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authorraysan5 <raysan5@gmail.com>2014-09-21 14:26:42 +0200
committerraysan5 <raysan5@gmail.com>2014-09-21 14:26:42 +0200
commit5ecb6801fa5bf4f59a4459adfda922169523567f (patch)
tree0516a772c0efaccfb9980b5d6620b903ffddc1b2 /examples/core_random_values.c
parent3a0d164a768a7c4ec1e5f56ddfc005182f8a86eb (diff)
downloadraylib-5ecb6801fa5bf4f59a4459adfda922169523567f.tar.gz
raylib-5ecb6801fa5bf4f59a4459adfda922169523567f.zip
Examples renaming and test examples merge
Examples have been renamed for coherence with raylib modules and test examples have been merged into examples folder.
Diffstat (limited to 'examples/core_random_values.c')
-rw-r--r--examples/core_random_values.c65
1 files changed, 65 insertions, 0 deletions
diff --git a/examples/core_random_values.c b/examples/core_random_values.c
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+/*******************************************************************************************
+*
+* raylib [core] example - Generate random values
+*
+* This example has been created using raylib 1.1 (www.raylib.com)
+* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+*
+* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
+*
+********************************************************************************************/
+
+#include "raylib.h"
+
+int main()
+{
+ // Initialization
+ //--------------------------------------------------------------------------------------
+ int screenWidth = 800;
+ int screenHeight = 450;
+
+ InitWindow(screenWidth, screenHeight, "raylib [core] example - generate random values");
+
+ int framesCounter = 0; // Variable used to count frames
+
+ int randValue = GetRandomValue(-8,5); // Get a random integer number between -8 and 5 (both included)
+
+ SetTargetFPS(60); // Set our game to run at 60 frames-per-second
+ //--------------------------------------------------------------------------------------
+
+ // Main game loop
+ while (!WindowShouldClose()) // Detect window close button or ESC key
+ {
+ // Update
+ //----------------------------------------------------------------------------------
+ framesCounter++;
+
+ // Every two seconds (120 frames) a new random value is generated
+ if (((framesCounter/120)%2) == 1)
+ {
+ randValue = GetRandomValue(-8,5);
+ framesCounter = 0;
+ }
+ //----------------------------------------------------------------------------------
+
+ // Draw
+ //----------------------------------------------------------------------------------
+ BeginDrawing();
+
+ ClearBackground(RAYWHITE);
+
+ DrawText("Every 2 seconds a new random value is generated:", 130, 100, 20, MAROON);
+
+ DrawText(FormatText("%i", randValue), 360, 180, 80, LIGHTGRAY);
+
+ EndDrawing();
+ //----------------------------------------------------------------------------------
+ }
+
+ // De-Initialization
+ //--------------------------------------------------------------------------------------
+ CloseWindow(); // Close window and OpenGL context
+ //--------------------------------------------------------------------------------------
+
+ return 0;
+} \ No newline at end of file