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| author | Ray <raysan5@gmail.com> | 2014-09-21 14:06:00 +0200 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2014-09-21 14:06:00 +0200 |
| commit | 07129b26c31ee42be59e6af0a7f872b1646d8048 (patch) | |
| tree | 6a1e2d619c7fd591cca700472ddb4b2f61d62f09 /examples/shapes_logo_raylib.c | |
| parent | d25b56f6d4e579563826413963b61608c7d31325 (diff) | |
| download | raylib-07129b26c31ee42be59e6af0a7f872b1646d8048.tar.gz raylib-07129b26c31ee42be59e6af0a7f872b1646d8048.zip | |
Rename ex02a_logo_raylib.c to shapes_logo_raylib.c
Diffstat (limited to 'examples/shapes_logo_raylib.c')
| -rw-r--r-- | examples/shapes_logo_raylib.c | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/examples/shapes_logo_raylib.c b/examples/shapes_logo_raylib.c new file mode 100644 index 00000000..bd13890f --- /dev/null +++ b/examples/shapes_logo_raylib.c @@ -0,0 +1,54 @@ +/******************************************************************************************* +* +* raylib example 02a - Draw raylib logo +* +* This example has been created using raylib 1.0 (www.raylib.com) +* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) +* +* Copyright (c) 2013 Ramon Santamaria (Ray San - raysan@raysanweb.com) +* +********************************************************************************************/ + +#include "raylib.h" + +int main() +{ + // Initialization + //-------------------------------------------------------------------------------------- + int screenWidth = 800; + int screenHeight = 450; + + InitWindow(screenWidth, screenHeight, "raylib example 02a - raylib logo"); + //-------------------------------------------------------------------------------------- + + // Main game loop + while (!WindowShouldClose()) // Detect window close button or ESC key + { + // Update + //---------------------------------------------------------------------------------- + // TODO: Update your variables here + //---------------------------------------------------------------------------------- + + // Draw + //---------------------------------------------------------------------------------- + BeginDrawing(); + + ClearBackground(RAYWHITE); + + DrawRectangle(screenWidth/2 - 128, screenHeight/2 - 128, 256, 256, BLACK); + DrawRectangle(screenWidth/2 - 112, screenHeight/2 - 112, 224, 224, RAYWHITE); + DrawText("raylib", 356, 273, 50, BLACK); + + DrawText("this is NOT a texture!", 350, 370, 10, GRAY); + + EndDrawing(); + //---------------------------------------------------------------------------------- + } + + // De-Initialization + //-------------------------------------------------------------------------------------- + CloseWindow(); // Close window and OpenGL context + //-------------------------------------------------------------------------------------- + + return 0; +} |
