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authorraysan5 <raysan5@gmail.com>2016-08-06 11:32:35 +0200
committerraysan5 <raysan5@gmail.com>2016-08-06 11:32:35 +0200
commit00c7e54d3c593dbddb036f2185e614e7e4b22a1f (patch)
tree3ef6a46031712ff9551c2711adcc9fa3045a618b /examples/shapes_basic_shapes.lua
parent5f1b4e94745303ab9df87421cdd9ffb9448fee01 (diff)
downloadraylib-00c7e54d3c593dbddb036f2185e614e7e4b22a1f.tar.gz
raylib-00c7e54d3c593dbddb036f2185e614e7e4b22a1f.zip
Add raylib lua examples
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diff --git a/examples/shapes_basic_shapes.lua b/examples/shapes_basic_shapes.lua
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+-------------------------------------------------------------------------------------------
+--
+-- raylib [shapes] example - Draw basic shapes 2d (rectangle, circle, line...)
+--
+-- This example has been created using raylib 1.6 (www.raylib.com)
+-- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+--
+-- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
+--
+-------------------------------------------------------------------------------------------
+
+-- Initialization
+-------------------------------------------------------------------------------------------
+local screenWidth = 800
+local screenHeight = 450
+
+InitWindow(screenWidth, screenHeight, "raylib [shapes] example - basic shapes drawing")
+
+SetTargetFPS(60) -- Set target frames-per-second
+-------------------------------------------------------------------------------------------
+
+-- Main game loop
+while not WindowShouldClose() do -- Detect window close button or ESC key
+ -- Update
+ ---------------------------------------------------------------------------------------
+ -- TODO: Update your variables here
+ ---------------------------------------------------------------------------------------
+
+ -- Draw
+ ---------------------------------------------------------------------------------------
+ BeginDrawing()
+
+ ClearBackground(RAYWHITE)
+
+ DrawText("some basic shapes available on raylib", 20, 20, 20, DARKGRAY)
+
+ DrawLine(18, 42, screenWidth - 18, 42, BLACK)
+
+ DrawCircle(screenWidth/4, 120, 35, DARKBLUE)
+ DrawCircleGradient(screenWidth/4, 220, 60, GREEN, SKYBLUE)
+ DrawCircleLines(screenWidth/4, 340, 80, DARKBLUE)
+
+ DrawRectangle(screenWidth/4*2 - 60, 100, 120, 60, RED)
+ DrawRectangleGradient(screenWidth/4*2 - 90, 170, 180, 130, MAROON, GOLD)
+ DrawRectangleLines(screenWidth/4*2 - 40, 320, 80, 60, ORANGE)
+
+ DrawTriangle(Vector2(screenWidth/4*3, 80),
+ Vector2(screenWidth/4*3 - 60, 150),
+ Vector2(screenWidth/4*3 + 60, 150), VIOLET)
+
+ DrawTriangleLines(Vector2(screenWidth/4*3, 160),
+ Vector2(screenWidth/4*3 - 20, 230),
+ Vector2(screenWidth/4*3 + 20, 230), DARKBLUE)
+
+ DrawPoly(Vector2(screenWidth/4*3, 320), 6, 80, 0, BROWN)
+
+ EndDrawing()
+ ---------------------------------------------------------------------------------------
+end
+
+-- De-Initialization
+-------------------------------------------------------------------------------------------
+CloseWindow() -- Close window and OpenGL context
+------------------------------------------------------------------------------------------- \ No newline at end of file