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authorraysan5 <raysan5@gmail.com>2016-08-06 19:29:58 +0200
committerraysan5 <raysan5@gmail.com>2016-08-06 19:29:58 +0200
commit865b216ebef8e62a19f3a264001ddf17601f95c5 (patch)
treef31468099c8d85cf8767161c3e9c4b16391276d1 /examples/textures_raw_data.lua
parent7f9513fbf41e9d340307fc0f9aeed8e5f4293a96 (diff)
downloadraylib-865b216ebef8e62a19f3a264001ddf17601f95c5.tar.gz
raylib-865b216ebef8e62a19f3a264001ddf17601f95c5.zip
Updated Lua examples
Most of the examples already working! Only some of them still fail, mostly related to data arrays...
Diffstat (limited to 'examples/textures_raw_data.lua')
-rw-r--r--examples/textures_raw_data.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/textures_raw_data.lua b/examples/textures_raw_data.lua
index 16c1c0ad..8a955adf 100644
--- a/examples/textures_raw_data.lua
+++ b/examples/textures_raw_data.lua
@@ -36,7 +36,7 @@ local pixels = {}
for y = 1, height do
for x = 1, width do
- if (((x/32+y/32)/1)%2 == 0) then pixels[y*height + x] = DARKBLUE
+ if ((((x - 1)/32+(y - 1)//32)//1)%2 == 0) then pixels[y*height + x] = DARKBLUE
else pixels[y*height + x] = SKYBLUE end
end
end