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| author | raysan5 <raysan5@gmail.com> | 2014-09-16 22:51:31 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2014-09-16 22:51:31 +0200 |
| commit | fc6081fe70ab7c3b037c0ab9f38478904d3cdde2 (patch) | |
| tree | 6635fd800fa673ef3fb568c6f47ebc76a2b8ad6e /examples/makefile | |
| parent | 01651af08a494b1ac08c897695891ad7cf44ad47 (diff) | |
| download | raylib-fc6081fe70ab7c3b037c0ab9f38478904d3cdde2.tar.gz raylib-fc6081fe70ab7c3b037c0ab9f38478904d3cdde2.zip | |
raylib 1.2
This is a huge update. Check CHANGELOG for details
Diffstat (limited to 'examples/makefile')
| -rw-r--r-- | examples/makefile | 193 |
1 files changed, 193 insertions, 0 deletions
diff --git a/examples/makefile b/examples/makefile new file mode 100644 index 00000000..59b16d70 --- /dev/null +++ b/examples/makefile @@ -0,0 +1,193 @@ +#************************************************************************************************** +# +# raylib for Raspberry Pi and Windows desktop +# +# makefile to compile raylib examples +# +# Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com) +# +# This software is provided "as-is", without any express or implied warranty. In no event +# will the authors be held liable for any damages arising from the use of this software. +# +# Permission is granted to anyone to use this software for any purpose, including commercial +# applications, and to alter it and redistribute it freely, subject to the following restrictions: +# +# 1. The origin of this software must not be misrepresented; you must not claim that you +# wrote the original software. If you use this software in a product, an acknowledgment +# in the product documentation would be appreciated but is not required. +# +# 2. Altered source versions must be plainly marked as such, and must not be misrepresented +# as being the original software. +# +# 3. This notice may not be removed or altered from any source distribution. +# +#************************************************************************************************** + +# define raylib platform (by default, compile for RPI) +# Other possible platform: PLATFORM_DESKTOP +PLATFORM ?= PLATFORM_RPI + +# define compiler: gcc for C program, define as g++ for C++ +CC = gcc + +# define compiler flags: +# -O2 defines optimization level +# -Wall turns on most, but not all, compiler warnings +# -std=c99 use standard C from 1999 revision +ifeq ($(PLATFORM),PLATFORM_RPI) + CFLAGS = -O2 -Wall -std=gnu99 -fgnu89-inline +else + CFLAGS = -O2 -Wall -std=c99 +endif +#CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes + +# define any directories containing required header files +ifeq ($(PLATFORM),PLATFORM_RPI) + INCLUDES = -I. -I../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads +else + INCLUDES = -I. -I../src +endif + +# define library paths containing required libs +LFLAGS = -L. -L../src -L/opt/vc/lib + +# define any libraries to link into executable +# if you want to link libraries (libname.so or libname.a), use the -lname +ifeq ($(PLATFORM),PLATFORM_RPI) + # libraries for Raspberry Pi compiling + # NOTE: OpenAL Soft library should be installed (libopenal1 package) + LIBS = -lraylib -lGLESv2 -lEGL -lm -lbcm_host -lopenal +else + # libraries for Windows desktop compiling + # NOTE: GLFW3 and OpenAL Soft libraries should be installed + LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32 +endif + +# define additional parameters and flags for windows +ifeq ($(PLATFORM),PLATFORM_DESKTOP) + # resources file contains windows exe icon + # -Wl,--subsystem,windows hides the console window + WINFLAGS = ../src/resources -Wl,--subsystem,windows +endif + +# define all object files required +EXAMPLES = \ + ex01_basic_window \ + ex02a_logo_raylib \ + ex02b_basic_shapes \ + ex02c_color_palette \ + ex03a_input_keys \ + ex03b_input_mouse \ + ex04a_textures \ + ex04b_texture_rectangle \ + ex05a_sprite_fonts \ + ex05b_rbmf_fonts \ + ex06a_color_select \ + ex06b_logo_anim \ + ex06c_font_select \ + ex07a_3d_mode \ + ex07b_3d_shapes \ + ex07c_3d_models \ + ex08_audio + #ex03c_input_gamepad \ + + +# typing 'make' will invoke the first target entry in the file, +# in this case, the 'default' target entry is raylib +default: examples + +# compile all examples +examples: $(EXAMPLES) + +# compile example 01 - basic window +ex01_basic_window: ex01_basic_window.c + $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile example 01 - basic window +ex02a_logo_raylib: ex02a_logo_raylib.c + $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile example 01 - basic window +ex02b_basic_shapes: ex02b_basic_shapes.c + $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile example 01 - basic window +ex02c_color_palette: ex02c_color_palette.c + $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile example 01 - basic window +ex03a_input_keys: ex03a_input_keys.c + $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile example 01 - basic window +ex03b_input_mouse: ex03b_input_mouse.c + $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +ifeq ($(PLATFORM),PLATFORM_DESKTOP) +# compile example 01 - basic window +ex03c_input_gamepad: ex03c_input_gamepad.c + $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) +endif + +# compile example 01 - basic window +ex04a_textures: ex04a_textures.c + $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile example 01 - basic window +ex04b_texture_rectangle: ex04b_texture_rectangle.c + $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile example 01 - basic window +ex05a_sprite_fonts: ex05a_sprite_fonts.c + $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile example 01 - basic window +ex05b_rbmf_fonts: ex05b_rbmf_fonts.c + $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile example 01 - basic window +ex06a_color_select: ex06a_color_select.c + $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile example 01 - basic window +ex06b_logo_anim: ex06b_logo_anim.c + $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile example 01 - basic window +ex06b_shape_select: ex06b_shape_select.c + $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile example 01 - basic window +ex06c_font_select: ex06c_font_select.c + $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile example 01 - basic window +ex07a_3d_mode: ex07a_3d_mode.c + $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile example 01 - basic window +ex07b_3d_shapes: ex07b_3d_shapes.c + $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile example 01 - basic window +ex07c_3d_models: ex07c_3d_models.c + $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile example 01 - basic window +ex08_audio: ex08_audio.c + $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# clean everything +clean: +ifeq ($(PLATFORM),PLATFORM_RPI) + rm -f *.o +# find . -executable -delete +else + del *.o *.exe +endif + @echo Cleaning done + +# instead of defining every module one by one, we can define a pattern +# this pattern below will automatically compile every module defined on $(OBJS) +#%.exe : %.c +# $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) |
