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authorRay <raysan5@gmail.com>2016-06-30 00:26:56 +0200
committerRay <raysan5@gmail.com>2016-06-30 00:26:56 +0200
commitf88c95ce2d48730a7c4025a65d7b65402ffb8467 (patch)
tree85737da6eca3f5d5c4b10e66b683a3a30d3746e0 /examples/core_2d_camera.c
parent308fcbb96cc6e8c40dc9402d61ca29025a515e8a (diff)
downloadraylib-f88c95ce2d48730a7c4025a65d7b65402ffb8467.tar.gz
raylib-f88c95ce2d48730a7c4025a65d7b65402ffb8467.zip
Updated examples and makefile
Diffstat (limited to 'examples/core_2d_camera.c')
-rw-r--r--examples/core_2d_camera.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/core_2d_camera.c b/examples/core_2d_camera.c
index 73e1d65f..f2f219ef 100644
--- a/examples/core_2d_camera.c
+++ b/examples/core_2d_camera.c
@@ -23,8 +23,8 @@ int main()
InitWindow(screenWidth, screenHeight, "raylib [core] example - 2d camera");
Rectangle player = { 400, 280, 40, 40 };
- Rectangle buildings[MAX_BUILDINGS] = { 0, 0, 0, 0 };
- Color buildColors[MAX_BUILDINGS] = { 80, 80, 80, 255 };
+ Rectangle buildings[MAX_BUILDINGS];
+ Color buildColors[MAX_BUILDINGS];
int spacing = 0;