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| author | raysan5 <raysan5@gmail.com> | 2016-05-10 19:25:06 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2016-05-10 19:25:06 +0200 |
| commit | 6acfda599e5353b1c90bb11329ce50632851b1f5 (patch) | |
| tree | b0079417fec19e0614eb991922b2ec19a6a21c97 /examples/shaders_postprocessing.c | |
| parent | 5c112ff5425356a81920d907caf25a40c9ba71df (diff) | |
| download | raylib-6acfda599e5353b1c90bb11329ce50632851b1f5.tar.gz raylib-6acfda599e5353b1c90bb11329ce50632851b1f5.zip | |
Support indexed mesh data on OpenGL 1.1 path
Keep asking myself why I maintain this rendering path... -___-
Diffstat (limited to 'examples/shaders_postprocessing.c')
0 files changed, 0 insertions, 0 deletions
