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| author | raysan5 <raysan5@gmail.com> | 2016-06-27 18:32:56 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2016-06-27 18:32:56 +0200 |
| commit | c4922c9e8854f9c936b28c3f8b00162b407ae503 (patch) | |
| tree | 225496ec1ec7e25b29e00ebad14822c818deeb01 /examples/resources/shaders/standard.vs | |
| parent | e977915577c1e5a7d46f85e385a27872e6a3f626 (diff) | |
| download | raylib-c4922c9e8854f9c936b28c3f8b00162b407ae503.tar.gz raylib-c4922c9e8854f9c936b28c3f8b00162b407ae503.zip | |
Reorganize shaders to respective folders
Diffstat (limited to 'examples/resources/shaders/standard.vs')
| -rw-r--r-- | examples/resources/shaders/standard.vs | 23 |
1 files changed, 0 insertions, 23 deletions
diff --git a/examples/resources/shaders/standard.vs b/examples/resources/shaders/standard.vs deleted file mode 100644 index fc0a5ff4..00000000 --- a/examples/resources/shaders/standard.vs +++ /dev/null @@ -1,23 +0,0 @@ -#version 330 - -in vec3 vertexPosition; -in vec3 vertexNormal; -in vec2 vertexTexCoord; -in vec4 vertexColor; - -out vec3 fragPosition; -out vec2 fragTexCoord; -out vec4 fragColor; -out vec3 fragNormal; - -uniform mat4 mvpMatrix; - -void main() -{ - fragPosition = vertexPosition; - fragTexCoord = vertexTexCoord; - fragColor = vertexColor; - fragNormal = vertexNormal; - - gl_Position = mvpMatrix*vec4(vertexPosition, 1.0); -}
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