diff options
| author | Ray <raysan5@gmail.com> | 2014-09-21 14:06:19 +0200 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2014-09-21 14:06:19 +0200 |
| commit | b6d0e3adb2719f48cad3dc128bebd2f9e391236a (patch) | |
| tree | 9f4c97c53c215ea517a2d0da4e3a64c153e8c3f9 /examples/shapes_basic_shapes.c | |
| parent | 07129b26c31ee42be59e6af0a7f872b1646d8048 (diff) | |
| download | raylib-b6d0e3adb2719f48cad3dc128bebd2f9e391236a.tar.gz raylib-b6d0e3adb2719f48cad3dc128bebd2f9e391236a.zip | |
Rename ex02b_basic_shapes.c to shapes_basic_shapes.c
Diffstat (limited to 'examples/shapes_basic_shapes.c')
| -rw-r--r-- | examples/shapes_basic_shapes.c | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/examples/shapes_basic_shapes.c b/examples/shapes_basic_shapes.c new file mode 100644 index 00000000..0e7298ac --- /dev/null +++ b/examples/shapes_basic_shapes.c @@ -0,0 +1,70 @@ +/******************************************************************************************* +* +* raylib example 02b - Draw basic shapes 2d (rectangle, circle, line...) +* +* This example has been created using raylib 1.0 (www.raylib.com) +* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) +* +* Copyright (c) 2013 Ramon Santamaria (Ray San - raysan@raysanweb.com) +* +********************************************************************************************/ + +#include "raylib.h" + +int main() +{ + // Initialization + //-------------------------------------------------------------------------------------- + int screenWidth = 800; + int screenHeight = 450; + + InitWindow(screenWidth, screenHeight, "raylib example 02b - basic shapes drawing"); + //-------------------------------------------------------------------------------------- + + // Main game loop + while (!WindowShouldClose()) // Detect window close button or ESC key + { + // Update + //---------------------------------------------------------------------------------- + // TODO: Update your variables here + //---------------------------------------------------------------------------------- + + // Draw + //---------------------------------------------------------------------------------- + BeginDrawing(); + + ClearBackground(RAYWHITE); + + DrawText("some basic shapes available on raylib", 20, 20, 20, DARKGRAY); + + DrawLine(18, 42, screenWidth - 18, 42, BLACK); + + DrawCircle(screenWidth/4, 120, 35, DARKBLUE); + DrawCircleGradient(screenWidth/4, 220, 60, GREEN, SKYBLUE); + DrawCircleLines(screenWidth/4, 340, 80, DARKBLUE); + + DrawRectangle(screenWidth/4*2 - 60, 100, 120, 60, RED); + DrawRectangleGradient(screenWidth/4*2 - 90, 170, 180, 130, MAROON, GOLD); + DrawRectangleLines(screenWidth/4*2 - 40, 320, 80, 60, ORANGE); + + DrawTriangle((Vector2){screenWidth/4*3, 80}, + (Vector2){screenWidth/4*3 - 60, 150}, + (Vector2){screenWidth/4*3 + 60, 150}, VIOLET); + + DrawTriangleLines((Vector2){screenWidth/4*3, 160}, + (Vector2){screenWidth/4*3 - 20, 230}, + (Vector2){screenWidth/4*3 + 20, 230}, DARKBLUE); + + DrawPoly((Vector2){screenWidth/4*3, 320}, 6, 80, 0, BROWN); + + EndDrawing(); + //---------------------------------------------------------------------------------- + } + + // De-Initialization + //-------------------------------------------------------------------------------------- + CloseWindow(); // Close window and OpenGL context + //-------------------------------------------------------------------------------------- + + return 0; +} |
