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authorraysan5 <raysan5@gmail.com>2017-02-05 03:15:43 +0100
committerraysan5 <raysan5@gmail.com>2017-02-05 03:15:43 +0100
commit7bf6a712ccb4abe059bcbb739664ac1cadcf0b22 (patch)
treedddba3a635492f291dcaf8cfacefbbb84f995101 /examples/audio_music_stream.lua
parentc4bd214cf07c68476c4ce972766c24ee54a982f6 (diff)
downloadraylib-7bf6a712ccb4abe059bcbb739664ac1cadcf0b22.tar.gz
raylib-7bf6a712ccb4abe059bcbb739664ac1cadcf0b22.zip
Remove rlua from raylib main repo
Moved to own repo at https://github.com/raysan5/raylib-lua
Diffstat (limited to 'examples/audio_music_stream.lua')
-rw-r--r--examples/audio_music_stream.lua66
1 files changed, 0 insertions, 66 deletions
diff --git a/examples/audio_music_stream.lua b/examples/audio_music_stream.lua
deleted file mode 100644
index 33cf335f..00000000
--- a/examples/audio_music_stream.lua
+++ /dev/null
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--------------------------------------------------------------------------------------------
---
--- raylib [audio] example - Music playing (streaming)
---
--- NOTE: This example requires OpenAL Soft library installed
---
--- This example has been created using raylib 1.6 (www.raylib.com)
--- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
---
--- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
---
--------------------------------------------------------------------------------------------
-
--- Initialization
--------------------------------------------------------------------------------------------
-local screenWidth = 800
-local screenHeight = 450
-
-InitWindow(screenWidth, screenHeight, "raylib [audio] example - music playing (streaming)")
-
-InitAudioDevice() -- Initialize audio device
-
-local music = LoadMusicStream("resources/audio/guitar_noodling.ogg")
-
-PlayMusicStream(music)
-
-local framesCounter = 0
-local timePlayed = 0.0
-
-SetTargetFPS(60) -- Set our game to run at 60 frames-per-second
--------------------------------------------------------------------------------------------
-
--- Main game loop
-while not WindowShouldClose() do -- Detect window close button or ESC key
- -- Update
- ---------------------------------------------------------------------------------------
- framesCounter = framesCounter + 1
-
- timePlayed = GetMusicTimePlayed(music)/GetMusicTimeLength(music)*100*4 -- We scale by 4 to fit 400 pixels
-
- UpdateMusicStream(music) -- Update music buffer with new stream data
- ---------------------------------------------------------------------------------------
-
- -- Draw
- ---------------------------------------------------------------------------------------
- BeginDrawing()
-
- ClearBackground(RAYWHITE)
-
- DrawText("MUSIC SHOULD BE PLAYING!", 255, 200, 20, LIGHTGRAY)
-
- DrawRectangle(200, 250, 400, 12, LIGHTGRAY)
- DrawRectangle(200, 250, timePlayed//1, 12, MAROON)
-
- EndDrawing()
- ---------------------------------------------------------------------------------------
-end
-
--- De-Initialization
--------------------------------------------------------------------------------------------
-UnloadMusicStream(music) -- Unload music stream buffers from RAM
-
-CloseAudioDevice() -- Close audio device (music streaming is automatically stopped)
-
-CloseWindow() -- Close window and OpenGL context
-------------------------------------------------------------------------------------------- \ No newline at end of file