diff options
| author | Ray <raysan5@gmail.com> | 2016-02-20 01:09:47 +0100 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2016-02-20 01:09:47 +0100 |
| commit | 4b6e6d4dd45fc3a47b82af7eeb60871140a7eccf (patch) | |
| tree | d9ee679c3b0bc5d4a20b31930994deb0e4c37948 /examples/textures_rectangle.c | |
| parent | f582ab06add085594f2579ee6e7d625212abd204 (diff) | |
| parent | 954ced21a42eb489ad382b4c00406a28778fee41 (diff) | |
| download | raylib-4b6e6d4dd45fc3a47b82af7eeb60871140a7eccf.tar.gz raylib-4b6e6d4dd45fc3a47b82af7eeb60871140a7eccf.zip | |
Merge pull request #83 from raysan5/develop
Develop branch integration
Diffstat (limited to 'examples/textures_rectangle.c')
| -rw-r--r-- | examples/textures_rectangle.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/textures_rectangle.c b/examples/textures_rectangle.c index bf52bb18..cca5b216 100644 --- a/examples/textures_rectangle.c +++ b/examples/textures_rectangle.c @@ -23,7 +23,7 @@ int main() // NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required) Texture2D guybrush = LoadTexture("resources/guybrush.png"); // Texture loading - Vector2 position = { 350, 240 }; + Vector2 position = { 350.0f, 240.0f }; Rectangle frameRec = { 0, 0, guybrush.width/7, guybrush.height }; int currentFrame = 0; //-------------------------------------------------------------------------------------- |
