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authorvictorfisac <victorfisac@gmail.com>2016-05-20 17:18:07 +0200
committervictorfisac <victorfisac@gmail.com>2016-05-20 17:18:07 +0200
commit30c8058fca39e4d6566b2fc06ae2498c48c00717 (patch)
treeddb098820e68445b85939df2dffb16786b31295d /examples/shaders_basic_lighting.c
parentc60cc9ee182dfcb090a2d4f3ab7ac6b397b53e9b (diff)
downloadraylib-30c8058fca39e4d6566b2fc06ae2498c48c00717.tar.gz
raylib-30c8058fca39e4d6566b2fc06ae2498c48c00717.zip
Add standard lighting (1/3)
- Ambient and lambert lighting added. - Ambient and diffuse colors linked to standard shader. - Single light linked to standard shader. - LoadStandardMaterial() and depending functions added.
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