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| author | raysan5 <raysan5@gmail.com> | 2016-10-03 13:27:22 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2016-10-03 13:27:22 +0200 |
| commit | 637d3195ec705e7f014395ad20cd574bc7fa015e (patch) | |
| tree | 009a61ce94064c16691d885d2f04ff09eb14f241 /examples/shaders_postprocessing.lua | |
| parent | 2ae9ce29eb254870fc82d106027bd4c561e74af8 (diff) | |
| download | raylib-637d3195ec705e7f014395ad20cd574bc7fa015e.tar.gz raylib-637d3195ec705e7f014395ad20cd574bc7fa015e.zip | |
More review on camera system...
Sincerely, don't like it... it should be ported to quaternions... the
way it manages cameraTargetDistange and cameraAngle is confusing...
Diffstat (limited to 'examples/shaders_postprocessing.lua')
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