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| author | Ray <raysan5@gmail.com> | 2014-09-21 14:11:15 +0200 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2014-09-21 14:11:15 +0200 |
| commit | b648a9ddeec2fc87a668e9beb845eb809b2e90c6 (patch) | |
| tree | aa2565dc5fa4cfd647df9aeb6354855edc3d8784 /examples/ex07a_3d_mode.c | |
| parent | 597b14363443ebafd803c2bf82f64c0cb1549903 (diff) | |
| download | raylib-b648a9ddeec2fc87a668e9beb845eb809b2e90c6.tar.gz raylib-b648a9ddeec2fc87a668e9beb845eb809b2e90c6.zip | |
Rename ex07a_3d_mode.c to core_3d_mode.c
Diffstat (limited to 'examples/ex07a_3d_mode.c')
| -rw-r--r-- | examples/ex07a_3d_mode.c | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/examples/ex07a_3d_mode.c b/examples/ex07a_3d_mode.c deleted file mode 100644 index a7ad43c1..00000000 --- a/examples/ex07a_3d_mode.c +++ /dev/null @@ -1,64 +0,0 @@ -/******************************************************************************************* -* -* raylib example 07a - Initialize 3d mode -* -* This example has been created using raylib 1.0 (www.raylib.com) -* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) -* -* Copyright (c) 2013 Ramon Santamaria (Ray San - raysan@raysanweb.com) -* -********************************************************************************************/ - -#include "raylib.h" - -int main() -{ - // Initialization - //-------------------------------------------------------------------------------------- - int screenWidth = 800; - int screenHeight = 450; - - Vector3 position = { 0.0, 0.0, 0.0 }; - - Camera camera = {{ 0.0, 10.0, 10.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }}; - - InitWindow(screenWidth, screenHeight, "raylib example 07a - 3d mode"); - //-------------------------------------------------------------------------------------- - - // Main game loop - while (!WindowShouldClose()) // Detect window close button or ESC key - { - // Update - //---------------------------------------------------------------------------------- - // TODO: Update your variables here - //---------------------------------------------------------------------------------- - - // Draw - //---------------------------------------------------------------------------------- - BeginDrawing(); - - ClearBackground(WHITE); - - Begin3dMode(camera); - - DrawCube(position, 2, 2, 2, RED); - - DrawGrid(10.0, 1.0); - - End3dMode(); - - DrawText("Welcome to the third dimension!", 10, 40, 20, DARKGRAY); - - DrawFPS(10, 10); - - EndDrawing(); - //---------------------------------------------------------------------------------- - } - - // De-Initialization - //-------------------------------------------------------------------------------------- - CloseWindow(); // Close window and OpenGL context - //-------------------------------------------------------------------------------------- - - return 0; -}
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