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authorRay <raysan5@gmail.com>2016-03-17 13:51:48 +0100
committerRay <raysan5@gmail.com>2016-03-17 13:51:48 +0100
commite2ba22ec596757d62f8b22cf8b722d68040f23d3 (patch)
tree28b9e0ddfe60534b167dd659e27c4fa10288d329 /examples/core_3d_camera_free.c
parent49df957058b2f602c7e6873fec0007fcd7a4dc4c (diff)
downloadraylib-e2ba22ec596757d62f8b22cf8b722d68040f23d3.tar.gz
raylib-e2ba22ec596757d62f8b22cf8b722d68040f23d3.zip
Improved 2D-3D drawing
Depth test disabled for 2D and only used on 3D; consequently LINES vs TRIANGLES vs QUADS buffers drawing order maters... but blending also works ok.
Diffstat (limited to 'examples/core_3d_camera_free.c')
-rw-r--r--examples/core_3d_camera_free.c17
1 files changed, 10 insertions, 7 deletions
diff --git a/examples/core_3d_camera_free.c b/examples/core_3d_camera_free.c
index 234c46b3..fa7ad85f 100644
--- a/examples/core_3d_camera_free.c
+++ b/examples/core_3d_camera_free.c
@@ -59,13 +59,16 @@ int main()
DrawGrid(10, 1.0f);
End3dMode();
-
- DrawText("Free camera default controls:", 20, 20, 10, GRAY);
- DrawText("- Mouse Wheel to Zoom in-out", 40, 50, 10, DARKGRAY);
- DrawText("- Mouse Wheel Pressed to Pan", 40, 70, 10, DARKGRAY);
- DrawText("- Alt + Mouse Wheel Pressed to Rotate", 40, 90, 10, DARKGRAY);
- DrawText("- Alt + Ctrl + Mouse Wheel Pressed for Smooth Zoom", 40, 110, 10, DARKGRAY);
- DrawText("- Z to zoom to (0, 0, 0)", 40, 130, 10, DARKGRAY);
+
+ DrawRectangle( 10, 10, 320, 133, Fade(SKYBLUE, 0.5f));
+ DrawRectangleLines( 10, 10, 320, 133, BLUE);
+
+ DrawText("Free camera default controls:", 20, 20, 10, BLACK);
+ DrawText("- Mouse Wheel to Zoom in-out", 40, 40, 10, DARKGRAY);
+ DrawText("- Mouse Wheel Pressed to Pan", 40, 60, 10, DARKGRAY);
+ DrawText("- Alt + Mouse Wheel Pressed to Rotate", 40, 80, 10, DARKGRAY);
+ DrawText("- Alt + Ctrl + Mouse Wheel Pressed for Smooth Zoom", 40, 100, 10, DARKGRAY);
+ DrawText("- Z to zoom to (0, 0, 0)", 40, 120, 10, DARKGRAY);
EndDrawing();
//----------------------------------------------------------------------------------