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| author | raysan5 <raysan5@gmail.com> | 2016-08-06 11:32:35 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2016-08-06 11:32:35 +0200 |
| commit | 00c7e54d3c593dbddb036f2185e614e7e4b22a1f (patch) | |
| tree | 3ef6a46031712ff9551c2711adcc9fa3045a618b /examples/shapes_logo_raylib.lua | |
| parent | 5f1b4e94745303ab9df87421cdd9ffb9448fee01 (diff) | |
| download | raylib-00c7e54d3c593dbddb036f2185e614e7e4b22a1f.tar.gz raylib-00c7e54d3c593dbddb036f2185e614e7e4b22a1f.zip | |
Add raylib lua examples
Diffstat (limited to 'examples/shapes_logo_raylib.lua')
| -rw-r--r-- | examples/shapes_logo_raylib.lua | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/examples/shapes_logo_raylib.lua b/examples/shapes_logo_raylib.lua new file mode 100644 index 00000000..4e7f18c4 --- /dev/null +++ b/examples/shapes_logo_raylib.lua @@ -0,0 +1,48 @@ +------------------------------------------------------------------------------------------- +-- +-- raylib [shapes] example - Draw raylib logo using basic shapes +-- +-- This example has been created using raylib 1.6 (www.raylib.com) +-- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) +-- +-- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5) +-- +------------------------------------------------------------------------------------------- + +-- Initialization +------------------------------------------------------------------------------------------- +local screenWidth = 800 +local screenHeight = 450 + +InitWindow(screenWidth, screenHeight, "raylib [shapes] example - raylib logo using shapes") + +SetTargetFPS(60) -- Set target frames-per-second +------------------------------------------------------------------------------------------- + +-- Main game loop +while not WindowShouldClose() do -- Detect window close button or ESC key + -- Update + --------------------------------------------------------------------------------------- + -- TODO: Update your variables here + --------------------------------------------------------------------------------------- + + -- Draw + --------------------------------------------------------------------------------------- + BeginDrawing() + + ClearBackground(RAYWHITE) + + DrawRectangle(screenWidth/2 - 128, screenHeight/2 - 128, 256, 256, BLACK) + DrawRectangle(screenWidth/2 - 112, screenHeight/2 - 112, 224, 224, RAYWHITE) + DrawText("raylib", screenWidth/2 - 44, screenHeight/2 + 48, 50, BLACK) + + DrawText("this is NOT a texture!", 350, 370, 10, GRAY) + + EndDrawing() + --------------------------------------------------------------------------------------- +end + +-- De-Initialization +------------------------------------------------------------------------------------------- +CloseWindow() -- Close window and OpenGL context +-------------------------------------------------------------------------------------------
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