aboutsummaryrefslogtreecommitdiff
path: root/examples/audio_sound_loading.c
diff options
context:
space:
mode:
authorraysan5 <raysan5@gmail.com>2014-09-29 23:41:05 +0200
committerraysan5 <raysan5@gmail.com>2014-09-29 23:41:05 +0200
commit51688c004cb9b41cd573b7f84ce8574ca2a4b9d7 (patch)
tree1d8bf01ec8deb3acabb747182f2a1384cec2ec49 /examples/audio_sound_loading.c
parente2ff32eb847f0332d546f51c442f336e0dc7b309 (diff)
downloadraylib-51688c004cb9b41cd573b7f84ce8574ca2a4b9d7.tar.gz
raylib-51688c004cb9b41cd573b7f84ce8574ca2a4b9d7.zip
Code cleaning, removed useless spaces
Diffstat (limited to 'examples/audio_sound_loading.c')
-rw-r--r--examples/audio_sound_loading.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/examples/audio_sound_loading.c b/examples/audio_sound_loading.c
index 68f8dca9..359af0af 100644
--- a/examples/audio_sound_loading.c
+++ b/examples/audio_sound_loading.c
@@ -19,15 +19,15 @@ int main()
//--------------------------------------------------------------------------------------
int screenWidth = 800;
int screenHeight = 450;
-
+
InitWindow(screenWidth, screenHeight, "raylib [audio] example - sound loading and playing");
-
+
InitAudioDevice(); // Initialize audio device
-
+
Sound fxWav = LoadSound("resources/audio/weird.wav"); // Load WAV audio file
Sound fxOgg = LoadSound("resources/audio/tanatana.ogg"); // Load OGG audio file
//--------------------------------------------------------------------------------------
-
+
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
@@ -37,17 +37,17 @@ int main()
if (IsKeyPressed(KEY_ENTER)) PlaySound(fxOgg); // Play OGG sound
//----------------------------------------------------------------------------------
-
+
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
-
+
ClearBackground(RAYWHITE);
-
+
DrawText("Press SPACE to PLAY the WAV sound!", 200, 180, 20, LIGHTGRAY);
DrawText("Press ENTER to PLAY the OGG sound!", 200, 220, 20, LIGHTGRAY);
-
+
EndDrawing();
//----------------------------------------------------------------------------------
}
@@ -56,11 +56,11 @@ int main()
//--------------------------------------------------------------------------------------
UnloadSound(fxWav); // Unload sound data
UnloadSound(fxOgg); // Unload sound data
-
+
CloseAudioDevice(); // Close audio device
-
+
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
-
+
return 0;
} \ No newline at end of file