 = ($48|0)==(3);
+ if (!($49)) {
+ $50 = (_rlGetVersion()|0);
+ $51 = ($50|0)==(4);
+ if (!($51)) {
+ STACKTOP = sp;return;
+ }
+ }
+ }
+ _GetDefaultTexture($3);
+ $52 = HEAP32[$3>>2]|0;
+ _rlEnableTexture($52);
+ _rlBegin(7);
+ $53 = HEAP8[$2>>0]|0;
+ $54 = ((($2)) + 1|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = ((($2)) + 2|0);
+ $57 = HEAP8[$56>>0]|0;
+ $58 = ((($2)) + 3|0);
+ $59 = HEAP8[$58>>0]|0;
+ _rlColor4ub($53,$55,$57,$59);
+ _rlTexCoord2f(0.0,0.0);
+ $60 = +HEAPF32[$0>>2];
+ $61 = ((($0)) + 4|0);
+ $62 = +HEAPF32[$61>>2];
+ _rlVertex2f($60,$62);
+ _rlTexCoord2f(0.0,1.0);
+ $63 = ((($1)) + 4|0);
+ $64 = +HEAPF32[$63>>2];
+ $65 = $62 + $64;
+ _rlVertex2f($60,$65);
+ _rlTexCoord2f(1.0,1.0);
+ $66 = +HEAPF32[$0>>2];
+ $67 = +HEAPF32[$1>>2];
+ $68 = $66 + $67;
+ $69 = +HEAPF32[$61>>2];
+ $70 = +HEAPF32[$63>>2];
+ $71 = $69 + $70;
+ _rlVertex2f($68,$71);
+ _rlTexCoord2f(1.0,0.0);
+ $72 = +HEAPF32[$0>>2];
+ $73 = +HEAPF32[$1>>2];
+ $74 = $72 + $73;
+ $75 = +HEAPF32[$61>>2];
+ _rlVertex2f($74,$75);
+ _rlEnd();
+ _rlDisableTexture();
+ STACKTOP = sp;return;
+}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
+function _MatrixFrustum($0,$1,$2,$3,$4,$5,$6) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ $4 = +$4;
+ $5 = +$5;
+ $6 = +$6;
+ var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0;
+ var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0;
+ var $35 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $7 = $2 - $1;
+ $8 = $7;
+ $9 = $4 - $3;
+ $10 = $9;
+ $11 = $6 - $5;
+ $12 = $11;
+ $13 = $5 * 2.0;
+ $14 = $8;
+ $15 = $13 / $14;
+ $16 = $15;
+ $17 = $10;
+ $18 = $13 / $17;
+ $19 = $18;
+ $20 = $1 + $2;
+ $21 = $20 / $14;
+ $22 = $21;
+ $23 = $3 + $4;
+ $24 = $23 / $17;
+ $25 = $24;
+ $26 = $5 + $6;
+ $27 = -$26;
+ $28 = $12;
+ $29 = $27 / $28;
+ $30 = $29;
+ $31 = $5 * $6;
+ $32 = $31 * 2.0;
+ $33 = -$32;
+ $34 = $33 / $28;
+ $35 = $34;
+ HEAPF32[$0>>2] = $16;
+ $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0;
+ $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = $22;
+ $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = 0.0;
+ $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0;
+ $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $19;
+ $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = $25;
+ $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = 0.0;
+ $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0;
+ $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0;
+ $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $30;
+ $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $35;
+ $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0;
+ $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0;
+ $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = -1.0;
+ $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 0.0;
+ return;
+}
+function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ $4 = +$4;
+ $5 = +$5;
+ $6 = +$6;
+ var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0;
+ var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $7 = $2 - $1;
+ $8 = $7;
+ $9 = $4 - $3;
+ $10 = $9;
+ $11 = $6 - $5;
+ $12 = $11;
+ $13 = 2.0 / $8;
+ $14 = 2.0 / $10;
+ $15 = -2.0 / $12;
+ $16 = $1 + $2;
+ $17 = -$16;
+ $18 = $8;
+ $19 = $17 / $18;
+ $20 = $19;
+ $21 = $3 + $4;
+ $22 = -$21;
+ $23 = $10;
+ $24 = $22 / $23;
+ $25 = $24;
+ $26 = $5 + $6;
+ $27 = -$26;
+ $28 = $12;
+ $29 = $27 / $28;
+ $30 = $29;
+ HEAPF32[$0>>2] = $13;
+ $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0;
+ $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = 0.0;
+ $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = $20;
+ $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0;
+ $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $14;
+ $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = 0.0;
+ $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = $25;
+ $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0;
+ $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0;
+ $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $15;
+ $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $30;
+ $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0;
+ $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0;
+ $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = 0.0;
+ $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 1.0;
+ return;
+}
+function _ProcessGestureEvent($0) {
+ $0 = $0|0;
+ var $$$sink = 0, $$sink = 0, $$sink10 = 0, $$sink11 = 0, $$sink16 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0;
+ var $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0;
+ var $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0;
+ var $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0;
+ var $167 = 0.0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0.0, $174 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
+ var $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0;
+ var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0;
+ var $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $moveDownPosition$byval_copy11 = 0;
+ var $moveDownPosition2$byval_copy12 = 0, $or$cond = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $moveDownPosition2$byval_copy12 = sp + 8|0;
+ $moveDownPosition$byval_copy11 = sp;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ HEAP32[5650] = $2;
+ $3 = ($2|0)<(2);
+ $4 = HEAP32[$0>>2]|0;
+ $5 = ($4|0)==(1);
+ if (!($3)) {
+ if ($5) {
+ $88 = ((($0)) + 24|0);
+ $89 = $88;
+ $90 = $89;
+ $91 = HEAP32[$90>>2]|0;
+ $92 = (($89) + 4)|0;
+ $93 = $92;
+ $94 = HEAP32[$93>>2]|0;
+ $95 = 19448;
+ $96 = $95;
+ HEAP32[$96>>2] = $91;
+ $97 = (($95) + 4)|0;
+ $98 = $97;
+ HEAP32[$98>>2] = $94;
+ $99 = ((($0)) + 32|0);
+ $100 = $99;
+ $101 = $100;
+ $102 = HEAP32[$101>>2]|0;
+ $103 = (($100) + 4)|0;
+ $104 = $103;
+ $105 = HEAP32[$104>>2]|0;
+ $106 = 19488;
+ $107 = $106;
+ HEAP32[$107>>2] = $102;
+ $108 = (($106) + 4)|0;
+ $109 = $108;
+ HEAP32[$109>>2] = $105;
+ $110 = +HEAPF32[4872];
+ $111 = +HEAPF32[4862];
+ $112 = $110 - $111;
+ HEAPF32[4874] = $112;
+ $113 = +HEAPF32[(19492)>>2];
+ $114 = +HEAPF32[(19452)>>2];
+ $115 = $113 - $114;
+ HEAPF32[(19500)>>2] = $115;
+ HEAP32[5649] = 4;
+ STACKTOP = sp;return;
+ }
+ switch ($4|0) {
+ case 2: {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19480>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19480+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19504>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19504+4>>2]|0;
+ $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ HEAPF32[5655] = $116;
+ $117 = 19480;
+ $118 = $117;
+ $119 = HEAP32[$118>>2]|0;
+ $120 = (($117) + 4)|0;
+ $121 = $120;
+ $122 = HEAP32[$121>>2]|0;
+ $123 = 19448;
+ $124 = $123;
+ HEAP32[$124>>2] = $119;
+ $125 = (($123) + 4)|0;
+ $126 = $125;
+ HEAP32[$126>>2] = $122;
+ $127 = 19504;
+ $128 = $127;
+ $129 = HEAP32[$128>>2]|0;
+ $130 = (($127) + 4)|0;
+ $131 = $130;
+ $132 = HEAP32[$131>>2]|0;
+ $133 = 19488;
+ $134 = $133;
+ HEAP32[$134>>2] = $129;
+ $135 = (($133) + 4)|0;
+ $136 = $135;
+ HEAP32[$136>>2] = $132;
+ $137 = ((($0)) + 24|0);
+ $138 = $137;
+ $139 = $138;
+ $140 = HEAP32[$139>>2]|0;
+ $141 = (($138) + 4)|0;
+ $142 = $141;
+ $143 = HEAP32[$142>>2]|0;
+ $144 = 19480;
+ $145 = $144;
+ HEAP32[$145>>2] = $140;
+ $146 = (($144) + 4)|0;
+ $147 = $146;
+ HEAP32[$147>>2] = $143;
+ $148 = ((($0)) + 32|0);
+ $149 = $148;
+ $150 = $149;
+ $151 = HEAP32[$150>>2]|0;
+ $152 = (($149) + 4)|0;
+ $153 = $152;
+ $154 = HEAP32[$153>>2]|0;
+ $155 = 19504;
+ $156 = $155;
+ HEAP32[$156>>2] = $151;
+ $157 = (($155) + 4)|0;
+ $158 = $157;
+ HEAP32[$158>>2] = $154;
+ $159 = +HEAPF32[4876];
+ $160 = +HEAPF32[4870];
+ $161 = $159 - $160;
+ HEAPF32[4874] = $161;
+ $162 = +HEAPF32[(19508)>>2];
+ $163 = +HEAPF32[(19484)>>2];
+ $164 = $162 - $163;
+ HEAPF32[(19500)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19448>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19448+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19480>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19480+4>>2]|0;
+ $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $166 = !($165 >= 0.004999999888241291);
+ if ($166) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19488>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19488+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19504>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19504+4>>2]|0;
+ $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $168 = !($167 >= 0.004999999888241291);
+ if ($168) {
+ $$sink16 = 4;
+ } else {
+ label = 29;
+ }
+ } else {
+ label = 29;
+ }
+ if ((label|0) == 29) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19480>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19480+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19504>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19504+4>>2]|0;
+ $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $170 = +HEAPF32[5655];
+ $171 = $169 - $170;
+ $172 = $171 < 0.0;
+ $$sink11 = $172 ? 256 : 512;
+ $$sink16 = $$sink11;
+ }
+ HEAP32[5649] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19480>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19480+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19504>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19504+4>>2]|0;
+ $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $174 = 360.0 - $173;
+ HEAPF32[5656] = $174;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 0: {
+ HEAPF32[5655] = 0.0;
+ HEAPF32[5656] = 0.0;
+ HEAPF32[4874] = 0.0;
+ HEAPF32[(19500)>>2] = 0.0;
+ HEAP32[5650] = 0;
+ HEAP32[5649] = 0;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+ }
+ if ($5) {
+ $6 = HEAP32[5651]|0;
+ $7 = (($6) + 1)|0;
+ HEAP32[5651] = $7;
+ $8 = HEAP32[5649]|0;
+ $9 = ($8|0)==(0);
+ $10 = ($6|0)>(0);
+ $or$cond = $10 & $9;
+ if ($or$cond) {
+ $11 = ((($0)) + 24|0);
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19448>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19448+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
+ $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $13 = $12 < 0.029999999329447746;
+ if ($13) {
+ HEAP32[5649] = 2;
+ HEAP32[5651] = 0;
+ } else {
+ label = 6;
+ }
+ } else {
+ label = 6;
+ }
+ if ((label|0) == 6) {
+ HEAP32[5651] = 1;
+ HEAP32[5649] = 1;
+ }
+ $14 = ((($0)) + 24|0);
+ $15 = $14;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($15) + 4)|0;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = 19448;
+ $22 = $21;
+ HEAP32[$22>>2] = $17;
+ $23 = (($21) + 4)|0;
+ $24 = $23;
+ HEAP32[$24>>2] = $20;
+ $25 = 19456;
+ $26 = $25;
+ HEAP32[$26>>2] = $17;
+ $27 = (($25) + 4)|0;
+ $28 = $27;
+ HEAP32[$28>>2] = $20;
+ $29 = 19464;
+ $30 = $29;
+ HEAP32[$30>>2] = $17;
+ $31 = (($29) + 4)|0;
+ $32 = $31;
+ HEAP32[$32>>2] = $20;
+ $33 = ((($0)) + 8|0);
+ $34 = HEAP32[$33>>2]|0;
+ HEAP32[928] = $34;
+ HEAPF32[4868] = 0.0;
+ HEAPF32[(19476)>>2] = 0.0;
+ STACKTOP = sp;return;
+ }
+ switch ($4|0) {
+ case 0: {
+ $35 = HEAP32[5649]|0;
+ $36 = ($35|0)==(8);
+ if ($36) {
+ $37 = ((($0)) + 24|0);
+ $38 = $37;
+ $39 = $38;
+ $40 = HEAP32[$39>>2]|0;
+ $41 = (($38) + 4)|0;
+ $42 = $41;
+ $43 = HEAP32[$42>>2]|0;
+ $44 = 19464;
+ $45 = $44;
+ HEAP32[$45>>2] = $40;
+ $46 = (($44) + 4)|0;
+ $47 = $46;
+ HEAP32[$47>>2] = $43;
+ }
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19448>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19448+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19464>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19464+4>>2]|0;
+ $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $49 = $48 / 0.0;
+ HEAPF32[5652] = $49;
+ HEAP32[5653] = 0;
+ $50 = $49 > 5.0000002374872565E-4;
+ if ($50) {
+ $51 = HEAP32[928]|0;
+ $52 = ((($0)) + 8|0);
+ $53 = HEAP32[$52>>2]|0;
+ $54 = ($51|0)==($53|0);
+ if ($54) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19448>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19448+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19464>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19464+4>>2]|0;
+ $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $56 = 360.0 - $55;
+ HEAPF32[5654] = $56;
+ $57 = $56 < 30.0;
+ $58 = $56 > 330.0;
+ $or$cond3 = $57 | $58;
+ if ($or$cond3) {
+ $$sink10 = 16;
+ } else {
+ $59 = $56 > 30.0;
+ $60 = $56 < 120.0;
+ $or$cond5 = $59 & $60;
+ if ($or$cond5) {
+ $$sink10 = 64;
+ } else {
+ $61 = $56 > 120.0;
+ $62 = $56 < 210.0;
+ $or$cond7 = $61 & $62;
+ $63 = $56 > 210.0;
+ $64 = $56 < 300.0;
+ $or$cond9 = $63 & $64;
+ $$sink = $or$cond9 ? 128 : 0;
+ $$$sink = $or$cond7 ? 32 : $$sink;
+ $$sink10 = $$$sink;
+ }
+ }
+ } else {
+ label = 16;
+ }
+ } else {
+ label = 16;
+ }
+ if ((label|0) == 16) {
+ HEAPF32[5652] = 0.0;
+ HEAPF32[5654] = 0.0;
+ $$sink10 = 0;
+ }
+ HEAP32[5649] = $$sink10;
+ HEAPF32[4864] = 0.0;
+ HEAPF32[(19460)>>2] = 0.0;
+ HEAP32[5650] = 0;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 2: {
+ $65 = HEAP32[5653]|0;
+ $66 = ($65|0)==(0);
+ if ($66) {
+ HEAP32[5653] = 1;
+ }
+ $67 = ((($0)) + 24|0);
+ $68 = $67;
+ $69 = $68;
+ $70 = HEAP32[$69>>2]|0;
+ $71 = (($68) + 4)|0;
+ $72 = $71;
+ $73 = HEAP32[$72>>2]|0;
+ $74 = 19480;
+ $75 = $74;
+ HEAP32[$75>>2] = $70;
+ $76 = (($74) + 4)|0;
+ $77 = $76;
+ HEAP32[$77>>2] = $73;
+ $78 = HEAP32[5649]|0;
+ $79 = ($78|0)==(4);
+ if ($79) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19448>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19448+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19480>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19480+4>>2]|0;
+ $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $81 = !($80 >= 0.014999999664723873);
+ if (!($81)) {
+ HEAP32[5649] = 8;
+ }
+ }
+ $82 = +HEAPF32[4870];
+ $83 = +HEAPF32[4864];
+ $84 = $82 - $83;
+ HEAPF32[4868] = $84;
+ $85 = +HEAPF32[(19484)>>2];
+ $86 = +HEAPF32[(19460)>>2];
+ $87 = $85 - $86;
+ HEAPF32[(19476)>>2] = $87;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _UpdateGestures() {
+ var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[5649]|0;
+ $$off = (($0) + -1)|0;
+ $1 = ($$off>>>0)<(2);
+ $2 = HEAP32[5650]|0;
+ $3 = ($2|0)<(2);
+ $or$cond3 = $1 & $3;
+ if ($or$cond3) {
+ HEAP32[5649] = 4;
+ }
+ $4 = HEAP32[5649]|0;
+ $5 = (($4) + -16)|0;
+ $6 = $5 >>> 4;
+ $7 = $5 << 28;
+ $8 = $6 | $7;
+ switch ($8|0) {
+ case 0: case 1: case 3: case 7: {
+ break;
+ }
+ default: {
+ return;
+ }
+ }
+ HEAP32[5649] = 0;
+ return;
+}
+function _SetCameraMode($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$off = 0, $$sroa$024$0$$sroa_idx = 0, $$sroa$024$0$copyload = 0.0, $$sroa$031$0$copyload = 0.0, $$sroa$4$0$$sroa_idx26 = 0, $$sroa$4$0$copyload = 0.0, $$sroa$433$0$$sroa_idx34 = 0, $$sroa$433$0$copyload = 0.0, $$sroa$528$0$$sroa_idx29 = 0, $$sroa$528$0$copyload = 0.0, $$sroa$536$0$$sroa_idx37 = 0, $$sroa$536$0$copyload = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0;
+ var $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0.0, $21 = 0, $22 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $$sroa$031$0$copyload = +HEAPF32[$0>>2];
+ $$sroa$433$0$$sroa_idx34 = ((($0)) + 4|0);
+ $$sroa$433$0$copyload = +HEAPF32[$$sroa$433$0$$sroa_idx34>>2];
+ $$sroa$536$0$$sroa_idx37 = ((($0)) + 8|0);
+ $$sroa$536$0$copyload = +HEAPF32[$$sroa$536$0$$sroa_idx37>>2];
+ $$sroa$024$0$$sroa_idx = ((($0)) + 12|0);
+ $$sroa$024$0$copyload = +HEAPF32[$$sroa$024$0$$sroa_idx>>2];
+ $$sroa$4$0$$sroa_idx26 = ((($0)) + 16|0);
+ $$sroa$4$0$copyload = +HEAPF32[$$sroa$4$0$$sroa_idx26>>2];
+ $$sroa$528$0$$sroa_idx29 = ((($0)) + 20|0);
+ $$sroa$528$0$copyload = +HEAPF32[$$sroa$528$0$$sroa_idx29>>2];
+ $2 = $$sroa$024$0$copyload - $$sroa$031$0$copyload;
+ $3 = $$sroa$4$0$copyload - $$sroa$433$0$copyload;
+ $4 = $$sroa$528$0$copyload - $$sroa$536$0$copyload;
+ $5 = $2 * $2;
+ $6 = $3 * $3;
+ $7 = $5 + $6;
+ $8 = $4 * $4;
+ $9 = $7 + $8;
+ $10 = (+Math_sqrt((+$9)));
+ HEAPF32[5657] = $10;
+ $11 = $5 + $8;
+ $12 = (+Math_sqrt((+$11)));
+ $13 = (+Math_sqrt((+$7)));
+ $14 = (+Math_abs((+$2)));
+ $15 = $14 / $12;
+ $16 = (+Math_asin((+$15)));
+ HEAPF32[5658] = $16;
+ $17 = (+Math_abs((+$3)));
+ $18 = $17 / $13;
+ $19 = (+Math_asin((+$18)));
+ $20 = -$19;
+ HEAPF32[5659] = $20;
+ $21 = HEAP32[$$sroa$433$0$$sroa_idx34>>2]|0;
+ HEAP32[929] = $21;
+ $$off = (($1) + -3)|0;
+ $22 = ($$off>>>0)<(2);
+ if ($22) {
+ _DisableCursor();
+ HEAP32[5660] = $1;
+ return;
+ } else {
+ _EnableCursor();
+ HEAP32[5660] = $1;
+ return;
+ }
+}
+function _DisableCursor() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[5661] = 1;
+ HEAP32[5662] = 1;
+ return;
+}
+function _EnableCursor() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[5661] = 1;
+ HEAP32[5662] = 0;
+ return;
+}
+function _UpdateCamera($0) {
+ $0 = $0|0;
+ var $$ = 0, $$0 = 0, $$not = 0, $$not170 = 0, $$pr = 0, $$pr172 = 0, $$sink = 0.0, $$sink15 = 0, $$sink20 = 0.0, $$sink20$p = 0.0, $$sink24 = 0.0, $$sink26 = 0.0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0;
+ var $106 = 0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0;
+ var $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0, $129 = 0.0, $13 = 0, $130 = 0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0, $138 = 0.0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0.0;
+ var $142 = 0.0, $143 = 0.0, $144 = 0.0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0.0, $149 = 0.0, $15 = 0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0, $159 = 0.0, $16 = 0;
+ var $160 = 0.0, $161 = 0, $162 = 0, $163 = 0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0.0;
+ var $179 = 0.0, $18 = 0, $180 = 0.0, $181 = 0, $182 = 0, $183 = 0.0, $184 = 0.0, $185 = 0.0, $186 = 0.0, $187 = 0.0, $188 = 0.0, $189 = 0.0, $19 = 0, $190 = 0.0, $191 = 0.0, $192 = 0.0, $193 = 0.0, $194 = 0.0, $195 = 0.0, $196 = 0.0;
+ var $197 = 0, $198 = 0.0, $199 = 0.0, $2 = 0, $20 = 0, $200 = 0.0, $201 = 0.0, $202 = 0.0, $203 = 0, $204 = 0.0, $205 = 0.0, $206 = 0.0, $207 = 0.0, $208 = 0.0, $209 = 0.0, $21 = 0, $210 = 0.0, $211 = 0.0, $212 = 0, $213 = 0.0;
+ var $214 = 0.0, $215 = 0.0, $216 = 0.0, $217 = 0.0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0.0, $229 = 0.0, $23 = 0, $230 = 0, $231 = 0.0;
+ var $232 = 0.0, $233 = 0.0, $234 = 0.0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0, $240 = 0.0, $241 = 0.0, $242 = 0.0, $243 = 0.0, $244 = 0.0, $245 = 0.0, $246 = 0.0, $247 = 0.0, $248 = 0.0, $249 = 0.0, $25 = 0;
+ var $250 = 0.0, $251 = 0, $252 = 0.0, $253 = 0.0, $254 = 0, $255 = 0.0, $256 = 0.0, $257 = 0.0, $258 = 0, $259 = 0.0, $26 = 0, $260 = 0.0, $261 = 0.0, $262 = 0.0, $263 = 0.0, $264 = 0.0, $265 = 0.0, $266 = 0.0, $267 = 0.0, $268 = 0.0;
+ var $269 = 0, $27 = 0, $270 = 0.0, $271 = 0.0, $272 = 0, $273 = 0, $274 = 0.0, $275 = 0.0, $276 = 0.0, $277 = 0.0, $278 = 0.0, $279 = 0.0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0.0, $285 = 0.0, $286 = 0.0;
+ var $287 = 0.0, $288 = 0, $289 = 0.0, $29 = 0.0, $290 = 0.0, $291 = 0.0, $292 = 0.0, $293 = 0.0, $294 = 0.0, $295 = 0.0, $296 = 0.0, $297 = 0, $298 = 0.0, $299 = 0.0, $3 = 0, $30 = 0.0, $300 = 0, $301 = 0.0, $302 = 0.0, $303 = 0.0;
+ var $304 = 0.0, $305 = 0, $306 = 0, $307 = 0.0, $308 = 0.0, $309 = 0.0, $31 = 0.0, $310 = 0.0, $311 = 0.0, $312 = 0, $313 = 0.0, $314 = 0.0, $315 = 0.0, $316 = 0.0, $317 = 0.0, $318 = 0, $319 = 0.0, $32 = 0, $320 = 0.0, $321 = 0.0;
+ var $322 = 0.0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0.0, $328 = 0, $329 = 0.0, $33 = 0.0, $330 = 0.0, $331 = 0.0, $332 = 0.0, $333 = 0.0, $334 = 0.0, $335 = 0.0, $336 = 0.0, $337 = 0, $338 = 0.0, $339 = 0.0, $34 = 0.0;
+ var $340 = 0, $341 = 0, $342 = 0.0, $343 = 0.0, $344 = 0.0, $345 = 0.0, $346 = 0.0, $347 = 0.0, $348 = 0.0, $349 = 0, $35 = 0.0, $350 = 0.0, $351 = 0.0, $352 = 0, $353 = 0.0, $354 = 0.0, $355 = 0, $356 = 0.0, $357 = 0.0, $358 = 0.0;
+ var $359 = 0.0, $36 = 0, $360 = 0, $361 = 0.0, $362 = 0.0, $363 = 0.0, $364 = 0, $365 = 0.0, $366 = 0.0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0;
+ var $377 = 0, $378 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0.0, $5 = 0, $50 = 0.0, $51 = 0.0, $52 = 0, $53 = 0;
+ var $54 = 0.0, $55 = 0, $56 = 0, $57 = 0.0, $58 = 0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0;
+ var $72 = 0.0, $73 = 0, $74 = 0.0, $75 = 0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0;
+ var $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, $98 = 0, $99 = 0.0, $not$ = 0, $or$cond = 0, $or$cond11 = 0, $or$cond13 = 0, $or$cond169 = 0, $or$cond171 = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0;
+ var $storemerge = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $1 = sp;
+ $2 = sp + 8|0;
+ _GetMousePosition($1);
+ $3 = (_GetMouseWheelMove()|0);
+ $4 = HEAP32[930]|0;
+ $5 = (_IsMouseButtonDown($4)|0);
+ $6 = HEAP32[931]|0;
+ $7 = (_IsKeyDown($6)|0);
+ $8 = HEAP32[932]|0;
+ $9 = (_IsKeyDown($8)|0);
+ $10 = HEAP32[933]|0;
+ $11 = (_IsKeyDown($10)|0);
+ HEAP32[$2>>2] = $11;
+ $12 = ((($2)) + 4|0);
+ $13 = HEAP32[934]|0;
+ $14 = (_IsKeyDown($13)|0);
+ HEAP32[$12>>2] = $14;
+ $15 = ((($2)) + 8|0);
+ $16 = HEAP32[935]|0;
+ $17 = (_IsKeyDown($16)|0);
+ HEAP32[$15>>2] = $17;
+ $18 = ((($2)) + 12|0);
+ $19 = HEAP32[936]|0;
+ $20 = (_IsKeyDown($19)|0);
+ HEAP32[$18>>2] = $20;
+ $21 = ((($2)) + 16|0);
+ $22 = HEAP32[937]|0;
+ $23 = (_IsKeyDown($22)|0);
+ HEAP32[$21>>2] = $23;
+ $24 = ((($2)) + 20|0);
+ $25 = HEAP32[938]|0;
+ $26 = (_IsKeyDown($25)|0);
+ HEAP32[$24>>2] = $26;
+ $27 = HEAP32[5660]|0;
+ $28 = ($27|0)==(0);
+ L1: do {
+ if ($28) {
+ label = 47;
+ } else {
+ $29 = +HEAPF32[$1>>2];
+ $30 = +HEAPF32[4878];
+ $31 = $29 - $30;
+ $32 = ((($1)) + 4|0);
+ $33 = +HEAPF32[$32>>2];
+ $34 = +HEAPF32[(19516)>>2];
+ $35 = $33 - $34;
+ $36 = $1;
+ $37 = $36;
+ $38 = HEAP32[$37>>2]|0;
+ $39 = (($36) + 4)|0;
+ $40 = $39;
+ $41 = HEAP32[$40>>2]|0;
+ $42 = 19512;
+ $43 = $42;
+ HEAP32[$43>>2] = $38;
+ $44 = (($42) + 4)|0;
+ $45 = $44;
+ HEAP32[$45>>2] = $41;
+ $$pr = HEAP32[5660]|0;
+ switch ($$pr|0) {
+ case 1: {
+ $46 = +HEAPF32[5657];
+ $47 = $46 < 120.0;
+ $48 = ($3|0)<(0);
+ $or$cond = $48 & $47;
+ do {
+ if ($or$cond) {
+ $49 = (+($3|0));
+ $50 = $49 * 1.5;
+ $51 = $46 - $50;
+ HEAPF32[5657] = $51;
+ $52 = $51 > 120.0;
+ if ($52) {
+ HEAPF32[5657] = 120.0;
+ }
+ } else {
+ $53 = ((($0)) + 4|0);
+ $54 = +HEAPF32[$53>>2];
+ $55 = ((($0)) + 12|0);
+ $56 = ((($0)) + 16|0);
+ $57 = +HEAPF32[$56>>2];
+ $58 = $54 > $57;
+ $59 = $46 == 120.0;
+ $or$cond3 = $59 & $58;
+ $or$cond5 = $48 & $or$cond3;
+ if ($or$cond5) {
+ $60 = (+($3|0));
+ $61 = +HEAPF32[$55>>2];
+ $62 = +HEAPF32[$0>>2];
+ $63 = $61 - $62;
+ $64 = $60 * $63;
+ $65 = $64 * 1.5;
+ $66 = $65 / $46;
+ $67 = $61 + $66;
+ HEAPF32[$55>>2] = $67;
+ $68 = $57 - $54;
+ $69 = $60 * $68;
+ $70 = $69 * 1.5;
+ $71 = $70 / $46;
+ $72 = $57 + $71;
+ HEAPF32[$56>>2] = $72;
+ $73 = ((($0)) + 20|0);
+ $74 = +HEAPF32[$73>>2];
+ $75 = ((($0)) + 8|0);
+ $76 = +HEAPF32[$75>>2];
+ $77 = $74 - $76;
+ $78 = $60 * $77;
+ $79 = $78 * 1.5;
+ $80 = $79 / $46;
+ $81 = $74 + $80;
+ HEAPF32[$73>>2] = $81;
+ break;
+ }
+ $$not = $58 ^ 1;
+ $82 = !($57 >= 0.0);
+ $or$cond169 = $82 | $$not;
+ if (!($or$cond169)) {
+ $83 = (+($3|0));
+ $84 = +HEAPF32[$55>>2];
+ $85 = +HEAPF32[$0>>2];
+ $86 = $84 - $85;
+ $87 = $83 * $86;
+ $88 = $87 * 1.5;
+ $89 = $88 / $46;
+ $90 = $84 + $89;
+ HEAPF32[$55>>2] = $90;
+ $91 = $57 - $54;
+ $92 = $83 * $91;
+ $93 = $92 * 1.5;
+ $94 = $93 / $46;
+ $95 = $57 + $94;
+ HEAPF32[$56>>2] = $95;
+ $96 = ((($0)) + 20|0);
+ $97 = +HEAPF32[$96>>2];
+ $98 = ((($0)) + 8|0);
+ $99 = +HEAPF32[$98>>2];
+ $100 = $97 - $99;
+ $101 = $83 * $100;
+ $102 = $101 * 1.5;
+ $103 = $102 / $46;
+ $104 = $97 + $103;
+ HEAPF32[$96>>2] = $104;
+ break;
+ }
+ if ($58) {
+ $105 = $57 < 0.0;
+ $106 = ($3|0)>(0);
+ $or$cond7 = $106 & $105;
+ if ($or$cond7) {
+ $107 = (+($3|0));
+ $108 = $107 * 1.5;
+ $109 = $46 - $108;
+ HEAPF32[5657] = $109;
+ $110 = $109 < 0.30000001192092896;
+ if (!($110)) {
+ break;
+ }
+ HEAPF32[5657] = 0.30000001192092896;
+ break;
+ }
+ }
+ $111 = $54 < $57;
+ $or$cond9 = $59 & $111;
+ $or$cond11 = $48 & $or$cond9;
+ $112 = +HEAPF32[$56>>2];
+ $113 = +HEAPF32[$53>>2];
+ if ($or$cond11) {
+ $114 = (+($3|0));
+ $115 = +HEAPF32[$55>>2];
+ $116 = +HEAPF32[$0>>2];
+ $117 = $115 - $116;
+ $118 = $114 * $117;
+ $119 = $118 * 1.5;
+ $120 = $119 / $46;
+ $121 = $115 + $120;
+ HEAPF32[$55>>2] = $121;
+ $122 = $112 - $113;
+ $123 = $114 * $122;
+ $124 = $123 * 1.5;
+ $125 = +HEAPF32[5657];
+ $126 = $124 / $125;
+ $127 = $112 + $126;
+ HEAPF32[$56>>2] = $127;
+ $128 = ((($0)) + 20|0);
+ $129 = +HEAPF32[$128>>2];
+ $130 = ((($0)) + 8|0);
+ $131 = +HEAPF32[$130>>2];
+ $132 = $129 - $131;
+ $133 = $114 * $132;
+ $134 = $133 * 1.5;
+ $135 = $134 / $125;
+ $136 = $129 + $135;
+ HEAPF32[$128>>2] = $136;
+ break;
+ }
+ $$not170 = $111 ^ 1;
+ $137 = !($57 <= 0.0);
+ $or$cond171 = $137 | $$not170;
+ if (!($or$cond171)) {
+ $138 = (+($3|0));
+ $139 = +HEAPF32[$55>>2];
+ $140 = +HEAPF32[$0>>2];
+ $141 = $139 - $140;
+ $142 = $138 * $141;
+ $143 = $142 * 1.5;
+ $144 = $143 / $46;
+ $145 = $139 + $144;
+ HEAPF32[$55>>2] = $145;
+ $146 = $112 - $113;
+ $147 = $138 * $146;
+ $148 = $147 * 1.5;
+ $149 = +HEAPF32[5657];
+ $150 = $148 / $149;
+ $151 = $112 + $150;
+ HEAPF32[$56>>2] = $151;
+ $152 = ((($0)) + 20|0);
+ $153 = +HEAPF32[$152>>2];
+ $154 = ((($0)) + 8|0);
+ $155 = +HEAPF32[$154>>2];
+ $156 = $153 - $155;
+ $157 = $138 * $156;
+ $158 = $157 * 1.5;
+ $159 = $158 / $149;
+ $160 = $153 + $159;
+ HEAPF32[$152>>2] = $160;
+ break;
+ }
+ $161 = $113 < $112;
+ if ($161) {
+ $162 = $112 > 0.0;
+ $163 = ($3|0)>(0);
+ $or$cond13 = $163 & $162;
+ if ($or$cond13) {
+ $164 = (+($3|0));
+ $165 = $164 * 1.5;
+ $166 = +HEAPF32[5657];
+ $167 = $166 - $165;
+ HEAPF32[5657] = $167;
+ $168 = $167 < 0.30000001192092896;
+ if ($168) {
+ HEAPF32[5657] = 0.30000001192092896;
+ }
+ }
+ }
+ }
+ } while(0);
+ $169 = ($5|0)==(0);
+ if ($169) {
+ label = 47;
+ break L1;
+ }
+ $170 = ($7|0)==(0);
+ if ($170) {
+ $183 = $31 * -0.0099999997764825821;
+ $184 = +HEAPF32[5658];
+ $185 = (+Math_cos((+$184)));
+ $186 = $183 * $185;
+ $187 = $35 * 0.0099999997764825821;
+ $188 = (+Math_sin((+$184)));
+ $189 = $187 * $188;
+ $190 = +HEAPF32[5659];
+ $191 = (+Math_sin((+$190)));
+ $192 = $189 * $191;
+ $193 = $186 + $192;
+ $194 = +HEAPF32[5657];
+ $195 = $194 / 5.0999999046325684;
+ $196 = $193 * $195;
+ $197 = ((($0)) + 12|0);
+ $198 = +HEAPF32[$197>>2];
+ $199 = $198 + $196;
+ HEAPF32[$197>>2] = $199;
+ $200 = (+Math_cos((+$190)));
+ $201 = $187 * $200;
+ $202 = $195 * $201;
+ $203 = ((($0)) + 16|0);
+ $204 = +HEAPF32[$203>>2];
+ $205 = $204 + $202;
+ HEAPF32[$203>>2] = $205;
+ $206 = $31 * 0.0099999997764825821;
+ $207 = $206 * $188;
+ $208 = $187 * $185;
+ $209 = $208 * $191;
+ $210 = $207 + $209;
+ $211 = $210 * $195;
+ $212 = ((($0)) + 20|0);
+ $213 = +HEAPF32[$212>>2];
+ $214 = $211 + $213;
+ HEAPF32[$212>>2] = $214;
+ label = 47;
+ break L1;
+ }
+ $171 = ($9|0)==(0);
+ if (!($171)) {
+ $172 = $35 * 0.05000000074505806;
+ $173 = +HEAPF32[5657];
+ $174 = $172 + $173;
+ HEAPF32[5657] = $174;
+ label = 47;
+ break L1;
+ }
+ $175 = $31 * 0.0099999997764825821;
+ $176 = +HEAPF32[5658];
+ $177 = $176 - $175;
+ HEAPF32[5658] = $177;
+ $178 = $35 * 0.0099999997764825821;
+ $179 = +HEAPF32[5659];
+ $180 = $179 - $178;
+ HEAPF32[5659] = $180;
+ $181 = $180 > 1.483529806137085;
+ if ($181) {
+ HEAPF32[5659] = 1.483529806137085;
+ label = 47;
+ break L1;
+ }
+ $182 = $180 < -1.483529806137085;
+ if (!($182)) {
+ label = 47;
+ break L1;
+ }
+ HEAPF32[5659] = -1.483529806137085;
+ label = 47;
+ break L1;
+ break;
+ }
+ case 2: {
+ $215 = +HEAPF32[5658];
+ $216 = $215 + 0.0099999997764825821;
+ HEAPF32[5658] = $216;
+ $217 = (+($3|0));
+ $218 = $217 * 1.5;
+ $219 = +HEAPF32[5657];
+ $220 = $219 - $218;
+ HEAPF32[5657] = $220;
+ $221 = $220 < 1.2000000476837158;
+ if (!($221)) {
+ label = 47;
+ break L1;
+ }
+ HEAPF32[5657] = 1.2000000476837158;
+ label = 47;
+ break L1;
+ break;
+ }
+ case 4: case 3: {
+ $225 = +HEAPF32[5658];
+ $226 = (+Math_sin((+$225)));
+ $227 = HEAP32[$12>>2]|0;
+ $228 = (+($227>>>0));
+ $229 = $226 * $228;
+ $230 = HEAP32[$2>>2]|0;
+ $231 = (+($230>>>0));
+ $232 = $226 * $231;
+ $233 = $229 - $232;
+ $234 = (+Math_cos((+$225)));
+ $235 = HEAP32[$18>>2]|0;
+ $236 = (+($235>>>0));
+ $237 = $234 * $236;
+ $238 = $233 - $237;
+ $239 = HEAP32[$15>>2]|0;
+ $240 = (+($239>>>0));
+ $241 = $234 * $240;
+ $242 = $238 + $241;
+ $243 = $242 / 20.0;
+ $244 = +HEAPF32[$0>>2];
+ $245 = $244 + $243;
+ HEAPF32[$0>>2] = $245;
+ $246 = +HEAPF32[5659];
+ $247 = (+Math_sin((+$246)));
+ $248 = $231 * $247;
+ $249 = $228 * $247;
+ $250 = $248 - $249;
+ $251 = HEAP32[$21>>2]|0;
+ $252 = (+($251>>>0));
+ $253 = $250 + $252;
+ $254 = HEAP32[$24>>2]|0;
+ $255 = (+($254>>>0));
+ $256 = $253 - $255;
+ $257 = $256 / 20.0;
+ $258 = ((($0)) + 4|0);
+ $259 = +HEAPF32[$258>>2];
+ $260 = $259 + $257;
+ HEAPF32[$258>>2] = $260;
+ $261 = $228 * $234;
+ $262 = $234 * $231;
+ $263 = $261 - $262;
+ $264 = $226 * $236;
+ $265 = $263 + $264;
+ $266 = $226 * $240;
+ $267 = $265 - $266;
+ $268 = $267 / 20.0;
+ $269 = ((($0)) + 8|0);
+ $270 = +HEAPF32[$269>>2];
+ $271 = $268 + $270;
+ HEAPF32[$269>>2] = $271;
+ $272 = HEAP32[$2>>2]|0;
+ $273 = ($272|0)==(0);
+ if ($273) {
+ $222 = ((($2)) + 4|0);
+ $223 = HEAP32[$222>>2]|0;
+ $224 = ($223|0)==(0);
+ if ($224) {
+ $368 = ((($2)) + 8|0);
+ $369 = HEAP32[$368>>2]|0;
+ $370 = ($369|0)==(0);
+ if ($370) {
+ $371 = ((($2)) + 12|0);
+ $372 = HEAP32[$371>>2]|0;
+ $373 = ($372|0)==(0);
+ if ($373) {
+ $374 = ((($2)) + 16|0);
+ $375 = HEAP32[$374>>2]|0;
+ $376 = ($375|0)==(0);
+ if ($376) {
+ $377 = ((($2)) + 20|0);
+ $378 = HEAP32[$377>>2]|0;
+ $not$ = ($378|0)!=(0);
+ $$ = $not$&1;
+ $$0 = $$;
+ } else {
+ $$0 = 1;
+ }
+ } else {
+ $$0 = 1;
+ }
+ } else {
+ $$0 = 1;
+ }
+ } else {
+ $$0 = 1;
+ }
+ } else {
+ $$0 = 1;
+ }
+ $274 = $31 * 0.0030000000260770321;
+ $275 = +HEAPF32[5658];
+ $276 = $275 - $274;
+ HEAPF32[5658] = $276;
+ $277 = $35 * 0.0030000000260770321;
+ $278 = +HEAPF32[5659];
+ $279 = $278 - $277;
+ HEAPF32[5659] = $279;
+ $280 = HEAP32[5660]|0;
+ $281 = ($280|0)==(4);
+ if ($281) {
+ $282 = $279 > 0.087266460061073303;
+ if ($282) {
+ $$sink24 = 0.087266460061073303;
+ label = 38;
+ } else {
+ $283 = $279 < -1.483529806137085;
+ if ($283) {
+ $$sink24 = -1.483529806137085;
+ label = 38;
+ }
+ }
+ if ((label|0) == 38) {
+ HEAPF32[5659] = $$sink24;
+ }
+ $284 = (+($3|0));
+ $285 = $284 * 1.5;
+ $286 = +HEAPF32[5657];
+ $287 = $286 - $285;
+ $288 = $287 < 1.2000000476837158;
+ $storemerge = $288 ? 1.2000000476837158 : $287;
+ HEAPF32[5657] = $storemerge;
+ $289 = +HEAPF32[$0>>2];
+ $290 = +HEAPF32[5658];
+ $291 = (+Math_cos((+$290)));
+ $292 = $291 * 0.40000000596046448;
+ $293 = $289 + $292;
+ $294 = (+Math_sin((+$290)));
+ $295 = $294 * 0.0;
+ $296 = $293 + $295;
+ $297 = ((($0)) + 12|0);
+ HEAPF32[$297>>2] = $296;
+ $298 = +HEAPF32[$258>>2];
+ $299 = $298 + 0.0;
+ $300 = ((($0)) + 16|0);
+ HEAPF32[$300>>2] = $299;
+ $301 = +HEAPF32[$269>>2];
+ $302 = $295 + $301;
+ $303 = $294 * 0.40000000596046448;
+ $304 = $302 - $303;
+ $$sink = $304;$$sink15 = $297;
+ } else {
+ $305 = $279 > 1.483529806137085;
+ if ($305) {
+ $$sink26 = 1.483529806137085;
+ label = 42;
+ } else {
+ $306 = $279 < -1.483529806137085;
+ if ($306) {
+ $$sink26 = -1.483529806137085;
+ label = 42;
+ }
+ }
+ if ((label|0) == 42) {
+ HEAPF32[5659] = $$sink26;
+ }
+ $307 = +HEAPF32[$0>>2];
+ $308 = +HEAPF32[5658];
+ $309 = (+Math_sin((+$308)));
+ $310 = $309 * 25.0;
+ $311 = $307 - $310;
+ $312 = ((($0)) + 12|0);
+ HEAPF32[$312>>2] = $311;
+ $313 = +HEAPF32[$258>>2];
+ $314 = +HEAPF32[5659];
+ $315 = (+Math_sin((+$314)));
+ $316 = $315 * 25.0;
+ $317 = $313 + $316;
+ $318 = ((($0)) + 16|0);
+ HEAPF32[$318>>2] = $317;
+ $319 = +HEAPF32[$269>>2];
+ $320 = (+Math_cos((+$308)));
+ $321 = $320 * 25.0;
+ $322 = $319 - $321;
+ $323 = ((($0)) + 20|0);
+ HEAPF32[$323>>2] = $322;
+ $324 = ($$0|0)==(0);
+ if (!($324)) {
+ $325 = HEAP32[5663]|0;
+ $326 = (($325) + 1)|0;
+ HEAP32[5663] = $326;
+ }
+ $327 = +HEAPF32[929];
+ $328 = HEAP32[5663]|0;
+ $329 = (+($328|0));
+ $330 = $329 / 5.0;
+ $331 = (+Math_sin((+$330)));
+ $332 = $331 / 30.0;
+ $333 = $327 - $332;
+ HEAPF32[$258>>2] = $333;
+ $334 = $329 / 10.0;
+ $335 = (+Math_sin((+$334)));
+ $336 = $335 / 200.0;
+ $337 = ((($0)) + 24|0);
+ HEAPF32[$337>>2] = $336;
+ $338 = -$335;
+ $339 = $338 / 200.0;
+ $$sink = $339;$$sink15 = $337;
+ }
+ $340 = ((($$sink15)) + 8|0);
+ HEAPF32[$340>>2] = $$sink;
+ label = 47;
+ break L1;
+ break;
+ }
+ default: {
+ $341 = $$pr;
+ break L1;
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 47) {
+ $$pr172 = HEAP32[5660]|0;
+ $341 = $$pr172;
+ }
+ switch ($341|0) {
+ case 1: case 2: case 4: {
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+ $342 = +HEAPF32[5658];
+ $343 = (+Math_sin((+$342)));
+ $344 = +HEAPF32[5657];
+ $345 = $343 * $344;
+ $346 = +HEAPF32[5659];
+ $347 = (+Math_cos((+$346)));
+ $348 = $345 * $347;
+ $349 = ((($0)) + 12|0);
+ $350 = +HEAPF32[$349>>2];
+ $351 = $348 + $350;
+ HEAPF32[$0>>2] = $351;
+ $352 = !($346 <= 0.0);
+ $353 = (+Math_sin((+$346)));
+ $354 = +HEAPF32[5657];
+ $355 = ((($0)) + 16|0);
+ $356 = +HEAPF32[$355>>2];
+ $357 = $353 * $354;
+ $358 = $353 * $357;
+ $359 = -$358;
+ $$sink20$p = $352 ? $359 : $358;
+ $$sink20 = $356 + $$sink20$p;
+ $360 = ((($0)) + 4|0);
+ HEAPF32[$360>>2] = $$sink20;
+ $361 = (+Math_cos((+$342)));
+ $362 = $354 * $361;
+ $363 = $347 * $362;
+ $364 = ((($0)) + 20|0);
+ $365 = +HEAPF32[$364>>2];
+ $366 = $365 + $363;
+ $367 = ((($0)) + 8|0);
+ HEAPF32[$367>>2] = $366;
+ STACKTOP = sp;return;
+}
+function _GetMousePosition($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = 19520;
+ $2 = $1;
+ $3 = HEAP32[$2>>2]|0;
+ $4 = (($1) + 4)|0;
+ $5 = $4;
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $0;
+ $8 = $7;
+ HEAP32[$8>>2] = $3;
+ $9 = (($7) + 4)|0;
+ $10 = $9;
+ HEAP32[$10>>2] = $6;
+ return;
+}
+function _GetMouseWheelMove() {
+ var $0 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[5665]|0;
+ $1 = (($0|0) / 100)&-1;
+ return ($1|0);
+}
+function _IsMouseButtonDown($0) {
+ $0 = $0|0;
+ var $$ = 0, $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (_GetMouseButtonStatus($0)|0);
+ $2 = ($1|0)==(1);
+ $$ = $2&1;
+ return ($$|0);
+}
+function _IsKeyDown($0) {
+ $0 = $0|0;
+ var $$ = 0, $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (_GetKeyStatus($0)|0);
+ $2 = ($1|0)==(1);
+ $$ = $2&1;
+ return ($$|0);
+}
+function _GetKeyStatus($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[5664]|0;
+ $2 = (_glfwGetKey(($1|0),($0|0))|0);
+ return ($2|0);
+}
+function _GetMouseButtonStatus($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[5664]|0;
+ $2 = (_glfwGetMouseButton(($1|0),($0|0))|0);
+ return ($2|0);
+}
+function _InitWindow($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _TraceLog(0,9341,$vararg_buffer);
+ HEAP32[5666] = $2;
+ _InitGraphicsDevice($0,$1);
+ _LoadDefaultFont();
+ _InitTimer();
+ (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(5|0))|0);
+ (_emscripten_set_keypress_callback((9370|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_click_callback((9370|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchstart_callback((9370|0),(0|0),1,(8|0))|0);
+ (_emscripten_set_touchend_callback((9370|0),(0|0),1,(8|0))|0);
+ (_emscripten_set_touchmove_callback((9370|0),(0|0),1,(8|0))|0);
+ (_emscripten_set_touchcancel_callback((9370|0),(0|0),1,(8|0))|0);
+ (_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0);
+ (_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0);
+ $3 = HEAP32[5667]|0;
+ $4 = (+($3|0));
+ $5 = $4 * 0.5;
+ HEAPF32[4880] = $5;
+ $6 = HEAP32[5668]|0;
+ $7 = (+($6|0));
+ $8 = $7 * 0.5;
+ HEAPF32[(19524)>>2] = $8;
+ $9 = HEAP32[5669]|0;
+ $10 = ($9|0)==(0);
+ if ($10) {
+ STACKTOP = sp;return;
+ }
+ _SetTargetFPS(60);
+ _LogoAnimation();
+ STACKTOP = sp;return;
+}
+function _InitGraphicsDevice($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$015 = 0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0.0, $83 = 0, $84 = 0, $85 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer18 = 0, $vararg_buffer22 = 0, $vararg_buffer3 = 0, $vararg_buffer6 = 0, $vararg_buffer8 = 0, $vararg_ptr13 = 0, $vararg_ptr17 = 0, $vararg_ptr21 = 0, $vararg_ptr5 = 0, dest = 0;
+ var label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0);
+ $$byval_copy = sp + 136|0;
+ $vararg_buffer22 = sp + 64|0;
+ $vararg_buffer18 = sp + 56|0;
+ $vararg_buffer14 = sp + 48|0;
+ $vararg_buffer10 = sp + 40|0;
+ $vararg_buffer8 = sp + 32|0;
+ $vararg_buffer6 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 72|0;
+ $3 = sp + 140|0;
+ HEAP32[5667] = $0;
+ HEAP32[5668] = $1;
+ _MatrixIdentity($2);
+ dest=22696; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ (_glfwSetErrorCallback((2|0))|0);
+ $4 = (_glfwInit()|0);
+ $5 = ($4|0)==(0);
+ if ($5) {
+ _TraceLog(2,9565,$vararg_buffer);
+ }
+ $6 = HEAP32[5667]|0;
+ HEAP32[5690] = $6;
+ $7 = HEAP32[5668]|0;
+ HEAP32[5691] = $7;
+ _glfwDefaultWindowHints();
+ $8 = HEAP8[23576]|0;
+ $9 = $8 & 4;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ _glfwWindowHint(131075,0);
+ } else {
+ _glfwWindowHint(131075,1);
+ }
+ $11 = HEAP8[23576]|0;
+ $12 = $11 & 8;
+ $13 = ($12<<24>>24)==(0);
+ if (!($13)) {
+ _glfwWindowHint(131077,1);
+ }
+ $14 = HEAP8[23576]|0;
+ $15 = $14 & 32;
+ $16 = ($15<<24>>24)==(0);
+ if (!($16)) {
+ _glfwWindowHint(135181,4);
+ _TraceLog(0,9591,$vararg_buffer1);
+ }
+ $17 = (_rlGetVersion()|0);
+ $18 = ($17|0)==(2);
+ if ($18) {
+ _glfwWindowHint(139266,2);
+ _glfwWindowHint(139267,1);
+ } else {
+ $19 = (_rlGetVersion()|0);
+ $20 = ($19|0)==(3);
+ if ($20) {
+ _glfwWindowHint(139266,3);
+ _glfwWindowHint(139267,3);
+ _glfwWindowHint(139272,204801);
+ _glfwWindowHint(139270,0);
+ }
+ }
+ $21 = HEAP32[5692]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ $47 = HEAP32[5667]|0;
+ $48 = HEAP32[5668]|0;
+ $49 = HEAP32[5666]|0;
+ $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
+ HEAP32[5664] = $50;
+ $51 = HEAP32[5667]|0;
+ HEAP32[5693] = $51;
+ $52 = HEAP32[5668]|0;
+ HEAP32[5694] = $52;
+ $54 = $50;
+ } else {
+ $23 = (_glfwGetPrimaryMonitor()|0);
+ $24 = (_glfwGetVideoModes(($23|0),($$byval_copy|0))|0);
+ $25 = HEAP32[$$byval_copy>>2]|0;
+ $26 = ($25|0)>(0);
+ L22: do {
+ if ($26) {
+ $27 = HEAP32[5667]|0;
+ $28 = HEAP32[$$byval_copy>>2]|0;
+ $29 = HEAP32[5668]|0;
+ $$015 = 0;
+ while(1) {
+ $30 = (($24) + (($$015*24)|0)|0);
+ $31 = HEAP32[$30>>2]|0;
+ $32 = ($31|0)<($27|0);
+ if (!($32)) {
+ $33 = (((($24) + (($$015*24)|0)|0)) + 4|0);
+ $34 = HEAP32[$33>>2]|0;
+ $35 = ($34|0)<($29|0);
+ if (!($35)) {
+ break;
+ }
+ }
+ $36 = (($$015) + 1)|0;
+ $37 = ($36|0)<($28|0);
+ if ($37) {
+ $$015 = $36;
+ } else {
+ break L22;
+ }
+ }
+ HEAP32[5690] = $31;
+ HEAP32[5691] = $34;
+ }
+ } while(0);
+ $38 = HEAP32[5690]|0;
+ $39 = HEAP32[5691]|0;
+ HEAP32[$vararg_buffer3>>2] = $38;
+ $vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr5>>2] = $39;
+ _TraceLog(1,9616,$vararg_buffer3);
+ $40 = HEAP32[5690]|0;
+ $41 = HEAP32[5691]|0;
+ _SetupFramebufferSize($40,$41);
+ $42 = HEAP32[5690]|0;
+ $43 = HEAP32[5691]|0;
+ $44 = HEAP32[5666]|0;
+ $45 = (_glfwGetPrimaryMonitor()|0);
+ $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
+ HEAP32[5664] = $46;
+ $54 = $46;
+ }
+ $53 = ($54|0)==(0|0);
+ if ($53) {
+ _glfwTerminate();
+ _TraceLog(2,9654,$vararg_buffer6);
+ } else {
+ _TraceLog(0,9687,$vararg_buffer8);
+ $55 = HEAP32[5693]|0;
+ $56 = HEAP32[5694]|0;
+ HEAP32[$vararg_buffer10>>2] = $55;
+ $vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $56;
+ _TraceLog(0,9727,$vararg_buffer10);
+ $57 = HEAP32[5667]|0;
+ $58 = HEAP32[5668]|0;
+ HEAP32[$vararg_buffer14>>2] = $57;
+ $vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
+ HEAP32[$vararg_ptr17>>2] = $58;
+ _TraceLog(0,9748,$vararg_buffer14);
+ $59 = HEAP32[5695]|0;
+ $60 = HEAP32[5696]|0;
+ HEAP32[$vararg_buffer18>>2] = $59;
+ $vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
+ HEAP32[$vararg_ptr21>>2] = $60;
+ _TraceLog(0,9769,$vararg_buffer18);
+ }
+ $61 = HEAP32[5664]|0;
+ (_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
+ $62 = HEAP32[5664]|0;
+ (_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
+ $63 = HEAP32[5664]|0;
+ (_glfwSetKeyCallback(($63|0),(1|0))|0);
+ $64 = HEAP32[5664]|0;
+ (_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
+ $65 = HEAP32[5664]|0;
+ (_glfwSetCursorPosCallback(($65|0),(1|0))|0);
+ $66 = HEAP32[5664]|0;
+ (_glfwSetCharCallback(($66|0),(4|0))|0);
+ $67 = HEAP32[5664]|0;
+ (_glfwSetScrollCallback(($67|0),(2|0))|0);
+ $68 = HEAP32[5664]|0;
+ (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
+ $69 = HEAP32[5664]|0;
+ _glfwMakeContextCurrent(($69|0));
+ _glfwSwapInterval(0);
+ $70 = HEAP8[23576]|0;
+ $71 = $70 & 64;
+ $72 = ($71<<24>>24)==(0);
+ if ($72) {
+ $73 = HEAP32[5667]|0;
+ $74 = HEAP32[5668]|0;
+ _rlglInit($73,$74);
+ _SetupViewport();
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $75 = HEAP32[5693]|0;
+ $76 = HEAP32[5695]|0;
+ $77 = (($75) - ($76))|0;
+ $78 = (+($77|0));
+ $79 = HEAP32[5694]|0;
+ $80 = HEAP32[5696]|0;
+ $81 = (($79) - ($80))|0;
+ $82 = (+($81|0));
+ _rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ HEAP8[$3>>0] = -11;
+ $83 = ((($3)) + 1|0);
+ HEAP8[$83>>0] = -11;
+ $84 = ((($3)) + 2|0);
+ HEAP8[$84>>0] = -11;
+ $85 = ((($3)) + 3|0);
+ HEAP8[$85>>0] = -1;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
+ _ClearBackground($$byval_copy);
+ STACKTOP = sp;return;
+ }
+ _glfwSwapInterval(1);
+ _TraceLog(0,9794,$vararg_buffer22);
+ $73 = HEAP32[5667]|0;
+ $74 = HEAP32[5668]|0;
+ _rlglInit($73,$74);
+ _SetupViewport();
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $75 = HEAP32[5693]|0;
+ $76 = HEAP32[5695]|0;
+ $77 = (($75) - ($76))|0;
+ $78 = (+($77|0));
+ $79 = HEAP32[5694]|0;
+ $80 = HEAP32[5696]|0;
+ $81 = (($79) - ($80))|0;
+ $82 = (+($81|0));
+ _rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ HEAP8[$3>>0] = -11;
+ $83 = ((($3)) + 1|0);
+ HEAP8[$83>>0] = -11;
+ $84 = ((($3)) + 2|0);
+ HEAP8[$84>>0] = -11;
+ $85 = ((($3)) + 3|0);
+ HEAP8[$85>>0] = -1;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
+ _ClearBackground($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _InitTimer() {
+ var $0 = 0, $1 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_time((0|0))|0);
+ _srand($0);
+ $1 = (+_GetTime());
+ HEAPF64[2444] = $1;
+ return;
+}
+function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, $vararg_ptr9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer = sp;
+ $3 = HEAP32[$1>>2]|0;
+ $4 = ($3|0)==(0);
+ $5 = ((($1)) + 264|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($1)) + 268|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($1)) + 272|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($1)) + 276|0);
+ $12 = HEAP32[$11>>2]|0;
+ if ($4) {
+ HEAP32[$vararg_buffer4>>2] = $6;
+ $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
+ HEAP32[$vararg_ptr7>>2] = $8;
+ $vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
+ HEAP32[$vararg_ptr8>>2] = $10;
+ $vararg_ptr9 = ((($vararg_buffer4)) + 12|0);
+ HEAP32[$vararg_ptr9>>2] = $12;
+ _TraceLog(0,9498,$vararg_buffer4);
+ STACKTOP = sp;return 0;
+ } else {
+ HEAP32[$vararg_buffer>>2] = $6;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $8;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $10;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $12;
+ _TraceLog(0,9429,$vararg_buffer);
+ STACKTOP = sp;return 0;
+ }
+ return (0)|0;
+}
+function _EmscriptenKeyboardCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(1);
+ if (!($3)) {
+ return 0;
+ }
+ $4 = ((($1)) + 32|0);
+ $5 = (_strcmp($4,9422)|0);
+ $6 = ($5|0)==(0);
+ if (!($6)) {
+ return 0;
+ }
+ (_emscripten_exit_pointerlock()|0);
+ return 0;
+}
+function _EmscriptenMouseCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 272|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(272|0);
+ $3 = sp;
+ $4 = ($0|0)==(4);
+ $5 = HEAP32[5661]|0;
+ $6 = ($5|0)!=(0);
+ $or$cond = $4 & $6;
+ if (!($or$cond)) {
+ STACKTOP = sp;return 0;
+ }
+ (_emscripten_get_pointerlock_status(($3|0))|0);
+ $7 = HEAP32[$3>>2]|0;
+ $8 = ($7|0)==(0);
+ if ($8) {
+ (_emscripten_request_pointerlock((0|0),1)|0);
+ } else {
+ (_emscripten_exit_pointerlock()|0);
+ (_emscripten_get_pointerlock_status(($3|0))|0);
+ }
+ HEAP32[5661] = 0;
+ STACKTOP = sp;return 0;
+}
+function _EmscriptenTouchCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy = 0, $$sink = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$03$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$24$0$$sroa_idx5 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0;
+ var $60 = 0.0, $61 = 0.0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 56|0;
+ $3 = sp;
+ switch ($0|0) {
+ case 22: {
+ $$sink = 1;
+ label = 4;
+ break;
+ }
+ case 23: {
+ $$sink = 0;
+ label = 4;
+ break;
+ }
+ case 24: {
+ $$sink = 2;
+ label = 4;
+ break;
+ }
+ default: {
+ }
+ }
+ if ((label|0) == 4) {
+ HEAP32[$3>>2] = $$sink;
+ }
+ $4 = HEAP32[$1>>2]|0;
+ $5 = ((($3)) + 4|0);
+ HEAP32[$5>>2] = $4;
+ $6 = ((($1)) + 20|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ((($3)) + 8|0);
+ HEAP32[$8>>2] = $7;
+ $9 = ((($1)) + 72|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($3)) + 12|0);
+ HEAP32[$11>>2] = $10;
+ $12 = ((($1)) + 56|0);
+ $13 = HEAP32[$12>>2]|0;
+ $14 = (+($13|0));
+ $15 = ((($1)) + 60|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = (+($16|0));
+ $$sroa$03$0$$sroa_idx = ((($3)) + 24|0);
+ HEAPF32[$$sroa$03$0$$sroa_idx>>2] = $14;
+ $$sroa$24$0$$sroa_idx5 = ((($3)) + 28|0);
+ HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $17;
+ $18 = ((($1)) + 108|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = (+($19|0));
+ $21 = ((($1)) + 112|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = (+($22|0));
+ $$sroa$0$0$$sroa_idx = ((($3)) + 32|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $20;
+ $$sroa$2$0$$sroa_idx2 = ((($3)) + 36|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $23;
+ $24 = ((($3)) + 24|0);
+ $25 = $24;
+ $26 = $25;
+ $27 = HEAP32[$26>>2]|0;
+ $28 = (($25) + 4)|0;
+ $29 = $28;
+ $30 = HEAP32[$29>>2]|0;
+ $31 = 19536;
+ $32 = $31;
+ HEAP32[$32>>2] = $27;
+ $33 = (($31) + 4)|0;
+ $34 = $33;
+ HEAP32[$34>>2] = $30;
+ $35 = ((($3)) + 32|0);
+ $36 = $35;
+ $37 = $36;
+ $38 = HEAP32[$37>>2]|0;
+ $39 = (($36) + 4)|0;
+ $40 = $39;
+ $41 = HEAP32[$40>>2]|0;
+ $42 = (19544);
+ $43 = $42;
+ HEAP32[$43>>2] = $38;
+ $44 = (($42) + 4)|0;
+ $45 = $44;
+ HEAP32[$45>>2] = $41;
+ $46 = (_GetScreenWidth()|0);
+ $47 = (+($46|0));
+ $48 = +HEAPF32[$24>>2];
+ $49 = $48 / $47;
+ HEAPF32[$24>>2] = $49;
+ $50 = (_GetScreenHeight()|0);
+ $51 = (+($50|0));
+ $52 = +HEAPF32[$$sroa$24$0$$sroa_idx5>>2];
+ $53 = $52 / $51;
+ HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $53;
+ $54 = (_GetScreenWidth()|0);
+ $55 = (+($54|0));
+ $56 = +HEAPF32[$35>>2];
+ $57 = $56 / $55;
+ HEAPF32[$35>>2] = $57;
+ $58 = (_GetScreenHeight()|0);
+ $59 = (+($58|0));
+ $60 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $61 = $60 / $59;
+ HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $61;
+ dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return 1;
+}
+function _EmscriptenGamepadCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$sink = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($1)) + 1296|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ label = 3;
+ } else {
+ $6 = ((($1)) + 1300|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ($7|0)<(4);
+ if ($8) {
+ $$sink = 1;
+ } else {
+ label = 3;
+ }
+ }
+ if ((label|0) == 3) {
+ $$sink = 0;
+ }
+ $9 = ((($1)) + 1300|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (22680 + ($10<<2)|0);
+ HEAP32[$11>>2] = $$sink;
+ return 0;
+}
+function _SetTargetFPS($0) {
+ $0 = $0|0;
+ var $$ = 0.0, $$op = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ($0|0)<(1);
+ $2 = (+($0|0));
+ $3 = 1.0 / $2;
+ $$ = $1 ? 0.0 : $3;
+ HEAPF64[2441] = $$;
+ $4 = $3;
+ $$op = $4 * 1000.0;
+ $5 = $$op;
+ $6 = $1 ? 0.0 : $5;
+ HEAPF64[$vararg_buffer>>3] = $6;
+ _TraceLog(0,9378,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _LogoAnimation() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[5669] = 0;
+ return;
+}
+function _GetScreenWidth() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[5667]|0;
+ return ($0|0);
+}
+function _GetScreenHeight() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[5668]|0;
+ return ($0|0);
+}
+function _GetTime() {
+ var $0 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (+_glfwGetTime());
+ return (+$0);
+}
+function _ErrorCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ HEAP32[$vararg_buffer>>2] = $0;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $1;
+ _TraceLog(1,13403,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _SetupFramebufferSize($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sink = 0, $$sink1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0;
+ var $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0.0;
+ var $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, $roundf = 0.0, $roundf38 = 0.0, $roundf39 = 0.0, $roundf40 = 0.0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0, $vararg_ptr11 = 0, $vararg_ptr12 = 0, $vararg_ptr13 = 0, $vararg_ptr2 = 0;
+ var $vararg_ptr3 = 0, $vararg_ptr7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $vararg_buffer8 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer = sp;
+ $2 = sp + 40|0;
+ $3 = HEAP32[5667]|0;
+ $4 = ($3|0)>($0|0);
+ if (!($4)) {
+ $5 = HEAP32[5668]|0;
+ $6 = ($5|0)>($1|0);
+ if (!($6)) {
+ $30 = ($3|0)<($0|0);
+ $31 = ($5|0)<($1|0);
+ $or$cond = $30 | $31;
+ if (!($or$cond)) {
+ HEAP32[5693] = $3;
+ HEAP32[5694] = $5;
+ HEAP32[5695] = 0;
+ HEAP32[5696] = 0;
+ STACKTOP = sp;return;
+ }
+ HEAP32[$vararg_buffer8>>2] = $3;
+ $vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
+ HEAP32[$vararg_ptr11>>2] = $5;
+ $vararg_ptr12 = ((($vararg_buffer8)) + 8|0);
+ HEAP32[$vararg_ptr12>>2] = $0;
+ $vararg_ptr13 = ((($vararg_buffer8)) + 12|0);
+ HEAP32[$vararg_ptr13>>2] = $1;
+ _TraceLog(0,13337,$vararg_buffer8);
+ $32 = (+($0|0));
+ $33 = (+($1|0));
+ $34 = $32 / $33;
+ $35 = HEAP32[5667]|0;
+ $36 = (+($35|0));
+ $37 = HEAP32[5668]|0;
+ $38 = (+($37|0));
+ $39 = $36 / $38;
+ $40 = !($34 <= $39);
+ if ($40) {
+ $44 = $34 * $38;
+ $roundf = (+_roundf((+$44)));
+ $45 = (~~(($roundf)));
+ HEAP32[5693] = $45;
+ HEAP32[5694] = $37;
+ $46 = (($45) - ($35))|0;
+ HEAP32[5695] = $46;
+ $$sink1 = 0;
+ } else {
+ HEAP32[5693] = $35;
+ $41 = $36 / $34;
+ $roundf38 = (+_roundf((+$41)));
+ $42 = (~~(($roundf38)));
+ HEAP32[5694] = $42;
+ HEAP32[5695] = 0;
+ $43 = (($42) - ($37))|0;
+ $$sink1 = $43;
+ }
+ HEAP32[5696] = $$sink1;
+ STACKTOP = sp;return;
+ }
+ }
+ $7 = HEAP32[5668]|0;
+ HEAP32[$vararg_buffer>>2] = $3;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $7;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $0;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $1;
+ _TraceLog(1,13194,$vararg_buffer);
+ $8 = (+($0|0));
+ $9 = HEAP32[5667]|0;
+ $10 = (+($9|0));
+ $11 = $8 / $10;
+ $12 = (+($1|0));
+ $13 = HEAP32[5668]|0;
+ $14 = (+($13|0));
+ $15 = $12 / $14;
+ $16 = !($11 <= $15);
+ if ($16) {
+ $22 = $10 * $15;
+ $roundf39 = (+_roundf((+$22)));
+ $23 = (~~(($roundf39)));
+ HEAP32[5693] = $23;
+ HEAP32[5694] = $1;
+ $24 = (($0) - ($23))|0;
+ HEAP32[5695] = $24;
+ $$sink = 0;
+ } else {
+ HEAP32[5693] = $0;
+ $17 = HEAP32[5668]|0;
+ $18 = (+($17|0));
+ $19 = $11 * $18;
+ $roundf40 = (+_roundf((+$19)));
+ $20 = (~~(($roundf40)));
+ HEAP32[5694] = $20;
+ HEAP32[5695] = 0;
+ $21 = (($1) - ($20))|0;
+ $$sink = $21;
+ }
+ HEAP32[5696] = $$sink;
+ $25 = HEAP32[5693]|0;
+ $26 = (+($25|0));
+ $27 = HEAP32[5667]|0;
+ $28 = (+($27|0));
+ $29 = $26 / $28;
+ _MatrixScale($2,$29,$29,$29);
+ dest=22696; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[5693] = $0;
+ HEAP32[5694] = $1;
+ HEAP32[$vararg_buffer4>>2] = $0;
+ $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
+ HEAP32[$vararg_ptr7>>2] = $1;
+ _TraceLog(1,13272,$vararg_buffer4);
+ STACKTOP = sp;return;
+}
+function _WindowSizeCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0.0, $4 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlViewport(0,0,$1,$2);
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $3 = (+($1|0));
+ $4 = (+($2|0));
+ _rlOrtho(0.0,$3,$4,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ _rlClearScreenBuffers();
+ HEAP32[5667] = $1;
+ HEAP32[5668] = $2;
+ HEAP32[5693] = $1;
+ HEAP32[5694] = $2;
+ return;
+}
+function _CursorEnterCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _KeyCallback($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $5 = HEAP32[940]|0;
+ $6 = ($5|0)==($1|0);
+ $7 = ($3|0)==(1);
+ $or$cond = $7 & $6;
+ if ($or$cond) {
+ _glfwSetWindowShouldClose(($0|0),1);
+ return;
+ }
+ $8 = $3&255;
+ $9 = (23583 + ($1)|0);
+ HEAP8[$9>>0] = $8;
+ if (!($7)) {
+ return;
+ }
+ HEAP32[939] = $1;
+ return;
+}
+function _MouseButtonCallback($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0;
+ var $28 = 0.0, $29 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy = sp + 64|0;
+ $4 = sp + 8|0;
+ $5 = sp;
+ $6 = $2&255;
+ $7 = (23577 + ($1)|0);
+ HEAP8[$7>>0] = $6;
+ $8 = (_IsMouseButtonPressed(0)|0);
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $10 = (_IsMouseButtonReleased(0)|0);
+ $11 = ($10|0)==(0);
+ if (!($11)) {
+ $$sink = 0;
+ label = 3;
+ }
+ } else {
+ $$sink = 1;
+ label = 3;
+ }
+ if ((label|0) == 3) {
+ HEAP32[$4>>2] = $$sink;
+ }
+ $12 = ((($4)) + 8|0);
+ HEAP32[$12>>2] = 0;
+ $13 = ((($4)) + 4|0);
+ HEAP32[$13>>2] = 1;
+ $14 = ((($4)) + 24|0);
+ _GetMousePosition($5);
+ $15 = $5;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($15) + 4)|0;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = $14;
+ $22 = $21;
+ HEAP32[$22>>2] = $17;
+ $23 = (($21) + 4)|0;
+ $24 = $23;
+ HEAP32[$24>>2] = $20;
+ $25 = (_GetScreenWidth()|0);
+ $26 = (+($25|0));
+ $27 = +HEAPF32[$14>>2];
+ $28 = $27 / $26;
+ HEAPF32[$14>>2] = $28;
+ $29 = (_GetScreenHeight()|0);
+ $30 = (+($29|0));
+ $31 = ((($4)) + 28|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $32 / $30;
+ HEAPF32[$31>>2] = $33;
+ dest=$$byval_copy; src=$4; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _MouseCursorPosCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ var $$byval_copy = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 56|0;
+ $3 = sp;
+ HEAP32[$3>>2] = 2;
+ $4 = ((($3)) + 8|0);
+ HEAP32[$4>>2] = 0;
+ $5 = ((($3)) + 4|0);
+ HEAP32[$5>>2] = 1;
+ $6 = $1;
+ $7 = $2;
+ $$sroa$0$0$$sroa_idx = ((($3)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $6;
+ $$sroa$2$0$$sroa_idx1 = ((($3)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $7;
+ $8 = ((($3)) + 24|0);
+ $9 = $8;
+ $10 = $9;
+ $11 = HEAP32[$10>>2]|0;
+ $12 = (($9) + 4)|0;
+ $13 = $12;
+ $14 = HEAP32[$13>>2]|0;
+ $15 = 19536;
+ $16 = $15;
+ HEAP32[$16>>2] = $11;
+ $17 = (($15) + 4)|0;
+ $18 = $17;
+ HEAP32[$18>>2] = $14;
+ $19 = (_GetScreenWidth()|0);
+ $20 = (+($19|0));
+ $21 = +HEAPF32[$8>>2];
+ $22 = $21 / $20;
+ HEAPF32[$8>>2] = $22;
+ $23 = (_GetScreenHeight()|0);
+ $24 = (+($23|0));
+ $25 = +HEAPF32[$$sroa$2$0$$sroa_idx1>>2];
+ $26 = $25 / $24;
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $26;
+ dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _CharCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[939] = $1;
+ return;
+}
+function _ScrollCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ var $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (~~(($2)));
+ HEAP32[5699] = $3;
+ return;
+}
+function _WindowIconifyCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sink = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)!=(0);
+ $$sink = $2&1;
+ HEAP32[5698] = $$sink;
+ return;
+}
+function _rlglInit($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$06066 = 0, $$06167 = 0, $$06268 = 0, $$063 = 0, $$sink64 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0.0, $73 = 0.0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0;
+ var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $9 = 0, $exitcond = 0, $exitcond70 = 0, $exitcond71 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0;
+ var $vararg_buffer19 = 0, $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0);
+ $vararg_buffer41 = sp + 2184|0;
+ $vararg_buffer39 = sp + 2176|0;
+ $vararg_buffer36 = sp + 2168|0;
+ $vararg_buffer34 = sp + 2160|0;
+ $vararg_buffer31 = sp + 2152|0;
+ $vararg_buffer29 = sp + 2144|0;
+ $vararg_buffer27 = sp + 2136|0;
+ $vararg_buffer25 = sp + 2128|0;
+ $vararg_buffer23 = sp + 2120|0;
+ $vararg_buffer21 = sp + 2112|0;
+ $vararg_buffer19 = sp + 2104|0;
+ $vararg_buffer17 = sp + 2096|0;
+ $vararg_buffer15 = sp + 2088|0;
+ $vararg_buffer13 = sp + 2080|0;
+ $vararg_buffer10 = sp + 2072|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 2400|0;
+ $3 = sp + 2384|0;
+ $4 = sp + 2320|0;
+ $5 = sp + 2256|0;
+ $6 = sp + 2192|0;
+ $7 = (_glGetString(7936)|0);
+ HEAP32[$vararg_buffer>>2] = $7;
+ _TraceLog(0,9817,$vararg_buffer);
+ $8 = (_glGetString(7937)|0);
+ HEAP32[$vararg_buffer1>>2] = $8;
+ _TraceLog(0,9835,$vararg_buffer1);
+ $9 = (_glGetString(7938)|0);
+ HEAP32[$vararg_buffer4>>2] = $9;
+ _TraceLog(0,9853,$vararg_buffer4);
+ $10 = (_glGetString(35724)|0);
+ HEAP32[$vararg_buffer7>>2] = $10;
+ _TraceLog(0,9871,$vararg_buffer7);
+ $11 = (_glGetString(7939)|0);
+ $12 = (_strlen($11)|0);
+ $13 = (($12) + 1)|0;
+ $14 = (_malloc($13)|0);
+ _memcpy(($14|0),($11|0),($13|0))|0;
+ $$063 = 0;$$sink64 = $14;
+ while(1) {
+ $15 = (_strtok($$sink64,9889)|0);
+ $16 = (($vararg_buffer7) + ($$063<<2)|0);
+ HEAP32[$16>>2] = $15;
+ $17 = ($15|0)==(0|0);
+ $18 = (($$063) + 1)|0;
+ if ($17) {
+ break;
+ } else {
+ $$063 = $18;$$sink64 = 0;
+ }
+ }
+ _free($14);
+ $19 = (($$063) + -1)|0;
+ HEAP32[$vararg_buffer10>>2] = $19;
+ _TraceLog(0,9891,$vararg_buffer10);
+ $20 = ($$063|0)>(1);
+ if ($20) {
+ $$06268 = 0;
+ while(1) {
+ $23 = (($vararg_buffer7) + ($$06268<<2)|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = (_strcmp($24,9926)|0);
+ $26 = ($25|0)==(0);
+ if ($26) {
+ HEAP32[5259] = 1;
+ $27 = (_eglGetProcAddress((9953|0))|0);
+ HEAP32[5633] = $27;
+ $28 = (_eglGetProcAddress((9974|0))|0);
+ HEAP32[5260] = $28;
+ $29 = (_eglGetProcAddress((9995|0))|0);
+ HEAP32[5648] = $29;
+ }
+ $30 = (_strcmp($24,10019)|0);
+ $31 = ($30|0)==(0);
+ if ($31) {
+ HEAP32[5166] = 1;
+ }
+ $32 = (_strcmp($24,10039)|0);
+ $33 = ($32|0)==(0);
+ if ($33) {
+ HEAP32[5165] = 1;
+ }
+ $34 = (_strcmp($24,10057)|0);
+ $35 = ($34|0)==(0);
+ if ($35) {
+ label = 14;
+ } else {
+ $36 = HEAP32[$23>>2]|0;
+ $37 = (_strcmp($36,10089)|0);
+ $38 = ($37|0)==(0);
+ if ($38) {
+ label = 14;
+ } else {
+ $39 = (_strcmp($36,10122)|0);
+ $40 = ($39|0)==(0);
+ if ($40) {
+ label = 14;
+ }
+ }
+ }
+ if ((label|0) == 14) {
+ label = 0;
+ HEAP32[5160] = 1;
+ }
+ $41 = HEAP32[$23>>2]|0;
+ $42 = (_strcmp($41,10162)|0);
+ $43 = ($42|0)==(0);
+ if ($43) {
+ label = 17;
+ } else {
+ $44 = (_strcmp($41,10198)|0);
+ $45 = ($44|0)==(0);
+ if ($45) {
+ label = 17;
+ }
+ }
+ if ((label|0) == 17) {
+ label = 0;
+ HEAP32[5161] = 1;
+ }
+ $46 = (_strcmp($41,10231)|0);
+ $47 = ($46|0)==(0);
+ if ($47) {
+ HEAP32[5162] = 1;
+ }
+ $48 = HEAP32[$23>>2]|0;
+ $49 = (_strcmp($48,10256)|0);
+ $50 = ($49|0)==(0);
+ if ($50) {
+ HEAP32[5163] = 1;
+ }
+ $51 = (_strcmp($48,10289)|0);
+ $52 = ($51|0)==(0);
+ if ($52) {
+ HEAP32[5164] = 1;
+ }
+ $53 = (_strcmp($48,10325)|0);
+ $54 = ($53|0)==(0);
+ if ($54) {
+ HEAP32[5697] = 1;
+ _glGetFloatv(34047,(20672|0));
+ }
+ $55 = (_strcmp($48,10359)|0);
+ $56 = ($55|0)==(0);
+ if ($56) {
+ HEAP32[5167] = 1;
+ }
+ $57 = (($$06268) + 1)|0;
+ $exitcond71 = ($57|0)==($19|0);
+ if ($exitcond71) {
+ break;
+ } else {
+ $$06268 = $57;
+ }
+ }
+ }
+ $21 = HEAP32[5259]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ _TraceLog(1,10462,$vararg_buffer15);
+ } else {
+ _TraceLog(0,10387,$vararg_buffer13);
+ }
+ $58 = HEAP32[5166]|0;
+ $59 = ($58|0)==(0);
+ if ($59) {
+ _TraceLog(1,10598,$vararg_buffer19);
+ } else {
+ _TraceLog(0,10523,$vararg_buffer17);
+ }
+ $60 = HEAP32[5160]|0;
+ $61 = ($60|0)==(0);
+ if (!($61)) {
+ _TraceLog(0,10690,$vararg_buffer21);
+ }
+ $62 = HEAP32[5161]|0;
+ $63 = ($62|0)==(0);
+ if (!($63)) {
+ _TraceLog(0,10736,$vararg_buffer23);
+ }
+ $64 = HEAP32[5162]|0;
+ $65 = ($64|0)==(0);
+ if (!($65)) {
+ _TraceLog(0,10783,$vararg_buffer25);
+ }
+ $66 = HEAP32[5163]|0;
+ $67 = ($66|0)==(0);
+ if (!($67)) {
+ _TraceLog(0,10834,$vararg_buffer27);
+ }
+ $68 = HEAP32[5164]|0;
+ $69 = ($68|0)==(0);
+ if (!($69)) {
+ _TraceLog(0,10881,$vararg_buffer29);
+ }
+ $70 = HEAP32[5697]|0;
+ $71 = ($70|0)==(0);
+ if (!($71)) {
+ $72 = +HEAPF32[5168];
+ $73 = $72;
+ HEAPF64[$vararg_buffer31>>3] = $73;
+ _TraceLog(0,10928,$vararg_buffer31);
+ }
+ $74 = HEAP32[5167]|0;
+ $75 = ($74|0)==(0);
+ if (!($75)) {
+ _TraceLog(0,10994,$vararg_buffer34);
+ }
+ HEAP32[$vararg_buffer10>>2] = -1;
+ $76 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
+ HEAP32[5219] = $76;
+ $77 = ($76|0)==(0);
+ if ($77) {
+ _TraceLog(1,11098,$vararg_buffer39);
+ } else {
+ HEAP32[$vararg_buffer36>>2] = $76;
+ _TraceLog(0,11047,$vararg_buffer36);
+ }
+ _LoadDefaultShader($2);
+ dest=22536; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=20980; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _LoadDefaultBuffers();
+ $78 = (_malloc(49152)|0);
+ HEAP32[5628] = $78;
+ $$06167 = 0;
+ while(1) {
+ $80 = HEAP32[5628]|0;
+ $81 = (($80) + (($$06167*12)|0)|0);
+ _VectorZero($3);
+ ;HEAP32[$81>>2]=HEAP32[$3>>2]|0;HEAP32[$81+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$81+8>>2]=HEAP32[$3+8>>2]|0;
+ $82 = (($$06167) + 1)|0;
+ $exitcond70 = ($82|0)==(4096);
+ if ($exitcond70) {
+ break;
+ } else {
+ $$06167 = $82;
+ }
+ }
+ $79 = (_malloc(36864)|0);
+ HEAP32[5220] = $79;
+ $$06066 = 0;
+ while(1) {
+ $83 = (((($79) + (($$06066*144)|0)|0)) + 8|0);
+ HEAP32[$83>>2] = 0;
+ $84 = (($79) + (($$06066*144)|0)|0);
+ HEAP32[$84>>2] = 0;
+ $85 = (($$06066) + 1)|0;
+ $exitcond = ($85|0)==(256);
+ if ($exitcond) {
+ break;
+ } else {
+ $$06066 = $85;
+ }
+ }
+ HEAP32[5218] = 1;
+ $86 = HEAP32[5219]|0;
+ $87 = ((($79)) + 8|0);
+ HEAP32[$87>>2] = $86;
+ HEAP32[5629] = 4;
+ _MatrixIdentity($4);
+ dest=21476; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(21540); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(21604); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(21668); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(21732); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(21796); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(21860); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(21924); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(21988); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(22052); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(22116); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(22180); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(22244); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(22308); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(22372); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(22436); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($5);
+ dest=20740; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($6);
+ dest=20804; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[5625] = 20804;
+ _glDepthFunc(515);
+ _glDisable(2929);
+ _glBlendFunc(770,771);
+ _glEnable(3042);
+ _glCullFace(1029);
+ _glFrontFace(2305);
+ _glEnable(2884);
+ _glClearColor(0.0,0.0,0.0,1.0);
+ _glClearDepthf(1.0);
+ _glClear(16640);
+ HEAP32[5277] = $0;
+ HEAP32[5278] = $1;
+ _TraceLog(0,11137,$vararg_buffer41);
+ STACKTOP = sp;return;
+}
+function _SetupViewport() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[5695]|0;
+ $1 = (($0|0) / 2)&-1;
+ $2 = HEAP32[5696]|0;
+ $3 = (($2|0) / 2)&-1;
+ $4 = HEAP32[5693]|0;
+ $5 = (($4) - ($0))|0;
+ $6 = HEAP32[5694]|0;
+ $7 = (($6) - ($2))|0;
+ _rlViewport($1,$3,$5,$7);
+ return;
+}
+function _rlMatrixMode($0) {
+ $0 = $0|0;
+ var $modelview$sink = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ switch ($0|0) {
+ case 5889: {
+ $modelview$sink = 20740;
+ label = 3;
+ break;
+ }
+ case 5888: {
+ $modelview$sink = 20804;
+ label = 3;
+ break;
+ }
+ default: {
+ }
+ }
+ if ((label|0) == 3) {
+ HEAP32[5625] = $modelview$sink;
+ }
+ HEAP32[5630] = $0;
+ return;
+}
+function _rlOrtho($0,$1,$2,$3,$4,$5) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ $4 = +$4;
+ $5 = +$5;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $6 = sp + 64|0;
+ $7 = sp;
+ _MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
+ _MatrixTranspose($6);
+ $8 = HEAP32[5625]|0;
+ dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($7,$$byval_copy,$$byval_copy1);
+ dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _ClearBackground($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP8[$0>>0]|0;
+ $2 = ((($0)) + 1|0);
+ $3 = HEAP8[$2>>0]|0;
+ $4 = ((($0)) + 2|0);
+ $5 = HEAP8[$4>>0]|0;
+ $6 = ((($0)) + 3|0);
+ $7 = HEAP8[$6>>0]|0;
+ _rlClearColor($1,$3,$5,$7);
+ return;
+}
+function _rlClearColor($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $10 = 0.0, $11 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = (+($0&255));
+ $5 = $4 / 255.0;
+ $6 = (+($1&255));
+ $7 = $6 / 255.0;
+ $8 = (+($2&255));
+ $9 = $8 / 255.0;
+ $10 = (+($3&255));
+ $11 = $10 / 255.0;
+ _glClearColor((+$5),(+$7),(+$9),(+$11));
+ return;
+}
+function _LoadDefaultShader($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1008|0);
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $1 = sp + 16|0;
+ $2 = sp + 513|0;
+ $3 = sp + 72|0;
+ _memcpy(($2|0),(11713|0),489)|0;
+ _memcpy(($3|0),(12202|0),441)|0;
+ $4 = (_LoadShaderProgram($2,$3)|0);
+ HEAP32[$1>>2] = $4;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ HEAP32[$vararg_buffer1>>2] = $4;
+ _TraceLog(1,12691,$vararg_buffer1);
+ } else {
+ HEAP32[$vararg_buffer>>2] = $4;
+ _TraceLog(0,12643,$vararg_buffer);
+ }
+ $6 = HEAP32[$1>>2]|0;
+ $7 = ($6|0)==(0);
+ if (!($7)) {
+ _LoadDefaultShaderLocations($1);
+ }
+ dest=$0; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _LoadDefaultBuffers() {
+ var $$05365 = 0, $$05467 = 0, $$05770 = 0, $$05972 = 0, $$066 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
+ var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0;
+ var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0;
+ var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0;
+ var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond75 = 0, $exitcond78 = 0, $exitcond80 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer17 = 0;
+ var $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, $vararg_ptr20 = 0, $vararg_ptr21 = 0, $vararg_ptr22 = 0, $vararg_ptr6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $vararg_buffer17 = sp + 48|0;
+ $vararg_buffer14 = sp + 40|0;
+ $vararg_buffer10 = sp + 32|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $0 = (_malloc(24576)|0);
+ HEAP32[(20896)>>2] = $0;
+ $1 = (_malloc(8192)|0);
+ HEAP32[(20904)>>2] = $1;
+ HEAP32[(20900)>>2] = 0;
+ HEAP32[(20908)>>2] = 0;
+ _memset(($0|0),0,24576)|0;
+ $$05972 = 0;
+ while(1) {
+ $2 = HEAP32[(20904)>>2]|0;
+ $3 = (($2) + ($$05972)|0);
+ HEAP8[$3>>0] = 0;
+ $4 = (($$05972) + 1)|0;
+ $exitcond80 = ($4|0)==(8192);
+ if ($exitcond80) {
+ break;
+ } else {
+ $$05972 = $4;
+ }
+ }
+ HEAP32[5221] = 0;
+ HEAP32[(20892)>>2] = 0;
+ HEAP32[(20888)>>2] = 0;
+ $5 = (_malloc(73728)|0);
+ HEAP32[(20944)>>2] = $5;
+ $6 = (_malloc(24576)|0);
+ HEAP32[(20952)>>2] = $6;
+ HEAP32[(20948)>>2] = 0;
+ HEAP32[(20956)>>2] = 0;
+ _memset(($5|0),0,73728)|0;
+ $$05770 = 0;
+ while(1) {
+ $7 = HEAP32[(20952)>>2]|0;
+ $8 = (($7) + ($$05770)|0);
+ HEAP8[$8>>0] = 0;
+ $9 = (($$05770) + 1)|0;
+ $exitcond78 = ($9|0)==(24576);
+ if ($exitcond78) {
+ break;
+ } else {
+ $$05770 = $9;
+ }
+ }
+ HEAP32[5233] = 0;
+ HEAP32[(20940)>>2] = 0;
+ HEAP32[(20936)>>2] = 0;
+ $10 = (_malloc(49152)|0);
+ HEAP32[(20704)>>2] = $10;
+ $11 = (_malloc(32768)|0);
+ HEAP32[(20708)>>2] = $11;
+ $12 = (_malloc(16384)|0);
+ HEAP32[(20712)>>2] = $12;
+ $13 = (_malloc(12288)|0);
+ HEAP32[(20716)>>2] = $13;
+ $14 = HEAP32[(20704)>>2]|0;
+ _memset(($14|0),0,49152)|0;
+ $15 = HEAP32[(20708)>>2]|0;
+ _memset(($15|0),0,32768)|0;
+ $$05467 = 0;
+ while(1) {
+ $17 = HEAP32[(20712)>>2]|0;
+ $18 = (($17) + ($$05467)|0);
+ HEAP8[$18>>0] = 0;
+ $19 = (($$05467) + 1)|0;
+ $exitcond75 = ($19|0)==(16384);
+ if ($exitcond75) {
+ break;
+ } else {
+ $$05467 = $19;
+ }
+ }
+ $16 = HEAP32[(20716)>>2]|0;
+ $$05365 = 0;$$066 = 0;
+ while(1) {
+ $22 = $$05365 << 2;
+ $23 = $22&65535;
+ $24 = (($16) + ($$066<<1)|0);
+ HEAP16[$24>>1] = $23;
+ $25 = $22 | 1;
+ $26 = $25&65535;
+ $27 = $$066 | 1;
+ $28 = (($16) + ($27<<1)|0);
+ HEAP16[$28>>1] = $26;
+ $29 = $22 | 2;
+ $30 = $29&65535;
+ $31 = (($$066) + 2)|0;
+ $32 = (($16) + ($31<<1)|0);
+ HEAP16[$32>>1] = $30;
+ $33 = (($$066) + 3)|0;
+ $34 = (($16) + ($33<<1)|0);
+ HEAP16[$34>>1] = $23;
+ $35 = (($$066) + 4)|0;
+ $36 = (($16) + ($35<<1)|0);
+ HEAP16[$36>>1] = $30;
+ $37 = $22 | 3;
+ $38 = $37&65535;
+ $39 = (($$066) + 5)|0;
+ $40 = (($16) + ($39<<1)|0);
+ HEAP16[$40>>1] = $38;
+ $41 = (($$05365) + 1)|0;
+ $42 = (($$066) + 6)|0;
+ $exitcond = ($41|0)==(1024);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05365 = $41;$$066 = $42;
+ }
+ }
+ HEAP32[5173] = 0;
+ HEAP32[(20696)>>2] = 0;
+ HEAP32[(20700)>>2] = 0;
+ _TraceLog(0,11184,$vararg_buffer);
+ $20 = HEAP32[5259]|0;
+ $21 = ($20|0)==(0);
+ if (!($21)) {
+ $43 = HEAP32[5633]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(20912));
+ $44 = HEAP32[5260]|0;
+ $45 = HEAP32[(20912)>>2]|0;
+ FUNCTION_TABLE_vi[$44 & 31]($45);
+ }
+ _glGenBuffers(2,((20916)|0));
+ $46 = HEAP32[(20916)>>2]|0;
+ _glBindBuffer(34962,($46|0));
+ $47 = HEAP32[(20896)>>2]|0;
+ _glBufferData(34962,24576,($47|0),35048);
+ $48 = HEAP32[(20984)>>2]|0;
+ _glEnableVertexAttribArray(($48|0));
+ $49 = HEAP32[(20984)>>2]|0;
+ _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
+ _glGenBuffers(2,((20920)|0));
+ $50 = HEAP32[(20920)>>2]|0;
+ _glBindBuffer(34962,($50|0));
+ $51 = HEAP32[(20904)>>2]|0;
+ _glBufferData(34962,8192,($51|0),35048);
+ $52 = HEAP32[(21004)>>2]|0;
+ _glEnableVertexAttribArray(($52|0));
+ $53 = HEAP32[(21004)>>2]|0;
+ _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
+ $54 = HEAP32[5259]|0;
+ $55 = ($54|0)==(0);
+ if ($55) {
+ $57 = HEAP32[(20916)>>2]|0;
+ $58 = HEAP32[(20920)>>2]|0;
+ HEAP32[$vararg_buffer3>>2] = $57;
+ $vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr6>>2] = $58;
+ _TraceLog(0,11322,$vararg_buffer3);
+ } else {
+ $56 = HEAP32[(20912)>>2]|0;
+ HEAP32[$vararg_buffer1>>2] = $56;
+ _TraceLog(0,11257,$vararg_buffer1);
+ }
+ $59 = HEAP32[5259]|0;
+ $60 = ($59|0)==(0);
+ if (!($60)) {
+ $61 = HEAP32[5633]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(20960));
+ $62 = HEAP32[5260]|0;
+ $63 = HEAP32[(20960)>>2]|0;
+ FUNCTION_TABLE_vi[$62 & 31]($63);
+ }
+ _glGenBuffers(1,((20964)|0));
+ $64 = HEAP32[(20964)>>2]|0;
+ _glBindBuffer(34962,($64|0));
+ $65 = HEAP32[(20944)>>2]|0;
+ _glBufferData(34962,73728,($65|0),35048);
+ $66 = HEAP32[(20984)>>2]|0;
+ _glEnableVertexAttribArray(($66|0));
+ $67 = HEAP32[(20984)>>2]|0;
+ _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
+ _glGenBuffers(1,((20968)|0));
+ $68 = HEAP32[(20968)>>2]|0;
+ _glBindBuffer(34962,($68|0));
+ $69 = HEAP32[(20952)>>2]|0;
+ _glBufferData(34962,24576,($69|0),35048);
+ $70 = HEAP32[(21004)>>2]|0;
+ _glEnableVertexAttribArray(($70|0));
+ $71 = HEAP32[(21004)>>2]|0;
+ _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
+ $72 = HEAP32[5259]|0;
+ $73 = ($72|0)==(0);
+ if ($73) {
+ $75 = HEAP32[(20964)>>2]|0;
+ $76 = HEAP32[(20968)>>2]|0;
+ HEAP32[$vararg_buffer10>>2] = $75;
+ $vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $76;
+ _TraceLog(0,11468,$vararg_buffer10);
+ } else {
+ $74 = HEAP32[(20960)>>2]|0;
+ HEAP32[$vararg_buffer7>>2] = $74;
+ _TraceLog(0,11399,$vararg_buffer7);
+ }
+ $77 = HEAP32[5259]|0;
+ $78 = ($77|0)==(0);
+ if (!($78)) {
+ $79 = HEAP32[5633]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(20720));
+ $80 = HEAP32[5260]|0;
+ $81 = HEAP32[(20720)>>2]|0;
+ FUNCTION_TABLE_vi[$80 & 31]($81);
+ }
+ _glGenBuffers(1,((20724)|0));
+ $82 = HEAP32[(20724)>>2]|0;
+ _glBindBuffer(34962,($82|0));
+ $83 = HEAP32[(20704)>>2]|0;
+ _glBufferData(34962,49152,($83|0),35048);
+ $84 = HEAP32[(20984)>>2]|0;
+ _glEnableVertexAttribArray(($84|0));
+ $85 = HEAP32[(20984)>>2]|0;
+ _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
+ _glGenBuffers(1,((20728)|0));
+ $86 = HEAP32[(20728)>>2]|0;
+ _glBindBuffer(34962,($86|0));
+ $87 = HEAP32[(20708)>>2]|0;
+ _glBufferData(34962,32768,($87|0),35048);
+ $88 = HEAP32[(20988)>>2]|0;
+ _glEnableVertexAttribArray(($88|0));
+ $89 = HEAP32[(20988)>>2]|0;
+ _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
+ _glGenBuffers(1,((20732)|0));
+ $90 = HEAP32[(20732)>>2]|0;
+ _glBindBuffer(34962,($90|0));
+ $91 = HEAP32[(20712)>>2]|0;
+ _glBufferData(34962,16384,($91|0),35048);
+ $92 = HEAP32[(21004)>>2]|0;
+ _glEnableVertexAttribArray(($92|0));
+ $93 = HEAP32[(21004)>>2]|0;
+ _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
+ _glGenBuffers(1,((20736)|0));
+ $94 = HEAP32[(20736)>>2]|0;
+ _glBindBuffer(34963,($94|0));
+ $95 = HEAP32[(20716)>>2]|0;
+ _glBufferData(34963,12288,($95|0),35044);
+ $96 = HEAP32[5259]|0;
+ $97 = ($96|0)==(0);
+ if ($97) {
+ $99 = HEAP32[(20724)>>2]|0;
+ $100 = HEAP32[(20728)>>2]|0;
+ $101 = HEAP32[(20732)>>2]|0;
+ $102 = HEAP32[(20736)>>2]|0;
+ HEAP32[$vararg_buffer17>>2] = $99;
+ $vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
+ HEAP32[$vararg_ptr20>>2] = $100;
+ $vararg_ptr21 = ((($vararg_buffer17)) + 8|0);
+ HEAP32[$vararg_ptr21>>2] = $101;
+ $vararg_ptr22 = ((($vararg_buffer17)) + 12|0);
+ HEAP32[$vararg_ptr22>>2] = $102;
+ _TraceLog(0,11614,$vararg_buffer17);
+ } else {
+ $98 = HEAP32[(20720)>>2]|0;
+ HEAP32[$vararg_buffer14>>2] = $98;
+ _TraceLog(0,11549,$vararg_buffer14);
+ }
+ $103 = HEAP32[5259]|0;
+ $104 = ($103|0)==(0);
+ if ($104) {
+ STACKTOP = sp;return;
+ }
+ $105 = HEAP32[5260]|0;
+ FUNCTION_TABLE_vi[$105 & 31](0);
+ STACKTOP = sp;return;
+}
+function _LoadShaderProgram($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$alloca_mul = 0, $$alloca_mul34 = 0, $$alloca_mul36 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0;
+ var $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer16 = 0, $vararg_buffer19 = 0, $vararg_buffer22 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0);
+ $vararg_buffer22 = sp + 64|0;
+ $vararg_buffer19 = sp + 56|0;
+ $vararg_buffer16 = sp + 48|0;
+ $vararg_buffer13 = sp + 40|0;
+ $vararg_buffer10 = sp + 32|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 80|0;
+ $3 = sp + 76|0;
+ $4 = sp + 72|0;
+ $5 = sp + 68|0;
+ $6 = (_glCreateShader(35633)|0);
+ $7 = (_glCreateShader(35632)|0);
+ HEAP32[$2>>2] = $0;
+ HEAP32[$3>>2] = $1;
+ _glShaderSource(($6|0),1,($2|0),(0|0));
+ _glShaderSource(($7|0),1,($3|0),(0|0));
+ HEAP32[$4>>2] = 0;
+ _glCompileShader(($6|0));
+ _glGetShaderiv(($6|0),35713,($4|0));
+ $8 = HEAP32[$4>>2]|0;
+ $9 = ($8|0)==(1);
+ if ($9) {
+ HEAP32[$vararg_buffer4>>2] = $6;
+ _TraceLog(0,12947,$vararg_buffer4);
+ } else {
+ HEAP32[$vararg_buffer>>2] = $6;
+ _TraceLog(1,12895,$vararg_buffer);
+ HEAP32[$vararg_buffer>>2] = 0;
+ _glGetShaderiv(($6|0),35716,($vararg_buffer|0));
+ $10 = HEAP32[$vararg_buffer>>2]|0;
+ $11 = (_llvm_stacksave()|0);
+ $$alloca_mul = $10;
+ $12 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul)|0)+15)&-16)|0);;
+ $13 = HEAP32[$vararg_buffer>>2]|0;
+ _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0));
+ HEAP32[$vararg_buffer1>>2] = $12;
+ _TraceLog(0,12944,$vararg_buffer1);
+ _llvm_stackrestore(($11|0));
+ }
+ _glCompileShader(($7|0));
+ _glGetShaderiv(($7|0),35713,($4|0));
+ $14 = HEAP32[$4>>2]|0;
+ $15 = ($14|0)==(1);
+ if ($15) {
+ HEAP32[$vararg_buffer13>>2] = $7;
+ _TraceLog(0,13048,$vararg_buffer13);
+ } else {
+ HEAP32[$vararg_buffer7>>2] = $7;
+ _TraceLog(1,12997,$vararg_buffer7);
+ HEAP32[$vararg_buffer7>>2] = 0;
+ _glGetShaderiv(($7|0),35716,($vararg_buffer7|0));
+ $16 = HEAP32[$vararg_buffer7>>2]|0;
+ $17 = (_llvm_stacksave()|0);
+ $$alloca_mul34 = $16;
+ $18 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul34)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul34)|0)+15)&-16)|0);;
+ $19 = HEAP32[$vararg_buffer7>>2]|0;
+ _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0));
+ HEAP32[$vararg_buffer10>>2] = $18;
+ _TraceLog(0,12944,$vararg_buffer10);
+ _llvm_stackrestore(($17|0));
+ }
+ $20 = (_glCreateProgram()|0);
+ _glAttachShader(($20|0),($6|0));
+ _glAttachShader(($20|0),($7|0));
+ _glBindAttribLocation(($20|0),0,(12739|0));
+ _glBindAttribLocation(($20|0),1,(12754|0));
+ _glBindAttribLocation(($20|0),2,(12785|0));
+ _glBindAttribLocation(($20|0),3,(12812|0));
+ _glBindAttribLocation(($20|0),4,(12798|0));
+ _glBindAttribLocation(($20|0),5,(12769|0));
+ _glLinkProgram(($20|0));
+ _glGetProgramiv(($20|0),35714,($4|0));
+ $21 = HEAP32[$4>>2]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ HEAP32[$vararg_buffer16>>2] = $20;
+ _TraceLog(1,13100,$vararg_buffer16);
+ HEAP32[$vararg_buffer16>>2] = 0;
+ _glGetProgramiv(($20|0),35716,($vararg_buffer16|0));
+ $23 = HEAP32[$vararg_buffer16>>2]|0;
+ $24 = (_llvm_stacksave()|0);
+ $$alloca_mul36 = $23;
+ $25 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul36)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul36)|0)+15)&-16)|0);;
+ $26 = HEAP32[$vararg_buffer16>>2]|0;
+ _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0));
+ HEAP32[$vararg_buffer19>>2] = $25;
+ _TraceLog(0,12944,$vararg_buffer19);
+ _glDeleteProgram(($20|0));
+ _llvm_stackrestore(($24|0));
+ $$0 = 0;
+ _glDeleteShader(($6|0));
+ _glDeleteShader(($7|0));
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ HEAP32[$vararg_buffer22>>2] = $20;
+ _TraceLog(0,13146,$vararg_buffer22);
+ $$0 = $20;
+ _glDeleteShader(($6|0));
+ _glDeleteShader(($7|0));
+ STACKTOP = sp;return ($$0|0);
+ }
+ return (0)|0;
+}
+function _LoadDefaultShaderLocations($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = (_glGetAttribLocation(($1|0),(12739|0))|0);
+ $3 = ((($0)) + 4|0);
+ HEAP32[$3>>2] = $2;
+ $4 = HEAP32[$0>>2]|0;
+ $5 = (_glGetAttribLocation(($4|0),(12754|0))|0);
+ $6 = ((($0)) + 8|0);
+ HEAP32[$6>>2] = $5;
+ $7 = HEAP32[$0>>2]|0;
+ $8 = (_glGetAttribLocation(($7|0),(12769|0))|0);
+ $9 = ((($0)) + 12|0);
+ HEAP32[$9>>2] = $8;
+ $10 = HEAP32[$0>>2]|0;
+ $11 = (_glGetAttribLocation(($10|0),(12785|0))|0);
+ $12 = ((($0)) + 16|0);
+ HEAP32[$12>>2] = $11;
+ $13 = HEAP32[$0>>2]|0;
+ $14 = (_glGetAttribLocation(($13|0),(12798|0))|0);
+ $15 = ((($0)) + 20|0);
+ HEAP32[$15>>2] = $14;
+ $16 = HEAP32[$0>>2]|0;
+ $17 = (_glGetAttribLocation(($16|0),(12812|0))|0);
+ $18 = ((($0)) + 24|0);
+ HEAP32[$18>>2] = $17;
+ $19 = HEAP32[$0>>2]|0;
+ $20 = (_glGetUniformLocation(($19|0),(12824|0))|0);
+ $21 = ((($0)) + 28|0);
+ HEAP32[$21>>2] = $20;
+ $22 = HEAP32[$0>>2]|0;
+ $23 = (_glGetUniformLocation(($22|0),(12834|0))|0);
+ $24 = ((($0)) + 32|0);
+ HEAP32[$24>>2] = $23;
+ $25 = HEAP32[$0>>2]|0;
+ $26 = (_glGetUniformLocation(($25|0),(12845|0))|0);
+ $27 = ((($0)) + 36|0);
+ HEAP32[$27>>2] = $26;
+ $28 = HEAP32[$0>>2]|0;
+ $29 = (_glGetUniformLocation(($28|0),(12856|0))|0);
+ $30 = ((($0)) + 40|0);
+ HEAP32[$30>>2] = $29;
+ $31 = HEAP32[$0>>2]|0;
+ $32 = (_glGetUniformLocation(($31|0),(12868|0))|0);
+ $33 = ((($0)) + 44|0);
+ HEAP32[$33>>2] = $32;
+ $34 = HEAP32[$0>>2]|0;
+ $35 = (_glGetUniformLocation(($34|0),(12877|0))|0);
+ $36 = ((($0)) + 48|0);
+ HEAP32[$36>>2] = $35;
+ $37 = HEAP32[$0>>2]|0;
+ $38 = (_glGetUniformLocation(($37|0),(12886|0))|0);
+ $39 = ((($0)) + 52|0);
+ HEAP32[$39>>2] = $38;
+ return;
+}
+function _IsMouseButtonPressed($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (23577 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (23580 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(1);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _IsMouseButtonReleased($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (23577 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (23580 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(0);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _rlClearScreenBuffers() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _glClear(16640);
+ return;
+}
+function _CloseWindow() {
+ var $0 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _UnloadDefaultFont();
+ _rlglClose();
+ $0 = HEAP32[5664]|0;
+ _glfwDestroyWindow(($0|0));
+ _glfwTerminate();
+ _TraceLog(0,13441,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _rlglClose() {
+ var $0 = 0, $1 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _UnloadDefaultShader();
+ _UnloadDefaultBuffers();
+ _glDeleteTextures(1,(20876|0));
+ $0 = HEAP32[5219]|0;
+ HEAP32[$vararg_buffer>>2] = $0;
+ _TraceLog(0,13468,$vararg_buffer);
+ $1 = HEAP32[5220]|0;
+ _free($1);
+ STACKTOP = sp;return;
+}
+function _UnloadDefaultShader() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _glUseProgram(0);
+ $0 = HEAP32[5634]|0;
+ _glDeleteProgram(($0|0));
+ return;
+}
+function _UnloadDefaultBuffers() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[5259]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ $2 = HEAP32[5260]|0;
+ FUNCTION_TABLE_vi[$2 & 31](0);
+ }
+ _glDisableVertexAttribArray(0);
+ _glDisableVertexAttribArray(1);
+ _glDisableVertexAttribArray(2);
+ _glDisableVertexAttribArray(3);
+ _glBindBuffer(34962,0);
+ _glBindBuffer(34963,0);
+ _glDeleteBuffers(1,((20916)|0));
+ _glDeleteBuffers(1,((20920)|0));
+ _glDeleteBuffers(1,((20964)|0));
+ _glDeleteBuffers(1,((20968)|0));
+ _glDeleteBuffers(1,((20724)|0));
+ _glDeleteBuffers(1,((20728)|0));
+ _glDeleteBuffers(1,((20732)|0));
+ _glDeleteBuffers(1,((20736)|0));
+ $3 = HEAP32[5259]|0;
+ $4 = ($3|0)==(0);
+ if (!($4)) {
+ $5 = HEAP32[5648]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(20912));
+ $6 = HEAP32[5648]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(20960));
+ $7 = HEAP32[5648]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(20720));
+ }
+ $8 = HEAP32[(20896)>>2]|0;
+ _free($8);
+ $9 = HEAP32[(20904)>>2]|0;
+ _free($9);
+ $10 = HEAP32[(20944)>>2]|0;
+ _free($10);
+ $11 = HEAP32[(20952)>>2]|0;
+ _free($11);
+ $12 = HEAP32[(20704)>>2]|0;
+ _free($12);
+ $13 = HEAP32[(20708)>>2]|0;
+ _free($13);
+ $14 = HEAP32[(20712)>>2]|0;
+ _free($14);
+ $15 = HEAP32[(20716)>>2]|0;
+ _free($15);
+ return;
+}
+function _BeginDrawing() {
+ var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $downscaleView$byval_copy = sp;
+ $0 = (+_GetTime());
+ HEAPF64[2445] = $0;
+ $1 = +HEAPF64[2444];
+ $2 = $0 - $1;
+ HEAPF64[2446] = $2;
+ HEAPF64[2444] = $0;
+ _rlClearScreenBuffers();
+ _rlLoadIdentity();
+ dest=$downscaleView$byval_copy; src=22696; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ (_MatrixToFloat($downscaleView$byval_copy)|0);
+ _rlMultMatrixf(21044);
+ STACKTOP = sp;return;
+}
+function _rlMultMatrixf($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0;
+ var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $1 = sp + 64|0;
+ $2 = sp;
+ $3 = HEAP32[$0>>2]|0;
+ HEAP32[$1>>2] = $3;
+ $4 = ((($1)) + 4|0);
+ $5 = ((($0)) + 4|0);
+ $6 = HEAP32[$5>>2]|0;
+ HEAP32[$4>>2] = $6;
+ $7 = ((($1)) + 8|0);
+ $8 = ((($0)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ HEAP32[$7>>2] = $9;
+ $10 = ((($1)) + 12|0);
+ $11 = ((($0)) + 12|0);
+ $12 = HEAP32[$11>>2]|0;
+ HEAP32[$10>>2] = $12;
+ $13 = ((($1)) + 16|0);
+ $14 = ((($0)) + 16|0);
+ $15 = HEAP32[$14>>2]|0;
+ HEAP32[$13>>2] = $15;
+ $16 = ((($1)) + 20|0);
+ $17 = ((($0)) + 20|0);
+ $18 = HEAP32[$17>>2]|0;
+ HEAP32[$16>>2] = $18;
+ $19 = ((($1)) + 24|0);
+ $20 = ((($0)) + 24|0);
+ $21 = HEAP32[$20>>2]|0;
+ HEAP32[$19>>2] = $21;
+ $22 = ((($1)) + 28|0);
+ $23 = ((($0)) + 28|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$22>>2] = $24;
+ $25 = ((($1)) + 32|0);
+ $26 = ((($0)) + 32|0);
+ $27 = HEAP32[$26>>2]|0;
+ HEAP32[$25>>2] = $27;
+ $28 = ((($1)) + 36|0);
+ $29 = ((($0)) + 36|0);
+ $30 = HEAP32[$29>>2]|0;
+ HEAP32[$28>>2] = $30;
+ $31 = ((($1)) + 40|0);
+ $32 = ((($0)) + 40|0);
+ $33 = HEAP32[$32>>2]|0;
+ HEAP32[$31>>2] = $33;
+ $34 = ((($1)) + 44|0);
+ $35 = ((($0)) + 44|0);
+ $36 = HEAP32[$35>>2]|0;
+ HEAP32[$34>>2] = $36;
+ $37 = ((($1)) + 48|0);
+ $38 = ((($0)) + 48|0);
+ $39 = HEAP32[$38>>2]|0;
+ HEAP32[$37>>2] = $39;
+ $40 = ((($1)) + 52|0);
+ $41 = ((($0)) + 52|0);
+ $42 = HEAP32[$41>>2]|0;
+ HEAP32[$40>>2] = $42;
+ $43 = ((($1)) + 56|0);
+ $44 = ((($0)) + 56|0);
+ $45 = HEAP32[$44>>2]|0;
+ HEAP32[$43>>2] = $45;
+ $46 = ((($1)) + 60|0);
+ $47 = ((($0)) + 60|0);
+ $48 = HEAP32[$47>>2]|0;
+ HEAP32[$46>>2] = $48;
+ $49 = HEAP32[5625]|0;
+ dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($2,$$byval_copy,$$byval_copy1);
+ dest=$49; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _EndDrawing() {
+ var $0 = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlglDraw();
+ _SwapBuffers();
+ _PollInputEvents();
+ $0 = (+_GetTime());
+ HEAPF64[2445] = $0;
+ $1 = +HEAPF64[2444];
+ $2 = $0 - $1;
+ HEAPF64[2447] = $2;
+ HEAPF64[2444] = $0;
+ $3 = +HEAPF64[2446];
+ $4 = $2 + $3;
+ HEAPF64[2430] = $4;
+ $5 = +HEAPF64[2441];
+ $6 = $4 < $5;
+ if (!($6)) {
+ return;
+ }
+ $7 = $5 - $4;
+ $8 = $7 * 1000.0;
+ $9 = $8;
+ _Wait($9);
+ $10 = (+_GetTime());
+ HEAPF64[2445] = $10;
+ $11 = +HEAPF64[2444];
+ $12 = $10 - $11;
+ HEAPF64[2444] = $10;
+ $13 = +HEAPF64[2430];
+ $14 = $12 + $13;
+ HEAPF64[2430] = $14;
+ return;
+}
+function _SwapBuffers() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[5664]|0;
+ _glfwSwapBuffers(($0|0));
+ return;
+}
+function _PollInputEvents() {
+ var $$04857 = 0, $$05160 = 0, $$058 = 0, $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0;
+ var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep67 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1456|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1456|0);
+ $0 = sp + 1440|0;
+ $1 = sp + 1432|0;
+ $2 = sp;
+ _UpdateGestures();
+ HEAP32[939] = -1;
+ HEAP32[941] = -1;
+ HEAP32[5700] = 0;
+ $3 = HEAP32[5664]|0;
+ _glfwGetCursorPos(($3|0),($0|0),($1|0));
+ $4 = +HEAPF64[$0>>3];
+ $5 = $4;
+ HEAPF32[4880] = $5;
+ $6 = +HEAPF64[$1>>3];
+ $7 = $6;
+ HEAPF32[(19524)>>2] = $7;
+ _memcpy((24095|0),(23583|0),512)|0;
+ ;HEAP8[23580>>0]=HEAP8[23577>>0]|0;HEAP8[23580+1>>0]=HEAP8[23577+1>>0]|0;HEAP8[23580+2>>0]=HEAP8[23577+2>>0]|0;
+ $8 = HEAP32[5699]|0;
+ HEAP32[5665] = $8;
+ HEAP32[5699] = 0;
+ $9 = (_emscripten_get_num_gamepads()|0);
+ $10 = ($9|0)>(0);
+ if (!($10)) {
+ STACKTOP = sp;return;
+ }
+ $11 = ((($2)) + 12|0);
+ $12 = ((($2)) + 8|0);
+ $$05160 = 0;
+ while(1) {
+ $scevgep = (24607 + ($$05160<<5)|0);
+ $scevgep67 = (24735 + ($$05160<<5)|0);
+ dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
+ $14 = ($13|0)==(0);
+ if ($14) {
+ $15 = HEAP32[$11>>2]|0;
+ $16 = ($15|0)>(0);
+ if ($16) {
+ $17 = HEAP32[$11>>2]|0;
+ $$04857 = 0;
+ while(1) {
+ $21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ($22|0)==(1);
+ $24 = ((24735 + ($$05160<<5)|0) + ($$04857)|0);
+ if ($23) {
+ HEAP8[$24>>0] = 1;
+ HEAP32[941] = $$04857;
+ } else {
+ HEAP8[$24>>0] = 0;
+ }
+ $25 = (($$04857) + 1)|0;
+ $26 = ($25|0)<($17|0);
+ $27 = ($25|0)<(32);
+ $28 = $27 & $26;
+ if ($28) {
+ $$04857 = $25;
+ } else {
+ break;
+ }
+ }
+ }
+ $18 = HEAP32[$12>>2]|0;
+ $19 = ($18|0)>(0);
+ if ($19) {
+ $20 = HEAP32[$12>>2]|0;
+ $$058 = 0;
+ while(1) {
+ $29 = (((($2)) + 16|0) + ($$058<<3)|0);
+ $30 = +HEAPF64[$29>>3];
+ $31 = $30;
+ $32 = ((22804 + ($$05160<<5)|0) + ($$058<<2)|0);
+ HEAPF32[$32>>2] = $31;
+ $33 = (($$058) + 1)|0;
+ $34 = ($33|0)<($20|0);
+ $35 = ($33|0)<(8);
+ $36 = $35 & $34;
+ if ($36) {
+ $$058 = $33;
+ } else {
+ $$lcssa = $20;
+ break;
+ }
+ }
+ } else {
+ $$lcssa = $18;
+ }
+ HEAP32[5700] = $$lcssa;
+ }
+ $37 = (($$05160) + 1)|0;
+ $38 = ($37|0)<($9|0);
+ $39 = ($37|0)<(4);
+ $40 = $38 & $39;
+ if ($40) {
+ $$05160 = $37;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _Wait($0) {
+ $0 = +$0;
+ var $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (+_GetTime());
+ $2 = 0.0 - $1;
+ $3 = $0 / 1000.0;
+ $4 = $3;
+ $5 = $2 < $4;
+ if (!($5)) {
+ return;
+ }
+ while(1) {
+ $6 = (+_GetTime());
+ $7 = $6 - $1;
+ $8 = $7 < $4;
+ if (!($8)) {
+ break;
+ }
+ }
+ return;
+}
+function _Begin3dMode($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy3 = 0, $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0;
+ var $8 = 0.0, $9 = 0.0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 160|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(160|0);
+ $$byval_copy3 = sp + 88|0;
+ $$byval_copy1 = sp + 76|0;
+ $$byval_copy = sp + 64|0;
+ $1 = sp;
+ _rlglDraw();
+ _rlMatrixMode(5889);
+ _rlPushMatrix();
+ _rlLoadIdentity();
+ $2 = HEAP32[5667]|0;
+ $3 = (+($2|0));
+ $4 = HEAP32[5668]|0;
+ $5 = (+($4|0));
+ $6 = $3 / $5;
+ $7 = ((($0)) + 36|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $8 * 3.1415927410125732;
+ $10 = $9;
+ $11 = $10 / 360.0;
+ $12 = (+Math_tan((+$11)));
+ $13 = $12 * 0.01;
+ $14 = $6;
+ $15 = $13 * $14;
+ $16 = -$15;
+ $17 = -$13;
+ _rlFrustum($16,$15,$17,$13,0.01,1000.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ $18 = ((($0)) + 12|0);
+ $19 = ((($0)) + 24|0);
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$18>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$18+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$18+8>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$19>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$19+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$19+8>>2]|0;
+ _MatrixLookAt($1,$$byval_copy,$$byval_copy1,$$byval_copy3);
+ dest=$$byval_copy3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ (_MatrixToFloat($$byval_copy3)|0);
+ _rlMultMatrixf(21044);
+ _rlEnableDepthTest();
+ STACKTOP = sp;return;
+}
+function _rlFrustum($0,$1,$2,$3,$4,$5) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ $4 = +$4;
+ $5 = +$5;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $6 = sp + 64|0;
+ $7 = sp;
+ _MatrixFrustum($6,$0,$1,$2,$3,$4,$5);
+ _MatrixTranspose($6);
+ $8 = HEAP32[5625]|0;
+ dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($7,$$byval_copy,$$byval_copy1);
+ dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlEnableDepthTest() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _glEnable(2929);
+ return;
+}
+function _End3dMode() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlglDraw();
+ _rlMatrixMode(5889);
+ _rlPopMatrix();
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ _rlDisableDepthTest();
+ return;
+}
+function _rlDisableDepthTest() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _glDisable(2929);
+ return;
+}
+function _BeginTextureMode($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlglDraw();
+ $1 = HEAP32[$0>>2]|0;
+ _rlEnableRenderTexture($1);
+ _rlClearScreenBuffers();
+ $2 = ((($0)) + 8|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ((($0)) + 12|0);
+ $5 = HEAP32[$4>>2]|0;
+ _rlViewport(0,0,$3,$5);
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $6 = (+($3|0));
+ $7 = (+($5|0));
+ _rlOrtho(0.0,$6,$7,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ return;
+}
+function _rlEnableRenderTexture($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _glBindFramebuffer(36160,($0|0));
+ return;
+}
+function _EndTextureMode() {
+ var $0 = 0, $1 = 0.0, $2 = 0, $3 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlglDraw();
+ _rlDisableRenderTexture();
+ _SetupViewport();
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $0 = (_GetScreenWidth()|0);
+ $1 = (+($0|0));
+ $2 = (_GetScreenHeight()|0);
+ $3 = (+($2|0));
+ _rlOrtho(0.0,$1,$3,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ return;
+}
+function _rlDisableRenderTexture() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _glBindFramebuffer(36160,0);
+ return;
+}
+function _Fade($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = +$2;
+ var $$0 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = $2 < 0.0;
+ if ($3) {
+ $$0 = 0.0;
+ } else {
+ $4 = $2 > 1.0;
+ if ($4) {
+ $$0 = 1.0;
+ } else {
+ $$0 = $2;
+ }
+ }
+ $5 = ((($1)) + 3|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = (+($6&255));
+ $8 = $$0 * $7;
+ $9 = HEAP8[$1>>0]|0;
+ HEAP8[$0>>0] = $9;
+ $10 = ((($0)) + 1|0);
+ $11 = ((($1)) + 1|0);
+ $12 = HEAP8[$11>>0]|0;
+ HEAP8[$10>>0] = $12;
+ $13 = ((($0)) + 2|0);
+ $14 = ((($1)) + 2|0);
+ $15 = HEAP8[$14>>0]|0;
+ HEAP8[$13>>0] = $15;
+ $16 = ((($0)) + 3|0);
+ $17 = (~~(($8))&255);
+ HEAP8[$16>>0] = $17;
+ return;
+}
+function _SetConfigFlags($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP8[23576] = $0;
+ $1 = $0 & 1;
+ $2 = ($1<<24>>24)==(0);
+ if (!($2)) {
+ HEAP32[5669] = 1;
+ }
+ $3 = HEAP8[23576]|0;
+ $4 = $3 & 2;
+ $5 = ($4<<24>>24)==(0);
+ if ($5) {
+ return;
+ }
+ HEAP32[5692] = 1;
+ return;
+}
+function _IsKeyPressed($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (23583 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (24095 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(1);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _rlDeleteShader($0) {
+ $0 = $0|0;
+ var $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0);
+ if ($1) {
+ return;
+ }
+ _glDeleteProgram(($0|0));
+ return;
+}
+function _LoadText($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$1 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ($0|0)==(0|0);
+ if ($1) {
+ $$1 = 0;
+ STACKTOP = sp;return ($$1|0);
+ }
+ $2 = (_fopen($0,13533)|0);
+ $3 = ($2|0)==(0|0);
+ if ($3) {
+ HEAP32[$vararg_buffer>>2] = $0;
+ _TraceLog(1,13536,$vararg_buffer);
+ $$1 = 0;
+ STACKTOP = sp;return ($$1|0);
+ }
+ (_fseek($2,0,2)|0);
+ $4 = (_ftell($2)|0);
+ _rewind($2);
+ $5 = ($4|0)>(0);
+ if ($5) {
+ $6 = (($4) + 1)|0;
+ $7 = (_malloc($6)|0);
+ $8 = (_fread($7,1,$4,$2)|0);
+ $9 = (($7) + ($8)|0);
+ HEAP8[$9>>0] = 0;
+ $$0 = $7;
+ } else {
+ $$0 = 0;
+ }
+ (_fclose($2)|0);
+ $$1 = $$0;
+ STACKTOP = sp;return ($$1|0);
+}
+function _LoadShader($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $vararg_buffer = sp;
+ $3 = sp + 8|0;
+ dest=$3; stop=dest+56|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
+ $4 = (_LoadText($1)|0);
+ $5 = (_LoadText($2)|0);
+ $6 = ($4|0)!=(0|0);
+ $7 = ($5|0)!=(0|0);
+ $or$cond = $6 & $7;
+ if ($or$cond) {
+ $8 = (_LoadShaderProgram($4,$5)|0);
+ HEAP32[$3>>2] = $8;
+ $9 = ($8|0)==(0);
+ if (!($9)) {
+ _LoadDefaultShaderLocations($3);
+ }
+ _free($4);
+ _free($5);
+ }
+ $10 = HEAP32[$3>>2]|0;
+ $11 = ($10|0)==(0);
+ if ($11) {
+ _TraceLog(1,13571,$vararg_buffer);
+ dest=$3; src=22536; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ }
+ dest=$0; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _UnloadShader($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = ($1|0)==(0);
+ if ($2) {
+ STACKTOP = sp;return;
+ }
+ _rlDeleteShader($1);
+ $3 = HEAP32[$0>>2]|0;
+ HEAP32[$vararg_buffer>>2] = $3;
+ _TraceLog(0,13605,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _BeginShaderMode($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[5245]|0;
+ $2 = HEAP32[$0>>2]|0;
+ $3 = ($1|0)==($2|0);
+ if ($3) {
+ return;
+ }
+ _rlglDraw();
+ dest=20980; src=$0; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
+}
+function _EndShaderMode() {
+ var $defaultShader$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $defaultShader$byval_copy = sp;
+ dest=$defaultShader$byval_copy; src=22536; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _BeginShaderMode($defaultShader$byval_copy);
STACKTOP = sp;return;
}
function _emscripten_GetProcAddress($0) {
@@ -29398,7 +30725,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,12743)|0);
+ $12 = (_strstr($11,13647)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -29407,7 +30734,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,12747)|0);
+ $17 = (_strstr($16,13651)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -29416,7 +30743,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,12751)|0);
+ $22 = (_strstr($21,13655)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -29425,7 +30752,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,12755)|0);
+ $27 = (_strstr($26,13659)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -29434,1210 +30761,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,12761)|0);
+ $32 = (_strcmp($31,13665)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,12799)|0);
+ $35 = (_strcmp($34,13703)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 12818;
+ HEAP32[$3>>2] = 13722;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,12831)|0);
+ $38 = (_strcmp($37,13735)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 12852;
+ HEAP32[$3>>2] = 13756;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,12867)|0);
+ $41 = (_strcmp($40,13771)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 12882;
+ HEAP32[$3>>2] = 13786;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,12897)|0);
+ $44 = (_strcmp($43,13801)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 12912;
+ HEAP32[$3>>2] = 13816;
}
} else {
- HEAP32[$3>>2] = 12783;
+ HEAP32[$3>>2] = 13687;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,12927)|0);
+ $47 = (_strcmp($46,13831)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,12941)|0);
+ $50 = (_strcmp($49,13845)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 3;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,12953)|0);
+ $53 = (_strcmp($52,13857)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 7;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,12967)|0);
+ $56 = (_strcmp($55,13871)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 8;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,12979)|0);
+ $59 = (_strcmp($58,13883)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 9;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,12993)|0);
+ $62 = (_strcmp($61,13897)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 10;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,13007)|0);
+ $65 = (_strcmp($64,13911)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 11;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,13024)|0);
+ $68 = (_strcmp($67,13928)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,13047)|0);
+ $71 = (_strcmp($70,13951)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,13073)|0);
+ $74 = (_strcmp($73,13977)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,13086)|0);
+ $77 = (_strcmp($76,13990)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,13102)|0);
+ $80 = (_strcmp($79,14006)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,13115)|0);
+ $83 = (_strcmp($82,14019)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 12;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,13129)|0);
+ $86 = (_strcmp($85,14033)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,13149)|0);
+ $89 = (_strcmp($88,14053)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,13169)|0);
+ $92 = (_strcmp($91,14073)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,13186)|0);
+ $95 = (_strcmp($94,14090)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,13203)|0);
+ $98 = (_strcmp($97,14107)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 4;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,13215)|0);
+ $101 = (_strcmp($100,14119)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 13;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,13228)|0);
+ $104 = (_strcmp($103,14132)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 14;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,13244)|0);
+ $107 = (_strcmp($106,14148)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,13267)|0);
+ $110 = (_strcmp($109,14171)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,13280)|0);
+ $113 = (_strcmp($112,14184)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,13296)|0);
+ $116 = (_strcmp($115,14200)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 5;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,13307)|0);
+ $119 = (_strcmp($118,14211)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 15;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,13326)|0);
+ $122 = (_strcmp($121,14230)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 16;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,13348)|0);
+ $125 = (_strcmp($124,14252)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 17;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,13367)|0);
+ $128 = (_strcmp($127,14271)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,13396)|0);
+ $131 = (_strcmp($130,14300)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 6;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,13413)|0);
+ $134 = (_strcmp($133,14317)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,13428)|0);
+ $137 = (_strcmp($136,14332)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,13443)|0);
+ $140 = (_strcmp($139,14347)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,13464)|0);
+ $143 = (_strcmp($142,14368)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,13484)|0);
+ $146 = (_strcmp($145,14388)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,13504)|0);
+ $149 = (_strcmp($148,14408)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,13530)|0);
+ $152 = (_strcmp($151,14434)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,13549)|0);
+ $155 = (_strcmp($154,14453)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,13561)|0);
+ $158 = (_strcmp($157,14465)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,13573)|0);
+ $161 = (_strcmp($160,14477)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,13585)|0);
+ $164 = (_strcmp($163,14489)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,13597)|0);
+ $167 = (_strcmp($166,14501)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 18;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,13609)|0);
+ $170 = (_strcmp($169,14513)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,13621)|0);
+ $173 = (_strcmp($172,14525)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,13633)|0);
+ $176 = (_strcmp($175,14537)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,13645)|0);
+ $179 = (_strcmp($178,14549)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,13658)|0);
+ $182 = (_strcmp($181,14562)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,13671)|0);
+ $185 = (_strcmp($184,14575)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,13684)|0);
+ $188 = (_strcmp($187,14588)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,13697)|0);
+ $191 = (_strcmp($190,14601)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,13710)|0);
+ $194 = (_strcmp($193,14614)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,13723)|0);
+ $197 = (_strcmp($196,14627)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,13736)|0);
+ $200 = (_strcmp($199,14640)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,13749)|0);
+ $203 = (_strcmp($202,14653)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,13768)|0);
+ $206 = (_strcmp($205,14672)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,13787)|0);
+ $209 = (_strcmp($208,14691)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,13806)|0);
+ $212 = (_strcmp($211,14710)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 19;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,13819)|0);
+ $215 = (_strcmp($214,14723)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 20;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,13837)|0);
+ $218 = (_strcmp($217,14741)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 21;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,13855)|0);
+ $221 = (_strcmp($220,14759)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 22;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,13873)|0);
+ $224 = (_strcmp($223,14777)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 23;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,13891)|0);
+ $227 = (_strcmp($226,14795)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,13911)|0);
+ $230 = (_strcmp($229,14815)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,12852)|0);
+ $233 = (_strcmp($232,13756)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 7;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,13929)|0);
+ $236 = (_strcmp($235,14833)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,13944)|0);
+ $239 = (_strcmp($238,14848)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,13965)|0);
+ $242 = (_strcmp($241,14869)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,13980)|0);
+ $245 = (_strcmp($244,14884)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,13998)|0);
+ $248 = (_strcmp($247,14902)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,14014)|0);
+ $251 = (_strcmp($250,14918)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,14033)|0);
+ $254 = (_strcmp($253,14937)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,14047)|0);
+ $257 = (_strcmp($256,14951)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,14062)|0);
+ $260 = (_strcmp($259,14966)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 8;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,12783)|0);
+ $263 = (_strcmp($262,13687)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,14073)|0);
+ $266 = (_strcmp($265,14977)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,12882)|0);
+ $269 = (_strcmp($268,13786)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 24;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,12912)|0);
+ $272 = (_strcmp($271,13816)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 25;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,14089)|0);
+ $275 = (_strcmp($274,14993)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,14116)|0);
+ $278 = (_strcmp($277,15020)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,14130)|0);
+ $281 = (_strcmp($280,15034)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,12818)|0);
+ $284 = (_strcmp($283,13722)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,14150)|0);
+ $287 = (_strcmp($286,15054)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,14168)|0);
+ $290 = (_strcmp($289,15072)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 9;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,14180)|0);
+ $293 = (_strcmp($292,15084)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,14201)|0);
+ $296 = (_strcmp($295,15105)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 26;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,14219)|0);
+ $299 = (_strcmp($298,15123)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 27;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,14237)|0);
+ $302 = (_strcmp($301,15141)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 28;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,14258)|0);
+ $305 = (_strcmp($304,15162)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,14284)|0);
+ $308 = (_strcmp($307,15188)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,14307)|0);
+ $311 = (_strcmp($310,15211)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,14345)|0);
+ $314 = (_strcmp($313,15249)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 10;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,14361)|0);
+ $317 = (_strcmp($316,15265)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,14376)|0);
+ $320 = (_strcmp($319,15280)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,14399)|0);
+ $323 = (_strcmp($322,15303)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,14412)|0);
+ $326 = (_strcmp($325,15316)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 29;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,14426)|0);
+ $329 = (_strcmp($328,15330)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 30;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,14440)|0);
+ $332 = (_strcmp($331,15344)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,14460)|0);
+ $335 = (_strcmp($334,15364)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,14480)|0);
+ $338 = (_strcmp($337,15384)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,14496)|0);
+ $341 = (_strcmp($340,15400)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,14514)|0);
+ $344 = (_strcmp($343,15418)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,14530)|0);
+ $347 = (_strcmp($346,15434)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,14545)|0);
+ $350 = (_strcmp($349,15449)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,14567)|0);
+ $353 = (_strcmp($352,15471)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 31;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,14585)|0);
+ $356 = (_strcmp($355,15489)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 32;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,14606)|0);
+ $359 = (_strcmp($358,15510)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,14624)|0);
+ $362 = (_strcmp($361,15528)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,14637)|0);
+ $365 = (_strcmp($364,15541)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,14652)|0);
+ $368 = (_strcmp($367,15556)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,14666)|0);
+ $371 = (_strcmp($370,15570)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,14676)|0);
+ $374 = (_strcmp($373,15580)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,14686)|0);
+ $377 = (_strcmp($376,15590)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,14708)|0);
+ $380 = (_strcmp($379,15612)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,14734)|0);
+ $383 = (_strcmp($382,15638)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,14761)|0);
+ $386 = (_strcmp($385,15665)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,14774)|0);
+ $389 = (_strcmp($388,15678)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,14789)|0);
+ $392 = (_strcmp($391,15693)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,14804)|0);
+ $395 = (_strcmp($394,15708)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,14828)|0);
+ $398 = (_strcmp($397,15732)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,14839)|0);
+ $401 = (_strcmp($400,15743)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 33;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,14861)|0);
+ $404 = (_strcmp($403,15765)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,14883)|0);
+ $407 = (_strcmp($406,15787)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,14907)|0);
+ $410 = (_strcmp($409,15811)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,14916)|0);
+ $413 = (_strcmp($412,15820)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,14924)|0);
+ $416 = (_strcmp($415,15828)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,14937)|0);
+ $419 = (_strcmp($418,15841)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,14951)|0);
+ $422 = (_strcmp($421,15855)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,14963)|0);
+ $425 = (_strcmp($424,15867)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,14972)|0);
+ $428 = (_strcmp($427,15876)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,14982)|0);
+ $431 = (_strcmp($430,15886)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,14994)|0);
+ $434 = (_strcmp($433,15898)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,15005)|0);
+ $437 = (_strcmp($436,15909)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,15013)|0);
+ $440 = (_strcmp($439,15917)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,15025)|0);
+ $443 = (_strcmp($442,15929)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,15040)|0);
+ $446 = (_strcmp($445,15944)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,15052)|0);
+ $449 = (_strcmp($448,15956)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,15066)|0);
+ $452 = (_strcmp($451,15970)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 11;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,15091)|0);
+ $455 = (_strcmp($454,15995)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,15108)|0);
+ $458 = (_strcmp($457,16012)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,15124)|0);
+ $461 = (_strcmp($460,16028)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,15140)|0);
+ $464 = (_strcmp($463,16044)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 12;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,15152)|0);
+ $467 = (_strcmp($466,16056)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 34;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,15164)|0);
+ $470 = (_strcmp($469,16068)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 35;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,15188)|0);
+ $473 = (_strcmp($472,16092)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,15201)|0);
+ $476 = (_strcmp($475,16105)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,15215)|0);
+ $479 = (_strcmp($478,16119)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 36;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,15237)|0);
+ $482 = (_strcmp($481,16141)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 37;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,15244)|0);
+ $485 = (_strcmp($484,16148)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,15260)|0);
+ $488 = (_strcmp($487,16164)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,15277)|0);
+ $491 = (_strcmp($490,16181)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,15294)|0);
+ $494 = (_strcmp($493,16198)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,15310)|0);
+ $497 = (_strcmp($496,16214)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,15326)|0);
+ $500 = (_strcmp($499,16230)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,15343)|0);
+ $503 = (_strcmp($502,16247)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,15357)|0);
+ $506 = (_strcmp($505,16261)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,15369)|0);
+ $509 = (_strcmp($508,16273)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,15380)|0);
+ $512 = (_strcmp($511,16284)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,15393)|0);
+ $515 = (_strcmp($514,16297)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,15403)|0);
+ $518 = (_strcmp($517,16307)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,15420)|0);
+ $521 = (_strcmp($520,16324)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,15432)|0);
+ $524 = (_strcmp($523,16336)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,15454)|0);
+ $527 = (_strcmp($526,16358)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,15474)|0);
+ $530 = (_strcmp($529,16378)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,15487)|0);
+ $533 = (_strcmp($532,16391)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,15509)|0);
+ $536 = (_strcmp($535,16413)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,15529)|0);
+ $539 = (_strcmp($538,16433)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,15546)|0);
+ $542 = (_strcmp($541,16450)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,15563)|0);
+ $545 = (_strcmp($544,16467)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,15583)|0);
+ $548 = (_strcmp($547,16487)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -30659,7 +31986,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (21400|0);
+ return (22932|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -30852,7 +32179,7 @@ function ___pthread_self_108() {
function _pthread_self() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (3908|0);
+ return (3972|0);
}
function _dummy_738($0) {
$0 = $0|0;
@@ -30965,6 +32292,45 @@ function ___stdout_write($0,$1,$2) {
$14 = (___stdio_write($0,$1,$2)|0);
STACKTOP = sp;return ($14|0);
}
+function _strtox_768($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $5 = sp;
+ HEAP32[$5>>2] = 0;
+ $6 = ((($5)) + 4|0);
+ HEAP32[$6>>2] = $0;
+ $7 = ((($5)) + 44|0);
+ HEAP32[$7>>2] = $0;
+ $8 = ($0|0)<(0|0);
+ $9 = ((($0)) + 2147483647|0);
+ $$sink = $8 ? (-1) : $9;
+ $10 = ((($5)) + 8|0);
+ HEAP32[$10>>2] = $$sink;
+ $11 = ((($5)) + 76|0);
+ HEAP32[$11>>2] = -1;
+ ___shlim($5,0);
+ $12 = (___intscan($5,$2,1,$3,$4)|0);
+ $13 = tempRet0;
+ $14 = ($1|0)==(0|0);
+ if (!($14)) {
+ $15 = ((($5)) + 108|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = HEAP32[$6>>2]|0;
+ $18 = HEAP32[$10>>2]|0;
+ $19 = (($17) + ($16))|0;
+ $20 = (($19) - ($18))|0;
+ $21 = (($0) + ($20)|0);
+ HEAP32[$1>>2] = $21;
+ }
+ tempRet0 = ($13);
+ STACKTOP = sp;return ($12|0);
+}
function ___shlim($0,$1) {
$0 = $0|0;
$1 = $1|0;
@@ -31116,7 +32482,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$48 = (___shgetc($0)|0);
$50 = $48;
}
- $49 = ((15700) + ($50)|0);
+ $49 = ((16604) + ($50)|0);
$51 = HEAP8[$49>>0]|0;
$52 = ($51&255)>(15);
if ($52) {
@@ -31148,7 +32514,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
} else {
$$166 = $28 ? 10 : $1;
- $60 = ((15700) + ($$0159)|0);
+ $60 = ((16604) + ($$0159)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$63 = ($62>>>0)<($$166>>>0);
@@ -31284,10 +32650,10 @@ function ___intscan($0,$1,$2,$3,$4) {
$126 = ($$1165168*23)|0;
$127 = $126 >>> 5;
$128 = $127 & 7;
- $129 = (15956 + ($128)|0);
+ $129 = (16860 + ($128)|0);
$130 = HEAP8[$129>>0]|0;
$131 = $130 << 24 >> 24;
- $132 = ((15700) + ($$1160169)|0);
+ $132 = ((16604) + ($$1160169)|0);
$133 = HEAP8[$132>>0]|0;
$134 = $133&255;
$135 = ($134>>>0)<($$1165168>>>0);
@@ -31309,7 +32675,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$145 = (___shgetc($0)|0);
$$4163$be = $145;
}
- $146 = ((15700) + ($$4163$be)|0);
+ $146 = ((16604) + ($$4163$be)|0);
$147 = HEAP8[$146>>0]|0;
$148 = $147&255;
$149 = ($148>>>0)<($$1165168>>>0);
@@ -31360,7 +32726,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$177 = (___shgetc($0)|0);
$$5$be = $177;
}
- $178 = ((15700) + ($$5$be)|0);
+ $178 = ((16604) + ($$5$be)|0);
$179 = HEAP8[$178>>0]|0;
$180 = $179&255;
$181 = ($180>>>0)>=($$1165168>>>0);
@@ -31379,7 +32745,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
}
}
- $122 = ((15700) + ($$1160169)|0);
+ $122 = ((16604) + ($$1160169)|0);
$123 = HEAP8[$122>>0]|0;
$124 = $123&255;
$125 = ($124>>>0)<($$1165168>>>0);
@@ -31401,7 +32767,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$196 = (___shgetc($0)|0);
$$6$be = $196;
}
- $197 = ((15700) + ($$6$be)|0);
+ $197 = ((16604) + ($$6$be)|0);
$198 = HEAP8[$197>>0]|0;
$199 = $198&255;
$200 = ($199>>>0)<($$1165168>>>0);
@@ -31463,7 +32829,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$233 = (___shgetc($0)|0);
$$7$be = $233;
}
- $234 = ((15700) + ($$7$be)|0);
+ $234 = ((16604) + ($$7$be)|0);
$235 = HEAP8[$234>>0]|0;
$236 = $235&255;
$237 = ($236>>>0)<($$1165168>>>0);
@@ -31482,7 +32848,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
} while(0);
if ((label|0) == 72) {
- $238 = ((15700) + ($$8)|0);
+ $238 = ((16604) + ($$8)|0);
$239 = HEAP8[$238>>0]|0;
$240 = $239&255;
$241 = ($240>>>0)<($$1165167>>>0);
@@ -31501,7 +32867,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$248 = (___shgetc($0)|0);
$$9$be = $248;
}
- $249 = ((15700) + ($$9$be)|0);
+ $249 = ((16604) + ($$9$be)|0);
$250 = HEAP8[$249>>0]|0;
$251 = $250&255;
$252 = ($251>>>0)<($$1165167>>>0);
@@ -31744,6 +33110,16 @@ function ___toread($0) {
}
return ($$0|0);
}
+function _strtol($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (_strtox_768($0,$1,$2,-2147483648,0)|0);
+ $4 = tempRet0;
+ return ($3|0);
+}
function _copysign($0,$1) {
$0 = +$0;
$1 = +$1;
@@ -31833,6 +33209,59 @@ function _memcmp($0,$1,$2) {
} while(0);
return ($14|0);
}
+function _strncmp($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$01824 = 0, $$01926 = 0, $$01926$in = 0, $$020 = 0, $$025 = 0, $$lcssa = 0, $$lcssa22 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond21 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($2|0)==(0);
+ if ($3) {
+ $$020 = 0;
+ } else {
+ $4 = HEAP8[$0>>0]|0;
+ $5 = $4&255;
+ $6 = ($4<<24>>24)==(0);
+ $7 = HEAP8[$1>>0]|0;
+ $8 = $7&255;
+ L3: do {
+ if ($6) {
+ $$lcssa = $8;$$lcssa22 = $5;
+ } else {
+ $$01824 = $0;$$01926$in = $2;$$025 = $1;$10 = $7;$13 = $4;$22 = $8;$23 = $5;
+ while(1) {
+ $$01926 = (($$01926$in) + -1)|0;
+ $9 = ($10<<24>>24)!=(0);
+ $11 = ($$01926|0)!=(0);
+ $or$cond = $11 & $9;
+ $12 = ($13<<24>>24)==($10<<24>>24);
+ $or$cond21 = $12 & $or$cond;
+ if (!($or$cond21)) {
+ $$lcssa = $22;$$lcssa22 = $23;
+ break L3;
+ }
+ $14 = ((($$01824)) + 1|0);
+ $15 = ((($$025)) + 1|0);
+ $16 = HEAP8[$14>>0]|0;
+ $17 = $16&255;
+ $18 = ($16<<24>>24)==(0);
+ $19 = HEAP8[$15>>0]|0;
+ $20 = $19&255;
+ if ($18) {
+ $$lcssa = $20;$$lcssa22 = $17;
+ break;
+ } else {
+ $$01824 = $14;$$01926$in = $$01926;$$025 = $15;$10 = $19;$13 = $16;$22 = $20;$23 = $17;
+ }
+ }
+ }
+ } while(0);
+ $21 = (($$lcssa22) - ($$lcssa))|0;
+ $$020 = $21;
+ }
+ return ($$020|0);
+}
function _vsprintf($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -31853,7 +33282,7 @@ function _vsnprintf($0,$1,$2,$3) {
STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
$4 = sp + 124|0;
$5 = sp;
- dest=$5; src=4284; stop=dest+124|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$5; src=4348; stop=dest+124|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$6 = (($1) + -1)|0;
$7 = ($6>>>0)>(2147483646);
if ($7) {
@@ -32337,7 +33766,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((15965 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((16869 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -32515,7 +33944,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 16429;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 17333;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -32536,7 +33965,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 16429;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 17333;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -32544,8 +33973,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 16429 : (16431);
- $$$ = $238 ? $$ : (16430);
+ $$ = $240 ? 17333 : (17335);
+ $$$ = $238 ? $$ : (17334);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -32562,7 +33991,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 16429;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 17333;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -32575,7 +34004,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 16429;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 17333;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -32589,7 +34018,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 16439;
+ $271 = $270 ? $269 : 17343;
$$1 = $271;
label = 71;
break;
@@ -32629,7 +34058,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 16429;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 17333;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -32651,8 +34080,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (16429 + ($208)|0);
- $$289 = $or$cond283 ? 16429 : $209;
+ $209 = (17333 + ($208)|0);
+ $$289 = $or$cond283 ? 17333 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -32673,7 +34102,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 16429;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 17333;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -33203,7 +34632,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (16477 + ($7)|0);
+ $9 = (17381 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -33561,14 +34990,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 16446;
+ $$0471 = $14;$$0520 = 1;$$0521 = 17350;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (16447) : (16452);
- $$$ = $16 ? $$ : (16449);
+ $$ = $18 ? (17351) : (17356);
+ $$$ = $16 ? $$ : (17353);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -33667,7 +35096,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (16477 + ($80)|0);
+ $81 = (17381 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -34278,7 +35707,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,16493,1);
+ _out($0,17397,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -34359,7 +35788,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,16493,1);
+ _out($0,17397,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -34416,9 +35845,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 16465 : 16469;
+ $29 = $28 ? 17369 : 17373;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 18396 : 16473;
+ $31 = $28 ? 19300 : 17377;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -34628,7 +36057,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (16495 + ($$016)|0);
+ $3 = (17399 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -34639,7 +36068,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 16583;$$115 = 87;
+ $$01214 = 17487;$$115 = 87;
label = 5;
break;
} else {
@@ -34649,9 +36078,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 16583;
+ $$012$lcssa = 17487;
} else {
- $$01214 = 16583;$$115 = $$016;
+ $$01214 = 17487;$$115 = $$016;
label = 5;
}
}
@@ -35076,7 +36505,7 @@ function ___floatscan($0,$1,$2) {
$$0107127 = 0;$$1128 = $$0;
while(1) {
$26 = $$1128 | 32;
- $27 = (18387 + ($$0107127)|0);
+ $27 = (19291 + ($$0107127)|0);
$28 = HEAP8[$27>>0]|0;
$29 = $28 << 24 >> 24;
$30 = ($26|0)==($29|0);
@@ -35143,7 +36572,7 @@ function ___floatscan($0,$1,$2) {
$$2109125 = 0;$$3126 = $$1$lcssa;
while(1) {
$57 = $$3126 | 32;
- $58 = (18396 + ($$2109125)|0);
+ $58 = (19300 + ($$2109125)|0);
$59 = HEAP8[$58>>0]|0;
$60 = $59 << 24 >> 24;
$61 = ($57|0)==($60|0);
@@ -36224,7 +37653,7 @@ function _decfloat($0,$1,$2,$3,$4,$5) {
$163 = (+($157>>>0));
$164 = $162 * $163;
$165 = (8 - ($105))|0;
- $166 = (4408 + ($165<<2)|0);
+ $166 = (4472 + ($165<<2)|0);
$167 = HEAP32[$166>>2]|0;
$168 = (+($167|0));
$169 = $164 / $168;
@@ -36240,7 +37669,7 @@ function _decfloat($0,$1,$2,$3,$4,$5) {
$or$cond419 = $171 | $173;
if ($or$cond419) {
$174 = (($105) + -10)|0;
- $175 = (4408 + ($174<<2)|0);
+ $175 = (4472 + ($174<<2)|0);
$176 = (+($4|0));
$177 = (+($157>>>0));
$178 = $176 * $177;
@@ -36261,7 +37690,7 @@ function _decfloat($0,$1,$2,$3,$4,$5) {
$185 = (($182) + 9)|0;
$186 = $184 ? $182 : $185;
$187 = (8 - ($186))|0;
- $188 = (4408 + ($187<<2)|0);
+ $188 = (4472 + ($187<<2)|0);
$189 = HEAP32[$188>>2]|0;
$190 = ($$3348|0)==(0);
if ($190) {
@@ -36422,7 +37851,7 @@ function _decfloat($0,$1,$2,$3,$4,$5) {
}
$256 = (($6) + ($254<<2)|0);
$257 = HEAP32[$256>>2]|0;
- $258 = (4440 + ($$0336486<<2)|0);
+ $258 = (4504 + ($$0336486<<2)|0);
$259 = HEAP32[$258>>2]|0;
$260 = ($257>>>0)<($259>>>0);
if ($260) {
@@ -37394,7 +38823,7 @@ function _mbrtowc($0,$1,$2,$3) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$4 = sp;
$5 = ($3|0)==(0|0);
- $$ = $5 ? 21464 : $3;
+ $$ = $5 ? 22996 : $3;
$6 = HEAP32[$$>>2]|0;
$7 = ($1|0)==(0|0);
L1: do {
@@ -37445,7 +38874,7 @@ function _mbrtowc($0,$1,$2,$3) {
break;
}
$27 = ((($1)) + 1|0);
- $28 = (3704 + ($25<<2)|0);
+ $28 = (3768 + ($25<<2)|0);
$29 = HEAP32[$28>>2]|0;
$30 = (($2) + -1)|0;
$31 = ($30|0)==(0);
@@ -37636,6 +39065,14 @@ function ___stpcpy($0,$1) {
}
return ($$029|0);
}
+function _ldexp($0,$1) {
+ $0 = +$0;
+ $1 = $1|0;
+ var $2 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (+_scalbn($0,$1));
+ return (+$2);
+}
function ___unlist_locked_file($0) {
$0 = $0|0;
var $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
@@ -37685,7 +39122,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(18400,$3,4)|0);
+ $memchr = (_memchr(19304,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -37774,7 +39211,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(18400,$4,4)|0);
+ $memchr = (_memchr(19304,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -37865,7 +39302,7 @@ function ___fdopen($0,$1) {
HEAP32[$36>>2] = 3;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 2;
- $38 = HEAP32[(21404)>>2]|0;
+ $38 = HEAP32[(22936)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -37898,13 +39335,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((21468|0));
- return (21476|0);
+ ___lock((23000|0));
+ return (23008|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((21468|0));
+ ___unlock((23000|0));
return;
}
function _fclose($0) {
@@ -37979,12 +39416,12 @@ function _fflush($0) {
$1 = ($0|0)==(0|0);
do {
if ($1) {
- $8 = HEAP32[1070]|0;
+ $8 = HEAP32[1086]|0;
$9 = ($8|0)==(0|0);
if ($9) {
$29 = 0;
} else {
- $10 = HEAP32[1070]|0;
+ $10 = HEAP32[1086]|0;
$11 = (_fflush($10)|0);
$29 = $11;
}
@@ -40164,7 +41601,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 18680;
+ $2 = 19584;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -40371,7 +41808,7 @@ function _vprintf($0,$1) {
$1 = $1|0;
var $2 = 0, $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[1038]|0;
+ $2 = HEAP32[1054]|0;
$3 = (_vfprintf($2,$0,$1)|0);
return ($3|0);
}
@@ -40478,7 +41915,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[5370]|0;
+ $3 = HEAP32[5753]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -40497,22 +41934,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[5370] = 0;
+ HEAP32[5753] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[5370] = $10;
+ HEAP32[5753] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[5370] = 0;
+ HEAP32[5753] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[5370] = $13;
+ HEAP32[5753] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -40593,7 +42030,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[5371]|0;
+ $8 = HEAP32[5754]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -40602,7 +42039,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (21524 + ($15<<2)|0);
+ $16 = (23056 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -40613,9 +42050,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[5371] = $24;
+ HEAP32[5754] = $24;
} else {
- $25 = HEAP32[(21500)>>2]|0;
+ $25 = HEAP32[(23032)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -40646,7 +42083,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(21492)>>2]|0;
+ $37 = HEAP32[(23024)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -40680,7 +42117,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (21524 + ($68<<2)|0);
+ $69 = (23056 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -40691,10 +42128,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[5371] = $77;
+ HEAP32[5754] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(21500)>>2]|0;
+ $78 = HEAP32[(23032)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -40727,22 +42164,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(21504)>>2]|0;
+ $92 = HEAP32[(23036)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (21524 + ($94<<2)|0);
+ $95 = (23056 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[5371] = $100;
+ HEAP32[5754] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(21500)>>2]|0;
+ $103 = HEAP32[(23032)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -40759,12 +42196,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(21492)>>2] = $84;
- HEAP32[(21504)>>2] = $87;
+ HEAP32[(23024)>>2] = $84;
+ HEAP32[(23036)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(21488)>>2]|0;
+ $108 = HEAP32[(23020)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -40792,7 +42229,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (21788 + ($132<<2)|0);
+ $133 = (23320 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -40832,7 +42269,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(21500)>>2]|0;
+ $155 = HEAP32[(23032)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -40927,7 +42364,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (21788 + ($188<<2)|0);
+ $189 = (23320 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -40938,11 +42375,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(21488)>>2] = $194;
+ HEAP32[(23020)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(21500)>>2]|0;
+ $195 = HEAP32[(23032)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -40963,7 +42400,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(21500)>>2]|0;
+ $201 = HEAP32[(23032)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -40993,7 +42430,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(21500)>>2]|0;
+ $213 = HEAP32[(23032)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -41030,22 +42467,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(21504)>>2]|0;
+ $231 = HEAP32[(23036)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (21524 + ($233<<2)|0);
+ $234 = (23056 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[5371] = $238;
+ HEAP32[5754] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(21500)>>2]|0;
+ $241 = HEAP32[(23032)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -41062,8 +42499,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(21492)>>2] = $$0193$lcssa$i;
- HEAP32[(21504)>>2] = $157;
+ HEAP32[(23024)>>2] = $$0193$lcssa$i;
+ HEAP32[(23036)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -41079,7 +42516,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(21488)>>2]|0;
+ $250 = HEAP32[(23020)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -41119,7 +42556,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (21788 + ($$0358$i<<2)|0);
+ $278 = (23320 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -41211,7 +42648,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (21788 + ($330<<2)|0);
+ $331 = (23320 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -41255,11 +42692,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(21492)>>2]|0;
+ $345 = HEAP32[(23024)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(21500)>>2]|0;
+ $348 = HEAP32[(23032)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -41356,7 +42793,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (21788 + ($381<<2)|0);
+ $382 = (23320 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -41367,12 +42804,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(21488)>>2] = $387;
+ HEAP32[(23020)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(21500)>>2]|0;
+ $388 = HEAP32[(23032)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -41394,7 +42831,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(21500)>>2]|0;
+ $394 = HEAP32[(23032)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -41426,7 +42863,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(21500)>>2]|0;
+ $406 = HEAP32[(23032)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -41467,20 +42904,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (21524 + ($425<<2)|0);
- $427 = HEAP32[5371]|0;
+ $426 = (23056 + ($425<<2)|0);
+ $427 = HEAP32[5754]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[5371] = $431;
+ HEAP32[5754] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(21500)>>2]|0;
+ $434 = HEAP32[(23032)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -41532,7 +42969,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (21788 + ($$0361$i<<2)|0);
+ $464 = (23320 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -41544,7 +42981,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(21488)>>2] = $472;
+ HEAP32[(23020)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -41583,7 +43020,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(21500)>>2]|0;
+ $491 = HEAP32[(23032)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -41602,7 +43039,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(21500)>>2]|0;
+ $498 = HEAP32[(23032)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -41635,16 +43072,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(21492)>>2]|0;
+ $506 = HEAP32[(23024)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(21504)>>2]|0;
+ $509 = HEAP32[(23036)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(21504)>>2] = $511;
- HEAP32[(21492)>>2] = $508;
+ HEAP32[(23036)>>2] = $511;
+ HEAP32[(23024)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -41654,8 +43091,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(21492)>>2] = 0;
- HEAP32[(21504)>>2] = 0;
+ HEAP32[(23024)>>2] = 0;
+ HEAP32[(23036)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -41669,14 +43106,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(21496)>>2]|0;
+ $524 = HEAP32[(23028)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(21496)>>2] = $526;
- $527 = HEAP32[(21508)>>2]|0;
+ HEAP32[(23028)>>2] = $526;
+ $527 = HEAP32[(23040)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(21508)>>2] = $528;
+ HEAP32[(23040)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -41687,23 +43124,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[5489]|0;
+ $534 = HEAP32[5872]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(21964)>>2] = 4096;
- HEAP32[(21960)>>2] = 4096;
- HEAP32[(21968)>>2] = -1;
- HEAP32[(21972)>>2] = -1;
- HEAP32[(21976)>>2] = 0;
- HEAP32[(21928)>>2] = 0;
+ HEAP32[(23496)>>2] = 4096;
+ HEAP32[(23492)>>2] = 4096;
+ HEAP32[(23500)>>2] = -1;
+ HEAP32[(23504)>>2] = -1;
+ HEAP32[(23508)>>2] = 0;
+ HEAP32[(23460)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[5489] = $538;
+ HEAP32[5872] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(21964)>>2]|0;
+ $$pre$i212 = HEAP32[(23496)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -41716,10 +43153,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(21924)>>2]|0;
+ $546 = HEAP32[(23456)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(21916)>>2]|0;
+ $548 = HEAP32[(23448)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -41729,18 +43166,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(21928)>>2]|0;
+ $552 = HEAP32[(23460)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(21508)>>2]|0;
+ $555 = HEAP32[(23040)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (21932);
+ $$0$i$i = (23464);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -41798,7 +43235,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(21960)>>2]|0;
+ $569 = HEAP32[(23492)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -41808,13 +43245,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(21916)>>2]|0;
+ $578 = HEAP32[(23448)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(21924)>>2]|0;
+ $582 = HEAP32[(23456)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -41860,7 +43297,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(21964)>>2]|0;
+ $601 = HEAP32[(23496)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -41885,9 +43322,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(21928)>>2]|0;
+ $611 = HEAP32[(23460)>>2]|0;
$612 = $611 | 4;
- HEAP32[(21928)>>2] = $612;
+ HEAP32[(23460)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -41923,35 +43360,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(21916)>>2]|0;
+ $626 = HEAP32[(23448)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(21916)>>2] = $627;
- $628 = HEAP32[(21920)>>2]|0;
+ HEAP32[(23448)>>2] = $627;
+ $628 = HEAP32[(23452)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(21920)>>2] = $627;
+ HEAP32[(23452)>>2] = $627;
}
- $630 = HEAP32[(21508)>>2]|0;
+ $630 = HEAP32[(23040)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(21500)>>2]|0;
+ $632 = HEAP32[(23032)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(21500)>>2] = $$749$i;
- }
- HEAP32[(21932)>>2] = $$749$i;
- HEAP32[(21936)>>2] = $$723948$i;
- HEAP32[(21944)>>2] = 0;
- $635 = HEAP32[5489]|0;
- HEAP32[(21520)>>2] = $635;
- HEAP32[(21516)>>2] = -1;
+ HEAP32[(23032)>>2] = $$749$i;
+ }
+ HEAP32[(23464)>>2] = $$749$i;
+ HEAP32[(23468)>>2] = $$723948$i;
+ HEAP32[(23476)>>2] = 0;
+ $635 = HEAP32[5872]|0;
+ HEAP32[(23052)>>2] = $635;
+ HEAP32[(23048)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (21524 + ($636<<2)|0);
+ $637 = (23056 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -41974,18 +43411,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(21508)>>2] = $649;
- HEAP32[(21496)>>2] = $650;
+ HEAP32[(23040)>>2] = $649;
+ HEAP32[(23028)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(21972)>>2]|0;
- HEAP32[(21512)>>2] = $655;
+ $655 = HEAP32[(23504)>>2]|0;
+ HEAP32[(23044)>>2] = $655;
} else {
- $$024371$i = (21932);
+ $$024371$i = (23464);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -42017,7 +43454,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(21496)>>2]|0;
+ $671 = HEAP32[(23028)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -42028,30 +43465,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(21508)>>2] = $679;
- HEAP32[(21496)>>2] = $681;
+ HEAP32[(23040)>>2] = $679;
+ HEAP32[(23028)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(21972)>>2]|0;
- HEAP32[(21512)>>2] = $686;
+ $686 = HEAP32[(23504)>>2]|0;
+ HEAP32[(23044)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(21500)>>2]|0;
+ $687 = HEAP32[(23032)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(21500)>>2] = $$749$i;
+ HEAP32[(23032)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (21932);
+ $$124470$i = (23464);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -42106,21 +43543,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(21496)>>2]|0;
+ $726 = HEAP32[(23028)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(21496)>>2] = $727;
- HEAP32[(21508)>>2] = $721;
+ HEAP32[(23028)>>2] = $727;
+ HEAP32[(23040)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(21504)>>2]|0;
+ $730 = HEAP32[(23036)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(21492)>>2]|0;
+ $732 = HEAP32[(23024)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(21492)>>2] = $733;
- HEAP32[(21504)>>2] = $721;
+ HEAP32[(23024)>>2] = $733;
+ HEAP32[(23036)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -42143,7 +43580,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (21524 + ($748<<2)|0);
+ $749 = (23056 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -42166,9 +43603,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[5371]|0;
+ $759 = HEAP32[5754]|0;
$760 = $759 & $758;
- HEAP32[5371] = $760;
+ HEAP32[5754] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -42281,7 +43718,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (21788 + ($796<<2)|0);
+ $797 = (23320 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -42293,12 +43730,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(21488)>>2]|0;
+ $802 = HEAP32[(23020)>>2]|0;
$803 = $802 & $801;
- HEAP32[(21488)>>2] = $803;
+ HEAP32[(23020)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(21500)>>2]|0;
+ $804 = HEAP32[(23032)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -42319,7 +43756,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(21500)>>2]|0;
+ $810 = HEAP32[(23032)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -42351,7 +43788,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(21500)>>2]|0;
+ $822 = HEAP32[(23032)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -42384,21 +43821,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (21524 + ($836<<2)|0);
- $838 = HEAP32[5371]|0;
+ $837 = (23056 + ($836<<2)|0);
+ $838 = HEAP32[5754]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[5371] = $842;
+ HEAP32[5754] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(21500)>>2]|0;
+ $845 = HEAP32[(23032)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -42453,20 +43890,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (21788 + ($$0296$i$i<<2)|0);
+ $875 = (23320 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(21488)>>2]|0;
+ $879 = HEAP32[(23020)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(21488)>>2] = $883;
+ HEAP32[(23020)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -42505,7 +43942,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(21500)>>2]|0;
+ $902 = HEAP32[(23032)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -42524,7 +43961,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(21500)>>2]|0;
+ $909 = HEAP32[(23032)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -42551,7 +43988,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (21932);
+ $$0$i$i$i = (23464);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -42592,23 +44029,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(21508)>>2] = $946;
- HEAP32[(21496)>>2] = $947;
+ HEAP32[(23040)>>2] = $946;
+ HEAP32[(23028)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(21972)>>2]|0;
- HEAP32[(21512)>>2] = $952;
+ $952 = HEAP32[(23504)>>2]|0;
+ HEAP32[(23044)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(21932)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(21932)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(21932)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(21932)+12>>2]|0;
- HEAP32[(21932)>>2] = $$749$i;
- HEAP32[(21936)>>2] = $$723948$i;
- HEAP32[(21944)>>2] = 0;
- HEAP32[(21940)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(23464)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(23464)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(23464)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(23464)+12>>2]|0;
+ HEAP32[(23464)>>2] = $$749$i;
+ HEAP32[(23468)>>2] = $$723948$i;
+ HEAP32[(23476)>>2] = 0;
+ HEAP32[(23472)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -42637,20 +44074,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (21524 + ($968<<2)|0);
- $970 = HEAP32[5371]|0;
+ $969 = (23056 + ($968<<2)|0);
+ $970 = HEAP32[5754]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[5371] = $974;
+ HEAP32[5754] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(21500)>>2]|0;
+ $977 = HEAP32[(23032)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -42702,19 +44139,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (21788 + ($$0212$i$i<<2)|0);
+ $1007 = (23320 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(21488)>>2]|0;
+ $1010 = HEAP32[(23020)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(21488)>>2] = $1014;
+ HEAP32[(23020)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -42753,7 +44190,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(21500)>>2]|0;
+ $1033 = HEAP32[(23032)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -42772,7 +44209,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(21500)>>2]|0;
+ $1040 = HEAP32[(23032)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -42795,14 +44232,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(21496)>>2]|0;
+ $1048 = HEAP32[(23028)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(21496)>>2] = $1050;
- $1051 = HEAP32[(21508)>>2]|0;
+ HEAP32[(23028)>>2] = $1050;
+ $1051 = HEAP32[(23040)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(21508)>>2] = $1052;
+ HEAP32[(23040)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -42845,7 +44282,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(21500)>>2]|0;
+ $3 = HEAP32[(23032)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -42878,7 +44315,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(21504)>>2]|0;
+ $19 = HEAP32[(23036)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -42893,7 +44330,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(21492)>>2] = $17;
+ HEAP32[(23024)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -42907,7 +44344,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (21524 + ($27<<2)|0);
+ $28 = (23056 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -42927,9 +44364,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[5371]|0;
+ $37 = HEAP32[5754]|0;
$38 = $37 & $36;
- HEAP32[5371] = $38;
+ HEAP32[5754] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -43043,7 +44480,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (21788 + ($74<<2)|0);
+ $75 = (23320 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -43053,14 +44490,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(21488)>>2]|0;
+ $80 = HEAP32[(23020)>>2]|0;
$81 = $80 & $79;
- HEAP32[(21488)>>2] = $81;
+ HEAP32[(23020)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(21500)>>2]|0;
+ $82 = HEAP32[(23032)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -43082,7 +44519,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(21500)>>2]|0;
+ $88 = HEAP32[(23032)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -43114,7 +44551,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(21500)>>2]|0;
+ $100 = HEAP32[(23032)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -43149,14 +44586,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(21508)>>2]|0;
+ $120 = HEAP32[(23040)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(21504)>>2]|0;
+ $122 = HEAP32[(23036)>>2]|0;
if ($121) {
- $123 = HEAP32[(21496)>>2]|0;
+ $123 = HEAP32[(23028)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(21496)>>2] = $124;
- HEAP32[(21508)>>2] = $$1;
+ HEAP32[(23028)>>2] = $124;
+ HEAP32[(23040)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -43164,16 +44601,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(21504)>>2] = 0;
- HEAP32[(21492)>>2] = 0;
+ HEAP32[(23036)>>2] = 0;
+ HEAP32[(23024)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(21492)>>2]|0;
+ $129 = HEAP32[(23024)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(21492)>>2] = $130;
- HEAP32[(21504)>>2] = $113;
+ HEAP32[(23024)>>2] = $130;
+ HEAP32[(23036)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -43192,10 +44629,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (21524 + ($142<<2)|0);
+ $143 = (23056 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(21500)>>2]|0;
+ $145 = HEAP32[(23032)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -43213,9 +44650,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[5371]|0;
+ $153 = HEAP32[5754]|0;
$154 = $153 & $152;
- HEAP32[5371] = $154;
+ HEAP32[5754] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -43223,7 +44660,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(21500)>>2]|0;
+ $156 = HEAP32[(23032)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -43283,7 +44720,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(21500)>>2]|0;
+ $189 = HEAP32[(23032)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -43296,7 +44733,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(21500)>>2]|0;
+ $169 = HEAP32[(23032)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -43327,7 +44764,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (21788 + ($193<<2)|0);
+ $194 = (23320 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -43337,13 +44774,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(21488)>>2]|0;
+ $199 = HEAP32[(23020)>>2]|0;
$200 = $199 & $198;
- HEAP32[(21488)>>2] = $200;
+ HEAP32[(23020)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(21500)>>2]|0;
+ $201 = HEAP32[(23032)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -43364,7 +44801,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(21500)>>2]|0;
+ $207 = HEAP32[(23032)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -43394,7 +44831,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(21500)>>2]|0;
+ $219 = HEAP32[(23032)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -43415,10 +44852,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(21504)>>2]|0;
+ $226 = HEAP32[(23036)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(21492)>>2] = $135;
+ HEAP32[(23024)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -43437,20 +44874,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (21524 + ($234<<2)|0);
- $236 = HEAP32[5371]|0;
+ $235 = (23056 + ($234<<2)|0);
+ $236 = HEAP32[5754]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[5371] = $240;
+ HEAP32[5754] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(21500)>>2]|0;
+ $243 = HEAP32[(23032)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -43502,21 +44939,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (21788 + ($$0396<<2)|0);
+ $273 = (23320 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(21488)>>2]|0;
+ $277 = HEAP32[(23020)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(21488)>>2] = $281;
+ HEAP32[(23020)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -43554,7 +44991,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(21500)>>2]|0;
+ $300 = HEAP32[(23032)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -43573,7 +45010,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(21500)>>2]|0;
+ $307 = HEAP32[(23032)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -43595,12 +45032,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(21516)>>2]|0;
+ $314 = HEAP32[(23048)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(21516)>>2] = $315;
+ HEAP32[(23048)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (21940);
+ $$0212$in$i = (23472);
} else {
return;
}
@@ -43614,7 +45051,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(21516)>>2] = -1;
+ HEAP32[(23048)>>2] = -1;
return;
}
function _realloc($0,$1) {
@@ -43686,7 +45123,7 @@ function _try_realloc_chunk($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = $3 & -8;
$5 = (($0) + ($4)|0);
- $6 = HEAP32[(21500)>>2]|0;
+ $6 = HEAP32[(23032)>>2]|0;
$7 = $3 & 3;
$notlhs = ($0>>>0)>=($6>>>0);
$notrhs = ($7|0)!=(1);
@@ -43716,7 +45153,7 @@ function _try_realloc_chunk($0,$1) {
$16 = ($4>>>0)<($15>>>0);
if (!($16)) {
$17 = (($4) - ($1))|0;
- $18 = HEAP32[(21964)>>2]|0;
+ $18 = HEAP32[(23496)>>2]|0;
$19 = $18 << 1;
$20 = ($17>>>0)>($19>>>0);
if (!($20)) {
@@ -43752,10 +45189,10 @@ function _try_realloc_chunk($0,$1) {
$$2 = $0;
return ($$2|0);
}
- $34 = HEAP32[(21508)>>2]|0;
+ $34 = HEAP32[(23040)>>2]|0;
$35 = ($5|0)==($34|0);
if ($35) {
- $36 = HEAP32[(21496)>>2]|0;
+ $36 = HEAP32[(23028)>>2]|0;
$37 = (($36) + ($4))|0;
$38 = ($37>>>0)>($1>>>0);
$39 = (($37) - ($1))|0;
@@ -43771,15 +45208,15 @@ function _try_realloc_chunk($0,$1) {
$45 = $44 | 2;
HEAP32[$2>>2] = $45;
HEAP32[$42>>2] = $41;
- HEAP32[(21508)>>2] = $40;
- HEAP32[(21496)>>2] = $39;
+ HEAP32[(23040)>>2] = $40;
+ HEAP32[(23028)>>2] = $39;
$$2 = $0;
return ($$2|0);
}
- $46 = HEAP32[(21504)>>2]|0;
+ $46 = HEAP32[(23036)>>2]|0;
$47 = ($5|0)==($46|0);
if ($47) {
- $48 = HEAP32[(21492)>>2]|0;
+ $48 = HEAP32[(23024)>>2]|0;
$49 = (($48) + ($4))|0;
$50 = ($49>>>0)<($1>>>0);
if ($50) {
@@ -43815,8 +45252,8 @@ function _try_realloc_chunk($0,$1) {
HEAP32[$66>>2] = $68;
$storemerge = 0;$storemerge1 = 0;
}
- HEAP32[(21492)>>2] = $storemerge1;
- HEAP32[(21504)>>2] = $storemerge;
+ HEAP32[(23024)>>2] = $storemerge1;
+ HEAP32[(23036)>>2] = $storemerge;
$$2 = $0;
return ($$2|0);
}
@@ -43843,7 +45280,7 @@ function _try_realloc_chunk($0,$1) {
$79 = ((($5)) + 12|0);
$80 = HEAP32[$79>>2]|0;
$81 = $75 << 1;
- $82 = (21524 + ($81<<2)|0);
+ $82 = (23056 + ($81<<2)|0);
$83 = ($78|0)==($82|0);
if (!($83)) {
$84 = ($78>>>0)<($6>>>0);
@@ -43863,9 +45300,9 @@ function _try_realloc_chunk($0,$1) {
if ($88) {
$89 = 1 << $75;
$90 = $89 ^ -1;
- $91 = HEAP32[5371]|0;
+ $91 = HEAP32[5754]|0;
$92 = $91 & $90;
- HEAP32[5371] = $92;
+ HEAP32[5754] = $92;
break;
}
$93 = ($80|0)==($82|0);
@@ -43974,7 +45411,7 @@ function _try_realloc_chunk($0,$1) {
if (!($126)) {
$127 = ((($5)) + 28|0);
$128 = HEAP32[$127>>2]|0;
- $129 = (21788 + ($128<<2)|0);
+ $129 = (23320 + ($128<<2)|0);
$130 = HEAP32[$129>>2]|0;
$131 = ($5|0)==($130|0);
do {
@@ -43984,13 +45421,13 @@ function _try_realloc_chunk($0,$1) {
if ($cond) {
$132 = 1 << $128;
$133 = $132 ^ -1;
- $134 = HEAP32[(21488)>>2]|0;
+ $134 = HEAP32[(23020)>>2]|0;
$135 = $134 & $133;
- HEAP32[(21488)>>2] = $135;
+ HEAP32[(23020)>>2] = $135;
break L49;
}
} else {
- $136 = HEAP32[(21500)>>2]|0;
+ $136 = HEAP32[(23032)>>2]|0;
$137 = ($100>>>0)<($136>>>0);
if ($137) {
_abort();
@@ -44011,7 +45448,7 @@ function _try_realloc_chunk($0,$1) {
}
}
} while(0);
- $142 = HEAP32[(21500)>>2]|0;
+ $142 = HEAP32[(23032)>>2]|0;
$143 = ($$3>>>0)<($142>>>0);
if ($143) {
_abort();
@@ -44041,7 +45478,7 @@ function _try_realloc_chunk($0,$1) {
$152 = HEAP32[$151>>2]|0;
$153 = ($152|0)==(0|0);
if (!($153)) {
- $154 = HEAP32[(21500)>>2]|0;
+ $154 = HEAP32[(23032)>>2]|0;
$155 = ($152>>>0)<($154>>>0);
if ($155) {
_abort();
@@ -44126,13 +45563,13 @@ function _dispose_chunk($0,$1) {
$10 = (0 - ($7))|0;
$11 = (($0) + ($10)|0);
$12 = (($7) + ($1))|0;
- $13 = HEAP32[(21500)>>2]|0;
+ $13 = HEAP32[(23032)>>2]|0;
$14 = ($11>>>0)<($13>>>0);
if ($14) {
_abort();
// unreachable;
}
- $15 = HEAP32[(21504)>>2]|0;
+ $15 = HEAP32[(23036)>>2]|0;
$16 = ($11|0)==($15|0);
if ($16) {
$100 = ((($2)) + 4|0);
@@ -44147,7 +45584,7 @@ function _dispose_chunk($0,$1) {
$105 = ((($11)) + 4|0);
$106 = $12 | 1;
$107 = $101 & -2;
- HEAP32[(21492)>>2] = $12;
+ HEAP32[(23024)>>2] = $12;
HEAP32[$100>>2] = $107;
HEAP32[$105>>2] = $106;
HEAP32[$104>>2] = $12;
@@ -44161,7 +45598,7 @@ function _dispose_chunk($0,$1) {
$21 = ((($11)) + 12|0);
$22 = HEAP32[$21>>2]|0;
$23 = $17 << 1;
- $24 = (21524 + ($23<<2)|0);
+ $24 = (23056 + ($23<<2)|0);
$25 = ($20|0)==($24|0);
if (!($25)) {
$26 = ($20>>>0)<($13>>>0);
@@ -44181,9 +45618,9 @@ function _dispose_chunk($0,$1) {
if ($30) {
$31 = 1 << $17;
$32 = $31 ^ -1;
- $33 = HEAP32[5371]|0;
+ $33 = HEAP32[5754]|0;
$34 = $33 & $32;
- HEAP32[5371] = $34;
+ HEAP32[5754] = $34;
$$1 = $11;$$1418 = $12;
break;
}
@@ -44297,7 +45734,7 @@ function _dispose_chunk($0,$1) {
} else {
$69 = ((($11)) + 28|0);
$70 = HEAP32[$69>>2]|0;
- $71 = (21788 + ($70<<2)|0);
+ $71 = (23320 + ($70<<2)|0);
$72 = HEAP32[$71>>2]|0;
$73 = ($11|0)==($72|0);
do {
@@ -44307,14 +45744,14 @@ function _dispose_chunk($0,$1) {
if ($cond) {
$74 = 1 << $70;
$75 = $74 ^ -1;
- $76 = HEAP32[(21488)>>2]|0;
+ $76 = HEAP32[(23020)>>2]|0;
$77 = $76 & $75;
- HEAP32[(21488)>>2] = $77;
+ HEAP32[(23020)>>2] = $77;
$$1 = $11;$$1418 = $12;
break L1;
}
} else {
- $78 = HEAP32[(21500)>>2]|0;
+ $78 = HEAP32[(23032)>>2]|0;
$79 = ($42>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -44336,7 +45773,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $84 = HEAP32[(21500)>>2]|0;
+ $84 = HEAP32[(23032)>>2]|0;
$85 = ($$3>>>0)<($84>>>0);
if ($85) {
_abort();
@@ -44368,7 +45805,7 @@ function _dispose_chunk($0,$1) {
if ($95) {
$$1 = $11;$$1418 = $12;
} else {
- $96 = HEAP32[(21500)>>2]|0;
+ $96 = HEAP32[(23032)>>2]|0;
$97 = ($94>>>0)<($96>>>0);
if ($97) {
_abort();
@@ -44387,7 +45824,7 @@ function _dispose_chunk($0,$1) {
$$1 = $0;$$1418 = $1;
}
} while(0);
- $108 = HEAP32[(21500)>>2]|0;
+ $108 = HEAP32[(23032)>>2]|0;
$109 = ($2>>>0)<($108>>>0);
if ($109) {
_abort();
@@ -44398,14 +45835,14 @@ function _dispose_chunk($0,$1) {
$112 = $111 & 2;
$113 = ($112|0)==(0);
if ($113) {
- $114 = HEAP32[(21508)>>2]|0;
+ $114 = HEAP32[(23040)>>2]|0;
$115 = ($2|0)==($114|0);
- $116 = HEAP32[(21504)>>2]|0;
+ $116 = HEAP32[(23036)>>2]|0;
if ($115) {
- $117 = HEAP32[(21496)>>2]|0;
+ $117 = HEAP32[(23028)>>2]|0;
$118 = (($117) + ($$1418))|0;
- HEAP32[(21496)>>2] = $118;
- HEAP32[(21508)>>2] = $$1;
+ HEAP32[(23028)>>2] = $118;
+ HEAP32[(23040)>>2] = $$1;
$119 = $118 | 1;
$120 = ((($$1)) + 4|0);
HEAP32[$120>>2] = $119;
@@ -44413,16 +45850,16 @@ function _dispose_chunk($0,$1) {
if (!($121)) {
return;
}
- HEAP32[(21504)>>2] = 0;
- HEAP32[(21492)>>2] = 0;
+ HEAP32[(23036)>>2] = 0;
+ HEAP32[(23024)>>2] = 0;
return;
}
$122 = ($2|0)==($116|0);
if ($122) {
- $123 = HEAP32[(21492)>>2]|0;
+ $123 = HEAP32[(23024)>>2]|0;
$124 = (($123) + ($$1418))|0;
- HEAP32[(21492)>>2] = $124;
- HEAP32[(21504)>>2] = $$1;
+ HEAP32[(23024)>>2] = $124;
+ HEAP32[(23036)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -44441,7 +45878,7 @@ function _dispose_chunk($0,$1) {
$134 = ((($2)) + 12|0);
$135 = HEAP32[$134>>2]|0;
$136 = $130 << 1;
- $137 = (21524 + ($136<<2)|0);
+ $137 = (23056 + ($136<<2)|0);
$138 = ($133|0)==($137|0);
if (!($138)) {
$139 = ($133>>>0)<($108>>>0);
@@ -44461,9 +45898,9 @@ function _dispose_chunk($0,$1) {
if ($143) {
$144 = 1 << $130;
$145 = $144 ^ -1;
- $146 = HEAP32[5371]|0;
+ $146 = HEAP32[5754]|0;
$147 = $146 & $145;
- HEAP32[5371] = $147;
+ HEAP32[5754] = $147;
break;
}
$148 = ($135|0)==($137|0);
@@ -44572,7 +46009,7 @@ function _dispose_chunk($0,$1) {
if (!($181)) {
$182 = ((($2)) + 28|0);
$183 = HEAP32[$182>>2]|0;
- $184 = (21788 + ($183<<2)|0);
+ $184 = (23320 + ($183<<2)|0);
$185 = HEAP32[$184>>2]|0;
$186 = ($2|0)==($185|0);
do {
@@ -44582,13 +46019,13 @@ function _dispose_chunk($0,$1) {
if ($cond17) {
$187 = 1 << $183;
$188 = $187 ^ -1;
- $189 = HEAP32[(21488)>>2]|0;
+ $189 = HEAP32[(23020)>>2]|0;
$190 = $189 & $188;
- HEAP32[(21488)>>2] = $190;
+ HEAP32[(23020)>>2] = $190;
break L96;
}
} else {
- $191 = HEAP32[(21500)>>2]|0;
+ $191 = HEAP32[(23032)>>2]|0;
$192 = ($155>>>0)<($191>>>0);
if ($192) {
_abort();
@@ -44609,7 +46046,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $197 = HEAP32[(21500)>>2]|0;
+ $197 = HEAP32[(23032)>>2]|0;
$198 = ($$3435>>>0)<($197>>>0);
if ($198) {
_abort();
@@ -44639,7 +46076,7 @@ function _dispose_chunk($0,$1) {
$207 = HEAP32[$206>>2]|0;
$208 = ($207|0)==(0|0);
if (!($208)) {
- $209 = HEAP32[(21500)>>2]|0;
+ $209 = HEAP32[(23032)>>2]|0;
$210 = ($207>>>0)<($209>>>0);
if ($210) {
_abort();
@@ -44660,10 +46097,10 @@ function _dispose_chunk($0,$1) {
HEAP32[$214>>2] = $213;
$215 = (($$1) + ($129)|0);
HEAP32[$215>>2] = $129;
- $216 = HEAP32[(21504)>>2]|0;
+ $216 = HEAP32[(23036)>>2]|0;
$217 = ($$1|0)==($216|0);
if ($217) {
- HEAP32[(21492)>>2] = $129;
+ HEAP32[(23024)>>2] = $129;
return;
} else {
$$2 = $129;
@@ -44682,20 +46119,20 @@ function _dispose_chunk($0,$1) {
$223 = ($$2>>>0)<(256);
if ($223) {
$224 = $222 << 1;
- $225 = (21524 + ($224<<2)|0);
- $226 = HEAP32[5371]|0;
+ $225 = (23056 + ($224<<2)|0);
+ $226 = HEAP32[5754]|0;
$227 = 1 << $222;
$228 = $226 & $227;
$229 = ($228|0)==(0);
if ($229) {
$230 = $226 | $227;
- HEAP32[5371] = $230;
+ HEAP32[5754] = $230;
$$pre = ((($225)) + 8|0);
$$0438 = $225;$$pre$phiZ2D = $$pre;
} else {
$231 = ((($225)) + 8|0);
$232 = HEAP32[$231>>2]|0;
- $233 = HEAP32[(21500)>>2]|0;
+ $233 = HEAP32[(23032)>>2]|0;
$234 = ($232>>>0)<($233>>>0);
if ($234) {
_abort();
@@ -44747,20 +46184,20 @@ function _dispose_chunk($0,$1) {
$$0431 = $262;
}
}
- $263 = (21788 + ($$0431<<2)|0);
+ $263 = (23320 + ($$0431<<2)|0);
$264 = ((($$1)) + 28|0);
HEAP32[$264>>2] = $$0431;
$265 = ((($$1)) + 16|0);
$266 = ((($$1)) + 20|0);
HEAP32[$266>>2] = 0;
HEAP32[$265>>2] = 0;
- $267 = HEAP32[(21488)>>2]|0;
+ $267 = HEAP32[(23020)>>2]|0;
$268 = 1 << $$0431;
$269 = $267 & $268;
$270 = ($269|0)==(0);
if ($270) {
$271 = $267 | $268;
- HEAP32[(21488)>>2] = $271;
+ HEAP32[(23020)>>2] = $271;
HEAP32[$263>>2] = $$1;
$272 = ((($$1)) + 24|0);
HEAP32[$272>>2] = $263;
@@ -44799,7 +46236,7 @@ function _dispose_chunk($0,$1) {
}
}
if ((label|0) == 118) {
- $290 = HEAP32[(21500)>>2]|0;
+ $290 = HEAP32[(23032)>>2]|0;
$291 = ($286>>>0)<($290>>>0);
if ($291) {
_abort();
@@ -44817,7 +46254,7 @@ function _dispose_chunk($0,$1) {
else if ((label|0) == 121) {
$295 = ((($$0420)) + 8|0);
$296 = HEAP32[$295>>2]|0;
- $297 = HEAP32[(21500)>>2]|0;
+ $297 = HEAP32[(23032)>>2]|0;
$298 = ($296>>>0)>=($297>>>0);
$not$19 = ($$0420>>>0)>=($297>>>0);
$299 = $298 & $not$19;