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authorraysan5 <raysan5@gmail.com>2016-08-06 11:32:35 +0200
committerraysan5 <raysan5@gmail.com>2016-08-06 11:32:35 +0200
commit00c7e54d3c593dbddb036f2185e614e7e4b22a1f (patch)
tree3ef6a46031712ff9551c2711adcc9fa3045a618b /examples/core_storage_values.lua
parent5f1b4e94745303ab9df87421cdd9ffb9448fee01 (diff)
downloadraylib-00c7e54d3c593dbddb036f2185e614e7e4b22a1f.tar.gz
raylib-00c7e54d3c593dbddb036f2185e614e7e4b22a1f.zip
Add raylib lua examples
Diffstat (limited to 'examples/core_storage_values.lua')
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+-------------------------------------------------------------------------------------------
+--
+-- raylib [core] example - Storage save/load values
+--
+-- This example has been created using raylib 1.6 (www.raylib.com)
+-- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+--
+-- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
+--
+-------------------------------------------------------------------------------------------
+
+-- NOTE: Storage positions must start with 0, directly related to file memory layout
+STORAGE_SCORE = 0
+STORAGE_HISCORE = 1
+
+-- Initialization
+-------------------------------------------------------------------------------------------
+local screenWidth = 800
+local screenHeight = 450
+
+InitWindow(screenWidth, screenHeight, "raylib [core] example - storage save/load values")
+
+local score = 0
+local hiscore = 0
+
+local framesCounter = 0
+
+SetTargetFPS(60) -- Set our game to run at 60 frames-per-second
+-------------------------------------------------------------------------------------------
+
+-- Main game loop
+while not WindowShouldClose() do -- Detect window close button or ESC key
+ -- Update
+ ---------------------------------------------------------------------------------------
+ if (IsKeyPressed(KEY.R)) then
+ score = GetRandomValue(1000, 2000)
+ hiscore = GetRandomValue(2000, 4000)
+ end
+
+ if (IsKeyPressed(KEY.ENTER)) then
+ StorageSaveValue(STORAGE_SCORE, score)
+ StorageSaveValue(STORAGE_HISCORE, hiscore)
+ elseif (IsKeyPressed(KEY.SPACE)) then
+ -- NOTE: If requested position could not be found, value 0 is returned
+ score = StorageLoadValue(STORAGE_SCORE)
+ hiscore = StorageLoadValue(STORAGE_HISCORE)
+ end
+
+ framesCounter = framesCounter + 1
+ ---------------------------------------------------------------------------------------
+
+ -- Draw
+ ---------------------------------------------------------------------------------------
+ BeginDrawing()
+
+ ClearBackground(RAYWHITE)
+
+ DrawText(string.format("SCORE: %i", score), 280, 130, 40, MAROON)
+ DrawText(string.format("HI-SCORE: %i", hiscore), 210, 200, 50, BLACK)
+
+ DrawText(string.format("frames: %i", framesCounter), 10, 10, 20, LIME)
+
+ DrawText("Press R to generate random numbers", 220, 40, 20, LIGHTGRAY)
+ DrawText("Press ENTER to SAVE values", 250, 310, 20, LIGHTGRAY)
+ DrawText("Press SPACE to LOAD values", 252, 350, 20, LIGHTGRAY)
+
+ EndDrawing()
+ ---------------------------------------------------------------------------------------
+end
+
+-- De-Initialization
+-------------------------------------------------------------------------------------------
+CloseWindow() -- Close window and OpenGL context
+------------------------------------------------------------------------------------------- \ No newline at end of file