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authorghassanpl <kronikarz@gmail.com>2016-08-06 16:58:48 +0200
committerghassanpl <kronikarz@gmail.com>2016-08-06 16:58:48 +0200
commit4960e6b6d7b4cba6125cfb8bb2fef043db8e5ba5 (patch)
tree88dfb074579589a5ea6eba92462bb44863d18798 /examples/models_billboard.lua
parentd5f5f0a9302435945b730e5ec001bda39741f3c7 (diff)
downloadraylib-4960e6b6d7b4cba6125cfb8bb2fef043db8e5ba5.tar.gz
raylib-4960e6b6d7b4cba6125cfb8bb2fef043db8e5ba5.zip
Fixes for some Lua bugs
Diffstat (limited to 'examples/models_billboard.lua')
-rw-r--r--examples/models_billboard.lua8
1 files changed, 4 insertions, 4 deletions
diff --git a/examples/models_billboard.lua b/examples/models_billboard.lua
index 22f3a6c3..25b00510 100644
--- a/examples/models_billboard.lua
+++ b/examples/models_billboard.lua
@@ -22,7 +22,7 @@ local camera = Camera(Vector3(5.0, 4.0, 5.0), Vector3(0.0, 2.0, 0.0), Vector3(0.
local bill = LoadTexture("resources/billboard.png") -- Our texture billboard
local billPosition = Vector3(0.0, 2.0, 0.0) -- Position where draw billboard
-SetCameraMode(CAMERA.ORBITAL) -- Set an orbital camera mode
+SetCameraMode(CameraMode.ORBITAL) -- Set an orbital camera mode
SetCameraPosition(camera.position) -- Set internal camera position to match our camera position
SetCameraTarget(camera.target) -- Set internal camera target to match our camera target
SetCameraFovy(camera.fovy) -- Set internal camera field-of-view Y
@@ -34,7 +34,7 @@ SetTargetFPS(60) -- Set our game to run at 60 frames-per-secon
while not WindowShouldClose() do -- Detect window close button or ESC key
-- Update
---------------------------------------------------------------------------------------
- UpdateCamera(&camera) -- Update internal camera and our camera
+ UpdateCamera(camera) -- Update internal camera and our camera
---------------------------------------------------------------------------------------
-- Draw
@@ -45,9 +45,9 @@ while not WindowShouldClose() do -- Detect window close button or ESC
Begin3dMode(camera)
- DrawBillboard(camera, bill, billPosition, 2.0f, WHITE)
+ DrawBillboard(camera, bill, billPosition, 2.0, WHITE)
- DrawGrid(10, 1.0f) -- Draw a grid
+ DrawGrid(10, 1.0) -- Draw a grid
End3dMode()