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authorraysan5 <raysan5@gmail.com>2014-09-29 23:41:05 +0200
committerraysan5 <raysan5@gmail.com>2014-09-29 23:41:05 +0200
commit51688c004cb9b41cd573b7f84ce8574ca2a4b9d7 (patch)
tree1d8bf01ec8deb3acabb747182f2a1384cec2ec49 /examples/shapes_basic_shapes.c
parente2ff32eb847f0332d546f51c442f336e0dc7b309 (diff)
downloadraylib-51688c004cb9b41cd573b7f84ce8574ca2a4b9d7.tar.gz
raylib-51688c004cb9b41cd573b7f84ce8574ca2a4b9d7.zip
Code cleaning, removed useless spaces
Diffstat (limited to 'examples/shapes_basic_shapes.c')
-rw-r--r--examples/shapes_basic_shapes.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/examples/shapes_basic_shapes.c b/examples/shapes_basic_shapes.c
index 655f996b..4ae9f4df 100644
--- a/examples/shapes_basic_shapes.c
+++ b/examples/shapes_basic_shapes.c
@@ -20,7 +20,7 @@ int main()
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - basic shapes drawing");
//--------------------------------------------------------------------------------------
-
+
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
@@ -28,13 +28,13 @@ int main()
//----------------------------------------------------------------------------------
// TODO: Update your variables here
//----------------------------------------------------------------------------------
-
+
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
-
+
ClearBackground(RAYWHITE);
-
+
DrawText("some basic shapes available on raylib", 20, 20, 20, DARKGRAY);
DrawLine(18, 42, screenWidth - 18, 42, BLACK);
@@ -47,16 +47,16 @@ int main()
DrawRectangleGradient(screenWidth/4*2 - 90, 170, 180, 130, MAROON, GOLD);
DrawRectangleLines(screenWidth/4*2 - 40, 320, 80, 60, ORANGE);
- DrawTriangle((Vector2){screenWidth/4*3, 80},
- (Vector2){screenWidth/4*3 - 60, 150},
+ DrawTriangle((Vector2){screenWidth/4*3, 80},
+ (Vector2){screenWidth/4*3 - 60, 150},
(Vector2){screenWidth/4*3 + 60, 150}, VIOLET);
-
- DrawTriangleLines((Vector2){screenWidth/4*3, 160},
- (Vector2){screenWidth/4*3 - 20, 230},
+
+ DrawTriangleLines((Vector2){screenWidth/4*3, 160},
+ (Vector2){screenWidth/4*3 - 20, 230},
(Vector2){screenWidth/4*3 + 20, 230}, DARKBLUE);
-
+
DrawPoly((Vector2){screenWidth/4*3, 320}, 6, 80, 0, BROWN);
-
+
EndDrawing();
//----------------------------------------------------------------------------------
}
@@ -65,6 +65,6 @@ int main()
//--------------------------------------------------------------------------------------
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
-
+
return 0;
} \ No newline at end of file