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authorraysan5 <raysan5@gmail.com>2014-09-21 14:26:42 +0200
committerraysan5 <raysan5@gmail.com>2014-09-21 14:26:42 +0200
commit5ecb6801fa5bf4f59a4459adfda922169523567f (patch)
tree0516a772c0efaccfb9980b5d6620b903ffddc1b2 /examples/audio_music_stream.c
parent3a0d164a768a7c4ec1e5f56ddfc005182f8a86eb (diff)
downloadraylib-5ecb6801fa5bf4f59a4459adfda922169523567f.tar.gz
raylib-5ecb6801fa5bf4f59a4459adfda922169523567f.zip
Examples renaming and test examples merge
Examples have been renamed for coherence with raylib modules and test examples have been merged into examples folder.
Diffstat (limited to 'examples/audio_music_stream.c')
-rw-r--r--examples/audio_music_stream.c87
1 files changed, 87 insertions, 0 deletions
diff --git a/examples/audio_music_stream.c b/examples/audio_music_stream.c
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+/*******************************************************************************************
+*
+* raylib [audio] example - Music playing (streaming)
+*
+* NOTE: This example requires OpenAL Soft library installed
+*
+* This example has been created using raylib 1.1 (www.raylib.com)
+* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+*
+* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
+*
+********************************************************************************************/
+
+#include "raylib.h"
+
+int main()
+{
+ // Initialization
+ //--------------------------------------------------------------------------------------
+ int screenWidth = 800;
+ int screenHeight = 450;
+
+ InitWindow(screenWidth, screenHeight, "raylib [audio] example - music playing (streaming)");
+
+ InitAudioDevice(); // Initialize audio device
+
+ PlayMusicStream("resources/audio/guitar_noodling.ogg"); // Play music stream
+
+ int framesCounter = 0;
+ float volume = 1.0;
+ float timePlayed = 0;
+
+ SetTargetFPS(60); // Set our game to run at 60 frames-per-second
+ //--------------------------------------------------------------------------------------
+
+ // Main game loop
+ while (!WindowShouldClose()) // Detect window close button or ESC key
+ {
+ // Update
+ //----------------------------------------------------------------------------------
+ framesCounter++;
+
+ // Testing music fading from one file to another
+/*
+ if (framesCounter > 600) // Wait for 10 seconds (600 frames)
+ {
+ volume -= 0.01; // Decrement music volume level
+
+ // When music volume level equal or lower than 0,
+ // restore volume level and init another music file
+ if (volume <= 0)
+ {
+ volume = 1.0;
+ framesCounter = 0;
+ PlayMusicStream("resources/audio/another_file.ogg");
+ }
+
+ SetMusicVolume(volume);
+ }
+*/
+ timePlayed = GetMusicTimePlayed() / GetMusicTimeLength() * 100 * 4; // We scale by 4 to fit 400 pixels
+ //----------------------------------------------------------------------------------
+
+ // Draw
+ //----------------------------------------------------------------------------------
+ BeginDrawing();
+
+ ClearBackground(RAYWHITE);
+
+ DrawText("MUSIC SHOULD BE PLAYING!", 255, 200, 20, LIGHTGRAY);
+
+ DrawRectangle(200, 250, 400, 12, LIGHTGRAY);
+ DrawRectangle(200, 250, (int)timePlayed, 12, MAROON);
+
+ EndDrawing();
+ //----------------------------------------------------------------------------------
+ }
+
+ // De-Initialization
+ //--------------------------------------------------------------------------------------
+ CloseAudioDevice(); // Close audio device (music streaming is automatically stopped)
+
+ CloseWindow(); // Close window and OpenGL context
+ //--------------------------------------------------------------------------------------
+
+ return 0;
+} \ No newline at end of file