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| author | raysan5 <raysan5@gmail.com> | 2016-08-06 11:32:35 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2016-08-06 11:32:35 +0200 |
| commit | 00c7e54d3c593dbddb036f2185e614e7e4b22a1f (patch) | |
| tree | 3ef6a46031712ff9551c2711adcc9fa3045a618b /examples/core_basic_window.lua | |
| parent | 5f1b4e94745303ab9df87421cdd9ffb9448fee01 (diff) | |
| download | raylib-00c7e54d3c593dbddb036f2185e614e7e4b22a1f.tar.gz raylib-00c7e54d3c593dbddb036f2185e614e7e4b22a1f.zip | |
Add raylib lua examples
Diffstat (limited to 'examples/core_basic_window.lua')
| -rw-r--r-- | examples/core_basic_window.lua | 43 |
1 files changed, 23 insertions, 20 deletions
diff --git a/examples/core_basic_window.lua b/examples/core_basic_window.lua index 4f288005..ea3337a1 100644 --- a/examples/core_basic_window.lua +++ b/examples/core_basic_window.lua @@ -1,28 +1,33 @@ +------------------------------------------------------------------------------------------- +-- +-- raylib [core] example - Basic window +-- +-- This example has been created using raylib 1.6 (www.raylib.com) +-- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) +-- +-- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5) +-- +------------------------------------------------------------------------------------------- + -- Initialization ----------------------------------------------------------------------------------------- +------------------------------------------------------------------------------------------- local screenWidth = 800 local screenHeight = 450 -InitWindow(screenWidth, screenHeight, "raylib [rlua] example - basic window") - -InitAudioDevice() - ---local pause = false ---local texture = LoadTexture("resources/texture.png") +InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window") SetTargetFPS(60) -- Set target frames-per-second ----------------------------------------------------------------------------------------- +------------------------------------------------------------------------------------------- -while not WindowShouldClose() do +-- Main game loop +while not WindowShouldClose() do -- Detect window close button or ESC key -- Update - ------------------------------------------------------------------------------------ - --if (IsKeyPressed(KEY.SPACE)) then - -- pause = not pause - --end - ------------------------------------------------------------------------------------ + --------------------------------------------------------------------------------------- + -- TODO: Update your variables here + --------------------------------------------------------------------------------------- -- Draw - ------------------------------------------------------------------------------------ + --------------------------------------------------------------------------------------- BeginDrawing() ClearBackground(RAYWHITE) @@ -30,12 +35,10 @@ while not WindowShouldClose() do DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY) EndDrawing() - ------------------------------------------------------------------------------------ + --------------------------------------------------------------------------------------- end -- De-Initialization ------------------------------------------------------------------------------------- -CloseAudioDevice() -- Close audio device - +------------------------------------------------------------------------------------------- CloseWindow() -- Close window and OpenGL context -------------------------------------------------------------------------------------
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