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authorraysan5 <raysan5@gmail.com>2014-09-21 14:26:42 +0200
committerraysan5 <raysan5@gmail.com>2014-09-21 14:26:42 +0200
commit5ecb6801fa5bf4f59a4459adfda922169523567f (patch)
tree0516a772c0efaccfb9980b5d6620b903ffddc1b2 /examples/text_font_select.c
parent3a0d164a768a7c4ec1e5f56ddfc005182f8a86eb (diff)
downloadraylib-5ecb6801fa5bf4f59a4459adfda922169523567f.tar.gz
raylib-5ecb6801fa5bf4f59a4459adfda922169523567f.zip
Examples renaming and test examples merge
Examples have been renamed for coherence with raylib modules and test examples have been merged into examples folder.
Diffstat (limited to 'examples/text_font_select.c')
-rw-r--r--examples/text_font_select.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/examples/text_font_select.c b/examples/text_font_select.c
index 5e58f15f..0ddda8ef 100644
--- a/examples/text_font_select.c
+++ b/examples/text_font_select.c
@@ -1,11 +1,11 @@
/*******************************************************************************************
*
-* raylib example 06c - Font selection...
+* raylib [text] example - Font selector
*
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* Copyright (c) 2013 Ramon Santamaria (Ray San - raysan@raysanweb.com)
+* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
*
********************************************************************************************/
@@ -18,7 +18,7 @@ int main()
int screenWidth = 800;
int screenHeight = 150;
- InitWindow(screenWidth, screenHeight, "raylib example 06c - font selection");
+ InitWindow(screenWidth, screenHeight, "raylib [text] example - font selector");
// NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
SpriteFont fonts[8]; // SpriteFont array
@@ -52,7 +52,7 @@ int main()
int framesCounter = 0; // Useful to count frames button is 'active' = clicked
- SetTargetFPS(60);
+ SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
// Main game loop
@@ -141,4 +141,4 @@ int main()
//--------------------------------------------------------------------------------------
return 0;
-}
+} \ No newline at end of file