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| author | raysan5 <raysan5@gmail.com> | 2017-02-05 03:15:43 +0100 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2017-02-05 03:15:43 +0100 |
| commit | 7bf6a712ccb4abe059bcbb739664ac1cadcf0b22 (patch) | |
| tree | dddba3a635492f291dcaf8cfacefbbb84f995101 /examples/shapes_logo_raylib.lua | |
| parent | c4bd214cf07c68476c4ce972766c24ee54a982f6 (diff) | |
| download | raylib-7bf6a712ccb4abe059bcbb739664ac1cadcf0b22.tar.gz raylib-7bf6a712ccb4abe059bcbb739664ac1cadcf0b22.zip | |
Remove rlua from raylib main repo
Moved to own repo at https://github.com/raysan5/raylib-lua
Diffstat (limited to 'examples/shapes_logo_raylib.lua')
| -rw-r--r-- | examples/shapes_logo_raylib.lua | 48 |
1 files changed, 0 insertions, 48 deletions
diff --git a/examples/shapes_logo_raylib.lua b/examples/shapes_logo_raylib.lua deleted file mode 100644 index 4e7f18c4..00000000 --- a/examples/shapes_logo_raylib.lua +++ /dev/null @@ -1,48 +0,0 @@ -------------------------------------------------------------------------------------------- --- --- raylib [shapes] example - Draw raylib logo using basic shapes --- --- This example has been created using raylib 1.6 (www.raylib.com) --- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) --- --- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5) --- -------------------------------------------------------------------------------------------- - --- Initialization -------------------------------------------------------------------------------------------- -local screenWidth = 800 -local screenHeight = 450 - -InitWindow(screenWidth, screenHeight, "raylib [shapes] example - raylib logo using shapes") - -SetTargetFPS(60) -- Set target frames-per-second -------------------------------------------------------------------------------------------- - --- Main game loop -while not WindowShouldClose() do -- Detect window close button or ESC key - -- Update - --------------------------------------------------------------------------------------- - -- TODO: Update your variables here - --------------------------------------------------------------------------------------- - - -- Draw - --------------------------------------------------------------------------------------- - BeginDrawing() - - ClearBackground(RAYWHITE) - - DrawRectangle(screenWidth/2 - 128, screenHeight/2 - 128, 256, 256, BLACK) - DrawRectangle(screenWidth/2 - 112, screenHeight/2 - 112, 224, 224, RAYWHITE) - DrawText("raylib", screenWidth/2 - 44, screenHeight/2 + 48, 50, BLACK) - - DrawText("this is NOT a texture!", 350, 370, 10, GRAY) - - EndDrawing() - --------------------------------------------------------------------------------------- -end - --- De-Initialization -------------------------------------------------------------------------------------------- -CloseWindow() -- Close window and OpenGL context --------------------------------------------------------------------------------------------
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