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| author | raysan5 <raysan5@gmail.com> | 2016-08-06 11:32:35 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2016-08-06 11:32:35 +0200 |
| commit | 00c7e54d3c593dbddb036f2185e614e7e4b22a1f (patch) | |
| tree | 3ef6a46031712ff9551c2711adcc9fa3045a618b /examples/core_input_mouse.lua | |
| parent | 5f1b4e94745303ab9df87421cdd9ffb9448fee01 (diff) | |
| download | raylib-00c7e54d3c593dbddb036f2185e614e7e4b22a1f.tar.gz raylib-00c7e54d3c593dbddb036f2185e614e7e4b22a1f.zip | |
Add raylib lua examples
Diffstat (limited to 'examples/core_input_mouse.lua')
| -rw-r--r-- | examples/core_input_mouse.lua | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/examples/core_input_mouse.lua b/examples/core_input_mouse.lua new file mode 100644 index 00000000..35ca8e73 --- /dev/null +++ b/examples/core_input_mouse.lua @@ -0,0 +1,54 @@ +------------------------------------------------------------------------------------------- +-- +-- raylib [core] example - Mouse input +-- +-- This example has been created using raylib 1.6 (www.raylib.com) +-- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) +-- +-- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5) +-- +------------------------------------------------------------------------------------------- + +-- Initialization +------------------------------------------------------------------------------------------- +local screenWidth = 800 +local screenHeight = 450 + +InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse input") + +local ballPosition = Vector2(-100.0, -100.0) +local ballColor = DARKBLUE + +SetTargetFPS(60) -- Set target frames-per-second +----------------------------------------------------------------------------------------- + +-- Main game loop +while not WindowShouldClose() do -- Detect window close button or ESC key + -- Update + ------------------------------------------------------------------------------------ + ballPosition = GetMousePosition() + + if (IsMouseButtonPressed(MOUSE.LEFT_BUTTON)) then ballColor = MAROON + elseif (IsMouseButtonPressed(MOUSE.MIDDLE_BUTTON)) then ballColor = LIME + elseif (IsMouseButtonPressed(MOUSE.RIGHT_BUTTON)) then ballColor = DARKBLUE + end + ------------------------------------------------------------------------------------ + + -- Draw + ------------------------------------------------------------------------------------ + BeginDrawing() + + ClearBackground(RAYWHITE) + + DrawCircleV(ballPosition, 40, ballColor) + + DrawText("move ball with mouse and click mouse button to change color", 10, 10, 20, DARKGRAY) + + EndDrawing() + ------------------------------------------------------------------------------------ +end + +-- De-Initialization +---------------------------------------------------------------------------------------- +CloseWindow() -- Close window and OpenGL context +----------------------------------------------------------------------------------------
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