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authorRay <raysan5@gmail.com>2014-09-21 14:06:00 +0200
committerRay <raysan5@gmail.com>2014-09-21 14:06:00 +0200
commit07129b26c31ee42be59e6af0a7f872b1646d8048 (patch)
tree6a1e2d619c7fd591cca700472ddb4b2f61d62f09 /examples/shapes_logo_raylib.c
parentd25b56f6d4e579563826413963b61608c7d31325 (diff)
downloadraylib-07129b26c31ee42be59e6af0a7f872b1646d8048.tar.gz
raylib-07129b26c31ee42be59e6af0a7f872b1646d8048.zip
Rename ex02a_logo_raylib.c to shapes_logo_raylib.c
Diffstat (limited to 'examples/shapes_logo_raylib.c')
-rw-r--r--examples/shapes_logo_raylib.c54
1 files changed, 54 insertions, 0 deletions
diff --git a/examples/shapes_logo_raylib.c b/examples/shapes_logo_raylib.c
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+/*******************************************************************************************
+*
+* raylib example 02a - Draw raylib logo
+*
+* This example has been created using raylib 1.0 (www.raylib.com)
+* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+*
+* Copyright (c) 2013 Ramon Santamaria (Ray San - raysan@raysanweb.com)
+*
+********************************************************************************************/
+
+#include "raylib.h"
+
+int main()
+{
+ // Initialization
+ //--------------------------------------------------------------------------------------
+ int screenWidth = 800;
+ int screenHeight = 450;
+
+ InitWindow(screenWidth, screenHeight, "raylib example 02a - raylib logo");
+ //--------------------------------------------------------------------------------------
+
+ // Main game loop
+ while (!WindowShouldClose()) // Detect window close button or ESC key
+ {
+ // Update
+ //----------------------------------------------------------------------------------
+ // TODO: Update your variables here
+ //----------------------------------------------------------------------------------
+
+ // Draw
+ //----------------------------------------------------------------------------------
+ BeginDrawing();
+
+ ClearBackground(RAYWHITE);
+
+ DrawRectangle(screenWidth/2 - 128, screenHeight/2 - 128, 256, 256, BLACK);
+ DrawRectangle(screenWidth/2 - 112, screenHeight/2 - 112, 224, 224, RAYWHITE);
+ DrawText("raylib", 356, 273, 50, BLACK);
+
+ DrawText("this is NOT a texture!", 350, 370, 10, GRAY);
+
+ EndDrawing();
+ //----------------------------------------------------------------------------------
+ }
+
+ // De-Initialization
+ //--------------------------------------------------------------------------------------
+ CloseWindow(); // Close window and OpenGL context
+ //--------------------------------------------------------------------------------------
+
+ return 0;
+}